Book Devlogs
Seiyuu Danshi's Fanbook is now released! If you have pre-ordered the book, you can download it now! Some sneakpeek of the fanbook content:...
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A new version of the 4000.zip has been uploaded with some updates. Firstly, I worked on the "Let's write a unit test!" chapter. Added a couple of example unit t...
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The Doll House Wasn’t Built In A Day Dolls. Kigu. Weird lesbians. Before the start of this project, me and El had vaguely discussed a doll-themed collab that...
I've added significant information and resources to my eBook. Here is what has been added: I have added a good Pixel Art course (as a resource) that you can tak...
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Greetings everyone. I have thought for a long of making a post like this, where I would talk about how the book is made, the tools(and the shameless hacks) that...
I’m extremely grateful for everyone who’s enjoyed the first story—both those who felt it resonated like the medieval stories it’s based on, and those un...
A huge driving force behind the events of the Ulster cycle is its heroes' relentless, often self-destructive drive to prove themselves against each other. It's...
First and foremost, I am a poet. On top of that, I may be a little of a nerdhead. The idea of translating a medium that is traditionally considered static such...
I figured I should post devlogs now and then, especially now that I’m getting into this new draft properly and have finally escaped the exposition desert. Rea...
Grosse mise à jour avec des notes de game design où jexplique les choix techniques sur la conception du jeu . C'est pour qui? Pour les créateurs intéressés...
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Characters in the Gordian cycle deliberately don't have a single name scheme. This is a culture created first by migrants to Mars from, I'm implying, all sorts...
If you're reading this, I have to hope you enjoyed The Exile of Morgan Red-Maw ! I wanted to start by talking about the style it's written in. I spent a long ti...
A very thorough and encouraging response to The Exile of Morgan Red-Maw I got also included a section saying that the only thing missing from my style homage wa...
1. Writing: The stories are, as my framing device hopefully communicates, meant to have been passed down orally for a long time, until with the (re)introduction...
The warriors of the Gordian cycle perform "feats" that will be familiar to any fans of the kind of anime that feature named special moves. These are most direct...
I've added a few more sections to the pygame book. These are all about features added to the recently released pygame 2. Drag and drop of files - how to suppor...
In December 2023, ten months after completing Day Poetry , I started learning Twine for a portfolio project. Even before then, I had a vague desire to make a ve...
The implied aesthetic of the world of the Gordian cycle owes a lot to metal, punk, goth and BDSM fashion: Leather jackets, souped-up motorbikes and dog collars...
Firstly, pygame 2.0.0.dev6 was pushed out the door this week. So far no regressions from the last release a month ago, which was nice. It was also good to rele...
I did some editing to the Python Game Programming section of the book. Fixing some links, and re-writing a few parts, and filling in missing bits. Thanks to Jon...
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Imagine your players claiming that your game is great because of its memorable boss fights. Hollow Knight and Silksong achieved that level of recognition among...
Hello gang! Happy New Year! We're very happy to announce that Love Esquire's Digital Artbook DLC is now available for only $9.99! You can also buy it as a bun...
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Have you finished reading The Zero-Budget Game Marketing Manual ? As we collect feedback and notes from readers, I wanted to ask a couple of quick questions...
The first official campaign created specifically for Pocket Bite is now available to download in .pdf form! This is a pseudo-final version of the story now that...
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I've decided to release my first (and so far only, but another 2 are in the works) children's book on Itch. It will be released in eBook format here - if anyon...
A good chunk of the Brand Assets chapter of the Zero-Budget Game Marketing Manual is dedicated to your game's store page. Here, all the marketing assets that fo...
First things first: huge thanks to everybody that has downloaded The Zero-Budget Game Marketing Manual so far. The intention behind the project is to create a r...
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'The Rattling Wind' free scenario now available in Japanese! "The Rattling Wind" is a RuneQuest scenario by Helena Nash that we released for free in October...
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That's it! Since I've started working with game development I always wondered how it would be to treat it as simple as a cooking recipe. The very Godot Engine's...
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Hello gang! We're very happy to announce that The Letter's Digital Artbook & Wallpaper Pack DLC is now available on Itch for only $9.99! You can also buy it in...
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A huge thanks to Neil McEwan for finding a glitch in the Lander tutorial! I honestly can't believe I never noticed this in the months of testing, but there it i...
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People have donated over $3.8 million to the NAACP Legal Defense and Education Fund and Community Bail Fund through the Bundle for Racial Justice and Equality (...
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hello! i released a little zine about free games & why we should pay for them, hence the title 📖 as a brief introduction, i'm kc & i make & play a lot of fre...
Categories are a necessity for most creators when their number of projects is higher than 10. As your library grows, it becomes harder to navigate around, and g...
Whilst we still work on pygame 2, people still need updates on pygame 1.9.x series. So there's windows builds available on the package index now. There are alre...
First uploads for Eros System: Core Rules. TL,DR: free character sheet, work in progress (99% complete) version of Eros System: Core Rules available Uploaded ch...
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I'm pleased to announce that after a successful release to Kickstarter backers, Legionnaire is now available to purchase! Thanks for following along with the pr...
Patch Notes - 04/27/2021 Fixes: Removed duplicate text from pages 50/51. Thanks for your support and patience, folks! Cheers, The Spiritfarer Team...
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Hey there, just passing by to announce there was a small fix on some chapters. SpacebotJunkie reported that on page 13 I used the Godot Engine version 3.x appro...
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I’ve become fanatical about reading as much non-fiction as I can that will improve my approach to game development, and the business of making games. In indep...
Hollow Knight's basic move set is inspired by Mega Man X, which is also a main reference for the Moving Character recipe, the very first chapter of our beloved...
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Moonflower, Nightshade, All the Hours of the Day has been published for over 1.5 years at this point—a strange sense of time that went by all-too-quickly. As...
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The artbook is now free! Thank you so much to everyone who supported. Here's hoping to a physical release sometime in early 2022! Changes: - two new pages of ar...
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🚨Today the Godot Platformer Essentials Cookbook's price gets a $5 bump!🚨 Hey there! 👋🐷 Thanks to everyone who supported the book during its developm...
Major Update!! 🗣📢 Attention all game developers and enthusiasts! The wait is finally over. My comprehensive guide to make platformer games, this very dear...
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Hey Everyone! I'm happy to announce the official release of the Blackpowder rules I posted on the official MORK BORG Discord server back in August. I initially...
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How to Make a Video Game All By Yourself now has ... a sort of sequel! Introducing Making Big Indie Games : an advanced guide for indie game developers who are...
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We've added Polish, Hungarian and Serbian translations of the book, and now each language is now also available as an ePUB. We'd like to thank our translators...
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