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Showing 98 open source projects for "communication"

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  • 1
    Simple Tic Tac Toe game. Allows multiplayer on one computer, mutiplayer between computers with communication through included game server. Also has single player mode where you can play against computer.
    Downloads: 0 This Week
    Last Update:
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  • 2
    edx33v2 is a Silkroad Online proxy application that uses a man-in-the-middle attack vector to provide the end user full access to the underlying communication channel between the client and server.
    Downloads: 0 This Week
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  • 3
    This project has the goal of providing a complete toolkit around the game Soldat by Michal Marcinkowski (http://www.soldat.pl). It provides interfaces for reading and writing game files and the entire network communication.
    Downloads: 0 This Week
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  • 4
    Frittle
    Frittle is an open source amateur Java Chess Engine that supports the XBoard/WinBoard Chess Engine Communication Protocol (version 2).
    Downloads: 0 This Week
    Last Update:
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  • 5
    Intrepid is a Multi-User Dungeon codebase, designed to resemble in part the Diku-line of MUDs. It supports communication between different muds running the Intrepid codebase.
    Downloads: 0 This Week
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  • 6
    project-maggie
    Maggie (Multiprocess ActionScript Generic Game Interface Engine) is a library developed in ActionScript 3.0 to create Flash games.
    Downloads: 0 This Week
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  • 7
    A game server in Java that uses XMPP bots to ensure communication between players and referees.
    Downloads: 0 This Week
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  • 8
    Windows MUD code that I just want to share. Works on Win7, Vista, and XP. Not complete only a meager beginning. Login with name/password, dynamic help system, some vt102 color, multithreaded socket host using tcp/ip, and some communication channels
    Downloads: 0 This Week
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  • 9
    Second Life Cross Sim Messaging System utilizes the Google App Engine to as the medium to send/receive and persist messages to allow prim/script communication across sims
    Downloads: 0 This Week
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  • 10
    STONE Layer is a set of encoding and compression routines that enables communication with Skulltag Online and other Online Networks. STONE Layer is currently implemented in C++, and soon will provide Java and Perl implementations.
    Downloads: 0 This Week
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  • 11
    A Java chess server inspired by (F)ICS. The main difference that it features improved implementation and communication protocol. The goal is to make the best open source chess server.
    Downloads: 0 This Week
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  • 12
    A customizable robot framework for Second Life®, with communication links to in-world LSL scripts, such as a built-in web-server and database. Robots allow much more flexibility and speed than LSL can offer.
    Downloads: 0 This Week
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  • 13
    NIMSpro is a multiplayer simulator for emergency responder and homeland security training. NIMSpro enables fire, police, EMS, etc. to practice tactics, decision making, communication, and incident command (NIMS, ICS, Firescope). Instructor controls sims.
    Downloads: 0 This Week
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  • 14
    Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
    Downloads: 0 This Week
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  • 15
    Joint project between students at three university to professionally produce a CRPG (Classic Role Playing Game) by creating high-detail design documentation and systems for effective communication and development.
    Downloads: 0 This Week
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  • 16
    Knapper is a Gaming Platform based on the Eclipse RCP. It provides Master/Game Server interfaces and communication protocol implementations. Furthermore it offers a GUI containing Lobby, Chat Rooms, Master Server capability and a User Management System.
    Downloads: 0 This Week
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  • 17
    BZLink is a program written in C which allows cross-server communication in the game BZFlag
    Downloads: 0 This Week
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  • 18
    Correspondance est un AddOn pour World Of Warcraft (WoW), qui permet de gerrer des phrases pré-enregistrées, associées à des emotes. Rp, Chat, Communication. # Translations :: English, Spanish ( natively French )
    Downloads: 0 This Week
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  • 19
    EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
    Downloads: 0 This Week
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  • 20
    NiftyMOO is a MOO server, forked from the LambdaMOO server. Its primary purpose is interactive text-based communication.
    Downloads: 0 This Week
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  • 21
    RubyMud is a MUD server done in ruby. Multiple services are supported to allow things like text communication, mapping services and world builders. Special clients/plugins will be written for each service, standard mud clients will still be supported.
    Downloads: 0 This Week
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  • 22
    Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.
    Downloads: 0 This Week
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  • 23
    phpMyDesktop|arcade is a mix between a message board, the game of life and card/board games. It realises a new way of communication on the web on a two dimensional board where each post functions as kind of a point generating lifeform.
    Downloads: 0 This Week
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  • 24
    Inter Guild Networks (IGN) is a robot written in PHP for the MMORPG Anarchy Online, its primary function is to help with group/guild organization and group to group communication.
    Downloads: 0 This Week
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  • 25
    ORE (Online RPG Engine) is a basic framework for creating your own multiplayer online role playing games along the lines of Ultima Online or Diablo. ORE is being developed in VB6 and uses DirectX for graphics, sound, and Internet communication.
    Downloads: 0 This Week
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