WO2003035199A1 - Computer communication game apparatus and computer communication game program - Google Patents
Computer communication game apparatus and computer communication game program Download PDFInfo
- Publication number
- WO2003035199A1 WO2003035199A1 PCT/JP2001/009267 JP0109267W WO03035199A1 WO 2003035199 A1 WO2003035199 A1 WO 2003035199A1 JP 0109267 W JP0109267 W JP 0109267W WO 03035199 A1 WO03035199 A1 WO 03035199A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- computer communication
- play status
- communication game
- data table
- performance data
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/828—Managing virtual sport teams
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8052—Ball team management
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Transfer Between Computers (AREA)
Abstract
A computer communication game apparatus comprising a match service server and a client system connected to make a communication with the match service server. The client system comprises a play status data table (522) wherein play status data are associated with respective plays performed by a character operated by the player; a performance data table (524) wherein performance data are associated with respective combinations of the play status data; a point value data table (523) wherein point values are associated with the respective performance data; and a point management control unit (520) for retrieving and storing the play status data of the plays performed by the character based on the play status data table, retrieving the performance data from the combinations of the play status data of the plays performed by the character based on the performance data table, and for retrieving and storing the point values associated with the respective performance data of the plays performed by the character based on the point value data table.
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2000129549A JP3418728B2 (en) | 2000-04-28 | 2000-04-28 | Character evaluation control system and character evaluation control method in video game battle system |
| PCT/JP2001/009267 WO2003035199A1 (en) | 2000-04-28 | 2001-10-23 | Computer communication game apparatus and computer communication game program |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2000129549A JP3418728B2 (en) | 2000-04-28 | 2000-04-28 | Character evaluation control system and character evaluation control method in video game battle system |
| PCT/JP2001/009267 WO2003035199A1 (en) | 2000-04-28 | 2001-10-23 | Computer communication game apparatus and computer communication game program |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2003035199A1 true WO2003035199A1 (en) | 2003-05-01 |
Family
ID=27614947
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/JP2001/009267 Ceased WO2003035199A1 (en) | 2000-04-28 | 2001-10-23 | Computer communication game apparatus and computer communication game program |
Country Status (2)
| Country | Link |
|---|---|
| JP (1) | JP3418728B2 (en) |
| WO (1) | WO2003035199A1 (en) |
Families Citing this family (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3418728B2 (en) * | 2000-04-28 | 2003-06-23 | 光寛 鍋田 | Character evaluation control system and character evaluation control method in video game battle system |
| JP3788594B2 (en) * | 2001-10-17 | 2006-06-21 | 株式会社バンダイナムコゲームス | Program, information storage medium and server |
| JP3464469B2 (en) | 2001-12-12 | 2003-11-10 | コナミ株式会社 | Watching mode program |
| JP3866603B2 (en) * | 2002-03-29 | 2007-01-10 | 株式会社コナミデジタルエンタテインメント | Communication game system and game program |
| KR100742129B1 (en) * | 2005-01-18 | 2007-07-25 | 엔에이치엔(주) | How to offer an online GoStop game system and GoStop game |
| JP4765384B2 (en) * | 2005-04-21 | 2011-09-07 | 株式会社セガ | Game system |
| JP4048216B2 (en) * | 2006-02-16 | 2008-02-20 | 株式会社コナミデジタルエンタテインメント | Game management method and game management system |
| JP4880324B2 (en) * | 2006-02-28 | 2012-02-22 | 株式会社バンダイナムコゲームス | Server system, program, and information storage medium |
| JP2008237372A (en) | 2007-03-26 | 2008-10-09 | Konami Digital Entertainment:Kk | Game program, game device and game control method |
| JP4589938B2 (en) * | 2007-03-30 | 2010-12-01 | 株式会社コナミデジタルエンタテインメント | GAME PROGRAM, GAME DEVICE, AND GAME CONTROL METHOD |
| JP2009240565A (en) * | 2008-03-31 | 2009-10-22 | Konami Digital Entertainment Co Ltd | Game program, game device, game control method and game system |
| JP5408407B2 (en) * | 2008-10-23 | 2014-02-05 | カシオ計算機株式会社 | Participation authentication device for competition model |
| JP4856159B2 (en) * | 2008-11-27 | 2012-01-18 | 株式会社コナミデジタルエンタテインメント | GAME DEVICE, GAME PROCESSING METHOD, AND PROGRAM |
| JP5350425B2 (en) * | 2011-03-28 | 2013-11-27 | 株式会社コナミデジタルエンタテインメント | GAME SYSTEM, GAME SYSTEM CONTROL METHOD, AND PROGRAM |
| KR101396516B1 (en) * | 2012-02-13 | 2014-05-22 | (주)네오위즈게임즈 | Method for providing on-line game, recording medium implementing the same and game providing server |
| JP6002199B2 (en) * | 2014-11-28 | 2016-10-05 | グリー株式会社 | GAME PROGRAM, GAME PROCESSING METHOD, AND INFORMATION PROCESSING DEVICE |
| JP6662931B2 (en) * | 2018-02-21 | 2020-03-11 | グリー株式会社 | Program and control method |
| JP7115764B2 (en) * | 2020-06-19 | 2022-08-09 | 株式会社コナミデジタルエンタテインメント | GAME SYSTEM, GAME CONTROL DEVICE, AND PROGRAM |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2001087559A (en) * | 1999-09-20 | 2001-04-03 | Casio Comput Co Ltd | Game network system and net game device |
| JP2001137549A (en) * | 1999-11-16 | 2001-05-22 | Namco Ltd | GAME DEVICE, GAME PROCESSING METHOD, AND RECORDING MEDIUM RECORDING GAME PROGRAM |
| JP2001187266A (en) * | 1999-12-28 | 2001-07-10 | Namco Ltd | Game system and information storage medium |
| JP2001187273A (en) * | 1999-01-28 | 2001-07-10 | Sega Corp | Network game system, game device terminal used therefor, and storage medium |
| JP2001310083A (en) * | 2000-04-28 | 2001-11-06 | Michihiro Nabeta | Individual evaluation control method for video game competition system |
-
2000
- 2000-04-28 JP JP2000129549A patent/JP3418728B2/en not_active Expired - Fee Related
-
2001
- 2001-10-23 WO PCT/JP2001/009267 patent/WO2003035199A1/en not_active Ceased
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2001187273A (en) * | 1999-01-28 | 2001-07-10 | Sega Corp | Network game system, game device terminal used therefor, and storage medium |
| JP2001087559A (en) * | 1999-09-20 | 2001-04-03 | Casio Comput Co Ltd | Game network system and net game device |
| JP2001137549A (en) * | 1999-11-16 | 2001-05-22 | Namco Ltd | GAME DEVICE, GAME PROCESSING METHOD, AND RECORDING MEDIUM RECORDING GAME PROGRAM |
| JP2001187266A (en) * | 1999-12-28 | 2001-07-10 | Namco Ltd | Game system and information storage medium |
| JP2001310083A (en) * | 2000-04-28 | 2001-11-06 | Michihiro Nabeta | Individual evaluation control method for video game competition system |
Also Published As
| Publication number | Publication date |
|---|---|
| JP3418728B2 (en) | 2003-06-23 |
| JP2001310083A (en) | 2001-11-06 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| AK | Designated states |
Kind code of ref document: A1 Designated state(s): CN JP KR US |
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| AL | Designated countries for regional patents |
Kind code of ref document: A1 Designated state(s): AT BE CH CY DE DK ES FI FR GB GR IE IT LU MC NL PT SE TR |
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| 121 | Ep: the epo has been informed by wipo that ep was designated in this application | ||
| 122 | Ep: pct application non-entry in european phase | ||
| NENP | Non-entry into the national phase |
Ref country code: JP |