| A web platform for interconnecting body sensors and improving health care P Maia, T Batista, E Cavalcante, A Baffa, FC Delicato, PF Pires, A Zomaya Procedia Computer Science 40, 135-142, 2014 | 104 | 2014 |
| A game analytics model to identify player profiles in singleplayer games LF Bicalho, A Baffa, B Feijó 2019 18th Brazilian Symposium on Computer Games and Digital Entertainment …, 2019 | 25 | 2019 |
| Dealing with the emotions of Non Player Characters A Baffa, P Sampaio, B Feijó, M Lana | 25 | 2017 |
| A culture model for non-player characters' behaviors in role-playing games LF Bicalho, B Feijó, A Baffa 2020 19th Brazilian Symposium on Computer Games and Digital Entertainment …, 2020 | 17 | 2020 |
| An adaptive music generation architecture for games based on the deep learning Transformer model G Amaral, A Baffa, JP Briot, B Feijó, A Furtado 2022 21st Brazilian Symposium on Computer Games and Digital Entertainment …, 2022 | 14 | 2022 |
| A fast approach for automatic generation of populated maps with seed and difficulty control P Sampaio, A Baffa, B Feijó, M Lana | 12 | 2017 |
| A middleware platform for integrating devices and developing applications in e-health P Maia, A Baffa, E Cavalcante, FC Delicato, T Batista, PF Pires 2015 XXXIII Brazilian Symposium on Computer Networks and Distributed Systems …, 2015 | 11 | 2015 |
| Uma Plataforma de Middleware para Integração de Dispositivos e Desenvolvimento de Aplicações em e-health P Maia, A Baffa, E Cavalcante, F Delicato, T Batista, P Pires Computer Networks and Distributed Systems (SBRC), 2015 Brazilian Symposium …, 2015 | 9 | 2015 |
| " Looks Good To Me;-)": Assessing Sentiment Analysis Tools for Pull Request Discussions D Coutinho, L Cito, MV Lima, B Arantes, J Alves Pereira, J Arriel, ... Proceedings of the 28th International Conference on Evaluation and …, 2024 | 8 | 2024 |
| A dynamic difficulty adjustment algorithm with generic player behavior classification unity plugin in single player games LF Bicalho, A Baffa, B Feijó Proceedings of the 22nd Brazilian Symposium on Games and Digital …, 2023 | 8 | 2023 |
| Probabilistic planning for multiple stocks of financial markets AAB Branquinho, CR Lopes, ACE Baffa 2016 IEEE 28th International Conference on Tools with Artificial …, 2016 | 8 | 2016 |
| Modeling POMDPs for generating and simulating stock investment policies ACE Baffa, AEM Ciarlini Proceedings of the 2010 ACM Symposium on Applied Computing, 2394-2399, 2010 | 8 | 2010 |
| Adaptive Automated Storytelling based on Audience Response A Baffa, M Poggi, B Feijó IFIP International Conference on Entertainment Computing 2015, 45-58, 2015 | 3 | 2015 |
| Planning under the uncertainty of the technical analysis of stock markets ACE Baffa, AEM Ciarlini Ibero-American conference on artificial intelligence, 110-119, 2010 | 3 | 2010 |
| Previsão de Séries Temporais Utilizando Redes Neurais Artificiais A Baffa, RR Goldschimidt, JA Soares, C Ferlin 5 th International Conference on Information Systems and Technology …, 2008 | 3 | 2008 |
| Anemotion model for non-player characters inspired by neurotransmitters P de Tarso Fernandes, A Baffa, B Feijó Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 547-562, 2024 | 1 | 2024 |
| An adaptive music generation architecture for games based on the deep learning transformer mode GAC Santos, A Baffa, JP Briot, B Feijó, AL Furtado arXiv preprint arXiv:2207.01698, 2022 | 1 | 2022 |
| Storytelling como experiência projetada: Processos de design aplicados na construção de experiências de storytelling BF Melo, AFP Machado, A Baffa, B Feijó Blucher Design Proceedings 13, 306-320, 2025 | | 2025 |
| Drive-Based Behavior Modeling for Emotionally Responsive NPCs LF Bicalho, A Baffa, B Feijó Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames), 691-702, 2025 | | 2025 |
| PRemo: A Dataset of Emotions Found on Pull Request Discussions D Coutinho, JA Pereira, BB Neves, J Correia, C Barbosa, WKG Assunção, ... Simpósio Brasileiro de Engenharia de Software (SBES), 326-336, 2025 | | 2025 |