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WO2003035199A1 - Computer communication game apparatus and computer communication game program - Google Patents

Computer communication game apparatus and computer communication game program Download PDF

Info

Publication number
WO2003035199A1
WO2003035199A1 PCT/JP2001/009267 JP0109267W WO03035199A1 WO 2003035199 A1 WO2003035199 A1 WO 2003035199A1 JP 0109267 W JP0109267 W JP 0109267W WO 03035199 A1 WO03035199 A1 WO 03035199A1
Authority
WO
WIPO (PCT)
Prior art keywords
computer communication
play status
communication game
data table
performance data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2001/009267
Other languages
French (fr)
Japanese (ja)
Inventor
Mitsuhiro Nabeta
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
ITGEM Corp
Original Assignee
ITGEM Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority to JP2000129549A priority Critical patent/JP3418728B2/en
Application filed by ITGEM Corp filed Critical ITGEM Corp
Priority to PCT/JP2001/009267 priority patent/WO2003035199A1/en
Publication of WO2003035199A1 publication Critical patent/WO2003035199A1/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/828Managing virtual sport teams
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8052Ball team management

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

A computer communication game apparatus comprising a match service server and a client system connected to make a communication with the match service server. The client system comprises a play status data table (522) wherein play status data are associated with respective plays performed by a character operated by the player; a performance data table (524) wherein performance data are associated with respective combinations of the play status data; a point value data table (523) wherein point values are associated with the respective performance data; and a point management control unit (520) for retrieving and storing the play status data of the plays performed by the character based on the play status data table, retrieving the performance data from the combinations of the play status data of the plays performed by the character based on the performance data table, and for retrieving and storing the point values associated with the respective performance data of the plays performed by the character based on the point value data table.
PCT/JP2001/009267 2000-04-28 2001-10-23 Computer communication game apparatus and computer communication game program Ceased WO2003035199A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2000129549A JP3418728B2 (en) 2000-04-28 2000-04-28 Character evaluation control system and character evaluation control method in video game battle system
PCT/JP2001/009267 WO2003035199A1 (en) 2000-04-28 2001-10-23 Computer communication game apparatus and computer communication game program

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2000129549A JP3418728B2 (en) 2000-04-28 2000-04-28 Character evaluation control system and character evaluation control method in video game battle system
PCT/JP2001/009267 WO2003035199A1 (en) 2000-04-28 2001-10-23 Computer communication game apparatus and computer communication game program

Publications (1)

Publication Number Publication Date
WO2003035199A1 true WO2003035199A1 (en) 2003-05-01

Family

ID=27614947

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2001/009267 Ceased WO2003035199A1 (en) 2000-04-28 2001-10-23 Computer communication game apparatus and computer communication game program

Country Status (2)

Country Link
JP (1) JP3418728B2 (en)
WO (1) WO2003035199A1 (en)

Families Citing this family (18)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3418728B2 (en) * 2000-04-28 2003-06-23 光寛 鍋田 Character evaluation control system and character evaluation control method in video game battle system
JP3788594B2 (en) * 2001-10-17 2006-06-21 株式会社バンダイナムコゲームス Program, information storage medium and server
JP3464469B2 (en) 2001-12-12 2003-11-10 コナミ株式会社 Watching mode program
JP3866603B2 (en) * 2002-03-29 2007-01-10 株式会社コナミデジタルエンタテインメント Communication game system and game program
KR100742129B1 (en) * 2005-01-18 2007-07-25 엔에이치엔(주) How to offer an online GoStop game system and GoStop game
JP4765384B2 (en) * 2005-04-21 2011-09-07 株式会社セガ Game system
JP4048216B2 (en) * 2006-02-16 2008-02-20 株式会社コナミデジタルエンタテインメント Game management method and game management system
JP4880324B2 (en) * 2006-02-28 2012-02-22 株式会社バンダイナムコゲームス Server system, program, and information storage medium
JP2008237372A (en) 2007-03-26 2008-10-09 Konami Digital Entertainment:Kk Game program, game device and game control method
JP4589938B2 (en) * 2007-03-30 2010-12-01 株式会社コナミデジタルエンタテインメント GAME PROGRAM, GAME DEVICE, AND GAME CONTROL METHOD
JP2009240565A (en) * 2008-03-31 2009-10-22 Konami Digital Entertainment Co Ltd Game program, game device, game control method and game system
JP5408407B2 (en) * 2008-10-23 2014-02-05 カシオ計算機株式会社 Participation authentication device for competition model
JP4856159B2 (en) * 2008-11-27 2012-01-18 株式会社コナミデジタルエンタテインメント GAME DEVICE, GAME PROCESSING METHOD, AND PROGRAM
JP5350425B2 (en) * 2011-03-28 2013-11-27 株式会社コナミデジタルエンタテインメント GAME SYSTEM, GAME SYSTEM CONTROL METHOD, AND PROGRAM
KR101396516B1 (en) * 2012-02-13 2014-05-22 (주)네오위즈게임즈 Method for providing on-line game, recording medium implementing the same and game providing server
JP6002199B2 (en) * 2014-11-28 2016-10-05 グリー株式会社 GAME PROGRAM, GAME PROCESSING METHOD, AND INFORMATION PROCESSING DEVICE
JP6662931B2 (en) * 2018-02-21 2020-03-11 グリー株式会社 Program and control method
JP7115764B2 (en) * 2020-06-19 2022-08-09 株式会社コナミデジタルエンタテインメント GAME SYSTEM, GAME CONTROL DEVICE, AND PROGRAM

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001087559A (en) * 1999-09-20 2001-04-03 Casio Comput Co Ltd Game network system and net game device
JP2001137549A (en) * 1999-11-16 2001-05-22 Namco Ltd GAME DEVICE, GAME PROCESSING METHOD, AND RECORDING MEDIUM RECORDING GAME PROGRAM
JP2001187266A (en) * 1999-12-28 2001-07-10 Namco Ltd Game system and information storage medium
JP2001187273A (en) * 1999-01-28 2001-07-10 Sega Corp Network game system, game device terminal used therefor, and storage medium
JP2001310083A (en) * 2000-04-28 2001-11-06 Michihiro Nabeta Individual evaluation control method for video game competition system

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001187273A (en) * 1999-01-28 2001-07-10 Sega Corp Network game system, game device terminal used therefor, and storage medium
JP2001087559A (en) * 1999-09-20 2001-04-03 Casio Comput Co Ltd Game network system and net game device
JP2001137549A (en) * 1999-11-16 2001-05-22 Namco Ltd GAME DEVICE, GAME PROCESSING METHOD, AND RECORDING MEDIUM RECORDING GAME PROGRAM
JP2001187266A (en) * 1999-12-28 2001-07-10 Namco Ltd Game system and information storage medium
JP2001310083A (en) * 2000-04-28 2001-11-06 Michihiro Nabeta Individual evaluation control method for video game competition system

Also Published As

Publication number Publication date
JP3418728B2 (en) 2003-06-23
JP2001310083A (en) 2001-11-06

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