pub enum MouseState {
Pressed,
Moved,
Released,
Scroll(f32, f32),
}Expand description
Represents the different states of the mouse in a MouseEvent.
Variants§
Pressed
The mouse button was pressed.
Moved
The mouse was moved.
Released
The mouse button was released.
Scroll(f32, f32)
The mouse was scrolled.
The first value is the horizontal scroll amount (x-axis), and the second value is the vertical scroll amount (y-axis).
Trait Implementations§
Source§impl Clone for MouseState
impl Clone for MouseState
Source§fn clone(&self) -> MouseState
fn clone(&self) -> MouseState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MouseState
impl Debug for MouseState
Source§impl PartialEq for MouseState
impl PartialEq for MouseState
impl Copy for MouseState
impl StructuralPartialEq for MouseState
Auto Trait Implementations§
impl Freeze for MouseState
impl RefUnwindSafe for MouseState
impl Send for MouseState
impl Sync for MouseState
impl Unpin for MouseState
impl UnwindSafe for MouseState
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
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Converts
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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