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WO1995033537A1 - Dispositif de jeu a un seul joueur et son procede de fabrication - Google Patents

Dispositif de jeu a un seul joueur et son procede de fabrication

Info

Publication number
WO1995033537A1
WO1995033537A1 PCT/EP1995/002092 EP9502092W WO9533537A1 WO 1995033537 A1 WO1995033537 A1 WO 1995033537A1 EP 9502092 W EP9502092 W EP 9502092W WO 9533537 A1 WO9533537 A1 WO 9533537A1
Authority
WO
WIPO (PCT)
Prior art keywords
parts
channel system
opening
channels
channel
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/EP1995/002092
Other languages
German (de)
English (en)
Inventor
Wolfgang Astner
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
SIGNO GmbH
Original Assignee
SIGNO GmbH
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by SIGNO GmbH filed Critical SIGNO GmbH
Publication of WO1995033537A1 publication Critical patent/WO1995033537A1/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/042Three-dimensional labyrinths

Definitions

  • the present invention relates to a device for a solitaire game and a method for its production.
  • Solitaire games have long been known with a wide variety of game ideas and game structures.
  • a first group of these known solitaire games has a purely aleatory character, i.e. the course of the game depends solely on chance.
  • a second group of solitaire games depends solely on the skill or intelligence of the player. This means that aleatory effects are irrelevant.
  • a third group of solitaire games offers a combination of aleatory effects with possibilities of influencing, which are dependent on the skill and / or intelligence of the player.
  • the method according to the invention for producing the toy body is the subject of claim 20.
  • the device according to the invention for a solitaire game has a first body made of opaque material, which is penetrated by channels which are connected to one another. Furthermore, a second body is provided, which is movable within these channels, and at least a first opening is provided for introducing the second body into one of the channels of the first body, and a second opening, which in one embodiment of the invention may also be identical to the first opening through which the second body can emerge from these channels again.
  • the second body is preferably a ball.
  • shape the second body differently from a spherical shape, for example as a cylinder, as a smaller one Cubes or the like.
  • an essentially point-symmetrical polyhedron shape is particularly preferred, in which the second body has a multiplicity of flat surfaces, which are preferably arranged such that their corner points at which two side edges of a surface are located cut, have a ball as a common envelope.
  • Such a polyhedron or polyhedron can, like a ball, carry out a restricted rolling movement.
  • the second body is generally referred to as a ball in the following.
  • this designation is intended to include the other shapes mentioned and is in no way to be understood as a restriction for the shape of this body in any of the exemplary embodiments discussed.
  • the idea of the game therefore provides that the ball is inserted into the first opening and then moved within the channels of the body by movement of the first body in such a way that it exits to the second opening.
  • the first body is made of a non-translucent material, it is not possible for the player to visually follow the course of the ball. He can therefore try to move the first body back and forth in such a way that the ball only moves randomly within the channels until it emerges again at the second opening. However, he can also follow the movement of the ball inside the body acoustically and through the contact of his fingers with the first body and, through various movement patterns to which the first body is subjected, check how the ball moves within the body and can conclude from this check on the position and arrangement of the respective channel in which the ball is currently located. The game thus loses its purely aleatory character and is influenced by the sensory perception and the intelligence of the player.
  • the course of at least some channels can be recognized by the surface structure of the body, so that the player can, by clever consideration, recognize how the ball must run within the channels in order to move away from the first to get to the second opening.
  • the game is a pure intelligence game, which is largely free of aleatory influences.
  • the game can thus completely change its character, depending on the personality of the player and also the design of the first body.
  • Another significant advantage of the device according to the invention for a solitaire game is that it can be manufactured in very different degrees of difficulty. Depending on the location and arrangement of the channels, the game solution can be varied from very simple to very difficult.
  • solitaire game can be made visually very appealing.
  • the solitaire game can be made of wood and, in a preferred embodiment, which will be explained later, can be glued from several layers. In conjunction with a wooden or metal ball, this creates a toy that does not contain any artificial materials.
  • the first body of the solitaire game can be made of natural stone, for example marble, granite or the like, a material which is made from a rigid binder, for example made of plastic, also being offered here for reasons of simple manufacture. is in which corresponding natural stone particles, such as marble and the like, are provided, which give the first body the overall appearance of a natural stone.
  • the first body can also be made of metal, for example stainless steel or the like, or else of plastic, in which case an injection molding process is then preferably used.
  • the first body can consist of one piece.
  • the channels are preferably introduced into the first body by drilling, the holes then being closed, so that the desired channel system results, through which the ball must be passed.
  • the sealing can be carried out in such a way that the bores are visible, so that the course of the channels can then be recognized.
  • the closure can also take place in such a way that the bores are subsequently not visible. This can be done, for example, by fitting closure pieces that are no longer visible in the finished product or by covering them, for example with a varnish or the like.
  • the first body is particularly preferred to assemble the first body from several individual parts.
  • the first body is sandwiched together from several layers, preferably from three or more layers. This makes it possible to drill holes in the middle sandwich parts which are not visible from the outside even without special covering measures.
  • the first body can take any shape.
  • the configuration as a cube or as a cuboid is particularly preferred.
  • the method according to the invention provides for the first body to be produced by boring a largely homogeneous body, that is to say having no channels or the like, and assembling it with further parts in such a way that these bores are at least partially closed.
  • a unitary body can be provided with bores which either penetrate into the body or pass through completely, which, if they pass through, are at least partially covered with sealing plugs.
  • the holes intersect at positions within the body, creating a channel system in which a ball can roll from hole to hole.
  • An embodiment of the method according to the invention is particularly preferred in which the body consists of several parts. These parts are drilled or milled so that the desired channel system results when the parts are assembled.
  • one part By varying several or, particularly preferably, only one part, different difficulties of the game task can be realized. It is also possible for one part to be movable relative to the other part is to design the first body so that game tasks with different levels of difficulty can be realized with one and the same first body.
  • FIG. 1 shows a first exemplary embodiment of the device according to the invention for a solitaire game in a perspective view
  • FIG. 2 shows the exemplary embodiment according to FIG. 1 in an explosion representation
  • FIG. 3 shows a modification of the exemplary embodiment according to FIG. 2;
  • FIG. 5 shows a further device for a solitaire game with a variable degree of difficulty in the front view
  • FIG. 6 shows an embodiment according to FIG. 5 in plan view
  • FIG. 7 shows a modification of the exemplary embodiment according to FIG. 1 in a perspective view
  • FIG. 8 shows a further modification of the exemplary embodiment according to FIG. 1 in a perspective view
  • Fig. 9 shows a design detail in section
  • Fig. 10a-lOd different shapes of the first body in a perspective view.
  • FIGS. 1 and 2 A first embodiment of the invention is described below with reference to FIGS. 1 and 2.
  • the device for a solitaire game consists of a first body 1 and a second body 2.
  • the first body 1 is made of wood and has the shape of a cube.
  • the first body has a first opening 4, which in the embodiment has a round cross section and a second opening 5, which also has a round cross section. Deviating from this round cross-sectional configuration, other cross-sectional configurations, for example quadratic or oval, are also possible.
  • the first opening 4 and the second opening 5 are connected by a channel system which is denoted overall by 7 and which, like the other exemplary embodiments, is preferably cylindrical.
  • the channel system 7 in the exemplary embodiment has a first, essentially horizontal channel 10, which extends from the opening 4 parallel to the bottom edge of the cube, a vertical channel 11, a second horizontal channel 12, which is connected to the vertical channel 11 , a third, arranged at an angle of 90 ° 10
  • Neten third channel 13 which is in connection with the second channel 12, a fourth, also horizontally arranged channel 14, which is in connection with the channel 13 and which is in connection with the opening 5.
  • the ball 2 If the ball 2 is inserted into the opening 4 or into the opening 5, it can be caused to roll along the channels by appropriately tilting the first body. As a result, the ball can be transferred from one channel to the other in such a way that it finally exits to the other opening. It is also conceivable to influence the ball by means of a magnet, in which case the ball must of course contain iron.
  • the body 1 consists of a non-transparent material, it is not possible for the player to visually follow the course of the ball. However, on one side he can hear the ball rolling in the channel and he can finally use his fingers to observe the vibrations caused by the rolling ball in the cube, thereby concluding the position and arrangement of the channels.
  • individual channels are passed through the cube, ie bores are provided which begin on an outer surface of the cube 11
  • these sealing plugs are visible to the player, so that he can infer the arrangement of the channels from the sealing plug. This makes it possible to operate the game as an intelligence game independently of aleatory effects or the acoustic and sensory perception of the running of the ball.
  • three cuboids in this exemplary embodiment made of wood, are sawn into a shape such that two opposite surfaces have the same size as an outer surface of the cube then produced, but the depth of the cuboid is only one third of the edge length of the Cube.
  • the channel 13 is drilled concealed, preferably using a numerically controlled drilling machine, concealed means that the bore enters the surface 21a of the cuboid 21, but does not emerge on the opposite surface.
  • a bore 12 ' is designed as a concealed bore, which is connected to the channel 13. The bore is closed by a plug 17 from the surface 21a.
  • Another bore 14 ' is connected to the channel 13.
  • a bore 14 ′′ and a bore 12 ′′ are drilled through in the central cuboid 22, these bores being aligned with the bores 12 ′ and 14 ′ of the first cuboid 21 in the assembled cube.
  • the bore for the channel 10 is drilled through and in a corresponding manner also the bore for the channel 11.
  • a short bore forms the filling opening 5 for the ball, which is provided with a transverse bore 14 ′′ ′′, this bore 14 ′′ ′′ in the assembled state is aligned with the bore 14 ′′ in the second cuboid.
  • a bore 12 ′′ ′′ is provided on the side of the third cuboid 23 facing the central cuboid, which bores with the bore 12 ′′ flees.
  • the channels 10 and 11 are each closed by a plug 17.
  • the cube is left from raw wood and a metal ball, preferably a stainless steel ball, is used. Instead, a brass ball or the like can also be used.
  • a metal ball preferably a stainless steel ball
  • the individual cuboids can also consist of glued panels achieve a visually appealing design for the first body.
  • FIG. 3 shows a second embodiment according to FIG.
  • the first body i.e. the first body, designated overall by 25, here consists of three cuboids 26, 27 and 28.
  • a channel system 29 is provided, in which a ball can move, which can be introduced through a first opening 30 and can exit again through a second opening 32.
  • This central cuboid 27 is designed such that it can be connected to the cuboids 26 and 28 in different ways. In this way it is possible to achieve a different level of difficulty of the game task by differently positioning the middle part 27 with respect to the parts 26 and 28.
  • 3 has the advantage that three parts are sufficient to produce a first body, the task of which has a different level of difficulty.
  • the central part can be assembled in different arrangements.
  • a cube which is also shaped like a sandwich is shown as a first body in section, the channel system itself being only indicated.
  • the body is composed of three parts, namely an upper part 36, a central part 37 and a lower part 38. These three parts are cuboid in shape, with this exemplary embodiment (which also applies to the embodiments) 1, 2 and 3 is possible) the middle part 37 is wider than the two parts 36, 38.
  • the parts 36, 37 and 38 are not glued together, but are connected to one another by a pin 40 in such a way that the parts are rotatable relative to one another.
  • the channel system is now designed so that different game tasks and in particular different levels of difficulty of the game can be realized by rotating the parts against one another.
  • the side edges can be marked in different colors so that when the middle part is rotated by 90 ° relative to the other two parts, for example, a certain one Color pattern results, which is typical for a level of difficulty.
  • a certain one Color pattern results, which is typical for a level of difficulty.
  • other markings can also be used which indicate to the user which level of difficulty, that is to say which variant, of the game is currently set.
  • FIGS. 5 and 6 Another variant of the device according to the invention for a solitaire game is shown in FIGS. 5 and 6.
  • a cube 45 is also used as the first body, which is glued together in a sandwich-like manner from three cuboids 46, 47, 48.
  • a bore 49 which extends symmetrically through all cuboids and is arranged symmetrically in the exemplary embodiment, is provided, in which a cylinder 50 is inserted, which can be rotated by the user via a toggle 51.
  • the channel system (not shown in FIGS. 5 and 6 for reasons of clarity) is arranged in such a way that depending on the position of the cylinder 50 different play variants and preferably also different degrees of difficulty are possible.
  • the first body consists of three cuboids, of course a larger number is also possible, which are sandwiched together.
  • Fig. 7 shows a deviation of the embodiment of FIG. 1, in which the first body is also designed as a cube 55, but is composed of four prisms 56, 57, 58, 59 of equal length, the length of which corresponds to an edge length of a cube and their Cross-sectional area is square, the edge length of this square corresponding in each case to an edge length of the cube.
  • this exemplary embodiment can be provided in the same way with a channel system produced by bores as in the exemplary embodiment according to FIG. 1.
  • this exemplary embodiment additionally has the advantage that all bores, except for the first opening and the second opening, can be concealed for the entry or exit of the second body, so that the bores of are not visible from the outside.
  • This exemplary embodiment is also preferably made of wood and glued. The use of other materials, such as those listed above, is also possible.
  • the cube could also be composed of eight cubes, each of which is a cube has half the edge length, like the finished first body. This embodiment also has the advantage that all holes can be made hidden.
  • FIG. 8 shows a further exemplary embodiment of the device according to the invention for a solitaire game.
  • This embodiment corresponds essentially in the form shown to the embodiment of FIG. 1, so that further explanations can be omitted.
  • the second body namely the ball 69
  • the second body is already inserted into the first body during the production of the first body.
  • the game task for the player is now to move the first body in such a way that the second body passes through the channel system and exits again to the opening 67.
  • This embodiment has the following advantage:
  • the solitaire game can be given to the players at different locations, and it can then be determined who was the first to solve the game task.
  • This can be achieved, for example, by giving both the first body and the second body an identification number which are preferably different and whose assignment is only known to the game master, and the players, after solving the game task, both the first and the second must submit the second body to the game master.
  • the second body 69 can also be produced from a noble material, for example from gold or the like.
  • a larger number of games are preferably made available, of which only a certain number contain the second body made of precious metal. The player can then only determine after the game task has been solved whether the second body consists of a simpler metal or of the valuable noble metal.
  • the body made of precious metal other valuable objects can also be used, for example a valuable stone can be enclosed in a ball, etc.
  • FIG. 9 shows a detail of a design of the first body that can be combined with all of the exemplary embodiments described so far.
  • a bore 76 is arranged in the first body 75, which is only partially shown in FIG. 9, the diameter of which is somewhat larger than the diameter of the second body, the Ball 77.
  • This bore 76 is designed as a blind bore and can be closed by a plug 78 in such a way that the plug 78 can be removed from the opening and inserted again as often as desired. This can be done, for example, with a thread or with a clamping mechanism or the like.
  • the advantage of this embodiment variant is that the second body 77 can be transported in the first body 75 and is not lost during the transport.
  • the shape of the first body is not limited to a cube.
  • the first body can be made in very different shapes.
  • FIG. 10a shows a first body 80 which is produced as a cylinder.
  • the channel system is omitted here for the sake of clarity. Only a first opening 81 for introducing the second body and a second opening 82 from which the second body is to emerge again are shown.
  • the body can, as shown in FIG. 10a, be assembled from three layers, the cut lines 83 and 84 then resulting, as shown in dashed lines.
  • the body can also be assembled in a different form, for example from three cylinder segments, as shown alternatively by the section lines 85, 86 and 87 in FIG. 10a.
  • the first body 90 can have the shape of a pyramid, as shown in FIG. 10b.
  • the first and second openings (not shown) for inserting and removing the ball are provided in a suitable manner, preferably on the underside of the pyramid, as a second body.
  • the body can, as indicated by section lines 93, 94, be composed of three bodies in a sandwich-like manner, or it can be assembled from individual prismatic pieces (not shown).
  • FIG. 10c shows a variant of the device according to the invention for a solitaire game, in which the first body 100 is designed as a ball.
  • a first opening 101 and a second opening 102 are provided in a suitable manner, through which the second body can be introduced and removed.
  • the first body 100 is also sandwiched here, as indicated by the cut lines 103 and 104.
  • FIG. 10d shows a variant of the device for a solitaire game, in which the first body 110 is designed as a cuboid and has a first opening 111 for introducing the second body and a second opening 112 for deploying the second body.
  • the body is also composed of three parts in a sandwich-like manner, as indicated by the cutting lines 113 and 114.
  • the body is composed of a plurality of individual bodies, which are then also cuboid or cube-shaped.
  • FIGS. 10a to 10d are also all particularly suitable for being designed in the manner which is shown in FIG. 8.
  • the ball ie the second body
  • the exemplary embodiment according to FIG. 10 is particularly suitable for being used as a promotional item for these products.
  • the variant according to FIG. 8 is preferably selected, which means that the ball is already in the body during production.
  • the exterior of the first body can then preferably also be designed in such a way that it has the same appearance as the product advertised in each case or the packaging of the corresponding product.
  • the variation mentioned in connection with FIG. 8 is also particularly interesting, that is to say the possibility of holding a competition that is not monitored with regard to the passage of time, or the possibility of holding a competition to use a certain number of second bodies, which are particularly valuable.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

Un dispositif de jeu à un seul joueur comprend un premier corps constitué d'un matériau opaque et pourvu de canaux qui sont, au moins en partie, en communication les uns avec les autres, de manière à former un système de canaux. Un deuxième corps mobile à l'intérieur du système de canaux peut passer d'un canal à un autre et être retiré du système de canaux ménagé dans le premier corps, par au moins une ouverture.
PCT/EP1995/002092 1994-06-07 1995-06-01 Dispositif de jeu a un seul joueur et son procede de fabrication Ceased WO1995033537A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE19944419922 DE4419922A1 (de) 1994-06-07 1994-06-07 Vorrichtung für ein Solitärspiel und Verfahren zu deren Herstellung
DEP4419922.8 1994-06-07

Publications (1)

Publication Number Publication Date
WO1995033537A1 true WO1995033537A1 (fr) 1995-12-14

Family

ID=6520024

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/EP1995/002092 Ceased WO1995033537A1 (fr) 1994-06-07 1995-06-01 Dispositif de jeu a un seul joueur et son procede de fabrication

Country Status (2)

Country Link
DE (1) DE4419922A1 (fr)
WO (1) WO1995033537A1 (fr)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1998011965A1 (fr) * 1996-09-17 1998-03-26 ELSNER, Karl, Heinz Procede et dispositif pour relier deux ouvertures amenagees dans une enveloppe delimitant un volume spatial
CN103801093A (zh) * 2014-03-14 2014-05-21 胡和萍 一种弹珠投射溜弹珠玩具
US10765932B1 (en) * 2019-10-02 2020-09-08 Kuo-Ming Tsai Maze capable of changing rolling paths

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE202021000886U1 (de) 2021-03-09 2022-06-22 Clemens Deilmann Geometrischer Körper zum spielerischen Trainieren des räumlichen Vorstellungsvermögens und des Gedächtnisses

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR1594776A (fr) * 1968-11-08 1970-06-08
US4509753A (en) * 1983-05-23 1985-04-09 Vaughan Jr Philip M Hidden passage ball puzzle
GB2211748A (en) * 1987-11-04 1989-07-12 Tsutomu Watanabe Maze toy
US5123650A (en) * 1990-08-17 1992-06-23 Slauter Gordon H Multi-panel maze puzzle

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR1594776A (fr) * 1968-11-08 1970-06-08
US4509753A (en) * 1983-05-23 1985-04-09 Vaughan Jr Philip M Hidden passage ball puzzle
GB2211748A (en) * 1987-11-04 1989-07-12 Tsutomu Watanabe Maze toy
US5123650A (en) * 1990-08-17 1992-06-23 Slauter Gordon H Multi-panel maze puzzle

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1998011965A1 (fr) * 1996-09-17 1998-03-26 ELSNER, Karl, Heinz Procede et dispositif pour relier deux ouvertures amenagees dans une enveloppe delimitant un volume spatial
CN103801093A (zh) * 2014-03-14 2014-05-21 胡和萍 一种弹珠投射溜弹珠玩具
CN103801093B (zh) * 2014-03-14 2016-01-27 谢娟 一种弹珠投射溜弹珠玩具
US10765932B1 (en) * 2019-10-02 2020-09-08 Kuo-Ming Tsai Maze capable of changing rolling paths

Also Published As

Publication number Publication date
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