WO2025171242A1 - Projection d'image bidimensionnelle (2d) holographique pour un affichage à guide d'ondes à réalité augmentée (ar) - Google Patents
Projection d'image bidimensionnelle (2d) holographique pour un affichage à guide d'ondes à réalité augmentée (ar)Info
- Publication number
- WO2025171242A1 WO2025171242A1 PCT/US2025/014979 US2025014979W WO2025171242A1 WO 2025171242 A1 WO2025171242 A1 WO 2025171242A1 US 2025014979 W US2025014979 W US 2025014979W WO 2025171242 A1 WO2025171242 A1 WO 2025171242A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- slm
- display
- waveguide
- eye
- examples
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0172—Head mounted characterised by optical features
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/0081—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00 with means for altering, e.g. enlarging, the entrance or exit pupil
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
- G02B2027/0123—Head-up displays characterised by optical features comprising devices increasing the field of view
- G02B2027/0125—Field-of-view increase by wavefront division
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0172—Head mounted characterised by optical features
- G02B2027/0174—Head mounted characterised by optical features holographic
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B26/00—Optical devices or arrangements for the control of light using movable or deformable optical elements
- G02B26/06—Optical devices or arrangements for the control of light using movable or deformable optical elements for controlling the phase of light
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/0093—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00 with means for monitoring data relating to the user, e.g. head-tracking, eye-tracking
Definitions
- HMD head-mounted display
- the HMD device may project or direct light to display virtual objects or combine images of real objects with virtual objects, as in virtual reality (VR), augmented reality (AR), or mixed reality (MR) applications.
- VR virtual reality
- AR augmented reality
- MR mixed reality
- a user may view both images of virtual objects (e.g., computer-generated images (CGIs)) and the surrounding environment.
- CGIs computer-generated images
- HMD devices may also present interactive content, where a user’s (wearer’s) gaze may be used as input for the interactive content.
- an augmented reality / virtual reality (AR/VR) near-eye display device comprising: a display system to render AR/VR content comprising: a waveguide display; and a holographic two-dimensional (2D) projection module employing at least one spatial light modulator (SLM), wherein the at least one SLM is illuminated by a planar wavefront; an eye tracking system; and a controller to manage the display system and the eye tracking system.
- a display system to render AR/VR content comprising: a waveguide display; and a holographic two-dimensional (2D) projection module employing at least one spatial light modulator (SLM), wherein the at least one SLM is illuminated by a planar wavefront; an eye tracking system; and a controller to manage the display system and the eye tracking system.
- 2D holographic two-dimensional
- the holographic 2D projection module further comprises: a half-band filter.
- the at least one SLM is a complex wavefront modulation SLM.
- a near-eye display device comprising: a waveguide display to display augmented reality I virtual reality (AR/VR) content to a user; and a holographic projection module to generate and project a two-dimensional (2D) image into the waveguide display for the waveguide display to form three-dimensional (3D) content for the user, wherein the holographic projection module comprises: a spatial light modulator (SLM) to be illuminated by a planar wavefront and then to modulate and to project the patterned light planar wavefront; a holographic optical element (HOE) to receive and project the patterned light planar wavefront; and a switchable lens to receive the patterned light planar wavefront from the HOE and project the 2D image into the waveguide display.
- SLM spatial light modulator
- HOE holographic optical element
- FIGS. 6A through 6E are block diagrams of waveguide holography systems illustrating various configurations of holographic projection modules where a two-dimensional (2D) hologram is projected substantially directly into a waveguide display, according to various examples.
- the display electronics 122 may display or facilitate the display of images to the user according to data received from, for example, the optional console 110.
- the display electronics 122 may include one or more display panels.
- the display electronics 122 may include any number of pixels to emit light of a predominant color such as red, green, blue, white, or yellow.
- the display electronics 122 may display a three- dimensional (3D) image by, e.g., using stereoscopic effects produced by two- dimensional (2D) panels to create a subjective perception of image depth.
- the optional console 110 may include a processor and a non-transitory computer-readable storage medium storing instructions executable by the processor.
- the processor may include multiple processing units executing instructions in parallel.
- the non-transitory computer-readable storage medium may be any memory, such as a hard disk drive, a removable memory, or a solid-state drive (e.g., flash memory or dynamic random access memory (DRAM)).
- the modules of the optional console 110 described in conjunction with FIG. 1 may be encoded as instructions in the non-transitory computer-readable storage medium that, when executed by the processor, cause the processor to perform the functions further described below. It should be appreciated that the optional console 110 may or may not be needed or the optional console 110 may be integrated with or separate from the near-eye display 120.
- the headset tracking module 1 14 may track movements of the near-eye display 120 using slow calibration information from the external imaging device 150. For example, the headset tracking module 114 may determine positions of a reference point of the near-eye display 120 using observed locators from the slow calibration information and a model of the near-eye display 120. Additionally, in some examples, the headset tracking module 114 may use portions of the fast calibration information, the slow calibration information, or any combination thereof, to predict a future location of the near-eye display 120. In some examples, the headset tracking module 1 14 may provide the estimated or predicted future position of the near-eye display 120 to the virtual reality engine 116.
- a projector mounted in a display system may be placed near and/or closer to a user’s eye (i.e. , “eye-side”).
- a projector for a display system shaped like eyeglasses may be mounted or positioned in a temple arm (i.e., a top far corner of a lens side) of the eyeglasses. It should be appreciated that, in some instances, utilizing a back-mounted projector placement may help to reduce size or bulkiness of any required housing required for a display system, which may also result in a significant improvement in user experience for a user.
- FIG. 3 is a perspective view of a near-eye display 300 in the form of a pair of glasses (or other similar eyewear), according to an example.
- the near-eye display 300 may be a specific example of near-eye display 120 of FIG. 1 and may be configured to operate as a virtual reality (VR) display, an augmented reality (AR) display, and/or a mixed reality (MR) display.
- the near-eye display 300 may include a frame 305 and a display 310.
- the display 310 may be configured to present media or other content to a user.
- the display 310 may include display electronics and/or display optics, similar to components described with respect to FIGS. 1 and 2A-2C.
- the display 310 may include a liquid crystal display (LCD) display panel, a light-emitting diode (LED) display panel, or an optical display panel (e.g., a waveguide display assembly).
- the display 310 may also include any number of optical components, such as waveguides, gratings, lenses, mirrors, etc.
- the display 310 may include a projector, or in place of the display 310 the near-eye display 300 may include a projector.
- the near-eye display 300 may further include various sensors on orwithin a frame 305.
- the various sensors may include any number of depth sensors, motion sensors, position sensors, inertial sensors, and/or ambient light sensors, as shown.
- the various sensors may include any number of image sensors configured to generate image data representing different fields of views in one or more different directions.
- the various sensors may be used as input devices to control or influence the displayed content of the near-eye display, and/or to provide an interactive virtual reality (VR), augmented reality (AR), and/or mixed reality (MR) experience to a user of the near- eye display 300.
- the various sensors may also be used for stereoscopic imaging or other similar applications.
- the in-coupling grating 521 A/B may be disposed on the other side of the waveguide 520A/B or integrated inside the waveguide 520A/B, and/or may be functionally distributed among a number of gratings, and may include diffractive, reflective, geometric, etc., gratings.
- the out-coupling grating 523A/B may be disposed in any suitable location, and/or may be functionally distributed among a number of gratings, and may include diffractive, reflective, geometric, etc., gratings.
- the projected wavefront may be modulated to achieve various improvements in AR/VR waveguide displays using the principle of holographic display.
- a 2D hologram may be projected into the waveguide allowing control of exit-pupil size, image resolution, dynamic range, and uniformity of image.
- FIG. 6B shows a second configuration of a holographic projection module for projecting a 2D hologram substantially directly into a waveguide display according to some examples.
- the holographic projection module includes an SLM 61 OB illuminated by a planar wavefront (not shown), a projection lens 613B, a half-band filter 618B, and a waveguide 620B.
- the half-band filter 618B may form an aperture (in Fourier domain), which is controllable by a phase pattern displayed on the SLM 61 OB.
- the half-band filter 618B may also block DC order noise (if it exists). As indicated by the two-headed vertical arrow in FIG.
- FIG. 6E shows a fifth configuration of a holographic projection module for projecting a 2D hologram substantially directly into a waveguide display according to some examples.
- the holographic projection module includes two SLMs, i.e., SLM1 611 E and SLM2 612E, with the first SLM, SLM1 611 E, illuminated with a plane wavefront, no projection lens, and the light is projected through the second SLM, SLM2612E, to project patterned light 615E directly into a waveguide 620E.
- SLM1 611 E the first SLM
- SLM1 611 E illuminated with a plane wavefront, no projection lens
- the SLM1 611 E and/or SLM2 612E may be communicatively connected to, and/or under the control of, a controller 680E, and the controller 680E may be communicatively connected to, and/or controlling, other components in the near-eye display system (e.g., the one or more laser sources for the SLM1 611 E, the tilt of the 2 SLMs in some examples, any other active components, etc.).
- the controller 680E may include a processor 683E and a memory 685E which may store instructions executable by the processor 683E to perform any of the methods described herein.
- the light may be projected out through a translating pupil iris 762 to a lens 764 for a camera 766.
- the light may be projected out to a user’s eye.
- the controllers 480A, 580A/B, 680A-E, 780, and/or 880, respectively may include the processors 483A, 583A/B, 683A-E, 783, and/or 883, respectively, and the memories 485A, 585A/B, 685A-E, 785, and/or 885, respectively.
- the controller 480A, 580A/B, 680A-E, 780, and/or 880 may be implemented as hardware, software, and/or a combination of hardware and software in the near-eye display device.
- the processor 483A, 583A/B, 683A- E, 783, and/or 883 may be implemented with a general purpose single- and/or multichip processor, a single- and/or multi-core processor, a digital signal processor (DSP), an application specific integrated circuit (ASIC), a field programmable gate array (FPGA), or other programmable logic device, discrete gate or transistor logic, discrete hardware components, and/or any combination thereof suitable to perform the functions described herein.
- a general purpose processor may be any conventional processor, microprocessor, controller, microcontroller, and/or state machine.
- a method of providing holographic 2D image projection in an augmented reality/virtual reality (ARA/R) system is described herein.
- a system of providing holographic 2D image projection in an AR/VR system is also described herein.
- a non-transitory computer-readable storage medium may have an executable stored thereon, which when executed instructs a processor to perform the methods described herein.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
Abstract
L'invention concerne des systèmes, des procédés et/ou des appareils pour un module de projection holographique dans un dispositif d'affichage proche de l'œil, qui peuvent afficher un contenu de réalité augmentée/réalité virtuelle (AR/VR) à l'utilisateur. Selon un aspect, un modulateur spatial de lumière (SLM) est éclairé par un front d'onde plan, que le SLM module avec un motif et projette la lumière à motifs à travers une lentille de projection pour former un hologramme 2D qui est entré dans un affichage à guide d'ondes. Certains exemples peuvent comprendre un filtre d'ordre élevé pour former une ouverture dans le domaine de Fourier pouvant être commandée par le motif de phase affiché sur le SLM ; d'autres exemples peuvent ne pas avoir de lentilles de projection, l'image SLM affichée correspondant à la représentation d'image de domaine de Fourier perçue par l'utilisateur. Certains exemples peuvent utiliser deux SLM empilés, un SLM de modulation de front d'onde complexe, et/ou un SLM de phase avec un masque (tel que, par exemple, un masque d'amplitude binaire).
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US202463551604P | 2024-02-09 | 2024-02-09 | |
| US63/551,604 | 2024-02-09 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2025171242A1 true WO2025171242A1 (fr) | 2025-08-14 |
Family
ID=94869707
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/US2025/014979 Pending WO2025171242A1 (fr) | 2024-02-09 | 2025-02-07 | Projection d'image bidimensionnelle (2d) holographique pour un affichage à guide d'ondes à réalité augmentée (ar) |
Country Status (1)
| Country | Link |
|---|---|
| WO (1) | WO2025171242A1 (fr) |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20180120563A1 (en) * | 2016-11-01 | 2018-05-03 | Microsoft Technology Licensing, Llc | Holographic projector for waveguide display |
| US9964925B2 (en) | 2015-12-29 | 2018-05-08 | Oculus Vr, Llc | Holographic display architecture |
| US20190369403A1 (en) * | 2017-02-13 | 2019-12-05 | Seereal Technologies S.A. | Light guide device and display device for representing scenes |
| US20220350219A1 (en) * | 2019-06-23 | 2022-11-03 | Lumus Ltd. | Display with foveated optical correction |
-
2025
- 2025-02-07 WO PCT/US2025/014979 patent/WO2025171242A1/fr active Pending
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9964925B2 (en) | 2015-12-29 | 2018-05-08 | Oculus Vr, Llc | Holographic display architecture |
| US20180120563A1 (en) * | 2016-11-01 | 2018-05-03 | Microsoft Technology Licensing, Llc | Holographic projector for waveguide display |
| US20190369403A1 (en) * | 2017-02-13 | 2019-12-05 | Seereal Technologies S.A. | Light guide device and display device for representing scenes |
| US20220350219A1 (en) * | 2019-06-23 | 2022-11-03 | Lumus Ltd. | Display with foveated optical correction |
Non-Patent Citations (1)
| Title |
|---|
| "Waveguide Holography: Towards True 3D Holographic Glasses", ARXIV:2221.02784V1, 4 November 2022 (2022-11-04) |
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