WO2024018253A1 - Système et procédés de création d'une loterie alphabétique - Google Patents
Système et procédés de création d'une loterie alphabétique Download PDFInfo
- Publication number
- WO2024018253A1 WO2024018253A1 PCT/IB2022/056568 IB2022056568W WO2024018253A1 WO 2024018253 A1 WO2024018253 A1 WO 2024018253A1 IB 2022056568 W IB2022056568 W IB 2022056568W WO 2024018253 A1 WO2024018253 A1 WO 2024018253A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- lottery
- alphabetical
- hardware system
- creating
- numbers
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/005—Generating random numbers; Lottery apparatus with dispensing of lottery tickets
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/006—Generating random numbers; Lottery apparatus electronically
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
Definitions
- Embodiments of the present invention generally relate to the field of lotteries, and, more particularly, to systems and methods for creating an alphabetical lottery.
- lotteries are a game of chance based on risks taken for enormous returns. Even with low returns, lottery games are still celebrated for their definite possibility of such returns. As a result, it is one of the rising industries in the global market. In all lottery games, the prize pool is divided into several sections where prize rewards are paid out according to how many digits have been matched to a winning combination of numbers drawn randomly.
- lottery games are closely associated with numbers and drawing combination of numbers from randomly placed tickets. A winner is decided when a combination of numbers is equivalent to the set winning combination of numbers, and consequently, prize values are rewarded accordingly.
- the game matric is derived randomly, and there is no strategy to track down the winning combination or ways that can influence the results. Since its inception, the concept of the lottery has remained the same all over the world, requiring randomization, calculation and prompt exchange of numerical values. The probability of winning a lottery largely depends on the number of lottery tickets one has with different possible combinations of numbers. Conventionally, lotteries were paper-based coupons wherein players were supposed to purchase and submit these coupons to get into the game of chance. As a result, there were several hurdles with regard to their accessibility and other drawbacks when it came to the physical lottery.
- a method for creating an alphabetical lottery includes the steps of, creating, by a hardware system, an alphabetical lottery; providing, by said hardware system, said alphabetical lottery along with existing numerical lotteries, to a plurality of users; drawing, by said hardware system, a random number generator; and, providing, by said hardware system, a combination of user choices to said plurality of users by using their own favorite words.
- Various embodiments of the present invention are aimed at providing novel and inventive solutions for providing systems and methods for creating an alphabetical lottery.
- Lottery-style wagering games have been around for a long time and are well-known in the industry.
- Players place a wager or play by choosing a wager amount (monetary or non-monetary) and a first wager set of numbers from a pool of possibilities.
- the game is closed to new bets and a drawing is held at a certain time.
- a second draw set of numbers is then chosen, either with or without replacement, from the field of potential numbers.
- the second set of numbers chosen at the drawing can be done manually, for example, by selecting numbered balls at random from a hopper, or automatically, using a computer process.
- the Alphabetical Lottery System is a combination of user choices and can be made by using his own favourite word. In use, this recognizes the player and gives the player a lot more freedom in terms of choosing.
- the Alphabetical Lottery System have combination of 4, 5, 6, 7, 8 and 9 and are used to create the combination of winning piece. In use, it is preferable to compare player combinations against such a list since the chosen player combinations may be exhibited publicly on visible displays in certain circumstances, most notably when a winning combination is proclaimed.
- the Alphabetical Lottery using letters (in all forms) opposed to numbers for the specific purpose of lottery draws In use, following the pool's completion, a random lottery is held to select one or more winners.
- this disclosure relates to global lotteries, game of chance major jackpot to give an additional option to the current numerical lotteries.
- the current method for standard lottery draws is a random number generator and that give lottery administrators and locations more flexibility in the types of games they offer, and that aren't limited to numbered ball lottery games, but instead allow for games based on alphanumeric characters, further, increasing the games' excitement, meaning, and participation.
- the systems and methods as disclosed herein may be embodied via a hardware system, in which a processor is responsible for controlling the general operation of the system.
- the hardware system can be representative of most any portable device including, but not limited to, a cell phone, smartphone, personal digital assistant (PDA), a personal music player, image capture device (e.g., camera), personal game station, health monitoring device, event recorder component, etc.
- the processor can be programmed to control and operate the various components within the device in order to carry out the various functions described herein, including providing systems and methods for creating an alphabetical lottery.
- the processor can be any of a plurality of suitable processors.
- the manner in which the processor can be programmed to carry out the functions relating to the subject innovation will be readily apparent to those having ordinary skill in the art based on the description provided herein.
- each user application resource is communicatively coupled to other instances of the user application resources and a server system via said communication network (e.g., the Internet).
- said communication network e.g., the Internet
- the term “user device” may refer to any machine that interfaces to said communications network to obtain resources from one or more server systems or other user devices.
- a user device may be, but is not limited to, a mobile phone, desktop computer, laptop, portable digital assistants (PDAs), smart phones, tablets, ultra books, netbooks, laptops, multi-processor systems, microprocessor-based or programmable consumer electronics, game consoles, set-top boxes, or any other communication device that a user may use to access a network.
- PDAs portable digital assistants
- smart phones tablets, ultra books, netbooks, laptops, multi-processor systems, microprocessor-based or programmable consumer electronics, game consoles, set-top boxes, or any other communication device that a user may use to access a network.
- the communication network may include, or operate in conjunction with, an ad hoc network, an intranet, an extranet, a virtual private network (VPN), a local area network (LAN), a wireless LAN (WLAN), a wide area network (WAN), a wireless WAN (WWAN), a metropolitan area network (MAN), the Internet, a portion of the Internet, a portion of the Public Switched Telephone Network (PSTN), a plain old telephone service (POTS) network, a cellular telephone network, a wireless network, a Wi-Fi® network, another type of network, or a combination of two or more such networks.
- VPN virtual private network
- LAN local area network
- WLAN wireless LAN
- WAN wide area network
- WWAN wireless WAN
- MAN metropolitan area network
- PSTN Public Switched Telephone Network
- POTS plain old telephone service
- the communication network or a portion of the communication network may include a wireless or cellular network and the coupling may be a Code Division Multiple Access (CDMA) connection, a Global System for Mobile communications (GSM) connection, or other type of cellular or wireless coupling.
- CDMA Code Division Multiple Access
- GSM Global System for Mobile communications
- the coupling may implement any of a variety of types of data transfer technology, such as Single Carrier Radio Transmission Technology (1 xRTT), Evolution- Data Optimized (EVDO) technology, General Packet Radio Service (GPRS) technology, Enhanced Data rates for GSM Evolution (EDGE) technology, third Generation Partnership Project (3GPP) including 3G, fourth generation wireless (4G) networks, Universal Mobile Telecommunications System (UMTS), High Speed Packet Access (HSPA), Worldwide Interoperability for Microwave Access (WiMAX), Long Term Evolution (LTE) standard, others defined by various standard setting organizations, other long range protocols, or other data transfer technology.
- data transfer technology such as Single Carrier Radio Transmission Technology (1 xRTT), Evolution- Data Optimized (EVDO) technology, General Packet Radio Service (GPRS) technology, Enhanced Data rates for GSM Evolution (EDGE) technology, third Generation Partnership Project (3GPP) including 3G, fourth generation wireless (4G) networks, Universal Mobile Telecommunications System (UMTS), High Speed Packet Access (HSPA), Worldwide Interoper
- the systems and methods as disclosed herein are aimed at providing server-side functionality via the communication network to a user application resource aimed at providing systems and methods for creating an alphabetical lottery.
- the server system supports various services and operations that are provided to the user application resource. Such operations include transmitting data to, receiving data from, and processing data generated by the user application resource.
- This data may include, message content, user device information, geolocation information, media annotation and overlays, message content persistence conditions, social network information, and live event information, as examples.
- Users user interfaces
- the systems and methods in according to present invention may be embodied as mobile application or as software or computer code that can be stored in a recording medium such as a CD ROM, an RAM, a floppy disk, a hard disk, or a magneto-optical disk or downloaded over a network, so that the methods described herein can be rendered in such software using a general purpose computer, or a special processor or in programmable or dedicated hardware, such as an ASIC or FPGA.
- the computer, the processor or the programmable hardware include memory components, e.g., RAM, ROM, Flash, etc. that may store or receive software or computer code that when accessed and executed by the computer, processor or hardware implement the processing methods described herein.
- conditional language used herein such as, among others, “can,” “could,” “might,” “may,” “e.g.,” and the like, unless specifically stated otherwise, or otherwise understood within the context as used, is generally intended to convey that certain embodiments include, while other embodiments do not include, certain features, elements and/or steps. Thus, such conditional language is not generally intended to imply that features, elements and/or steps are in any way required for one or more embodiments or that one or more embodiments necessarily include logic for deciding, with or without author input or prompting, whether these features, elements and/or steps are included or are to be performed in any particular embodiment.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Health & Medical Sciences (AREA)
- Economics (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Tourism & Hospitality (AREA)
- General Business, Economics & Management (AREA)
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Un procédé de création d'une loterie alphabétique comprend les étapes de création, par un système matériel, d'une loterie alphabétique ; fourniture, par ledit système matériel, de ladite loterie alphabétique conjointement avec des loteries numériques existantes, à une pluralité d'utilisateurs ; dessin, par ledit système matériel, d'un générateur de nombres aléatoires ; et fourniture, par ledit système matériel, d'une combinaison de choix d'utilisateurs à ladite pluralité d'utilisateurs en utilisant leurs propres mots favoris.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/IB2022/056568 WO2024018253A1 (fr) | 2022-07-17 | 2022-07-17 | Système et procédés de création d'une loterie alphabétique |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/IB2022/056568 WO2024018253A1 (fr) | 2022-07-17 | 2022-07-17 | Système et procédés de création d'une loterie alphabétique |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2024018253A1 true WO2024018253A1 (fr) | 2024-01-25 |
Family
ID=89617232
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/IB2022/056568 Ceased WO2024018253A1 (fr) | 2022-07-17 | 2022-07-17 | Système et procédés de création d'une loterie alphabétique |
Country Status (1)
| Country | Link |
|---|---|
| WO (1) | WO2024018253A1 (fr) |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002007631A (ja) * | 2000-06-27 | 2002-01-11 | Nec Corp | 記号選択式宝くじの購入方式 |
| US20050059465A1 (en) * | 2003-09-15 | 2005-03-17 | Bozeman Alan Kyle | Word based lottery game |
| US20060017224A1 (en) * | 2004-06-23 | 2006-01-26 | Lottery Solutions, Lp | Lottery games having non-numeric characters |
| US20110281629A1 (en) * | 2010-05-14 | 2011-11-17 | Scientific Games International, Inc. | Grid-Based Multi-Lottery Game and Associated Method |
| US20150141109A1 (en) * | 2013-11-20 | 2015-05-21 | Phrazzing Games, LLC | Alphanumeric lottery game system and method |
-
2022
- 2022-07-17 WO PCT/IB2022/056568 patent/WO2024018253A1/fr not_active Ceased
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002007631A (ja) * | 2000-06-27 | 2002-01-11 | Nec Corp | 記号選択式宝くじの購入方式 |
| US20050059465A1 (en) * | 2003-09-15 | 2005-03-17 | Bozeman Alan Kyle | Word based lottery game |
| US20060017224A1 (en) * | 2004-06-23 | 2006-01-26 | Lottery Solutions, Lp | Lottery games having non-numeric characters |
| US20110281629A1 (en) * | 2010-05-14 | 2011-11-17 | Scientific Games International, Inc. | Grid-Based Multi-Lottery Game and Associated Method |
| US20150141109A1 (en) * | 2013-11-20 | 2015-05-21 | Phrazzing Games, LLC | Alphanumeric lottery game system and method |
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