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WO2003035199A1 - Appareil et programme de jeux de communication informatique - Google Patents

Appareil et programme de jeux de communication informatique Download PDF

Info

Publication number
WO2003035199A1
WO2003035199A1 PCT/JP2001/009267 JP0109267W WO03035199A1 WO 2003035199 A1 WO2003035199 A1 WO 2003035199A1 JP 0109267 W JP0109267 W JP 0109267W WO 03035199 A1 WO03035199 A1 WO 03035199A1
Authority
WO
WIPO (PCT)
Prior art keywords
computer communication
play status
communication game
data table
performance data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2001/009267
Other languages
English (en)
Japanese (ja)
Inventor
Mitsuhiro Nabeta
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
ITGEM Corp
Original Assignee
ITGEM Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority to JP2000129549A priority Critical patent/JP3418728B2/ja
Application filed by ITGEM Corp filed Critical ITGEM Corp
Priority to PCT/JP2001/009267 priority patent/WO2003035199A1/fr
Publication of WO2003035199A1 publication Critical patent/WO2003035199A1/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/828Managing virtual sport teams
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8052Ball team management

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Information Transfer Between Computers (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

L'invention concerne un appareil de jeux de communication informatique, comprenant un fournisseur de services de jeux et un système client connecté pour être en communication avec le serveur de services de jeux. Le système client comporte : une table de données d'avancement de jeu (522), contenant des données d'avancement de jeu associées aux actions respectives réalisées par un personnage commandé par le joueur ; une table de données de résultats (524) contenant des données de résultats associées respectivement à la combinaison des données d'avancement de jeu ; une table de données de points (523) contenant des points associés respectivement aux données de résultats ; et une unité de commande de gestion de points (520), qui a pour fonction de : stocker et extraire les données d'avancement de jeu correspondant aux actions réalisées par le personnage, sur la base de la table de données d'avancement de jeu ; d'extraire les données de résultats de la combinaison des données d'avancement de jeu correspondant aux actions réalisées par le personnage, sur la base de la table de données de résultats ; et d'extraire et de stocker les points associés respectivement aux données de résultats correspondant aux actions réalisées par le personnage, sur la base de la table de données de points.
PCT/JP2001/009267 2000-04-28 2001-10-23 Appareil et programme de jeux de communication informatique Ceased WO2003035199A1 (fr)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2000129549A JP3418728B2 (ja) 2000-04-28 2000-04-28 ビデオゲーム対戦システムにおけるキャラクタ評価制御システム及びキャラクタ評価制御方法
PCT/JP2001/009267 WO2003035199A1 (fr) 2000-04-28 2001-10-23 Appareil et programme de jeux de communication informatique

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2000129549A JP3418728B2 (ja) 2000-04-28 2000-04-28 ビデオゲーム対戦システムにおけるキャラクタ評価制御システム及びキャラクタ評価制御方法
PCT/JP2001/009267 WO2003035199A1 (fr) 2000-04-28 2001-10-23 Appareil et programme de jeux de communication informatique

Publications (1)

Publication Number Publication Date
WO2003035199A1 true WO2003035199A1 (fr) 2003-05-01

Family

ID=27614947

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2001/009267 Ceased WO2003035199A1 (fr) 2000-04-28 2001-10-23 Appareil et programme de jeux de communication informatique

Country Status (2)

Country Link
JP (1) JP3418728B2 (fr)
WO (1) WO2003035199A1 (fr)

Families Citing this family (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3418728B2 (ja) * 2000-04-28 2003-06-23 光寛 鍋田 ビデオゲーム対戦システムにおけるキャラクタ評価制御システム及びキャラクタ評価制御方法
JP3788594B2 (ja) * 2001-10-17 2006-06-21 株式会社バンダイナムコゲームス プログラム、情報記憶媒体及びサーバ
JP3464469B2 (ja) 2001-12-12 2003-11-10 コナミ株式会社 観戦モードプログラム
JP3866603B2 (ja) * 2002-03-29 2007-01-10 株式会社コナミデジタルエンタテインメント 通信ゲームシステム及びゲームプログラム
KR100742129B1 (ko) * 2005-01-18 2007-07-25 엔에이치엔(주) 온라인 고스톱 게임 시스템 및 고스톱 게임 제공 방법
JP4765384B2 (ja) * 2005-04-21 2011-09-07 株式会社セガ ゲームシステム
JP4048216B2 (ja) * 2006-02-16 2008-02-20 株式会社コナミデジタルエンタテインメント ゲーム管理方法及びゲーム管理システム
JP4880324B2 (ja) * 2006-02-28 2012-02-22 株式会社バンダイナムコゲームス サーバシステム、プログラム及び情報記憶媒体
JP2008237372A (ja) 2007-03-26 2008-10-09 Konami Digital Entertainment:Kk ゲームプログラム、ゲーム装置及びゲーム制御方法
JP4589938B2 (ja) * 2007-03-30 2010-12-01 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム装置及びゲーム制御方法
JP2009240565A (ja) * 2008-03-31 2009-10-22 Konami Digital Entertainment Co Ltd ゲームプログラム、ゲーム装置、ゲーム制御方法及びゲームシステム
JP5408407B2 (ja) * 2008-10-23 2014-02-05 カシオ計算機株式会社 競技モデルの参加認証装置
JP4856159B2 (ja) * 2008-11-27 2012-01-18 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム処理方法、ならびに、プログラム
JP5350425B2 (ja) * 2011-03-28 2013-11-27 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲームシステムの制御方法、及びプログラム
KR101396516B1 (ko) * 2012-02-13 2014-05-22 (주)네오위즈게임즈 온라인 게임 제공 방법, 이를 기록한 기록매체 및 게임 제공 서버
JP6002199B2 (ja) * 2014-11-28 2016-10-05 グリー株式会社 ゲームプログラム、ゲーム処理方法、および、情報処理装置
JP6662931B2 (ja) * 2018-02-21 2020-03-11 グリー株式会社 プログラム及び制御方法
JP7115764B2 (ja) * 2020-06-19 2022-08-09 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御装置、及びプログラム

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001087559A (ja) * 1999-09-20 2001-04-03 Casio Comput Co Ltd ゲームネットワークシステム、及びネットゲーム装置
JP2001137549A (ja) * 1999-11-16 2001-05-22 Namco Ltd ゲーム装置、ゲーム用処理方法、およびゲーム用プログラムを記録した記録媒体
JP2001187266A (ja) * 1999-12-28 2001-07-10 Namco Ltd ゲームシステム及び情報記憶媒体
JP2001187273A (ja) * 1999-01-28 2001-07-10 Sega Corp ネットワークゲームシステム、これに使用されるゲーム装置端末及び記憶媒体
JP2001310083A (ja) * 2000-04-28 2001-11-06 Michihiro Nabeta ビデオゲーム対戦システムにおける個人評価制御方法

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001187273A (ja) * 1999-01-28 2001-07-10 Sega Corp ネットワークゲームシステム、これに使用されるゲーム装置端末及び記憶媒体
JP2001087559A (ja) * 1999-09-20 2001-04-03 Casio Comput Co Ltd ゲームネットワークシステム、及びネットゲーム装置
JP2001137549A (ja) * 1999-11-16 2001-05-22 Namco Ltd ゲーム装置、ゲーム用処理方法、およびゲーム用プログラムを記録した記録媒体
JP2001187266A (ja) * 1999-12-28 2001-07-10 Namco Ltd ゲームシステム及び情報記憶媒体
JP2001310083A (ja) * 2000-04-28 2001-11-06 Michihiro Nabeta ビデオゲーム対戦システムにおける個人評価制御方法

Also Published As

Publication number Publication date
JP2001310083A (ja) 2001-11-06
JP3418728B2 (ja) 2003-06-23

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