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A working Anarchy Online server emulator, which allows the study of client-server communication in a massively-multiplayer roleplaying game. The finished project allows users to create their own private AO servers.
OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
A triad of engine, GUI, and communication protocol for Chinese Chess (XiangQi). The two elements, engine and GUI, are interchangeable with any third-party application that follows the communication protocol.
A program written in Python, extending the remote administration of Sphereserver. Provides logging, input and output filtering, user ranks, secure communication and easy extendability. It`s experimentally using wxWindows or Tkinter GUI.
The All-in-One Commerce Platform for Businesses - Shopify
Shopify offers plans for anyone that wants to sell products online and build an ecommerce store, small to mid-sized businesses as well as enterprise
Shopify is a leading all-in-one commerce platform that enables businesses to start, build, and grow their online and physical stores. It offers tools to create customized websites, manage inventory, process payments, and sell across multiple channels including online, in-person, wholesale, and global markets. The platform includes integrated marketing tools, analytics, and customer engagement features to help merchants reach and retain customers. Shopify supports thousands of third-party apps and offers developer-friendly APIs for custom solutions. With world-class checkout technology, Shopify powers over 150 million high-intent shoppers worldwide. Its reliable, scalable infrastructure ensures fast performance and seamless operations at any business size.
Based on the Project: Heat of War game engine (in development). Ideally, users will interact in a 3D world through voice communication, chat windows, and various other means. The engine will be capable of handling FPS, RTS, and MMORPG games.
UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
Server-side framework to create cardgames of various types. Defines communication models, protocols, interfaces, accounting, data models and distribution mechanisms. Not covering concrete implementations nor clients to access concrete implementations.
A 3D first-person remake of the arcade classic, featuring Katie Holmes
Asteroids 3D is a 3D flight-sim-style remake of the classic arcade game, which runs under Win32 with DirectX 8.1 or higher. This version contains new twists, such as timed waves, martian fighters, and communication satellites to defend!
hexx is intended to be a client/server multiplayer game using platform independent graphics, scripting, and communication layers.
It is somewhat along the lines of battle (http://battle.pbem.net/) but much more interactive and graphical.
The aim of this project is to create a server application which allows multiple chess programs to play automated matches to each other. The first stage is to define a communication protocol between the chess programs and the server.
A massively multiplayer (MMP) RPG written in Java. Ad Infinitum (or ADI) will use XML-RPC for remote communication and will be fully extensible/customizable through XML.
SAMP Voice is an add on to San Andreas Multiplayer, It enables Voice Communication via your SA:MP Server and a seperate Client at the cost of only ~2200 bytes per second at 8000 16 bit samples per second, It uses RakNet and RakVoice
webXcreta users natural language processing to create grammatical averages of textual communication and then generate original content based on these statistics.
Well, after some time of playing EVE online I decided to create dynamic web-based + desktop application system to help clan leaders and members to track materialistic and gang info to reduce time spent on everyday communication.
The Vanguard Server Emulator is a free open-source project that will focus on allowing server to client communication using the Vanguard Saga of Heroes client.
CCNI (Chinese Chess Network Protocol) is a communication protocol for Chinese chess programs. It will provide a standard way for them to interact via LAN or internet. This project also provides a referenced implementation of CCNI.
Saga MMO Server Engine is a study of todays MMO and MMORPG server and client communication and packet structure. SagaECO is started as the first target using this structure, which emulates the server program of Emil Chronicle Online.
Soco is a distributed social software which based on the eclipse and P2P technique. Seco will facilitate the communication of people. Based on this platform, people can share file, BBS, chat, send email,play games, make friends and so on.
A MMORPG game focused around the malleability of a 'sandbox' world. Focused on learning more about living in the real world. Item creation, vast map with natural boundaries. AI systems. Projected to be an educational yet fun game.