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Heinrich Söbke
Heinrich Söbke
Other namesHeinrich Soebke, Heinrich Bernhard Johannes Söbke
Hochschule Weserbergland; Bauhaus-Universität Weimar
Verified email at hsw-hameln.de - Homepage
Title
Cited by
Cited by
Year
Lehren und Lernen mit VR und AR–Was wird erwartet? Was funktioniert?
R Zender, M Weise, M von der Heyde, H Söbke
Proceedings of DeLFI Workshops 2018 co-located with 16th e-Learning …, 2018
842018
Prime Example Ingress: Reframing the Pervasive Game Design Framework (PGDF)
H Söbke, J Baalsrud Hauge, IA Stefan
International Journal of Serious Games 4 (2), 39-58, 2017
682017
Mixed reality media-enabled public participation in urban planning: A literature review
M Wolf, H Söbke, F Wehking
Augmented reality and virtual reality: Changing realities in a dynamic world …, 2020
672020
SimCity in Infrastructure Management Education
U Arnold, H Söbke, M Reichelt
Education Sciences 9 (3), 209, 2019
612019
Serious games architectures and engines
H Söbke, A Streicher
Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016
422016
Potentials and Challenges of Chatbot-Supported Thesis Writing: An Autoethnography
N Schwenke, H Söbke, E Kraft
Trends in Higher Education 2 (4), 611-635, 2023
352023
Simulation and visualization of material flows in sanitation systems for streamlined sustainability assessment
M Schütze, A Wriege-Bechtold, T Zinati, H Söbke, I Wißmann, M Schulz, ...
Water Science and Technology 79 (10), 1966-1976, 2019
352019
Using the Master Copy - Adding Educational Content to Commercial Video Games
H Söbke, T Bröker, O Kornadt
Proceedings of the 7th European Conference on Games-Based Learning, Vol. 2 …, 2013
342013
An IFC schema extension for BIM-based description of wastewater treatment plants
H Söbke, P Peralta, K Smarsly, M Armbruster
Automation in Construction 129, 103777, 2021
322021
360-based virtual field trips to waterworks in higher education
M Wolf, F Wehking, M Montag, H Söbke
Computers 10 (9), 118, 2021
312021
Virtually (re) constructed reality: the representation of physical space in commercial location-based games
M Baer, T Tregel, S Laato, H Söbke
Proceedings of the 25th International Academic Mindtrek Conference, 9-22, 2022
292022
A case study of deep gamification in higher engineering education
H Söbke
International conference on games and learning alliance, 375-386, 2018
272018
Current Competencies of Game Facilitators and Their Potential Optimization in Higher Education: Multimethod Study
J Baalsrud Hauge, H Söbke, T Bröker, T Lim, AM Luccini, M Kornevs, ...
JMIR serious games 9 (2), e25481, 2021
242021
Ethical stewardship: designing serious games seriously
A Sandovar, E Braad, A Streicher, H Söbke
Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016
212016
Virtualised virtual field trips in environmental engineering higher education
M Wolf, F Wehking, H Söbke, M Montag, S Zander, C Springer
European Journal of Engineering Education 48 (6), 1312-1334, 2023
202023
Designing augmented reality applications as learning activity
M Wolf, H Söbke, J Baalsrud Hauge
Augmented Reality in Education: A New Technology for Teaching and Learning …, 2020
202020
Using a location-based AR game in environmental engineering
H Söbke, J Baalsrud Hauge, IA Stefan, A Stefan
Joint International Conference on Entertainment Computing and Serious Games …, 2019
202019
Virtualization of Virtual Field Trips: A Case Study from Higher Education in Environmental Engineering.
C Springer, F Wehking, M Wolf, H Söbke
DELbA@ EC-TEL, 2020
17*2020
BIM-based description of wastewater treatment plants
H Söbke, M Theiler, E Tauscher, K Smarsly
172018
Space for seriousness? Player behavior and motivation in quiz apps
H Söbke
International Conference on Entertainment Computing, 482-489, 2015
162015
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Articles 1–20