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WO2022118955A1 - Solution providing system - Google Patents

Solution providing system Download PDF

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Publication number
WO2022118955A1
WO2022118955A1 PCT/JP2021/044468 JP2021044468W WO2022118955A1 WO 2022118955 A1 WO2022118955 A1 WO 2022118955A1 JP 2021044468 W JP2021044468 W JP 2021044468W WO 2022118955 A1 WO2022118955 A1 WO 2022118955A1
Authority
WO
WIPO (PCT)
Prior art keywords
user
information
state
unit
solution
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2021/044468
Other languages
French (fr)
Japanese (ja)
Inventor
智紀 本川
朋美 加藤
知彦 寺田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Pola Orbis Holdings Inc
Original Assignee
Pola Chemical Industries Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from JP2020200823A external-priority patent/JP6963668B1/en
Priority claimed from JP2020200827A external-priority patent/JP6963669B1/en
Priority claimed from JP2021128933A external-priority patent/JP7095169B1/en
Priority claimed from JP2021180720A external-priority patent/JP7024136B1/en
Application filed by Pola Chemical Industries Inc filed Critical Pola Chemical Industries Inc
Publication of WO2022118955A1 publication Critical patent/WO2022118955A1/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/16Devices for psychotechnics; Testing reaction times ; Devices for evaluating the psychological state
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • A61M21/02Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis for inducing sleep or relaxation, e.g. by direct nerve stimulation, hypnosis, analgesia
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/30ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16YINFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
    • G16Y10/00Economic sectors
    • G16Y10/60Healthcare; Welfare

Definitions

  • the present invention relates to a system for providing a solution for improving a user's emotional or fatigued state.
  • Patent Document 1 Conventionally, a biological measuring device and a mental and physical state guidance device are known (see Patent Document 1 and Patent Document 2).
  • the state of the user is determined based on the pulse wave information obtained from the face image of the user taken by using near-infrared light, and a predetermined alarm is issued according to the state of the user. be able to.
  • Patent Document 2 it is possible to specify the physical condition of the user from the biological information of the user and emit a stimulus for inducing a respiratory rhythm according to the physical condition.
  • the content of the solution that should be provided to the user in order to improve the user's condition greatly differs depending on the user's condition. Therefore, if a solution that is not suitable for the user's condition is provided, it may not be useful for improving the user's condition, but may even worsen it.
  • Patent Document 1 can only issue a predetermined alarm to the user, and the technique of Patent Document 2 can only issue a stimulus for adjusting the rhythm of breathing. Therefore, there is no mechanism that can provide an appropriate solution according to the user's emotions or fatigue.
  • an object of the present invention is to provide a solution providing system that can analyze a user's emotion or fatigue state and easily provide an appropriate solution according to the user's emotion or fatigue state.
  • the solution providing system of the present invention is A storage unit that stores information of multiple solutions that can be provided to the user to improve the user's emotional and / or fatigued state.
  • a user information acquisition unit that acquires user information including information obtained from the user's body or movement, and
  • a user state information generation unit that generates user state information indicating the user state of the user based on information acquired from the body or movement acquired by the user information acquisition unit.
  • a solution decision unit that determines a solution according to the user status information from the plurality of solutions, It is characterized by comprising a solution providing unit that provides the determined solution to the user.
  • the user information acquisition unit acquires user information including information obtained from the user's body or movement
  • the user state information generation unit obtains the user's information based on the information acquired from the body or movement.
  • User status information indicating the user status is generated.
  • the solution decision department decides the solution according to the user status information from multiple solutions, and the solution provision department provides the decided solution to the user.
  • a user can easily receive a solution according to his / her emotional or fatigue state only by having the system acquire information obtained from his / her body or movement.
  • the solution providing system consists of a mobile terminal that can be carried by the user.
  • the mobile terminal preferably includes the user information acquisition unit, the solution providing unit, the storage unit, the user state information generation unit, and the solution determination unit.
  • the user information acquisition unit of the mobile terminal acquires user information including information obtained from the user's body or movement, and the user state information generation unit obtains the information acquired from the body or movement.
  • User status information indicating the user status of the user is generated.
  • the solution determination department determines the solution according to the user status information from multiple solutions, and the solution provision department provides the determined solution to the user from the mobile terminal.
  • the solution providing system is configured to include a mobile terminal that can be carried by the user and a server.
  • the mobile terminal includes the user information acquisition unit and the solution providing unit.
  • the server includes the storage unit, the user state information generation unit, and the solution determination unit.
  • the user information acquisition unit acquires user information including information obtained from the user's body or movement, and transmits the user information to the server. It is preferable that the solution determination unit determines a solution according to the user state information from the plurality of solutions and transmits the solution to the mobile terminal.
  • the user information acquisition unit of the mobile terminal acquires user information including information obtained from the user's body or movement, and the user state information generation unit obtains the information acquired from the body or movement.
  • User status information indicating the user status of the user is generated.
  • the solution determination department determines the solution according to the user status information from multiple solutions, and the solution provision department provides the determined solution to the user from the mobile terminal.
  • the mobile terminal includes a history storage unit that stores the solution provided to the user for a predetermined period or a predetermined number of times.
  • the solution determination unit does not send the determined solution to the mobile terminal.
  • the solution providing unit acquires the determined solution from the history storage unit and provides the solution to the user. Is preferable.
  • the information of the solution provided to the user is stored in the history storage unit of the mobile terminal for a predetermined period or a predetermined number of times.
  • the solution determination unit does not send the solution to the mobile terminal, and the solution provider acquires the solution from the history storage unit. Since it is provided to the user, the amount of communication between the mobile terminal and the server is reduced, and the solution is promptly provided to the user.
  • the user information acquisition unit acquires the user information again after the solution is provided to the user.
  • the user state information generation unit regenerates the user state information based on the information including the user information acquired after the solution is provided to the user. It is preferable that the solution determination unit determines a solution according to the regenerated user state information.
  • the user information acquisition unit As a result of providing the solution, it is expected that the user's emotional or fatigued state will change due to other reasons such as the passage of time. According to the present invention, after the solution is provided to the user, the user information is acquired again by the user information acquisition unit.
  • the user state information is regenerated by the user state information generator based on the information including the user information acquired after the solution is provided to the user, and the solution decision unit responds to the regenerated user state information.
  • the solution is decided.
  • the mobile terminal includes a display unit and has a display unit.
  • the solution determined by the solution determination unit includes display information including information for promoting a predetermined operation or an image for improving the user state according to the user state information. It is preferable that the solution providing unit provides the display information to the user via the display unit.
  • Taking a predetermined action or viewing an image to improve the user's condition has the effect of relieving a person's tension and relieving fatigue, or activating the sympathetic nerve function to activate a person's tension. It has the effect of enhancing the feeling. It will be more effective if these are provided appropriately according to the user's condition.
  • the solution determined by the solution determination unit includes information that promotes a predetermined operation or display information including an image for improving the user state according to the user state information, and thus the user's emotions.
  • the fatigue state can be effectively improved.
  • the user information acquisition unit acquires user information including an image of the user's skin as information obtained from the user's body or movement, and obtains user information. It is equipped with a skin image analysis unit that analyzes the skin image included in the user information. It is preferable that the user state information generation unit generates user state information indicating the user state of the user based on the result of analysis by the skin image analysis unit.
  • a person's emotions or fatigue also affect the condition of the skin. Therefore, by acquiring and analyzing the skin condition, it is possible to know the emotional or fatigued state of a person.
  • a user can easily receive a solution according to his / her emotional or fatigue state simply by having the system acquire an image of the skin.
  • the solution providing system consists of a mobile terminal that can be carried by the user.
  • the mobile terminal is equipped with an imaging unit and has an imaging unit. It is preferable that the user information acquisition unit acquires user information including an image of the user's face via the imaging unit.
  • a user can easily receive a solution according to his / her emotional or fatigue state by having a mobile terminal acquire an image of his / her face.
  • the user information acquisition unit acquires the user information including the image of the skin of the finger of the user when the user is in the first situation, and the user when the user is in the second situation.
  • the skin image analysis unit analyzes the image of the finger included in the user information when the user is in the first situation, and includes the user information when the user is in the second situation. It is preferable to analyze the image of the face.
  • the user's emotion or fatigue state is accurately analyzed while changing the information to be acquired according to the user's situation, and the user's emotion or fatigue state is determined according to the user's emotion or fatigue state. It is possible to easily provide an appropriate solution.
  • the situational awareness unit recognizes whether the user is in the first situation or the second situation based on the current time zone.
  • a person who works in the daytime can use the image of the skin of the fingers at work during the daytime, and the image of the skin of the face at home during the nighttime before going to bed. You can know your feelings and fatigue.
  • the user's emotion or fatigue state is accurately analyzed while changing the information to be acquired according to the time zone, and an appropriate solution according to the user's emotion or fatigue state can be easily obtained. Can be provided.
  • the user information acquisition unit accepts input of user information including linguistic information which is one or both of characters and voice by the user as information obtained from the body or movement of the user. It is equipped with a language information analysis unit that analyzes the language information included in the user information. It is preferable that the user state information generation unit generates user state information indicating the user state of the user based on the result of analysis by the language information analysis unit.
  • a person's emotions or fatigue also affect their tendency to choose words. Therefore, the emotional or fatigued state of a person can be known by acquiring and analyzing the characters input by the person into the system and the voice emitted by the person.
  • a user can easily receive a solution according to his / her emotional or fatigue state simply by inputting linguistic information which is one or both of characters and voice.
  • the linguistic information analysis unit acquires information on the characteristics of the user information from the linguistic information, and obtains information about the characteristics of the user information. It is provided with an autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the autonomic nerve balance of the user based on the information regarding the feature acquired by the language information analysis unit. It is preferable that the user state information generation unit generates the user state information of the user based on the autonomic nerve balance information.
  • user state information indicating one or both of the user's emotional state and fatigue state is generated based on the autonomic nervous balance based on the information naturally generated by the user, such as characters or voices input by the user. Therefore, it is more likely that the user state information indicates the user's natural state.
  • a heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit, and a heartbeat information acquisition unit.
  • An autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the user's autonomic nerve balance based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit is provided. It is preferable that the user state information generation unit generates the user state information of the user based on the autonomic nerve balance information.
  • the reliability of the user state information is enhanced.
  • the linguistic information analysis unit acquires characteristic words and phrases contained in the linguistic information as information related to the characteristics of the user information.
  • the user state information generation unit uses one or both of a dictionary corresponding to the phrase and the user state acquired by the language information analysis unit and a determination model that inputs the phrase and outputs the user state. Therefore, it is preferable that the user state information is configured to generate the autonomic nerve balance information of the user.
  • characteristic words included in characters or voices input by the user are acquired by the language information analysis unit as information regarding the characteristics of the user information.
  • the language information analysis unit acquires the intonation of the voice as information regarding the characteristics of the user information.
  • the user state information generation unit uses one or both of a dictionary corresponding to the intonation and the user state acquired by the language information analysis unit and a determination model in which the intonation is input and the user state is output. Therefore, it is preferable that the user state information is configured to generate the autonomic nerve balance information of the user.
  • the intonation of the voice input by the user by the language information analysis unit is acquired as information regarding the characteristics of the user information.
  • User status information is generated using or both.
  • the user state information is generated by using the inflection of the voice emitted by the user himself, the correspondence dictionary between the inflection and the emotion, and / or the specific means of the judgment model of the emotion, etc. based on the inflection. Therefore, the accuracy of the user status information is improved.
  • the linguistic information analysis unit acquires negative words and phrases contained in the linguistic information as information regarding the characteristics of the user information.
  • the solution determination unit is a corresponding dictionary of the negative phrase acquired by the language information analysis unit and a positive paraphrase phrase of the phrase or a paraphrase phrase having a lower degree of negativeness than the phrase. And, using one or both of the conversion models that input the negative phrase and output the positive paraphrase phrase of the phrase or the paraphrase phrase with a lower degree of negativeness than the phrase, the negative It is preferable to determine as the solution a positive paraphrase corresponding to a certain phrase or a phrase candidate for a paraphrase having a lower degree of negativeness than the phrase.
  • negative words included in the linguistic information input by the user by the linguistic information analysis unit are acquired as information regarding the characteristics of the user information.
  • the solution determination unit inputs a corresponding dictionary of negative words and positive paraphrase words of words or paraphrase words with a lower degree of negativeness than the words, and positive words by inputting negative words.
  • Paraphrasing word candidates with a low degree of negativeness are determined as a solution.
  • the present invention it is possible to inform the user in a timely manner that the negative words uttered by the user himself include positive paraphrases or paraphrases that are less negative than the words. , The effect of improving the user's emotions or fatigue can be expected.
  • An autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the autonomic nerve balance of the user using the user information, and an autonomic nerve balance acquisition unit.
  • a fatigue state information acquisition unit that acquires fatigue state information indicating the fatigue state of the user using the user information, and a fatigue state information acquisition unit. Further prepare It is preferable that the user state information generation unit generates the user state information of the user based on the combination of the autonomic nerve balance information and the fatigue state information.
  • the user state information is generated based on the combination of the autonomic nerve balance information indicating the user's autonomic nerve balance and the fatigue state information indicating the user's fatigue state, so that the reliability of the user state information is reliable. Can be improved.
  • the user information includes an image of the user's skin.
  • a skin image analysis unit that analyzes the skin image included in the user information
  • a heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit
  • a heartbeat information acquisition unit Further prepare
  • the autonomic nerve balance acquisition unit acquires the autonomic nerve balance information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit. It is preferable that the fatigue state information acquisition unit acquires the fatigue state information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit.
  • a person's fatigue condition also affects the condition of the skin. Therefore, by acquiring and analyzing the skin condition, it is possible to appropriately acquire information on the fatigue condition of a person. In addition, it is possible to acquire objective information called autonomic nerve balance based on the information on the user's heartbeat. Then, since the user state information is generated based on the combination of the autonomic nerve balance information and the fatigue state information, the reliability of the user state information can be further improved.
  • the user information includes linguistic information that is one or both of characters and voice by the user and an image of the user's skin.
  • a language information analysis unit that analyzes the language information included in the user information
  • a skin image analysis unit that analyzes the skin image included in the user information
  • a heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit, and a heartbeat information acquisition unit. Further prepare
  • the autonomic nerve balance acquisition unit acquires autonomic nerve balance information indicating the autonomic nerve balance of the user based on the information regarding the feature acquired by the language information analysis unit. It is preferable that the fatigue state information acquisition unit acquires the fatigue state information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit.
  • the solution determination unit is configured to determine the solution that induces the user state into a relaxed state, a calm state, or an awakened state according to the user state information.
  • the solution determination unit determines a solution that guides the user state to a relaxed state, a calm state, or an awakened state according to the user state information.
  • the user can be effectively guided to a relaxed state, a calm state, or an awakened state.
  • a desired state reception unit that accepts input of desired state information indicating one or both of the user's emotions or fatigue states desired by the user is provided. It is preferable that the solution determination unit is configured to determine the solution that guides the user state toward the state indicated by the desired state information based on the user state information and the desired state information.
  • the solution determined by the solution determination unit includes a predetermined periodic vibration according to the user state. It is preferable that the solution determination unit is configured to determine the vibration cycle based on the user state information and the desired state information.
  • the predetermined periodic vibration has the effect of inducing a person's emotions to a calm state or in a direction of recovering from a fatigued state.
  • a desired state reception unit that accepts input of desired state information indicating one or both of the user's emotions or fatigue states desired by the user is provided.
  • the solution determined by the solution determination unit includes a predetermined periodic vibration.
  • the solution determination unit determines the cycle at the start of the vibration based on the information on the heartbeat, and the pattern of change of one or both of the cycle and the intensity after the start of the vibration based on the desired state information. It is preferable that it is configured to determine.
  • the predetermined periodic vibration has the effect of inducing a person's emotions to a calm state or in a direction of recovering from a fatigued state. In particular, it is more effective to change the cycle at the start of vibration and the cycle and intensity of vibration after the start of vibration according to the state of a person's heartbeat.
  • the present invention it is possible to effectively induce the emotion or fatigue state desired by the user according to the heartbeat of the user.
  • the storage unit stores reference state information indicating a reference of a state in which one or both of the user's emotional or fatigue states are improved. It is preferable that the solution determination unit is configured to determine the solution that guides the user state toward the state indicated by the reference state information based on the user state and the reference state information.
  • the user can be effectively guided to the emotional or fatigued state indicated by the reference state information.
  • the solution determined by the solution determination unit is preferably a passive stimulus to the user's sense of touch, hearing or smell.
  • the solution provided by the system is a solution that requires the user to take active action, it causes the effort associated with receiving the solution from the user, and rather causes emotional offense and accumulation of fatigue. It is not desirable because it will end up.
  • the solution determined by the solution determination unit is preferably a stimulus of music, reading voice, and vibration.
  • Reading voice and predetermined periodic vibration have the effect of activating the function of the parasympathetic nerve, relieving the tension of the person, and relieving fatigue.
  • music has the effect of relieving a person's tension or activating the function of the sympathetic nerve to increase the person's tension. Proper combination of these will be more effective.
  • the solution determined by the solution determination unit is a stimulus of music, reading voice, or any or a combination of vibrations.
  • the user's emotional or fatigued state can be more effectively improved.
  • the mobile terminal includes a vibration generating unit, and the solution determined by the solution determining unit includes vibration according to the user state information. It is preferable that the solution providing unit provides the vibration to the user via the vibration generating unit.
  • Vibration with a predetermined cycle has the effect of relieving a person's tension and relieving fatigue.
  • the solution determined by the solution determination unit includes a predetermined periodic vibration according to the user state of the user, the emotional or fatigue state of the user can be effectively improved. ..
  • the mobile terminal includes a scent generator and has a scent generator.
  • the solution determined by the solution determination unit contains a predetermined scent according to the user status information. It is preferable that the solution providing unit provides the predetermined scent to the user via the scent generating unit.
  • the prescribed scent has the effect of relieving a person's tension and relieving fatigue.
  • the solution determined by the solution determination unit contains a predetermined scent according to the user state of the user, so that the emotional state or fatigue state of the user can be effectively improved.
  • the mobile terminal includes an audio reproduction unit and has an audio reproduction unit.
  • the solution determined by the solution determination unit includes a human voice, a natural sound, or a voice including music according to the user state information. It is preferable that the solution providing unit provides the voice to the user via the voice reproducing unit.
  • the user information acquisition unit acquires information indicating the heartbeat of the user as the user information, and obtains information indicating the heartbeat of the user.
  • the user state information generation unit has a heartbeat recognition unit that recognizes the tempo of the user's heartbeat as the user state information from the information indicating the user's heartbeat.
  • the solution determination unit has a stimulus content determination unit that determines a tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit as the solution, which is the tempo of the stimulus provided to the user.
  • the solution providing unit preferably has a stimulus generating unit that generates the stimulus at a tempo determined by the stimulating content determining unit toward the user.
  • the effect of improving the physical and mental condition of the user is high by generating a stimulus consisting of a tempo vibration synchronized with the tempo of the user's heartbeat toward the user.
  • a stimulus consisting of a tempo vibration synchronized with the tempo of the user's heartbeat toward the user.
  • the effect of improving the work efficiency of the user, the fatigue state, and the ease of introducing sleep is high.
  • a stimulus consisting of a tempo vibration synchronized with the tempo of the user's heartbeat is generated toward the user, it is possible to effectively improve the physical and mental condition of the user.
  • the stimulus generated by the stimulus generator consists of a combination of vibration and sound.
  • the sound is a human voice, natural sound or music. It is preferable that the stimulus content determining unit determines the tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit as the tempo of the vibration and the sound included in the stimulus provided to the user. ..
  • the user condition can be improved more effectively by providing the combination of vibration and sound as a stimulus, which has a tempo synchronized with the tempo of the heartbeat.
  • the stimulus generated by the stimulus generator consists of a combination of vibration and sound, and the tempo of the vibration and sound is synchronized with the tempo of the heartbeat, so that the user state can be improved more effectively.
  • the user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
  • the stimulus content determination unit The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
  • the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve, the tempo changes so as to be delayed from the start time to the end time of the stimulus. It is preferable that it is configured to determine.
  • the user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
  • the stimulus content determination unit The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
  • the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the tempo changes so as to increase from the start time to the end time of the stimulus. It is preferable that it is configured to determine.
  • the stimulus is started at a tempo that is synchronized with the tempo of the user's heartbeat, and then the tempo of the stimulus is changed to slow down if the user is in a predominant state of the sympathetic nerve, or the user. It was found that when the sympathetic nerve is in a predominant state, changing the tempo of the stimulus so as to increase the tempo of the stimulus has a high effect of improving the user state.
  • the stimulus is started at a tempo synchronized with the tempo of the user's heartbeat, and then the tempo of the stimulus is changed to be slower when the user is in a predominant state of the sympathetic nerve, or the user When the parasympathetic nerve is in a predominant state, the tempo of the stimulus is changed to be faster, so that the user state can be effectively improved.
  • the user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
  • the stimulus content determination unit The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
  • the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in a balanced state, it determines that the tempo is maintained from the start time to the end time of the stimulus. It is preferable that it is configured as such.
  • the stimulation is started at a tempo synchronized with the tempo of the user's heartbeat, and then the stimulation is continued at the same tempo. It turned out that the effect of improving the user condition is high.
  • the stimulation is started at a tempo synchronized with the tempo of the user's heartbeat, and then, if the state of the user's autonomic nerves is in a balanced state, the stimulation is continued at the same tempo.
  • the user condition can be effectively improved.
  • the user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
  • the stimulus content determination unit The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
  • the desired state received by the desired state receiving unit is a predominant state of the parasympathetic nerve, it is configured to determine the change in tempo so as to be delayed from the start time to the end time of the stimulus. Is preferable.
  • the user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
  • the stimulus content determination unit The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
  • the desired state received by the desired state receiving unit is a predominant state of the sympathetic nerve, it is configured to determine the change in tempo so as to be faster from the start time to the end time of the stimulus. Is preferable.
  • the stimulation is started at a tempo synchronized with the tempo of the user's heartbeat, and then the tempo is changed to be faster, so that the user is easily guided to the state where the sympathetic nerve is dominant, and the user state is improved. It turned out to be more effective.
  • the user can be easily guided to a state in which the parasympathetic nerve is dominant, and the effect of improving the user state is enhanced. I found out.
  • the desired state specified by the user is a state in which the sympathetic nerve is dominant
  • a stimulus that starts at a tempo synchronized with the tempo of the user's heartbeat and then changes so as to become faster is a stimulus. Since it is generated toward, the user can be effectively guided to a state in which the sympathetic nerve is dominant.
  • the desired state specified by the user is a state in which the parasympathetic nerve is dominant
  • a stimulus that changes so as to slow down the tempo after the start is generated toward the user, so that the user is in a state in which the parasympathetic nerve is dominant. It can be effectively induced.
  • the user status information generation unit is The desired state receiving unit that accepts the designation of the desired state indicating the state desired by the user by the user, and the desired state receiving unit.
  • the autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve, Have and
  • the stimulus content determination unit The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
  • the desired state received by the desired state receiving unit is a state in which work efficiency is high or fatigue is recovered.
  • the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the tempo changes so as to increase from the start time to the end time of the stimulus. Decide, When the state of the user's autonomic nerve is recognized as the predominant state of the sympathetic nerve, it is configured to determine the change in tempo so as to be delayed from the start time to the end time of the stimulus. It is preferable to have.
  • the stimulus is started at a tempo synchronized with the tempo of the user's heartbeat, and then the tempo of the stimulus is changed to be slower when the sympathetic nerve is dominant, so that the parasympathetic nerve is dominant.
  • changing the tempo of the stimulus to a higher speed was found to be highly effective in improving the physical and mental condition of the user, especially in improving work efficiency and fatigue.
  • stimulation is started at a tempo synchronized with the tempo of the user's heartbeat, and then the user has a predominance of sympathetic nerves.
  • the tempo of the stimulus is changed to be slower, and when the user is in a predominant state of the parasympathetic nerve, the tempo of the stimulus is changed to be faster. Can be improved.
  • the user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
  • the stimulus content determination unit The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
  • the tempo change is determined so as to be delayed from the start time to the end time of the stimulus. It is preferable to have.
  • the inventor's research found that starting the stimulus at a tempo synchronized with the tempo of the user's heartbeat and then changing the stimulus tempo to slow down is highly effective in inducing sleep. ..
  • the stimulus when a state in which sleep is easily introduced is specified as a desired state, the stimulus is started at a tempo synchronized with the tempo of the user's heartbeat, and then the tempo of the stimulus is changed to be slower. It can effectively make it easier for users to introduce sleep.
  • the stimulus content determination unit When determining the change so that the tempo becomes slower from the start time to the end time of the stimulus, the change is made so that the tempo at a speed equal to or higher than the predetermined lower limit value is the tempo at the end time of the stimulus. It is preferably configured to determine.
  • the stimulus content determination unit When determining the change so that the tempo becomes faster from the start time to the end time of the stimulus, the change is made so that the tempo at a speed equal to or less than the predetermined upper limit value is the tempo at the end time of the stimulus. It is preferably configured to determine.
  • the tempo at a speed equal to or higher than the lower limit is set as the tempo at the end of the stimulus, or when the tempo is changed to be faster, the tempo is equal to or less than the upper limit. Since the tempo of speed is set as the tempo at the end of the stimulus, the user condition can be effectively improved.
  • the desired state includes a state in which sleep is easily introduced and a state in which work efficiency is high or fatigue is recovered.
  • the stimulus content determination unit The length of the stimulus when the desired state received by the desired state receiving unit is a state in which sleep is easily introduced, rather than the length of the stimulus when the desired state is a state with high work efficiency or a state in which fatigue is recovered. It is preferable to determine the length of the stimulus so that the stimulus is long.
  • the length of the stimulus to make the user work efficiently or recover from fatigue is effective in a relatively short time of about 2 minutes, and it is easy to introduce the user to sleep. It was found that it is more effective to give a stimulus for a longer period of time than the stimulus for achieving a state of high work efficiency or a state of recovery from fatigue.
  • the length of the stimulus when the desired state is a state where the work efficiency is high or the state where the fatigue is recovered is larger than the length of the stimulus when the state where sleep is easily introduced is determined by the stimulus content determining unit. Since the length of the stimulus is determined to be longer, it is possible to make the user more effective in introducing sleep.
  • the stimulus content determination unit The change in tempo was determined so as to be gradually delayed from the start time to the end time of the stimulus. Moreover, the length of time for generating the stimulus at the tempo at the end of the stimulus is longer than the length of the time for generating the stimulus at the tempo of each stage before changing to the tempo at the end of the stimulus. , It is preferable to determine the change in the tempo.
  • the tempo of the stimulus is gradually slowed down from the start point to the end point, and the stimulus is generated at the tempo of each stage before the tempo is changed to the tempo at the end point of the stimulus. It was found that increasing the length of time during which the stimulus is generated at the tempo at the end of the time rather than the length of each time makes it easier for the user to introduce sleep more effectively.
  • the stimulus content determination unit determines the tempo change so that the tempo gradually slows down from the start point to the end point of the stimulus, and before the tempo is changed to the tempo at the end point of the stimulus.
  • the tempo change is determined so that the length of time to generate the stimulus at the end tempo is longer than the length of each time to generate the stimulus at the step tempo. Therefore, it is possible to make the user more effective in introducing sleep.
  • the user information acquisition unit has an input unit that accepts information input by the user, and acquires the user information via the input unit. It is preferable that the user state information generation unit generates the user state information based on the user information acquired by the user information acquisition unit.
  • the user information is acquired as the information input by the user himself / herself, and the user status information is generated based on the user information, so that the user status can be appropriately grasped.
  • the user information acquisition unit A display unit that displays information and An image pickup unit that captures an image of the user's face, The image of the user's face captured by the imaging unit is displayed on the display unit, and information on a question regarding the state of a predetermined portion of the user's face displayed on the display unit and information on the user's face are displayed.
  • An output control unit that displays on the display unit information that prompts the input of emotional information indicating the content of the emotion that the user has for the image.
  • An input receiving unit that receives information on answers to the question and input of the emotional information via the input unit while the image of the user's face captured by the imaging unit is displayed on the display unit.
  • the user state information generation unit acquires, as the user state information, a value indicating the degree of subjective fatigue state felt by the user, which is calculated by a predetermined method from the information of the answer to the question and the emotion information. It is preferable to have a subjective fatigue state information acquisition unit.
  • Information on the answer to the question regarding the state of the part of the user and emotional information indicating the content of the emotion that the user has with respect to the image of the user's face are accepted.
  • the solution providing system effectively grasps the user's understanding of the fatigue state by letting the user input the answer to the question about the state of a predetermined part of the face while showing his / her face. be able to.
  • the subjective fatigue state information acquisition unit acquires a value indicating the degree of the subjective fatigue state felt by the user, which is calculated by a predetermined method from the information of the answer to the question and the emotional information.
  • these actions provide the user with an experience of getting a bird's-eye view of the fatigue state from various angles including self-awareness while looking at his / her face, which in turn improves the consciousness of taking care of himself (self-care consciousness). Can also be brought.
  • the output control unit is a word of encouragement or comfort that is suitable for improving the fatigue state that the user himself / herself is aware of for the user displayed on the display unit as information for prompting the input of the emotion information. It is preferable that the display unit is configured to display information prompting the input of information.
  • information of words of encouragement or comfort suitable for improving the fatigue state recognized by the user himself / herself to the user displayed on the display unit can be input.
  • the solution determination unit causes the user to recognize the information obtained by combining the value indicating the degree of the user's subjective fatigue state and the emotional information, and the user's subjective fatigue state, or the user's subjective state.
  • a decision unit that determines the fatigue recognition improvement information corresponding to the combined information as the solution by referring to the information indicating the correspondence between the fatigue recognition improvement information consisting of the information for improving the fatigue state and the information indicating the correspondence relationship.
  • the output control unit is configured to output the fatigue recognition improvement information to the user as the solution.
  • the determination unit determines fatigue recognition improvement information, which is information consisting of information for making the user recognize the user's subjective fatigue state or improving the user's subjective fatigue state.
  • the output control unit outputs the determined fatigue recognition improvement information to the user.
  • the degree of subjective fatigue is determined from the information of the question regarding the state of a predetermined part of the face and the emotional information indicating the content of the emotion that the user has with respect to the image of the user's face. Multifaceted analysis of the indicated values has the advantage of being able to accurately recognize the user's subjective fatigue state.
  • the determination unit is configured to combine emotional information with a value indicating the degree of the user's subjective fatigue state to determine fatigue recognition improvement information corresponding to the combination.
  • Improvement information can be determined.
  • the determination unit includes a first comment including information on a combination of a value indicating the degree of the user's subjective fatigue state and the emotional information, and verbal information indicating the user's subjective fatigue state.
  • the first comment corresponding to the information of the combination is determined as the fatigue recognition improvement information by referring to the information indicating the correspondence relationship of the above. It is preferable that the output control unit is configured to output the first comment determined by the determination unit to the user.
  • the determination unit determines the first comment indicating the user's subjective fatigue state, and the output control unit outputs the first comment to the user.
  • the emotional information cannot be directly reflected in the decision of the first comment only by increasing the accuracy of the user's recognition of the fatigue state, and the user is convinced of the first comment provided to the user. You may not get a good feeling.
  • the determination unit further combines emotional information with a value indicating the degree of subjective fatigue of the user, and determines the first comment according to the combination.
  • the user state information generation unit includes an objective fatigue state information acquisition unit that acquires a value indicating the degree of objective fatigue of the user as the user state information, which is calculated by a predetermined method.
  • the determination unit refers to information indicating a correspondence relationship between a value indicating the degree of objective fatigue of the user and a second comment consisting of verbal information indicating the objective fatigue state of the user.
  • the second comment corresponding to the value indicating the objective degree of fatigue of the user is configured to be determined as the fatigue recognition improvement information. It is preferable that the output control unit is configured to output the second comment determined by the determination unit to the user.
  • the subjective fatigue state can be analyzed and both analysis results can be presented to the user, so that the user can present his / her own subjective fatigue state.
  • an objective fatigue state can be recognized at the same time.
  • the state of the user's heart rate is closely related to the state of the user's objective fatigue, and in particular, the autonomic nervous balance obtained from the state of the heart rate is the state of the user's objective fatigue. It really appears.
  • the objective fatigue state information acquisition unit acquires information on the user's heart rate by a predetermined method, and the heart rate state information indicating the state of the user's heart rate derived from the information on the heart rate and the autonomic nerve of the user.
  • the autonomic nerve balance information indicating the balance is acquired, and the value indicating the objective degree of fatigue of the user is acquired based on the heart rate state information and the autonomic nerve balance information.
  • the determination unit includes a second comment consisting of information on a combination of a value indicating the degree of objective fatigue of the user and the autonomic nerve balance information, and information on words indicating the objective fatigue state of the user. It is configured to determine the second comment corresponding to the information of the combination as the fatigue recognition improvement information by referring to the information indicating the correspondence relationship of. It is preferable that the output control unit is configured to output the second comment determined by the determination unit to the user.
  • a second comment indicating an objective fatigue state of the user is determined by the determination unit, and is output to the user by the output control unit.
  • a plurality of information regarding the user's objective fatigue state such as heart rate state information indicating the user's heart rate state and autonomic nerve balance information indicating the user's autonomic nerve balance, is acquired from various angles.
  • the analysis has the advantage that the user's objective fatigue state can be accurately recognized.
  • the decision-making unit decides the second comment according to the combination of the value indicating the degree of objective fatigue of the user and the autonomic nervous balance.
  • the user state information generation unit includes an objective fatigue state information acquisition unit that acquires a value indicating the degree of the user's objective fatigue state as the user state information, which is calculated by a predetermined method.
  • the storage unit stores a plurality of improved contents, which are information for improving the subjective fatigue state and the objective fatigue state of the user, as the plurality of solutions.
  • the determination unit is information indicating a correspondence relationship between the combination information of a value indicating the degree of subjective fatigue state of the user and a value indicating the degree of objective fatigue state of the user and the improved content. With reference to, the improvement content corresponding to the information of the combination is determined as the fatigue recognition improvement information. It is preferable that the output control unit is configured to output the improved content determined by the determination unit to the user.
  • the determination unit determines the improvement content, which is information for improving the user's subjective and objective fatigue state, and outputs it to the user, so that the user's fatigue state is effective. Can be improved.
  • the improvement content acquires a plurality of information related to the user's subjectivity, such as question information regarding the state of a predetermined part of the face and emotional information indicating the content of the emotion that the user has with respect to the image of the user's face.
  • a value indicating the degree of the user's subjective fatigue state recognized by multifaceted analysis, heartbeat state information, and autonomic nerve balance information, which are multiple pieces of information regarding the user's objective fatigue state, are acquired. Since it is determined according to the combination with the value indicating the degree of the user's objective fatigue state recognized by the multifaceted analysis, it is possible to surely determine the improved content that gives the user a high sense of conviction. can.
  • the improved content consists of a combination of vibration and / or sound and verbal information.
  • the sound is a human voice, natural sound or music.
  • the decision-making part When the value indicating the degree of the user's subjective fatigue state indicates that the user's subjective fatigue state is worse than the predetermined first criterion, the user's subjective fatigue state. Determine the information of the above words to improve, When the value indicating the degree of the user's objective fatigue state indicates that the user's objective fatigue state is worse than the predetermined second criterion, the user's objective fatigue state. It is preferable that it is configured to determine the information of the above-mentioned words for improving.
  • the improved content determined according to the combination of the value indicating the degree of subjective fatigue state of the user and the value indicating the degree of objective fatigue state is one or both of vibration and sound. It consists of a combination with verbal information.
  • the improvement content consists of abundant information rather than the improvement content consisting of only one or both of the vibration and the sound. Therefore, it is possible to provide the user with the improvement content capable of more effectively improving the user's fatigue state. can.
  • the decision-making part By referring to the information indicating the correspondence between the emotional information and the information of words for improving the subjective fatigue state of the user, the subjective fatigue state of the user corresponding to the emotional information is improved.
  • Determine the verbal information to do Correspondence between the autonomic nerve balance information indicating the autonomic nerve balance of the user derived from the information on the heartbeat of the user acquired by a predetermined method and the information of words for improving the objective fatigue state of the user. It is preferable that the information indicating the relationship is referred to to determine the verbal information for improving the objective fatigue state of the user corresponding to the autonomic nerve balance information.
  • the determination unit determines the information of words that determine the user's fatigue state to be worse than a predetermined criterion, even if the degree of the user's fatigue state is the same.
  • Information in different words can be reliably determined according to the content of emotional information or autonomic nerve balance information.
  • the mobile terminal includes an image pickup unit, a display control unit, a display unit, a response reception unit, and an input unit.
  • the user information acquisition unit acquires user information including an image of the user's face via the imaging unit.
  • the display control unit displays an image of the user's face captured by the imaging unit on the display unit, and correlates with the emotion or fatigue state appearing on the user's face displayed on the display unit. Display a question about the condition of the face on the display,
  • the input unit is arranged at a position where the user can operate while looking at the image of the user's face displayed on the display unit and the question.
  • the answer receiving unit receives the input of the answer by the user to the question about the face condition of the user via the input unit in a state where the image of the face is displayed on the display unit. It is preferable that the user state information generation unit generates the user state information based on the information including the answer.
  • the question is a question that has a correlation with the emotion or fatigue state appearing on the user's face.
  • you will be promoted to be aware of the facial condition that is closely related to your emotions or fatigue, and you may be able to answer your facial condition accurately. It will increase.
  • the user can easily receive an individualized solution according to his / her emotional or fatigued state by getting the answer regarding the facial image and the facial condition.
  • test results The following shows the test results of the improvement effect of the user's mental and physical condition (work efficiency, fatigue state, ease of sleep introduction) when the solution providing system of the present invention is used.
  • Flow of the test The flow of actions on the day is as follows. (1) Visit the test site and spend 10 minutes at rest. (2) Perform mental work load for 45 minutes. (3) Collect 0.5 mL of saliva for cortisol measurement, respond to fatigue caused by VAS, and carry out work efficiency evaluation tasks. (4) Experience vibration under any of the conditions 1 to 4 for 2 minutes. The subjects are divided into 4 groups, and each group is made to experience one of the conditions 1 to 4. (5) After spending 10 minutes at rest, 0.5 mL of saliva for cortisol measurement was collected, and a response to fatigue caused by VAS and a task for evaluating work efficiency were carried out.
  • Condition 2 A bpm heartbeat-like vibration synchronized with the heartbeat is presented.
  • Condition 3 A bpm heartbeat-like vibration obtained by adding 50 bpm to the heartbeat is presented.
  • Condition 4 A bpm heartbeat-like vibration obtained by subtracting 20 bpm from the heartbeat is presented.
  • 2-back task 30 minutes + ATMT (R task) 15 minutes for a total of 45 minutes.
  • (2-back task) A short-term memory task in which alphabets are randomly displayed on the computer screen every 3 seconds, and if the currently displayed alphabet and the alphabet displayed two before are the same, right-click, and if they are different, left-click.
  • (ATTM (R task)) A simple visual search reaction task in which 25 letters of the alphabet from A to Z are randomly displayed on the computer screen, the arrangement is changed each time the "R" is clicked, and the "R" is quickly clicked.
  • Problem B The arrangement does not change, and when the target number is pressed, the number disappears and a new number appears at an arbitrary position (eg, when 11 is pressed, 11 disappears and 36 appears).
  • Task C The task of pressing the numbers in order, changing the arrangement of all the numbers each time the target number is pressed.
  • (Measurement of cortisol) Collect using a saliva collection kit (Saripet (Sarstedt Co., Ltd.). Put the sponge in the kit in your mouth, soak it in saliva, and collect the sponge in a tube. Collect saliva by centrifugation. The amount of cortisol collected from the collected saliva will be measured at the inspection contractor.
  • FIG. 13 is a graph comparing the average values of the changes in the fatigue scores under the conditions 1 to 4, and Table 1 shows the analysis results of the changes in the fatigue scores under the conditions 1 to 4. It was confirmed that the feeling of fatigue was significantly reduced under the condition 2 as compared with the condition 1. (The "*" on the side of the table indicates that *** p ⁇ 0.001, ** p ⁇ 0.01, * p ⁇ 0.05. The same shall apply hereinafter.)
  • FIG. 14 is a graph showing the average value of the change amount of the error number of the C task of the conditions 1 to 4, and Table 2 is the analysis result of the change amount of the error number of the C task of the conditions 1 to 4.
  • FIG. 15 is a graph showing the average value of changes in cortisol under conditions 1 to 4, and Table 3 shows the analysis results of changes in cortisol under conditions 1 to 4. A significant decrease in cortisol was observed under condition 2 as compared with condition 1, confirming the effect of reducing stress and fatigue.
  • Flow of the test The flow of actions on the day is as follows. (1) Visit the test site and measure for 2 minutes with an acceleration pulse wave meter to measure the autonomic nerve balance. (2) Collect 0.5 mL of saliva for cortisol measurement. (3) Answering fatigue by VAS and carrying out work efficiency evaluation tasks. (4) Experience the vibration of any of the conditions 1 to 4 for 2 minutes. The subjects are divided into 4 groups, and each group experiences one of the conditions 1 to 4. (5) After spending 10 minutes at rest, 0.5 mL of saliva for cortisol measurement was collected. Answering fatigue by VAS and implementing tasks for work efficiency evaluation.
  • LF low frequency component
  • HF high frequency component
  • Subjective fatigue is measured by the VAS (Visual Analog Scale) method. Check the current position of fatigue, with the left end as no fatigue (0) and the right end as the maximum fatigue (100) that you have never felt before. The checked position is measured as a numerical value from 0 to 100. (Measurement of work efficiency) Three sets (about 10 minutes) of ATMT (ABC task) are performed, and the number of errors in C task is used for evaluation.
  • VAS Visual Analog Scale
  • a task Pushing numbers 11 to 35 fixed on the screen in order
  • B task The arrangement does not change, and when you press the target number, that number disappears and a new number appears at any position ( Example: When you press 11, 11 disappears and 36 appears)
  • Task C Each time you press the target number, the arrangement of all the numbers changes, and the task of pressing the numbers in order (measurement of cortisol) Collect using a saliva collection kit (Saripet (Sarstedt Co., Ltd.). Put the sponge in the kit in your mouth, soak it in saliva, and collect the sponge in a tube. Collect saliva by centrifugation. The amount of cortisol collected from the collected saliva will be measured at the inspection contractor.
  • FIG. 16 is a graph comparing the average values of the changes in the fatigue scores under the conditions 1 to 4, and Table 4 shows the analysis results of the changes in the fatigue scores under the conditions 1 to 4. It was confirmed that the feeling of fatigue was significantly reduced under the vibration stimulation conditions 2, 3 and 4 according to each person's autonomic nervous state as compared with the state without vibration.
  • FIG. 17 is a graph with respect to the average value of the change amount of the error number of the C task of the conditions 1 to 4, and Table 5 is the analysis result of the change amount of the error number of the C task of the conditions 1 to 4.
  • FIG. 18 is a graph showing the average value of changes in cortisol under conditions 1 to 4, and Table 6 shows the analysis results of changes in cortisol under conditions 1 to 4. Compared with the state without vibration, a significant decrease in cortisol was observed under the vibration stimulation conditions 2, 3 and 4 according to each person's autonomic nervous state, and the effect of reducing stress and fatigue was confirmed.
  • Condition 2 A bpm heartbeat-like vibration synchronized with the heartbeat is presented.
  • Condition 3 A vibration is presented that starts with a heartbeat-like vibration of bpm synchronized with the heartbeat and decreases bpm over 2 minutes up to 50 bpm.
  • the vibration device is connected to the PC.
  • the subject experiences the vibration through the holding vibration device by operating the program such that the vibration according to the condition 2 or 3 is presented.
  • the heart rate required to present condition 2 or 3 is measured as follows. Wear a heart rate measuring device 10 minutes before the vibration experience, and measure the average heart rate (bpm) for 3 minutes after spending 5 minutes in a resting position.
  • FIG. 19 is a graph comparing the average values of the scores of the conditions 1 to 3, and Table 7 is the analysis result of the scores of the conditions 1 to 3.
  • the score was improved by the heart rate synchronization stimulus of the condition 2 with respect to the condition 1, and the stimulus decreased from the heart rate synchronization vibration of the condition 3 was the most effective. From these facts, it was confirmed that the stimulus synchronized with the heart rate, more preferably the stimulus synchronized with the heart rate and further lowering the frequency, has the effect of inducing sleep onset.
  • Condition 1 Music only (same music as condition 2)
  • Condition 2 Vibration that changes from heartbeat-like vibration synchronized with the subject's heartbeat to 50 bpm over 4 minutes + Music synchronized with the tempo of the frequency shown on the left Condition 3 No stimulation
  • VAS Vehicle Analog Scale
  • Table 8 shows the results of comparing the changes in VAS between groups before and after loading, and before and after resting. If the value is- (minus), it means that the condition has improved (the same applies hereinafter). In the former, a significant difference from condition 3 can be seen in both conditions 1 and 2. In the latter case, a significant difference was confirmed only in the comparison between condition 3 and condition 2 (shaded part). From this, it can be said that the effect of condition 2 on stress lasts longer than that of condition 1.
  • Table 9 shows the results of comparing the changes in the results of fatigue symptom examination before and after loading, and before and after resting between groups. A significant difference was confirmed only by comparing condition 3 and condition 2 (shaded part). Only condition 2 was able to confirm the effect of the fatigue symptom investigation.
  • Table 10 shows the results of comparing the changes in the amount of cortisol in saliva after loading and after resting between the groups. A significant difference was found only between condition 3 and condition 2.
  • the block diagram which shows the whole image of the solution providing system which concerns on 1st Embodiment of this invention The figure which shows the content of the data used for processing by the solution provision system of 1st Embodiment.
  • the flowchart which shows the processing content of the solution provision system of 1st Embodiment The flowchart which shows the processing content of the solution provision system of 1st Embodiment.
  • the figure which shows the content of the data used for processing by the solution provision system of 1st Embodiment The block diagram which shows the whole picture of the solution provision system of 2nd Embodiment.
  • the flowchart which shows the processing content of the solution provision system of 2nd Embodiment The flowchart which shows the processing content of the solution provision system of 2nd Embodiment.
  • the flowchart which shows the processing content of the solution provision system of 2nd Embodiment The flowchart which shows the processing content of the solution provision system of 2nd Embodiment.
  • the flowchart which shows the processing content of the solution provision system of 3rd Embodiment The flowchart which shows the solution provision system processing contents of 3rd Embodiment.
  • the flowchart which shows the solution provision system processing contents of 3rd Embodiment The figure which shows the content of the data used for processing by the solution provision system of 3rd Embodiment.
  • the flowchart which shows the solution provision system processing contents of 3rd Embodiment The flowchart which shows the solution provision system processing contents of 3rd Embodiment.
  • the flowchart which shows the solution provision system processing contents of 3rd Embodiment The flowchart which shows the solution provision system processing contents of 3rd Embodiment.
  • the solution providing system of the present embodiment includes a mobile terminal 10 and a server 30.
  • the mobile terminal 10 and the server 30 are connected to each other so as to be able to communicate with each other by a communication network 90 such as a mobile phone network.
  • the number of mobile terminals 10 and the number of servers 30 may be plural.
  • the mobile terminal 10 is a general-purpose terminal such as a smartphone or a tablet terminal, which includes a mobile terminal control unit 110, an input unit 130, and an output unit 150.
  • the mobile terminal 10 may be a dedicated terminal that can be carried by the user.
  • the mobile terminal control unit 110 is composed of an arithmetic processing unit such as a CPU (Central Processing Unit), a memory, an I / O (Input / Output) device, and the like.
  • the mobile terminal control unit 110 functions as, for example, a user information acquisition unit 111 and a solution provision unit 113 by reading and executing a predetermined program, or further, a desired state reception unit 115, a skin image analysis unit 117, and a situation recognition unit. Functions as 119.
  • the user information acquisition unit 111 acquires user information including information obtained from the user's body or movement.
  • the information obtained from the user's body or movement acquired by the user information acquisition unit 111 is, for example, at least one of information about the user's heartbeat, an image of the user's skin, and one or both of the characters and voices input by the user. Two pieces of information.
  • the user information acquisition unit 111 acquires the user's heartbeat via, for example, a heart rate monitor which is an input unit 130.
  • the user information acquisition unit 111 acquires a moving image of the user's skin or a still image in which the user's skin is continuously captured as user information via, for example, a camera which is an input unit 130.
  • the skin image is, for example, an image of the skin of the user's face or an image of the skin of the fingers, but may be an image of the skin of other parts.
  • the user information acquisition unit 111 accepts the input of user information including language information which is one or both of characters and voice by the user, for example, via a touch panel, a microphone, or the like which is an input unit 130.
  • the solution providing unit 113 provides the solution determined by the solution determining unit 313 to the user via the output unit 150.
  • the desired state receiving unit 115 receives input of desired state information indicating one or both of the user's desired emotional state or fatigue state via the input unit 130.
  • the skin image analysis unit 117 analyzes the skin image included in the user information.
  • the situational awareness unit 119 determines whether the user is in the first situation of having the user information acquisition unit 111 acquire the image of the skin of the user's finger or the second situation of causing the user information acquisition unit 111 to acquire the image of the skin of the user's face. recognize.
  • the situational awareness unit 119 accepts the input of the user's own selection of whether it is in the first situation or the second situation, and the user determines the first situation and the second situation according to the accepted selection content. Recognize which situation you are in.
  • the situational awareness unit 119 may recognize whether the user is in the first situation or the second situation based on the current time zone.
  • the input unit 130 is, for example, a video acquisition means such as a camera, an input mechanism for characters such as a touch panel and a keyboard, and a selection result, or a voice input mechanism such as a microphone.
  • the output unit 150 includes, for example, a vibration generation unit 151 such as a vibrator, a display unit 153 such as a liquid crystal display, a voice reproduction unit 155 such as a speaker, and a scent generation unit 157 that generates a scent.
  • a vibration generation unit 151 such as a vibrator
  • a display unit 153 such as a liquid crystal display
  • a voice reproduction unit 155 such as a speaker
  • a scent generation unit 157 that generates a scent.
  • a part of the output unit 150 may be an external device.
  • the vibration generating unit 151 when the vibration generating unit 151 is provided with an external device having a vibration generating function in place of or in addition to the vibrator provided in the mobile terminal 10, the mobile terminal 10 and the external device are provided.
  • the devices are communicably connected to each other, for example by wireless or wired communication.
  • the external device receives a signal for providing the vibration solution from, for example, the mobile terminal 10, and provides the vibration solution to the user according to the signal.
  • the server 30 is, for example, a computer configured to include a server control unit 310 and a server storage unit 330.
  • the server control unit 310 is composed of an arithmetic processing unit such as a CPU, a memory, an I / O device, and the like.
  • the server control unit 310 functions as, for example, a user state information generation unit 311 and a solution determination unit 313 by reading and executing a predetermined program, or further, a heart rate information acquisition unit 315, an autonomic nerve balance acquisition unit 317, and a language information analysis. It functions as a unit 319.
  • the user state information generation unit 311 generates user state information indicating the user state of the user based on the information acquired from the body or movement performed by the user information acquisition unit 111.
  • the user state information generation unit 311 is based on the information on the heartbeat included in the user information, the analysis result by the skin image analysis unit 117, the analysis result by the language information analysis unit 319, and the autonomic nerve balance information. To generate.
  • the solution determination unit 313 determines a solution according to user status information from a plurality of solutions.
  • the heart rate information acquisition unit 315 acquires information on the user's heart rate from the skin image.
  • the autonomic nerve balance acquisition unit 317 acquires autonomic nerve balance information indicating the user's autonomic nerve balance based on the information on the heartbeat included in the user information or the information on the heartbeat acquired by the heartbeat information acquisition unit 315.
  • the autonomic nerve balance acquisition unit 317 acquires the user's autonomic nerve balance information based on the information regarding the characteristics of the language information acquired by the language information analysis unit 319.
  • the language information analysis unit 319 analyzes the language information included in the user information. For example, the language information analysis unit 319 acquires information on the characteristics of user information from the language information.
  • the linguistic information analysis unit 319 uses characteristic words (negative words, etc.) contained in the linguistic information, or, for example, when the user information contains voice, the inflection of the voice is used for the user information. Obtained as information about features.
  • the server storage unit 330 is composed of storage devices such as a ROM (Read Only Memory), a RAM (Random Access Memory), and an HDD (Hard Disk Drive).
  • the server storage unit 330 stores information on a plurality of solutions for improving the user's emotional and / or fatigued states that can be provided to the user, or further, a corresponding dictionary 331, a determination model.
  • a corresponding dictionary 331, a determination model In addition to 333, the conversion model 335, and the reference state information 337, the processing result of the solution providing system of the present embodiment and the data necessary for the processing are stored.
  • the solution information stored in the server storage unit 330 may be digital data itself such as music, voice, video, a predetermined periodic vibration pattern, or code information such as an ID that identifies a predetermined scent. It may be there.
  • a solution that induces the user state to be relaxed, calm, or awake and a state in which the desired state information indicates the user state. It functions as a solution that guides the user state toward the state indicated by the reference state information 337, and the like.
  • the solution stored in the server storage unit 330 includes, for example, a passive stimulus to the user's sense of touch, hearing or smell, and more specifically, a predetermined periodic vibration, music, reading voice, a predetermined scent. , Positive paraphrases corresponding to negative words, or word candidates for paraphrases with a lower degree of negativeness than words.
  • the solution may be, for example, information that encourages the user to breathe or meditate in a predetermined manner.
  • the user's emotions include so-called psychological states such as emotions and negative states, as well as the state of autonomic nervous balance as one of the indicators of whether the person is in an excited state or a relaxed state, and awakening and rest. It is a concept that includes the state of self-awareness by the user such as, calmness, and liberation.
  • the corresponding dictionary 331 associates a characteristic phrase such as a negative phrase included in the linguistic information with, for example, the degree of the user state, which is one or both of the user's emotional and fatigue states, as shown in FIG. It may be a memorized correspondence table, or may be stored in association with a positive paraphrase of a phrase or a paraphrase with a lower degree of negativeness than the phrase.
  • the correspondence dictionary 331 is a correspondence table that stores the intonation of voice and the user state in association with each other.
  • corresponding dictionaries 331 are used when the user state information generation unit 311 generates the user state information or when the solution determination unit 313 determines the solution.
  • the determination model 333 is, for example, a determination model that inputs a characteristic phrase included in linguistic information and outputs a user state, or a determination model that inputs voice intonation and outputs a user state, and is a user state information generation unit 311. Is used to generate user state information.
  • the conversion model 335 is a conversion model in which a negative phrase is input and a positive paraphrase of the phrase or a paraphrase with a lower degree of negativeness than the phrase is output, and the solution determination unit 313 determines the solution. It is used when doing.
  • the reference state information 337 is information indicating a reference of a state in which one or both of the user's emotions or fatigue states are improved, and is, for example, a heartbeat as a reference of a state in which one or both of the user's emotions or fatigue states are improved.
  • the number, heart rate interval, autonomic balance, and emotional or fatigue index values obtained from these data are stored for each user characteristic such as age and gender, or for each time zone such as day and night. ..
  • ⁇ Desired state reception process> When a series of processes are started, first, if necessary, the desired state receiving unit 115 of the mobile terminal 10 accepts the input of desired state information indicating one or both of the user's desired emotional state or fatigue state, and the server 30 receives the input. (Fig. 3 / S110).
  • the desired state receiving unit 115 displays, for example, a plurality of emotion and / or fatigue state options desired by the user on the display of the mobile terminal 10, and allows the user to select the desired state information input.
  • the options displayed by the desired state reception unit 115 may be abstract ones such as "I want to improve my motivation for work” and “I want to improve my resilience and get rid of fatigue", “I want to feel cheerful”, and “Relax”. It may be more specific, such as “I want to feel good”, “I want to be calm”, “I want to be awake”, and “I want to balance the autonomic nerves”.
  • the server 30 receives the desired state information and stores it in the server storage unit 330 (FIG. 3 / S130).
  • the situation recognition unit 119 displays, for example, a selection button for selecting whether the user is in the first situation or the second situation on the display of the mobile terminal 10 and causes the user to select the user. Recognize whether the situation is in the first situation or the second situation.
  • the user information acquisition unit 111 of the mobile terminal 10 acquires the user information and transmits it to the server 30 (FIG. 3 / S150).
  • the user information acquisition unit 111 acquires an image of the user's skin via the camera included in the mobile terminal 10 (FIG. 4 / S151), and the touch panel included in the mobile terminal 10.
  • the input of the selection result of characters and options via the camera, or the input of the voice via the microphone is accepted as linguistic information (FIG. 4 / S153).
  • the user information acquisition unit 111 acquires the skin image
  • the user information acquisition unit 111 is in the first situation in which the user acquires the skin image of the user's fingers based on the recognition result by the situation recognition unit 119.
  • the image of the skin of the fingers is acquired, and the image of the skin of the user's face is acquired when the user is in the second situation of acquiring the image of the skin of the face.
  • the user information acquisition unit 111 acquires information necessary for acquiring information on the heartbeat from the skin image, for example, by using the function of the skin image analysis unit 117 (FIG. 4 / S155).
  • the skin image analysis unit 117 acquires the information necessary for acquiring the information related to the heartbeat
  • the skin image analysis unit 117 is based on the recognition result by the situation recognition unit 119, and when the user is in the first situation, the skin of the user's finger.
  • the image is analyzed to acquire the information necessary for acquiring the information related to the heartbeat
  • the image of the skin of the user's face is analyzed to acquire the information.
  • the skin image analysis unit 117 may be used as a method for the skin image analysis unit 117 to acquire information necessary for acquiring information on the heartbeat from the skin image, and the skin image analysis unit 117 is, for example, an image of the skin. Information on changes in the brightness of each color component of RGB is acquired from a moving image or a still image continuously captured.
  • the user information acquisition unit 111 transmits the information necessary for acquiring the language information and the heartbeat information acquired in this way to the server 30 as user information (FIG. 4 / S157).
  • the user status information generation unit 311 of the server 30 receives the user information (FIG. 3 / S210) and analyzes the information included in the user information such as the information necessary for acquiring the information related to the heartbeat and the language information. (FIG. 3 / S230).
  • the user state information generation unit 311 acquires heartbeat-related information from information necessary for acquiring heartbeat-related information via the heartbeat information acquisition unit 315 (FIG. 5 /. S231).
  • the heart rate information acquisition unit 315 may use, for example, each color of RGB.
  • the user's heartbeat is acquired by analyzing the change in the brightness of a specific color component (for example, G (green)) included in the information on the change in the brightness of the component using a predetermined algorithm.
  • the heart rate information acquisition unit 315 calculates and acquires index values such as CVR-R and CCVTP from the user's heart rate, for example, heart rate, heart rate interval, or these information.
  • the heart rate information acquisition unit 315 calculates a fatigue degree score indicating the user's fatigue state in 0.1 increments between 0 and 10 using a predetermined algorithm from index values such as CVR-R and CCVTP.
  • the heart rate information acquisition unit 315 corresponds to the fatigue state acquisition unit
  • the fatigue degree score corresponds to the fatigue state information.
  • the user status information generation unit 311 uses the function of the language information analysis unit 319 to acquire information on the characteristics of the language information included in the user information (FIG. 5 / S233).
  • the linguistic information analysis unit 319 acquires, for example, characteristic words and phrases (negative words and phrases, etc.) included in the linguistic information as information regarding the characteristics of the linguistic information.
  • the language information analysis unit 319 acquires the intonation of the voice as information regarding the characteristics of the user information.
  • the language information analysis unit 319 may be used as the method for the language information analysis unit 319 to acquire information regarding the characteristics of the language information. That is, for example, the language information analysis unit 319 refers to a dictionary of negative words and phrases stored in advance in the server storage unit 330, extracts negative words and phrases included in the words and phrases input or selected by the user, and extracts the negative words and phrases. Obtained as information on the characteristics of language information.
  • the language information analysis unit 319 divides the voice data included in the user information into syllables, analyzes each syllable, acquires the intonation pattern, and stores the voice data in the server storage unit 330 in advance.
  • characteristic (for example, frequently occurring) intonation patterns are extracted from the voice data included in the user information.
  • the intonation pattern is acquired as information related to the characteristics of linguistic information.
  • the user state information generation unit 311 acquires the autonomic nerve balance information based on the information on the heartbeat and / or the information on the feature acquired from the linguistic information by using the function of the autonomic nerve balance acquisition unit 317 (FIG. 5). / S235).
  • the autonomic nerve balance acquisition unit 317 analyzes the fluctuation of the heartbeat by frequency, and the ratio (LF / HF) of LF (Low Frequency), which is a low frequency component of the fluctuation of the heartbeat, and HF (High Frequency), which is a high frequency component. Value) is acquired as autonomic nerve balance information.
  • LF Low Frequency
  • HF High Frequency
  • the autonomic nerve balance acquisition unit 317 calculates an autonomic nerve balance score indicating the balance of the user's autonomic nerve in 0.1 increments between 0 and 10 using a predetermined algorithm from the autonomic nerve balance information.
  • the user state information generation unit 311 of the server 30 generates user state information indicating the user state of the user based on the analysis result in the user information analysis process (FIG. 3 / S250).
  • the user state information generation unit 311 generates user state information based on the fatigue degree score and the autonomic nerve balance score obtained above.
  • the user state information generation unit 311 uses a matrix table with the fatigue level as the vertical axis and the autonomic nerve balance as the horizontal axis, as shown in FIG. 6, for example, to combine the user fatigue level and the autonomic nerve balance.
  • Information indicating where the matrix table is located is acquired, and the acquired information is used as user status information.
  • the user state information generation unit 311 may use the information indicating where in the matrix table thus acquired and the information obtained by combining the fatigue degree score and the autonomic nerve balance score as the user state information.
  • the sympathetic nerve is dominant toward the right, that is, the autonomic nerve balance is in a state where the mind is tense, and the parasympathetic nerve is dominant toward the left, that is, the autonomic nerve balance is in a relaxed state.
  • the autonomic nerve score is 0 to 3.3, the parasympathetic nerve is predominant, and if the autonomic nerve score is 3.4 to 6.6, the autonomic nerve balance is in a well-balanced state, and 6.7. If it is ⁇ 10.0, the sympathetic nerve is in a dominant state. If the fatigue score is 0 to 3.3, the fatigue level is low, if it is 3.4 to 6.6, the fatigue level is medium, and if it is 6.7 to 10.0, the fatigue level is high. And.
  • the parasympathetic nerve When the parasympathetic nerve is dominant and the fatigue level is moderate to low, it is an excessively relaxed state (over-relax), and when the sympathetic nerve is dominant and the fatigue level is medium to low. If it is, it is an excessive-active state, and if the degree of fatigue is high, it is a dangerous state (dangerous). Among them, if the autonomic nerves are balanced, it is a state of caution (caution).
  • FIG. 6 shows that the user state is the “caution” state.
  • the solution determination unit 313 of the server 30 determines the solution according to the user state information and transmits it to the mobile terminal 10 (FIG. 3 / S270).
  • the combination of the degree of fatigue and the autonomic nerve balance and the correspondence table with the solution are stored in advance in the server storage unit 330, and the solution determination unit 313 performs the correspondence.
  • the solution determination unit 313 performs the correspondence.
  • a solution or a combination of solutions corresponding to the combination of the fatigue degree obtained as described above and the autonomic nerve balance is obtained.
  • the solution determination unit 313 is a combination of vibration and voice.
  • the voice the combination of the 6-minute solution in which the narration (reading voice) is played first and then the music is played is determined as the solution according to the user status information.
  • the solution determination unit 313 guides the user's emotional or fatigue state toward the state indicated by the desired state information. decide. That is, for example, if the user state is "caution” and the user's desired state information is "to improve resilience and relieve fatigue", the user state can be guided toward "me-normal” or "me-fullness".
  • the solution to be provided to the user is determined by selecting the solution from the solutions stored in the server storage unit 330.
  • the solution determination unit 313, moves the user state to a relaxed state, that is, a state in which the current autonomic nerve balance becomes more parasympathetic-dominant. It may be configured to determine the solution to guide.
  • the solution determination unit 313 induces the user state to move toward a calm state, that is, a state in which the current autonomic balance is more parasympathetic-dominant, at a speed higher than that of a solution that induces a relaxed state. It may be configured to determine the solution, or it may be configured to determine the solution that induces the user's state to be awake, that is, the current autonomic balance towards a more sympathetic predominant state. good.
  • the solution determination unit 313 uses the user state and reference state information. Based on 337, it may be configured to determine a solution that guides the user state towards the state indicated by the reference state information 337.
  • the solution determined by the solution determination unit 313 may be a positive paraphrase corresponding to a negative phrase or a paraphrase candidate having a lower degree of negativeness than the phrase.
  • the solution determination unit 313 uses a corresponding dictionary of negative words and phrases contained in linguistic information and words and phrases that are positive paraphrases of words and phrases or paraphrase words that are less negative than words and phrases.
  • a positive paraphrase corresponding to a common phrase or a paraphrase candidate with a lower degree of negativeness than the phrase is determined as a solution.
  • the solution determination unit 313 refers to the corresponding dictionary as shown in FIG. 2, and the degree of emotion of the phrase "sad". Recognizes that at the point "-99", the corresponding paraphrase phrase is "painful” or "inviting tears”. Then, the solution determination unit 313 recognizes that, for example, if the phrase "sad” appears multiple times in the linguistic information, it is highly necessary to lower the degree of emotion, and the "-28" point, which has a lower degree of emotion, is "-28". Select "Invite tears” as a paraphrase candidate with a low degree of negativeness, and decide it as a solution.
  • the solution determination unit 313 refers to the corresponding dictionary as shown in FIG. 2 and uses the positive paraphrase phrase “gutari” corresponding to "gutari” as “gutari”. Recognize that there are things such as “it is fulfilling” and “it is a place to show your arms”. Then, depending on the content of the linguistic information, words and phrases are appropriately selected from these and determined as a solution.
  • the solution determination unit 313 executes the above process each time a user inputs characters via the input unit 130 of the mobile terminal 10 and performs a character conversion operation, and transmits the selected phrase as a solution to the mobile terminal 10. do.
  • the solution providing unit 113 of the mobile terminal 10 displays, for example, the selected phrase at the top of the list of conversion candidates in the solution providing process described later.
  • the solution determination unit 313 inputs a negative phrase and outputs a positive paraphrase of the phrase or a paraphrase with a lower degree of negativeness than the phrase.
  • a transformation model may be used to determine paraphrase word candidates.
  • the solution providing unit 113 of the mobile terminal 10 receives the solution (FIG. 3 / S310) and provides the received solution to the user (FIG. 3 / S330).
  • the solution providing unit 113 has a predetermined periodic period via the vibration generating unit 151, the display unit 153, the voice reproduction unit 155, and the scent generating unit 157, depending on the content of the solution received from the server 30.
  • tactile stimuli such as vibration
  • auditory stimuli such as music, reading voice, natural sounds (bird's voice, babbling of streams, etc.)
  • passive stimuli such as olfactory stimuli such as predetermined scents, and negative phrases.
  • the solution providing unit 113 causes the voice reproduction unit 155 to play the music.
  • the solution providing unit 113 generates the scent corresponding to the ID in the scent generating unit 157.
  • the solution provided by the solution providing unit 113 may be configured to be a stimulus of any or a combination of music, reading voice, and vibration. Further, the solution providing system of the present embodiment may be configured to repeat these series of processes periodically or irregularly.
  • the user information acquisition unit 111 acquires user information again after the solution is provided to the user
  • the user status information generation unit 311 acquires the user information based on the information including the user information acquired after the solution is provided to the user.
  • the state information may be regenerated, and the solution determination unit 313 may be configured to determine a solution according to the regenerated user state information.
  • the solution providing system of the present invention may be mounted and used on a moving body such as an automobile.
  • the user information acquisition unit 111 relates to an image of the face of the driver or passenger of the automobile, an image of the skin of the fingers, and the heartbeat, for example, via one or both of a camera and a heart rate monitor installed in the automobile.
  • the user state information generation unit 311 generates user state information of the driver or a passenger based on the acquired information.
  • the solution determined by the solution determination unit 313 is information according to the user state, for example, information for urging the user to take a break, predetermined periodic vibration according to the user state, or a combination thereof.
  • the solution providing unit 113 provides the driver or a passenger with a predetermined periodic vibration according to the user state via, for example, a vibration generating unit installed on one or both of the steering wheel portion and the seat of the automobile. ..
  • the vibration generating portion may be built in the handle portion or the seat, or may be a retrofit device.
  • a scent according to the user's condition may be provided as a solution.
  • break instructions can be appropriately given according to emotional states such as stress and fatigue of the driver or passenger, and vibration is transmitted from the handle or seat during breaks to recover from stress and fatigue. Prompted. Especially for the driver, the decrease in concentration due to stress and fatigue associated with driving is prevented.
  • the solution providing system of the present invention may be used in a medical institution such as a hospital or a dental clinic.
  • the user information acquisition unit 111 relates to the image of the face of the user who is the patient, the image of the skin of the fingers, and the heartbeat, for example, via one or both of the camera and the heart rate monitor installed in the examination room of the medical institution. Get user information including information.
  • the user condition information generation unit 311 generates the patient user condition information based on the acquired information
  • the solution providing unit 113 uses the vibration generation unit installed on the examination table of the medical institution to generate the patient's user condition information. It provides the patient with a predetermined periodic vibration according to the user status information.
  • the cycle at the start of a predetermined periodic vibration according to the user state is, for example, substantially synchronized with the patient's heartbeat, and then the vibration of the vibration pattern in which the cycle is gradually lengthened is determined as a solution.
  • treatment in a medical institution becomes easier by reducing anxiety and tension. It can also be expected that the pain felt by the patient due to the treatment will be alleviated by reducing the tension.
  • the solution providing system of the present invention may be used in an educational institution such as a school.
  • the user information acquisition unit 111 may use one or both of the camera and the heart rate monitor provided in the tablet terminal used for school students, etc., to image the face of each student, the skin of the fingers, and the heart rate. Get user information, including information about.
  • the user status information generation unit 311 generates user status information of the student or the like based on the acquired information
  • the solution providing unit 113 uses the tablet terminal and the vibration generation unit installed in the seat where the student is seated. Through, a predetermined periodic vibration according to the user status information of the student or the like is provided to the patient.
  • the autonomic nerve balance acquisition unit may analyze the autonomic nerve state of each person based on the user information.
  • the solution determination unit 313 gives different stimuli to the sympathetic-dominant student and the parasympathetic-dominant student according to the analysis result of the autonomic nerve, and all the students have the sympathetic nerve and the parasympathetic nerve. Determine a predetermined periodic vibration solution to induce a balanced state of the.
  • the solution providing unit 113 provides the student with a predetermined periodic vibration according to the user status information of the student via the tablet terminal and the vibration generating unit installed in the seat where the student is seated.
  • the solution providing system of the present invention may be used in a rest spot of an office building or the like.
  • the user information acquisition unit 111 is provided in a terminal installed in a break spot of an office building, and acquires user information of a person who works in the office building.
  • the solution determination unit 313 determines the solution according to the user's condition and provides it to the user via the solution provision unit 113 installed in the rest spot of the office building.
  • the solution determined by the solution determination unit 313 includes, for example, music, audio, video, scent, vibration, brightness and color of lighting provided in the rest spot.
  • the user information acquired by the user information acquisition unit 111 and the user status information generated by the user status information generation unit 311 are accumulated and transmitted to the manager of the office of the person who works in the office building at any time. good.
  • the present invention it is possible to effectively improve the stress state and the fatigue state during the break time in the rest spot according to the stress state and the fatigue state of the person working in the office building, and these persons. It is convenient for the manager of our office because it can visualize the stress state and fatigue state of the worker.
  • ⁇ Application to electrical equipment with vibration function> For example, in order for office workers to refresh themselves during breaks, it is conceivable to relax the stiffness of facial muscles with a facial device having a vibration function. It is effective to relax once to maintain concentration, but it is even better if you can change your mind after using the facial equipment so that you can start working immediately.
  • the solution providing system of the present invention may be used together with an electric device such as a facial device having a vibration function.
  • the solution provision system is linked with the timer of the facial equipment, and provides a solution to guide the user to a relaxed state (a state in which the parasympathetic nerve is dominant) in the first half stage such as vibration for facial treatment.
  • a relaxed state a state in which the parasympathetic nerve is dominant
  • the first half stage such as vibration for facial treatment.
  • it is configured to provide a solution for guiding the user to an awake state (a state in which the sympathetic nerve is dominant).
  • the user can be temporarily relaxed, and at the same time, he / she can switch his / her feelings to the awake state for the work after the break so that he / she can start the work immediately.
  • the solution providing system of the present invention may be used together with services in accommodation facilities such as hotels and inns.
  • the user information acquisition unit 111 is provided in a terminal installed at the front of an accommodation facility such as a hotel or an inn, and acquires user information of the facility user such as a guest.
  • the solution determined by the solution determination unit 313 includes the scent provided in the guest room used by the user, the bath salt, the accommodation facility service content including the content of the meal, and the like.
  • the decision result of the solution decision unit 313 is sent to the person in charge of customer service at the hotel or inn, and is reflected in the service content to the user.
  • the present invention it is possible to provide a more comfortable stay experience to the user of the facility and effectively guide the user to a relaxed state, a calm state, an awake state, or a state of recovery from fatigue.
  • the solution providing system of the present invention may be used together with tourism and passenger services.
  • the user information acquisition unit 111 is provided with a means of transportation used by the traveler during the trip, and acquires the user information of the traveler.
  • the solution determined by the solution determination unit 313 includes, for example, music, audio, video, scent, vibration, brightness and color of lighting provided in the cabin of a means of transportation or in a seat.
  • the present invention it is possible to provide a more comfortable travel experience for the traveler and effectively guide the user to a relaxed state, a calm state, an awake state, or a state of recovery from fatigue.
  • the solution providing system of the present invention may be used at an indoor / outdoor event venue such as a planetarium, an aquarium, a movie theater, or a museum or an amusement park.
  • the user information acquisition unit 111 is provided, for example, via a camera and a heart rate monitor provided in a device installed in the event venue or a portable device, or a camera and a heart rate monitor provided in the user's mobile terminal 10.
  • Get user information including information about the user's face, skin images of fingers, and heartbeat.
  • the user state information generation unit 311 generates the user state information based on the acquired information, and the solution providing unit 113 is provided in, for example, a device installed in the event venue or a portable device, or a user.
  • the vibration generation unit included in the mobile terminal 10 of the above a predetermined periodic vibration according to the user state information is provided to the user.
  • the cycle at the start of a predetermined periodic vibration according to the user state is almost synchronized with the user's heartbeat, and then the vibration pattern vibration that gradually increases or decreases the cycle is solved. To be determined as.
  • This is intended to make the user more relaxed or activated by utilizing the pulling effect that the heartbeat cycle is synchronized with the vibration provided to the user.
  • This allows the user to watch with a more relaxed feeling, for example, in a planetarium or an aquarium, or can induce the user's feeling to be activated with the image of an action movie, for example, in a state including the user's mood. You can make changes. In this way, by enabling the solution providing system to be used in combination with a realistic experience, the user's condition can be relaxed, calm, excited, or recovered from fatigue. Can be effectively induced.
  • the experience of the event is made more impressive and good, and the user is effectively guided to a relaxed state, a calm state, an awake state, or a state of recovery from fatigue. be able to.
  • the autonomic nerve balance acquisition unit 317 refers to a correspondence table in which the above-mentioned pattern of intonation of a person's speech and the autonomic nerve balance are associated with each other, and a characteristic intonation pattern extracted from voice data included in user information.
  • the autonomic nerve balance associated with may be acquired as the autonomic nerve balance information.
  • the autonomic nerve balance acquisition unit 317 is output by inputting a characteristic phrase included in the linguistic information into a model that inputs a characteristic phrase included in the linguistic information and outputs the autonomic nervous balance.
  • the autonomic nerve balance may be acquired as the autonomic nerve balance information.
  • the user state information generation unit 311 may use one or both of a dictionary corresponding to a word and a user state and a determination model in which the word is input and the user state is output, based on the characteristic words and phrases contained in the language information. May be used to acquire the user's emotional or fatigued state.
  • the user state information generation unit 311 refers to, for example, a dictionary of correspondence between words and phrases and emotions or fatigue states, and sets an index value indicating the user's emotions or fatigue states corresponding to the characteristic words and phrases contained in the language information. get.
  • the user state information generation unit 311 may use one or both of a dictionary corresponding to the intonation and the user state and a determination model in which the intonation is input and the user state is output, based on the characteristic intonation contained in the linguistic information. May be used to obtain an index value indicating a user's emotional or fatigued state.
  • the user state information generation unit 311 inputs, for example, a characteristic intonation included in the language information into the determination model and acquires an index value indicating the user's emotional or fatigue state output.
  • a negative phrase and a user state are stored in association with each other in the corresponding dictionary 331
  • the present invention is not limited to this. That is, for example, a positive phrase indicating joy or enjoyment, or a phrase indicating relaxation or excitement may be stored in association with the user state.
  • the user information acquisition unit 111 acquires a moving image of the user's face or a still image in which the user's face is continuously captured as user information via a camera, and the language information analysis unit 319 obtains a moving image of the face.
  • the user's emotion score is calculated by acquiring the type and intensity of the user's emotion as characteristic information from the shape and angle of the eyebrows, eyes, nose or mouth included in the image or still image, and the user state information generation unit 311 , May be configured to generate user status information using the emotion score.
  • the solution determination unit 313 may be configured to determine the vibration cycle based on the user state information and the desired state information.
  • the solution determination unit 313 determines the vibration cycle so that the cycle at the start of the vibration is substantially synchronized with the user's current heartbeat based on the information regarding the heartbeat.
  • the solution determination unit 313 determines, for example, a pattern of change in one or both of the period and the intensity after the start of vibration based on the desired state information.
  • the solution determination unit 313 when the solution determination unit 313 should induce a state in which the user's tension is relaxed, such as a relaxed state or a calm state, based on the desired state information, the cycle is gradually set after the start of vibration. Determine the solution to change the cycle to be longer. This induces the user to move the current autonomic balance toward a more parasympathetic-dominant state, resulting in a relaxed and calm state.
  • the solution determination unit 313 gradually shortens the vibration cycle after the start of the vibration, or replaces or additionally, when the user should be guided to the awake state based on the desired state information. Determine the solution to change the cycle so that the strength of the is stronger. As a result, the user is awakened by inducing the current autonomic balance toward a more sympathetic-dominant state.
  • the solution determination unit 313 changes the vibration cycle and intensity so as to guide the user state toward the state indicated by the reference state information based on the reference state information when there is no input of the desired state. Determine the vibration pattern as a solution.
  • the skin image analysis unit 117 of the mobile terminal 10 acquires the information necessary for acquiring the information related to the heartbeat from the skin image
  • the heartbeat information acquisition unit 315 of the user of the server 30 acquires the information related to the heartbeat.
  • the skin image analysis unit 117 or the heartbeat information acquisition unit 315 may acquire information on the heartbeat from the skin image. In that case, one of the skin image analysis unit 117 and the heart rate information acquisition unit 315 is omitted.
  • the user information acquisition unit 111 may acquire the answer to the question about the facial condition, which has a correlation with the emotion or fatigue condition appearing on the user's face, as the user status information.
  • the user information acquisition unit 111 first displays a moving image of the user's face captured by the camera, which is the input unit 130, or a still image of the user's face continuously captured on the display unit 153. , A question about the facial condition, which correlates with the emotion or fatigue condition appearing on the user's face displayed on the display unit 153, is displayed on the display unit 153.
  • the user information acquisition unit 111 accepts the input of the answer by the user to the question via the input unit 130 in a state where the face image is displayed on the display unit 153.
  • the input unit 130 is arranged at a position where the operation can be performed while looking at the question.
  • the answer to the question about the condition of the face may be input by voice or text, or may be input by, for example, letting the user select which of the five grades it corresponds to. Further, the question may be one or more.
  • the user information acquisition unit 111 inputs an answer to the question by the user while showing the image of the user's face reflected in the mirror unit that reflects the user's face, instead of displaying the image of the face on the display unit 153. It may be configured to accept.
  • the display unit 153 is arranged at a position where the user can see the user's face reflected in the mirror unit at the same time, and the input unit 130 operates while looking at the user's face reflected in the mirror unit and the question displayed on the display unit. Is placed in a position where you can do.
  • the solution providing system of this embodiment is a computer system including a mobile terminal 10 and a server 30.
  • the mobile terminal 10 and the server 30 are connected to each other so as to be able to communicate with each other by a communication network 90 such as a mobile phone network.
  • the number of mobile terminals 10 and the number of servers 30 may be plural.
  • the mobile terminal 10 includes a mobile terminal control unit 1110 and an output unit 1130, or further includes an imaging unit 1150, an input unit 1170, and a history storage unit 1190, for example, a smartphone, a tablet terminal, or the like. It is a general-purpose terminal. Alternatively, the mobile terminal 10 may be a dedicated terminal that can be carried by the user.
  • the mobile terminal control unit 1110 is composed of an arithmetic processing device such as a CPU, a memory, an I / O device, and the like.
  • the mobile terminal control unit 1110 functions as, for example, a user information acquisition unit 1111 and a solution providing unit 1113, or further as a display control unit 1115 and a response receiving unit 1117 by reading and executing a predetermined program.
  • the user information acquisition unit 1111 acquires user information including information obtained from the user's body or movement via, for example, the image pickup unit 1150 and the input unit 1170.
  • the solution providing unit 1113 provides the solution determined by the solution determining unit 1313 to the user via the output unit 1130.
  • the display control unit 1115 displays the image of the user's face imaged by the image pickup unit 1150 on the display unit 1133, and displays a question about the state of the user's face displayed on the display unit 1133 on the display unit 1133.
  • the question is a question that has a correlation with the emotion or fatigue state appearing on the user's face.
  • the answer reception unit 1117 accepts the input of the answer by the user to the question about the user's facial condition via the input unit 1170 in a state where the face image is displayed on the display unit 1133.
  • the output unit 1130 includes, for example, a vibration generation unit 1131, a display unit 1133, a voice reproduction unit 1135, and a scent generation unit 1137, and provides a solution to the user under the control of the solution provision unit 1113 and the like. ..
  • the vibration generation unit 1131 is, for example, a vibrator that provides the user with a predetermined periodic vibration when the solution determined by the solution determination unit 1313 includes a predetermined periodic vibration according to the user state information. ..
  • the display unit 1133 is a display that displays the display information and provides it to the user when the display information including information for promoting a predetermined operation or an image for improving the user state is included according to the user state information. ..
  • the voice reproduction unit 1135 is a speaker that reproduces the voice and provides it to the user when the solution includes a human voice, a natural sound, or a voice including music according to the user status information.
  • the scent generation unit 1137 generates a scent and provides it to the user when a predetermined scent according to the user status information is included in the solution.
  • the image pickup unit 1150 is, for example, a camera, and acquires an image of the user's face.
  • the input unit 1170 is, for example, an input mechanism for characters such as a touch panel and a keyboard and selection results, and is used when the answer reception unit 1117 accepts an input of an answer by a user to a question about a user's facial condition.
  • the input unit 1170 is arranged at a position where the operation can be performed while looking at the image of the user's face displayed on the display unit 1133 and the question about the state of the face.
  • the history storage unit 1190 is composed of storage devices such as ROM, RAM, and HDD.
  • the history storage unit 1190 stores the information of the solution provided to the user for a predetermined period or a predetermined number of times, and also stores the information necessary for the processing of the mobile terminal, the processing result of the mobile terminal, and the like. ..
  • the history storage unit 1190 is configured not to store the face image and the user status information included in the user information, for example.
  • the server 30 is, for example, a computer configured to include a server control unit 1310 and a solution storage unit 1330.
  • the server control unit 1310 is composed of an arithmetic processing unit such as a CPU, a memory, an I / O device, and the like.
  • the server control unit 1310 functions as, for example, a user state information generation unit 1311 and a solution determination unit 1313 by reading and executing a predetermined program.
  • the user state information generation unit 1311 generates user state information indicating the user state of the user based on the information acquired from the body or movement acquired by the user information acquisition unit 1111.
  • the solution determination unit 1313 determines a solution according to the user status information from a plurality of solutions stored in the solution storage unit 1330.
  • the solution storage unit 1330 is composed of storage devices such as ROM, RAM, and HDD.
  • the solution storage unit 1330 contains information on a plurality of solutions that can be provided to the user in order to improve the user condition, which is one or both of the user's emotional and fatigue states, as well as information and solutions necessary for processing the solution providing system. It stores the processing results of the provided system.
  • the solution information stored in the solution storage unit 1330 may be digital data itself such as music, voice, video, a predetermined periodic vibration pattern, or code information such as an ID that identifies a predetermined scent. It may be there.
  • these solutions are provided to the user alone or in combination, they function as a solution for improving the user's emotional and / or fatigued state.
  • the user's emotions include so-called psychological states such as emotions and negative states, as well as the state of autonomic nervous balance as one of the indicators of whether the person is in an excited state or a relaxed state, and awakening and rest. It is a concept that includes the state of self-awareness by the user such as, calmness, and liberation.
  • ⁇ User information acquisition process> When a series of processes are started, first, the user information acquisition unit 1111 of the mobile terminal 10 acquires the user information and transmits it to the server 30 (FIG. 9 / S1110).
  • the user information acquisition unit 1111 acquires an image of the user's face via the image pickup unit 1150 (FIG. 10 / S1111).
  • the display control unit 1115 displays the image of the user's face imaged by the image pickup unit 1150 on the display unit 1133, and displays a question about the state of the user's face displayed on the display unit 1133 on the display unit 1133. (FIG. 10 / S1113).
  • the answer reception unit 1117 accepts the input of the user's answer to the question about the user's face condition via the input unit 1170 with the face image displayed on the display unit 1133. (FIG. 10 / S1115).
  • the answer reception unit 1117 displays, for example, a plurality of questions about the condition of the user's face and answer options in order for each question, and accepts the options selected by the user as answers to the question.
  • the user information acquisition unit 1111 acquires the answer to the question about the facial condition received in this way as the user status information.
  • the answer to the question about the condition of the face may be input by, for example, letting the user select which of the five grades it corresponds to, or may be input by voice or text. Further, the question may be one or more.
  • the user information acquisition unit 1111 analyzes the facial image (FIG. 10 / S1117). That is, for example, the user information acquisition unit 1111 acquires information necessary for acquiring information on the heartbeat from the face image as an analysis result of the face image.
  • the user information acquisition unit 1111 may be used as a method for the user information acquisition unit 1111 to acquire information necessary for acquiring information related to the heartbeat from the face image, and the user information acquisition unit 1111 is, for example, a face image.
  • Information on changes in the brightness of each color component of RGB is acquired from a moving image or a continuously captured still image.
  • the user information acquisition unit 1111 responds to the question about the facial condition of the user who has received the input in this way, and the analysis result of the facial image (for example, RGB which is information necessary for acquiring information about the heartbeat). Information on changes in the brightness of each color component of the above) and is transmitted to the server 30 as user information (FIG. 10 / S1119).
  • the user state information generation unit 1311 of the server 30 receives the user information (FIG. 9 / S1210), and the user information such as the answer by the user to the question about the user's face state and the analysis result of the face image.
  • the information contained in is analyzed (FIG. 9 / S1230).
  • the user state information generation unit 1311 acquires information on the user's heartbeat from the information on the change in the luminance of each color component of RGB, which is the information necessary for acquiring the information on the heartbeat (FIG. 11 / S1231). ).
  • the user state information generation unit 1311 As a method for the user state information generation unit 1311 to acquire information on the user's heartbeat from the information necessary for acquiring the information on the heartbeat, various known methods may be used, and the user state information generation unit 1311 is, for example, RGB.
  • the user's heartbeat is acquired by analyzing the change in the brightness of a specific color component (for example, G (green)) included in the information on the change in the brightness of each color component in the above using a predetermined algorithm.
  • the user status information generation unit 1311 calculates and acquires index values such as CVR-R and CCVTP from the user's heart rate, for example, heart rate, heart rate interval, or these information.
  • the user state information generation unit 1311 uses a predetermined algorithm from index values such as CVR-R and CCVTP to indicate a fatigue state based on the user's heartbeat in 0.1 increments between 0 and 10. Is calculated.
  • the user status information generation unit 1311 acquires the autonomic nerve balance information based on the information related to the heartbeat (FIG. 11 / S1233).
  • the user state information generation unit 1311 analyzes the fluctuation of the heartbeat by frequency, and obtains the ratio (LF / HF value) of the low frequency component LF and the high frequency component HF of the heartbeat fluctuation to the autonomic nerve balance information. Get as.
  • the user state information generation unit 1311 calculates an autonomic nerve balance score indicating the balance of the user's autonomic nerve in 0.1 increments between 0 and 10 using a predetermined algorithm from the autonomic nerve balance information.
  • the user status information generation unit 1311 analyzes the user's answer to the question about the user's facial condition included in the user status information (FIG. 11 / S1235).
  • the user state information generation unit 1311 obtains, for example, a value obtained by adding the values associated with each option selected by the user for each question about the state of the user's face.
  • the signs of fatigue appearing on the user's face are quantified as a quantified fatigue sign score, and the fatigue sign score is determined as an analysis result.
  • the user state information generation unit 1311 generates user state information indicating the user state of the user based on the analysis result in the user information analysis process (FIG. 9 / S1250).
  • the user state information generation unit 1311 uses the combination of the fatigue degree score based on the heartbeat, the autonomic nerve balance score, and the fatigue sign score obtained above as the user state information.
  • the solution determination unit 1313 determines a solution according to the user status information and transmits it to the mobile terminal 10 (FIG. 9 / S1270).
  • a combination of a fatigue degree score based on a heartbeat, an autonomic nerve balance score, and a fatigue sign score and a correspondence table with the solution are stored in advance in the solution storage unit 1330, and the solution determination unit 1313 ,
  • a solution provided to the user by recognizing a solution corresponding to the combination of the fatigue degree score, the autonomic nervous balance score, and the fatigue sign score obtained as described above by referring to the corresponding table. To decide.
  • a predetermined periodic vibration having an effect of lowering the fatigue
  • a human voice a voice including natural sound or music
  • a predetermined scent a predetermined scent
  • the autonomic nerve balance score indicates a state in which the autonomic nerve balance is not well-balanced, for example, the sympathetic nerve or the parasympathetic nerve is excessively dominant
  • a predetermined periodic period having an effect of adjusting the autonomic nerve balance is obtained. Vibration and the like are determined alone or a combination of these according to the user's condition as a solution to be provided to the user.
  • the solution providing unit 1113 receives the solution from the server 30 (FIG. 9 / S1310) and provides the received solution to the user (FIG. 9 / S1330).
  • the solution providing unit 1113 has a predetermined periodic period via the vibration generating unit 1131, the display unit 1133, the voice reproducing unit 1135, and the scent generating unit 1137, depending on the content of the solution received from the server 30.
  • Tactile stimuli such as vibrations, human voices, natural sounds (bird's voice, stream babbling, etc.) or auditory stimuli such as voice including music, olfactory stimuli such as predetermined scents, to improve user status
  • passive stimuli such as visual stimuli such as images, and active stimuli containing information that encourages the user to perform predetermined actions.
  • the solution providing unit 1113 causes the voice reproduction unit 1135 to play the music.
  • the solution providing unit 1113 generates a scent corresponding to the ID in the scent generating unit 1137.
  • the received solution is information that encourages the user to perform a given action, then change at regular intervals, "Let's do a simple mindfulness meditation while feeling the vibration", "Stretch your spine and correct your posture.
  • the display unit 1133 displays a combination of sentences that encourage breathing or meditation in a predetermined motion or in a predetermined manner, such as "Let's relax your shoulders and breathe slowly through your nose", or the voice playback unit 1135. Played by.
  • the user status is considered to improve gradually rather than rapidly. Therefore, it is expected that the solutions of the last few times or the last period will be the same solution.
  • the mobile terminal 10 may be configured to store the solution provided to the user in the history storage unit 1190 for a predetermined period or a predetermined number of times.
  • the solution determination unit 1313 is configured not to transmit the determined solution to the mobile terminal 10 when the determined solution is stored in the history storage unit 1190.
  • the solution provision unit 1113 acquires the determined solution from the history storage unit 1190 and provides the solution to the user. It is composed.
  • Various methods may be adopted as a method for the solution determination unit 1313 to determine whether or not the determined solution is stored in the history storage unit 1190 of the mobile terminal 10.
  • the solution determination unit 1313 stores information specifying a solution determined in the past in the solution storage unit 1330 for a predetermined period or a predetermined number of times.
  • the predetermined period or the predetermined number of times is the same as the period or the number of times stored in the history storage unit 1190 of the mobile terminal 10.
  • the solution determination unit 1313 determines whether or not the solution determined this time matches any of the solutions stored in the solution storage unit 1330, and when the matching solution is stored in the solution storage unit 1330. In addition, it is determined that the determined solution is stored in the history storage unit 1190 of the mobile terminal 10.
  • the solution determination unit 1313 does not send the determined solution to the mobile terminal 10, and instead, the information that identifies which solution the determined solution is stored in the history storage unit 1190. Is transmitted to the mobile terminal 10.
  • the solution providing unit 1113 receives information from the server 30 that identifies which solution is stored in the history storage unit 1190, and transfers the corresponding solution from the history storage unit 1190. Get it and provide it to the user.
  • the server 30 may be omitted, and all the functions described above that the server 30 has may be provided in the mobile terminal 10. That is, the mobile terminal 10 includes a user state information generation unit 1311A, a solution determination unit 1313A, and a solution storage unit 1330A, which are the same as the user state information generation unit 1311, the solution determination unit 1313, and the solution storage unit 1330 described above. It is composed of.
  • the user information acquisition unit 1111 inputs an answer to the question by the user while showing the image of the user's face reflected in the mirror unit that reflects the user's face, instead of displaying the image of the face on the display unit 1133. It may be configured to accept.
  • the display unit 1133 is arranged at a position where the user can see the user's face reflected in the mirror unit at the same time, and the input unit 1170 looks at the user's face reflected in the mirror unit and the question displayed on the display unit 1133. It is placed in a position where it can be operated.
  • the user information acquisition unit 1111 recognizes whether the user is in the first situation where the image of the skin of the fingers should be acquired or the second situation where the image of the skin of the face should be acquired.
  • the user information including the image of the skin of the finger of the user is acquired, and when the user is in the second situation, the user information including the image of the skin of the user's face is acquired. It may be configured as follows.
  • the user state information generation unit 1311A generates user state information based on the image of the user's face acquired by the user information acquisition unit 1111 when the user is in the first situation, and the user is in the second situation.
  • the user state information is generated based on the image of the user's face acquired by the user information acquisition unit 1111.
  • the user information acquisition unit 1111 displays a selection button for selecting whether the user is in the first situation or the second situation on the display of the mobile terminal 10 and causes the user to select the first situation. Recognize whether you are in the 1st situation or the 2nd situation.
  • the user information acquisition unit 1111 may recognize whether the user is in the first situation or the second situation based on the current time zone. That is, for example, the user information acquisition unit 1111 recognizes that it is the first situation in the daytime time zone and the second situation in the night time zone before going to bed.
  • the solution providing system of this embodiment has a function as a state improving device.
  • This state improving device is for giving a vibration stimulus to the user to improve the user's mental and physical condition, and more specifically, providing a vibration stimulus to be the user's mental and physical state, for example. It is a device that promotes improvement of the user's work efficiency, fatigue state, and ease of introducing sleep (hereinafter referred to as "user state").
  • the state improving device includes a device control unit 2010, a storage unit 2020, and a stimulus generation unit 2030, or further includes an image pickup unit 2050, a display unit 2070, and an input unit 2090.
  • a general-purpose device such as a smartphone or a tablet may be used, but a dedicated terminal may be used.
  • a part of the mechanism constituting the state improving device such as the stimulus generation unit 2030 may be provided as an external device separated from the main body of the state improving device.
  • the device control unit 2010 is composed of an arithmetic processing device such as a CPU, a memory, an I / O device, and the like.
  • the device control unit 2010 of the present embodiment functions as, for example, a heartbeat recognition unit 2110 and a stimulus content determination unit 2130 by reading and executing a predetermined program, or further, an autonomic nerve state recognition unit 2150 and a desired state reception unit 2170. , The answer reception unit 2190, the user status information acquisition unit 2210, and the mode reception unit 2230.
  • the state improving device of the present embodiment has functions as a user information acquisition unit, a user state information generation unit, a solution determination unit, and a solution provision unit.
  • the user information acquisition unit acquires information indicating the user's heartbeat as user information, and has a function as the autonomic nerve state recognition unit 2150.
  • the user state information generation unit generates user state information based on the user information, and has functions as the heart rate recognition unit 2110 and the desired state reception unit 2170.
  • the user state information generation unit may be configured to further have a function as an autonomic nerve state recognition unit 2150.
  • the solution determination unit determines the solution to be provided to the user, and has a function as the stimulus content determination unit 2130. Further, the solution providing unit provides the solution to the user and has a function as the stimulus generating unit 2030.
  • the heartbeat recognition unit 2110 acquires information indicating the user's heartbeat and recognizes the tempo of the user's heartbeat from the information indicating the heartbeat.
  • the heartbeat recognition unit 2110 recognizes information indicating the user's heartbeat based on, for example, an image of the skin of the user's face or fingers imaged by the image pickup unit 2050.
  • the stimulus content determination unit 2130 determines the tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110 as the stimulus provided to the user, for example, the tempo of vibration and sound. Alternatively, the stimulus content determination unit 2130 determines the content of the stimulus based on the information indicating the user's heartbeat, the sign information included in the user status information acquired by the user status information acquisition unit 2210, or the information regarding the LF / HF value.
  • the stimulus content determination unit 2130 determines the content of information or scent of, for example, sound, characters or images to be provided to the user in combination with vibration which is a stimulus provided to the user.
  • the autonomic nerve state recognition unit 2150 recognizes the state of the user's autonomic nerve.
  • the autonomic nerve state recognition unit 2150 recognizes the state of the user's autonomic nerve based on the information indicating the user's heartbeat acquired by the heartbeat recognition unit 2110, for example.
  • the autonomic nerve state recognition unit 2150 may recognize the state of the user's autonomic nerve based on information indicating the user's respiration, blood pressure, body temperature, sweating, urination, and other states.
  • the desired state reception unit 2170 accepts the user's designation of the desired state indicating the user's desired state, for example, via the input unit 2090.
  • the answer reception unit 2190 accepts the input of the answer by the user to the question regarding the user's facial condition displayed on the display unit 2070, for example, via the input unit 2090.
  • the user status information acquisition unit 2210 acquires user status information including sign information indicating the user status appearing on the user's face based on the response received by the response reception unit 2190. Alternatively, the user status information acquisition unit 2210 acquires user status information including information on the user's LF / HF value based on the information indicating the user's heart rate recognized by the heart rate recognition unit 2110.
  • the mode reception unit 2230 recognizes the user's heart rate based on the image of the skin of the user's face and the second mode of recognizing the heart rate of the user based on the image of the skin of the user's fingers. And, the user's designation of the operation mode including, is accepted, for example, via the input unit 2090.
  • the storage unit 2020 is composed of a storage device such as a ROM, a RAM, or an HDD.
  • the storage unit 2020 is, for example, a vibration, or even a sound, a character, for improving the mental and physical state of the user, such as work efficiency, fatigue state, and ease of introducing sleep (hereinafter referred to as "user state").
  • user state In addition to storing stimulus information consisting of image and scent information, it also stores the processing results of the state improving device and the information necessary for processing the state improving device.
  • the sound is, for example, a human voice, music, a natural sound (including a wave, a wind sound, or a synthetic sound imitating these).
  • the stimulus generation unit 2030 is a mechanism for generating a stimulus at a tempo determined by the stimulus content determination unit 2130 toward the user, and is configured to include a vibration unit 2310 such as a vibrator that generates vibration, or further emits a scent. It is configured to include a scent generating unit 2350 to be generated.
  • the sound reproduction unit 2040 such as a speaker
  • characters and images still image or moving image, etc.
  • the display unit 2070 is used as the stimulus generation unit 2030. Function.
  • the image pickup unit 2050 is, for example, a camera that acquires an image of the user's face, an image of the face or the skin of the fingers.
  • the display unit 2070 is, for example, a display, and displays an image of the user's face imaged by the image pickup unit 2050. Further, the display unit 2070 functions as an output unit that outputs the question to the user when the question regarding the state of the user's face displayed on the display unit 2070 is output as characters or images.
  • the sound reproduction unit 2040 functions as an output unit.
  • the input unit 2090 is, for example, a touch panel that receives input from the user to the state improving device, but may be configured by an input mechanism that is a keyboard, a mouse, or other pointing device.
  • FIG. 21 shows the contents of the overall processing of the state improving device of the present embodiment.
  • the desired state receiving unit 2170 when the process is started, the desired state receiving unit 2170 first receives the user's designation of the desired state indicating the user's desired state (FIG. 21 / S2011).
  • the desired states indicating the user's desired states are, for example, "sympathetic nerve dominant state”, “parasympathetic nerve dominant state”, “work efficiency state”, “fatigue recovery state”, and “sleep introduction”. Although it is "easy to do”, other mental and physical conditions of the user may be adopted as appropriate.
  • the imaging unit 2050 acquires an image of the user's face (FIG. 21 / S2031), and the answer receiving unit 2190 accepts the input of the user's answer to the question regarding the user's facial condition (FIG. 21 / S2033).
  • the display unit 2070 displays the image of the user's face captured by the image pickup unit 2050, and outputs a question regarding the state of the user's face displayed on the display unit 2070 to the user. .. Then, the answer reception unit 2190 accepts the input of the answer by the user to the question regarding the condition of the user's face via the input unit 2090.
  • the question is a question that has a correlation with the mental and physical conditions such as the user's work efficiency, fatigue state, and sleep quality appearing on the user's face. , “Darkness of bears around the eyes”, “Acne or pimples”, “Rising or lowering of the corners of the mouth”, “Moisturizing lips”.
  • the heartbeat recognition unit 2110 recognizes the tempo of the user's heartbeat (FIG. 21 / S2035). For example, the heartbeat recognition unit 2110 acquires information indicating the user's heartbeat based on the image of the skin of the user's face imaged by the image pickup unit 2050. The image of the skin of the user's face may be captured in the process of S2031, and may be captured again at the start of the process of S2035, for example.
  • the heartbeat recognition unit 2110 may use, for example, the skin of the user's face.
  • Information indicating the user's heartbeat is acquired by analyzing the change in the brightness of a specific color component (for example, G (green)) included in the information on the change in the brightness of each RGB color component of the image using a predetermined algorithm. do.
  • the heartbeat recognition unit 2110 recognizes the tempo of the user's heartbeat from the information indicating the heartbeat acquired as described above.
  • the heart rate recognition unit 2110 recognizes, for example, the heart rate per minute (bpm) as the tempo of the user's heartbeat.
  • the user status information acquisition unit 2210 executes a process of acquiring the user status information (FIG. 21 / S2037) as necessary, and the details of the process will be described later.
  • the stimulus content determination unit 2130 determines the tempo of the stimulus to be provided to the user based on the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110 (FIG. 21 / S2050), and further determines the content of the stimulus as necessary. Is determined (FIG. 21 / S2080). Details of the process for determining the tempo and content of the stimulus will be described later.
  • the stimulus generation unit 2030 for example, the vibration unit 2310 or the sound reproduction unit 2040, generates a stimulus at a tempo determined by the stimulus content determination unit 2130 toward the user (FIG. 21 / S2091). A series of processes of the state improving device of the above is completed.
  • the autonomic nerve state recognition unit 2150 recognizes the state of the user's autonomic nerve (FIG. 22 / S2039).
  • the autonomic nerve state recognition unit 2150 may be used as a method for the autonomic nerve state recognition unit 2150 to recognize the state of the user's autonomic nerve. That is, for example, the user status information acquisition unit 2210 frequency-analyzes the fluctuation of the heartbeat based on the information indicating the heartbeat of the user acquired by the heartbeat recognition unit 2110, and uses the LF and the high-frequency component, which are low-frequency components of the fluctuation of the heartbeat. The ratio (LF / HF value) with a certain HF is acquired as autonomic nerve balance information.
  • the user status information acquisition unit 2210 recognizes the sign information indicating the user's condition appearing on the user's face based on the response received by the response reception unit 2190 (FIG. 22 / S2041).
  • the user status information acquisition unit 2210 outputs a value obtained by adding the values associated with each option selected by the user to each question about the user's face condition on the user's face. It is calculated as the score of the sign of the user status, and the score is recognized as the sign information.
  • the user status information acquisition unit 2210 recognizes information regarding the user's LF / HF value based on the information indicating the user's heart rate recognized by the heart rate recognition unit 2110 (FIG. 22 / S2043).
  • the user state information acquisition unit 2210 recognizes the LF / HF value recognized by the autonomic nerve state recognition unit 2150 as the state of the user's autonomic nerve in S2039.
  • the user status information acquisition unit 2210 determines the autonomic nerve balance score, which is an index of the LF / HF value by a score between 1 and 10. For example, it is determined that the more predominant the sympathetic nerve is, the closer the score is to 1, and the more predominant the parasympathetic nerve is, the closer the score is to 10.
  • the user state information acquisition unit 2210 acquires the score of the sign of the user state and the autonomic nerve balance score recognized in this way as the user state information (FIG. 22 / S2045), and ends the process of acquiring the user state information. do.
  • the stimulus content determination unit 2130 first determines the tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110 as the tempo at the start of the vibration that is the stimulus (FIG. 23 / S2051).
  • tempo synchronized with the tempo of the user's heartbeat does not mean only that it completely matches the tempo of the user's heartbeat. That is, for example, when the tempo of the user's heartbeat is 85 to 89 bpm, 85 bpm is determined as the stimulus tempo. , The recognized tempo may be configured to be determined as the tempo of the stimulus.
  • the stimulus content determination unit 2130 determines the desired state received by the desired state reception unit 2170 (FIG. 23 / S2053).
  • the stimulus content determining unit 2130 is set to increase the speed stepwise, for example, from the start time to the end time of the stimulus. Determine the change in tempo (FIG. 23 / S2055).
  • the stimulus content determination unit 2130 refers to a table as shown in FIG. 24, which is stored in advance in the storage unit 2020, so that the tempo becomes faster from the start time to the end time of the stimulus. Recognize that the tempo at the end is "150% of the tempo of the user's heartbeat" when determining the change.
  • the tempo of the user's heartbeat that is, the tempo at the start of the stimulus
  • 55 bpm ⁇ 150% 82.5 bpm
  • the stimulus content determining unit 2130 is gradually delayed from the start time to the end time of the stimulus, for example.
  • the change in tempo is determined as follows (FIG. 23 / S2057).
  • the stimulus content determination unit 2130 refers to a table as shown in FIG. 24, which is stored in advance in the storage unit 2020, so that the tempo becomes slower from the start time to the end time of the stimulus. Recognize that the tempo at the end is "80% of the tempo of the user's heartbeat" when determining the change.
  • the stimulus content determination unit 2130 determines the change so that the tempo becomes slower from the start time to the end time of the stimulus
  • the stimulus content determination unit 2130 determines a predetermined degree from the tempo of the user's heartbeat recognized by the heart rate recognition unit 2110.
  • the change is determined so that the slow tempo is the tempo at the end of the stimulus and the change is determined so that the tempo becomes faster from the start point to the end point of the stimulus
  • the change is determined so that the tempo at the end of the stimulus is a tempo that is predetermined to be faster than the tempo of the heartbeat.
  • the stimulus content determination unit 2130 determines, for example, a change stored in the storage unit 2020 in advance so that the tempo becomes faster from the start time to the end time of the stimulus with reference to a table as shown in FIG. 24. Recognizing the upper limit of (or the lower limit when determining the change so that the tempo becomes slower from the start to the end of the stimulus), the speed below the predetermined upper limit (or the speed above the lower limit) It may be configured to determine the change so that the tempo of is the tempo at the end of the stimulus.
  • the stimulus content determination unit 2130 determines the tempo at the start and end of the stimulus, and also determines how to change the tempo from the tempo at the start to the end of the stimulus.
  • the stimulus content determination unit 2130 performs the stimulus with a tempo of 65 bpm for 20 seconds and the stimulus with a tempo of 60 bpm for 20 seconds. It is determined that a stimulus with a tempo of 55 bpm is generated for 80 seconds. The length of the stimulus in this case is 120 seconds.
  • the stimulus content determination unit 2130 performs a stimulus with a tempo of 70 bpm for 10 seconds and a stimulus with a tempo of 65 bpm for 20 seconds. It is determined that a stimulus with a tempo of 60 bpm is generated for 20 seconds and a stimulus with a tempo of 55 bpm is generated for 70 seconds. The length of the stimulus in this case is also 120 seconds.
  • the stimulus content determination unit 2130 performs a stimulus with a tempo of 90 bpm for 10 seconds and a stimulus with a tempo of 85 bpm for 10 seconds. , 80 bpm tempo stimulus for 10 seconds, 75 bpm tempo stimulus for 10 seconds, 70 bpm tempo stimulus for 10 seconds, 65 bpm tempo stimulus for 20 seconds, 60 bpm tempo stimulus for 20 seconds, 55 bpm tempo stimulus It is determined that the stimulus is generated for 60 seconds. The length of the stimulus in this case is 150 seconds.
  • the stimulus content determination unit 2130 may determine the length of the stimulus to be different according to the tempo of the user's heartbeat (that is, the tempo at the start of the stimulus).
  • the stimulus content determination unit 2130 may, for example, store the tempo of the user's heartbeat (or the tempo at the start of the stimulus) stored in the storage unit 2020 in advance, how to change the tempo as described above, the length of the stimulus, and the like. With reference to the information indicating the correspondence with , how to change from the tempo at the start of the stimulus to the tempo at the end of the stimulus is determined.
  • the desired state received by the desired state receiving unit 2170 is "a state in which sleep is easily introduced", “a state in which work efficiency is high”, and "a state in which fatigue is recovered” will be described.
  • the stimulus content determining unit 2130 determines the desired state received by the desired state receiving unit 2170 (FIG. 25 / S2053), and the desired state received by the desired state receiving unit 2170 is determined.
  • the tempo change is determined so as to be delayed from the start time to the end time of the stimulus (FIG. 25 / S2059), and the tempo determination process is terminated.
  • the stimulus content determination unit 2130 when the stimulus content determination unit 2130 has a tempo of 65 bpm at the start of the stimulus and the tempo of the end point is 50 bpm, the stimulus content determination unit 2130 performs a stimulus with a tempo of 65 bpm for 30 seconds, 60 bpm. It is determined that the tempo stimulus is generated for 32 seconds, the 55 bpm tempo stimulus is generated for 35 seconds, and the 50 bpm tempo stimulus is generated for 130 seconds.
  • the length of the stimulus in the present embodiment is determined to be about 4 minutes, which is longer than the case where the desired state is "a state with high power efficiency" or "a state in which fatigue is recovered" (described later).
  • the time at which the stimulus is generated at the tempo (65 bpm to 55 bpm) before the tempo at the end of the stimulus (50 bpm in the above case) is longer than the length (30 seconds to 35 seconds) of each stage.
  • the change in tempo is determined so that the length of time (130 seconds) for generating the stimulus at the tempo of is longer.
  • the time during which the stimulus is being provided at the end tempo (130 seconds) is determined to be longer than the sum of the previous times (97 seconds).
  • the magnitude of the change in tempo between each stage, the length of each stage, and the length of the entire stimulus may be appropriately set (the same shall apply hereinafter).
  • the stimulus content determining unit 2130 further determines the autonomic nervous state of the user. Judgment (FIG. 25 / S2061).
  • the stimulus content determination unit 2130 is delayed from the start time to the end time of the stimulus.
  • the change of the tempo is determined so as to be (FIG. 25 / S2063), and the tempo determination process is terminated.
  • the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve when the user's LF / HF value is 2.0 or more.
  • the stimulus content determination unit 2130 starts the stimulus at a tempo of 65 bpm, and then the time is 2 minutes. It is determined that the tempo is linearly slowed down to 50 bpm with the same deceleration (that is, negative acceleration) to stop the stimulation with the progress of.
  • the autonomic nerve state recognition unit 2150 recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the tempo is changed so as to be faster from the start time to the end time of the stimulus. After the determination (FIG. 25 / S2065), the temp determination process is completed.
  • the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve when the user's LF / HF value is less than 0.8.
  • the stimulus content determination unit 2130 performs a stimulus with a tempo of 50 bpm for 24 seconds and a stimulus with a tempo of 56.3 bpm. 24 seconds, 62.5 bpm tempo stimulus for 24 seconds, 68.75 bpm tempo stimulus for 24 seconds, 75 bpm tempo stimulus for 24 seconds, that is, increasing the tempo step by step. And decide to stop the stimulation.
  • the stimulus content determination unit 2130 determines the autonomic nervous state of the user (FIG. 26 / S2067).
  • the stimulus content determination unit 2130 is delayed from the start time to the end time of the stimulus.
  • the change in the tempo is determined so as to be (FIG. 26 / S2069), and the tempo determination process is terminated.
  • the stimulus content determination unit 2130 sets the tempo from the start time to the end time of the stimulus when the autonomic nerve state recognition unit 2150 recognizes that the user's autonomic nerve state is in a balanced state. It is decided to maintain (FIG. 26 / S2071), and the tempo determination process is terminated.
  • the stimulus content determination unit 2130 accelerates from the start time to the end time of the stimulus.
  • the change in the tempo is determined so as to be (FIG. 26 / S2073), and the tempo determination process is terminated.
  • the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve when the user's LF / HF value is 2.0 or more.
  • the content of determining the tempo of the stimulus in this case is, for example, the same as in the case of FIG. 25 / S2063 described above.
  • the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in a balanced state when the user's LF / HF value is 0.8 or more and less than 2.0. Then, it is determined that the stimulus at the tempo at the start of the stimulus (for example, 60 bpm) is generated for 120 seconds.
  • the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve when the user's LF / HF value is less than 0.8.
  • the content of determining the tempo of the stimulus in this case is, for example, the same as in the case of FIG. 25 / S2065 described above.
  • the stimulus content determination unit 2130 determines the tempo of the vibration and sound included in the stimulus provided to the user. Determine the tempo so that they synchronize with each other.
  • the tempo at the start of the vibration and the sound is synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110, and the end of the vibration and the sound. Both tempos at the time points are the same tempo determined by the stimulus content determination unit 2130.
  • the tempo at the start of the sound is the same as the tempo of the vibration at the time when the sound is started. It is determined by the determination unit 2130.
  • these tempos are determined by the stimulus content determination unit 2130 so that the tempo of the vibration and the sound are synchronized.
  • the stimulus content determination unit 2130 determines whether or not one or both of the sign information and the autonomic nerve state information included in the user state information is in a predetermined state (FIG. 27 / S2083), and the user When one or both of the sign information and the autonomic nerve state information included in the state information are in a predetermined state, it is a predetermined action to be performed during the generation of the stimulus, and the user's work efficiency is improved, the fatigue state is improved, and so on. Information that encourages the user to take actions that have an effect of improving the physical and mental condition of the user, such as promoting sleep, is determined (FIG. 27 / S2085).
  • the stimulus content determination unit 2130 is, for example, when the autonomic nerve balance score included in the user state information is 4 or less and the score of the sign of the user state is 6 or more (that is, the user whose sympathetic nerve is dominant and appears on the face). When the condition is good in view of the signs of the condition), it is determined that the user is in the predetermined condition, and in other cases, it is determined that the user is not in the predetermined condition.
  • the stimulus content determination unit 2130 refers to, for example, information previously stored in the storage unit 2020 indicating the correspondence between one or both of the autonomic nerve balance score and the user state sign score and whether or not the user is in a predetermined state. Then, it is determined whether or not the user is in a predetermined state.
  • the stimulus content determination unit 2130 determines the content of the stimulus based on one or both of the sign information and the autonomic nervous system state information included in the user state information.
  • the stimulus content determination unit 2130 provides information that prompts the user to perform a predetermined action during the generation of the stimulus when one or both of the symptom information and the autonomic nervous state information included in the user state information are not in a predetermined state. Do not execute the process to determine.
  • the vibration unit 2310 (and the sound reproduction unit 2040) generates the stimulus toward the user.
  • the information determined by the stimulus content determination unit 2130 is output over all or part of the time.
  • the display unit 2070 displays the character or image and the character or image is concerned.
  • the sound reproduction unit 2040 outputs the voice by reproducing the voice.
  • the stimulus content determination unit 2130 determines the image information or the content of the scent to be provided to the user in combination with the vibration stimulus, based on the information indicating the user's heartbeat acquired by the heartbeat recognition unit 2110 as needed.
  • the image information or scent provided to the user in combination with the stimulus is, for example, an image or scent corresponding to the desired state received by the desired state receiving unit 2170. That is, for example, when the desired state is the predominant state of the sympathetic nerve, the image or scent that can image the predominant state of the sympathetic nerve is determined from the list of images or scents stored in advance in the storage unit 2020. Selected by unit 2130.
  • the imaging unit 2050 is configured to capture an image of the skin of the fingers in addition to or in place of the image of the skin of the user's face
  • the heartbeat recognition unit 2110 is the image of the user's fingers imaged by the imaging unit 2050. It may be configured to recognize information indicating the user's heartbeat based on an image of the skin.
  • condition improvement device There are various situations in which users who want to use the condition improvement device are placed. For example, if you use the condition improvement device before going to bed at home at night or when the user is alone, there is not much resistance to taking the image of the face and acquiring the user's heartbeat from the image of the skin of the face. It is thought that it will not occur. However, if the condition improving device is used in a public place such as a workplace or a place where the person is out in the daytime, he / she may be reluctant to take an image of the face and hesitate to use the condition improving device.
  • the user can specify whether to acquire the image of the skin of the face or the image of the skin of the finger, so that the state improving device according to the situation in which the user is placed can be used. You can choose how to use it, which is convenient.
  • the desired state receiving unit 2170 accepts the designation of the desired state (FIG. 28 / S2011), and then the mode receiving unit 2230 accepts the designation of the operation mode (FIG. 28 / S2013).
  • the operation mode is a first mode that recognizes the tempo of the user's heartbeat based on the image of the skin of the user's face, and a second mode that recognizes the tempo of the user's heartbeat based on the image of the skin of the user's fingers.
  • the mode is a first mode that recognizes the tempo of the user's heartbeat based on the image of the skin of the user's face, and a second mode that recognizes the tempo of the user's heartbeat based on the image of the skin of the user's fingers.
  • the mode reception unit 2230 determines whether the designated mode is the first mode or the second mode (FIG. 28 / S2015).
  • the processing after S2031 is executed. Since the content of the process is the same as that in FIG. 21, the description thereof will be omitted.
  • the image pickup unit 2050 first acquires an image of the skin of the user's finger (FIG. 28 / S2131), and the heart rate recognition unit 2110 images the image with the image pickup unit 2050.
  • Information indicating the user's heartbeat is acquired based on the image of the skin of the user's finger (FIG. 28 / S2133).
  • the heartbeat recognition unit 2110 acquires information indicating the user's heartbeat from the image of the skin of the user's fingers by the same method as the method of acquiring the information indicating the user's heartbeat from the image of the skin of the user's face, for example.
  • the heartbeat recognition unit 2110 recognizes the tempo of the user's heartbeat from the information indicating the heartbeat acquired as described above (FIG. 28 / S2135), and the user state information acquisition unit 2210 acquires the user state information (FIG. 28 / S2135). FIG. 28 / S2137).
  • the stimulus content determination unit 2130 determines the tempo of the stimulus to be provided to the user based on the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110 (FIG. 28 / S2150), and further determines the content of the stimulus as necessary. Is determined (FIG. 28 / S2180).
  • the solution providing system of the present embodiment has a function as an analysis system for analyzing a user's fatigue state, and the configuration of this analysis system will be described below with reference to FIG. 29.
  • the analysis system of the present embodiment is a computer system composed of a user terminal 3001 and a server 3002, and between the user terminal 3001 and the server 3002, for example, wirelessly or wiredly. It is connected by the communication network NW of. Although only one user terminal 3001 and one server 3002 are shown in FIG. 29, a plurality of user terminals 3001 and servers 3002 may be provided.
  • the user terminal 3001 is, for example, a smartphone, a tablet or other computer including a display unit 3010, an input unit 3030, an image pickup unit 3050, and a terminal control unit 3070a.
  • the user terminal 3001 may further include a speaker 3110 that outputs sound information and a vibrator 3130 that generates vibration.
  • the display unit 3010 is, for example, a display for the user terminal 3001 to display information toward the user.
  • the input unit 3030 is, for example, a touch panel for receiving input of information such as operation contents by the user, but may be a keyboard, a mouse, or other pointing device.
  • the image pickup unit 3050 is a camera that captures an image of the user's face.
  • the terminal control unit 3070a is composed of a CPU, a memory, an I / O device, and the like.
  • the arithmetic processing unit (processor) of the terminal control unit 3070a functions as, for example, an output control unit 3710 and an input reception unit 3730 by reading and executing a predetermined program.
  • the output control unit 3710 displays the image of the user's face imaged by the image pickup unit 3050 on the display unit 3010, and also contains information on a question regarding the state of a predetermined portion of the user's face displayed on the display unit 3010 and the user.
  • Information prompting the input of emotional information indicating the content of the emotion held by the user himself / herself with respect to the image of the face of the user is output to the display unit 3010.
  • the input reception unit 3730 is in a state where the image of the user's face captured by the image pickup unit 3050 is displayed on the display unit 3010 by the output control unit 3710, and the information of the answer to the question and the emotional information are displayed via the input unit 3030. Accept input.
  • the user terminal 3001 of the present embodiment has a function as a user information acquisition unit.
  • This user information acquisition unit acquires user information as user information, and has functions as the display unit 3010, the input unit 3030, the image pickup unit 3050, the output control unit 3710, and the input reception unit 3730 described above. There is.
  • the server 3002 is a computer including a server control unit 3070b and a storage unit 3090.
  • the server control unit 3070b is composed of an arithmetic processing unit (processor) such as a CPU, a memory, an I / O device, and the like.
  • the server control unit 3070b functions as, for example, a subjective fatigue state information acquisition unit 3750 by the arithmetic processing device reading and executing a predetermined program, or further, as an objective fatigue state information acquisition unit 3770 and a determination unit 3790. Function.
  • the subjective fatigue state information acquisition unit 3750 is predetermined from the information of the answer to the question and the emotional information indicating the content of the emotion that the user has with respect to the image of the user's face, which is received by the input reception unit 3730 of the user terminal 3001. Obtain a value that indicates the degree of subjective fatigue that the user feels, which is calculated by the method.
  • the objective fatigue state information acquisition unit 3770 acquires information on the user's heart rate by a predetermined means, and the heart rate state information indicating the state of the user's heart rate calculated by a predetermined method from the information on the heart rate and the user's autonomic state.
  • the autonomic nerve balance information indicating the nerve balance is acquired, and the user's objective fatigue level information is acquired based on the heartbeat state information and the autonomic nerve balance information.
  • the determination unit 3790 makes the user recognize the user's subjective fatigue state or improves the user's subjective fatigue state with the information combining the value indicating the degree of the user's subjective fatigue state and the emotional information.
  • the fatigue recognition improvement information corresponding to the combined information is determined with reference to the fatigue recognition improvement information consisting of the information for the purpose and the information indicating the correspondence relationship.
  • the fatigue recognition improvement information is, for example, a first comment consisting of word information indicating the user's subjective fatigue state, a second comment consisting of word information indicating the user's objective fatigue state, and user subjectivity. It is improvement content which is information for improving a general fatigue state and an objective fatigue state.
  • the storage unit 3090 is composed of a storage device such as a ROM, RAM, or HDD.
  • the storage unit 3090 stores information necessary for processing of the analysis system, processing results of the analysis system, and the like, in addition to the content database (DB) 3910 that stores a plurality of improved contents.
  • DB content database
  • the server 3002 has a function as a user status information generation unit and a solution determination unit.
  • This user state information generation unit generates user state information based on the user information, and has functions as the subjective fatigue state information acquisition unit 3750 and the objective fatigue state information acquisition unit 3770 described above.
  • the solution determination unit determines the solution to be provided to the user, and has the function as the determination unit 3790 described above.
  • FIG. 30 shows an embodiment when the above configuration is provided in the user terminal 3001.
  • the server 3002 may be omitted and only the user terminal 3001 may be configured.
  • the image pickup unit 3050 of the user terminal 3001 captures an image of the user's face (FIG. 31 / S3011).
  • the output control unit 3710 of the user terminal 3001 displays the image of the user's face imaged by the image pickup unit 3050 on the display unit 3010, and asks a question regarding the state of a predetermined portion of the user's face displayed on the display unit 3010.
  • Information is displayed on the display unit 3010 (FIG. 31 / S3013).
  • the information in the question about the condition of a given part of the user's face is, for example, whether they look tired eyes, whether they look like their mouth corners are down, and they feel their complexion is dull. It contains information asking about the condition of the face, which correlates with the fatigue condition appearing on the user's face displayed on the display unit 3010, such as whether the face is stiff and difficult to move. ..
  • the output control unit 3710 displays the information of these questions in order on the display unit 3010, for example, and the input reception unit 3730 sequentially receives the information of the answers to these questions (FIG. 31 / S3015).
  • the input reception unit 3730 accepts the information of the answers to these questions, for example, by letting the user select the magnitude of the degree to which he / she feels that it applies to the state asked in each question from the five-grade evaluation of 1 to 5.
  • the magnitude of the degree indicates that, for example, 1 is the smallest and 5 is the largest.
  • the output control unit 3710 displays the image of the user's face captured by the image pickup unit 3050 on the display unit 3010, and the user's own emotions toward the image of the user's face displayed on the display unit 3010.
  • Information indicating the content of the above is displayed on the display unit 3010 (FIG. 31 / S3017), and the input reception unit 3730 accepts the input of the emotion information (FIG. 31 / S3019).
  • Information that prompts the input of emotional information that indicates the content of the emotion that the user has on the image of the user's face is, for example, a display such as "What kind of words do you say when you look at your face?" This is information that prompts the user displayed in the unit 3010 to input information of words that the user himself / herself wants to say, such as words of encouragement or comfort that are suitable for improving the fatigue state that the user himself / herself is aware of.
  • the input reception unit 3730 says “I did my best!, “It was a good day”, “Let's do my best tomorrow", “I'm tired ", “It was painful " ⁇
  • the input of emotional information is accepted.
  • the input receiving unit 3730 receives input of answer information and emotion information to a question via the input unit 3030 in a state where the image of the user's face captured by the imaging unit 3050 is displayed on the display unit 3010. ..
  • the input reception unit 3730 of the user terminal 3001 transmits the answer information and the emotion information to the question to the server 3002 via, for example, the communication network NW.
  • the subjective fatigue state information acquisition process (FIG. 31 / S3030) for acquiring a value indicating the degree of the subjective fatigue state felt by the user.
  • the objective fatigue state information acquisition process (FIG. 31 / S3050) for acquiring a value indicating the degree of the user's objective fatigue state and the determination process (FIG. 31 / S3070) for determining the fatigue recognition improvement information are executed. The contents of these processes will be described later.
  • the subjective fatigue state information acquisition unit 3750, the objective fatigue state information acquisition unit 3770, and the determination unit 3790 of the server 3002 acquire and determine the subjective fatigue state information, the objective fatigue state information, and the fatigue recognition improvement information in the user terminal 3001. Send to.
  • the output control unit 3710 of the user terminal 3001 outputs the subjective fatigue state information and the objective fatigue state information received from the server 3002 by displaying them on the display unit 3010 (FIG. 31 / S3091), and also outputs the fatigue recognition received from the server 3002.
  • the improvement information is provided to the user (FIG. 31 / S3093), and the series of processes is completed.
  • FIG. 32 is an output image of a screen for displaying subjective fatigue state information and objective fatigue state information and providing fatigue recognition improvement information to the user.
  • the user's subjective fatigue level is output as "mental health level” and the user's objective fatigue level is output as “physical health level” will be described.
  • the subjective fatigue state information is a display showing how many points out of a maximum of 10 points as a mental health SF, and a display showing the points depending on how much the heart mark is satisfied. It is converted to and displayed.
  • the objective fatigue state information is converted into a display showing how many points out of 10 points are given as the physical health OF, and a display showing the points depending on how much the humanoid mark is satisfied. Is displayed.
  • first comment Com1 consisting of verbal information indicating the user's subjective fatigue state
  • second comment Com2 consisting of verbal information indicating the user's objective fatigue state
  • the information of the comprehensive comment Com3 that comprehensively evaluates the subjective and objective fatigue state as shown at the top of the screen (for example, "I am in a state where I do not have to worry that my mind and body are satisfied", "The body is I'm a little tired, but my heart is a little tired and I should be careful.
  • one of the first comment Com1 and the second comment Com2 may be displayed.
  • buttons B1 for providing the improved content determined by the determination unit 3790 are displayed.
  • Button B1 may be prepared.
  • the output control unit 3710 displays the character information included in the fatigue recognition improvement information on the display unit 3010, and the sound information is transmitted via the speaker 3110.
  • the vibration information is provided to the user by generating the vibration via the vibrator.
  • a button B2 for displaying a more detailed analysis result or the like may be displayed.
  • the autonomic nerve balance, the LF / HF value, the CVR-R (coefficient of variation R-R interval) value, and the like may be displayed.
  • the subjective fatigue state information acquisition unit 3750 scores the answer information and the emotional information for the question received from the user terminal 3001 as the user's subjective fatigue level by a predetermined method.
  • the subjective fatigue state information acquisition unit 3750 uses a value obtained by calculating the total value (5 to 20) of the five-grade evaluations for which input is accepted as the degree of feeling that it applies to the state asked in each question as an answer to the question.
  • the score is based on the score, and for emotional information, the score associated with the word selected by the user in advance (for example, "I did my best! Is 10 points, "It was a good day” is 8 points, and so on. ⁇ ⁇ ”Is 0 points, etc.) as a score (0 to 10) based on emotional information.
  • the balance between the weighting of the score related to the answer to the question and the score related to the emotional information and the score associated with each word selected by the user were determined by the inventors during the development of the analysis system of the present invention. In the experiment conducted, the balance and the score, which were highly convinced by the user, were adopted and set, so that the setting has a certain degree of reproducibility with respect to the convincing feeling of the user.
  • the contents of the experiment are (1) a value obtained by dividing the score based on the answer to the question by 0.2 and converting it to 100 points, and (2) the score based on the answer to the question and the score based on the emotional information.
  • the subjective fatigue state information acquisition unit 3750 evaluates the score obtained by adding the score based on the answer to the question and the score based on the emotional information on a 10-point scale by a predetermined algorithm, and 10
  • the subjective fatigue state information acquisition unit 3750 transmits the value of the “mental health” acquired in this way to the user terminal 3001 as the value of the user's subjective fatigue degree, and ends the subjective fatigue state information acquisition process. do.
  • the objective fatigue state information acquisition unit 3770 acquires information on the user's heartbeat (FIG. 33 / S3051).
  • a method for acquiring information on the user's heartbeat various well-known methods may be arbitrarily adopted.
  • the user's face image captured by the image pickup unit 3050 of the user terminal 3001 may be used. Get information about your heartbeat.
  • the change in the luminance of each color component of RGB is obtained from a plurality of still images or moving images of faces continuously captured by the input receiving unit 3730 for a certain period of time (for example, for 30 seconds) by the input receiving unit 3730. Get information. Then, the input reception unit 3730 transmits information on the change in luminance of each color component of RGB based on the acquired image of the user's face to the server 3002.
  • the information transmitted by the input reception unit 3730 to the server 3002 may be information on the change in the luminance of the color component of a specific color (for example, G) based on the image of the user's face.
  • the objective fatigue state information acquisition unit 3770 Upon receiving the information, acquires the user's heart rate during a certain period as information on the user's heart rate from the information on the change in the brightness of each color component of RGB based on the image of the user's face. ..
  • the objective fatigue state information acquisition unit 3770 acquires heart rate state information indicating the user's heart rate state from the user's heart rate information (FIG. 33 / S3053).
  • the objective fatigue state information acquisition unit 3770 acquires, for example, CVR-R, which is information on the fluctuation of the user's heartbeat, as heartbeat state information. This is because the fluctuation of the heartbeat is closely related to the user's objective fatigue state.
  • the objective fatigue state information acquisition unit 3770 acquires the autonomic nerve balance information indicating the user's autonomic nerve balance from the information of the user's heart rate (FIG. 33 / S3055).
  • the objective fatigue state information acquisition unit 3770 autonomously determines the ratio (LF / HF value) of LF, which is a low-frequency component of heartbeat fluctuation, and HF, which is a high-frequency component, obtained by frequency analysis of heartbeat fluctuation. Obtained as nerve balance information.
  • the objective fatigue state information acquisition unit 3770 acquires objective fatigue degree information by a predetermined method from the CVR-R which is the heartbeat state information and the LF / HF value which is the autonomic nerve balance information (Fig.). 33 / S3057).
  • the objective fatigue state information acquisition unit 3770 evaluates the CVR-R value and the LF / HF value on a 10-point scale by a predetermined algorithm, and calculates how many points each of the 10 points is. , The sum of these values is divided by 2 to obtain an average value, and the average value is defined as "physical health".
  • the objective fatigue state information acquisition unit 3770 transmits the value of "body health" acquired based on the heart rate state information and the autonomic nerve balance information to the user terminal 3001 as an objective fatigue state value. Then, the process of acquiring the objective fatigue state information is completed.
  • the determination unit 3790 determines the first comment corresponding to the state of the combination of the subjective fatigue degree information and the emotional information (FIG. 34 / S3071).
  • the determination unit 3790 includes information on the combination of the user's subjective fatigue level value and emotional information, as shown in FIG. 35, which is stored in the storage unit 3090 in advance, and the user's information.
  • the first comment corresponding to the combination information is determined with reference to the information indicating the correspondence between the first comment consisting of the information of words indicating the subjective fatigue state and the information indicating the correspondence.
  • FIG. 35 shows a part of the information showing the correspondence relationship.
  • the determination unit 3790 refers to the information and identifies the first comment corresponding to the combination of the subjective fatigue score and the emotional information.
  • the determination unit 3790 determines the second comment corresponding to the state of the combination of the objective fatigue degree information and the autonomic nerve balance information (FIG. 34 / S3073).
  • the determination unit 3790 includes, for example, information on the combination of the user's objective fatigue level value and the autonomic nerve balance information stored in advance in the storage unit 3090, and the user's objective fatigue state.
  • the second comment corresponding to the combination information is determined with reference to the information indicating the correspondence between the second comment consisting of the information of the words indicating.
  • the image of the information showing the correspondence is the same as the image shown in FIG. 35. That is, for example, in the above-mentioned objective fatigue state information acquisition process, the "body health degree" acquired as an objective fatigue degree value from the CVR-R which is the heartbeat state information and the LF / HF value which is the autonomic nerve balance information. And the state of the LF / HF value which is the autonomic nerve balance information (for example, the first state which is the best state when the LF / HF value is less than 0.8, ... When the LF / HF value is 5 or more. The second comment corresponding to each combination of (such as the fourth state, which is the worst state) is stored in the information indicating the corresponding relationship.
  • the second comment By deciding the second comment with reference to such information, even if the value of "body health" is the same, the second comment depends on the state of the LF / HF value which is the autonomic nerve balance information. Will be different.
  • the determination unit 3790 determines the vibration and sound corresponding to the state of the combination of the user's subjective fatigue degree information and the objective fatigue degree information (FIG. 34 / S3075).
  • the determination unit 3790 determines the mental health score (out of 10 points) acquired in the subjective fatigue status information acquisition process, the physical health score (out of 10 points) acquired in the objective fatigue status information acquisition process, and the like. Refer to the matrix table as shown in FIG. 36, which is divided into 3 groups according to their scores, and which of A to C3 the combination of the user's mental health and physical health corresponds to. Identify.
  • the matrix table of FIG. 36 shows that the state "A" in which both the mental health level and the physical health level of the user are high is the best state.
  • C1 to C3 indicate that either the mental health level or the physical health level of the user is low, and among them, "C3", in which both are low, is the worst state.
  • the determination unit 3790 determines the vibration and sound previously associated with each combination of the user's mental health and physical health identified in this way as the improvement content.
  • the determination unit 3790 relatively shortens the length of vibration included in the improved content if the combination is A. If the combination is B, the vibration length is slightly lengthened, and if it is C1 to C3, the vibration length is the longest. This is because the longer the time for providing the vibration stimulus to a certain extent is, the higher the effect of improving the fatigue state of the user is higher than the case where the length of the time for providing the vibration stimulus is short.
  • the determination unit 3790 changes the content of the sound included in the improved content according to the combination. That is, for example, if the combination is A, the determination unit 3790 considers the content of the sound to be music. If the combination is B, the content of the sound is a combination of music and environmental sounds (bird chirping, river babbling, etc.), or a combination of music and reading voice. This is because it is more effective to improve the user's fatigue state by providing not only music but also environmental sounds and reading voices in combination.
  • the determination unit 3790 determines the content of the sound and the music having the effect of improving the mental health. And.
  • the combination is C2, that is, when the physical health is low and the mental health is medium or high, the determination unit 3790 determines the content of the sound and the music having the effect of improving the physical health. do.
  • the determination unit 3790 sets the content of the sound as music having the effect of improving the mental and physical health.
  • the content of the sound is not limited to the above, and may be a human voice, natural sound, or music.
  • the determination unit 3790 determines the user's subjective fatigue when the user's subjective fatigue state is worse than the predetermined first criterion (Fig. 34 / S3077: Yes).
  • the verbal information for improving the fatigue state is determined (Fig. 34 / S3079) and the user's objective fatigue state is worse than the predetermined second criterion (Fig. 34 / S3081: Yes)
  • the user's objective fatigue state is determined.
  • Determine verbal information to improve objective fatigue Fig. 34 / S3083. This is because, especially when in a high fatigue state, it is better to provide specific verbal information to improve the fatigue state than to provide such verbal information. This is because the improvement effect is high.
  • the determination unit 3790 is a case where the mental health is less than 3, and the physical health is 3 or more, that is, a combination of the mental health and the physical health. Is C1, it is determined that the user's subjective fatigue state is worse than the predetermined first criterion, and the verbal information for improving the user's mental health (subjective fatigue state) is determined. ..
  • Verbal information for improving the user's mental health is, for example, voice-guided or written words that recognize oneself and have self-friendly emotions, so-called self-compassion. Information.
  • the decision unit 3790 refers to the information indicating the correspondence between the emotional information and the verbal information for improving the mental health (subjective fatigue state), and determines the mental health corresponding to the emotional information. Determine verbal information for improvement.
  • the decision unit 3790 determines the information of words that have a particularly high effect of improving the mental health (subjective fatigue state) if the emotional information is "It was painful ", and the emotional information is obtained. If “I'm tired ", determine the information of words that have a high improvement effect, and if the emotional information is "I did my best!, “It was a good day”, “Let's do my best tomorrow", the improvement effect is moderate. Determine the information in the following words:
  • the determination unit 3790 is when the physical health is less than 3, and the mental health is 3 or more, that is, when the combination of the physical health and the mental health is C2. , It is determined that the user's objective fatigue state is worse than the predetermined second criterion, and the verbal information for improving the user's physical health (objective fatigue state) is determined.
  • Verbal information for improving the user's physical health is, for example, audio guide or written verbal information that recognizes and relaxes the tension of one's body, which encourages so-called self-release. Information.
  • the decision unit 3790 refers to the information indicating the correspondence between the autonomic nerve balance information and the information of words for improving the health of the body (objective fatigue state), and the body corresponding to the autonomic nerve balance information. Determine verbal information to improve your health (objective fatigue).
  • the determination unit 3790 determines the information of words that have a particularly high effect of improving the health of the body (objective fatigue state) if the LF / HF value, which is the autonomic nerve balance information, is 5 or more. If the LF / HF value is 2 or more and less than 5, the information of words having a high improvement effect is determined, and if the LF / HF value is less than 2, the information of words having a moderate improvement effect or less is determined.
  • the determination unit 3790 is user-subjective when both mental and physical health are less than 3, that is, when the combination of physical and mental health is C3. Judging that both the fatigue state and the objective fatigue state are worse than the predetermined standard, the user's physical health (objective fatigue state) and mental health (subjective fatigue state) are determined. Determine information in words that are particularly effective in both improvements.
  • the storage unit 3090 contains a plurality of improved contents having different contents, the first, so that the combination with the emotional information, the improved content, the first comment, and the second comment can be determined and provided to the user.
  • the comment and the second comment are stored.
  • the subjective fatigue state information acquisition process or the objective fatigue state information acquisition process may be performed first.
  • the information transmitted by the input reception unit 3730 to the server 3002 is a plurality of still images or moving images of a plurality of faces captured by the image pickup unit 3050, and the image is converted into an image of the user's face.
  • the process of acquiring the information on the change in the luminance of each color component (or the color component of a specific color) of RGB based on the image may be performed by the objective fatigue state information acquisition unit 3770.
  • the improvement content may be vibration only, sound only, or verbal information only.
  • part or all of the fatigue recognition improvement information determined by the determination unit in the determination process may be omitted. In this case, if the speaker 3110 and the vibrator 3130 are unnecessary, they may be omitted.
  • the objective fatigue state information acquisition process may be omitted.
  • the objective fatigue state information acquisition unit 3770 is also omitted, and the information output to the user is a value indicating the degree of the user's subjective fatigue state, and the user is informed of the degree of the user's subjective fatigue state.
  • the fatigue recognition improvement information provided to the user is information for making the user recognize the user's subjective fatigue state or improving the user's subjective fatigue state.
  • the analysis system of the present embodiment may be configured to acquire user information via an input unit and generate user state information based on this user information.
  • User status information generation unit 313, 131, 1313A ... Solution determination unit, 315 ... Heart rate information Acquisition unit, 317 ... Autonomous nerve balance acquisition unit, 319 ... Language information analysis unit, 330 ... Server storage unit, 331 ... Corresponding dictionary, 333 ... Judgment model, 335 ... Conversion model, 337 ... Reference state information, 1115 ... Display control unit , 1117, 2190 ... Answer reception unit, 1150, 2050, 3050 ... Imaging unit, 1190 ... History storage unit, 1330, 1330A ... Solution storage unit, 2010 ... Device control unit, 2020, 3090 ... Storage unit, 2030 ... Stimulation generation unit , 2040 ... Sound reproduction unit, 2110 ...
  • Heart rate recognition unit 2130 ... Stimulation content determination unit, 2150 ... Autonomous nerve state recognition unit, 2210 ... User status information acquisition unit, 2230 ... Mode reception unit, 2310 ... Vibration unit, 3001 ... User Terminal, 3070a ... Terminal control unit, 3110 ... Speaker, 3130 ... Vibrator, 3710 ... Output control unit, 3730 ... Input reception unit, 3750 ... Subjective fatigue state information acquisition unit, 3770 ... Objective fatigue state information acquisition unit, 3790 ... Determination unit , 3910 ... Content DB.

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Abstract

This solution providing system comprises: a storing unit for storing information on multiple solutions for improving a user condition which is one or both of the emotion and fatigue condition of a user; a user information acquisition unit that acquires user information including information obtained from the body or motion of the user; a user condition information generation unit that generates user condition information on the basis of the information acquired from the body or motion; a solution determination unit that determines, out of the multiple solutions, a solution according to the user condition information; and a solution provision unit that provides the determined solution to the user.

Description

ソリューション提供システムSolution provision system

 本発明は、ユーザーの感情又は疲労状態を改善するソリューションの提供システムに関する。 The present invention relates to a system for providing a solution for improving a user's emotional or fatigued state.

 従来、生体測定装置、心身状態誘導装置が知られている(特許文献1、特許文献2参照)。 Conventionally, a biological measuring device and a mental and physical state guidance device are known (see Patent Document 1 and Patent Document 2).

特開2018-197910号公報Japanese Unexamined Patent Publication No. 2018-197910 特開2020-62282号公報Japanese Unexamined Patent Publication No. 2020-62282

 特許文献1の発明によれば、近赤外光を用いて撮影したユーザーの顔画像から得られる脈波の情報に基づいてユーザーの状態を判定し、ユーザーの状態に応じた所定の警報を発することができる。 According to the invention of Patent Document 1, the state of the user is determined based on the pulse wave information obtained from the face image of the user taken by using near-infrared light, and a predetermined alarm is issued according to the state of the user. be able to.

 また特許文献2の発明によれば、ユーザーの生体情報からユーザーの体調等を特定して、体調に応じた呼吸リズムに誘導するための刺激を発することができる。 Further, according to the invention of Patent Document 2, it is possible to specify the physical condition of the user from the biological information of the user and emit a stimulus for inducing a respiratory rhythm according to the physical condition.

 これらの技術を、ユーザーの感情又は疲労状態を分析して、ユーザーの状態に応じた適切なソリューションを提供して、ユーザーの状態を改善等するシステムに応用することが考えられる。 It is conceivable to apply these techniques to a system that analyzes the user's emotions or fatigue, provides an appropriate solution according to the user's condition, and improves the user's condition.

 ユーザーの状態を改善等するためにユーザーに提供すべきソリューションの内容は、ユーザーの状態によって大きく異なる。そのため、ユーザーの状態に適さないソリューションを提供してしまうと、ユーザーの状態の改善に役立たないばかりか、かえって悪化させてしまうことも考えられる。 The content of the solution that should be provided to the user in order to improve the user's condition greatly differs depending on the user's condition. Therefore, if a solution that is not suitable for the user's condition is provided, it may not be useful for improving the user's condition, but may even worsen it.

 しかしながら特許文献1の技術ではユーザーに対して所定の警報を発することができるのみであり、また特許文献2の技術では呼吸のリズムを整えるための刺激を発することができるのみである。そのため、ユーザーの感情又は疲労状態に応じた適切なソリューションを提供できる仕組みにはなっていない。 However, the technique of Patent Document 1 can only issue a predetermined alarm to the user, and the technique of Patent Document 2 can only issue a stimulus for adjusting the rhythm of breathing. Therefore, there is no mechanism that can provide an appropriate solution according to the user's emotions or fatigue.

 そこで本発明は、ユーザーの感情又は疲労状態を分析して、ユーザーの感情又は疲労状態に応じた適切なソリューションを簡便に提供できるソリューション提供システムを提供することを目的とする。 Therefore, an object of the present invention is to provide a solution providing system that can analyze a user's emotion or fatigue state and easily provide an appropriate solution according to the user's emotion or fatigue state.

 本発明のソリューション提供システムは、
 ユーザーの感情及び疲労状態の一方又は両方であるユーザー状態を改善するための、該ユーザーに提供可能な複数のソリューションの情報を記憶する記憶部と、
 前記ユーザーの身体又は動作から得られる情報を含むユーザー情報を取得するユーザー情報取得部と、
 前記ユーザー情報取得部により取得された前記身体又は動作から取得された情報に基づいて前記ユーザーの前記ユーザー状態を示すユーザー状態情報を生成するユーザー状態情報生成部と、
 前記複数のソリューションから前記ユーザー状態情報に応じたソリューションを決定するソリューション決定部と、
 決定された前記ソリューションを前記ユーザーに提供するソリューション提供部と、を備える
ことを特徴とする。
The solution providing system of the present invention is
A storage unit that stores information of multiple solutions that can be provided to the user to improve the user's emotional and / or fatigued state.
A user information acquisition unit that acquires user information including information obtained from the user's body or movement, and
A user state information generation unit that generates user state information indicating the user state of the user based on information acquired from the body or movement acquired by the user information acquisition unit.
A solution decision unit that determines a solution according to the user status information from the plurality of solutions,
It is characterized by comprising a solution providing unit that provides the determined solution to the user.

 本発明によれば、ユーザー情報取得部により、ユーザーの身体又は動作から得られる情報を含むユーザー情報が取得されて、ユーザー状態情報生成部により、身体又は動作から取得された情報に基づいてユーザーのユーザー状態を示すユーザー状態情報が生成される。 According to the present invention, the user information acquisition unit acquires user information including information obtained from the user's body or movement, and the user state information generation unit obtains the user's information based on the information acquired from the body or movement. User status information indicating the user status is generated.

 そしてソリューション決定部により、複数のソリューションからユーザー状態情報に応じたソリューションを決定がされて、ソリューション提供部により、決定されたソリューションがユーザーに提供される。 Then, the solution decision department decides the solution according to the user status information from multiple solutions, and the solution provision department provides the decided solution to the user.

 本発明によれば、ユーザーは身体又は動作から得られる情報をシステムに取得させるだけで、自身の感情又は疲労状態に応じたソリューションの提供を簡便に受けることができる。 According to the present invention, a user can easily receive a solution according to his / her emotional or fatigue state only by having the system acquire information obtained from his / her body or movement.

 本発明のソリューション提供システムにおいて、
 当該ソリューション提供システムは、前記ユーザーが携帯可能な携帯端末より成り、
  当該携帯端末は、前記ユーザー情報取得部と、前記ソリューション提供部と、前記記憶部と、前記ユーザー状態情報生成部と、前記ソリューション決定部とを備える
ことが好ましい。
In the solution providing system of the present invention
The solution providing system consists of a mobile terminal that can be carried by the user.
The mobile terminal preferably includes the user information acquisition unit, the solution providing unit, the storage unit, the user state information generation unit, and the solution determination unit.

 ユーザーが自身の状態等を改善するためのソリューションの提供を受けたいタイミングは様々である。そのため、携帯可能な端末を用いてユーザーの状態を取得して、当該端末を介して手軽にソリューションの提供を受けられることが望ましい。 There are various timings when users want to be provided with solutions to improve their own condition. Therefore, it is desirable to acquire the user's status using a portable terminal and easily receive the solution via the terminal.

 本発明によれば、携帯端末のユーザー情報取得部により、ユーザーの身体又は動作から得られる情報を含むユーザー情報が取得されて、ユーザー状態情報生成部により、身体又は動作から取得された情報に基づいてユーザーのユーザー状態を示すユーザー状態情報が生成される。 According to the present invention, the user information acquisition unit of the mobile terminal acquires user information including information obtained from the user's body or movement, and the user state information generation unit obtains the information acquired from the body or movement. User status information indicating the user status of the user is generated.

 そしてソリューション決定部により、複数のソリューションからユーザー状態情報に応じたソリューションを決定がされて、ソリューション提供部により、決定されたソリューションが携帯端末からユーザーに提供される。 Then, the solution determination department determines the solution according to the user status information from multiple solutions, and the solution provision department provides the determined solution to the user from the mobile terminal.

 このように本発明によれば、ユーザーの感情又は疲労状態を分析して、ユーザーの感情又は疲労状態に応じた適切なソリューションを簡便に提供できる。 As described above, according to the present invention, it is possible to analyze a user's emotion or fatigue state and easily provide an appropriate solution according to the user's emotion or fatigue state.

 本発明のソリューション提供システムにおいて、
 当該ソリューション提供システムは、前記ユーザーが携帯可能な携帯端末と、サーバーと、を含んで構成され、
 前記携帯端末は、前記ユーザー情報取得部と、前記ソリューション提供部とを備え、
 前記サーバーは、前記記憶部と、前記ユーザー状態情報生成部と、前記ソリューション決定部とを備え、
 前記ユーザー情報取得部は、前記ユーザーの身体又は動作から得られる情報を含むユーザー情報を取得して前記サーバーに送信し、
 前記ソリューション決定部は、前記複数のソリューションから前記ユーザー状態情報に応じたソリューションを決定して前記携帯端末に送信する
ことが好ましい。
In the solution providing system of the present invention
The solution providing system is configured to include a mobile terminal that can be carried by the user and a server.
The mobile terminal includes the user information acquisition unit and the solution providing unit.
The server includes the storage unit, the user state information generation unit, and the solution determination unit.
The user information acquisition unit acquires user information including information obtained from the user's body or movement, and transmits the user information to the server.
It is preferable that the solution determination unit determines a solution according to the user state information from the plurality of solutions and transmits the solution to the mobile terminal.

 本発明によれば、携帯端末のユーザー情報取得部により、ユーザーの身体又は動作から得られる情報を含むユーザー情報が取得されて、ユーザー状態情報生成部により、身体又は動作から取得された情報に基づいてユーザーのユーザー状態を示すユーザー状態情報が生成される。 According to the present invention, the user information acquisition unit of the mobile terminal acquires user information including information obtained from the user's body or movement, and the user state information generation unit obtains the information acquired from the body or movement. User status information indicating the user status of the user is generated.

 そしてソリューション決定部により、複数のソリューションからユーザー状態情報に応じたソリューションを決定がされて、ソリューション提供部により、決定されたソリューションが携帯端末からユーザーに提供される。 Then, the solution determination department determines the solution according to the user status information from multiple solutions, and the solution provision department provides the determined solution to the user from the mobile terminal.

 さらに、ユーザー情報の分析とソリューションの決定がサーバーで行われるので、その分携帯端末での処理のための負荷を下げることができる。 Furthermore, since the analysis of user information and the decision of the solution are performed on the server, the load for processing on the mobile terminal can be reduced accordingly.

 このように本発明によれば、ユーザーの感情又は疲労状態を分析して、ユーザーの感情又は疲労状態に応じた適切なソリューションを簡便に提供できる。 As described above, according to the present invention, it is possible to analyze a user's emotion or fatigue state and easily provide an appropriate solution according to the user's emotion or fatigue state.

 本発明のソリューション提供システムにおいて、
 前記携帯端末は、前記ユーザーに提供された前記ソリューションを、所定の期間分、又は所定の回数分記憶する履歴記憶部を備え、
 前記ソリューション決定部は、決定したソリューションが前記履歴記憶部に記憶されている場合には、当該決定されたソリューションを前記携帯端末に送信せず、
 前記ソリューション提供部は、前記ソリューション決定部により決定されたソリューションが前記履歴記憶部に記憶されている場合には、当該決定された前記ソリューションを前記履歴記憶部から取得して前記ユーザーに提供する
ことが好ましい。
In the solution providing system of the present invention
The mobile terminal includes a history storage unit that stores the solution provided to the user for a predetermined period or a predetermined number of times.
When the determined solution is stored in the history storage unit, the solution determination unit does not send the determined solution to the mobile terminal.
When the solution determined by the solution determination unit is stored in the history storage unit, the solution providing unit acquires the determined solution from the history storage unit and provides the solution to the user. Is preferable.

 ユーザー状態は、急激に改善されるのではなく緩やかに改善していくと考えられる。そのため直近の数回は、ユーザーに提供されるソリューションは、同じソリューションとなることが想定される。本発明によれば、携帯端末の履歴記憶部に、ユーザーに提供されたソリューションの情報が、所定の期間分、又は所定の回数分記憶される。 The user status is expected to improve gradually rather than rapidly. Therefore, in the last few times, it is expected that the solution provided to the user will be the same solution. According to the present invention, the information of the solution provided to the user is stored in the history storage unit of the mobile terminal for a predetermined period or a predetermined number of times.

 また、ソリューション決定部により決定されたソリューションが履歴記憶部に記憶されている場合には、ソリューション決定部により当該ソリューションは携帯端末に送信されず、ソリューション提供部により当該ソリューションが履歴記憶部から取得されてユーザーに提供されるので、携帯端末、サーバー間の通信量が削減されて、ユーザーに向けて迅速にソリューションが提供される。 If the solution determined by the solution determination unit is stored in the history storage unit, the solution determination unit does not send the solution to the mobile terminal, and the solution provider acquires the solution from the history storage unit. Since it is provided to the user, the amount of communication between the mobile terminal and the server is reduced, and the solution is promptly provided to the user.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ソリューションが前記ユーザーに提供された後に、前記ユーザー情報を再度取得し、
 前記ユーザー状態情報生成部は、前記ソリューションが前記ユーザーに提供された後に取得された前記ユーザー情報を含む情報に基づいて、前記ユーザー状態情報を再生成し、
 前記ソリューション決定部は、前記再生成された前記ユーザー状態情報に応じたソリューションを決定する
ことが好ましい。
In the solution providing system of the present invention
The user information acquisition unit acquires the user information again after the solution is provided to the user.
The user state information generation unit regenerates the user state information based on the information including the user information acquired after the solution is provided to the user.
It is preferable that the solution determination unit determines a solution according to the regenerated user state information.

 ソリューションの提供の結果、時間の経過等、その他の理由により、ユーザーの感情又は疲労状態は変化することが想定される。本発明によれば、ソリューションがユーザーに提供された後に、ユーザー情報取得部によりユーザー情報が再度取得される。 As a result of providing the solution, it is expected that the user's emotional or fatigued state will change due to other reasons such as the passage of time. According to the present invention, after the solution is provided to the user, the user information is acquired again by the user information acquisition unit.

 そしてソリューションがユーザーに提供された後に取得されたユーザー情報を含む情報に基づいて、ユーザー状態情報生成部によりユーザー状態情報が再生成されて、ソリューション決定部により当該再生成されたユーザー状態情報に応じたソリューションが決定される。 Then, the user state information is regenerated by the user state information generator based on the information including the user information acquired after the solution is provided to the user, and the solution decision unit responds to the regenerated user state information. The solution is decided.

 本発明によれば、ユーザーの感情又は疲労状態の変化に応じた個対応のソリューションを決定してユーザーに提供することができる可能性が高まる。 According to the present invention, there is an increased possibility that an individualized solution according to a change in a user's emotion or fatigue state can be determined and provided to the user.

 本発明のソリューション提供システムにおいて、
 前記携帯端末は、表示部を備え、
 前記ソリューション決定部が決定するソリューションは、前記ユーザー状態情報に応じた、所定の動作を促す情報又は前記ユーザー状態を改善するための画像を含む表示情報を含み、
 前記ソリューション提供部は、前記表示部を介して前記表示情報を前記ユーザーに提供する
ことが好ましい。
In the solution providing system of the present invention
The mobile terminal includes a display unit and has a display unit.
The solution determined by the solution determination unit includes display information including information for promoting a predetermined operation or an image for improving the user state according to the user state information.
It is preferable that the solution providing unit provides the display information to the user via the display unit.

 所定の動作をとること、又はユーザーの状態を改善させるための画像を見ることは、人の緊張感を緩和し疲労を解消させるなどの効果、又は交感神経の働きを活性化させて人の緊張感を高める効果がある。これらをユーザーの状態に応じて適切に提供すれば、より効果的である。 Taking a predetermined action or viewing an image to improve the user's condition has the effect of relieving a person's tension and relieving fatigue, or activating the sympathetic nerve function to activate a person's tension. It has the effect of enhancing the feeling. It will be more effective if these are provided appropriately according to the user's condition.

 本発明によれば、ソリューション決定部が決定するソリューションは、ユーザー状態情報に応じた、所定の動作を促す情報又はユーザー状態を改善するための画像を含む表示情報を含んでいるので、ユーザーの感情又は疲労状態を効果的に改善することができる。 According to the present invention, the solution determined by the solution determination unit includes information that promotes a predetermined operation or display information including an image for improving the user state according to the user state information, and thus the user's emotions. Alternatively, the fatigue state can be effectively improved.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの身体又は動作から得られる情報としての前記ユーザーの肌の画像を含むユーザー情報を取得し、
 前記ユーザー情報に含まれる前記肌の画像を分析する肌画像分析部を備え、
 前記ユーザー状態情報生成部は、前記肌画像分析部による分析の結果に基づいて前記ユーザーの前記ユーザー状態を示すユーザー状態情報を生成する
ことが好ましい。
In the solution providing system of the present invention
The user information acquisition unit acquires user information including an image of the user's skin as information obtained from the user's body or movement, and obtains user information.
It is equipped with a skin image analysis unit that analyzes the skin image included in the user information.
It is preferable that the user state information generation unit generates user state information indicating the user state of the user based on the result of analysis by the skin image analysis unit.

 人の感情又は疲労状態は、肌の状態にも影響を及ぼす。そのため、肌の状態を取得して分析することにより、人の感情又は疲労状態を知ることができる。 A person's emotions or fatigue also affect the condition of the skin. Therefore, by acquiring and analyzing the skin condition, it is possible to know the emotional or fatigued state of a person.

 本発明によれば、ユーザーは肌の画像をシステムに取得させるだけで、自身の感情又は疲労状態に応じたソリューションの提供を簡便に受けることができる。 According to the present invention, a user can easily receive a solution according to his / her emotional or fatigue state simply by having the system acquire an image of the skin.

 本発明のソリューション提供システムにおいて、
 当該ソリューション提供システムは、前記ユーザーが携帯可能な携帯端末より成り、
 当該携帯端末は、撮像部を備え、
 前記ユーザー情報取得部は、前記撮像部を介して前記ユーザーの顔の画像を含むユーザー情報を取得する
ことが好ましい。
In the solution providing system of the present invention
The solution providing system consists of a mobile terminal that can be carried by the user.
The mobile terminal is equipped with an imaging unit and has an imaging unit.
It is preferable that the user information acquisition unit acquires user information including an image of the user's face via the imaging unit.

 顔の画像は取得することが容易であるので、画像の取得に対するユーザーの抵抗感は低い。本発明によれば、ユーザーは顔の画像を携帯端末に取得させることで、自身の感情又は疲労状態に応じたソリューションの提供を簡便に受けることができる。 Since it is easy to acquire a face image, the user's resistance to acquiring the image is low. According to the present invention, a user can easily receive a solution according to his / her emotional or fatigue state by having a mobile terminal acquire an image of his / her face.

 本発明のソリューション提供システムにおいて、
 前記ユーザーが、前記ユーザー情報取得部に当該ユーザーの手指の肌の画像を取得させる第1状況にあるか、当該ユーザーの顔の肌の画像を取得させる第2状況にあるか、を認識する状況認識部を備え、
 前記ユーザー情報取得部は、前記ユーザーが前記第1状況にある場合には当該ユーザーの手指の肌の画像を含む前記ユーザー情報を取得し、当該ユーザーが前記第2状況にある場合には当該ユーザーの顔の肌の画像を含む前記ユーザー情報を取得し、
 前記肌画像分析部は、前記ユーザーが前記第1状況にある場合には前記ユーザー情報に含まれる前記手指の画像を分析し、当該ユーザーが前記第2状況にある場合には当該ユーザー情報に含まれる前記顔の画像を分析する
ことが好ましい。
In the solution providing system of the present invention
A situation in which the user recognizes whether the user information acquisition unit is in the first situation to acquire the image of the skin of the user's finger or the second situation to acquire the image of the skin of the user's face. Equipped with a recognition unit
The user information acquisition unit acquires the user information including the image of the skin of the finger of the user when the user is in the first situation, and the user when the user is in the second situation. Acquire the user information including the image of the skin of the face of
The skin image analysis unit analyzes the image of the finger included in the user information when the user is in the first situation, and includes the user information when the user is in the second situation. It is preferable to analyze the image of the face.

 ソリューション提供システムを利用しようとするユーザーが置かれている状況はさまざまである。例えば肌の画像を取得させる必要がある場合に、状況によってはユーザーが自身の顔の画像を取得させることを望まないか、あるいは顔の画像を取得させたくてもそれに適した状況にないことも考えられる。 There are various situations in which users who want to use the solution provision system are placed. For example, if you need to get an image of your skin, in some situations you may not want the user to get an image of your face, or you may want to get an image of your face but it is not in the right situation. Conceivable.

 このような場合に、本発明によれば、ユーザーの置かれている状況に応じて取得する情報を変えながら、ユーザーの感情又は疲労状態を精度よく分析して、ユーザーの感情又は疲労状態に応じた適切なソリューションを簡便に提供できる。 In such a case, according to the present invention, the user's emotion or fatigue state is accurately analyzed while changing the information to be acquired according to the user's situation, and the user's emotion or fatigue state is determined according to the user's emotion or fatigue state. It is possible to easily provide an appropriate solution.

 本発明のソリューション提供システムにおいて、
 前記状況認識部は、現在の時間帯に基づいて、前記ユーザーが前記第1状況及び前記第2状況のいずれの状況にあるかを認識する
ことが好ましい。
In the solution providing system of the present invention
It is preferable that the situational awareness unit recognizes whether the user is in the first situation or the second situation based on the current time zone.

 これにより、例えば昼間働いている人は、昼間の時間帯は職場などで手指の肌の画像から、就寝前の夜の時間帯は自宅などで人目を気にせずに顔の肌の画像から自身の感情や疲労状態を知ることができる。 As a result, for example, a person who works in the daytime can use the image of the skin of the fingers at work during the daytime, and the image of the skin of the face at home during the nighttime before going to bed. You can know your feelings and fatigue.

 このように、本発明によれば、時間帯に応じて取得する情報を変えながら、ユーザーの感情又は疲労状態を精度よく分析して、ユーザーの感情又は疲労状態に応じた適切なソリューションを簡便に提供できる。 As described above, according to the present invention, the user's emotion or fatigue state is accurately analyzed while changing the information to be acquired according to the time zone, and an appropriate solution according to the user's emotion or fatigue state can be easily obtained. Can be provided.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの身体又は動作から得られる情報としての前記ユーザーによる文字及び音声の一方又は両方である言語情報を含むユーザー情報の入力を受け付け、
 前記ユーザー情報に含まれる前記言語情報を分析する言語情報分析部を備え、
 前記ユーザー状態情報生成部は、前記言語情報分析部による分析の結果に基づいて前記ユーザーの前記ユーザー状態を示すユーザー状態情報を生成する
ことが好ましい。
In the solution providing system of the present invention
The user information acquisition unit accepts input of user information including linguistic information which is one or both of characters and voice by the user as information obtained from the body or movement of the user.
It is equipped with a language information analysis unit that analyzes the language information included in the user information.
It is preferable that the user state information generation unit generates user state information indicating the user state of the user based on the result of analysis by the language information analysis unit.

 人の感情又は疲労状態は、当該人が発する言葉の選択の傾向にも影響を及ぼす。そのため、人がシステムに入力した文字や人が発した音声を取得して分析することにより、人の感情又は疲労状態を知ることができる。 A person's emotions or fatigue also affect their tendency to choose words. Therefore, the emotional or fatigued state of a person can be known by acquiring and analyzing the characters input by the person into the system and the voice emitted by the person.

 本発明によれば、ユーザーは文字及び音声の一方又は両方である言語情報を入力するだけで、自身の感情又は疲労状態に応じたソリューションの提供を簡便に受けることができる。 According to the present invention, a user can easily receive a solution according to his / her emotional or fatigue state simply by inputting linguistic information which is one or both of characters and voice.

 本発明のソリューション提供システムにおいて、
 前記言語情報分析部は、前記言語情報から前記ユーザー情報の特徴に関する情報を取得し、
 前記言語情報分析部により取得された前記特徴に関する情報に基づいて、前記ユーザーの自律神経バランスを示す自律神経バランス情報を取得する自律神経バランス取得部を備え、
 前記ユーザー状態情報生成部は、前記自律神経バランス情報に基づいて、前記ユーザーの前記ユーザー状態情報を生成する
ことが好ましい。
In the solution providing system of the present invention
The linguistic information analysis unit acquires information on the characteristics of the user information from the linguistic information, and obtains information about the characteristics of the user information.
It is provided with an autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the autonomic nerve balance of the user based on the information regarding the feature acquired by the language information analysis unit.
It is preferable that the user state information generation unit generates the user state information of the user based on the autonomic nerve balance information.

 本発明によれば、ユーザー自身が入力した文字又は音声というユーザー自身が自然に発した情報に基づく自律神経バランスに基づいてユーザーの感情及び疲労状態の一方又は両方を示すユーザー状態情報が生成されるので、ユーザー状態情報がユーザーの自然な状態を示している可能性が高まる。 According to the present invention, user state information indicating one or both of the user's emotional state and fatigue state is generated based on the autonomic nervous balance based on the information naturally generated by the user, such as characters or voices input by the user. Therefore, it is more likely that the user state information indicates the user's natural state.

 本発明のソリューション提供システムにおいて、
 前記肌画像分析部による分析の結果に基づいて前記ユーザーの心拍に関する情報を取得する心拍情報取得部と、
 前記心拍情報取得部により取得された前記心拍に関する情報に基づいて、前記ユーザーの自律神経バランスを示す自律神経バランス情報を取得する自律神経バランス取得部と、を備え、
 前記ユーザー状態情報生成部は、前記自律神経バランス情報に基づいて、前記ユーザーの前記ユーザー状態情報を生成する
ことが好ましい。
In the solution providing system of the present invention
A heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit, and a heartbeat information acquisition unit.
An autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the user's autonomic nerve balance based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit is provided.
It is preferable that the user state information generation unit generates the user state information of the user based on the autonomic nerve balance information.

 本発明によれば、ユーザーの心拍に関する情報に基づく自律神経バランスという客観的な情報に基づいてユーザー状態情報が生成されるので、ユーザー状態情報の信頼性が高まる。 According to the present invention, since the user state information is generated based on the objective information of the autonomic nerve balance based on the information on the user's heartbeat, the reliability of the user state information is enhanced.

 本発明のソリューション提供システムにおいて、
 前記言語情報分析部は、前記言語情報に含まれる特徴的な語句を前記ユーザー情報の特徴に関する情報として取得し、
 前記ユーザー状態情報生成部は、前記言語情報分析部により取得された前記語句と前記ユーザー状態との対応辞書及び、当該語句を入力とし前記ユーザー状態を出力とする判定モデルの、一方又は両方を用いて、前記ユーザー状態情報としての、前記ユーザーの自律神経バランス情報を生成するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The linguistic information analysis unit acquires characteristic words and phrases contained in the linguistic information as information related to the characteristics of the user information.
The user state information generation unit uses one or both of a dictionary corresponding to the phrase and the user state acquired by the language information analysis unit and a determination model that inputs the phrase and outputs the user state. Therefore, it is preferable that the user state information is configured to generate the autonomic nerve balance information of the user.

 本発明によれば、言語情報分析部によりユーザーが入力した文字又は音声に含まれる特徴的な単語が、ユーザー情報の特徴に関する情報として取得される。 According to the present invention, characteristic words included in characters or voices input by the user are acquired by the language information analysis unit as information regarding the characteristics of the user information.

 本発明のソリューション提供システムにおいて、
 前記言語情報分析部は、前記ユーザー情報に音声が含まれる場合には、当該音声の抑揚を前記ユーザー情報の特徴に関する情報として取得し、
 前記ユーザー状態情報生成部は、前記言語情報分析部により取得された前記抑揚と前記ユーザー状態との対応辞書及び、当該抑揚を入力とし前記ユーザー状態を出力とする判定モデルの、一方又は両方を用いて、前記ユーザー状態情報としての、前記ユーザーの自律神経バランス情報を生成するように構成されている
ことが好ましい。
In the solution providing system of the present invention
When the user information includes voice, the language information analysis unit acquires the intonation of the voice as information regarding the characteristics of the user information.
The user state information generation unit uses one or both of a dictionary corresponding to the intonation and the user state acquired by the language information analysis unit and a determination model in which the intonation is input and the user state is output. Therefore, it is preferable that the user state information is configured to generate the autonomic nerve balance information of the user.

 本発明によれば、言語情報分析部によりユーザーが入力した音声の抑揚が、ユーザー情報の特徴に関する情報として取得される。 According to the present invention, the intonation of the voice input by the user by the language information analysis unit is acquired as information regarding the characteristics of the user information.

 そして自律神経バランス取得部により当該抑揚とユーザーの感情及び疲労状態の一方又は両方との対応辞書及び、当該抑揚を入力としユーザーの感情及び疲労状態の一方又は両方を出力とする判定モデルの、一方又は両方を用いて、ユーザー状態情報が生成される。 Then, one of the dictionary corresponding to one or both of the inflection and the user's emotion and fatigue state by the autonomic nerve balance acquisition unit, and one of the judgment models in which the inflection is input and one or both of the user's emotion and fatigue state are output. User status information is generated using or both.

 本発明によれば、ユーザー自身が発した音声の抑揚と、抑揚と感情等との対応辞書及び/又は抑揚に基づく感情等の判定モデルという具体的な手段と、を用いてユーザー状態情報が生成されるので、ユーザー状態情報の精度が高まる。 According to the present invention, the user state information is generated by using the inflection of the voice emitted by the user himself, the correspondence dictionary between the inflection and the emotion, and / or the specific means of the judgment model of the emotion, etc. based on the inflection. Therefore, the accuracy of the user status information is improved.

 本発明のソリューション提供システムにおいて、
 前記言語情報分析部は、前記言語情報に含まれるネガティブな語句を前記ユーザー情報の特徴に関する情報として取得し、
 前記ソリューション決定部は、前記言語情報分析部により取得された前記ネガティブな語句と、当該語句の前向きな言い換えの語句又は当該語句に比してネガティブさの度合いの低い言い換えの語句と、の対応辞書及び、当該ネガティブな語句を入力とし当該語句の前向きな言い換えの語句又は当該語句に比してネガティブさの度合いの低い言い換えの語句を出力とする変換モデルの、一方又は両方を用いて、当該ネガティブな語句に対応する前向きな言い換え又は当該語句に比してネガティブさの度合いの低い言い換えの語句候補を前記ソリューションとして決定する
ことが好ましい。
In the solution providing system of the present invention
The linguistic information analysis unit acquires negative words and phrases contained in the linguistic information as information regarding the characteristics of the user information.
The solution determination unit is a corresponding dictionary of the negative phrase acquired by the language information analysis unit and a positive paraphrase phrase of the phrase or a paraphrase phrase having a lower degree of negativeness than the phrase. And, using one or both of the conversion models that input the negative phrase and output the positive paraphrase phrase of the phrase or the paraphrase phrase with a lower degree of negativeness than the phrase, the negative It is preferable to determine as the solution a positive paraphrase corresponding to a certain phrase or a phrase candidate for a paraphrase having a lower degree of negativeness than the phrase.

 感情が落ち込んでいる人、疲労状態にある人は、ネガティブな言葉を発しがちである。そしてネガティブな言葉には、前向きな言い換えの言葉又は該単語に比してネガティブさの度合いの低い言い換えの言葉があるものも多い。このような言い換えの言葉があることを適時にユーザーに知らせることができれば、ユーザーに前向きな発想をする習慣づけができ、ユーザーの感情又は疲労状態の改善効果が期待できる。 People who are depressed or tired tend to say negative words. Many negative words include positive paraphrases or paraphrases that are less negative than the words. If the user can be informed that there is such a paraphrase in a timely manner, the user can get into the habit of thinking positively, and the effect of improving the user's emotional or fatigue state can be expected.

 本発明によれば、言語情報分析部によりユーザーが入力した言語情報に含まれるネガティブな単語が、ユーザー情報の特徴に関する情報として取得される。 According to the present invention, negative words included in the linguistic information input by the user by the linguistic information analysis unit are acquired as information regarding the characteristics of the user information.

 そしてソリューション決定部により、ネガティブな単語と、単語の前向きな言い換えの単語又は該単語に比してネガティブさの度合いの低い言い換えの単語と、の対応辞書及び、ネガティブな単語を入力とし単語の前向きな言い換えの単語又は該単語に比してネガティブさの度合いの低い言い換えの単語を出力とする変換モデルの、一方又は両方を用いて、ネガティブな単語に対応する前向きな言い換え又は該単語に比してネガティブさの度合いの低い言い換えの単語候補がソリューションとして決定される。 Then, the solution determination unit inputs a corresponding dictionary of negative words and positive paraphrase words of words or paraphrase words with a lower degree of negativeness than the words, and positive words by inputting negative words. Use one or both of the conversion models that output a paraphrase word or a paraphrase word that is less negative than the word, and compare it to a positive paraphrase corresponding to the negative word or the word. Paraphrasing word candidates with a low degree of negativeness are determined as a solution.

 本発明によれば、ユーザー自身が発したネガティブな言葉に、前向きな言い換えの言葉又は該単語に比してネガティブさの度合いの低い言い換えの言葉があることを適時にユーザーに知らせることができるので、ユーザーの感情又は疲労状態の改善効果が期待できる。 According to the present invention, it is possible to inform the user in a timely manner that the negative words uttered by the user himself include positive paraphrases or paraphrases that are less negative than the words. , The effect of improving the user's emotions or fatigue can be expected.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報を用いて、前記ユーザーの自律神経バランスを示す自律神経バランス情報を取得する自律神経バランス取得部と、
 前記ユーザー情報を用いて、前記ユーザーの疲労状態を示す疲労状態情報を取得する疲労状態情報取得部と、
 をさらに備え、
 前記ユーザー状態情報生成部は、前記自律神経バランス情報及び前記疲労状態情報の組み合わせに基づいて、前記ユーザーの前記ユーザー状態情報を生成する
ことが好ましい。
In the solution providing system of the present invention
An autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the autonomic nerve balance of the user using the user information, and an autonomic nerve balance acquisition unit.
A fatigue state information acquisition unit that acquires fatigue state information indicating the fatigue state of the user using the user information, and a fatigue state information acquisition unit.
Further prepare
It is preferable that the user state information generation unit generates the user state information of the user based on the combination of the autonomic nerve balance information and the fatigue state information.

 本発明によれば、ユーザーの自律神経バランスを示す自律神経バランス情報と、ユーザーの疲労状態を示す疲労状態情報との組み合わせに基づいて、ユーザー状態情報が生成されるので、ユーザー状態情報の信頼性を向上させることができる。 According to the present invention, the user state information is generated based on the combination of the autonomic nerve balance information indicating the user's autonomic nerve balance and the fatigue state information indicating the user's fatigue state, so that the reliability of the user state information is reliable. Can be improved.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報は、前記ユーザーの肌の画像を含んでおり、
 前記ユーザー情報に含まれる前記肌の画像を分析する肌画像分析部と、
 当該肌画像分析部による分析の結果に基づいて前記ユーザーの心拍に関する情報を取得する心拍情報取得部と、
 をさらに備え、
 前記自律神経バランス取得部は、前記心拍情報取得部により取得された前記心拍に関する情報に基づいて、前記自律神経バランス情報を取得し、
 前記疲労状態情報取得部は、前記心拍情報取得部により取得された前記心拍に関する情報に基づいて、前記疲労状態情報を取得する
ことが好ましい。
In the solution providing system of the present invention
The user information includes an image of the user's skin.
A skin image analysis unit that analyzes the skin image included in the user information,
A heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit, and a heartbeat information acquisition unit.
Further prepare
The autonomic nerve balance acquisition unit acquires the autonomic nerve balance information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit.
It is preferable that the fatigue state information acquisition unit acquires the fatigue state information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit.

 人の疲労状態は、肌の状態にも影響を及ぼす。そのため、肌の状態を取得して分析することにより、人の疲労状態の情報を適切に取得することができる。また、ユーザーの心拍に関する情報に基づいて自律神経バランスという客観的な情報を取得することができる。そして、そのような、自律神経バランス情報及び疲労状態情報の組み合わせに基づいて、ユーザー状態情報が生成されるので、ユーザー状態情報の信頼性をさらに向上させることができる。 A person's fatigue condition also affects the condition of the skin. Therefore, by acquiring and analyzing the skin condition, it is possible to appropriately acquire information on the fatigue condition of a person. In addition, it is possible to acquire objective information called autonomic nerve balance based on the information on the user's heartbeat. Then, since the user state information is generated based on the combination of the autonomic nerve balance information and the fatigue state information, the reliability of the user state information can be further improved.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報は、前記ユーザーによる文字及び音声の一方又は両方である言語情報及び前記ユーザーの肌の画像を含んでおり、
 前記ユーザー情報に含まれる前記言語情報を分析する言語情報分析部と、
 前記ユーザー情報に含まれる前記肌の画像を分析する肌画像分析部と、
 当該肌画像分析部による分析の結果に基づいて前記ユーザーの心拍に関する情報を取得する心拍情報取得部と、
 をさらに備え、
 前記自律神経バランス取得部は、前記言語情報分析部により取得された前記特徴に関する情報に基づいて、前記ユーザーの自律神経バランスを示す自律神経バランス情報を取得し、
 前記疲労状態情報取得部は、前記心拍情報取得部により取得された前記心拍に関する情報に基づいて、前記疲労状態情報を取得する
ことが好ましい。
In the solution providing system of the present invention
The user information includes linguistic information that is one or both of characters and voice by the user and an image of the user's skin.
A language information analysis unit that analyzes the language information included in the user information,
A skin image analysis unit that analyzes the skin image included in the user information,
A heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit, and a heartbeat information acquisition unit.
Further prepare
The autonomic nerve balance acquisition unit acquires autonomic nerve balance information indicating the autonomic nerve balance of the user based on the information regarding the feature acquired by the language information analysis unit.
It is preferable that the fatigue state information acquisition unit acquires the fatigue state information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit.

 ユーザー自身が入力した文字又は音声というユーザー自身が自然に発した情報に基づいて、自律神経バランスという客観的な情報を取得することができる。また、人の疲労状態は、肌の状態にも影響を及ぼす。そのため、肌の状態を取得して分析することにより、人の疲労状態の情報を適切に取得することができる。そして、そのような、自律神経バランス情報及び疲労状態情報の組み合わせに基づいて、ユーザー状態情報が生成されるので、ユーザー状態情報の信頼性をさらに向上させることができる。 It is possible to acquire objective information called autonomic nerve balance based on the information naturally generated by the user, such as characters or voices entered by the user himself / herself. A person's fatigue condition also affects the condition of the skin. Therefore, by acquiring and analyzing the skin condition, it is possible to appropriately acquire information on the fatigue condition of a person. Then, since the user state information is generated based on the combination of the autonomic nerve balance information and the fatigue state information, the reliability of the user state information can be further improved.

 本発明のソリューション提供システムにおいて、
 前記ソリューション決定部は、前記ユーザー状態情報に応じて、当該ユーザー状態をリラックスした状態、冷静な状態、又は覚醒した状態に誘導する前記ソリューションを決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
It is preferable that the solution determination unit is configured to determine the solution that induces the user state into a relaxed state, a calm state, or an awakened state according to the user state information.

 本発明によれば、ソリューション決定部により、ユーザー状態情報に応じて、ユーザー状態をリラックスした状態、冷静な状態、又は覚醒した状態に誘導するソリューションが決定される。 According to the present invention, the solution determination unit determines a solution that guides the user state to a relaxed state, a calm state, or an awakened state according to the user state information.

 それにより、本発明によれば、効果的にユーザーをリラックスした状態、冷静な状態、又は覚醒した状態に誘導することができる。 Thereby, according to the present invention, the user can be effectively guided to a relaxed state, a calm state, or an awakened state.

 このように本発明によれば、ユーザーの感情又は疲労状態を分析して、ユーザーの感情又は疲労状態に応じたリラックスした状態、冷静な状態、又は覚醒した状態に誘導するための適切なソリューションを簡便に提供できる。 Thus, according to the present invention, there is an appropriate solution for analyzing a user's emotion or fatigue state and inducing a relaxed state, a calm state, or an awake state according to the user's emotion or fatigue state. Can be provided easily.

 本発明のソリューション提供システムにおいて、
 前記ユーザーが所望する当該ユーザーの感情又は疲労状態の一方又は両方を示す所望状態情報の入力を受け付ける所望状態受付部を備え、
 前記ソリューション決定部は、前記ユーザー状態情報及び前記所望状態情報に基づいて、当該ユーザー状態を前記所望状態情報が示す状態に向けて誘導する前記ソリューションを決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
A desired state reception unit that accepts input of desired state information indicating one or both of the user's emotions or fatigue states desired by the user is provided.
It is preferable that the solution determination unit is configured to determine the solution that guides the user state toward the state indicated by the desired state information based on the user state information and the desired state information.

 本発明によれば、ユーザーが所望する感情の状態又は疲労から回復した状態に効果的に誘導することができる。 According to the present invention, it is possible to effectively induce a state of emotion desired by the user or a state of recovery from fatigue.

 本発明のソリューション提供システムにおいて、
 前記ソリューション決定部が決定する前記ソリューションは、前記ユーザー状態に応じた所定の周期的な振動を含み、
 前記ソリューション決定部は、前記ユーザー状態情報及び前記所望状態情報に基づいて、前記振動の周期を決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The solution determined by the solution determination unit includes a predetermined periodic vibration according to the user state.
It is preferable that the solution determination unit is configured to determine the vibration cycle based on the user state information and the desired state information.

 所定の周期的な振動は、人の感情を落ち着いた状態に誘導させ、あるいは疲労状態を回復する方向に誘導する効果がある。 The predetermined periodic vibration has the effect of inducing a person's emotions to a calm state or in a direction of recovering from a fatigued state.

 本発明によれば、ユーザーが所望する感情又は疲労状態に効果的に誘導することができる、周期的な振動を含む効果的なソリューションを提供することができる。 According to the present invention, it is possible to provide an effective solution including periodic vibration that can effectively induce the emotion or fatigue state desired by the user.

 本発明のソリューション提供システムにおいて、
 前記ユーザーが所望する当該ユーザーの感情又は疲労状態の一方又は両方を示す所望状態情報の入力を受け付ける所望状態受付部を備え、
 前記ソリューション決定部が決定する前記ソリューションは、所定の周期的な振動を含み、
 前記ソリューション決定部は、前記心拍に関する情報に基づいて前記振動の開始時の周期を決定し、また前記所望状態情報に基づいて当該振動の開始後の当該周期及び強度の一方又は両方の変化のパターンを決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
A desired state reception unit that accepts input of desired state information indicating one or both of the user's emotions or fatigue states desired by the user is provided.
The solution determined by the solution determination unit includes a predetermined periodic vibration.
The solution determination unit determines the cycle at the start of the vibration based on the information on the heartbeat, and the pattern of change of one or both of the cycle and the intensity after the start of the vibration based on the desired state information. It is preferable that it is configured to determine.

 所定の周期的な振動は、人の感情を落ち着いた状態に誘導させ、あるいは疲労状態を回復する方向に誘導する効果がある。特に、人の心拍の状態に応じて、振動の開始時の周期と、振動の開始後の振動の周期や強度を変化させるとより効果的である。 The predetermined periodic vibration has the effect of inducing a person's emotions to a calm state or in a direction of recovering from a fatigued state. In particular, it is more effective to change the cycle at the start of vibration and the cycle and intensity of vibration after the start of vibration according to the state of a person's heartbeat.

 本発明によれば、ユーザーの心拍に応じて、ユーザーが所望する感情又は疲労状態に効果的に誘導することができる。 According to the present invention, it is possible to effectively induce the emotion or fatigue state desired by the user according to the heartbeat of the user.

 本発明のソリューション提供システムにおいて、
 前記記憶部は、前記ユーザーの感情又は疲労状態の一方又は両方が改善された状態の基準を示す基準状態情報を記憶しており、
 前記ソリューション決定部は、前記ユーザー状態及び前記基準状態情報に基づいて、前記ユーザー状態を前記基準状態情報が示す状態に向けて誘導する前記ソリューションを決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The storage unit stores reference state information indicating a reference of a state in which one or both of the user's emotional or fatigue states are improved.
It is preferable that the solution determination unit is configured to determine the solution that guides the user state toward the state indicated by the reference state information based on the user state and the reference state information.

 本発明によれば、ユーザーを基準状態情報が示す状態の感情又は疲労状態に効果的に誘導することができる。 According to the present invention, the user can be effectively guided to the emotional or fatigued state indicated by the reference state information.

 本発明のソリューション提供システムにおいて、
 前記ソリューション決定部が決定する前記ソリューションは、前記ユーザーの触覚、聴覚又は嗅覚に対する受動的な刺激である
ことが好ましい。
In the solution providing system of the present invention
The solution determined by the solution determination unit is preferably a passive stimulus to the user's sense of touch, hearing or smell.

 システムから提供されるソリューションが、ユーザーに対して能動的な行動を求めるソリューションである場合には、ユーザーにソリューションの提供を受けることに伴う労力を生じさせ、かえって感情を害したり、疲労を蓄積させたりしてしまうので望ましくない。 If the solution provided by the system is a solution that requires the user to take active action, it causes the effort associated with receiving the solution from the user, and rather causes emotional offense and accumulation of fatigue. It is not desirable because it will end up.

 このように本発明によれば、ユーザーの感情又は疲労状態を分析して、ユーザーの感情又は疲労状態に応じた適切かつユーザーに労力を生じさせないソリューションを簡便に提供できる。 As described above, according to the present invention, it is possible to easily provide a solution that analyzes a user's emotion or fatigue state and is appropriate according to the user's emotion or fatigue state and does not cause labor to the user.

 本発明のソリューション提供システムにおいて、
 前記ソリューション決定部が決定する前記ソリューションは、音楽と、朗読音声と、振動のいずれか又は組み合わせの刺激である
ことが好ましい。
In the solution providing system of the present invention
The solution determined by the solution determination unit is preferably a stimulus of music, reading voice, and vibration.

 朗読音声、所定の周期的な振動には、副交感神経の働きを活性化させて人の緊張感を緩和し、疲労を解消させるなどの効果がある。また、音楽には人の緊張感を緩和し、又は交感神経の働きを活性化させて人の緊張感を高める効果がある。これらを適切に組み合わせれば、より効果的である。 Reading voice and predetermined periodic vibration have the effect of activating the function of the parasympathetic nerve, relieving the tension of the person, and relieving fatigue. In addition, music has the effect of relieving a person's tension or activating the function of the sympathetic nerve to increase the person's tension. Proper combination of these will be more effective.

 本発明によれば、ソリューション決定部が決定するソリューションは、音楽と、朗読音声と、振動のいずれか又は組み合わせの刺激である。 According to the present invention, the solution determined by the solution determination unit is a stimulus of music, reading voice, or any or a combination of vibrations.

 本発明によれば、ソリューションを、音楽と、朗読音声と、振動のいずれか又は組み合わせの刺激としてユーザーに提供することにより、ユーザーの感情又は疲労状態をより効果的に改善することができる。 According to the present invention, by providing the solution to the user as a stimulus of music, reading voice, or any or combination of vibrations, the user's emotional or fatigued state can be more effectively improved.

 本発明のソリューション提供システムにおいて、
 前記携帯端末は、振動発生部を備え
前記ソリューション決定部が決定するソリューションは、前記ユーザー状態情報に応じた振動を含み、
 前記ソリューション提供部は、前記振動発生部を介して前記振動を前記ユーザーに提供する
ことが好ましい。
In the solution providing system of the present invention
The mobile terminal includes a vibration generating unit, and the solution determined by the solution determining unit includes vibration according to the user state information.
It is preferable that the solution providing unit provides the vibration to the user via the vibration generating unit.

 所定の周期の振動には、人の緊張感を緩和し、疲労を解消させるなどの効果がある。 Vibration with a predetermined cycle has the effect of relieving a person's tension and relieving fatigue.

 本発明によれば、前記ソリューション決定部が決定するソリューションは、ユーザーのユーザー状態に応じた所定の周期的な振動を含んでいるので、ユーザーの感情又は疲労状態を効果的に改善することができる。 According to the present invention, since the solution determined by the solution determination unit includes a predetermined periodic vibration according to the user state of the user, the emotional or fatigue state of the user can be effectively improved. ..

 本発明のソリューション提供システムにおいて、
 前記携帯端末は、香り発生部を備え、
 前記ソリューション決定部が決定するソリューションは、前記ユーザー状態情報に応じた所定の香りを含み、
 前記ソリューション提供部は、前記香り発生部を介して前記所定の香りを前記ユーザーに提供する
ことが好ましい。
In the solution providing system of the present invention
The mobile terminal includes a scent generator and has a scent generator.
The solution determined by the solution determination unit contains a predetermined scent according to the user status information.
It is preferable that the solution providing unit provides the predetermined scent to the user via the scent generating unit.

 所定の香りには、人の緊張感を緩和し、疲労を解消させるなどの効果がある。 The prescribed scent has the effect of relieving a person's tension and relieving fatigue.

 本発明によれば、ソリューション決定部が決定するソリューションは、ユーザーのユーザー状態に応じた所定の香りを含んでいるので、ユーザーの感情又は疲労状態を効果的に改善することができる。 According to the present invention, the solution determined by the solution determination unit contains a predetermined scent according to the user state of the user, so that the emotional state or fatigue state of the user can be effectively improved.

 本発明のソリューション提供システムにおいて、
 前記携帯端末は、音声再生部を備え、
 前記ソリューション決定部が決定するソリューションは、前記ユーザー状態情報に応じた人の声、自然音又は音楽を含む音声を含み、
 前記ソリューション提供部は、前記音声再生部を介して前記音声を前記ユーザーに提供する
ことが好ましい。
In the solution providing system of the present invention
The mobile terminal includes an audio reproduction unit and has an audio reproduction unit.
The solution determined by the solution determination unit includes a human voice, a natural sound, or a voice including music according to the user state information.
It is preferable that the solution providing unit provides the voice to the user via the voice reproducing unit.

 人の声、自然音には、副交感神経の働きを活性化させて人の緊張感を緩和し、疲労を解消させるなどの効果がある。また、音楽には人の緊張感を緩和し、又は交感神経の働きを活性化させて人の緊張感を高める効果がある。これらをユーザーの状態に応じて適切に組み合わせて提供すれば、より効果的である。 Human voices and natural sounds have the effect of activating the function of the parasympathetic nerves, relieving the tension of the person, and relieving fatigue. In addition, music has the effect of relieving a person's tension or activating the function of the sympathetic nerve to increase the person's tension. It will be more effective if these are provided in an appropriate combination according to the user's condition.

 本発明によれば、豊富な音声のソリューションを、ユーザー状態に応じて適切に組み合わせてユーザーの感情又は疲労状態をより効果的に改善することができる。 According to the present invention, abundant voice solutions can be appropriately combined according to the user's condition to more effectively improve the user's emotional or fatigued state.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザー情報として、前記ユーザーの心拍を示す情報を取得し、
 前記ユーザー状態情報生成部は、前記ユーザーの当該心拍を示す情報から当該ユーザーの心拍のテンポを前記ユーザー状態情報として認識する心拍認識部を有しており、
 前記ソリューション決定部は、前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを、前記ユーザーに提供する前記刺激のテンポである前記ソリューションとして決定する刺激内容決定部を有しており、
 前記ソリューション提供部は、前記ソリューションとして、前記刺激内容決定部により決定されたテンポの前記刺激を前記ユーザーに向けて発生させる刺激発生部を有していることが好ましい。
In the solution providing system of the present invention
The user information acquisition unit acquires information indicating the heartbeat of the user as the user information, and obtains information indicating the heartbeat of the user.
The user state information generation unit has a heartbeat recognition unit that recognizes the tempo of the user's heartbeat as the user state information from the information indicating the user's heartbeat.
The solution determination unit has a stimulus content determination unit that determines a tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit as the solution, which is the tempo of the stimulus provided to the user. Ori,
As the solution, the solution providing unit preferably has a stimulus generating unit that generates the stimulus at a tempo determined by the stimulating content determining unit toward the user.

 発明者の研究により、ユーザーの心拍のテンポと同期するテンポの振動からなる刺激をユーザーに向けて発生させることにより、ユーザーの心身状態の改善効果が高いことが分かった。特に、ユーザーの作業能率、疲労状態、睡眠導入のしやすさ(以下、「ユーザー状態」という。)の改善効果が高い。 According to the research of the inventor, it was found that the effect of improving the physical and mental condition of the user is high by generating a stimulus consisting of a tempo vibration synchronized with the tempo of the user's heartbeat toward the user. In particular, the effect of improving the work efficiency of the user, the fatigue state, and the ease of introducing sleep (hereinafter referred to as "user state") is high.

 本発明によれば、ユーザーの心拍のテンポと同期するテンポの振動からなる刺激がユーザーに向けて発生されるので、ユーザーの心身状態の改善を効果的に行うことができる。 According to the present invention, since a stimulus consisting of a tempo vibration synchronized with the tempo of the user's heartbeat is generated toward the user, it is possible to effectively improve the physical and mental condition of the user.

 本発明のソリューション提供システムにおいて、
 前記刺激発生部が発生させる刺激は、振動と音との組み合わせからなり、
 当該音は、人の声、自然音又は音楽であり、
 前記刺激内容決定部は、前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを、当該ユーザーに提供する前記刺激に含まれる前記振動及び前記音のテンポとして決定する
ことが好ましい。
In the solution providing system of the present invention
The stimulus generated by the stimulus generator consists of a combination of vibration and sound.
The sound is a human voice, natural sound or music,
It is preferable that the stimulus content determining unit determines the tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit as the tempo of the vibration and the sound included in the stimulus provided to the user. ..

 発明者の研究により、心拍のテンポと同期するテンポの、振動と音との組み合わせを刺激として提供することによって、より効果的にユーザー状態を改善できることが分かった。 According to the research of the inventor, it was found that the user condition can be improved more effectively by providing the combination of vibration and sound as a stimulus, which has a tempo synchronized with the tempo of the heartbeat.

 本発明によれば、刺激発生部が発生させる刺激は振動と音との組み合わせからなり、当該振動及び音のテンポは心拍のテンポと同期しているので、より効果的にユーザー状態を改善できる。 According to the present invention, the stimulus generated by the stimulus generator consists of a combination of vibration and sound, and the tempo of the vibration and sound is synchronized with the tempo of the heartbeat, so that the user state can be improved more effectively.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの自律神経の状態を認識する自律神経状態認識部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記自律神経状態認識部により、前記ユーザーの自律神経の状態が、交感神経の優位な状態にあると認識された場合には、前記刺激の開始時点から終了時点にかけて遅くなるように前記テンポの変化を決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve, the tempo changes so as to be delayed from the start time to the end time of the stimulus. It is preferable that it is configured to determine.

 あるいは本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの自律神経の状態を認識する自律神経状態認識部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記自律神経状態認識部により、前記ユーザーの自律神経の状態が、副交感神経の優位な状態にあると認識された場合には、前記刺激の開始時点から終了時点にかけて速くなるように前記テンポの変化を決定するように構成されている
ことが好ましい。
Alternatively, in the solution providing system of the present invention.
The user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the tempo changes so as to increase from the start time to the end time of the stimulus. It is preferable that it is configured to determine.

 発明者の研究により、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後、ユーザーが交感神経の優位な状態にある場合には刺激のテンポを遅くなるように変化させると、又はユーザーが副交感神経の優位な状態にある場合には刺激のテンポを速くなるように変化させると、ユーザー状態の改善効果が高いことが分かった。 According to the inventor's research, the stimulus is started at a tempo that is synchronized with the tempo of the user's heartbeat, and then the tempo of the stimulus is changed to slow down if the user is in a predominant state of the sympathetic nerve, or the user. It was found that when the sympathetic nerve is in a predominant state, changing the tempo of the stimulus so as to increase the tempo of the stimulus has a high effect of improving the user state.

 本発明によれば、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後、ユーザーが交感神経の優位な状態にある場合には刺激のテンポを遅くなるように変化させ、あるいはユーザーが副交感神経の優位な状態にある場合には刺激のテンポを速くなるように変化させるので、効果的にユーザー状態を改善することができる。 According to the present invention, the stimulus is started at a tempo synchronized with the tempo of the user's heartbeat, and then the tempo of the stimulus is changed to be slower when the user is in a predominant state of the sympathetic nerve, or the user When the parasympathetic nerve is in a predominant state, the tempo of the stimulus is changed to be faster, so that the user state can be effectively improved.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの自律神経の状態を認識する自律神経状態認識部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記自律神経状態認識部により、前記ユーザーの自律神経の状態が、バランスの取れた状態にあると認識された場合には、前記刺激の開始時点から終了時点まで前記テンポを維持することを決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in a balanced state, it determines that the tempo is maintained from the start time to the end time of the stimulus. It is preferable that it is configured as such.

 発明者の研究により、ユーザーの自律神経の状態がバランスの取れた中庸な状態にある場合には、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後同じテンポで刺激を与え続けることで、ユーザー状態の改善効果が高いことが分かった。 According to the inventor's research, when the user's autonomic nervous system is in a balanced and moderate state, the stimulation is started at a tempo synchronized with the tempo of the user's heartbeat, and then the stimulation is continued at the same tempo. It turned out that the effect of improving the user condition is high.

 本発明によれば、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後、ユーザーの自律神経の状態がバランスの取れた状態にある場合にはそのままのテンポで刺激を与え続けるので、効果的にユーザー状態を改善することができる。 According to the present invention, the stimulation is started at a tempo synchronized with the tempo of the user's heartbeat, and then, if the state of the user's autonomic nerves is in a balanced state, the stimulation is continued at the same tempo. The user condition can be effectively improved.

 本発明のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、前記ユーザーによる、当該ユーザーが所望する状態を示す所望状態の指定を受け付ける所望状態受付部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記所望状態受付部により受け付けられた前記所望状態が、副交感神経の優位な状態である場合には、前記刺激の開始時点から終了時点にかけて遅くなるように当該テンポの変化を決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the desired state received by the desired state receiving unit is a predominant state of the parasympathetic nerve, it is configured to determine the change in tempo so as to be delayed from the start time to the end time of the stimulus. Is preferable.

 あるいは本発明のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、前記ユーザーによる、当該ユーザーが所望する状態を示す所望状態の指定を受け付ける所望状態受付部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記所望状態受付部により受け付けられた前記所望状態が、交感神経の優位な状態である場合には、前記刺激の開始時点から終了時点にかけて速くなるように当該テンポの変化を決定するように構成されている
ことが好ましい。
Alternatively, in the solution providing system of the present invention.
The user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the desired state received by the desired state receiving unit is a predominant state of the sympathetic nerve, it is configured to determine the change in tempo so as to be faster from the start time to the end time of the stimulus. Is preferable.

 発明者の研究により、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後テンポを速くなるように変化させることにより、交感神経が優位な状態にユーザーが誘導されやすく、ユーザー状態の改善効果が高まることが分かった。 According to the research of the inventor, the stimulation is started at a tempo synchronized with the tempo of the user's heartbeat, and then the tempo is changed to be faster, so that the user is easily guided to the state where the sympathetic nerve is dominant, and the user state is improved. It turned out to be more effective.

 また、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後テンポを遅くなるように変化させることにより、副交感神経が優位な状態にユーザーが誘導されやすく、ユーザー状態の改善効果が高まることが分かった。 In addition, by starting the stimulus at a tempo synchronized with the tempo of the user's heartbeat and then changing the tempo so as to slow down, the user can be easily guided to a state in which the parasympathetic nerve is dominant, and the effect of improving the user state is enhanced. I found out.

 本発明によれば、ユーザーの心拍のテンポと同期するテンポで開始して、ユーザーが指定した所望状態が、交感神経が優位な状態であれば、その後テンポが速くなるように変化する刺激がユーザーに向けて発生されるので、交感神経が優位な状態にユーザーを効果的に誘導することができる。あるいは、ユーザーが指定した所望状態が、副交感神経が優位な状態であれば、開始後にテンポが遅くなるように変化する刺激がユーザーに向けて発生されるので、副交感神経が優位な状態にユーザーを効果的に誘導することができる。 According to the present invention, if the desired state specified by the user is a state in which the sympathetic nerve is dominant, a stimulus that starts at a tempo synchronized with the tempo of the user's heartbeat and then changes so as to become faster is a stimulus. Since it is generated toward, the user can be effectively guided to a state in which the sympathetic nerve is dominant. Alternatively, if the desired state specified by the user is a state in which the parasympathetic nerve is dominant, a stimulus that changes so as to slow down the tempo after the start is generated toward the user, so that the user is in a state in which the parasympathetic nerve is dominant. It can be effectively induced.

 そのため、ユーザーが所望する状態に誘導して、効果的にユーザー状態を改善することができる。 Therefore, it is possible to induce the user to the desired state and effectively improve the user state.

 本発明のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、
 前記ユーザーによる、当該ユーザーが所望する状態を示す所望状態の指定を受け付ける所望状態受付部と、
 前記ユーザーの自律神経の状態を認識する自律神経状態認識部と、
 を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記所望状態受付部により受け付けられた前記所望状態が、作業能率の高い状態又は疲労が回復した状態である場合であって、
 前記自律神経状態認識部により、前記ユーザーの自律神経の状態が、副交感神経の優位な状態にあると認識された場合には、前記刺激の開始時点から終了時点にかけて速くなるように当該テンポの変化を決定し、
 前記ユーザーの自律神経の状態が、交感神経の優位な状態にあると認識された場合には、前記刺激の開始時点から終了時点にかけて遅くなるように当該テンポの変化を決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The user status information generation unit is
The desired state receiving unit that accepts the designation of the desired state indicating the state desired by the user by the user, and the desired state receiving unit.
The autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve,
Have and
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
The desired state received by the desired state receiving unit is a state in which work efficiency is high or fatigue is recovered.
When the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the tempo changes so as to increase from the start time to the end time of the stimulus. Decide,
When the state of the user's autonomic nerve is recognized as the predominant state of the sympathetic nerve, it is configured to determine the change in tempo so as to be delayed from the start time to the end time of the stimulus. It is preferable to have.

 発明者の研究により、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後、交感神経優位な状態にある場合には刺激のテンポを遅くなるように変化させ、副交感神経優位な状態にある場合には刺激のテンポを速くなるように変化させると、ユーザーの心身状態の改善、特に作業能率向上、疲労状態の改善の効果が高いことが分かった。 According to the research of the inventor, the stimulus is started at a tempo synchronized with the tempo of the user's heartbeat, and then the tempo of the stimulus is changed to be slower when the sympathetic nerve is dominant, so that the parasympathetic nerve is dominant. In some cases, changing the tempo of the stimulus to a higher speed was found to be highly effective in improving the physical and mental condition of the user, especially in improving work efficiency and fatigue.

 本発明によれば、所望状態として作業能率の高い状態又は疲労が回復した状態が指定されたときに、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後、ユーザーが交感神経の優位な状態にある場合には刺激のテンポを遅くなるように変化させ、ユーザーが副交感神経の優位な状態にある場合には刺激のテンポを速くなるように変化させるので、効果的にユーザーの心身状態を改善することができる。 According to the present invention, when a state of high work efficiency or a state of recovery from fatigue is specified as a desired state, stimulation is started at a tempo synchronized with the tempo of the user's heartbeat, and then the user has a predominance of sympathetic nerves. When the user is in a state of predominance of parasympathetic nerves, the tempo of the stimulus is changed to be slower, and when the user is in a predominant state of the parasympathetic nerve, the tempo of the stimulus is changed to be faster. Can be improved.

 本発明のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、前記ユーザーによる、当該ユーザーが所望する状態を示す所望状態の指定を受け付ける所望状態受付部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記所望状態受付部により受け付けられた前記所望状態が、睡眠導入しやすい状態である場合には、前記刺激の開始時点から終了時点にかけて遅くなるように当該テンポの変化を決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the desired state received by the desired state receiving unit is in a state in which sleep is easily introduced, the tempo change is determined so as to be delayed from the start time to the end time of the stimulus. It is preferable to have.

 発明者の研究により、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後、刺激のテンポを遅くなるように変化させると、睡眠導入しやすい状態に誘導する効果が高いことが分かった。 The inventor's research found that starting the stimulus at a tempo synchronized with the tempo of the user's heartbeat and then changing the stimulus tempo to slow down is highly effective in inducing sleep. ..

 本発明によれば、所望状態として睡眠導入しやすい状態が指定されたときに、ユーザーの心拍のテンポと同期するテンポで刺激を開始し、その後、刺激のテンポを遅くなるように変化させるので、効果的にユーザーを睡眠導入しやすい状態にすることができる。 According to the present invention, when a state in which sleep is easily introduced is specified as a desired state, the stimulus is started at a tempo synchronized with the tempo of the user's heartbeat, and then the tempo of the stimulus is changed to be slower. It can effectively make it easier for users to introduce sleep.

 本発明のソリューション提供システムにおいて、
 前記刺激内容決定部は、
 前記刺激の開始時点から終了時点にかけて当該テンポが遅くなるように前記変化を決定する場合には、所定の下限値以上の速さのテンポを当該刺激の終了時点のテンポとするように当該変化を決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The stimulus content determination unit
When determining the change so that the tempo becomes slower from the start time to the end time of the stimulus, the change is made so that the tempo at a speed equal to or higher than the predetermined lower limit value is the tempo at the end time of the stimulus. It is preferably configured to determine.

 あるいは本発明のソリューション提供システムにおいて、
 前記刺激内容決定部は、
 前記刺激の開始時点から終了時点にかけて当該テンポが速くなるように前記変化を決定する場合には、所定の上限値以下の速さのテンポを当該刺激の終了時点のテンポとするように当該変化を決定するように構成されている
ことが好ましい。
Alternatively, in the solution providing system of the present invention.
The stimulus content determination unit
When determining the change so that the tempo becomes faster from the start time to the end time of the stimulus, the change is made so that the tempo at a speed equal to or less than the predetermined upper limit value is the tempo at the end time of the stimulus. It is preferably configured to determine.

 発明者の研究により、振動のテンポをユーザーの心拍のテンポよりも遅くなるように変化させる場合において、効果的にユーザー状態を改善できるテンポの変化に下限値があることが分かった。 According to the research of the inventor, it was found that there is a lower limit to the tempo change that can effectively improve the user's condition when the vibration tempo is changed to be slower than the user's heartbeat tempo.

 同様に、振動のテンポをユーザーの心拍のテンポよりも速くなるように変化させる場合においても、効果的にユーザー状態を改善できるテンポの変化に上限値があることが分かった。 Similarly, even when the tempo of vibration is changed to be faster than the tempo of the user's heartbeat, it was found that there is an upper limit to the tempo change that can effectively improve the user's condition.

 本発明によれば、テンポが遅くなるように変化させる場合には下限値以上の速さのテンポを刺激の終了時点のテンポとし、あるいはテンポが速くなるように変化させる場合には上限値以下の速さのテンポを刺激の終了時点のテンポとするので、効果的にユーザー状態を改善できる。 According to the present invention, when the tempo is changed to be slower, the tempo at a speed equal to or higher than the lower limit is set as the tempo at the end of the stimulus, or when the tempo is changed to be faster, the tempo is equal to or less than the upper limit. Since the tempo of speed is set as the tempo at the end of the stimulus, the user condition can be effectively improved.

 本発明のソリューション提供システムにおいて、
 前記所望状態は、睡眠導入しやすい状態と、作業能率の高い状態又は疲労が回復した状態とからなり、
 前記刺激内容決定部は、
 前記所望状態が作業能率の高い状態又は疲労が回復した状態である場合の刺激の長さよりも、前記所望状態受付部により受け付けられた前記所望状態が睡眠導入しやすい状態である場合の刺激の長さが長くなるように、当該刺激の長さを決定する
ことが好ましい。
In the solution providing system of the present invention
The desired state includes a state in which sleep is easily introduced and a state in which work efficiency is high or fatigue is recovered.
The stimulus content determination unit
The length of the stimulus when the desired state received by the desired state receiving unit is a state in which sleep is easily introduced, rather than the length of the stimulus when the desired state is a state with high work efficiency or a state in which fatigue is recovered. It is preferable to determine the length of the stimulus so that the stimulus is long.

 発明者の研究により、ユーザーを作業能率の高い状態又は疲労が回復した状態にするための刺激の長さは2分程度の比較的短い時間で効果があること、そしてユーザーを睡眠導入しやすい状態にする場合には、作業能率の高い状態又は疲労が回復した状態にするための刺激よりも長い時間の刺激を与えると、より効果があることが分かった。 According to the research of the inventor, the length of the stimulus to make the user work efficiently or recover from fatigue is effective in a relatively short time of about 2 minutes, and it is easy to introduce the user to sleep. It was found that it is more effective to give a stimulus for a longer period of time than the stimulus for achieving a state of high work efficiency or a state of recovery from fatigue.

 本発明によれば、刺激内容決定部により、所望状態が作業能率の高い状態又は疲労が回復した状態である場合の刺激の長さよりも、睡眠導入しやすい状態である場合の刺激の長さが長くなるように刺激の長さが決定されるので、ユーザーをより効果的に睡眠導入しやすい状態にできる。 According to the present invention, the length of the stimulus when the desired state is a state where the work efficiency is high or the state where the fatigue is recovered is larger than the length of the stimulus when the state where sleep is easily introduced is determined by the stimulus content determining unit. Since the length of the stimulus is determined to be longer, it is possible to make the user more effective in introducing sleep.

 本発明のソリューション提供システムにおいて、
 前記刺激内容決定部は、
 前記刺激の開始時点から終了時点にかけて段階的に遅くなるように当該テンポの変化を決定し、
 かつ前記刺激の終了時点のテンポに変化させる前の各段階のテンポで当該刺激を発生させる時間それぞれの長さよりも、当該終了時点のテンポで当該刺激を発生させる時間の長さが長くなるように、当該テンポの変化を決定する
ことが好ましい。
In the solution providing system of the present invention
The stimulus content determination unit
The change in tempo was determined so as to be gradually delayed from the start time to the end time of the stimulus.
Moreover, the length of time for generating the stimulus at the tempo at the end of the stimulus is longer than the length of the time for generating the stimulus at the tempo of each stage before changing to the tempo at the end of the stimulus. , It is preferable to determine the change in the tempo.

 発明者の研究により、刺激のテンポをその開始時点から終了時点にかけて段階的に遅くなるように変化させて行くとともに、刺激の終了時点のテンポに変化させる前の各段階のテンポで刺激を発生させる時間それぞれの長さよりも、終了時点のテンポで刺激を発生させる時間の長さを長くすると、より効果的にユーザーを睡眠導入しやすい状態にできることが分かった。 According to the research of the inventor, the tempo of the stimulus is gradually slowed down from the start point to the end point, and the stimulus is generated at the tempo of each stage before the tempo is changed to the tempo at the end point of the stimulus. It was found that increasing the length of time during which the stimulus is generated at the tempo at the end of the time rather than the length of each time makes it easier for the user to introduce sleep more effectively.

 本発明によれば、刺激内容決定部により、刺激の開始時点から終了時点にかけてテンポが段階的に遅くなるようにテンポの変化が決定されるとともに、刺激の終了時点のテンポに変化させる前の各段階のテンポで該刺激を発生させる時間それぞれの長さよりも、終了時点のテンポで刺激を発生させる時間の長さが長くなるように、テンポの変化が決定される。そのため、より効果的にユーザーを睡眠導入しやすい状態にすることができる。 According to the present invention, the stimulus content determination unit determines the tempo change so that the tempo gradually slows down from the start point to the end point of the stimulus, and before the tempo is changed to the tempo at the end point of the stimulus. The tempo change is determined so that the length of time to generate the stimulus at the end tempo is longer than the length of each time to generate the stimulus at the step tempo. Therefore, it is possible to make the user more effective in introducing sleep.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーによる情報の入力を受け付ける入力部を有し、当該入力部を介して前記ユーザー情報を取得し、
 前記ユーザー状態情報生成部は、前記ユーザー情報取得部により取得された前記ユーザー情報に基づいて前記ユーザー状態情報を生成する
ことが好ましい。
In the solution providing system of the present invention
The user information acquisition unit has an input unit that accepts information input by the user, and acquires the user information via the input unit.
It is preferable that the user state information generation unit generates the user state information based on the user information acquired by the user information acquisition unit.

 本発明によれば、ユーザー自身によって入力された情報として、ユーザー情報が取得され、これに基づいて、ユーザー状態情報が生成されるので、ユーザーの状態を適切に把握することができる。 According to the present invention, the user information is acquired as the information input by the user himself / herself, and the user status information is generated based on the user information, so that the user status can be appropriately grasped.

 本発明のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、
 情報を表示する表示部と、
 前記ユーザーの顔の画像を撮像する撮像部と、
 前記撮像部が撮像した前記ユーザーの顔の画像を前記表示部に表示するとともに、当該表示部に表示されている当該ユーザーの顔の所定の部位の状態に関する質問の情報と、当該ユーザーの顔の画像に対して当該ユーザー自身が抱いた感情の内容を示す感情情報の入力を促す情報と、を当該表示部に表示する出力制御部と、
 前記撮像部が撮像した前記ユーザーの顔の画像が前記表示部に表示されている状態で、前記入力部を介して、前記質問に対する回答の情報及び前記感情情報の入力を受け付ける入力受付部と、をさらに有し、
 前記ユーザー状態情報生成部は、前記質問に対する回答の情報及び前記感情情報から所定の方式で算定される、前記ユーザーの感じている主観的な疲労状態の度合を示す値を前記ユーザー状態情報として取得する主観疲労状態情報取得部を有している
ことが好ましい。
In the solution providing system of the present invention
The user information acquisition unit
A display unit that displays information and
An image pickup unit that captures an image of the user's face,
The image of the user's face captured by the imaging unit is displayed on the display unit, and information on a question regarding the state of a predetermined portion of the user's face displayed on the display unit and information on the user's face are displayed. An output control unit that displays on the display unit information that prompts the input of emotional information indicating the content of the emotion that the user has for the image.
An input receiving unit that receives information on answers to the question and input of the emotional information via the input unit while the image of the user's face captured by the imaging unit is displayed on the display unit. Has more,
The user state information generation unit acquires, as the user state information, a value indicating the degree of subjective fatigue state felt by the user, which is calculated by a predetermined method from the information of the answer to the question and the emotion information. It is preferable to have a subjective fatigue state information acquisition unit.

 本発明によれば、入力受付部により、撮像部が撮像したユーザーの顔の画像が表示部に表示されている状態で、入力部を介して、表示部に表示されているユーザーの顔の所定の部位の状態に関する質問に対する回答の情報及び、ユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報、の入力が受け付けられる。 According to the present invention, a predetermined user's face displayed on the display unit via the input unit while the image of the user's face captured by the imaging unit is displayed on the display unit by the input receiving unit. Information on the answer to the question regarding the state of the part of the user and emotional information indicating the content of the emotion that the user has with respect to the image of the user's face are accepted.

 ユーザーの顔には、ユーザーの疲労状態が如実に表れる。そのため本発明のように、ユーザーに自身の顔を見せながら、顔の所定の部位の状態に関する質問に対する回答を入力させることで、ソリューション提供システムは、ユーザーの疲労状態に対する理解を効果的に把握することができる。 The user's face clearly shows the user's fatigue. Therefore, as in the present invention, the solution providing system effectively grasps the user's understanding of the fatigue state by letting the user input the answer to the question about the state of a predetermined part of the face while showing his / her face. be able to.

 そして主観疲労状態情報取得部により、質問に対する回答の情報及び感情情報から所定の方式で算定される、ユーザーの感じている主観的な疲労状態の度合を示す値が取得される。 Then, the subjective fatigue state information acquisition unit acquires a value indicating the degree of the subjective fatigue state felt by the user, which is calculated by a predetermined method from the information of the answer to the question and the emotional information.

 これにより、顔の所定の部位の状態に関する質問に対する回答のみならず、ユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報も考慮して、ユーザーの感じている主観的な疲労状態の度合の分析結果を得ることができる。従って、疲労状態の分析結果に対するユーザーの納得感を高めることができる。 As a result, not only the answer to the question about the state of a predetermined part of the face, but also the emotional information indicating the content of the emotion that the user has with respect to the image of the user's face is taken into consideration, and the subjective feeling of the user is taken into consideration. It is possible to obtain the analysis result of the degree of fatigue. Therefore, it is possible to enhance the user's satisfaction with the analysis result of the fatigue state.

 さらにこれらの行為はユーザーにとって、自分の顔を見ながら、自己認識を含む様々な角度から疲労状態を俯瞰的に知る体験となり、ひいては自分を大事にしようとする意識(セルフケア意識)を向上させるメリットももたらすことができる。 Furthermore, these actions provide the user with an experience of getting a bird's-eye view of the fatigue state from various angles including self-awareness while looking at his / her face, which in turn improves the consciousness of taking care of himself (self-care consciousness). Can also be brought.

 このように、顔の状態に関する質問に対する回答を用いてユーザーの疲労状態を分析する従来のシステムを改良して、ユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報をも用いてユーザーの疲労状態を分析するようにコンピューターを制御することにより、ユーザーにとって納得感の高い疲労状態の度合を表す値の分析結果を取得できるシステムを実現できるように改善できたことが、本発明の効果である。 In this way, we have improved the conventional system that analyzes the user's fatigue state by using the answers to the questions about the facial condition, and provided emotional information that shows the content of the emotion that the user has with respect to the image of the user's face. By controlling the computer to analyze the user's fatigue state using the above, it was possible to improve the system so that the analysis result of the value indicating the degree of fatigue state that is highly convincing to the user can be obtained. This is the effect of the present invention.

 なお発明者らの研究により、感情情報の入力を促す情報として、表示部に表示されているユーザーに対して、ユーザー自身が認識している疲労状態の改善に適した励まし又は慰めの言葉などの、ユーザー自身がかけたい言葉の情報を感情情報として用いて、ユーザーの主観的な疲労状態を分析することで、疲労状態の分析結果に対するユーザーの納得感を高める効果があることが分かった。 According to the research by the inventors, as information for prompting the input of emotional information, words of encouragement or comfort suitable for improving the fatigue state recognized by the user himself / herself are used for the user displayed on the display unit. It was found that by analyzing the user's subjective fatigue state by using the information of the words that the user wants to say as emotional information, there is an effect of increasing the user's conviction with the analysis result of the fatigue state.

 そのため、本発明のソリューション提供システムにおいて、
 前記出力制御部は、前記感情情報の入力を促す情報として、前記表示部に表示されている前記ユーザーに対して当該ユーザー自身が認識している疲労状態の改善に適した励まし又は慰めの言葉の情報の入力を促す情報を当該表示部に表示するように構成されている
ことが好ましい。
Therefore, in the solution providing system of the present invention,
The output control unit is a word of encouragement or comfort that is suitable for improving the fatigue state that the user himself / herself is aware of for the user displayed on the display unit as information for prompting the input of the emotion information. It is preferable that the display unit is configured to display information prompting the input of information.

 本発明によれば、感情情報の入力を促す情報として、表示部に表示されているユーザーに対してユーザー自身が認識している疲労状態の改善に適した励まし又は慰めの言葉の情報の入力が促され、当該言葉の情報が(ユーザー自身が認識している疲労状態に対する感情情報が)用いられて、ユーザーの主観的な疲労状態が分析されるので、より高い納得感をユーザーに与える疲労状態の分析結果を確実に取得することができる。 According to the present invention, as information for prompting the input of emotional information, information of words of encouragement or comfort suitable for improving the fatigue state recognized by the user himself / herself to the user displayed on the display unit can be input. The fatigue state that gives the user a higher sense of conviction because the information of the word is used (the emotional information about the fatigue state that the user himself / herself is aware of) to analyze the user's subjective fatigue state. The analysis result of can be surely obtained.

 本発明のソリューション提供システムにおいて、
 前記ソリューション決定部は、前記ユーザーの主観的な疲労状態の度合を示す値と前記感情情報とを組み合わせた情報と、当該ユーザーの主観的な疲労状態を当該ユーザーに認識させ又は当該ユーザーの主観的な疲労状態を改善するための情報からなる疲労認識改善情報と、の対応関係を示す情報を参照して、当該組み合わせた情報に対応した、当該疲労認識改善情報を前記ソリューションとして決定する決定部を有しており、
 前記出力制御部は、前記疲労認識改善情報を前記ソリューションとして前記ユーザーに向けて出力するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The solution determination unit causes the user to recognize the information obtained by combining the value indicating the degree of the user's subjective fatigue state and the emotional information, and the user's subjective fatigue state, or the user's subjective state. A decision unit that determines the fatigue recognition improvement information corresponding to the combined information as the solution by referring to the information indicating the correspondence between the fatigue recognition improvement information consisting of the information for improving the fatigue state and the information indicating the correspondence relationship. Have and
It is preferable that the output control unit is configured to output the fatigue recognition improvement information to the user as the solution.

 本発明によれば、決定部により、ユーザーの主観的な疲労状態をユーザーに認識させ又はユーザーの主観的な疲労状態を改善するための情報からなる情報である疲労認識改善情報が決定されて、出力制御部により、当該決定された疲労認識改善情報が、ユーザーに向けて出力される。 According to the present invention, the determination unit determines fatigue recognition improvement information, which is information consisting of information for making the user recognize the user's subjective fatigue state or improving the user's subjective fatigue state. The output control unit outputs the determined fatigue recognition improvement information to the user.

 なお、本発明のように、顔の所定の部位の状態に関する質問の情報と、ユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報から主観的な疲労状態の度合を示す値を多角的に分析することには、ユーザーの主観的な疲労状態を精度よく認識することができるという利点がある。 As in the present invention, the degree of subjective fatigue is determined from the information of the question regarding the state of a predetermined part of the face and the emotional information indicating the content of the emotion that the user has with respect to the image of the user's face. Multifaceted analysis of the indicated values has the advantage of being able to accurately recognize the user's subjective fatigue state.

 その反面、ユーザーの疲労状態の認識の精度が高くなるだけでは、感情情報を疲労認識改善情報の決定に直接的に反映することができず、ユーザーに向けて提供される疲労認識改善情報に対する納得感が十分に得られない可能性がある。 On the other hand, if the accuracy of the user's recognition of the fatigue state is increased, the emotional information cannot be directly reflected in the determination of the fatigue recognition improvement information, and the user is satisfied with the fatigue recognition improvement information provided to the user. You may not get a good feeling.

 そのため決定部は、ユーザーの主観的な疲労状態の度合を示す値に、さらに感情情報を組み合わせて、当該組み合わせに対応する疲労認識改善情報を決定するように構成されている。 Therefore, the determination unit is configured to combine emotional information with a value indicating the degree of the user's subjective fatigue state to determine fatigue recognition improvement information corresponding to the combination.

 すなわち、ユーザーの感じている主観的な疲労状態の度合を示す値が同じであっても、入力された感情情報の内容(例えば前向きな内容、悲観的な内容など)に応じて、異なる疲労認識改善情報を決定することができる。 That is, even if the value indicating the degree of subjective fatigue state felt by the user is the same, different fatigue recognition is performed depending on the content of the input emotion information (for example, positive content, pessimistic content, etc.). Improvement information can be determined.

 これにより、ユーザーの主観的な疲労状態を精度よく認識することができるという利点を損なうことなく、ユーザーの気持ちに寄り添った、ユーザーにとって納得感の高い疲労認識改善情報を決定することができる。 This makes it possible to determine fatigue recognition improvement information that is close to the user's feelings and is highly convincing to the user, without impairing the advantage of being able to accurately recognize the user's subjective fatigue state.

 本発明のソリューション提供システムにおいて、
 前記決定部は、前記ユーザーの主観的な疲労状態の度合を示す値と前記感情情報との組み合わせの情報と、当該ユーザーの主観的な疲労状態を示す言葉の情報からなる第1のコメントと、の対応関係を示す情報を参照して、当該組み合わせの情報に対応した第1のコメントを前記疲労認識改善情報として決定するように構成されており、
 前記出力制御部は、前記決定部により決定された前記第1のコメントを前記ユーザーに向けて出力するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The determination unit includes a first comment including information on a combination of a value indicating the degree of the user's subjective fatigue state and the emotional information, and verbal information indicating the user's subjective fatigue state. The first comment corresponding to the information of the combination is determined as the fatigue recognition improvement information by referring to the information indicating the correspondence relationship of the above.
It is preferable that the output control unit is configured to output the first comment determined by the determination unit to the user.

 本発明によれば、決定部によりユーザーの主観的な疲労状態を示す第1のコメントが決定されて、出力制御部によりユーザーに向けて出力される。 According to the present invention, the determination unit determines the first comment indicating the user's subjective fatigue state, and the output control unit outputs the first comment to the user.

 なお、ユーザーの主観に関する複数の情報を取得して多角的に分析することには、ユーザーの主観的な疲労状態を精度よく認識することができるという利点がある。 It should be noted that acquiring multiple pieces of information on the user's subjectivity and analyzing them from various angles has the advantage of being able to accurately recognize the user's subjective fatigue state.

 その反面、ユーザーの疲労状態の認識の精度が高くなるだけでは、感情情報を第1のコメントの決定に直接的に反映することができず、ユーザーに向けて提供される第1のコメントに対する納得感が十分に得られない可能性がある。 On the other hand, the emotional information cannot be directly reflected in the decision of the first comment only by increasing the accuracy of the user's recognition of the fatigue state, and the user is convinced of the first comment provided to the user. You may not get a good feeling.

 そのため決定部は、ユーザーの主観的な疲労の度合を示す値に、さらに感情情報を組み合わせて、当該組み合わせに応じて第1のコメントを決定する。 Therefore, the determination unit further combines emotional information with a value indicating the degree of subjective fatigue of the user, and determines the first comment according to the combination.

 これにより、ユーザーの感じている主観的な疲労度の値が同じであっても、入力された感情情報の内容に応じて、異なる第1のコメントを決定することができるので、ユーザーの気持ちに寄り添った、高い納得感をユーザーに与えるコメントを確実に取得することができる。 As a result, even if the subjective fatigue level value felt by the user is the same, a different first comment can be determined according to the content of the input emotion information, so that the user's feelings can be determined. It is possible to reliably obtain comments that are close to each other and give the user a high level of conviction.

 なお、主観的な疲労状態が低い場合であっても、客観的な疲労状態が高いことも考えられる。あるいは反対に、主観的な疲労状態は高いが、客観的な疲労状態はそれほどでもないということも起こりうる。従って、主観的な疲労状態だけでなく、客観的な疲労状態も併せて分析して、両方の分析結果をユーザーに提示することができれば、より望ましい。 Even when the subjective fatigue state is low, it is possible that the objective fatigue state is high. Or conversely, it is possible that the subjective fatigue is high, but the objective fatigue is not. Therefore, it is more desirable to be able to analyze not only the subjective fatigue state but also the objective fatigue state and present both analysis results to the user.

 そのため本発明のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、所定の方式で算定される、前記ユーザーの客観的な疲労の度合を示す値を前記ユーザー状態情報として取得する客観疲労状態情報取得部を備え、
 前記決定部は、前記ユーザーの客観的な疲労の度合を示す値と、当該ユーザーの客観的な疲労状態を示す言葉の情報からなる第2のコメントと、の対応関係を示す情報を参照して、当該ユーザーの客観的な疲労の度合を示す値に対応した当該第2のコメントを前記疲労認識改善情報として決定するように構成されており、
 前記出力制御部は、前記決定部により決定された前記第2のコメントを前記ユーザーに向けて出力するように構成されている
ことが好ましい。
Therefore, in the solution providing system of the present invention,
The user state information generation unit includes an objective fatigue state information acquisition unit that acquires a value indicating the degree of objective fatigue of the user as the user state information, which is calculated by a predetermined method.
The determination unit refers to information indicating a correspondence relationship between a value indicating the degree of objective fatigue of the user and a second comment consisting of verbal information indicating the objective fatigue state of the user. , The second comment corresponding to the value indicating the objective degree of fatigue of the user is configured to be determined as the fatigue recognition improvement information.
It is preferable that the output control unit is configured to output the second comment determined by the determination unit to the user.

 本発明によれば、主観的な疲労状態だけでなく、客観的な疲労状態も併せて分析して、両方の分析結果をユーザーに提示することができるので、ユーザーに自身の主観的な疲労状態と客観的な疲労状態とを同時に認識させることができる。 According to the present invention, not only the subjective fatigue state but also the objective fatigue state can be analyzed and both analysis results can be presented to the user, so that the user can present his / her own subjective fatigue state. And an objective fatigue state can be recognized at the same time.

 そしてユーザーの心拍数の状態は、ユーザーの客観的な疲労状態と密接な関係を有しており、特に、心拍の状態から得られる、自律神経バランスには、ユーザーの客観的な疲労状態が如実に表れる。 The state of the user's heart rate is closely related to the state of the user's objective fatigue, and in particular, the autonomic nervous balance obtained from the state of the heart rate is the state of the user's objective fatigue. It really appears.

 そのため本発明のソリューション提供システムにおいて、
 前記客観疲労状態情報取得部は、所定の方式により前記ユーザーの心拍に関する情報を取得して、当該心拍に関する情報から導かれる当該ユーザーの心拍数の状態を示す心拍状態情報と、当該ユーザーの自律神経バランスを示す自律神経バランス情報とを取得し、当該心拍状態情報及び当該自律神経バランス情報に基づいて、当該ユーザーの客観的な疲労の度合を示す値を取得し、
 前記決定部は、前記ユーザーの客観的な疲労の度合を示す値と前記自律神経バランス情報との組み合わせの情報と、当該ユーザーの客観的な疲労状態を示す言葉の情報からなる第2のコメントと、の対応関係を示す情報を参照して、当該組み合わせの情報に対応した当該第2のコメントを前記疲労認識改善情報として決定するように構成されており、
 前記出力制御部は、前記決定部により決定された前記第2のコメントを前記ユーザーに向けて出力するように構成されている
ことが好ましい。
Therefore, in the solution providing system of the present invention,
The objective fatigue state information acquisition unit acquires information on the user's heart rate by a predetermined method, and the heart rate state information indicating the state of the user's heart rate derived from the information on the heart rate and the autonomic nerve of the user. The autonomic nerve balance information indicating the balance is acquired, and the value indicating the objective degree of fatigue of the user is acquired based on the heart rate state information and the autonomic nerve balance information.
The determination unit includes a second comment consisting of information on a combination of a value indicating the degree of objective fatigue of the user and the autonomic nerve balance information, and information on words indicating the objective fatigue state of the user. It is configured to determine the second comment corresponding to the information of the combination as the fatigue recognition improvement information by referring to the information indicating the correspondence relationship of.
It is preferable that the output control unit is configured to output the second comment determined by the determination unit to the user.

 本発明によれば、決定部によりユーザーの客観的な疲労状態を示す第2のコメントが決定されて、出力制御部によりユーザーに向けて出力される。 According to the present invention, a second comment indicating an objective fatigue state of the user is determined by the determination unit, and is output to the user by the output control unit.

 なお本発明のように、ユーザーの心拍数の状態を示す心拍状態情報と、ユーザーの自律神経バランスを示す自律神経バランス情報という、ユーザーの客観的な疲労状態に関する複数の情報を取得して多角的に分析することには、ユーザーの客観的な疲労状態を精度よく認識することができるという利点がある。 As in the present invention, a plurality of information regarding the user's objective fatigue state, such as heart rate state information indicating the user's heart rate state and autonomic nerve balance information indicating the user's autonomic nerve balance, is acquired from various angles. The analysis has the advantage that the user's objective fatigue state can be accurately recognized.

 その反面、ユーザーの客観的な疲労状態の認識の精度が高くなるだけでは、自律神経バランス情報を第2のコメントの決定に直接的に反映することができず、ユーザーに向けて提供される第2のコメントに対する納得感が十分に得られない可能性がある。 On the other hand, if the accuracy of the user's objective recognition of the fatigue state is increased, the autonomic nerve balance information cannot be directly reflected in the decision of the second comment, and is provided to the user. There is a possibility that you will not be fully satisfied with the comment in 2.

 そのため決定部は、ユーザーの客観的な疲労の度合を示す値と、自律神経バランスとの組み合わせに応じて、第2のコメントを決定する。 Therefore, the decision-making unit decides the second comment according to the combination of the value indicating the degree of objective fatigue of the user and the autonomic nervous balance.

 すなわち、ユーザーの客観的な疲労度が同じであっても、ユーザーの客観的な疲労状態が如実に表れる自律神経バランスの状態に応じて、異なる第2のコメントを決定することができる。 That is, even if the user's objective fatigue level is the same, a different second comment can be determined according to the state of the autonomic nervous balance in which the user's objective fatigue state clearly appears.

 これにより、ユーザーの心拍数という具体的な情報に基づく自律神経バランスを重視して得られた、高い納得感をユーザーに与えるコメントを確実に取得することができる。 This makes it possible to reliably obtain comments that give the user a high sense of conviction, which was obtained by emphasizing the autonomic nervous balance based on specific information such as the user's heart rate.

 本発明のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、所定の方式により算定される、前記ユーザーの客観的な疲労状態の度合を示す値を前記ユーザー状態情報として取得する客観疲労状態情報取得部を備え、
 前記記憶部は、前記ユーザーの主観的な疲労状態及び客観的な疲労状態を改善するための情報である、複数の改善コンテンツを前記複数のソリューションとして記憶しており、
 前記決定部は、前記ユーザーの主観的な疲労状態の度合を示す値と当該ユーザーの客観的な疲労状態の度合を示す値との組み合わせの情報と、前記改善コンテンツと、の対応関係を示す情報を参照して、当該組み合わせの情報に対応した当該改善コンテンツを前記疲労認識改善情報として決定し、
 前記出力制御部は、前記決定部により決定された前記改善コンテンツを前記ユーザーに向けて出力するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The user state information generation unit includes an objective fatigue state information acquisition unit that acquires a value indicating the degree of the user's objective fatigue state as the user state information, which is calculated by a predetermined method.
The storage unit stores a plurality of improved contents, which are information for improving the subjective fatigue state and the objective fatigue state of the user, as the plurality of solutions.
The determination unit is information indicating a correspondence relationship between the combination information of a value indicating the degree of subjective fatigue state of the user and a value indicating the degree of objective fatigue state of the user and the improved content. With reference to, the improvement content corresponding to the information of the combination is determined as the fatigue recognition improvement information.
It is preferable that the output control unit is configured to output the improved content determined by the determination unit to the user.

 本発明によれば、決定部によりユーザーの主観的及び客観的な疲労状態を改善するための情報である改善コンテンツが決定されて、ユーザーに向けて出力されるので、ユーザーの疲労状態を効果的に改善することができる。 According to the present invention, the determination unit determines the improvement content, which is information for improving the user's subjective and objective fatigue state, and outputs it to the user, so that the user's fatigue state is effective. Can be improved.

 また改善コンテンツは、顔の所定の部位の状態に関する質問の情報と、ユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報という、ユーザーの主観に関する複数の情報を取得して多角的に分析することにより認識されたユーザーの主観的な疲労状態の度合を示す値及び、心拍状態情報と、自律神経バランス情報という、ユーザーの客観的な疲労状態に関する複数の情報を取得して多角的に分析することにより認識されたユーザーの客観的な疲労状態の度合を示す値との組み合わせに応じて決定されるので、高い納得感をユーザーに与える改善コンテンツを確実に決定することができる。 In addition, the improvement content acquires a plurality of information related to the user's subjectivity, such as question information regarding the state of a predetermined part of the face and emotional information indicating the content of the emotion that the user has with respect to the image of the user's face. A value indicating the degree of the user's subjective fatigue state recognized by multifaceted analysis, heartbeat state information, and autonomic nerve balance information, which are multiple pieces of information regarding the user's objective fatigue state, are acquired. Since it is determined according to the combination with the value indicating the degree of the user's objective fatigue state recognized by the multifaceted analysis, it is possible to surely determine the improved content that gives the user a high sense of conviction. can.

 本発明のソリューション提供システムにおいて、
 前記改善コンテンツは、振動及び音の一方又は両方と言葉の情報との組み合わせからなり、
 当該音は、人の声、自然音又は音楽であり、
 前記決定部は、
 前記ユーザーの主観的な疲労状態の度合を示す値が、当該ユーザーの主観的な疲労状態が所定の第1基準よりも悪い状態であることを示す場合には、当該ユーザーの主観的な疲労状態を改善するための前記言葉の情報を決定し、
 前記ユーザーの客観的な疲労状態の度合を示す値が、当該ユーザーの客観的な疲労状態が所定の第2基準よりも悪い状態であることを示す場合には、当該ユーザーの客観的な疲労状態を改善するための前記言葉の情報を決定するように構成されている
ことが好ましい。
In the solution providing system of the present invention
The improved content consists of a combination of vibration and / or sound and verbal information.
The sound is a human voice, natural sound or music,
The decision-making part
When the value indicating the degree of the user's subjective fatigue state indicates that the user's subjective fatigue state is worse than the predetermined first criterion, the user's subjective fatigue state. Determine the information of the above words to improve,
When the value indicating the degree of the user's objective fatigue state indicates that the user's objective fatigue state is worse than the predetermined second criterion, the user's objective fatigue state. It is preferable that it is configured to determine the information of the above-mentioned words for improving.

 本発明によれば、ユーザーの主観的な疲労状態の度合を示す値と客観的な疲労状態の度合を示す値との組み合わせに応じて決定される改善コンテンツは、振動及び音の一方又は両方と言葉の情報との組み合わせからなる。 According to the present invention, the improved content determined according to the combination of the value indicating the degree of subjective fatigue state of the user and the value indicating the degree of objective fatigue state is one or both of vibration and sound. It consists of a combination with verbal information.

 これにより、振動及び音の一方又は両方のみからなる改善コンテンツよりも、豊富な情報からなる改善コンテンツとなるので、ユーザーの疲労状態をさらに効果的に改善可能な改善コンテンツをユーザーに提供することができる。 As a result, the improvement content consists of abundant information rather than the improvement content consisting of only one or both of the vibration and the sound. Therefore, it is possible to provide the user with the improvement content capable of more effectively improving the user's fatigue state. can.

 また、本発明のソリューション提供システムにおいて、
 前記決定部は、
 前記感情情報と、前記ユーザーの主観的な疲労状態を改善するための言葉の情報と、の対応関係を示す情報を参照して、当該感情情報に対応した当該ユーザーの主観的な疲労状態を改善するための言葉の情報を決定し、
 所定の方式により取得された前記ユーザーの心拍に関する情報から導かれる当該ユーザーの自律神経バランスを示す自律神経バランス情報と、前記ユーザーの客観的な疲労状態を改善するための言葉の情報と、の対応関係を示す情報を参照して、当該自律神経バランス情報に対応した当該ユーザーの客観的な疲労状態を改善するための言葉の情報を決定するように構成されている
ことが好ましい。
Further, in the solution providing system of the present invention,
The decision-making part
By referring to the information indicating the correspondence between the emotional information and the information of words for improving the subjective fatigue state of the user, the subjective fatigue state of the user corresponding to the emotional information is improved. Determine the verbal information to do,
Correspondence between the autonomic nerve balance information indicating the autonomic nerve balance of the user derived from the information on the heartbeat of the user acquired by a predetermined method and the information of words for improving the objective fatigue state of the user. It is preferable that the information indicating the relationship is referred to to determine the verbal information for improving the objective fatigue state of the user corresponding to the autonomic nerve balance information.

 本発明によれば、ユーザーの疲労状態が所定の基準よりも悪い状態に決定される言葉の情報を決定部が決定する際にも、ユーザーの疲労状態の悪さの程度が同じであっても、感情情報又は自律神経バランス情報の内容に応じて、異なる言葉の情報を確実に決定することができる。 According to the present invention, even when the determination unit determines the information of words that determine the user's fatigue state to be worse than a predetermined criterion, even if the degree of the user's fatigue state is the same. Information in different words can be reliably determined according to the content of emotional information or autonomic nerve balance information.

 本発明のソリューション提供システムにおいて、
 前記携帯端末は、撮像部、表示制御部、表示部、回答受付部及び入力部を備え、
 前記ユーザー情報取得部は、前記撮像部を介して前記ユーザーの顔の画像を含むユーザー情報を取得し、
 前記表示制御部は、前記撮像部により撮像された前記ユーザーの顔の画像を前記表示部に表示すると共に、当該表示部に表示された当該ユーザーの顔に現れている感情又は疲労状態と相関関係を有する、顔の状態についての質問を当該表示部に表示し、
 前記入力部は、前記ユーザーが、前記表示部に表示される当該ユーザーの顔の画像及び、前記質問を見ながら操作を行える位置に配置されており、
 前記回答受付部は、前記入力部を介して前記ユーザーの顔の状態についての質問に対する当該ユーザーによる回答の入力を、前記顔の画像を前記表示部に表示させた状態で受け付け、
 前記ユーザー状態情報生成部は、前記回答を含む情報に基づいて前記ユーザー状態情報を生成する
ことが好ましい。
In the solution providing system of the present invention
The mobile terminal includes an image pickup unit, a display control unit, a display unit, a response reception unit, and an input unit.
The user information acquisition unit acquires user information including an image of the user's face via the imaging unit.
The display control unit displays an image of the user's face captured by the imaging unit on the display unit, and correlates with the emotion or fatigue state appearing on the user's face displayed on the display unit. Display a question about the condition of the face on the display,
The input unit is arranged at a position where the user can operate while looking at the image of the user's face displayed on the display unit and the question.
The answer receiving unit receives the input of the answer by the user to the question about the face condition of the user via the input unit in a state where the image of the face is displayed on the display unit.
It is preferable that the user state information generation unit generates the user state information based on the information including the answer.

 ユーザーの顔には、ユーザーの感情及び疲労状態が如実に表れる。 The user's emotions and fatigue are clearly shown on the user's face.

 本発明によれば、ユーザーは自身の顔を見ながら顔の状態に関する質問に回答するため、回答は容易である。なお、当該質問は、ユーザーの顔に現れている感情又は疲労状態と相関関係を有する質問である。また、自身の顔の状態を冷静に顧みる機会を得られるので、感情又は疲労状態と密接な関係を有する顔の状態についての自覚が促され、自身の顔の状態を正確に回答できる可能性が高まる。 According to the present invention, since the user answers the question about the condition of the face while looking at his / her own face, the answer is easy. The question is a question that has a correlation with the emotion or fatigue state appearing on the user's face. In addition, since you will have the opportunity to calmly look back on your facial condition, you will be promoted to be aware of the facial condition that is closely related to your emotions or fatigue, and you may be able to answer your facial condition accurately. It will increase.

 また本発明によれば、ユーザーは顔の画像と顔の状態に関する回答を取得させることで、自身の感情又は疲労状態に応じた個対応のソリューションの提供を簡便に受けることができる。 Further, according to the present invention, the user can easily receive an individualized solution according to his / her emotional or fatigued state by getting the answer regarding the facial image and the facial condition.

 このように本発明によれば、ユーザーの感情又は疲労状態を分析して、ユーザーの感情又は疲労状態に応じた適切なソリューションを簡便に提供できる。 As described above, according to the present invention, it is possible to analyze a user's emotion or fatigue state and easily provide an appropriate solution according to the user's emotion or fatigue state.

 <試験結果の詳細>
 以下に、本発明のソリューション提供システムを用いた場合の、ユーザーの心身状態(作業能率、疲労状態、睡眠導入のしやすさ)の改善効果の試験結果を示す。
<Details of test results>
The following shows the test results of the improvement effect of the user's mental and physical condition (work efficiency, fatigue state, ease of sleep introduction) when the solution providing system of the present invention is used.

 <作業能率及び疲労状態の改善効果>
 作業能率及び疲労状態の改善効果に関する試験内容及び結果は以下のとおりである。
<Effect of improving work efficiency and fatigue>
The test contents and results regarding the work efficiency and the effect of improving the fatigue state are as follows.

 <作業能率及び疲労状態の改善効果に関する第1の試験>
 ・試験概要
 精神作業負荷により、疲労及びストレスがかかった状態を作る。
 その状態での疲労及びストレスに関する指標(疲労感、作業能率、コルチゾール値)を測定した。
 測定後、4種の条件のいずれか一つの振動を体験させ、体験後に精神作業負荷前と同様の指標を測定した。
 精神作業負荷後(振動体験前)と振動体験後の各指標の変化量(精神作業負荷後より振動体験後で数値が減少した場合は-、増加した場合は+の数値となる)を算出し、比較対象の条件1(振動提示なし)の疲労度に関する回答の平均と条件2又は3又は4の回答の平均を比較することで疲労状態に対する振動の効果を確認した。
<First test on work efficiency and fatigue condition improvement effect>
・ Outline of the test Create a state of fatigue and stress due to mental workload.
Indexes related to fatigue and stress (fatigue feeling, work efficiency, cortisol value) in that state were measured.
After the measurement, one of the four conditions was experienced, and after the experience, the same index as before the mental workload was measured.
Calculate the amount of change in each index after the mental work load (before the vibration experience) and after the vibration experience (-when the value decreases after the vibration experience than after the mental work load, and when it increases, it becomes a + value). The effect of vibration on the fatigue state was confirmed by comparing the average of the responses regarding the degree of fatigue under condition 1 (without vibration presentation) and the average of the responses under condition 2 or 3 or 4.

 ・試験の流れ
 当日の行動の流れは以下のとおりである。
 (1)試験会場に来場し、10分間安静に過ごす。
 (2)精神作業負荷を45分実施。
 (3)コルチゾール測定のための唾液を0.5mL採取、VASによる疲労感への回答および作業能率評価用課題を実施。
 (4)1~4のいずれかの条件の振動を2分間体験。
  被検者を4群に分け、群ごとに条件1~4のいずれかを体験させる。
 (5)10分間安静に過ごした後にコルチゾール測定のための唾液を0.5mL採取、VASによる疲労感への回答および作業能率評価用課題を実施。
・ Flow of the test The flow of actions on the day is as follows.
(1) Visit the test site and spend 10 minutes at rest.
(2) Perform mental work load for 45 minutes.
(3) Collect 0.5 mL of saliva for cortisol measurement, respond to fatigue caused by VAS, and carry out work efficiency evaluation tasks.
(4) Experience vibration under any of the conditions 1 to 4 for 2 minutes.
The subjects are divided into 4 groups, and each group is made to experience one of the conditions 1 to 4.
(5) After spending 10 minutes at rest, 0.5 mL of saliva for cortisol measurement was collected, and a response to fatigue caused by VAS and a task for evaluating work efficiency were carried out.

 ・振動体験の条件
 振動デバイスを両手で2分間保持し、以下4条件のうちいずれか1つを体験。
  条件1 振動が提示されない = 比較対象。
  条件2 心拍と同期したbpmの心拍様振動が提示される。
  条件3 心拍に50bpm加算したbpmの心拍様振動が提示される。
  条件4 心拍から20bpm減算したbpmの心拍様振動が提示される。
・ Conditions for vibration experience Hold the vibration device with both hands for 2 minutes and experience one of the following 4 conditions.
Condition 1 Vibration is not presented = Comparison target.
Condition 2 A bpm heartbeat-like vibration synchronized with the heartbeat is presented.
Condition 3 A bpm heartbeat-like vibration obtained by adding 50 bpm to the heartbeat is presented.
Condition 4 A bpm heartbeat-like vibration obtained by subtracting 20 bpm from the heartbeat is presented.

 ・試験参加者
 30-40代 男性 60名
 15名ずつ4群に分け、試験条件1~4のいずれかを体験する。
・ Test participants 60 men in their 30s and 40s Divide into 4 groups of 15 people each and experience one of the test conditions 1 to 4.

 ・試験参加除外条件
 手指のケガ等によりデバイスを両手で保持するのが困難なもの。
・ Exclusion conditions for participation in the test It is difficult to hold the device with both hands due to finger injuries.

 ・精神作業負荷の具体的方法
 2-back課題30分+ATMT(R課題)15分の合計45分間実施した。
 (2-back課題)
 3秒毎にランダムにアルファベットがパソコン画面上に表示され、現在表示されているアルファベットと2つ前に表示されたアルファベットが同じであれば右クリック、異なっていれば左クリックする短期記憶課題。
 (ATMT(R課題))
 A~Zまでのアルファベットのうち25文字をパソコン画面上にランダムに表示させ、「R」をクリックするたびに配置が変わる設定とし、「R」を素早くクリックする単純視覚探索反応課題。
-Specific method of mental workload 2-back task 30 minutes + ATMT (R task) 15 minutes for a total of 45 minutes.
(2-back task)
A short-term memory task in which alphabets are randomly displayed on the computer screen every 3 seconds, and if the currently displayed alphabet and the alphabet displayed two before are the same, right-click, and if they are different, left-click.
(ATTM (R task))
A simple visual search reaction task in which 25 letters of the alphabet from A to Z are randomly displayed on the computer screen, the arrangement is changed each time the "R" is clicked, and the "R" is quickly clicked.

 ・疲労感、作業能率、コルチゾールの具体的測定法
 (疲労感)
 VAS(Visual Analog Scale)法にて主観的な疲労感を測定した。
 左端を疲労感全くなし(0)、右端を今まで感じたことのない最大の疲労感(100)として、現在の疲労感の位置をチェックさせる。チェックされた位置を0~100の数値として測定する。
 (作業能率の測定)
 ATMT(ABC課題)を3セット(約10分)行い、C課題のエラー数を評価に用いる。
 (ATMT(ABC課題))
 A課題:画面上に固定された11~35の数字を順に押していく課題。
 B課題:配置は変わらず、ターゲットの数字を押すと、その数字が消えて新たな数字が任意の位置に出現する(例;11を押すと11が消えて、36が出現する)。
 C課題:ターゲットの数字を押すごとに全ての数字の配置が換わり、数字を順に押していく課題。
 (コルチゾールの測定)
 唾液採取キット(サリペット(ザルスタット(株))を用いて採取する。
 キット内のスポンジを口の中に含み、唾液を染み込ませ、スポンジをチューブに回収
 遠心分離によって唾液を採取する。
 採取した唾液は検査受託会社にてコルチゾール量を測定する。
・ Specific measurement method for fatigue, work efficiency, and cortisol (fatigue)
The subjective feeling of fatigue was measured by the VAS (Visual Analog Scale) method.
The position of the current fatigue is checked with the left end as no fatigue (0) and the right end as the maximum fatigue (100) that has never been felt before. The checked position is measured as a numerical value from 0 to 100.
(Measurement of work efficiency)
Three sets (about 10 minutes) of ATMT (ABC task) are performed, and the number of errors in C task is used for evaluation.
(ATMT (ABC task))
Task A: The task of pressing the numbers 11 to 35 fixed on the screen in order.
Problem B: The arrangement does not change, and when the target number is pressed, the number disappears and a new number appears at an arbitrary position (eg, when 11 is pressed, 11 disappears and 36 appears).
Task C: The task of pressing the numbers in order, changing the arrangement of all the numbers each time the target number is pressed.
(Measurement of cortisol)
Collect using a saliva collection kit (Saripet (Sarstedt Co., Ltd.).
Put the sponge in the kit in your mouth, soak it in saliva, and collect the sponge in a tube. Collect saliva by centrifugation.
The amount of cortisol collected from the collected saliva will be measured at the inspection contractor.

 ・試験結果
 (疲労感)
 図13は、条件1~4の疲労感スコアの変化量の平均値を対比したグラフであり、表1は、条件1~4の疲労感スコアの変化量の分析結果である。条件1と比較して条件2で有意に疲労感の減少が確認された。(表脇の「*」は、***p<0.001,**p<0.01,*p<0.05であることを示している。以下同じ。)

Figure JPOXMLDOC01-appb-T000001
 
 (作業能率)
 図14は、条件1~4のC課題のエラー数の変化量の平均値を対したグラフであり、表2は、条件1~4のC課題のエラー数の変化量の分析結果である。条件1と比較して条件2で有意にエラー数の減少が見られ、作業能率の向上効果が確認された。
Figure JPOXMLDOC01-appb-T000002
 
 (コルチゾール)
 図15は、条件1~4のコルチゾールの変化量の平均値を対したグラフであり、表3は、条件1~4のコルチゾールの変化量の分析結果である。条件1と比較して条件2で有意にコルチゾールの減少が見られ、ストレス・疲労減少効果が確認された。
Figure JPOXMLDOC01-appb-T000003
  ・ Test results (feeling tired)
FIG. 13 is a graph comparing the average values of the changes in the fatigue scores under the conditions 1 to 4, and Table 1 shows the analysis results of the changes in the fatigue scores under the conditions 1 to 4. It was confirmed that the feeling of fatigue was significantly reduced under the condition 2 as compared with the condition 1. (The "*" on the side of the table indicates that *** p <0.001, ** p <0.01, * p <0.05. The same shall apply hereinafter.)
Figure JPOXMLDOC01-appb-T000001

(Work efficiency)
FIG. 14 is a graph showing the average value of the change amount of the error number of the C task of the conditions 1 to 4, and Table 2 is the analysis result of the change amount of the error number of the C task of the conditions 1 to 4. A significant decrease in the number of errors was observed under condition 2 as compared with condition 1, confirming the effect of improving work efficiency.
Figure JPOXMLDOC01-appb-T000002

(Cortisol)
FIG. 15 is a graph showing the average value of changes in cortisol under conditions 1 to 4, and Table 3 shows the analysis results of changes in cortisol under conditions 1 to 4. A significant decrease in cortisol was observed under condition 2 as compared with condition 1, confirming the effect of reducing stress and fatigue.
Figure JPOXMLDOC01-appb-T000003

 <作業能率及び疲労状態の改善効果に関する第2の試験>
 ・試験概要
 自律神経の状態を測定し、自律神経バランスに応じて、交感神経優位、副交感神経優位、バランスが取れている、のいずれの状態なのかを判断した。
 その後、通常時(振動体験前)の疲労及びストレスに関する指標(疲労感、作業能率、コルチゾール値)を測定した。
 自律神経バランス状態を考慮して、4種の条件のいずれか一つの振動を体験し、体験後に通常時(振動体験前)と同様の指標を測定した。
 通常時(振動体験前)と振動体験後の各指標の変化量を算出し、比較対象の条件1(振動提示なし)の疲労度に関する回答の平均と条件2又は3又は4の回答の平均を比較することで自律神経状態によって、適した振動を体験することの効果を確認した。
<Second test on work efficiency and improvement effect of fatigue state>
・ Outline of the test The state of the autonomic nerve was measured, and it was determined whether the state was sympathetic dominant, parasympathetic dominant, or balanced, depending on the autonomic nerve balance.
After that, the indexes (fatigue feeling, work efficiency, cortisol value) related to fatigue and stress during normal times (before the vibration experience) were measured.
In consideration of the autonomic nervous balance state, the vibration of any one of the four conditions was experienced, and the same index as in the normal time (before the vibration experience) was measured after the experience.
Calculate the amount of change in each index during normal times (before the vibration experience) and after the vibration experience, and calculate the average of the answers regarding the degree of fatigue under condition 1 (without vibration presentation) and the average of the answers under condition 2 or 3 or 4. By comparing, we confirmed the effect of experiencing suitable vibration depending on the autonomic nervous state.

 ・試験の流れ
 当日の行動の流れは以下のとおりである。
 (1)試験会場に来場し、加速度脈波計にて2分間計測し、自律神経バランスを測定。
 (2)コルチゾール測定のための唾液を0.5mL採取。
 (3)VASによる疲労感への回答および作業能率評価用課題を実施。
 (4)条件1~4のいずれかの条件の振動を2分間体験。
  被検者を4群に分け、群ごとに条件1~4のいずれかを体験する。
 (5)10分間安静に過ごした後にコルチゾール測定のための唾液を0.5mL採取。
 VASによる疲労感への回答および作業能率評価用課題を実施。
・ Flow of the test The flow of actions on the day is as follows.
(1) Visit the test site and measure for 2 minutes with an acceleration pulse wave meter to measure the autonomic nerve balance.
(2) Collect 0.5 mL of saliva for cortisol measurement.
(3) Answering fatigue by VAS and carrying out work efficiency evaluation tasks.
(4) Experience the vibration of any of the conditions 1 to 4 for 2 minutes.
The subjects are divided into 4 groups, and each group experiences one of the conditions 1 to 4.
(5) After spending 10 minutes at rest, 0.5 mL of saliva for cortisol measurement was collected.
Answering fatigue by VAS and implementing tasks for work efficiency evaluation.

 ・振動体験の条件(1)
 自律神経バランスの結果に応じて、4つの群に分ける。
  A:交感神経優位、副交感神経優位、バランス型、すべてのヒトが均等に含まれる
  B:交感神経優位のヒト
  C:副交感神経優位のヒト
  D:バランス型のヒト
 ・振動体験の条件(2)
 振動デバイスを両手で2分間保持し、各群に応じた体験をする。
  条件1 対象者:A群 振動が提示されない = 比較対象。
  条件2 対象者:B群 心拍と同期したbpmから開始し、50bpmまで2分間かけてbpmが減少していく心拍様振動が提示される。
  条件3 対象者:C群 心拍と同期したbpmから開始し、1.5倍のbpmまで2分間かけて増加していく心拍様振動が提示される。
  条件4 対象者:D群 心拍と同期したbpmの心拍様振動が2分間固定で提示される。
・ Conditions for vibration experience (1)
Divide into 4 groups according to the result of autonomic balance.
A: Sympathetic dominance, parasympathetic dominance, balanced type, all humans are evenly included B: Sympathetic dominance humans C: Parasympathetic dominance humans D: Balanced humans-Conditions for vibration experience (2)
Hold the vibrating device with both hands for 2 minutes and experience according to each group.
Condition 1 Subject: Group A Vibration is not presented = Comparison target.
Condition 2 Subject: Group B A heartbeat-like vibration is presented, starting from bpm synchronized with the heartbeat and decreasing bpm over 2 minutes up to 50 bpm.
Condition 3 Subject: Group C A heartbeat-like vibration is presented, starting from bpm synchronized with the heartbeat and increasing to 1.5 times bpm over 2 minutes.
Condition 4 Subject: Group D A heartbeat-like vibration of bpm synchronized with the heartbeat is presented for 2 minutes in a fixed manner.

 ・試験参加者
 30-40代 男性 60名
 15名ずつ4群に分け、試験条件1~4のいずれかを体験する。
・ Test participants 60 men in their 30s and 40s Divide into 4 groups of 15 people each and experience one of the test conditions 1 to 4.

 ・試験参加除外条件
 手指のケガ等によりデバイスを両手で保持するのが困難なもの。
・ Exclusion conditions for participation in the test It is difficult to hold the device with both hands due to finger injuries.

 ・自律神経バランスによる群分けの具体的方法
 加速度脈波測定システム(アルテット((株)ユメディカ))にて加速度脈波を測定。
 a-a間隔の周波数解析によりLF(低周波数成分)/ HF(高周波数成分)を算出。
 LF/HFの値が2以上の場合を交感神経優位、0.8未満の場合を副交感神経優位、0.8以上2未満の場合をバランス型と判定して、群分けを行う。
-Specific method of grouping by autonomic nerve balance Measure the acceleration pulse wave with the acceleration pulse wave measurement system (Altet Co., Ltd.).
LF (low frequency component) / HF (high frequency component) is calculated by frequency analysis at intervals aa.
When the LF / HF value is 2 or more, it is determined to be sympathetic dominant, when it is less than 0.8, it is determined to be parasympathetic dominant, and when it is 0.8 or more and less than 2, it is determined to be balanced type, and grouping is performed.

 ・疲労感、作業能率、コルチゾールの具体的測定法
 (疲労感)
 VAS(Visual Analog Scale)法にて主観的な疲労感を測定。
 左端を疲労感全くなし(0)、右端を今まで感じたことのない最大の疲労感(100)として、現在の疲労感の位置をチェック。チェックされた位置を0~100の数値として測定する。
 (作業能率の測定)
 ATMT(ABC課題)を3セット(約10分)行い、C課題のエラー数を評価に用いる。
 (ATMT(ABC課題))
 A課題:画面上に固定された11~35の数字を順に押していく課題
 B課題:配置は変わらず、ターゲットの数字を押すと、その数字が消えて新たな数字が任意の位置に出現する(例;11を押すと11が消えて、36が出現する)
 C課題:ターゲットの数字を押すごとに全ての数字の配置が換わり、数字を順に押していく課題
 (コルチゾールの測定)
 唾液採取キット(サリペット(ザルスタット(株))を用いて採取する。
 キット内のスポンジを口の中に含み、唾液を染み込ませ、スポンジをチューブに回収。
 遠心分離によって唾液を採取する。
 採取した唾液は検査受託会社にてコルチゾール量を測定する。
・ Specific measurement method for fatigue, work efficiency, and cortisol (fatigue)
Subjective fatigue is measured by the VAS (Visual Analog Scale) method.
Check the current position of fatigue, with the left end as no fatigue (0) and the right end as the maximum fatigue (100) that you have never felt before. The checked position is measured as a numerical value from 0 to 100.
(Measurement of work efficiency)
Three sets (about 10 minutes) of ATMT (ABC task) are performed, and the number of errors in C task is used for evaluation.
(ATMT (ABC task))
A task: Pushing numbers 11 to 35 fixed on the screen in order B task: The arrangement does not change, and when you press the target number, that number disappears and a new number appears at any position ( Example: When you press 11, 11 disappears and 36 appears)
Task C: Each time you press the target number, the arrangement of all the numbers changes, and the task of pressing the numbers in order (measurement of cortisol)
Collect using a saliva collection kit (Saripet (Sarstedt Co., Ltd.).
Put the sponge in the kit in your mouth, soak it in saliva, and collect the sponge in a tube.
Collect saliva by centrifugation.
The amount of cortisol collected from the collected saliva will be measured at the inspection contractor.

 ・試験結果
 (疲労感)
 図16は、条件1~4の疲労感スコアの変化量の平均値を対比したグラフであり、表4は、条件1~4の疲労感スコアの変化量の分析結果である。振動なしの状態と比較し、各人の自律神経状態に合わせた振動刺激の条件2,3,4で有意な疲労感の減少が確認できた。

Figure JPOXMLDOC01-appb-T000004
 
 (作業能率)
 図17は、条件1~4のC課題のエラー数の変化量の平均値を対したグラフであり、表5は、条件1~4のC課題のエラー数の変化量の分析結果である。振動なしの状態と比較し、各人の自律神経状態に合わせた振動刺激の条件2,3,4で有意なエラー数の低下が確認され、作業能率の改善効果が確認できた。
Figure JPOXMLDOC01-appb-T000005
 
 (コルチゾール)
 図18は、条件1~4のコルチゾールの変化量の平均値を対したグラフであり、表6は、条件1~4のコルチゾールの変化量の分析結果である。振動なしの状態と比較し、各人の自律神経状態に合わせた振動刺激の条件2,3,4で有意なコルチゾールの低下が見られ、ストレス・疲労の減少効果が確認された。
Figure JPOXMLDOC01-appb-T000006
  ・ Test results (feeling tired)
FIG. 16 is a graph comparing the average values of the changes in the fatigue scores under the conditions 1 to 4, and Table 4 shows the analysis results of the changes in the fatigue scores under the conditions 1 to 4. It was confirmed that the feeling of fatigue was significantly reduced under the vibration stimulation conditions 2, 3 and 4 according to each person's autonomic nervous state as compared with the state without vibration.
Figure JPOXMLDOC01-appb-T000004

(Work efficiency)
FIG. 17 is a graph with respect to the average value of the change amount of the error number of the C task of the conditions 1 to 4, and Table 5 is the analysis result of the change amount of the error number of the C task of the conditions 1 to 4. Compared with the state without vibration, a significant decrease in the number of errors was confirmed under the vibration stimulation conditions 2, 3 and 4 according to each person's autonomic nervous state, and the effect of improving work efficiency was confirmed.
Figure JPOXMLDOC01-appb-T000005

(Cortisol)
FIG. 18 is a graph showing the average value of changes in cortisol under conditions 1 to 4, and Table 6 shows the analysis results of changes in cortisol under conditions 1 to 4. Compared with the state without vibration, a significant decrease in cortisol was observed under the vibration stimulation conditions 2, 3 and 4 according to each person's autonomic nervous state, and the effect of reducing stress and fatigue was confirmed.
Figure JPOXMLDOC01-appb-T000006

 <睡眠導入のしやすさの改善効果に関する試験>
 ・試験概要
 就寝前に、心拍様振動が提示されるデバイスを手で2分間保持し、3種の条件のいずれか1つの振動を体験後に就寝。
 起床後にセントマリー病院睡眠調査票による主観的睡眠感の評価を行った。
 比較対象の条件1(振動提示なし)の回答の平均と条件2および3の回答の平均を比較することで入眠に対する振動の効果を確認した。
<Test on the effect of improving the ease of introducing sleep>
・ Outline of the test Before going to bed, hold the device that presents heart rate-like vibration for 2 minutes by hand, and go to bed after experiencing vibration of any one of the three conditions.
After waking up, we evaluated the subjective feeling of sleep using the St. Mary's Hospital Sleep Questionnaire.
The effect of vibration on falling asleep was confirmed by comparing the average of the answers of condition 1 (no vibration presentation) and the average of the answers of conditions 2 and 3 to be compared.

 ・試験の流れ
 当日の行動の流れは以下のとおりである。
 (1)19時までに試験会場に来場。
 (2)21時までに食事、入浴、着替えを済ませておく。
 (3)22:45まで安静に過ごす。
 (4)23時までに 心拍測定用機器を装着し、心拍測定および振動体験。
   振動体験は被検者を3群に分け、それぞれ条件1~3のいずれかを体験する。
 (5)23時にベッドに入り、消灯。
 (6)翌朝6時30分に起床 6時45分から主観的睡眠感の評価を行う。
・ Flow of the test The flow of actions on the day is as follows.
(1) Come to the test site by 19:00.
(2) Have eaten, bathed, and changed clothes by 21:00.
(3) Stay calm until 22:45.
(4) Wear a heart rate measurement device by 23:00 and experience heart rate measurement and vibration.
The vibration experience divides the subject into three groups and experiences one of the conditions 1 to 3 respectively.
(5) Go to bed at 23:00 and turn off the lights.
(6) Wake up at 6:30 the next morning and evaluate the subjective feeling of sleep from 6:45.

 ・主観的睡眠感の評価
  セントマリー病院睡眠調査票より入眠感に関する設問を行い回答してもらう。
 (入眠感に関する設問)
 昨夜眠りにつくのはどのくらいむずかしかったですか。
  スコア
  1:全然もしくはほとんど難しくなかった。
  2:少し難しかった。
  3:かなり難しかった。
  4:極めて難しかった。
・ Evaluation of subjective sleep sensation Ask questions about sleep onset from the St. Mary's Hospital sleep questionnaire and ask them to answer.
(Question about feeling of falling asleep)
How difficult was it to fall asleep last night?
Score 1: It wasn't difficult at all or almost.
2: It was a little difficult.
3: It was quite difficult.
4: It was extremely difficult.

 ・振動体験の条件
 振動デバイスを両手で2分間保持し、以下3条件のうちいずれか1つを体験。
  条件1 振動が提示されない=比較対象。
  条件2 心拍と同期したbpmの心拍様振動が提示される。
  条件3 心拍と同期したbpmの心拍様振動から開始し、50bpmまで2分間かけてbpmが減少していく振動が提示される。
・ Conditions for vibration experience Hold the vibration device with both hands for 2 minutes and experience one of the following three conditions.
Condition 1 Vibration is not presented = comparison target.
Condition 2 A bpm heartbeat-like vibration synchronized with the heartbeat is presented.
Condition 3 A vibration is presented that starts with a heartbeat-like vibration of bpm synchronized with the heartbeat and decreases bpm over 2 minutes up to 50 bpm.

 ・試験参加者
  30-40代 男性 30名
  10名ずつ3群に分け、試験条件1~3のいずれかを体験する。
・ Test participants 30-40 men 30 people Divide into 3 groups of 10 people and experience one of the test conditions 1 to 3.

 ・試験参加除外条件
  睡眠に関して医師による治療を行っているもの。
  市販の睡眠導入、改善をうたう薬剤又はサプリメントを服用しているもの。
  手指のケガ等によりデバイスを両手で保持するのが困難なもの。
・ Exclusion conditions for participation in the test Those who are treated by a doctor for sleep.
Those taking over-the-counter sleep-inducing or improving medications or supplements.
It is difficult to hold the device with both hands due to finger injuries.

 ・試験条件の具体的な提示法
 振動デバイスはPCに接続されている。
 PCでは条件2又は3に応じた振動が提示されるようなプログラムを作動させることによって、保持している振動デバイスを通じて被検者が振動を体験する。
 なお、条件2又は3を提示するために必要な心拍数の測定は以下のように行う。
 振動体験の10分前までに心拍測定装置を装着し、安静座位で5分間過ごした後の3分間の平均心拍数(bpm)を測定。
-Specific presentation method of test conditions The vibration device is connected to the PC.
In the PC, the subject experiences the vibration through the holding vibration device by operating the program such that the vibration according to the condition 2 or 3 is presented.
The heart rate required to present condition 2 or 3 is measured as follows.
Wear a heart rate measuring device 10 minutes before the vibration experience, and measure the average heart rate (bpm) for 3 minutes after spending 5 minutes in a resting position.

 ・試験結果
 図19は、条件1~3のスコアの平均値を対比したグラフであり、表7は、条件1~3のスコアの分析結果である。
 条件1に対して、条件2の心拍数同期刺激によりスコア改善がみられ、さらに条件3の心拍同期振動から低下する刺激がもっともその効果が高かった。これらのことから心拍数同期させた刺激、より好ましくは心拍数に同期させ、さらに振動数を低下させる刺激による入眠導入効果が確認された。

Figure JPOXMLDOC01-appb-T000007
  -Test result FIG. 19 is a graph comparing the average values of the scores of the conditions 1 to 3, and Table 7 is the analysis result of the scores of the conditions 1 to 3.
The score was improved by the heart rate synchronization stimulus of the condition 2 with respect to the condition 1, and the stimulus decreased from the heart rate synchronization vibration of the condition 3 was the most effective. From these facts, it was confirmed that the stimulus synchronized with the heart rate, more preferably the stimulus synchronized with the heart rate and further lowering the frequency, has the effect of inducing sleep onset.
Figure JPOXMLDOC01-appb-T000007

 <振動と音との組み合わせの刺激によるストレス・疲労の減少効果の試験>
 ・試験概要
 精神作業負荷により、疲労及びストレスがかかった状態を作り、その状態での疲労及びストレスに関する指標(VAS、疲労症状調べ、コルチゾール値)を測定した。
 そして、音楽のみの刺激、又は音楽と振動との組み合わせの刺激を体験後、これらの指標の変化を比較した。
<Test of stress / fatigue reduction effect by stimulation of combination of vibration and sound>
-Outline of the test A state of fatigue and stress was created by the mental work load, and the index (VAS, fatigue symptom investigation, cortisol value) related to the fatigue and stress in that state was measured.
Then, after experiencing the stimulus of music alone or the stimulus of the combination of music and vibration, the changes in these indicators were compared.

 ・試験の流れ
 当日の行動の流れは以下のとおりである。
 (1)試験会場に来場し、10分間安静に過ごす。
 (2)疲労及びストレスに関する指標(VAS、疲労症状調べ)を実施し、これを「負荷前」のデータとする。
 (3)精神作業負荷を14分実施。
 (4)負荷後コルチゾール測定のための唾液を0.5mL採取し、これを「負荷後」のデータとする。
 (5)下記のいずれかの条件の刺激を4分間体験。
 *振動体験は被検者を3群に分け、群ごとに日にちを変え条件1~3のすべてを体験する。
 (6)刺激後にVASおよび疲労症状調べを実施し、これを「刺激後」のデータとする。
 (7)10分間休憩後にコルチゾール測定のための唾液を0.5mL採取、VAS、疲労症状調べを実施し、これを「休憩後」のデータとする。
(VAS,疲労症状調べは3回取得、唾液は2回取得)
 (8)各項目の変化を3群で比較。
・ Flow of the test The flow of actions on the day is as follows.
(1) Visit the test site and spend 10 minutes at rest.
(2) Conduct indicators related to fatigue and stress (VAS, fatigue symptom investigation), and use this as "pre-load" data.
(3) Perform mental work load for 14 minutes.
(4) Collect 0.5 mL of saliva for post-loading cortisol measurement, and use this as "post-loading" data.
(5) Experience the stimulus under any of the following conditions for 4 minutes.
* In the vibration experience, the subjects are divided into 3 groups, and the dates are changed for each group to experience all of conditions 1 to 3.
(6) After stimulation, VAS and fatigue symptom investigation will be performed, and this will be used as "post-stimulation" data.
(7) After a 10-minute break, 0.5 mL of saliva for cortisol measurement is collected, VAS, and fatigue symptom investigation are performed, and this is used as "after break" data.
(VAS, fatigue symptom investigation acquired 3 times, saliva acquired 2 times)
(8) Compare the changes in each item in 3 groups.

 ・振動体験の条件
 振動デバイスを両手で2分間保持し、以下3条件のうちいずれか1つを体験
  条件1 音楽のみ(条件2と同じ音楽)
  条件2 被験者の心拍と同期した心拍様振動から50bpmまで4分間かけて変化する振動+左記の振動数のテンポと同期した音楽
  条件3 刺激なし
・ Conditions for vibration experience Hold the vibration device with both hands for 2 minutes and experience one of the following 3 conditions Condition 1 Music only (same music as condition 2)
Condition 2 Vibration that changes from heartbeat-like vibration synchronized with the subject's heartbeat to 50 bpm over 4 minutes + Music synchronized with the tempo of the frequency shown on the left Condition 3 No stimulation

 ・試験参加者
  30-40代 男性 36名
  12名ずつ3群に分け、試験条件1~3のいずれかを体験する。
・ Test participants 36 men in their 30s and 40s Divide into 3 groups of 12 people and experience one of the test conditions 1 to 3.

 ・試験参加除外条件
  手指のケガ等によりデバイスを両手で保持するのが困難なもの。
・ Exclusion conditions for participation in the test It is difficult to hold the device with both hands due to finger injuries.

 ・精神作業負荷の具体的方法
 ATMT(ABC課題、ターゲット1~35)を3セット、2-back課題を5分間、合計14分間。
 (ATMT(ABC課題、ターゲット1~35))
 A課題:画面上に固定された11~35の数字を順に押していく課題。
 B課題:配置は換わらず、ターゲットの数字を押すと、その数字が消えて新たな数字が任意の位置に出現する(11を押すと11が消えて36が出現、12を押すと12が消えて37が出現する)課題。
 C課題:ターゲットの数字を押すごとにすべての数字の配置が換わる課題。
 (2-back課題)
 3秒毎にランダムにアルファベットがパソコン画面上に表示され、現在表示されているアルファベットと2つ前に表示されたアルファベットが同じであれば右クリック、異なっていれば左クリックする短期記憶課題。
-Specific method of mental workload 3 sets of ATMT (ABC task, targets 1 to 35), 5 minutes for 2-back task, 14 minutes in total.
(ATMT (ABC task, targets 1-35))
Task A: The task of pressing the numbers 11 to 35 fixed on the screen in order.
Problem B: The placement does not change, and when you press the target number, that number disappears and a new number appears at an arbitrary position (when you press 11, 11 disappears and 36 appears, and when you press 12, 12 disappears. 37 appears) Challenge.
Task C: A task in which the arrangement of all numbers changes each time the target number is pressed.
(2-back task)
A short-term memory task in which alphabets are randomly displayed on the computer screen every 3 seconds, and if the currently displayed alphabet and the alphabet displayed two before are the same, right-click, and if they are different, left-click.

 ・VAS、疲労症状調べ、コルチゾールの具体的測定法
 (VASの測定)
 VAS(Visual Analog Scale)法にてストレス感、緊張度、イライラ感について主観評価を実施。
 左端を、全くなし(0)、右端を今まで感じたことのない最大(100)として、現在の位置をチェック。チェックされた位置を0~100の数値として測定する。
 (疲労症状調べ)
 作業に伴う疲労状態の把握のため、気持ちの疲労、頭の疲労、体の疲労、目の疲労の4つのカテゴリーに関する主観調査を実施。
 各カテゴリーで5つの質問があり、それを1「まったくあてはまらない」~5「非常によくあてはまる」までの5段階で点数化し、各カテゴリーで平均点を算出する。
 各カテゴリー及び対応する質問は以下のとおりである。
 気持ちの疲労: 不安な感じがする、ゆううつな気分だ、おちつかない気分だ、いらいらする、考えがまとまりにくい。
 頭の疲労: 頭がいたい、頭がおもい、気分がわるい、頭がぼんやりする、めまいがする。
 体の疲労: 腕がだるい、腰がいたい、手や指がいたい、足がだるい、肩がこる。
 目の疲労: 目がしょぼつく、目がつかれる、目がいたい、目がかわく、ものがぼやける。
 (コルチゾールの測定)
 唾液採取キット(サリペット(ザルスタット(株))を用いて採取する。
 キット内のスポンジを口の中に含み、唾液を染み込ませ、スポンジをチューブに回収。
 遠心分離によって唾液を採取する。
 採取した唾液は検査受託会社にてコルチゾール量を測定する。
・ VAS, fatigue symptom investigation, specific measurement method of cortisol (measurement of VAS)
Subjective evaluation of stress, tension, and irritability was conducted by the VAS (Visual Analog Scale) method.
Check the current position with the left end as none (0) and the right end as the maximum (100) that you have never felt before. The checked position is measured as a numerical value from 0 to 100.
(Investigation of fatigue symptoms)
Conducted subjective surveys on four categories: emotional fatigue, head fatigue, body fatigue, and eye fatigue in order to understand the state of fatigue associated with work.
There are 5 questions in each category, which are scored in 5 steps from 1 "not applicable at all" to 5 "very well applicable", and the average score is calculated in each category.
The categories and corresponding questions are as follows.
Feeling tired: Feeling uneasy, feeling depressed, feeling uncomfortable, irritated, hard to get together.
Head fatigue: I have a headache, a headache, a feeling of illness, a dull head, and dizziness.
Body fatigue: Dull arms, low back, dull hands and fingers, dull legs, stiff shoulders.
Eye fatigue: Eyes are dull, eye-catching, eye-worn, eye-dry, and blurred.
(Measurement of cortisol)
Collect using a saliva collection kit (Saripet (Sarstedt Co., Ltd.).
Put the sponge in the kit in your mouth, soak it in saliva, and collect the sponge in a tube.
Collect saliva by centrifugation.
The amount of cortisol collected from the collected saliva will be measured at the inspection contractor.

 ・試験結果
 表8は、負荷前と刺激後、負荷前と休憩後の、VASの変化を群間比較した結果である。なお、数値が-(マイナス)の場合は、状態が改善したことを表す(以下同じ。)。
 前者では条件3との有意な差が条件1も2でもみられる。後者では条件3と条件2の比較でのみ有意な差が確認された(網掛け部)。このことから条件2のストレスに対する効果は条件1より長期間続くと言える。

Figure JPOXMLDOC01-appb-T000008
 
 表9は、負荷前と刺激後、負荷前と休憩後の、疲労症状調べの結果の変化を群間比較した結果である。条件3と条件2との比較でのみ有意差を確認した(網掛け部)。条件2のみ疲労症状調べでの効果が確認できた。
Figure JPOXMLDOC01-appb-T000009
 
 表10は、負荷後と休憩後の唾液中コルチゾール量の変化を群間比較した結果である。条件3と条件2との間でのみ有意差が認められた。
Figure JPOXMLDOC01-appb-T000010
  -Test results Table 8 shows the results of comparing the changes in VAS between groups before and after loading, and before and after resting. If the value is- (minus), it means that the condition has improved (the same applies hereinafter).
In the former, a significant difference from condition 3 can be seen in both conditions 1 and 2. In the latter case, a significant difference was confirmed only in the comparison between condition 3 and condition 2 (shaded part). From this, it can be said that the effect of condition 2 on stress lasts longer than that of condition 1.
Figure JPOXMLDOC01-appb-T000008

Table 9 shows the results of comparing the changes in the results of fatigue symptom examination before and after loading, and before and after resting between groups. A significant difference was confirmed only by comparing condition 3 and condition 2 (shaded part). Only condition 2 was able to confirm the effect of the fatigue symptom investigation.
Figure JPOXMLDOC01-appb-T000009

Table 10 shows the results of comparing the changes in the amount of cortisol in saliva after loading and after resting between the groups. A significant difference was found only between condition 3 and condition 2.
Figure JPOXMLDOC01-appb-T000010

本発明の第1実施形態に係るソリューション提供システムの全体像を示すブロック図。The block diagram which shows the whole image of the solution providing system which concerns on 1st Embodiment of this invention. 第1実施形態のソリューション提供システムが処理に用いるデータの内容を示す図。The figure which shows the content of the data used for processing by the solution provision system of 1st Embodiment. 第1実施形態のソリューション提供システムの処理内容を示すフローチャート。The flowchart which shows the processing content of the solution provision system of 1st Embodiment. 第1実施形態のソリューション提供システムの処理内容を示すフローチャート。The flowchart which shows the processing content of the solution provision system of 1st Embodiment. 第1実施形態のソリューション提供システムの処理内容を示すフローチャート。The flowchart which shows the processing content of the solution provision system of 1st Embodiment. 第1実施形態のソリューション提供システムの処理内容を示すイメージ図。The image diagram which shows the processing content of the solution provision system of 1st Embodiment. 第1実施形態のソリューション提供システムが処理に用いるデータの内容を示す図。The figure which shows the content of the data used for processing by the solution provision system of 1st Embodiment. 第2実施形態のソリューション提供システムの全体像を示すブロック図。The block diagram which shows the whole picture of the solution provision system of 2nd Embodiment. 第2実施形態のソリューション提供システムの処理内容を示すフローチャート。The flowchart which shows the processing content of the solution provision system of 2nd Embodiment. 第2実施形態のソリューション提供システムの処理内容を示すフローチャート。The flowchart which shows the processing content of the solution provision system of 2nd Embodiment. 第2実施形態のソリューション提供システムの処理内容を示すフローチャート。The flowchart which shows the processing content of the solution provision system of 2nd Embodiment. ソリューション提供システムの変更実施形態の一例を示すブロック図。The block diagram which shows an example of the modification embodiment of the solution provision system. ユーザー状態の改善の試験結果を示すグラフ。A graph showing the test results of improving user status. ユーザー状態の改善の試験結果を示すグラフ。A graph showing the test results of improving user status. ユーザー状態の改善の試験結果を示すグラフ。A graph showing the test results of improving user status. ユーザー状態の改善の試験結果を示すグラフ。A graph showing the test results of improving user status. ユーザー状態の改善の試験結果を示すグラフ。A graph showing the test results of improving user status. ユーザー状態の改善の試験結果を示すグラフ。A graph showing the test results of improving user status. ユーザー状態の改善の試験結果を示すグラフ。A graph showing the test results of improving user status. 第3実施形態のソリューション提供システムの全体像を示すブロック図。The block diagram which shows the whole picture of the solution provision system of 3rd Embodiment. 第3実施形態のソリューション提供システムの処理内容を示すフローチャート。The flowchart which shows the processing content of the solution provision system of 3rd Embodiment. 第3実施形態のソリューション提供システム処理内容を示すフローチャート。The flowchart which shows the solution provision system processing contents of 3rd Embodiment. 第3実施形態のソリューション提供システム処理内容を示すフローチャート。The flowchart which shows the solution provision system processing contents of 3rd Embodiment. 第3実施形態のソリューション提供システムが処理に用いるデータの内容を示す図。The figure which shows the content of the data used for processing by the solution provision system of 3rd Embodiment. 第3実施形態のソリューション提供システム処理内容を示すフローチャート。The flowchart which shows the solution provision system processing contents of 3rd Embodiment. 第3実施形態のソリューション提供システム処理内容を示すフローチャート。The flowchart which shows the solution provision system processing contents of 3rd Embodiment. 第3実施形態のソリューション提供システム処理内容を示すフローチャート。The flowchart which shows the solution provision system processing contents of 3rd Embodiment. 第3実施形態のソリューション提供システム処理内容の変更例を示すフローチャート。The flowchart which shows the change example of the solution provision system processing contents of 3rd Embodiment. 第4実施形態のソリューション提供システムの全体像の一例を示すブロック図。The block diagram which shows an example of the whole image of the solution provision system of 4th Embodiment. 第4実施形態のソリューション提供システムの全体像のその他の一例を示すブロック図。The block diagram which shows the other example of the whole image of the solution provision system of 4th Embodiment. 第4実施形態のソリューション提供システムの処理内容の一例を示すフローチャート。The flowchart which shows an example of the processing content of the solution provision system of 4th Embodiment. 第4実施形態のソリューション提供システムの出力内容の一例を示す図。The figure which shows an example of the output content of the solution provision system of 4th Embodiment. 第4実施形態のソリューション提供システムの処理内容の一例を示すフローチャート。The flowchart which shows an example of the processing content of the solution provision system of 4th Embodiment. 第4実施形態のソリューション提供システムの処理内容の一例を示すフローチャート。The flowchart which shows an example of the processing content of the solution provision system of 4th Embodiment. 第4実施形態のソリューション提供システムが処理に用いる情報の内容の一例を示すフローチャート。The flowchart which shows an example of the content of the information used for processing by the solution provision system of 4th Embodiment. 第4実施形態のソリューション提供システムが処理に用いる情報の内容の一例を示すフローチャート。The flowchart which shows an example of the content of the information used for processing by the solution provision system of 4th Embodiment.

 <第1実施形態の構成>
 まず図1を用いて、本実施形態の第1実施形態に係るソリューション提供システムの構成について説明する。なお同一の構成については、同一の符号を付して説明を省略することがある。
<Structure of the first embodiment>
First, the configuration of the solution providing system according to the first embodiment of the present embodiment will be described with reference to FIG. The same components may be designated by the same reference numerals and description thereof may be omitted.

 本実施形態のソリューション提供システムは、携帯端末10と、サーバー30と、を含んで構成される。携帯端末10とサーバー30との間は、携帯電話網などの通信ネットワーク90により相互に通信可能に接続される。なお携帯端末10とサーバー30は、いずれも複数であってよい。 The solution providing system of the present embodiment includes a mobile terminal 10 and a server 30. The mobile terminal 10 and the server 30 are connected to each other so as to be able to communicate with each other by a communication network 90 such as a mobile phone network. The number of mobile terminals 10 and the number of servers 30 may be plural.

 携帯端末10は、携帯端末制御部110と、入力部130と、出力部150と、を含んで構成される、例えばスマートフォン、タブレット端末などの汎用的な端末である。あるいは携帯端末10は、ユーザーが携帯可能な専用端末であってもよい。 The mobile terminal 10 is a general-purpose terminal such as a smartphone or a tablet terminal, which includes a mobile terminal control unit 110, an input unit 130, and an output unit 150. Alternatively, the mobile terminal 10 may be a dedicated terminal that can be carried by the user.

 携帯端末制御部110は、CPU(Central Processing Unit)等の演算処理装置、メモリ、及びI/O(Input/Output)デバイスなどにより構成されている。携帯端末制御部110は、所定のプログラムを読み込んで実行することにより例えばユーザー情報取得部111と、ソリューション提供部113として機能し、あるいはさらに所望状態受付部115、肌画像分析部117、状況認識部119として機能する。 The mobile terminal control unit 110 is composed of an arithmetic processing unit such as a CPU (Central Processing Unit), a memory, an I / O (Input / Output) device, and the like. The mobile terminal control unit 110 functions as, for example, a user information acquisition unit 111 and a solution provision unit 113 by reading and executing a predetermined program, or further, a desired state reception unit 115, a skin image analysis unit 117, and a situation recognition unit. Functions as 119.

 ユーザー情報取得部111は、ユーザーの身体又は動作から得られる情報を含むユーザー情報を取得する。 The user information acquisition unit 111 acquires user information including information obtained from the user's body or movement.

 ユーザー情報取得部111が取得するユーザーの身体又は動作から得られる情報は、例えばユーザーの心拍に関する情報、ユーザーの肌の画像、ユーザーが入力する文字及び音声の一方又は両方である言語情報の少なくとも1つの情報である。 The information obtained from the user's body or movement acquired by the user information acquisition unit 111 is, for example, at least one of information about the user's heartbeat, an image of the user's skin, and one or both of the characters and voices input by the user. Two pieces of information.

 ユーザー情報取得部111は、例えば入力部130である心拍計を介してユーザーの心拍を取得する。 The user information acquisition unit 111 acquires the user's heartbeat via, for example, a heart rate monitor which is an input unit 130.

 あるいはユーザー情報取得部111は、ユーザーの肌の動画像又はユーザーの肌を連続的に撮像した静止画像を、例えば入力部130であるカメラを介してユーザー情報として取得する。なお肌の画像とは、例えばユーザーの顔の肌の画像又は手指の肌の画像であるが、その他の部位の肌の画像であってよい。 Alternatively, the user information acquisition unit 111 acquires a moving image of the user's skin or a still image in which the user's skin is continuously captured as user information via, for example, a camera which is an input unit 130. The skin image is, for example, an image of the skin of the user's face or an image of the skin of the fingers, but may be an image of the skin of other parts.

 そしてユーザー情報取得部111は、ユーザーによる文字及び音声の一方又は両方である言語情報を含むユーザー情報の入力を、例えば入力部130であるタッチパネル、マイクなどを介して受け付ける。 Then, the user information acquisition unit 111 accepts the input of user information including language information which is one or both of characters and voice by the user, for example, via a touch panel, a microphone, or the like which is an input unit 130.

 ソリューション提供部113は、ソリューション決定部313により決定されたソリューションを、出力部150を介してユーザーに提供する。 The solution providing unit 113 provides the solution determined by the solution determining unit 313 to the user via the output unit 150.

 所望状態受付部115は、ユーザーが所望するユーザーの感情又は疲労状態の一方又は両方を示す所望状態情報の入力を、入力部130を介して受け付ける。 The desired state receiving unit 115 receives input of desired state information indicating one or both of the user's desired emotional state or fatigue state via the input unit 130.

 肌画像分析部117は、ユーザー情報に含まれる肌の画像を分析する。 The skin image analysis unit 117 analyzes the skin image included in the user information.

 状況認識部119は、ユーザーが、ユーザー情報取得部111にユーザーの手指の肌の画像を取得させる第1状況にあるか、ユーザーの顔の肌の画像を取得させる第2状況にあるか、を認識する。状況認識部119は例えば、第1状況にあるか、第2状況にあるかの、ユーザー自身による選択の入力を受け付けて、当該受け付けた選択内容に応じてユーザーが第1状況及び第2状況のいずれの状況にあるかを認識する。あるいは例えば状況認識部119は、現在の時間帯に基づいて、ユーザーが第1状況及び第2状況のいずれの状況にあるかを認識してもよい。 The situational awareness unit 119 determines whether the user is in the first situation of having the user information acquisition unit 111 acquire the image of the skin of the user's finger or the second situation of causing the user information acquisition unit 111 to acquire the image of the skin of the user's face. recognize. The situational awareness unit 119, for example, accepts the input of the user's own selection of whether it is in the first situation or the second situation, and the user determines the first situation and the second situation according to the accepted selection content. Recognize which situation you are in. Alternatively, for example, the situational awareness unit 119 may recognize whether the user is in the first situation or the second situation based on the current time zone.

 入力部130は、例えばカメラなどの映像取得手段であり、タッチパネル、キーボードなどの文字や選択結果等の入力機構であり、あるいはマイクなどの音声入力機構である。 The input unit 130 is, for example, a video acquisition means such as a camera, an input mechanism for characters such as a touch panel and a keyboard, and a selection result, or a voice input mechanism such as a microphone.

 出力部150は、例えばバイブレーターなどの振動発生部151と、液晶ディスプレイなどの表示部153と、スピーカーなどの音声再生部155と、香りを発生させる香り発生部157と、を含んで構成される。なお出力部150の一部は外付けの装置であってよい。 The output unit 150 includes, for example, a vibration generation unit 151 such as a vibrator, a display unit 153 such as a liquid crystal display, a voice reproduction unit 155 such as a speaker, and a scent generation unit 157 that generates a scent. A part of the output unit 150 may be an external device.

 すなわち例えば振動発生部151として、携帯端末10に備えられたバイブレーターに代えて又は加えて、振動発生機能を備えた外付けの装置が備えられている場合には、携帯端末10と当該外付けの装置とは、例えば無線又は有線の通信により、相互に通信可能に接続される。そして当該外付けの装置は、例えば携帯端末10から、振動のソリューションを提供するための信号を受信して、当該信号に従って、振動のソリューションをユーザーに提供する。 That is, for example, when the vibration generating unit 151 is provided with an external device having a vibration generating function in place of or in addition to the vibrator provided in the mobile terminal 10, the mobile terminal 10 and the external device are provided. The devices are communicably connected to each other, for example by wireless or wired communication. Then, the external device receives a signal for providing the vibration solution from, for example, the mobile terminal 10, and provides the vibration solution to the user according to the signal.

 サーバー30は、サーバー制御部310と、サーバー記憶部330と、を含んで構成される、例えばコンピューターである。 The server 30 is, for example, a computer configured to include a server control unit 310 and a server storage unit 330.

 サーバー制御部310は、CPU等の演算処理装置、メモリ、及びI/Oデバイスなどにより構成されている。サーバー制御部310は、所定のプログラムを読み込んで実行することにより例えばユーザー状態情報生成部311、ソリューション決定部313として機能し、あるいはさらに心拍情報取得部315、自律神経バランス取得部317、言語情報分析部319として機能する。 The server control unit 310 is composed of an arithmetic processing unit such as a CPU, a memory, an I / O device, and the like. The server control unit 310 functions as, for example, a user state information generation unit 311 and a solution determination unit 313 by reading and executing a predetermined program, or further, a heart rate information acquisition unit 315, an autonomic nerve balance acquisition unit 317, and a language information analysis. It functions as a unit 319.

 ユーザー状態情報生成部311は、ユーザー情報取得部111によりされた身体又は動作から取得された情報に基づいてユーザーのユーザー状態を示すユーザー状態情報を生成する。 The user state information generation unit 311 generates user state information indicating the user state of the user based on the information acquired from the body or movement performed by the user information acquisition unit 111.

 すなわち例えばユーザー状態情報生成部311は、ユーザー情報に含まれる心拍に関する情報、肌画像分析部117による分析の結果、言語情報分析部319による分析の結果、自律神経バランス情報に基づいて、ユーザー状態情報を生成する。 That is, for example, the user state information generation unit 311 is based on the information on the heartbeat included in the user information, the analysis result by the skin image analysis unit 117, the analysis result by the language information analysis unit 319, and the autonomic nerve balance information. To generate.

 ソリューション決定部313は、複数のソリューションからユーザー状態情報に応じたソリューションを決定する。 The solution determination unit 313 determines a solution according to user status information from a plurality of solutions.

 そして心拍情報取得部315は、肌の画像からユーザーの心拍に関する情報を取得する。 Then, the heart rate information acquisition unit 315 acquires information on the user's heart rate from the skin image.

 自律神経バランス取得部317は、ユーザー情報に含まれる心拍に関する情報又は、心拍情報取得部315により取得された心拍に関する情報に基づいて、ユーザーの自律神経バランスを示す自律神経バランス情報を取得する。 The autonomic nerve balance acquisition unit 317 acquires autonomic nerve balance information indicating the user's autonomic nerve balance based on the information on the heartbeat included in the user information or the information on the heartbeat acquired by the heartbeat information acquisition unit 315.

 あるいは例えば自律神経バランス取得部317は、言語情報分析部319により取得された、言語情報の特徴に関する情報に基づいて、ユーザーの自律神経バランス情報を取得する。 Alternatively, for example, the autonomic nerve balance acquisition unit 317 acquires the user's autonomic nerve balance information based on the information regarding the characteristics of the language information acquired by the language information analysis unit 319.

 言語情報分析部319は、ユーザー情報に含まれる言語情報を分析する。例えば言語情報分析部319は、言語情報からユーザー情報の特徴に関する情報を取得する。 The language information analysis unit 319 analyzes the language information included in the user information. For example, the language information analysis unit 319 acquires information on the characteristics of user information from the language information.

 より具体的にはたとえば言語情報分析部319は、言語情報に含まれる特徴的な語句(ネガティブな語句など)を、あるいは例えばユーザー情報に音声が含まれる場合には、音声の抑揚をユーザー情報の特徴に関する情報として取得する。 More specifically, for example, the linguistic information analysis unit 319 uses characteristic words (negative words, etc.) contained in the linguistic information, or, for example, when the user information contains voice, the inflection of the voice is used for the user information. Obtained as information about features.

 サーバー記憶部330は、例えばROM(Read Only Memory)、RAM(Random Access Memory)、HDD(Hard Disk Drive)等の記憶装置により構成されている。サーバー記憶部330は、ユーザーに提供可能な、ユーザーの感情及び疲労状態の一方又は両方であるユーザー状態を改善するための複数のソリューションの情報を記憶しており、あるいはさらに対応辞書331、判定モデル333、変換モデル335、基準状態情報337のほか、本実施形態のソリューション提供システムの処理結果及び、処理に必要なデータを記憶している。 The server storage unit 330 is composed of storage devices such as a ROM (Read Only Memory), a RAM (Random Access Memory), and an HDD (Hard Disk Drive). The server storage unit 330 stores information on a plurality of solutions for improving the user's emotional and / or fatigued states that can be provided to the user, or further, a corresponding dictionary 331, a determination model. In addition to 333, the conversion model 335, and the reference state information 337, the processing result of the solution providing system of the present embodiment and the data necessary for the processing are stored.

 サーバー記憶部330に記憶されているソリューションの情報は、音楽、音声、映像、所定の周期的な振動のパターンなどのデジタルデータそのものでもよく、あるいは例えば所定の香りを特定するIDなどの符号情報であってよい。これらのソリューションが単独で、又は組み合わせてユーザーに向けて提供されることにより、例えばユーザー状態をリラックスした状態、冷静な状態、覚醒した状態に誘導するソリューション、ユーザー状態を所望状態情報が示す状態に向けて誘導するソリューション、ユーザー状態を基準状態情報337が示す状態に向けて誘導するソリューションなどとして機能する。 The solution information stored in the server storage unit 330 may be digital data itself such as music, voice, video, a predetermined periodic vibration pattern, or code information such as an ID that identifies a predetermined scent. It may be there. By providing these solutions to the user alone or in combination, for example, a solution that induces the user state to be relaxed, calm, or awake, and a state in which the desired state information indicates the user state. It functions as a solution that guides the user state toward the state indicated by the reference state information 337, and the like.

 また、サーバー記憶部330に記憶されているソリューションは、例えばユーザーの触覚、聴覚又は嗅覚に対する受動的な刺激を含み、より具体的には所定の周期的な振動、音楽、朗読音声、所定の香り、ネガティブな語句に対応する前向きな言い換え又は語句に比してネガティブさの度合いの低い言い換えの語句候補などである。あるいはソリューションは、例えばユーザーに所定の方法での呼吸又は瞑想を促す情報などであってもよい。 Further, the solution stored in the server storage unit 330 includes, for example, a passive stimulus to the user's sense of touch, hearing or smell, and more specifically, a predetermined periodic vibration, music, reading voice, a predetermined scent. , Positive paraphrases corresponding to negative words, or word candidates for paraphrases with a lower degree of negativeness than words. Alternatively, the solution may be, for example, information that encourages the user to breathe or meditate in a predetermined manner.

 なおユーザーの感情とは、喜怒哀楽、又はネガティブな状態などのいわゆる心理状態のほか、興奮状態にあるかリラックス状態にあるかの指標の一つとしての自律神経バランスの状態及び、覚醒、休息、冷静、解放などのユーザー自身による自己認識の状態を含む概念である。 The user's emotions include so-called psychological states such as emotions and negative states, as well as the state of autonomic nervous balance as one of the indicators of whether the person is in an excited state or a relaxed state, and awakening and rest. It is a concept that includes the state of self-awareness by the user such as, calmness, and liberation.

 対応辞書331は、例えば図2に示すような、言語情報に含まれるネガティブな語句などの特徴的な語句と、ユーザーの感情及び疲労状態の一方又は両方であるユーザー状態の度合とを対応付けて記憶している対応テーブルであり、あるいはさらに語句の前向きな言い換えの語句又は当該語句に比してネガティブさの度合いの低い言い換えの語句とを対応付けて記憶していてもよい。あるいは対応辞書331は、音声の抑揚とユーザー状態とを対応付けて記憶している対応テーブルである。 The corresponding dictionary 331 associates a characteristic phrase such as a negative phrase included in the linguistic information with, for example, the degree of the user state, which is one or both of the user's emotional and fatigue states, as shown in FIG. It may be a memorized correspondence table, or may be stored in association with a positive paraphrase of a phrase or a paraphrase with a lower degree of negativeness than the phrase. Alternatively, the correspondence dictionary 331 is a correspondence table that stores the intonation of voice and the user state in association with each other.

 これらの対応辞書331は、ユーザー状態情報生成部311がユーザー状態情報を生成する際又はソリューション決定部313がソリューションを決定する際に用いられる。 These corresponding dictionaries 331 are used when the user state information generation unit 311 generates the user state information or when the solution determination unit 313 determines the solution.

 判定モデル333は、例えば言語情報に含まれる特徴的な語句入力としユーザー状態を出力とする判定モデル、又は音声の抑揚を入力としユーザー状態を出力とする判定モデルであり、ユーザー状態情報生成部311がユーザー状態情報を生成する際に用いられる。 The determination model 333 is, for example, a determination model that inputs a characteristic phrase included in linguistic information and outputs a user state, or a determination model that inputs voice intonation and outputs a user state, and is a user state information generation unit 311. Is used to generate user state information.

 変換モデル335は、ネガティブな語句を入力とし語句の前向きな言い換えの語句又は語句に比してネガティブさの度合いの低い言い換えの語句を出力とする変換モデルであり、ソリューション決定部313がソリューションを決定する際に用いられる。 The conversion model 335 is a conversion model in which a negative phrase is input and a positive paraphrase of the phrase or a paraphrase with a lower degree of negativeness than the phrase is output, and the solution determination unit 313 determines the solution. It is used when doing.

 基準状態情報337は、ユーザーの感情又は疲労状態の一方又は両方が改善された状態の基準を示す情報であり、例えばユーザーの感情又は疲労状態の一方又は両方が改善された状態の基準となる心拍数、心拍間隔、自律神経バランス、及びこれらのデータから求められる感情又は疲労状態の指標値が、例えば年代、性別などのユーザーの特性ごと、あるいは昼、夜などの時間帯ごとに記憶されている。 The reference state information 337 is information indicating a reference of a state in which one or both of the user's emotions or fatigue states are improved, and is, for example, a heartbeat as a reference of a state in which one or both of the user's emotions or fatigue states are improved. The number, heart rate interval, autonomic balance, and emotional or fatigue index values obtained from these data are stored for each user characteristic such as age and gender, or for each time zone such as day and night. ..

 <処理の概要>
 次に、図3~図7を参照して、本実施形態のソリューション提供システムの処理内容について説明する。
<Outline of processing>
Next, the processing contents of the solution providing system of the present embodiment will be described with reference to FIGS. 3 to 7.

 <所望状態受付処理>
 一連の処理を開始すると、まず必要に応じて携帯端末10の所望状態受付部115は、ユーザーが所望するユーザーの感情又は疲労状態の一方又は両方を示す所望状態情報の入力を受け付けて、サーバー30に送信する(図3/S110)。
<Desired state reception process>
When a series of processes are started, first, if necessary, the desired state receiving unit 115 of the mobile terminal 10 accepts the input of desired state information indicating one or both of the user's desired emotional state or fatigue state, and the server 30 receives the input. (Fig. 3 / S110).

 所望状態受付部115は、例えば携帯端末10のディスプレイにユーザーが所望する感情及び/又は疲労状態の選択肢を複数表示し、ユーザーに選択させることで所望状態情報の入力を受け付ける。所望状態受付部115が表示する選択肢は、例えば「仕事のやる気をアップしたい」、「回復力を高めて疲れを取りたい」などの抽象的なものでもよく、「明るい気持ちになりたい」、「リラックスした気持ちになりたい」、「冷静になりたい」、「覚醒した状態になりたい」、「自律神経バランスを整えたい」などのより具体的なものであってもよい。 The desired state receiving unit 115 displays, for example, a plurality of emotion and / or fatigue state options desired by the user on the display of the mobile terminal 10, and allows the user to select the desired state information input. The options displayed by the desired state reception unit 115 may be abstract ones such as "I want to improve my motivation for work" and "I want to improve my resilience and get rid of fatigue", "I want to feel cheerful", and "Relax". It may be more specific, such as "I want to feel good", "I want to be calm", "I want to be awake", and "I want to balance the autonomic nerves".

 そして、サーバー30は、所望状態情報を受信してサーバー記憶部330に記憶する(図3/S130)。 Then, the server 30 receives the desired state information and stores it in the server storage unit 330 (FIG. 3 / S130).

 なおこのとき状況認識部119は例えば、ユーザーが第1状況にあるか、第2状況にあるかを選択させるための選択ボタンを携帯端末10のディスプレイに表示し、ユーザーに選択させることで、ユーザーが第1状況及び第2状況のいずれの状況にあるかを認識する。 At this time, the situation recognition unit 119 displays, for example, a selection button for selecting whether the user is in the first situation or the second situation on the display of the mobile terminal 10 and causes the user to select the user. Recognize whether the situation is in the first situation or the second situation.

 <ユーザー情報取得処理>
 その後に、携帯端末10のユーザー情報取得部111は、ユーザー情報を取得してサーバー30に送信する(図3/S150)。
<User information acquisition process>
After that, the user information acquisition unit 111 of the mobile terminal 10 acquires the user information and transmits it to the server 30 (FIG. 3 / S150).

 より具体的には、例えば図4に示すようにユーザー情報取得部111は、携帯端末10が有するカメラを介してユーザーの肌の画像を取得し(図4/S151)、携帯端末10が有するタッチパネルを介して文字や選択肢の選択結果の入力を、あるいはマイクを介して音声の入力を、言語情報として受け付ける(図4/S153)。 More specifically, for example, as shown in FIG. 4, the user information acquisition unit 111 acquires an image of the user's skin via the camera included in the mobile terminal 10 (FIG. 4 / S151), and the touch panel included in the mobile terminal 10. The input of the selection result of characters and options via the camera, or the input of the voice via the microphone is accepted as linguistic information (FIG. 4 / S153).

 なおユーザー情報取得部111は、肌の画像を取得するときに、状況認識部119による認識結果に基づいて、ユーザーがユーザーの手指の肌の画像を取得させる第1状況にある場合にはユーザーの手指の肌の画像を取得し、ユーザーが顔の肌の画像を取得させる第2状況にある場合にはユーザーの顔の肌の画像を取得する。 When the user information acquisition unit 111 acquires the skin image, the user information acquisition unit 111 is in the first situation in which the user acquires the skin image of the user's fingers based on the recognition result by the situation recognition unit 119. The image of the skin of the fingers is acquired, and the image of the skin of the user's face is acquired when the user is in the second situation of acquiring the image of the skin of the face.

 そしてユーザー情報取得部111は、例えば肌画像分析部117の機能を用いて、肌の画像から心拍に関する情報の取得に必要な情報を取得する(図4/S155)。 Then, the user information acquisition unit 111 acquires information necessary for acquiring information on the heartbeat from the skin image, for example, by using the function of the skin image analysis unit 117 (FIG. 4 / S155).

 なお肌画像分析部117は、心拍に関する情報の取得に必要な情報を取得するときに、状況認識部119による認識結果に基づいて、ユーザーが第1状況にある場合にはユーザーの手指の肌の画像を分析して心拍に関する情報の取得に必要な情報を取得し、第2状況にある場合にはユーザーの顔の肌の画像を分析して当該情報を取得する。 When the skin image analysis unit 117 acquires the information necessary for acquiring the information related to the heartbeat, the skin image analysis unit 117 is based on the recognition result by the situation recognition unit 119, and when the user is in the first situation, the skin of the user's finger. The image is analyzed to acquire the information necessary for acquiring the information related to the heartbeat, and in the second situation, the image of the skin of the user's face is analyzed to acquire the information.

 肌画像分析部117が肌の画像から心拍に関する情報の取得に必要な情報を取得する手法としては既知の種々の手法が用いられてよいが、肌画像分析部117は例えば、肌の画像である動画像又は連続的に撮像した静止画像から、RGBの各色成分の輝度の変化の情報を取得する。 Various known methods may be used as a method for the skin image analysis unit 117 to acquire information necessary for acquiring information on the heartbeat from the skin image, and the skin image analysis unit 117 is, for example, an image of the skin. Information on changes in the brightness of each color component of RGB is acquired from a moving image or a still image continuously captured.

 そしてユーザー情報取得部111は、このようにして取得した、言語情報、心拍に関する情報の取得に必要な情報をユーザー情報としてサーバー30に送信する(図4/S157)。 Then, the user information acquisition unit 111 transmits the information necessary for acquiring the language information and the heartbeat information acquired in this way to the server 30 as user information (FIG. 4 / S157).

 <ユーザー情報分析処理>
 そして、サーバー30のユーザー状態情報生成部311は、ユーザー情報を受信して(図3/S210)、心拍に関する情報の取得に必要な情報、言語情報などの、ユーザー情報に含まれる情報を分析する(図3/S230)。
<User information analysis processing>
Then, the user status information generation unit 311 of the server 30 receives the user information (FIG. 3 / S210) and analyzes the information included in the user information such as the information necessary for acquiring the information related to the heartbeat and the language information. (FIG. 3 / S230).

 より具体的には例えば図5に示すように、ユーザー状態情報生成部311は、心拍情報取得部315を介して、心拍に関する情報の取得に必要な情報から心拍に関する情報を取得する(図5/S231)。 More specifically, as shown in FIG. 5, for example, the user state information generation unit 311 acquires heartbeat-related information from information necessary for acquiring heartbeat-related information via the heartbeat information acquisition unit 315 (FIG. 5 /. S231).

 心拍情報取得部315が心拍に関する情報の取得に必要な情報からユーザーの心拍に関する情報を取得する手法としては既知の種々の手法が用いられてよいが、心拍情報取得部315は例えば、RGBの各色成分の輝度の変化の情報に含まれる特定の色成分(例えばG(緑))の輝度の変化を所定のアルゴリズムを用いて分析することにより、ユーザーの心拍を取得する。 Various known methods may be used as a method for the heart rate information acquisition unit 315 to acquire information on the user's heart rate from the information necessary for acquiring information on the heart rate, and the heart rate information acquisition unit 315 may use, for example, each color of RGB. The user's heartbeat is acquired by analyzing the change in the brightness of a specific color component (for example, G (green)) included in the information on the change in the brightness of the component using a predetermined algorithm.

 また心拍情報取得部315はユーザーの心拍から例えば、心拍数、心拍間隔、あるいはこれらの情報からCVR-R、CCVTPなどの指標値を計算して取得する。 Further, the heart rate information acquisition unit 315 calculates and acquires index values such as CVR-R and CCVTP from the user's heart rate, for example, heart rate, heart rate interval, or these information.

 そして心拍情報取得部315は、例えばCVR-R、CCVTPなどの指標値から、所定のアルゴリズムを用いて0~10の間で0.1刻みでユーザーの疲労状態を示す疲労度スコアを算出する。この場合、心拍情報取得部315が疲労状態取得部に相当し、疲労度スコアが疲労状態情報に相当する。 Then, the heart rate information acquisition unit 315 calculates a fatigue degree score indicating the user's fatigue state in 0.1 increments between 0 and 10 using a predetermined algorithm from index values such as CVR-R and CCVTP. In this case, the heart rate information acquisition unit 315 corresponds to the fatigue state acquisition unit, and the fatigue degree score corresponds to the fatigue state information.

 またユーザー状態情報生成部311は、言語情報分析部319の機能を用いて、ユーザー情報に含まれる言語情報の特徴に関する情報を取得する(図5/S233)。 Further, the user status information generation unit 311 uses the function of the language information analysis unit 319 to acquire information on the characteristics of the language information included in the user information (FIG. 5 / S233).

 言語情報分析部319は、言語情報の特徴に関する情報として、例えば言語情報に含まれる特徴的な語句(ネガティブな語句など)を取得する。あるいは例えば言語情報分析部319は、ユーザー情報に音声が含まれる場合には、音声の抑揚をユーザー情報の特徴に関する情報として取得する。 The linguistic information analysis unit 319 acquires, for example, characteristic words and phrases (negative words and phrases, etc.) included in the linguistic information as information regarding the characteristics of the linguistic information. Alternatively, for example, when the user information includes voice, the language information analysis unit 319 acquires the intonation of the voice as information regarding the characteristics of the user information.

 言語情報分析部319が言語情報の特徴に関する情報を取得する手法としては種々の手法が用いられてよい。すなわち例えば言語情報分析部319は、あらかじめサーバー記憶部330に記憶されたネガティブな語句の辞書を参照して、ユーザーが入力又は選択した語句に含まれるネガティブな語句を抽出し、当該ネガティブな語句を言語情報の特徴に関する情報として取得する。 Various methods may be used as the method for the language information analysis unit 319 to acquire information regarding the characteristics of the language information. That is, for example, the language information analysis unit 319 refers to a dictionary of negative words and phrases stored in advance in the server storage unit 330, extracts negative words and phrases included in the words and phrases input or selected by the user, and extracts the negative words and phrases. Obtained as information on the characteristics of language information.

 あるいは例えば言語情報分析部319は、ユーザー情報に含まれる音声データを音節ごとに分割し、各音節を分析してその抑揚パターンを取得して、あらかじめサーバー記憶部330に記憶された、人の発言の抑揚のパターンと感情、疲労状態、自律神経バランスなどとを対応付けた対応テーブルを参照して、ユーザー情報に含まれる音声データから特徴的な(例えば発生頻度の多い)抑揚パターンを抽出し、当該抑揚パターンを言語情報の特徴に関する情報として取得する。 Alternatively, for example, the language information analysis unit 319 divides the voice data included in the user information into syllables, analyzes each syllable, acquires the intonation pattern, and stores the voice data in the server storage unit 330 in advance. By referring to the correspondence table that associates the intonation pattern with emotions, fatigue states, autonomic balance, etc., characteristic (for example, frequently occurring) intonation patterns are extracted from the voice data included in the user information. The intonation pattern is acquired as information related to the characteristics of linguistic information.

 その後にユーザー状態情報生成部311は、自律神経バランス取得部317の機能を用いて、心拍に関する情報及び/又は言語情報から取得された特徴に関する情報に基づいて自律神経バランス情報を取得する(図5/S235)。 After that, the user state information generation unit 311 acquires the autonomic nerve balance information based on the information on the heartbeat and / or the information on the feature acquired from the linguistic information by using the function of the autonomic nerve balance acquisition unit 317 (FIG. 5). / S235).

 自律神経バランス取得部317が自律神経バランス情報を取得する手法としては種々の手法が用いられてよい。すなわち例えば自律神経バランス取得部317は、心拍の変動を周波数解析して、心拍の変動の低周波成分であるLF(Low Frequency)と高周波成分であるHF(High Frequency)との比(LF/HF値)を、自律神経バランス情報として取得する。 Various methods may be used as the method for the autonomic nerve balance acquisition unit 317 to acquire the autonomic nerve balance information. That is, for example, the autonomic nerve balance acquisition unit 317 analyzes the fluctuation of the heartbeat by frequency, and the ratio (LF / HF) of LF (Low Frequency), which is a low frequency component of the fluctuation of the heartbeat, and HF (High Frequency), which is a high frequency component. Value) is acquired as autonomic nerve balance information.

 そして自律神経バランス取得部317は、自律神経バランス情報から、所定のアルゴリズムを用いて0~10の間で0.1刻みでユーザーの自律神経のバランスを示す自律神経バランススコアを算出する。 Then, the autonomic nerve balance acquisition unit 317 calculates an autonomic nerve balance score indicating the balance of the user's autonomic nerve in 0.1 increments between 0 and 10 using a predetermined algorithm from the autonomic nerve balance information.

 <ユーザー状態情報生成処理>
 そして、サーバー30のユーザー状態情報生成部311は、ユーザー情報分析処理における分析結果に基づいて、ユーザーのユーザー状態を示すユーザー状態情報を生成する(図3/S250)。
<User status information generation process>
Then, the user state information generation unit 311 of the server 30 generates user state information indicating the user state of the user based on the analysis result in the user information analysis process (FIG. 3 / S250).

 例えばユーザー状態情報生成部311は、上記で得られた疲労度スコアと自律神経バランススコアに基づいてユーザー状態情報を生成する。 For example, the user state information generation unit 311 generates user state information based on the fatigue degree score and the autonomic nerve balance score obtained above.

 そして、ユーザー状態情報生成部311は、例えば図6に示すような、疲労度を縦軸として、自律神経バランスを横軸としたマトリクス表を用いて、ユーザー疲労度と自律神経バランスとの組み合わせが当該マトリクス表のどこに位置するかを示す情報を取得して、当該取得した情報をユーザー状態情報とする。あるいは例えばユーザー状態情報生成部311は、このようにして取得したマトリクス表のどこに位置するかを示す情報及び疲労度スコアと自律神経バランススコアを組み合わせた情報をユーザー状態情報としてもよい。 Then, the user state information generation unit 311 uses a matrix table with the fatigue level as the vertical axis and the autonomic nerve balance as the horizontal axis, as shown in FIG. 6, for example, to combine the user fatigue level and the autonomic nerve balance. Information indicating where the matrix table is located is acquired, and the acquired information is used as user status information. Alternatively, for example, the user state information generation unit 311 may use the information indicating where in the matrix table thus acquired and the information obtained by combining the fatigue degree score and the autonomic nerve balance score as the user state information.

 すなわち例えば図6に示すように、縦軸においては上に行くほど疲労度が高く、下に行くほど疲労度は低い。そして横軸においては右に行くほど交感神経が優位なすなわち心が緊張した状態の自律神経バランスであり、左に行くほど副交感神経が優位なすなわち心が弛緩した状態の自律神経バランスである。 That is, for example, as shown in FIG. 6, on the vertical axis, the higher the degree of fatigue, the higher the degree of fatigue, and the lower the degree, the lower the degree of fatigue. On the horizontal axis, the sympathetic nerve is dominant toward the right, that is, the autonomic nerve balance is in a state where the mind is tense, and the parasympathetic nerve is dominant toward the left, that is, the autonomic nerve balance is in a relaxed state.

 なお図6においては、自律神経スコアが0~3.3であれば副交感神経が優位な状態とし、3.4~6.6であれば自律神経バランスが整っている調和状態とし、6.7~10.0であれば交感神経が優位な状態としている。また疲労度スコアが0~3.3であれば疲労度は低く、3.4~6.6であれば疲労度は中程度とし、6.7~10.0であれば疲労度が高い状態としている。 In FIG. 6, if the autonomic nerve score is 0 to 3.3, the parasympathetic nerve is predominant, and if the autonomic nerve score is 3.4 to 6.6, the autonomic nerve balance is in a well-balanced state, and 6.7. If it is ~ 10.0, the sympathetic nerve is in a dominant state. If the fatigue score is 0 to 3.3, the fatigue level is low, if it is 3.4 to 6.6, the fatigue level is medium, and if it is 6.7 to 10.0, the fatigue level is high. And.

 そして、副交感神経が優位な状態であって疲労度が中程度~低い状態にある場合は過度なリラックス状態(over-relax)、交感神経が優位な状態であって疲労度が中程度~低い状態にある場合は過度な覚醒状態(over-active)、疲労度が高ければ危険な状態(dangerous)であり、その中でも自律神経のバランスが取れている場合は要注意な状態(caution)となる。 When the parasympathetic nerve is dominant and the fatigue level is moderate to low, it is an excessively relaxed state (over-relax), and when the sympathetic nerve is dominant and the fatigue level is medium to low. If it is, it is an excessive-active state, and if the degree of fatigue is high, it is a dangerous state (dangerous). Among them, if the autonomic nerves are balanced, it is a state of caution (caution).

 一方で、疲労度が中程度で自律神経バランスが取れている場合は平常状態(me-normal)であり、疲労度が低く自律神経バランスが取れている場合は充実した状態(me-fullness)となる。図6は、ユーザー状態が「caution」の状態であることを示している。 On the other hand, when the degree of fatigue is moderate and the autonomic nerves are balanced, it is in a normal state (me-normal), and when the degree of fatigue is low and the autonomic nerves are balanced, it is in a full state (me-fullness). Become. FIG. 6 shows that the user state is the “caution” state.

 <ソリューション決定処理>
 そして、サーバー30のソリューション決定部313は、ユーザー状態情報に応じたソリューションを決定して携帯端末10に送信する(図3/S270)。
<Solution decision process>
Then, the solution determination unit 313 of the server 30 determines the solution according to the user state information and transmits it to the mobile terminal 10 (FIG. 3 / S270).

 より具体的には、例えば図7に示すような、疲労度と自律神経バランスとの組み合わせと、ソリューションとの対応テーブルを予めサーバー記憶部330に記憶しておき、ソリューション決定部313は、当該対応テーブルを参照して、上記のようにして得られた疲労度と自律神経バランスとの組み合わせに対応したソリューション又はソリューションの組み合わせを取得する。 More specifically, for example, as shown in FIG. 7, the combination of the degree of fatigue and the autonomic nerve balance and the correspondence table with the solution are stored in advance in the server storage unit 330, and the solution determination unit 313 performs the correspondence. With reference to the table, a solution or a combination of solutions corresponding to the combination of the fatigue degree obtained as described above and the autonomic nerve balance is obtained.

 すなわち例えば上記の例においては、ユーザー状態が、自律神経のバランスはとれているが疲労度が高い「caution」の状態であるので、ソリューション決定部313は、振動と音声との組み合わせであって、音声としてはまずナレーション(朗読音声)が流れてそののちに音楽が流れる、6分間のソリューションの組み合わせをユーザー状態情報に応じたソリューションとして決定する。 That is, for example, in the above example, since the user state is a "music" state in which the autonomic nerves are well-balanced but the degree of fatigue is high, the solution determination unit 313 is a combination of vibration and voice. As for the voice, the combination of the 6-minute solution in which the narration (reading voice) is played first and then the music is played is determined as the solution according to the user status information.

 これは、疲労度の高いユーザーに対してはまず、疲労を和らげる効果を有する振動とナレーションとの組み合わせを提供し、その後に音声を自律神経のバランスを維持する音楽に入れ替えて提供することで、疲労の低減と自律神経バランスの維持を効果的に行うことを意図した組み合わせとなっている。また、ユーザーの感情又は疲労状態が良好な状態にあれば、ソリューションの時間は相対的に短く、ユーザーの感情又は疲労状態が良好な状態になければ、ソリューションの時間はユーザーにとって無理のない範囲で相対的に長く設定される。 It first provides a combination of vibration and narration that has the effect of relieving fatigue for users with a high degree of fatigue, and then replaces the voice with music that maintains the balance of the autonomic nerves. The combination is intended to effectively reduce fatigue and maintain autonomic balance. Also, if the user's emotions or fatigue are in good condition, the solution time is relatively short, and if the user's emotions or fatigue is not in good condition, the solution time is within a reasonable range for the user. It is set relatively long.

 なおこのとき、ソリューション決定部313は、当該ユーザーの所望状態情報がサーバー記憶部330に記憶されている場合には、ユーザーの感情又は疲労状態を所望状態情報が示す状態に向けて誘導するソリューションを決定する。すなわち例えばユーザー状態が「caution」で、ユーザーの所望状態情報が「回復力を高めて疲れを取りたい」であれば、ユーザー状態が「me-normal」又は「me-fullness」に向けて誘導できるソリューションをサーバー記憶部330に記憶されているソリューションから選択することによりユーザーに向けて提供するソリューションを決定する。 At this time, when the desired state information of the user is stored in the server storage unit 330, the solution determination unit 313 guides the user's emotional or fatigue state toward the state indicated by the desired state information. decide. That is, for example, if the user state is "caution" and the user's desired state information is "to improve resilience and relieve fatigue", the user state can be guided toward "me-normal" or "me-fullness". The solution to be provided to the user is determined by selecting the solution from the solutions stored in the server storage unit 330.

 あるいはユーザーの所望状態情報がサーバー記憶部330に記憶されていない場合などには、ソリューション決定部313は、例えばユーザー状態をリラックスした状態、すなわち現在の自律神経バランスがより副交感神経優位な状態に向かうように誘導するソリューションを決定するように構成されていてもよい。 Alternatively, when the user's desired state information is not stored in the server storage unit 330, the solution determination unit 313, for example, moves the user state to a relaxed state, that is, a state in which the current autonomic nerve balance becomes more parasympathetic-dominant. It may be configured to determine the solution to guide.

 あるいはソリューション決定部313は、例えばユーザー状態を冷静な状態、すなわち現在の自律神経バランスがより副交感神経優位な状態に、リラックスした状態に誘導するソリューションに比して速いスピードで、向かうように誘導するソリューションを決定するように構成されていてもよく、ユーザー状態を覚醒した状態、すなわち現在の自律神経バランスがより交感神経優位な状態に向かうように誘導するソリューションを決定するように構成されていてもよい。 Alternatively, the solution determination unit 313 induces the user state to move toward a calm state, that is, a state in which the current autonomic balance is more parasympathetic-dominant, at a speed higher than that of a solution that induces a relaxed state. It may be configured to determine the solution, or it may be configured to determine the solution that induces the user's state to be awake, that is, the current autonomic balance towards a more sympathetic predominant state. good.

 あるいはユーザーの感情又は疲労状態の一方又は両方が改善された状態の基準を示す基準状態情報337がサーバー記憶部330に記憶されている場合には、ソリューション決定部313は、ユーザー状態及び基準状態情報337に基づいて、ユーザー状態を基準状態情報337が示す状態に向けて誘導するソリューションを決定するように構成されていてもよい。 Alternatively, if reference state information 337 indicating a reference of a state in which one or both of the user's emotions and fatigue states are improved is stored in the server storage unit 330, the solution determination unit 313 uses the user state and reference state information. Based on 337, it may be configured to determine a solution that guides the user state towards the state indicated by the reference state information 337.

 すなわち例えば、ソリューション決定部313はソリューションの決定にあたって基準状態情報337を参照する。基準状態情報337として、例えば「疲労度=0~3.3」が指定されていれば、ソリューション決定部313は、疲労度を3.3以下に誘導するソリューションをサーバー記憶部330に記憶されているソリューションから選択することによりユーザーに向けて提供するソリューションを決定する。 That is, for example, the solution determination unit 313 refers to the reference state information 337 when determining the solution. If, for example, "fatigue degree = 0 to 3.3" is specified as the reference state information 337, the solution determination unit 313 stores the solution for inducing the fatigue degree to 3.3 or less in the server storage unit 330. Determine which solution to offer to your users by choosing from the available solutions.

 <言い換えの語句候補の決定>
 なおソリューション決定部313が決定するソリューションは、ネガティブな語句に対応する前向きな言い換え又は語句に比してネガティブさの度合いの低い言い換えの語句候補であってもよい。
<Determination of paraphrase word candidates>
The solution determined by the solution determination unit 313 may be a positive paraphrase corresponding to a negative phrase or a paraphrase candidate having a lower degree of negativeness than the phrase.

 すなわち例えばソリューション決定部313は、言語情報に含まれるネガティブな語句と、語句の前向きな言い換えの語句又は語句に比してネガティブさの度合いの低い言い換えの語句と、の対応辞書を用いて、ネガティブな語句に対応する前向きな言い換え又は語句に比してネガティブさの度合いの低い言い換えの語句候補をソリューションとして決定する。 That is, for example, the solution determination unit 313 uses a corresponding dictionary of negative words and phrases contained in linguistic information and words and phrases that are positive paraphrases of words and phrases or paraphrase words that are less negative than words and phrases. A positive paraphrase corresponding to a common phrase or a paraphrase candidate with a lower degree of negativeness than the phrase is determined as a solution.

 より具体的には、言語情報に「悲しい」という語句が含まれていた場合に、ソリューション決定部313は、図2に示すような対応辞書を参照して、「悲しい」の語句の感情の度合が「-99」点で、に対応する言い換えの語句が「切ない」又は「涙を誘う」であることを認識する。そしてソリューション決定部313は、例えば言語情報に「悲しい」という語句が複数回登場すれば、感情の度合を下げる必要性が高いと認識して、より感情の度合が低い「-28」点の「涙を誘う」をネガティブさの度合いの低い言い換えの語句候補として選択し、ソリューションとして決定する。 More specifically, when the linguistic information contains the phrase "sad", the solution determination unit 313 refers to the corresponding dictionary as shown in FIG. 2, and the degree of emotion of the phrase "sad". Recognizes that at the point "-99", the corresponding paraphrase phrase is "painful" or "inviting tears". Then, the solution determination unit 313 recognizes that, for example, if the phrase "sad" appears multiple times in the linguistic information, it is highly necessary to lower the degree of emotion, and the "-28" point, which has a lower degree of emotion, is "-28". Select "Invite tears" as a paraphrase candidate with a low degree of negativeness, and decide it as a solution.

 あるいは言語情報に「ぐったり」という語句が含まれていた場合には、ソリューション決定部313は、図2に示すような対応辞書を参照して、「ぐったり」に対応する前向きな言い換えの語句に「充実している」、「腕の見せ所だ」などがあることを認識する。そして言語情報の内容に応じて、これらの中から適宜に語句を選択して、ソリューションとして決定する。 Alternatively, if the linguistic information contains the phrase "gutari", the solution determination unit 313 refers to the corresponding dictionary as shown in FIG. 2 and uses the positive paraphrase phrase "gutari" corresponding to "gutari" as "gutari". Recognize that there are things such as "it is fulfilling" and "it is a place to show your arms". Then, depending on the content of the linguistic information, words and phrases are appropriately selected from these and determined as a solution.

 ソリューション決定部313は例えば、ユーザーが携帯端末10の入力部130を介して文字を入力し、文字変換の操作を行うたびに上記の処理を実行し、選択した語句をソリューションとして携帯端末10に送信する。 For example, the solution determination unit 313 executes the above process each time a user inputs characters via the input unit 130 of the mobile terminal 10 and performs a character conversion operation, and transmits the selected phrase as a solution to the mobile terminal 10. do.

 そして携帯端末10のソリューション提供部113は例えば、後述するソリューション提供処理において、当該選択された語句を変換候補の一覧の上位に表示する。 Then, the solution providing unit 113 of the mobile terminal 10 displays, for example, the selected phrase at the top of the list of conversion candidates in the solution providing process described later.

 なおソリューション決定部313は、上記の対応辞書に加えて又は代えて、ネガティブな語句を入力とし語句の前向きな言い換えの語句又は語句に比してネガティブさの度合いの低い言い換えの語句を出力とする変換モデルを用いて言い換えの語句候補を決定してもよい。 In addition to or in place of the above-mentioned corresponding dictionary, the solution determination unit 313 inputs a negative phrase and outputs a positive paraphrase of the phrase or a paraphrase with a lower degree of negativeness than the phrase. A transformation model may be used to determine paraphrase word candidates.

 <ソリューション提供処理>
 そして携帯端末10のソリューション提供部113は、ソリューションを受信して(図3/S310)、当該受信したソリューションをユーザーに向けて提供する(図3/S330)。
<Solution provision process>
Then, the solution providing unit 113 of the mobile terminal 10 receives the solution (FIG. 3 / S310) and provides the received solution to the user (FIG. 3 / S330).

 より具体的にはソリューション提供部113は、サーバー30から受信したソリューションの内容に応じて、振動発生部151、表示部153、音声再生部155、香り発生部157を介して、所定の周期的な振動などの触覚に対する刺激、音楽、朗読音声、自然音(鳥の声、小川のせせらぎ等)などの聴覚に対する刺激、所定の香りなどの嗅覚に対する刺激などの受動的な刺激や、ネガティブな語句に対応する前向きな言い換え又は語句に比してネガティブさの度合いの低い言い換えの語句候補、をユーザーに向けて提供する。 More specifically, the solution providing unit 113 has a predetermined periodic period via the vibration generating unit 151, the display unit 153, the voice reproduction unit 155, and the scent generating unit 157, depending on the content of the solution received from the server 30. For tactile stimuli such as vibration, auditory stimuli such as music, reading voice, natural sounds (bird's voice, babbling of streams, etc.), passive stimuli such as olfactory stimuli such as predetermined scents, and negative phrases. Provide users with corresponding positive paraphrases or paraphrase candidates that are less negative than the phrase.

 すなわち例えば受信したソリューションが音楽のデジタルデータであれば、ソリューション提供部113は、当該音楽を音声再生部155に再生させる。あるいは例えば受信したソリューションが所定の香りを特定するIDであれば、ソリューション提供部113は、当該IDに対応する香りを香り発生部157に発生させる。 That is, for example, if the received solution is digital data of music, the solution providing unit 113 causes the voice reproduction unit 155 to play the music. Alternatively, for example, if the received solution has an ID that specifies a predetermined scent, the solution providing unit 113 generates the scent corresponding to the ID in the scent generating unit 157.

 なお、ソリューション提供部113が提供するソリューションは、音楽と、朗読音声と、振動のいずれか又は組み合わせの刺激であるにように構成されていてもよい。また、本実施形態のソリューション提供システムは、これら一連の処理を定期的に又は不定期的に繰り返し行うように構成されていてもよい。 The solution provided by the solution providing unit 113 may be configured to be a stimulus of any or a combination of music, reading voice, and vibration. Further, the solution providing system of the present embodiment may be configured to repeat these series of processes periodically or irregularly.

 すなわち例えばユーザー情報取得部111はソリューションがユーザーに提供された後にユーザー情報を再度取得し、ユーザー状態情報生成部311はソリューションがユーザーに提供された後に取得されたユーザー情報を含む情報に基づいてユーザー状態情報を再生成し、ソリューション決定部313は再生成されたユーザー状態情報に応じたソリューションを決定するように構成されていてもよい。 That is, for example, the user information acquisition unit 111 acquires user information again after the solution is provided to the user, and the user status information generation unit 311 acquires the user information based on the information including the user information acquired after the solution is provided to the user. The state information may be regenerated, and the solution determination unit 313 may be configured to determine a solution according to the regenerated user state information.

 以上説明したように本発明によれば、ユーザーの感情又は疲労状態を分析して、ユーザーの感情又は疲労状態に応じた適切なソリューションを簡便に提供できる。 As described above, according to the present invention, it is possible to analyze a user's emotion or fatigue state and easily provide an appropriate solution according to the user's emotion or fatigue state.

 以上、本発明の第1実施形態について説明したが、これに限定されない。本発明の趣旨を逸脱しない範囲で、種々の変更が可能である。 The first embodiment of the present invention has been described above, but the present invention is not limited thereto. Various changes can be made without departing from the spirit of the present invention.

 <ソリューション提供システムの実装の例>
 以下に、ソリューション提供システムの実装の例を記載する。
<Example of implementation of solution providing system>
An example of implementation of the solution providing system is described below.

 <移動体との組み合わせ>
 本発明のソリューション提供システムは、自動車などの移動体に搭載されて用いられてもよい。
<Combination with mobile>
The solution providing system of the present invention may be mounted and used on a moving body such as an automobile.

 この場合、例えばユーザー情報取得部111は、例えば自動車に設置されたカメラ及び心拍計の一方又は両方を介して、自動車の運転者又は同乗者であるユーザーの顔、手指の肌の画像、心拍に関する情報を含むユーザー情報を取得する。また、ユーザー状態情報生成部311が、取得された情報に基づいて運転者又は同乗者のユーザー状態情報を生成する。 In this case, for example, the user information acquisition unit 111 relates to an image of the face of the driver or passenger of the automobile, an image of the skin of the fingers, and the heartbeat, for example, via one or both of a camera and a heart rate monitor installed in the automobile. Get user information including information. Further, the user state information generation unit 311 generates user state information of the driver or a passenger based on the acquired information.

 そして、ソリューション決定部313が決定するソリューションは、ユーザー状態に応じた、例えばユーザーに休憩を促す情報、ユーザー状態に応じた所定の周期的な振動又はこれらの組み合わせである。 Then, the solution determined by the solution determination unit 313 is information according to the user state, for example, information for urging the user to take a break, predetermined periodic vibration according to the user state, or a combination thereof.

 また、ソリューション提供部113は、自動車の例えばハンドル部分及び座席の一方又は両方に設置された振動発生部を介して、ユーザー状態に応じた所定の周期的な振動を運転者又は同乗者に提供する。なお、振動発生部は、ハンドル部分、座席に内蔵されていてもよく、あと付けの装置であってもよい。 Further, the solution providing unit 113 provides the driver or a passenger with a predetermined periodic vibration according to the user state via, for example, a vibration generating unit installed on one or both of the steering wheel portion and the seat of the automobile. .. The vibration generating portion may be built in the handle portion or the seat, or may be a retrofit device.

 あるいはこれに加えて又は代えて、ユーザー状態に応じた香りがソリューションとして提供されてもよい。 Alternatively, or in addition to this, a scent according to the user's condition may be provided as a solution.

 本発明によれば、運転者又は同乗者のストレスなどの感情の状態、疲労状態に応じて、休憩の指示を適切に行え、また休憩時には振動がハンドル又は座席から伝わり、ストレス、疲労の回復が促される。特に運転者に関しては、運転に伴うストレス、疲労による集中力の低下が防止される。 According to the present invention, break instructions can be appropriately given according to emotional states such as stress and fatigue of the driver or passenger, and vibration is transmitted from the handle or seat during breaks to recover from stress and fatigue. Prompted. Especially for the driver, the decrease in concentration due to stress and fatigue associated with driving is prevented.

 <医療機関での利用>
 本発明のソリューション提供システムは、病院や歯科医院などの医療機関で用いられてもよい。
<Use at medical institutions>
The solution providing system of the present invention may be used in a medical institution such as a hospital or a dental clinic.

 この場合、例えばユーザー情報取得部111は、例えば医療機関の診察室に設置されたカメラ及び心拍計の何れか一方又は両方を介して、患者であるユーザーの顔、手指の肌の画像、心拍に関する情報を含むユーザー情報を取得する。 In this case, for example, the user information acquisition unit 111 relates to the image of the face of the user who is the patient, the image of the skin of the fingers, and the heartbeat, for example, via one or both of the camera and the heart rate monitor installed in the examination room of the medical institution. Get user information including information.

 そしてユーザー状態情報生成部311が、取得された情報に基づいて患者のユーザー状態情報を生成して、ソリューション提供部113は、医療機関の診察台に設置された振動発生部を介して、患者のユーザー状態情報に応じた所定の周期的な振動を患者に提供する。 Then, the user condition information generation unit 311 generates the patient user condition information based on the acquired information, and the solution providing unit 113 uses the vibration generation unit installed on the examination table of the medical institution to generate the patient's user condition information. It provides the patient with a predetermined periodic vibration according to the user status information.

 ユーザー状態に応じた所定の周期的な振動の開始時の周期は例えば、患者の心拍にほぼ同期しており、その後段階的に周期を長くしていく振動パターンの振動をソリューションとして決定する。 The cycle at the start of a predetermined periodic vibration according to the user state is, for example, substantially synchronized with the patient's heartbeat, and then the vibration of the vibration pattern in which the cycle is gradually lengthened is determined as a solution.

 これは、ユーザーに提供される振動にあわせて、心拍の周期が同期されていく引き込みの効果を利用してユーザーの心拍数を下げ、ユーザーの不安感、緊張状態を低減することを意図したものである。 This is intended to reduce the user's heart rate and reduce the user's anxiety and tension by using the pull-in effect that synchronizes the heart rate cycle with the vibration provided to the user. Is.

 本発明によれば、不安感、緊張状態の低減によって医療機関における治療がやりやすくなる。また緊張状態が低減されることによって治療に伴う患者の感じる痛みが緩和されることも期待できる。 According to the present invention, treatment in a medical institution becomes easier by reducing anxiety and tension. It can also be expected that the pain felt by the patient due to the treatment will be alleviated by reducing the tension.

 <教育機関での利用>
 本発明のソリューション提供システムは、学校などの教育機関で用いられてもよい。
<Use in educational institutions>
The solution providing system of the present invention may be used in an educational institution such as a school.

 この場合、例えばユーザー情報取得部111は、学校の生徒等に用いられるタブレット端末に備えられたカメラ及び心拍計の何れか一方又は両方を介して、各生徒の顔、手指の肌の画像、心拍に関する情報を含むユーザー情報を取得する。 In this case, for example, the user information acquisition unit 111 may use one or both of the camera and the heart rate monitor provided in the tablet terminal used for school students, etc., to image the face of each student, the skin of the fingers, and the heart rate. Get user information, including information about.

 また、ユーザー状態情報生成部311が、取得された情報に基づいて生徒等のユーザー状態情報を生成して、ソリューション提供部113は、タブレット端末及び生徒が着席する座席に設置された振動発生部を介して、生徒等のユーザー状態情報に応じた所定の周期的な振動を患者に提供する。 Further, the user status information generation unit 311 generates user status information of the student or the like based on the acquired information, and the solution providing unit 113 uses the tablet terminal and the vibration generation unit installed in the seat where the student is seated. Through, a predetermined periodic vibration according to the user status information of the student or the like is provided to the patient.

 あるいはさらに自律神経バランス取得部は、ユーザー情報に基づいて各人の自律神経状態を分析してもよい。 Alternatively, the autonomic nerve balance acquisition unit may analyze the autonomic nerve state of each person based on the user information.

 この場合、ソリューション決定部313は、交感神経が優位の生徒、副交感神経が優位な生徒のそれぞれに対して自律神経の分析結果に応じた異なる刺激を与えて、全生徒が交感神経と副交感神経とのバランスのとれた状態に誘導するための、所定の周期的な振動のソリューションを決定する。 In this case, the solution determination unit 313 gives different stimuli to the sympathetic-dominant student and the parasympathetic-dominant student according to the analysis result of the autonomic nerve, and all the students have the sympathetic nerve and the parasympathetic nerve. Determine a predetermined periodic vibration solution to induce a balanced state of the.

 そしてソリューション提供部113は、タブレット端末及び生徒が着席する座席に設置された振動発生部を介して、生徒のユーザー状態情報に応じた所定の周期的な振動を生徒に提供する。 Then, the solution providing unit 113 provides the student with a predetermined periodic vibration according to the user status information of the student via the tablet terminal and the vibration generating unit installed in the seat where the student is seated.

 本発明によれば、交感神経優位の生徒、副交感神経優位の生徒が混在していて生徒のコントロールが困難な、混乱した状態が解消できることが期待できる。 According to the present invention, it can be expected that a confused state in which sympathetic-dominant students and parasympathetic-dominant students are mixed and it is difficult to control the students can be resolved.

 <オフィスビル等での利用>
 本発明のソリューション提供システムは、オフィスビルの休憩スポット等で用いられてもよい。
<Use in office buildings, etc.>
The solution providing system of the present invention may be used in a rest spot of an office building or the like.

 この場合、例えばユーザー情報取得部111は、オフィスビルの休憩スポットに設置された端末に備えられており、オフィスビルで勤務する人のユーザー情報を取得する。 In this case, for example, the user information acquisition unit 111 is provided in a terminal installed in a break spot of an office building, and acquires user information of a person who works in the office building.

 ソリューション決定部313は、ユーザー状態に応じたソリューションを決定し、オフィスビルの休憩スポットに設置されたソリューション提供部113を介してユーザーに提供される。 The solution determination unit 313 determines the solution according to the user's condition and provides it to the user via the solution provision unit 113 installed in the rest spot of the office building.

 ソリューション決定部313が決定するソリューションには、例えば休憩スポット内で提供される音楽、音声、映像、香り、振動、照明の明るさや色合いなどが含まれる。 The solution determined by the solution determination unit 313 includes, for example, music, audio, video, scent, vibration, brightness and color of lighting provided in the rest spot.

 また、ユーザー情報取得部111が取得したユーザー情報、ユーザー状態情報生成部311が生成したユーザー状態情報は蓄積されて、当該オフィスビルで勤務する人の勤務先の管理者に随時に送信されてもよい。 Further, even if the user information acquired by the user information acquisition unit 111 and the user status information generated by the user status information generation unit 311 are accumulated and transmitted to the manager of the office of the person who works in the office building at any time. good.

 本発明によれば、オフィスビルで勤務する人のストレス状態や疲労状態に応じて、休憩スポット内での休憩時間中に効果的にストレス状態や疲労状態を改善することができるとともに、これらの人たちの勤務先の管理者にとっては、勤務者のストレス状態や疲労状態を可視化することができるので便利である。 According to the present invention, it is possible to effectively improve the stress state and the fatigue state during the break time in the rest spot according to the stress state and the fatigue state of the person working in the office building, and these persons. It is convenient for the manager of our office because it can visualize the stress state and fatigue state of the worker.

 <振動機能を有する電気機器への応用>
 例えば会社員などが休憩時間中にリフレッシュするために、振動機能を有する美顔器で顔の筋肉のコリをほぐしてリラックスすることが考えられる。集中力を維持するために、一度リラックスすることは有効だが、美顔器の利用後に気持ちを切り替えて、すぐに業務に取り掛かれるようにすることができればなおよい。
<Application to electrical equipment with vibration function>
For example, in order for office workers to refresh themselves during breaks, it is conceivable to relax the stiffness of facial muscles with a facial device having a vibration function. It is effective to relax once to maintain concentration, but it is even better if you can change your mind after using the facial equipment so that you can start working immediately.

 そのため本発明のソリューション提供システムは、振動機能を有する美顔器などの電気機器とともに用いられてもよい。 Therefore, the solution providing system of the present invention may be used together with an electric device such as a facial device having a vibration function.

 この場合、ソリューション提供システムは美顔器のタイマーと連動しており、美顔のための振動などの前半段階においては、ユーザーをリラックスした状態(副交感神経が優位な状態)に誘導するためのソリューションを提供し、美顔のための振動などの後半段階においては、ユーザーを覚醒した状態(交感神経が優位な状態)に誘導するためのソリューションを提供するように構成される。 In this case, the solution provision system is linked with the timer of the facial equipment, and provides a solution to guide the user to a relaxed state (a state in which the parasympathetic nerve is dominant) in the first half stage such as vibration for facial treatment. However, in the latter half of the stage, such as vibration for facial beauty, it is configured to provide a solution for guiding the user to an awake state (a state in which the sympathetic nerve is dominant).

 本発明によれば、ユーザーを一時的にリラックスさせることができるとともに、休憩後の業務に向けて、覚醒した状態に気持ちを切り替えて、すぐに業務に取り掛かれるようにすることができる。 According to the present invention, the user can be temporarily relaxed, and at the same time, he / she can switch his / her feelings to the awake state for the work after the break so that he / she can start the work immediately.

 <宿泊施設での利用>
 本発明のソリューション提供システムは、ホテル、旅館などの宿泊施設でのサービスと共に用いられてもよい。
<Use at accommodation facilities>
The solution providing system of the present invention may be used together with services in accommodation facilities such as hotels and inns.

 この場合、例えばユーザー情報取得部111は、ホテル、旅館などの宿泊施設のフロントに設置された端末に備えられており、宿泊客等の当該施設利用者のユーザー情報を取得する。 In this case, for example, the user information acquisition unit 111 is provided in a terminal installed at the front of an accommodation facility such as a hotel or an inn, and acquires user information of the facility user such as a guest.

 ソリューション決定部313が決定するソリューションは、ユーザーが利用する客室内で提供される香り、入浴剤、食事の内容を含む宿泊施設サービス内容などが含まれる。 The solution determined by the solution determination unit 313 includes the scent provided in the guest room used by the user, the bath salt, the accommodation facility service content including the content of the meal, and the like.

 ソリューション決定部313の決定結果は、ホテル、旅館の接客担当者に送信されて、ユーザーへのサービス内容に反映される。 The decision result of the solution decision unit 313 is sent to the person in charge of customer service at the hotel or inn, and is reflected in the service content to the user.

 本発明によれば、当該施設の利用者により心地よい滞在体験を提供して、効果的にユーザーをリラックスした状態、冷静な状態、覚醒した状態、又は疲労から回復した状態に誘導することができる。 According to the present invention, it is possible to provide a more comfortable stay experience to the user of the facility and effectively guide the user to a relaxed state, a calm state, an awake state, or a state of recovery from fatigue.

 <観光や旅客サービスでの利用>
 本発明のソリューション提供システムは、観光や旅客サービスと共に用いられてもよい。
<Use for sightseeing and passenger services>
The solution providing system of the present invention may be used together with tourism and passenger services.

 この場合、例えばユーザー情報取得部111は、旅行者が旅行中に利用する移動手段に備えられており、旅行者のユーザー情報を取得する。 In this case, for example, the user information acquisition unit 111 is provided with a means of transportation used by the traveler during the trip, and acquires the user information of the traveler.

 ソリューション決定部313が決定するソリューションには、例えば移動手段の機内や座席で提供される音楽、音声、映像、香り、振動、照明の明るさや色合いなどが含まれる。 The solution determined by the solution determination unit 313 includes, for example, music, audio, video, scent, vibration, brightness and color of lighting provided in the cabin of a means of transportation or in a seat.

 本発明によれば、旅行者により心地よい旅行体験を提供して、効果的にユーザーをリラックスした状態、冷静な状態、覚醒した状態、又は疲労から回復した状態に誘導することができる。 According to the present invention, it is possible to provide a more comfortable travel experience for the traveler and effectively guide the user to a relaxed state, a calm state, an awake state, or a state of recovery from fatigue.

 <プラネタリウム・水族館・映画館等のイベント会場での利用>
 本発明のソリューション提供システムは、プラネタリウム・水族館・映画館等、あるいはさらに博物館、遊園地等の室内室外のイベント会場で用いられてもよい。
<Use at event venues such as planetariums, aquariums, and movie theaters>
The solution providing system of the present invention may be used at an indoor / outdoor event venue such as a planetarium, an aquarium, a movie theater, or a museum or an amusement park.

 この場合、ユーザー情報取得部111は、例えば当該イベント会場に備え付けられた機器又は持ち運びできる機器に設けられた、もしくはユーザーの携帯端末10が備えるカメラ及び心拍計の何れか一方又は両方を介して、ユーザーの顔、手指の肌の画像、心拍に関する情報を含むユーザー情報を取得する。 In this case, the user information acquisition unit 111 is provided, for example, via a camera and a heart rate monitor provided in a device installed in the event venue or a portable device, or a camera and a heart rate monitor provided in the user's mobile terminal 10. Get user information, including information about the user's face, skin images of fingers, and heartbeat.

 そしてユーザー状態情報生成部311が、取得された情報に基づいてユーザー状態情報を生成して、ソリューション提供部113は、例えば当該イベント会場に備え付けられた機器又は持ち運びできる機器に設けられた、もしくはユーザーの携帯端末10が備える振動発生部を介して、ユーザー状態情報に応じた所定の周期的な振動をユーザーに提供する。 Then, the user state information generation unit 311 generates the user state information based on the acquired information, and the solution providing unit 113 is provided in, for example, a device installed in the event venue or a portable device, or a user. Through the vibration generation unit included in the mobile terminal 10 of the above, a predetermined periodic vibration according to the user state information is provided to the user.

 ユーザー状態に応じた所定の周期的な振動の開始時の周期は例えば、ユーザーの心拍にほぼ同期しており、その後段階的に周期を長くしていくもしくは短くしていく振動パターンの振動をソリューションとして決定する。 For example, the cycle at the start of a predetermined periodic vibration according to the user state is almost synchronized with the user's heartbeat, and then the vibration pattern vibration that gradually increases or decreases the cycle is solved. To be determined as.

 これは、ユーザーに提供される振動にあわせて、心拍の周期が同期されていく引き込みの効果を利用してユーザーをよりリラックス、もしくは活性化することを意図したものである。これにより例えばプラネタリウムや水族館でよりリラックスした気持ちでユーザーに鑑賞させることができ、あるいは例えばアクション映画の映像とともに活性化するようにユーザーの気持ちを誘導することができるなど、ユーザーの気分を含む状態の変化をはかることができる。このように、ソリューション提供システムを、リアルな体験と組み合わせて用いることができるようにすることでユーザーの状態を、リラックスした状態、冷静な状態、又は興奮した状態、もしくは、疲労から回復した状態に効果的に誘導できる。 This is intended to make the user more relaxed or activated by utilizing the pulling effect that the heartbeat cycle is synchronized with the vibration provided to the user. This allows the user to watch with a more relaxed feeling, for example, in a planetarium or an aquarium, or can induce the user's feeling to be activated with the image of an action movie, for example, in a state including the user's mood. You can make changes. In this way, by enabling the solution providing system to be used in combination with a realistic experience, the user's condition can be relaxed, calm, excited, or recovered from fatigue. Can be effectively induced.

 本発明によれば、イベントの内容に合わせて、イベントの体験をより印象深くよい体験にして、効果的にユーザーをリラックスした状態、冷静な状態、覚醒した状態、又は疲労から回復した状態に誘導することができる。 According to the present invention, according to the content of the event, the experience of the event is made more impressive and good, and the user is effectively guided to a relaxed state, a calm state, an awake state, or a state of recovery from fatigue. be able to.

 以上、本発明の実装方法の例について説明したが、これらはあくまでも、想定される実装方法の例示であり、これらに関連する、あるいは派生するその他の実装方法に応用されてよいことは言うまでもない。また、本発明の趣旨を逸脱しない範囲で、さらに種々の変更が可能である。 The examples of the mounting method of the present invention have been described above, but it goes without saying that these are merely examples of the assumed mounting methods and may be applied to other mounting methods related to or derived from them. Further, various changes can be made without departing from the spirit of the present invention.

 例えば自律神経バランス取得部317は、上述した人の発言の抑揚のパターンと自律神経バランスとを対応付けた対応テーブルを参照して、ユーザー情報に含まれる音声データから抽出された特徴的な抑揚パターンに対応付けられた自律神経バランスを自律神経バランス情報として取得してもよい。 For example, the autonomic nerve balance acquisition unit 317 refers to a correspondence table in which the above-mentioned pattern of intonation of a person's speech and the autonomic nerve balance are associated with each other, and a characteristic intonation pattern extracted from voice data included in user information. The autonomic nerve balance associated with may be acquired as the autonomic nerve balance information.

 あるいは例えば自律神経バランス取得部317は、言語情報に含まれる特徴的な語句を入力とし、自律神経バランスを出力とするモデルに、言語情報に含まれる特徴的な語句を入力することにより出力された自律神経バランスを自律神経バランス情報として取得してもよい。 Alternatively, for example, the autonomic nerve balance acquisition unit 317 is output by inputting a characteristic phrase included in the linguistic information into a model that inputs a characteristic phrase included in the linguistic information and outputs the autonomic nervous balance. The autonomic nerve balance may be acquired as the autonomic nerve balance information.

 あるいは例えばユーザー状態情報生成部311は、言語情報に含まれる特徴的な語句に基づいて、語句とユーザー状態との対応辞書及び、語句を入力としユーザー状態を出力とする判定モデルの、一方又は両方を用いて、ユーザーの感情又は疲労状態を取得してもよい。 Alternatively, for example, the user state information generation unit 311 may use one or both of a dictionary corresponding to a word and a user state and a determination model in which the word is input and the user state is output, based on the characteristic words and phrases contained in the language information. May be used to acquire the user's emotional or fatigued state.

 この場合、ユーザー状態情報生成部311は例えば、語句と感情又は疲労状態との対応辞書を参照して、言語情報に含まれる特徴的な語句に対応するユーザーの感情又は疲労状態を示す指標値を取得する。 In this case, the user state information generation unit 311 refers to, for example, a dictionary of correspondence between words and phrases and emotions or fatigue states, and sets an index value indicating the user's emotions or fatigue states corresponding to the characteristic words and phrases contained in the language information. get.

 あるいは例えばユーザー状態情報生成部311は、言語情報に含まれる特徴的な抑揚に基づいて、抑揚とユーザー状態との対応辞書及び、抑揚を入力としユーザー状態を出力とする判定モデルの、一方又は両方を用いて、ユーザーの感情又は疲労状態を示す指標値を取得してもよい。 Alternatively, for example, the user state information generation unit 311 may use one or both of a dictionary corresponding to the intonation and the user state and a determination model in which the intonation is input and the user state is output, based on the characteristic intonation contained in the linguistic information. May be used to obtain an index value indicating a user's emotional or fatigued state.

 この場合、ユーザー状態情報生成部311は例えば、言語情報に含まれる特徴的な抑揚を当該判定モデルに入力して出力されたユーザーの感情又は疲労状態を示す指標値を取得する。 In this case, the user state information generation unit 311 inputs, for example, a characteristic intonation included in the language information into the determination model and acquires an index value indicating the user's emotional or fatigue state output.

 あるいは例えば上記においては対応辞書331にはネガティブな語句とユーザー状態とを対応付けて記憶させている例について説明したがこれに限定されない。すなわち例えば、喜び、楽しみを感じていることを示すポジティブな語句、又はリラックスしている、興奮していることを表す語句とユーザー状態とを対応付けて記憶していてもよい。 Alternatively, for example, in the above, an example in which a negative phrase and a user state are stored in association with each other in the corresponding dictionary 331 has been described, but the present invention is not limited to this. That is, for example, a positive phrase indicating joy or enjoyment, or a phrase indicating relaxation or excitement may be stored in association with the user state.

 あるいは例えば、ユーザー情報取得部111は、ユーザーの顔の動画像又はユーザーの顔を連続的に撮像した静止画像を、カメラを介してユーザー情報として取得し、言語情報分析部319は、顔の動画像又は静止画像に含まれる眉毛、目、鼻又は口の形や角度などからユーザーの感情の種類及びその強度を特徴情報として取得してユーザーの感情スコアを算出し、ユーザー状態情報生成部311は、当該感情スコアを用いてユーザー状態情報を生成するように構成されていてもよい。 Alternatively, for example, the user information acquisition unit 111 acquires a moving image of the user's face or a still image in which the user's face is continuously captured as user information via a camera, and the language information analysis unit 319 obtains a moving image of the face. The user's emotion score is calculated by acquiring the type and intensity of the user's emotion as characteristic information from the shape and angle of the eyebrows, eyes, nose or mouth included in the image or still image, and the user state information generation unit 311 , May be configured to generate user status information using the emotion score.

 あるいは例えば、ソリューション決定部313は、ユーザー状態情報及び所望状態情報に基づいて、振動の周期を決定するように構成されていてもよい。 Alternatively, for example, the solution determination unit 313 may be configured to determine the vibration cycle based on the user state information and the desired state information.

 より具体的には、例えばソリューション決定部313は、心拍に関する情報に基づいて振動の開始時の周期がユーザーの現在の心拍とほぼ同期するように振動の周期を決定する。 More specifically, for example, the solution determination unit 313 determines the vibration cycle so that the cycle at the start of the vibration is substantially synchronized with the user's current heartbeat based on the information regarding the heartbeat.

 そしてソリューション決定部313は例えば、所望状態情報に基づいて振動の開始後の周期及び強度の一方又は両方の変化のパターンを決定する。 Then, the solution determination unit 313 determines, for example, a pattern of change in one or both of the period and the intensity after the start of vibration based on the desired state information.

 すなわち例えばソリューション決定部313は、所望状態情報に基づいて、リラックスした状態、冷静な状態などの、ユーザーの緊張が緩和された状態に誘導するべき場合には、振動の開始後に段階的に周期が長くなるように周期を変化させるようにソリューションを決定する。これによりユーザーは、現在の自律神経バランスがより副交感神経優位な状態に向かうように誘導されて、リラックスした状態、冷静な状態になる。 That is, for example, when the solution determination unit 313 should induce a state in which the user's tension is relaxed, such as a relaxed state or a calm state, based on the desired state information, the cycle is gradually set after the start of vibration. Determine the solution to change the cycle to be longer. This induces the user to move the current autonomic balance toward a more parasympathetic-dominant state, resulting in a relaxed and calm state.

 あるいは例えばソリューション決定部313は、所望状態情報に基づいてユーザーを覚醒した状態に誘導するべき場合には、振動の開始後に段階的に振動の周期が短く、あるいはこれに代えて又は加えて、振動の強度が強くなるように周期を変化させるようにソリューションを決定する。これによりユーザーは、現在の自律神経バランスがより交感神経優位な状態に向かうように誘導されて、覚醒した状態になる。 Alternatively, for example, the solution determination unit 313 gradually shortens the vibration cycle after the start of the vibration, or replaces or additionally, when the user should be guided to the awake state based on the desired state information. Determine the solution to change the cycle so that the strength of the is stronger. As a result, the user is awakened by inducing the current autonomic balance toward a more sympathetic-dominant state.

 あるいは例えばソリューション決定部313は、所望状態の入力がない場合には、基準状態情報に基づいて、ユーザー状態を基準状態情報が示す状態に向けて誘導するように、振動の周期、強度を変化させる振動のパターンをソリューションとして決定する。 Alternatively, for example, the solution determination unit 313 changes the vibration cycle and intensity so as to guide the user state toward the state indicated by the reference state information based on the reference state information when there is no input of the desired state. Determine the vibration pattern as a solution.

 あるいは上記においては、携帯端末10の肌画像分析部117が肌の画像から心拍に関する情報の取得に必要な情報を取得して、サーバー30のユーザーの心拍情報取得部315が、心拍に関する情報の取得に必要な情報に基づいて心拍に関する情報を取得する構成について説明したが、これに限定されない。 Alternatively, in the above, the skin image analysis unit 117 of the mobile terminal 10 acquires the information necessary for acquiring the information related to the heartbeat from the skin image, and the heartbeat information acquisition unit 315 of the user of the server 30 acquires the information related to the heartbeat. Although the configuration for acquiring information on the heart rate based on the information required for the above has been described, the present invention is not limited to this.

 すなわち例えば、肌画像分析部117又は心拍情報取得部315が肌の画像から心拍に関する情報を取得してもよい。その場合、肌画像分析部117及び心拍情報取得部315の一方は省略される。 That is, for example, the skin image analysis unit 117 or the heartbeat information acquisition unit 315 may acquire information on the heartbeat from the skin image. In that case, one of the skin image analysis unit 117 and the heart rate information acquisition unit 315 is omitted.

 あるいは例えばユーザー情報取得部111は、ユーザーの顔に現れている感情又は疲労状態と相関関係を有する、顔の状態についての質問に対する回答をユーザー状態情報として取得してもよい。 Alternatively, for example, the user information acquisition unit 111 may acquire the answer to the question about the facial condition, which has a correlation with the emotion or fatigue condition appearing on the user's face, as the user status information.

 より具体的にはユーザー情報取得部111は、まず、入力部130であるカメラにより撮像されたユーザーの顔の動画像又はユーザーの顔を連続的に撮像した静止画像を表示部153に表示すると共に、表示部153に表示されたユーザーの顔に現れている感情又は疲労状態と相関関係を有する、顔の状態についての質問を表示部153に表示する。 More specifically, the user information acquisition unit 111 first displays a moving image of the user's face captured by the camera, which is the input unit 130, or a still image of the user's face continuously captured on the display unit 153. , A question about the facial condition, which correlates with the emotion or fatigue condition appearing on the user's face displayed on the display unit 153, is displayed on the display unit 153.

 そしてユーザー情報取得部111は、入力部130を介して、質問に対するユーザーによる回答の入力を、顔の画像を表示部153に表示させた状態で受け付ける。この場合に入力部130は、質問を見ながら操作を行える位置に配置される。 Then, the user information acquisition unit 111 accepts the input of the answer by the user to the question via the input unit 130 in a state where the face image is displayed on the display unit 153. In this case, the input unit 130 is arranged at a position where the operation can be performed while looking at the question.

 なお顔の状態についての質問に対する回答は、音声や文字で入力されてもよいし、例えば5段階評価のどれに該当するかをユーザーに選択させることにより入力されてもよい。また、当該質問は、1つであっても複数であってもよい。 The answer to the question about the condition of the face may be input by voice or text, or may be input by, for example, letting the user select which of the five grades it corresponds to. Further, the question may be one or more.

 あるいは例えばユーザー情報取得部111は、顔の画像を表示部153に表示させる代わりに、ユーザーの顔を映す鏡部に写るユーザーの顔の映像を見せた状態で、質問に対するユーザーによる回答の入力を受け付けるように構成されていてもよい。 Alternatively, for example, the user information acquisition unit 111 inputs an answer to the question by the user while showing the image of the user's face reflected in the mirror unit that reflects the user's face, instead of displaying the image of the face on the display unit 153. It may be configured to accept.

 この場合、表示部153はユーザーが鏡部に写るユーザーの顔と同時に見ることができる位置に配置され、入力部130は鏡部に写るユーザーの顔及び表示部に表示された質問を見ながら操作を行える位置に配置される。 In this case, the display unit 153 is arranged at a position where the user can see the user's face reflected in the mirror unit at the same time, and the input unit 130 operates while looking at the user's face reflected in the mirror unit and the question displayed on the display unit. Is placed in a position where you can do.

 <第2実施形態の構成>
 次に、図8を用いて、本発明の第2実施形態に係るソリューション提供システムの構成について説明する。
<Structure of the second embodiment>
Next, the configuration of the solution providing system according to the second embodiment of the present invention will be described with reference to FIG.

 本実施形態のソリューション提供システムは、携帯端末10と、サーバー30と、を含んで構成されるコンピューターシステムである。携帯端末10とサーバー30との間は、携帯電話網などの通信ネットワーク90により相互に通信可能に接続される。なお携帯端末10とサーバー30は、いずれも複数であってよい。 The solution providing system of this embodiment is a computer system including a mobile terminal 10 and a server 30. The mobile terminal 10 and the server 30 are connected to each other so as to be able to communicate with each other by a communication network 90 such as a mobile phone network. The number of mobile terminals 10 and the number of servers 30 may be plural.

 携帯端末10は、携帯端末制御部1110と、出力部1130とを備え、あるいはさらに撮像部1150と、入力部1170と、履歴記憶部1190と、を含んで構成される、例えばスマートフォン、タブレット端末などの汎用的な端末である。あるいは携帯端末10は、ユーザーが携帯可能な専用端末であってもよい。 The mobile terminal 10 includes a mobile terminal control unit 1110 and an output unit 1130, or further includes an imaging unit 1150, an input unit 1170, and a history storage unit 1190, for example, a smartphone, a tablet terminal, or the like. It is a general-purpose terminal. Alternatively, the mobile terminal 10 may be a dedicated terminal that can be carried by the user.

 携帯端末制御部1110は、CPU等の演算処理装置、メモリ、及びI/Oデバイスなどにより構成されている。携帯端末制御部1110は、所定のプログラムを読み込んで実行することにより例えばユーザー情報取得部1111、ソリューション提供部1113として、あるいはさらに、表示制御部1115、回答受付部1117として機能する。 The mobile terminal control unit 1110 is composed of an arithmetic processing device such as a CPU, a memory, an I / O device, and the like. The mobile terminal control unit 1110 functions as, for example, a user information acquisition unit 1111 and a solution providing unit 1113, or further as a display control unit 1115 and a response receiving unit 1117 by reading and executing a predetermined program.

 ユーザー情報取得部1111は、例えば撮像部1150、入力部1170を介して、ユーザーの身体又は動作から得られる情報を含むユーザー情報を取得する。 The user information acquisition unit 1111 acquires user information including information obtained from the user's body or movement via, for example, the image pickup unit 1150 and the input unit 1170.

 ソリューション提供部1113は、ソリューション決定部1313により決定されたソリューションを、出力部1130を介してユーザーに提供する。 The solution providing unit 1113 provides the solution determined by the solution determining unit 1313 to the user via the output unit 1130.

 表示制御部1115は、撮像部1150により撮像されたユーザーの顔の画像を表示部1133に表示すると共に、表示部1133に表示されたユーザーの顔の状態についての質問を表示部1133に表示するように制御する。なお、当該質問は、ユーザーの顔に現れている感情又は疲労状態と相関関係を有する質問である。 The display control unit 1115 displays the image of the user's face imaged by the image pickup unit 1150 on the display unit 1133, and displays a question about the state of the user's face displayed on the display unit 1133 on the display unit 1133. To control. The question is a question that has a correlation with the emotion or fatigue state appearing on the user's face.

 回答受付部1117は、入力部1170を介してユーザーの顔の状態についての質問に対するユーザーによる回答の入力を、顔の画像を前記表示部1133に表示させた状態で受け付ける。 The answer reception unit 1117 accepts the input of the answer by the user to the question about the user's facial condition via the input unit 1170 in a state where the face image is displayed on the display unit 1133.

 出力部1130は、例えば振動発生部1131と、表示部1133と、音声再生部1135と、香り発生部1137と、を含んで構成され、ソリューション提供部1113等の制御により、ユーザーにソリューションを提供する。 The output unit 1130 includes, for example, a vibration generation unit 1131, a display unit 1133, a voice reproduction unit 1135, and a scent generation unit 1137, and provides a solution to the user under the control of the solution provision unit 1113 and the like. ..

 振動発生部1131は、ソリューション決定部1313が決定したソリューションに、ユーザー状態情報に応じた所定の周期的な振動が含まれる場合に、所定の周期的な振動をユーザーに提供する、例えばバイブレーターである。 The vibration generation unit 1131 is, for example, a vibrator that provides the user with a predetermined periodic vibration when the solution determined by the solution determination unit 1313 includes a predetermined periodic vibration according to the user state information. ..

 表示部1133は、ユーザー状態情報に応じた、所定の動作を促す情報又はユーザー状態を改善するための画像を含む表示情報を含む場合に、表示情報を表示してユーザーに提供する、ディスプレイである。 The display unit 1133 is a display that displays the display information and provides it to the user when the display information including information for promoting a predetermined operation or an image for improving the user state is included according to the user state information. ..

 音声再生部1135は、ユーザー状態情報に応じた人の声、自然音又は音楽を含む音声がソリューションに含まれる場合に、音声を再生してユーザーに提供する、スピーカーである。 The voice reproduction unit 1135 is a speaker that reproduces the voice and provides it to the user when the solution includes a human voice, a natural sound, or a voice including music according to the user status information.

 香り発生部1137は、ユーザー状態情報に応じた所定の香りがソリューションに含まれる場合に、香りを発生させてユーザーに提供する。 The scent generation unit 1137 generates a scent and provides it to the user when a predetermined scent according to the user status information is included in the solution.

 撮像部1150は、例えばカメラであり、ユーザーの顔の画像を取得する。 The image pickup unit 1150 is, for example, a camera, and acquires an image of the user's face.

 入力部1170は、例えばタッチパネル、キーボードなどの文字や選択結果等の入力機構であり、回答受付部1117がユーザーの顔の状態についての質問に対するユーザーによる回答の入力を受け付ける際などに用いられる。なお入力部1170は、表示部1133に表示されたユーザーの顔の画像及び顔の状態についての質問を見ながら操作を行える位置に配置される。 The input unit 1170 is, for example, an input mechanism for characters such as a touch panel and a keyboard and selection results, and is used when the answer reception unit 1117 accepts an input of an answer by a user to a question about a user's facial condition. The input unit 1170 is arranged at a position where the operation can be performed while looking at the image of the user's face displayed on the display unit 1133 and the question about the state of the face.

 履歴記憶部1190は、例えばROM、RAM、HDD等の記憶装置により構成されている。履歴記憶部1190は、ユーザーに提供されたソリューションの情報を、所定の期間分、又は所定の回数分記憶するほか、携帯端末の処理に必要な情報、携帯端末の処理結果などを記憶している。 The history storage unit 1190 is composed of storage devices such as ROM, RAM, and HDD. The history storage unit 1190 stores the information of the solution provided to the user for a predetermined period or a predetermined number of times, and also stores the information necessary for the processing of the mobile terminal, the processing result of the mobile terminal, and the like. ..

 なお、履歴記憶部1190は例えば、ユーザー情報に含まれる顔の画像及びユーザー状態情報を記憶しないように構成される。 The history storage unit 1190 is configured not to store the face image and the user status information included in the user information, for example.

 サーバー30は、サーバー制御部1310と、ソリューション記憶部1330と、を含んで構成される、例えばコンピューターである。 The server 30 is, for example, a computer configured to include a server control unit 1310 and a solution storage unit 1330.

 サーバー制御部1310は、CPU等の演算処理装置、メモリ、及びI/Oデバイスなどにより構成されている。サーバー制御部1310は、所定のプログラムを読み込んで実行することにより例えばユーザー状態情報生成部1311、ソリューション決定部1313として機能する。 The server control unit 1310 is composed of an arithmetic processing unit such as a CPU, a memory, an I / O device, and the like. The server control unit 1310 functions as, for example, a user state information generation unit 1311 and a solution determination unit 1313 by reading and executing a predetermined program.

 ユーザー状態情報生成部1311は、ユーザー情報取得部1111により取得された身体又は動作から取得されたに情報に基づいてユーザーのユーザー状態を示すユーザー状態情報を生成する。 The user state information generation unit 1311 generates user state information indicating the user state of the user based on the information acquired from the body or movement acquired by the user information acquisition unit 1111.

 ソリューション決定部1313は、ソリューション記憶部1330に記憶されている複数のソリューションからユーザー状態情報に応じたソリューションを決定する。 The solution determination unit 1313 determines a solution according to the user status information from a plurality of solutions stored in the solution storage unit 1330.

 ソリューション記憶部1330は、例えばROM、RAM、HDD等の記憶装置により構成されている。ソリューション記憶部1330は、ユーザーの感情及び疲労状態の一方又は両方であるユーザー状態を改善するための、ユーザーに提供可能な複数のソリューションの情報のほか、ソリューション提供システムの処理に必要な情報、ソリューション提供システムの処理結果などを記憶している。 The solution storage unit 1330 is composed of storage devices such as ROM, RAM, and HDD. The solution storage unit 1330 contains information on a plurality of solutions that can be provided to the user in order to improve the user condition, which is one or both of the user's emotional and fatigue states, as well as information and solutions necessary for processing the solution providing system. It stores the processing results of the provided system.

 ソリューション記憶部1330に記憶されているソリューションの情報は、音楽、音声、映像、所定の周期的な振動のパターンなどのデジタルデータそのものでもよく、あるいは例えば所定の香りを特定するIDなどの符号情報であってよい。これらのソリューションが単独で、又は組み合わせてユーザーに向けて提供されることにより、ユーザーの感情及び疲労状態の一方又は両方であるユーザー状態を改善するためのソリューションとして機能する。 The solution information stored in the solution storage unit 1330 may be digital data itself such as music, voice, video, a predetermined periodic vibration pattern, or code information such as an ID that identifies a predetermined scent. It may be there. When these solutions are provided to the user alone or in combination, they function as a solution for improving the user's emotional and / or fatigued state.

 なおユーザーの感情とは、喜怒哀楽、又はネガティブな状態などのいわゆる心理状態のほか、興奮状態にあるかリラックス状態にあるかの指標の一つとしての自律神経バランスの状態及び、覚醒、休息、冷静、解放などのユーザー自身による自己認識の状態を含む概念である。 The user's emotions include so-called psychological states such as emotions and negative states, as well as the state of autonomic nervous balance as one of the indicators of whether the person is in an excited state or a relaxed state, and awakening and rest. It is a concept that includes the state of self-awareness by the user such as, calmness, and liberation.

 <処理の概要>
 次に、本実施形態のソリューション提供システムの処理内容について説明する。まず図9を参照して、ソリューション提供システムによる一連の処理について説明する。
<Outline of processing>
Next, the processing contents of the solution providing system of this embodiment will be described. First, a series of processes by the solution providing system will be described with reference to FIG.

 <ユーザー情報取得処理>
 一連の処理を開始すると、まず携帯端末10のユーザー情報取得部1111は、ユーザー情報を取得してサーバー30に送信する(図9/S1110)。
<User information acquisition process>
When a series of processes are started, first, the user information acquisition unit 1111 of the mobile terminal 10 acquires the user information and transmits it to the server 30 (FIG. 9 / S1110).

 より具体的には、例えば図10に示すようにユーザー情報取得部1111は、撮像部1150を介してユーザーの顔の画像を撮像する(図10/S1111)。 More specifically, for example, as shown in FIG. 10, the user information acquisition unit 1111 acquires an image of the user's face via the image pickup unit 1150 (FIG. 10 / S1111).

 そして表示制御部1115は、撮像部1150により撮像されたユーザーの顔の画像を表示部1133に表示すると共に、表示部1133に表示されたユーザーの顔の状態についての質問を表示部1133に表示する(図10/S1113)。 Then, the display control unit 1115 displays the image of the user's face imaged by the image pickup unit 1150 on the display unit 1133, and displays a question about the state of the user's face displayed on the display unit 1133 on the display unit 1133. (FIG. 10 / S1113).

 回答受付部1117は、ユーザーの顔の状態についての質問に対するユーザーによる回答の入力を顔の画像を表示部1133に表示させた状態で、入力部1170を介して受け付ける。(図10/S1115)。 The answer reception unit 1117 accepts the input of the user's answer to the question about the user's face condition via the input unit 1170 with the face image displayed on the display unit 1133. (FIG. 10 / S1115).

 回答受付部1117は例えば、ユーザーの顔の状態についての複数の質問と回答の選択肢とを質問ごとに順番に表示して、ユーザーにより選択された選択肢を当該質問に対する回答として受け付ける。 The answer reception unit 1117 displays, for example, a plurality of questions about the condition of the user's face and answer options in order for each question, and accepts the options selected by the user as answers to the question.

 ユーザー情報取得部1111は、このようにして受け付けられた顔の状態についての質問に対する回答をユーザー状態情報として取得する。 The user information acquisition unit 1111 acquires the answer to the question about the facial condition received in this way as the user status information.

 なお顔の状態についての質問に対する回答は、例えば5段階評価のどれに該当するかをユーザーに選択させることにより入力されてもよく、音声や文字で入力されてもよい。また、当該質問は、1つであっても複数であってもよい。 The answer to the question about the condition of the face may be input by, for example, letting the user select which of the five grades it corresponds to, or may be input by voice or text. Further, the question may be one or more.

 そしてユーザー情報取得部1111は、顔の画像を分析する(図10/S1117)。すなわち例えばユーザー情報取得部1111は、顔の画像から心拍に関する情報の取得に必要な情報を顔の画像の分析結果として取得する。 Then, the user information acquisition unit 1111 analyzes the facial image (FIG. 10 / S1117). That is, for example, the user information acquisition unit 1111 acquires information necessary for acquiring information on the heartbeat from the face image as an analysis result of the face image.

 ユーザー情報取得部1111が顔の画像から心拍に関する情報の取得に必要な情報を取得する手法としては既知の種々の手法が用いられてよいが、ユーザー情報取得部1111は例えば、顔の画像である動画像又は連続的に撮像した静止画像から、RGBの各色成分の輝度の変化の情報を取得する。 Various known methods may be used as a method for the user information acquisition unit 1111 to acquire information necessary for acquiring information related to the heartbeat from the face image, and the user information acquisition unit 1111 is, for example, a face image. Information on changes in the brightness of each color component of RGB is acquired from a moving image or a continuously captured still image.

 そしてユーザー情報取得部1111は、このようにして入力を受け付けたユーザーの顔の状態についての質問に対するユーザーによる回答と、顔の画像の分析結果(例えば心拍に関する情報の取得に必要な情報であるRGBの各色成分の輝度の変化の情報。)と、をユーザー情報としてサーバー30に送信する(図10/S1119)。 Then, the user information acquisition unit 1111 responds to the question about the facial condition of the user who has received the input in this way, and the analysis result of the facial image (for example, RGB which is information necessary for acquiring information about the heartbeat). Information on changes in the brightness of each color component of the above) and is transmitted to the server 30 as user information (FIG. 10 / S1119).

 <ユーザー情報分析処理>
 そして、サーバー30のユーザー状態情報生成部1311は、ユーザー情報を受信して(図9/S1210)、ユーザーの顔の状態についての質問に対するユーザーによる回答、顔の画像の分析結果などの、ユーザー情報に含まれる情報を分析する(図9/S1230)。
<User information analysis processing>
Then, the user state information generation unit 1311 of the server 30 receives the user information (FIG. 9 / S1210), and the user information such as the answer by the user to the question about the user's face state and the analysis result of the face image. The information contained in is analyzed (FIG. 9 / S1230).

 より具体的には例えばユーザー状態情報生成部1311は、心拍に関する情報の取得に必要な情報であるRGBの各色成分の輝度の変化の情報から、ユーザーの心拍に関する情報を取得する(図11/S1231)。 More specifically, for example, the user state information generation unit 1311 acquires information on the user's heartbeat from the information on the change in the luminance of each color component of RGB, which is the information necessary for acquiring the information on the heartbeat (FIG. 11 / S1231). ).

 ユーザー状態情報生成部1311が心拍に関する情報の取得に必要な情報からユーザーの心拍に関する情報を取得する手法としては既知の種々の手法が用いられてよいが、ユーザー状態情報生成部1311は例えば、RGBの各色成分の輝度の変化の情報に含まれる特定の色成分(例えばG(緑))の輝度の変化を所定のアルゴリズムを用いて分析することにより、ユーザーの心拍を取得する。 As a method for the user state information generation unit 1311 to acquire information on the user's heartbeat from the information necessary for acquiring the information on the heartbeat, various known methods may be used, and the user state information generation unit 1311 is, for example, RGB. The user's heartbeat is acquired by analyzing the change in the brightness of a specific color component (for example, G (green)) included in the information on the change in the brightness of each color component in the above using a predetermined algorithm.

 またユーザー状態情報生成部1311はユーザーの心拍から例えば、心拍数、心拍間隔、あるいはこれらの情報からCVR-R、CCVTPなどの指標値を計算して取得する。 Further, the user status information generation unit 1311 calculates and acquires index values such as CVR-R and CCVTP from the user's heart rate, for example, heart rate, heart rate interval, or these information.

 そしてユーザー状態情報生成部1311は、例えばCVR-R、CCVTPなどの指標値から、所定のアルゴリズムを用いて0~10の間で0.1刻みでユーザーの心拍に基づく疲労状態を示す疲労度スコアを算出する。 Then, the user state information generation unit 1311 uses a predetermined algorithm from index values such as CVR-R and CCVTP to indicate a fatigue state based on the user's heartbeat in 0.1 increments between 0 and 10. Is calculated.

 その後にユーザー状態情報生成部1311は、心拍に関する情報に基づいて自律神経バランス情報を取得する(図11/S1233)。 After that, the user status information generation unit 1311 acquires the autonomic nerve balance information based on the information related to the heartbeat (FIG. 11 / S1233).

 ユーザー状態情報生成部1311が自律神経バランス情報を取得する手法としては種々の手法が用いられてよい。すなわち例えばユーザー状態情報生成部1311は、心拍の変動を周波数解析して、心拍の変動の低周波成分であるLFと高周波成分であるHFとの比(LF/HF値)を、自律神経バランス情報として取得する。 Various methods may be used as the method for the user state information generation unit 1311 to acquire the autonomic nerve balance information. That is, for example, the user state information generation unit 1311 analyzes the fluctuation of the heartbeat by frequency, and obtains the ratio (LF / HF value) of the low frequency component LF and the high frequency component HF of the heartbeat fluctuation to the autonomic nerve balance information. Get as.

 そしてユーザー状態情報生成部1311は、自律神経バランス情報から、所定のアルゴリズムを用いて0~10の間で0.1刻みでユーザーの自律神経のバランスを示す自律神経バランススコアを算出する。 Then, the user state information generation unit 1311 calculates an autonomic nerve balance score indicating the balance of the user's autonomic nerve in 0.1 increments between 0 and 10 using a predetermined algorithm from the autonomic nerve balance information.

 そして、ユーザー状態情報生成部1311は、ユーザー状態情報に含まれるユーザーの顔の状態についての質問に対するユーザーによる回答を分析する(図11/S1235)。 Then, the user status information generation unit 1311 analyzes the user's answer to the question about the user's facial condition included in the user status information (FIG. 11 / S1235).

 より具体的にはユーザー状態情報生成部1311は例えば、ユーザーの顔の状態についての各質問に対してユーザーが選択した各選択肢に対応付けられた値を足し合わせた値を、
ユーザーの顔に出ている疲れの兆候を数値化した疲れの兆候スコアとして数値化して、当該疲れの兆候スコアを分析結果として決定する。
More specifically, the user state information generation unit 1311 obtains, for example, a value obtained by adding the values associated with each option selected by the user for each question about the state of the user's face.
The signs of fatigue appearing on the user's face are quantified as a quantified fatigue sign score, and the fatigue sign score is determined as an analysis result.

 <ユーザー状態情報生成処理>
 そして、ユーザー状態情報生成部1311は、ユーザー情報分析処理における分析結果に基づいて、ユーザーのユーザー状態を示すユーザー状態情報を生成する(図9/S1250)。
<User status information generation process>
Then, the user state information generation unit 1311 generates user state information indicating the user state of the user based on the analysis result in the user information analysis process (FIG. 9 / S1250).

 例えばユーザー状態情報生成部1311は、上記で得られた、心拍に基づく疲労度スコア、自律神経バランススコア、疲れの兆候スコアの組み合わせをユーザー状態情報とする。 For example, the user state information generation unit 1311 uses the combination of the fatigue degree score based on the heartbeat, the autonomic nerve balance score, and the fatigue sign score obtained above as the user state information.

 <ソリューション決定処理>
 そして、ソリューション決定部1313は、ユーザー状態情報に応じたソリューションを決定して携帯端末10に送信する(図9/S1270)。
<Solution decision process>
Then, the solution determination unit 1313 determines a solution according to the user status information and transmits it to the mobile terminal 10 (FIG. 9 / S1270).

 より具体的には、例えば心拍に基づく疲労度スコア、自律神経バランススコア、疲れの兆候スコアとの組み合わせと、ソリューションとの対応テーブルを予めソリューション記憶部1330に記憶しておき、ソリューション決定部1313は、当該対応テーブルを参照して、上記のようにして得られた心拍に基づく疲労度スコア、自律神経バランススコア、疲れの兆候スコアの組み合わせに対応したソリューションを認識することにより、ユーザーに提供するソリューションを決定する。 More specifically, for example, a combination of a fatigue degree score based on a heartbeat, an autonomic nerve balance score, and a fatigue sign score and a correspondence table with the solution are stored in advance in the solution storage unit 1330, and the solution determination unit 1313 , A solution provided to the user by recognizing a solution corresponding to the combination of the fatigue degree score, the autonomic nervous balance score, and the fatigue sign score obtained as described above by referring to the corresponding table. To decide.

 すなわち例えば、心拍に基づく疲労度スコア又は疲れの兆候スコアが高ければ、疲労度を下げる効果を有する所定の周期的な振動、人の声、自然音又は音楽を含む音声、所定の香り、所定の動作を促す情報又は前記ユーザー状態を改善するための画像を単独で、又はユーザー状態に応じたこれらの組み合わせを、ユーザーに提供するソリューションとして決定する。 That is, for example, if the fatigue score based on the heartbeat or the sign of fatigue score is high, a predetermined periodic vibration having an effect of lowering the fatigue, a human voice, a voice including natural sound or music, a predetermined scent, and a predetermined. The information that promotes the operation or the image for improving the user condition is determined alone or a combination thereof according to the user condition as a solution to be provided to the user.

 あるいは例えば自律神経バランススコアが、交感神経又は副交感神経が過度に優位であるなど、自律神経バランスが整っていない状態を示している場合には、自律神経バランスを整える効果を有する所定の周期的な振動等を単独で、又はユーザー状態に応じたこれらの組み合わせを、ユーザーに提供するソリューションとして決定する。 Alternatively, when the autonomic nerve balance score indicates a state in which the autonomic nerve balance is not well-balanced, for example, the sympathetic nerve or the parasympathetic nerve is excessively dominant, a predetermined periodic period having an effect of adjusting the autonomic nerve balance is obtained. Vibration and the like are determined alone or a combination of these according to the user's condition as a solution to be provided to the user.

 <ソリューション提供処理>
 そしてソリューション提供部1113は、サーバー30からソリューションを受信して(図9/S1310)、当該受信したソリューションをユーザーに向けて提供する(図9/S1330)。
<Solution provision process>
Then, the solution providing unit 1113 receives the solution from the server 30 (FIG. 9 / S1310) and provides the received solution to the user (FIG. 9 / S1330).

 より具体的にはソリューション提供部1113は、サーバー30から受信したソリューションの内容に応じて、振動発生部1131、表示部1133、音声再生部1135、香り発生部1137を介して、所定の周期的な振動などの触覚に対する刺激、人の声、自然音(鳥の声、小川のせせらぎ等)又は音楽を含む音声などの聴覚に対する刺激、所定の香りなどの嗅覚に対する刺激、ユーザー状態を改善するための画像などの視覚に対する刺激、などの受動的な刺激や、ユーザーに所定の動作を促す情報を含む能動的な刺激、をユーザーに向けて提供する。 More specifically, the solution providing unit 1113 has a predetermined periodic period via the vibration generating unit 1131, the display unit 1133, the voice reproducing unit 1135, and the scent generating unit 1137, depending on the content of the solution received from the server 30. Tactile stimuli such as vibrations, human voices, natural sounds (bird's voice, stream babbling, etc.) or auditory stimuli such as voice including music, olfactory stimuli such as predetermined scents, to improve user status It provides users with passive stimuli such as visual stimuli such as images, and active stimuli containing information that encourages the user to perform predetermined actions.

 すなわち例えば受信したソリューションが音楽のデジタルデータであれば、ソリューション提供部1113は、当該音楽を音声再生部1135に再生させる。あるいは例えば受信したソリューションが所定の香りを特定するIDであれば、ソリューション提供部1113は、当該IDに対応する香りを香り発生部1137に発生させる。あるいは例えば受信したソリューションがユーザーに所定の動作を促す情報であれば、一定間隔で変化する「振動を感じながら簡単なマインドフルネス瞑想をやってみましょう」、「背筋を伸ばし姿勢を正しましょう」、「肩の力を抜きゆっくりと鼻呼吸をしましょう」などの、所定の動作又は所定の方法での呼吸又は瞑想を促す文章の組み合わせが表示部1133により表示され、又は音声再生部1135により再生される。 That is, for example, if the received solution is digital data of music, the solution providing unit 1113 causes the voice reproduction unit 1135 to play the music. Alternatively, for example, if the received solution has an ID that specifies a predetermined scent, the solution providing unit 1113 generates a scent corresponding to the ID in the scent generating unit 1137. Or, for example, if the received solution is information that encourages the user to perform a given action, then change at regular intervals, "Let's do a simple mindfulness meditation while feeling the vibration", "Stretch your spine and correct your posture. The display unit 1133 displays a combination of sentences that encourage breathing or meditation in a predetermined motion or in a predetermined manner, such as "Let's relax your shoulders and breathe slowly through your nose", or the voice playback unit 1135. Played by.

 以上説明したように本発明によれば、ユーザーの感情又は疲労状態を分析して、ユーザーの感情又は疲労状態に応じた適切なソリューションを簡便に提供できる。 As described above, according to the present invention, it is possible to analyze a user's emotion or fatigue state and easily provide an appropriate solution according to the user's emotion or fatigue state.

 以上、本発明の実施形態について説明したが、これに限定されない。本発明の趣旨を逸脱しない範囲で、種々の変更が可能である。 The embodiments of the present invention have been described above, but the present invention is not limited thereto. Various changes can be made without departing from the spirit of the present invention.

 すなわち例えば、ユーザー状態は、急激に改善されるのではなく緩やかに改善していくと考えられる。そのため直近の数回あるいは直近の期間のソリューションは、同じソリューションとなることが想定される。 That is, for example, the user status is considered to improve gradually rather than rapidly. Therefore, it is expected that the solutions of the last few times or the last period will be the same solution.

 このため例えば、携帯端末10は、ユーザーに提供されたソリューションを、所定の期間分、又は所定の回数分、履歴記憶部1190に記憶するように構成されていてもよい。 Therefore, for example, the mobile terminal 10 may be configured to store the solution provided to the user in the history storage unit 1190 for a predetermined period or a predetermined number of times.

 この場合、ソリューション決定部1313は、決定したソリューションが履歴記憶部1190に記憶されている場合には、当該決定されたソリューションを携帯端末10に送信しないように構成される。 In this case, the solution determination unit 1313 is configured not to transmit the determined solution to the mobile terminal 10 when the determined solution is stored in the history storage unit 1190.

 そしてソリューション提供部1113は、ソリューション決定部1313により決定されたソリューションが履歴記憶部1190に記憶されている場合には、当該決定されたソリューションを履歴記憶部1190から取得してユーザーに提供するように構成される。 Then, when the solution determined by the solution determination unit 1313 is stored in the history storage unit 1190, the solution provision unit 1113 acquires the determined solution from the history storage unit 1190 and provides the solution to the user. It is composed.

 なおソリューション決定部1313が、決定したソリューションが携帯端末10の履歴記憶部1190に記憶されているか否かを判定する手法としては、種々の手法が採用されてよい。 Various methods may be adopted as a method for the solution determination unit 1313 to determine whether or not the determined solution is stored in the history storage unit 1190 of the mobile terminal 10.

 すなわち例えば、ソリューション決定部1313は、過去に決定したソリューションを特定する情報を、所定の期間分、又は所定の回数分、ソリューション記憶部1330に記憶しておく。なお当該所定の期間又は所定の回数は、携帯端末10の履歴記憶部1190に記憶されている期間又は回数と同一である。 That is, for example, the solution determination unit 1313 stores information specifying a solution determined in the past in the solution storage unit 1330 for a predetermined period or a predetermined number of times. The predetermined period or the predetermined number of times is the same as the period or the number of times stored in the history storage unit 1190 of the mobile terminal 10.

 そしてソリューション決定部1313は、今回決定したソリューションが、ソリューション記憶部1330に記憶されているいずれかのソリューションと一致するか否かを判定し、一致するソリューションがソリューション記憶部1330に記憶されている場合に、決定したソリューションが携帯端末10の履歴記憶部1190に記憶されていると判定する。 Then, the solution determination unit 1313 determines whether or not the solution determined this time matches any of the solutions stored in the solution storage unit 1330, and when the matching solution is stored in the solution storage unit 1330. In addition, it is determined that the determined solution is stored in the history storage unit 1190 of the mobile terminal 10.

 この場合、ソリューション決定部1313は、決定したソリューションを携帯端末10に送信せず、その代わりに、今回決定したソリューションが、履歴記憶部1190に記憶されているいずれのソリューションであるかを特定する情報を、携帯端末10に送信する。 In this case, the solution determination unit 1313 does not send the determined solution to the mobile terminal 10, and instead, the information that identifies which solution the determined solution is stored in the history storage unit 1190. Is transmitted to the mobile terminal 10.

 そして、ソリューション提供部1113は、サーバー30から今回決定したソリューションが、履歴記憶部1190に記憶されているいずれのソリューションであるかを特定する情報を受信して、該当するソリューションを履歴記憶部1190から取得してユーザーに提供する。 Then, the solution providing unit 1113 receives information from the server 30 that identifies which solution is stored in the history storage unit 1190, and transfers the corresponding solution from the history storage unit 1190. Get it and provide it to the user.

 あるいは例えば図12に示すように、サーバー30が省略されて、上記においてサーバー30が備えると説明した機能のすべてが、携帯端末10に備えられていてもよい。すなわち、携帯端末10は、ユーザー状態情報生成部1311A、ソリューション決定部1313A及びソリューション記憶部1330Aを備えており、これらは前述したユーザー状態情報生成部1311、ソリューション決定部1313及びソリューション記憶部1330と同様に構成される。 Alternatively, for example, as shown in FIG. 12, the server 30 may be omitted, and all the functions described above that the server 30 has may be provided in the mobile terminal 10. That is, the mobile terminal 10 includes a user state information generation unit 1311A, a solution determination unit 1313A, and a solution storage unit 1330A, which are the same as the user state information generation unit 1311, the solution determination unit 1313, and the solution storage unit 1330 described above. It is composed of.

 あるいは例えばユーザー情報取得部1111は、顔の画像を表示部1133に表示させる代わりに、ユーザーの顔を映す鏡部に写るユーザーの顔の映像を見せた状態で、質問に対するユーザーによる回答の入力を受け付けるように構成されていてもよい。 Alternatively, for example, the user information acquisition unit 1111 inputs an answer to the question by the user while showing the image of the user's face reflected in the mirror unit that reflects the user's face, instead of displaying the image of the face on the display unit 1133. It may be configured to accept.

 この場合、表示部1133はユーザーが鏡部に写るユーザーの顔と同時に見ることができる位置に配置され、入力部1170は鏡部に写るユーザーの顔及び表示部1133に表示された質問を見ながら操作を行える位置に配置される。 In this case, the display unit 1133 is arranged at a position where the user can see the user's face reflected in the mirror unit at the same time, and the input unit 1170 looks at the user's face reflected in the mirror unit and the question displayed on the display unit 1133. It is placed in a position where it can be operated.

 あるいは例えば、ユーザー情報取得部1111は、ユーザーが、手指の肌の画像を取得すべき第1状況にあるか、顔の肌の画像を取得すべき第2状況にあるか、を認識して、ユーザーが第1状況にある場合には当該ユーザーの手指の肌の画像を含むユーザー情報を取得し、ユーザーが第2状況にある場合にはユーザーの顔の肌の画像を含むユーザー情報を取得するように構成されてもよい。 Alternatively, for example, the user information acquisition unit 1111 recognizes whether the user is in the first situation where the image of the skin of the fingers should be acquired or the second situation where the image of the skin of the face should be acquired. When the user is in the first situation, the user information including the image of the skin of the finger of the user is acquired, and when the user is in the second situation, the user information including the image of the skin of the user's face is acquired. It may be configured as follows.

 この場合、ユーザー状態情報生成部1311Aは、ユーザーが第1状況にある場合にはユーザー情報取得部1111により取得されたユーザーの顔の画像に基づいてユーザー状態情報を生成し、ユーザーが第2状況にある場合にはユーザー情報取得部1111により取得されたユーザーの顔の画像に基づいてユーザー状態情報を生成するように構成される。 In this case, the user state information generation unit 1311A generates user state information based on the image of the user's face acquired by the user information acquisition unit 1111 when the user is in the first situation, and the user is in the second situation. In the case of, the user state information is generated based on the image of the user's face acquired by the user information acquisition unit 1111.

 ユーザー情報取得部1111は例えば、ユーザーが第1状況にあるか、第2状況にあるかを選択させるための選択ボタンを携帯端末10のディスプレイに表示し、ユーザーに選択させることで、ユーザーが第1状況及び第2状況のいずれの状況にあるかを認識する。あるいは例えばユーザー情報取得部1111は、現在の時間帯に基づいて、ユーザーが第1状況及び第2状況のいずれの状況にあるかを認識してもよい。すなわち例えばユーザー情報取得部1111は、昼間の時間帯であれば第1状況、就寝前の夜の時間帯であれば第2状況であると認識する。 For example, the user information acquisition unit 1111 displays a selection button for selecting whether the user is in the first situation or the second situation on the display of the mobile terminal 10 and causes the user to select the first situation. Recognize whether you are in the 1st situation or the 2nd situation. Alternatively, for example, the user information acquisition unit 1111 may recognize whether the user is in the first situation or the second situation based on the current time zone. That is, for example, the user information acquisition unit 1111 recognizes that it is the first situation in the daytime time zone and the second situation in the night time zone before going to bed.

 <第3実施形態の構成>
 次に、図20を用いて、第3実施形態のソリューション提供システムについて説明する。本実施形態のソリューション提供システムは、状態改善装置としての機能を備えている。
<Structure of the third embodiment>
Next, the solution providing system of the third embodiment will be described with reference to FIG. The solution providing system of this embodiment has a function as a state improving device.

 この状態改善装置は、ユーザーに振動の刺激を与えて、ユーザーの心身状態を改善するためのものであり、より具体的には、振動からなる刺激を提供してユーザーの心身状態である、例えばユーザーの作業能率、疲労状態、睡眠導入のしやすさ(以下、「ユーザー状態」という。)の改善を促す装置である。 This state improving device is for giving a vibration stimulus to the user to improve the user's mental and physical condition, and more specifically, providing a vibration stimulus to be the user's mental and physical state, for example. It is a device that promotes improvement of the user's work efficiency, fatigue state, and ease of introducing sleep (hereinafter referred to as "user state").

 以下、状態改善装置について説明する。状態改善装置は、装置制御部2010と、記憶部2020と、刺激発生部2030とを備え、あるいはさらに撮像部2050と、表示部2070と、入力部2090と、を含んで構成される。状態改善装置の本体としては例えばスマートフォン又はタブレットなどの汎用的な機器が用いられてよいが、専用の端末が用いられてもよい。さらに例えば刺激発生部2030など、状態改善装置を構成する機構の一部が状態改善装置の本体から分離した、外付けの装置として備えられていてもよい。 The condition improvement device will be described below. The state improving device includes a device control unit 2010, a storage unit 2020, and a stimulus generation unit 2030, or further includes an image pickup unit 2050, a display unit 2070, and an input unit 2090. As the main body of the state improving device, a general-purpose device such as a smartphone or a tablet may be used, but a dedicated terminal may be used. Further, for example, a part of the mechanism constituting the state improving device such as the stimulus generation unit 2030 may be provided as an external device separated from the main body of the state improving device.

 装置制御部2010は、CPU等の演算処理装置、メモリ、及びI/Oデバイスなどにより構成されている。本実施形態の装置制御部2010は、所定のプログラムを読み込んで実行することにより、例えば心拍認識部2110、刺激内容決定部2130として機能し、あるいはさらに自律神経状態認識部2150、所望状態受付部2170、回答受付部2190、ユーザー状態情報取得部2210、モード受付部2230として機能する。 The device control unit 2010 is composed of an arithmetic processing device such as a CPU, a memory, an I / O device, and the like. The device control unit 2010 of the present embodiment functions as, for example, a heartbeat recognition unit 2110 and a stimulus content determination unit 2130 by reading and executing a predetermined program, or further, an autonomic nerve state recognition unit 2150 and a desired state reception unit 2170. , The answer reception unit 2190, the user status information acquisition unit 2210, and the mode reception unit 2230.

  また、本実施形態の状態改善装置は、ユーザー情報取得部、ユーザー状態情報生成部、ソリューション決定部及びソリューション提供部としての機能を備えている。ユーザー情報取得部は、ユーザー情報として、ユーザーの心拍を示す情報を取得するものであり、上記自律神経状態認識部2150としての機能を備えている。 Further, the state improving device of the present embodiment has functions as a user information acquisition unit, a user state information generation unit, a solution determination unit, and a solution provision unit. The user information acquisition unit acquires information indicating the user's heartbeat as user information, and has a function as the autonomic nerve state recognition unit 2150.

  さらに、ユーザー状態情報生成部は、ユーザー情報に基づいて、ユーザー状態情報を生成するものであり、上記心拍認識部2110及び所望状態受付部2170としての機能を備えている。なお、ユーザー状態情報生成部が自律神経状態認識部2150としての機能をさらに備えているように構成されていてもよい。 Further, the user state information generation unit generates user state information based on the user information, and has functions as the heart rate recognition unit 2110 and the desired state reception unit 2170. The user state information generation unit may be configured to further have a function as an autonomic nerve state recognition unit 2150.

 一方、ソリューション決定部は、ユーザーに提供するソリューションを決定するものであり、上記刺激内容決定部2130としての機能を備えている。また、ソリューション提供部は、ソリューションをユーザーに提供するものであり、上記刺激発生部2030としての機能を備えている。 On the other hand, the solution determination unit determines the solution to be provided to the user, and has a function as the stimulus content determination unit 2130. Further, the solution providing unit provides the solution to the user and has a function as the stimulus generating unit 2030.

 心拍認識部2110は、ユーザーの心拍を示す情報を取得して、心拍を示す情報からユーザーの心拍のテンポを認識する。心拍認識部2110は、たとえば撮像部2050により撮像されたユーザーの顔又は手指の肌の画像に基づいてユーザーの心拍を示す情報を認識する。 The heartbeat recognition unit 2110 acquires information indicating the user's heartbeat and recognizes the tempo of the user's heartbeat from the information indicating the heartbeat. The heartbeat recognition unit 2110 recognizes information indicating the user's heartbeat based on, for example, an image of the skin of the user's face or fingers imaged by the image pickup unit 2050.

 刺激内容決定部2130は、心拍認識部2110により認識されたユーザーの心拍のテンポと同期するテンポを、ユーザーに提供する刺激である例えば振動及び音のテンポとして決定する。あるいは刺激内容決定部2130は、ユーザーの心拍を示す情報、ユーザー状態情報取得部2210が取得したユーザー状態情報に含まれる兆候情報又はLF/HF値に関する情報に基づいて、刺激の内容を決定する。 The stimulus content determination unit 2130 determines the tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110 as the stimulus provided to the user, for example, the tempo of vibration and sound. Alternatively, the stimulus content determination unit 2130 determines the content of the stimulus based on the information indicating the user's heartbeat, the sign information included in the user status information acquired by the user status information acquisition unit 2210, or the information regarding the LF / HF value.

 また刺激内容決定部2130は、ユーザーに提供する刺激である振動と組み合わせてユーザーに提供する例えば音、文字若しくは画像の情報又は香りの内容を決定する。 Further, the stimulus content determination unit 2130 determines the content of information or scent of, for example, sound, characters or images to be provided to the user in combination with vibration which is a stimulus provided to the user.

 自律神経状態認識部2150は、ユーザーの自律神経の状態を認識する。自律神経状態認識部2150は例えば、心拍認識部2110が取得したユーザーの心拍を示す情報に基づいて、ユーザーの自律神経の状態を認識する。あるいは例えば自律神経状態認識部2150は、ユーザーの呼吸、血圧、体温、発汗、排尿その他の状態を示す情報に基づいてユーザーの自律神経の状態を認識してもよい。 The autonomic nerve state recognition unit 2150 recognizes the state of the user's autonomic nerve. The autonomic nerve state recognition unit 2150 recognizes the state of the user's autonomic nerve based on the information indicating the user's heartbeat acquired by the heartbeat recognition unit 2110, for example. Alternatively, for example, the autonomic nerve state recognition unit 2150 may recognize the state of the user's autonomic nerve based on information indicating the user's respiration, blood pressure, body temperature, sweating, urination, and other states.

 所望状態受付部2170は、ユーザーによる、ユーザーが所望する状態を示す所望状態の指定を、例えば入力部2090を介して受け付ける。 The desired state reception unit 2170 accepts the user's designation of the desired state indicating the user's desired state, for example, via the input unit 2090.

 回答受付部2190は、表示部2070に表示されているユーザーの顔の状態に関する質問に対するユーザーによる回答の入力を、例えば入力部2090を介して受け付ける。 The answer reception unit 2190 accepts the input of the answer by the user to the question regarding the user's facial condition displayed on the display unit 2070, for example, via the input unit 2090.

 ユーザー状態情報取得部2210は、回答受付部2190により受け付けられた回答に基づいて、ユーザーの顔に現れているユーザーの状態を示す兆候情報を含むユーザー状態情報を取得する。あるいはユーザー状態情報取得部2210は、心拍認識部2110が認識したユーザーの心拍を示す情報に基づくユーザーのLF/HF値に関する情報を含むユーザー状態情報を取得する。 The user status information acquisition unit 2210 acquires user status information including sign information indicating the user status appearing on the user's face based on the response received by the response reception unit 2190. Alternatively, the user status information acquisition unit 2210 acquires user status information including information on the user's LF / HF value based on the information indicating the user's heart rate recognized by the heart rate recognition unit 2110.

 モード受付部2230は、ユーザーの顔の肌の画像に基づいてユーザーの心拍数を認識する第1のモードと、ユーザーの手指の肌の画像に基づいてユーザーの心拍数を認識する第2のモードと、を含む動作モードの、ユーザーによる指定を、例えば入力部2090を介して受け付ける。 The mode reception unit 2230 recognizes the user's heart rate based on the image of the skin of the user's face and the second mode of recognizing the heart rate of the user based on the image of the skin of the user's fingers. And, the user's designation of the operation mode including, is accepted, for example, via the input unit 2090.

 記憶部2020は、例えばROM、RAM、HDD等の記憶装置により構成されている。 The storage unit 2020 is composed of a storage device such as a ROM, a RAM, or an HDD.

 記憶部2020は、例えばユーザーの心身状態である、作業能率、疲労状態、睡眠導入のしやすさ(以下、「ユーザー状態」という。)を改善するための、振動、あるいはらさらに音、文字、画像、香りの情報からなる刺激の情報を記憶しているほか、状態改善装置の処理結果、状態改善装置の処理に必要な情報を記憶している。なお音とは、例えば、人の声、音楽、自然音(波、風の音又はこれらを模した合成音を含む。)などである。 The storage unit 2020 is, for example, a vibration, or even a sound, a character, for improving the mental and physical state of the user, such as work efficiency, fatigue state, and ease of introducing sleep (hereinafter referred to as "user state"). In addition to storing stimulus information consisting of image and scent information, it also stores the processing results of the state improving device and the information necessary for processing the state improving device. The sound is, for example, a human voice, music, a natural sound (including a wave, a wind sound, or a synthetic sound imitating these).

 刺激発生部2030は、刺激内容決定部2130により決定されたテンポの刺激をユーザーに向けて発生させる機構であり、振動を発生させる例えばバイブレーターなどの振動部2310を含んで構成され、あるいはさらに香りを発生させる香り発生部2350を含んで構成される。 The stimulus generation unit 2030 is a mechanism for generating a stimulus at a tempo determined by the stimulus content determination unit 2130 toward the user, and is configured to include a vibration unit 2310 such as a vibrator that generates vibration, or further emits a scent. It is configured to include a scent generating unit 2350 to be generated.

 あるいはユーザーに提供される刺激に音が含まれる場合にはスピーカーなどの音再生部2040が、文字、画像(静止画又は動画像など)が含まれる場合には表示部2070が刺激発生部2030として機能する。 Alternatively, when the stimulus provided to the user includes sound, the sound reproduction unit 2040 such as a speaker is used, and when characters and images (still image or moving image, etc.) are included, the display unit 2070 is used as the stimulus generation unit 2030. Function.

 撮像部2050は、例えばユーザーの顔の画像、顔又は手指の肌の画像を取得する、例えばカメラである。 The image pickup unit 2050 is, for example, a camera that acquires an image of the user's face, an image of the face or the skin of the fingers.

 表示部2070は、例えばディスプレイであり、撮像部2050により撮像されたユーザーの顔の画像を表示する。また表示部2070は、表示部2070に表示されているユーザーの顔の状態に関する質問が文字又は画像で出力される場合には、質問をユーザーに向けて出力する出力部として機能する。 The display unit 2070 is, for example, a display, and displays an image of the user's face imaged by the image pickup unit 2050. Further, the display unit 2070 functions as an output unit that outputs the question to the user when the question regarding the state of the user's face displayed on the display unit 2070 is output as characters or images.

 なお、表示部2070に表示されているユーザーの顔の状態に関する質問が音声で出力される場合には、音再生部2040が出力部として機能する。 When a question regarding the state of the user's face displayed on the display unit 2070 is output by voice, the sound reproduction unit 2040 functions as an output unit.

 入力部2090は、状態改善装置に対する、ユーザーによる入力を受け付ける、例えばタッチパネルであるが、キーボード、マウスその他のポインティングデバイスである入力機構で構成されていてもよい。 The input unit 2090 is, for example, a touch panel that receives input from the user to the state improving device, but may be configured by an input mechanism that is a keyboard, a mouse, or other pointing device.

 <処理の概要>
 次に、図21~図28を用いて本実施形態の状態改善装置の処理内容について説明する。図21は、本実施形態の状態改善装置の全体的な処理の内容を示している。
<Outline of processing>
Next, the processing contents of the state improving apparatus of this embodiment will be described with reference to FIGS. 21 to 28. FIG. 21 shows the contents of the overall processing of the state improving device of the present embodiment.

 本実施形態の状態改善装置においては、処理を開始するとまず、所望状態受付部2170が、ユーザーによる、ユーザーが所望する状態を示す所望状態の指定を受け付ける(図21/S2011)。 In the state improving device of the present embodiment, when the process is started, the desired state receiving unit 2170 first receives the user's designation of the desired state indicating the user's desired state (FIG. 21 / S2011).

 ユーザーが所望する状態を示す所望状態とは例えば、「交感神経の優位な状態」、「副交感神経の優位な状態」、「作業能率の高い状態」、「疲労が回復した状態」、「睡眠導入しやすい状態」であるが、ユーザーのその他の心身状態が適宜に採用されてよい。 The desired states indicating the user's desired states are, for example, "sympathetic nerve dominant state", "parasympathetic nerve dominant state", "work efficiency state", "fatigue recovery state", and "sleep introduction". Although it is "easy to do", other mental and physical conditions of the user may be adopted as appropriate.

 その後、撮像部2050はユーザーの顔の画像を取得して(図21/S2031)、回答受付部2190は、ユーザーの顔の状態に関する質問に対するユーザーによる回答の入力を受け付ける(図21/S2033)。 After that, the imaging unit 2050 acquires an image of the user's face (FIG. 21 / S2031), and the answer receiving unit 2190 accepts the input of the user's answer to the question regarding the user's facial condition (FIG. 21 / S2033).

 より具体的には、表示部2070が、撮像部2050により撮像されたユーザーの顔の画像を表示するとともに、表示部2070に表示されているユーザーの顔の状態に関する質問をユーザーに向けて出力する。そして回答受付部2190は、ユーザーの顔の状態に関する質問に対するユーザーによる回答の入力を、入力部2090を介して受け付ける。 More specifically, the display unit 2070 displays the image of the user's face captured by the image pickup unit 2050, and outputs a question regarding the state of the user's face displayed on the display unit 2070 to the user. .. Then, the answer reception unit 2190 accepts the input of the answer by the user to the question regarding the condition of the user's face via the input unit 2090.

 なお、当該質問は、ユーザーの顔に現れているユーザーの作業能率、疲労状態、睡眠の質などの心身状態と相関関係を有する質問であり、例えば通常の状態に比した、「目の開き具合」、「目の周りのクマの濃さ」、「ニキビ又は吹き出物の状態」、「口角の上がり具合又は下がり具合」、「唇の潤いの状態」を含んでいる。 The question is a question that has a correlation with the mental and physical conditions such as the user's work efficiency, fatigue state, and sleep quality appearing on the user's face. , "Darkness of bears around the eyes", "Acne or pimples", "Rising or lowering of the corners of the mouth", "Moisturizing lips".

 続いて心拍認識部2110が、ユーザーの心拍のテンポを認識する(図21/S2035)。例えば心拍認識部2110は、撮像部2050により撮像されたユーザーの顔の肌の画像に基づいてユーザーの心拍を示す情報を取得する。なおユーザーの顔の肌の画像は、S2031の処理において撮像されたものでもよく、例えばS2035の処理の開始時点に改めて撮像されてもよい。 Subsequently, the heartbeat recognition unit 2110 recognizes the tempo of the user's heartbeat (FIG. 21 / S2035). For example, the heartbeat recognition unit 2110 acquires information indicating the user's heartbeat based on the image of the skin of the user's face imaged by the image pickup unit 2050. The image of the skin of the user's face may be captured in the process of S2031, and may be captured again at the start of the process of S2035, for example.

 心拍認識部2110がユーザーの顔の肌の画像からユーザーの心拍を示す情報を取得する手法としては既知の種々の手法が用いられてよいが、心拍認識部2110は例えば、ユーザーの顔の肌の画像のRGBの各色成分の輝度の変化の情報に含まれる特定の色成分(例えばG(緑))の輝度の変化を所定のアルゴリズムを用いて分析することにより、ユーザーの心拍を示す情報を取得する。 Various known methods may be used as a method for the heartbeat recognition unit 2110 to acquire information indicating the user's heartbeat from an image of the skin of the user's face. The heartbeat recognition unit 2110 may use, for example, the skin of the user's face. Information indicating the user's heartbeat is acquired by analyzing the change in the brightness of a specific color component (for example, G (green)) included in the information on the change in the brightness of each RGB color component of the image using a predetermined algorithm. do.

 そして心拍認識部2110は、上記のようにして取得された心拍を示す情報から、ユーザーの心拍のテンポを認識する。心拍認識部2110はユーザーの心拍のテンポとして、例えば1分あたりの心拍数(bpm)を認識する。 Then, the heartbeat recognition unit 2110 recognizes the tempo of the user's heartbeat from the information indicating the heartbeat acquired as described above. The heart rate recognition unit 2110 recognizes, for example, the heart rate per minute (bpm) as the tempo of the user's heartbeat.

 その後必要に応じてユーザー状態情報取得部2210は、ユーザー状態情報を取得する処理(図21/S2037)を実行するが、当該処理の詳細については後述する。 After that, the user status information acquisition unit 2210 executes a process of acquiring the user status information (FIG. 21 / S2037) as necessary, and the details of the process will be described later.

 そして刺激内容決定部2130は、心拍認識部2110により認識されたユーザーの心拍のテンポに基づいて、ユーザーに提供する刺激のテンポを決定し(図21/S2050)、さらに必要に応じて刺激の内容を決定する(図21/S2080)。刺激のテンポ及び内容を決定する処理の詳細については後述する。 Then, the stimulus content determination unit 2130 determines the tempo of the stimulus to be provided to the user based on the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110 (FIG. 21 / S2050), and further determines the content of the stimulus as necessary. Is determined (FIG. 21 / S2080). Details of the process for determining the tempo and content of the stimulus will be described later.

 そして刺激発生部2030である、例えば振動部2310、あるいは音再生部2040が刺激内容決定部2130により決定されたテンポの刺激をユーザーに向けて発生させる(図21/S2091)ことにより、本実施形態の状態改善装置の一連の処理は終了する。 Then, the stimulus generation unit 2030, for example, the vibration unit 2310 or the sound reproduction unit 2040, generates a stimulus at a tempo determined by the stimulus content determination unit 2130 toward the user (FIG. 21 / S2091). A series of processes of the state improving device of the above is completed.

 <ユーザー状態情報を取得する処理>
 図22を参照して、ユーザー状態情報を取得する処理について説明する。
<Process to acquire user status information>
A process of acquiring user status information will be described with reference to FIG. 22.

 処理を開始すると、自律神経状態認識部2150は、ユーザーの自律神経の状態を認識する(図22/S2039)。 When the process is started, the autonomic nerve state recognition unit 2150 recognizes the state of the user's autonomic nerve (FIG. 22 / S2039).

 自律神経状態認識部2150がユーザーの自律神経の状態を認識する手法としては種々の手法が用いられてよい。すなわち例えばユーザー状態情報取得部2210は、心拍認識部2110が取得したユーザーの心拍を示す情報に基づいて、心拍の変動を周波数解析して、心拍の変動の低周波成分であるLFと高周波成分であるHFとの比(LF/HF値)を、自律神経バランス情報として取得する。 Various methods may be used as a method for the autonomic nerve state recognition unit 2150 to recognize the state of the user's autonomic nerve. That is, for example, the user status information acquisition unit 2210 frequency-analyzes the fluctuation of the heartbeat based on the information indicating the heartbeat of the user acquired by the heartbeat recognition unit 2110, and uses the LF and the high-frequency component, which are low-frequency components of the fluctuation of the heartbeat. The ratio (LF / HF value) with a certain HF is acquired as autonomic nerve balance information.

 そしてユーザー状態情報取得部2210は、回答受付部2190により受け付けられた回答に基づいて、ユーザーの顔に現れているユーザーの状態を示す兆候情報を認識する(図22/S2041)。 Then, the user status information acquisition unit 2210 recognizes the sign information indicating the user's condition appearing on the user's face based on the response received by the response reception unit 2190 (FIG. 22 / S2041).

 より具体的には例えばユーザー状態情報取得部2210は、ユーザーの顔の状態についての各質問に対してユーザーが選択した各選択肢に対応付けられた値を足し合わせた値を、ユーザーの顔に出ているユーザー状態の兆候のスコアとして算出し、当該スコアを兆候情報として認識する。 More specifically, for example, the user status information acquisition unit 2210 outputs a value obtained by adding the values associated with each option selected by the user to each question about the user's face condition on the user's face. It is calculated as the score of the sign of the user status, and the score is recognized as the sign information.

 またユーザー状態情報取得部2210は、心拍認識部2110が認識したユーザーの心拍を示す情報に基づく、ユーザーのLF/HF値に関する情報を認識する(図22/S2043)。 Further, the user status information acquisition unit 2210 recognizes information regarding the user's LF / HF value based on the information indicating the user's heart rate recognized by the heart rate recognition unit 2110 (FIG. 22 / S2043).

 より具体的には例えばユーザー状態情報取得部2210は、自律神経状態認識部2150がS2039においてユーザーの自律神経の状態として認識したLF/HF値を認識する。 More specifically, for example, the user state information acquisition unit 2210 recognizes the LF / HF value recognized by the autonomic nerve state recognition unit 2150 as the state of the user's autonomic nerve in S2039.

 またユーザー状態情報取得部2210は、LF/HF値を1~10の間の点数で指標化した自律神経バランススコアを決定する。例えば交感神経が優位であるほど当該点数は1に近づき、副交感神経が優位であるほど当該点数は10に近づくように決定される。 Further, the user status information acquisition unit 2210 determines the autonomic nerve balance score, which is an index of the LF / HF value by a score between 1 and 10. For example, it is determined that the more predominant the sympathetic nerve is, the closer the score is to 1, and the more predominant the parasympathetic nerve is, the closer the score is to 10.

 そしてユーザー状態情報取得部2210は、このようにして認識したユーザー状態の兆候のスコア及び自律神経バランススコアを、ユーザー状態情報として取得して(図22/S2045)ユーザー状態情報を取得する処理を終了する。 Then, the user state information acquisition unit 2210 acquires the score of the sign of the user state and the autonomic nerve balance score recognized in this way as the user state information (FIG. 22 / S2045), and ends the process of acquiring the user state information. do.

 <刺激のテンポの決定処理>
 まず図23を参照して、所望状態受付部2170が受け付ける所望状態が「交感神経の優位な状態」、「副交感神経の優位な状態」である場合について説明する。
<Stimulation tempo determination process>
First, with reference to FIG. 23, a case where the desired state received by the desired state receiving unit 2170 is the “dominant state of the sympathetic nerve” and the “dominant state of the parasympathetic nerve” will be described.

 処理を開始すると刺激内容決定部2130は、まず心拍認識部2110により認識されたユーザーの心拍のテンポと同期するテンポを刺激である振動の開始時のテンポとして決定する(図23/S2051)。 When the process is started, the stimulus content determination unit 2130 first determines the tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110 as the tempo at the start of the vibration that is the stimulus (FIG. 23 / S2051).

 なお、「ユーザーの心拍のテンポと同期するテンポ」とは、ユーザーの心拍のテンポと完全に一致することのみを意味するものではない。すなわち例えばユーザーの心拍のテンポが85~89bpmである場合には85bpmを刺激のテンポとして決定するというように、ある範囲の心拍のテンポに対応する刺激のテンポとしてあらかじめ定められたテンポを認識して、当該認識したテンポを刺激のテンポとして決定するように構成されていてもよい。 Note that "tempo synchronized with the tempo of the user's heartbeat" does not mean only that it completely matches the tempo of the user's heartbeat. That is, for example, when the tempo of the user's heartbeat is 85 to 89 bpm, 85 bpm is determined as the stimulus tempo. , The recognized tempo may be configured to be determined as the tempo of the stimulus.

 その後に刺激内容決定部2130は、所望状態受付部2170により受け付けられた所望状態を判定する(図23/S2053)。 After that, the stimulus content determination unit 2130 determines the desired state received by the desired state reception unit 2170 (FIG. 23 / S2053).

 刺激内容決定部2130は、所望状態受付部2170により受け付けられた所望状態が、「交感神経の優位な状態」である場合には、刺激の開始時点から終了時点にかけて例えば段階的に速くなるようにテンポの変化を決定する(図23/S2055)。 When the desired state received by the desired state receiving unit 2170 is a "dominant state of the sympathetic nerve", the stimulus content determining unit 2130 is set to increase the speed stepwise, for example, from the start time to the end time of the stimulus. Determine the change in tempo (FIG. 23 / S2055).

 より具体的には、例えば刺激内容決定部2130は、記憶部2020にあらかじめ記憶されている、図24に示すようなテーブルを参照して、刺激の開始時点から終了時点にかけてテンポが速くなるように変化を決定する場合の、終了時点のテンポが「ユーザーの心拍のテンポの150%」であると認識する。 More specifically, for example, the stimulus content determination unit 2130 refers to a table as shown in FIG. 24, which is stored in advance in the storage unit 2020, so that the tempo becomes faster from the start time to the end time of the stimulus. Recognize that the tempo at the end is "150% of the tempo of the user's heartbeat" when determining the change.

 そして、例えばユーザーの心拍のテンポ(すなわち刺激の開始時のテンポ)が55bpmである場合には、55bpm×150%=82.5bpmを刺激の終了時点のテンポとして決定する。 Then, for example, when the tempo of the user's heartbeat (that is, the tempo at the start of the stimulus) is 55 bpm, 55 bpm × 150% = 82.5 bpm is determined as the tempo at the end of the stimulus.

 一方、刺激内容決定部2130は、所望状態受付部2170により受け付けられた所望状態が、「副交感神経の優位な状態」である場合には、刺激の開始時点から終了時点にかけて例えば段階的に遅くなるようにテンポの変化を決定する(図23/S2057)。 On the other hand, when the desired state received by the desired state receiving unit 2170 is a "predominant state of the parasympathetic nerve", the stimulus content determining unit 2130 is gradually delayed from the start time to the end time of the stimulus, for example. The change in tempo is determined as follows (FIG. 23 / S2057).

 より具体的には、例えば刺激内容決定部2130は、記憶部2020にあらかじめ記憶されている、図24に示すようなテーブルを参照して、刺激の開始時点から終了時点にかけてテンポが遅くなるように変化を決定する場合の、終了時点のテンポが「ユーザーの心拍のテンポの80%」であると認識する。 More specifically, for example, the stimulus content determination unit 2130 refers to a table as shown in FIG. 24, which is stored in advance in the storage unit 2020, so that the tempo becomes slower from the start time to the end time of the stimulus. Recognize that the tempo at the end is "80% of the tempo of the user's heartbeat" when determining the change.

 そして例えば刺激内容決定部2130は、ユーザーの心拍のテンポ(すなわち刺激の開始時のテンポ)が75bpmである場合には、75bpm×80%=60bpmを刺激の終了時点のテンポとして決定する。 Then, for example, when the tempo of the user's heartbeat (that is, the tempo at the start of the stimulus) is 75 bpm, the stimulus content determination unit 2130 determines 75 bpm × 80% = 60 bpm as the tempo at the end of the stimulus.

 このようにして刺激内容決定部2130は、刺激の開始時点から終了時点にかけてテンポが遅くなるように変化を決定する場合には、心拍認識部2110により認識されたユーザーの心拍のテンポよりも所定程度遅いテンポを刺激の終了時点のテンポとするように変化を決定し、刺激の開始時点から終了時点にかけてテンポが速くなるように変化を決定する場合には、心拍認識部2110により認識されたユーザーの心拍のテンポよりも所定程度速いテンポを刺激の終了時点のテンポとするように変化を決定する。 In this way, when the stimulus content determination unit 2130 determines the change so that the tempo becomes slower from the start time to the end time of the stimulus, the stimulus content determination unit 2130 determines a predetermined degree from the tempo of the user's heartbeat recognized by the heart rate recognition unit 2110. When the change is determined so that the slow tempo is the tempo at the end of the stimulus and the change is determined so that the tempo becomes faster from the start point to the end point of the stimulus, the user recognized by the heart rate recognition unit 2110. The change is determined so that the tempo at the end of the stimulus is a tempo that is predetermined to be faster than the tempo of the heartbeat.

 なお刺激内容決定部2130は、例えば記憶部2020にあらかじめ記憶されている、図24に示すようなテーブルを参照して、刺激の開始時点から終了時点にかけてテンポが速くなるように変化を決定する場合の上限値(又は刺激の開始時点から終了時点にかけてテンポが遅くなるように変化を決定する場合の下限値)を認識して、所定の上限値以下の速さ(又は下限値以上の速さ)のテンポを刺激の終了時点のテンポとするように変化を決定するように構成されていてもよい。 When the stimulus content determination unit 2130 determines, for example, a change stored in the storage unit 2020 in advance so that the tempo becomes faster from the start time to the end time of the stimulus with reference to a table as shown in FIG. 24. Recognizing the upper limit of (or the lower limit when determining the change so that the tempo becomes slower from the start to the end of the stimulus), the speed below the predetermined upper limit (or the speed above the lower limit) It may be configured to determine the change so that the tempo of is the tempo at the end of the stimulus.

 そして刺激内容決定部2130は、刺激の開始時点及び終了時点のテンポを決定するとともに、刺激の開始時点のテンポから終了時点のテンポまでどのように変化させるかを併せて決定する。 Then, the stimulus content determination unit 2130 determines the tempo at the start and end of the stimulus, and also determines how to change the tempo from the tempo at the start to the end of the stimulus.

 すなわち例えば、刺激の開始時点のテンポが65bpmであって、終了時点のテンポが55bpmである場合には、刺激内容決定部2130は、65bpmのテンポの刺激を20秒、60bpmのテンポの刺激を20秒、55bpmのテンポの刺激を80秒発生させると決定する。この場合の刺激の長さは120秒となる。 That is, for example, when the tempo at the start of the stimulus is 65 bpm and the tempo at the end is 55 bpm, the stimulus content determination unit 2130 performs the stimulus with a tempo of 65 bpm for 20 seconds and the stimulus with a tempo of 60 bpm for 20 seconds. It is determined that a stimulus with a tempo of 55 bpm is generated for 80 seconds. The length of the stimulus in this case is 120 seconds.

 あるいは刺激の開始時点のテンポが70bpmであって、終了時点のテンポが55bpmである場合には、刺激内容決定部2130は、70bpmのテンポの刺激を10秒、65bpmのテンポの刺激を20秒、60bpmのテンポの刺激を20秒、55bpmのテンポの刺激を70秒発生させると決定する。この場合の刺激の長さも120秒となる。 Alternatively, when the tempo at the start of the stimulus is 70 bpm and the tempo at the end is 55 bpm, the stimulus content determination unit 2130 performs a stimulus with a tempo of 70 bpm for 10 seconds and a stimulus with a tempo of 65 bpm for 20 seconds. It is determined that a stimulus with a tempo of 60 bpm is generated for 20 seconds and a stimulus with a tempo of 55 bpm is generated for 70 seconds. The length of the stimulus in this case is also 120 seconds.

 あるいは例えば刺激の開始時点のテンポが90bpmであって、終了時点のテンポが55bpmである場合には、刺激内容決定部2130は、90bpmのテンポの刺激を10秒、85bpmのテンポの刺激を10秒、80bpmのテンポの刺激を10秒、75bpmのテンポの刺激を10秒、70bpmのテンポの刺激を10秒、65bpmのテンポの刺激を20秒、60bpmのテンポの刺激を20秒、55bpmのテンポの刺激を60秒発生させると決定する。この場合の刺激の長さは150秒となる。 Alternatively, for example, when the tempo at the start of the stimulus is 90 bpm and the tempo at the end is 55 bpm, the stimulus content determination unit 2130 performs a stimulus with a tempo of 90 bpm for 10 seconds and a stimulus with a tempo of 85 bpm for 10 seconds. , 80 bpm tempo stimulus for 10 seconds, 75 bpm tempo stimulus for 10 seconds, 70 bpm tempo stimulus for 10 seconds, 65 bpm tempo stimulus for 20 seconds, 60 bpm tempo stimulus for 20 seconds, 55 bpm tempo stimulus It is determined that the stimulus is generated for 60 seconds. The length of the stimulus in this case is 150 seconds.

 このように刺激内容決定部2130は、ユーザーの心拍のテンポ(すなわち刺激の開始時点のテンポ)に応じて刺激の長さが異なるように決定してもよい。 In this way, the stimulus content determination unit 2130 may determine the length of the stimulus to be different according to the tempo of the user's heartbeat (that is, the tempo at the start of the stimulus).

 刺激内容決定部2130は例えば、記憶部2020にあらかじめ記憶されている、ユーザーの心拍のテンポ(又は刺激の開始時点のテンポ)と、上記のようなテンポの変化のさせ方、刺激の長さなど、との対応関係を示す情報を参照して、刺激の開始時点のテンポから終了時点のテンポまでどのように変化させるかを決定する。 The stimulus content determination unit 2130 may, for example, store the tempo of the user's heartbeat (or the tempo at the start of the stimulus) stored in the storage unit 2020 in advance, how to change the tempo as described above, the length of the stimulus, and the like. With reference to the information indicating the correspondence with ,, how to change from the tempo at the start of the stimulus to the tempo at the end of the stimulus is determined.

 次に、図25を参照して、所望状態受付部2170が受け付ける所望状態が「睡眠導入しやすい状態」、「作業能率の高い状態」、「疲労が回復した状態」である場合について説明する。 Next, with reference to FIG. 25, a case where the desired state received by the desired state receiving unit 2170 is "a state in which sleep is easily introduced", "a state in which work efficiency is high", and "a state in which fatigue is recovered" will be described.

 この場合、S2051の処理の後に、刺激内容決定部2130は、所望状態受付部2170により受け付けられた所望状態を判定して(図25/S2053)、所望状態受付部2170により受け付けられた所望状態が、「睡眠導入しやすい状態」である場合には、刺激の開始時点から終了時点にかけて遅くなるようにテンポの変化を決定して(図25/S2059)テンポの決定処理を終了する。 In this case, after the processing of S2051, the stimulus content determining unit 2130 determines the desired state received by the desired state receiving unit 2170 (FIG. 25 / S2053), and the desired state received by the desired state receiving unit 2170 is determined. , In the case of "a state in which sleep is easily introduced", the tempo change is determined so as to be delayed from the start time to the end time of the stimulus (FIG. 25 / S2059), and the tempo determination process is terminated.

 すなわち例えば刺激内容決定部2130は、刺激の開始時点のテンポが65bpmであって、終了時点のテンポが50bpmである場合には、刺激内容決定部2130は、65bpmのテンポの刺激を30秒、60bpmのテンポの刺激を32秒、55bpmのテンポの刺激を35秒、50bpmのテンポの刺激を130秒発生させると決定する。本実施形態における刺激の長さは約4分と、所望状態が「作業能率の高い状態」又は「疲労が回復した状態」である場合(後述)に比して長くなるように決定される。そして、刺激の終了時点のテンポ(上記においては50bpm)に変化させる前の各段階のテンポ(65bpm~55bpm)で刺激を発生させる時間それぞれの長さ(30秒~35秒)よりも、終了時点のテンポで刺激を発生させる時間の長さ(130秒)が長くなるように、テンポの変化が決定される。また、終了時のテンポで刺激を提供している時間(130秒)は、それ以前の時間の合計(97秒)よりも長くなるように決定される。なお、各段階間のテンポの変化の大きさ、各段階の長さ、刺激全体の長さは、適宜に設定されてよい(以下同じ。)。 That is, for example, when the stimulus content determination unit 2130 has a tempo of 65 bpm at the start of the stimulus and the tempo of the end point is 50 bpm, the stimulus content determination unit 2130 performs a stimulus with a tempo of 65 bpm for 30 seconds, 60 bpm. It is determined that the tempo stimulus is generated for 32 seconds, the 55 bpm tempo stimulus is generated for 35 seconds, and the 50 bpm tempo stimulus is generated for 130 seconds. The length of the stimulus in the present embodiment is determined to be about 4 minutes, which is longer than the case where the desired state is "a state with high power efficiency" or "a state in which fatigue is recovered" (described later). Then, the time at which the stimulus is generated at the tempo (65 bpm to 55 bpm) before the tempo at the end of the stimulus (50 bpm in the above case) is longer than the length (30 seconds to 35 seconds) of each stage. The change in tempo is determined so that the length of time (130 seconds) for generating the stimulus at the tempo of is longer. Also, the time during which the stimulus is being provided at the end tempo (130 seconds) is determined to be longer than the sum of the previous times (97 seconds). The magnitude of the change in tempo between each stage, the length of each stage, and the length of the entire stimulus may be appropriately set (the same shall apply hereinafter).

 一方、所望状態受付部2170により受け付けられた所望状態が、「作業能率の高い状態」又は「疲労が回復した状態」である場合には、刺激内容決定部2130はさらに、ユーザーの自律神経状態を判定する(図25/S2061)。 On the other hand, when the desired state received by the desired state receiving unit 2170 is a "state with high work efficiency" or a "state in which fatigue has recovered", the stimulus content determining unit 2130 further determines the autonomic nervous state of the user. Judgment (FIG. 25 / S2061).

 すなわち例えば刺激内容決定部2130は、自律神経状態認識部2150により、ユーザーの自律神経の状態が、交感神経の優位な状態にあると認識された場合には、刺激の開始時点から終了時点にかけて遅くなるようにテンポの変化を決定して(図25/S2063)テンポの決定処理を終了する。 That is, for example, when the autonomic nerve state recognition unit 2150 recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve, the stimulus content determination unit 2130 is delayed from the start time to the end time of the stimulus. The change of the tempo is determined so as to be (FIG. 25 / S2063), and the tempo determination process is terminated.

 より具体的には例えば刺激内容決定部2130は、ユーザーのLF/HF値が2.0以上である場合に、ユーザーの自律神経の状態が交感神経の優位な状態にあると認識する。そして、刺激の開始時点のテンポが65bpmであって、終了時点のテンポが50bpmである場合には、刺激内容決定部2130は、刺激を65bpmのテンポで開始して、その後2分の間に時間の経過に伴って同一の減速度(すなわちマイナスの加速度)で直線的に50bpmまでテンポを遅くして刺激を止めると決定する。 More specifically, for example, the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve when the user's LF / HF value is 2.0 or more. When the tempo at the start of the stimulus is 65 bpm and the tempo at the end is 50 bpm, the stimulus content determination unit 2130 starts the stimulus at a tempo of 65 bpm, and then the time is 2 minutes. It is determined that the tempo is linearly slowed down to 50 bpm with the same deceleration (that is, negative acceleration) to stop the stimulation with the progress of.

 一方、自律神経状態認識部2150により、ユーザーの自律神経の状態が、副交感神経の優位な状態にあると認識された場合には、刺激の開始時点から終了時点にかけて速くなるようにテンポの変化を決定して(図25/S2065)テンポの決定処理を終了する。 On the other hand, when the autonomic nerve state recognition unit 2150 recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the tempo is changed so as to be faster from the start time to the end time of the stimulus. After the determination (FIG. 25 / S2065), the temp determination process is completed.

 すなわち例えば刺激内容決定部2130は、ユーザーのLF/HF値が0.8未満である場合に、ユーザーの自律神経の状態が副交感神経の優位な状態にあると認識する。そして、刺激の開始時点のテンポが50bpmであって、終了時点のテンポが75bpmである場合には、刺激内容決定部2130は、50bpmのテンポの刺激を24秒、56.3bpmのテンポの刺激を24秒、62.5bpmのテンポの刺激を24秒、68.75bpmのテンポの刺激を24秒、75bpmのテンポの刺激を24秒、発生させて、すなわち段階的に速くなるようにテンポを速くして、刺激を止めると決定する。 That is, for example, the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve when the user's LF / HF value is less than 0.8. When the tempo at the start of the stimulus is 50 bpm and the tempo at the end is 75 bpm, the stimulus content determination unit 2130 performs a stimulus with a tempo of 50 bpm for 24 seconds and a stimulus with a tempo of 56.3 bpm. 24 seconds, 62.5 bpm tempo stimulus for 24 seconds, 68.75 bpm tempo stimulus for 24 seconds, 75 bpm tempo stimulus for 24 seconds, that is, increasing the tempo step by step. And decide to stop the stimulation.

 続いて、図26を参照して、自律神経状態に応じて、刺激のテンポの変化を決定する場合について説明する。 Subsequently, with reference to FIG. 26, a case where the change in the tempo of the stimulus is determined according to the autonomic nervous state will be described.

 この場合、S2051の処理の後に、刺激内容決定部2130は、ユーザーの自律神経状態を判定する(図26/S2067)。 In this case, after the processing of S2051, the stimulus content determination unit 2130 determines the autonomic nervous state of the user (FIG. 26 / S2067).

 すなわち例えば刺激内容決定部2130は、自律神経状態認識部2150により、ユーザーの自律神経の状態が、交感神経の優位な状態にあると認識された場合には、刺激の開始時点から終了時点にかけて遅くなるようにテンポの変化を決定して(図26/S2069)テンポの決定処理を終了する。 That is, for example, when the autonomic nerve state recognition unit 2150 recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve, the stimulus content determination unit 2130 is delayed from the start time to the end time of the stimulus. The change in the tempo is determined so as to be (FIG. 26 / S2069), and the tempo determination process is terminated.

 あるいは例えば刺激内容決定部2130は、自律神経状態認識部2150により、ユーザーの自律神経の状態が、バランスの取れた状態にあると認識された場合には、刺激の開始時点から終了時点までテンポを維持することを決定して(図26/S2071)テンポの決定処理を終了する。 Alternatively, for example, the stimulus content determination unit 2130 sets the tempo from the start time to the end time of the stimulus when the autonomic nerve state recognition unit 2150 recognizes that the user's autonomic nerve state is in a balanced state. It is decided to maintain (FIG. 26 / S2071), and the tempo determination process is terminated.

 そして例えば刺激内容決定部2130は、自律神経状態認識部2150により、ユーザーの自律神経の状態が、副交感神経の優位な状態にあると認識された場合には、刺激の開始時点から終了時点にかけて速くなるようにテンポの変化を決定して(図26/S2073)テンポの決定処理を終了する。 Then, for example, when the autonomic nerve state recognition unit 2150 recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the stimulus content determination unit 2130 accelerates from the start time to the end time of the stimulus. The change in the tempo is determined so as to be (FIG. 26 / S2073), and the tempo determination process is terminated.

 より具体的には例えば刺激内容決定部2130は、ユーザーのLF/HF値が2.0以上の場合に、ユーザーの自律神経の状態が交感神経の優位な状態にあると認識する。この場合の刺激のテンポの決定内容は、例えば上述の図25/S2063の場合と同様である。 More specifically, for example, the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve when the user's LF / HF value is 2.0 or more. The content of determining the tempo of the stimulus in this case is, for example, the same as in the case of FIG. 25 / S2063 described above.

 あるいは例えば刺激内容決定部2130は、ユーザーのLF/HF値が0.8以上かつ2.0未満である場合に、ユーザーの自律神経の状態がバランスの取れた状態にあると認識する。そして、刺激の開始時点のテンポ(例えば60bpm)の刺激を120秒発生させると決定する。 Alternatively, for example, the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in a balanced state when the user's LF / HF value is 0.8 or more and less than 2.0. Then, it is determined that the stimulus at the tempo at the start of the stimulus (for example, 60 bpm) is generated for 120 seconds.

 また例えば刺激内容決定部2130は、ユーザーのLF/HF値が0.8未満である場合に、ユーザーの自律神経の状態が副交感神経の優位な状態にあると認識する。この場合の刺激のテンポの決定内容は、例えば上述の図25/S2065の場合と同様である。 Further, for example, the stimulus content determination unit 2130 recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve when the user's LF / HF value is less than 0.8. The content of determining the tempo of the stimulus in this case is, for example, the same as in the case of FIG. 25 / S2065 described above.

 なお、上記のいずれのケースにおいても、ユーザーに向けて発生させる刺激が振動と音との組み合わせからなる場合には、刺激内容決定部2130は、ユーザーに提供する刺激に含まれる振動及び音のテンポが相互に同期するようにテンポを決定する。 In any of the above cases, when the stimulus generated toward the user consists of a combination of vibration and sound, the stimulus content determination unit 2130 determines the tempo of the vibration and sound included in the stimulus provided to the user. Determine the tempo so that they synchronize with each other.

 すなわち例えば振動及び音が同時に開始して同時に終了するのであれば、振動及び音の開始時点のテンポは心拍認識部2110により認識されたユーザーの心拍のテンポと同期しており、振動及び音の終了時点のテンポはともに刺激内容決定部2130が決定した同一のテンポとなる。 That is, for example, if the vibration and the sound start at the same time and end at the same time, the tempo at the start of the vibration and the sound is synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110, and the end of the vibration and the sound. Both tempos at the time points are the same tempo determined by the stimulus content determination unit 2130.

 あるいは例えば刺激に含まれる振動が先に開始され、音が途中で開始される場合には、音の開始時点のテンポは、音が開始される時点の振動のテンポと同一になるように刺激内容決定部2130により決定される。振動及び音の一方が先に終了し、他方が後で終了する場合も同様に、振動と音のテンポが同期するようにこれらのテンポが刺激内容決定部2130により決定される。 Alternatively, for example, when the vibration included in the stimulus is started first and the sound is started in the middle, the tempo at the start of the sound is the same as the tempo of the vibration at the time when the sound is started. It is determined by the determination unit 2130. Similarly, when one of the vibration and the sound ends first and the other ends later, these tempos are determined by the stimulus content determination unit 2130 so that the tempo of the vibration and the sound are synchronized.

 <刺激の内容の決定処理>
 図27を参照して、刺激の内容の決定処理について説明する。
<Determining the content of the stimulus>
The process of determining the content of the stimulus will be described with reference to FIG. 27.

 処理を開始すると、刺激内容決定部2130は、ユーザー状態情報に含まれる兆候情報及び自律神経状態情報の一方又は両方が所定の状態であるか否かを判定して(図27/S2083)、ユーザー状態情報に含まれる兆候情報及び自律神経状態情報の一方又は両方が所定の状態である場合には、刺激の発生中に行う所定の行動であって、ユーザーの作業能率向上、疲労状態の改善、睡眠の促進などの、ユーザーの心身状態の改善効果を有する行動をユーザーに促す情報を決定する(図27/S2085)。 When the process is started, the stimulus content determination unit 2130 determines whether or not one or both of the sign information and the autonomic nerve state information included in the user state information is in a predetermined state (FIG. 27 / S2083), and the user When one or both of the sign information and the autonomic nerve state information included in the state information are in a predetermined state, it is a predetermined action to be performed during the generation of the stimulus, and the user's work efficiency is improved, the fatigue state is improved, and so on. Information that encourages the user to take actions that have an effect of improving the physical and mental condition of the user, such as promoting sleep, is determined (FIG. 27 / S2085).

 刺激内容決定部2130は例えば、ユーザー状態情報に含まれる自律神経バランススコアが4以下かつ、ユーザー状態の兆候のスコアが6以上である場合(すなわち、交感神経が優位で、顔に出ているユーザー状態の兆候から見て状態が良好である場合)に、ユーザーが所定の状態にあると判定し、それ以外の場合には所定の状態にないと判定する。 The stimulus content determination unit 2130 is, for example, when the autonomic nerve balance score included in the user state information is 4 or less and the score of the sign of the user state is 6 or more (that is, the user whose sympathetic nerve is dominant and appears on the face). When the condition is good in view of the signs of the condition), it is determined that the user is in the predetermined condition, and in other cases, it is determined that the user is not in the predetermined condition.

 刺激内容決定部2130は、例えば記憶部2020にあらかじめ記憶されている、自律神経バランススコア及びユーザー状態の兆候のスコアの一方又は両方と、所定状態にあるか否かとの対応関係を示す情報を参照して、ユーザーが所定状態にあるか否かを判定する。 The stimulus content determination unit 2130 refers to, for example, information previously stored in the storage unit 2020 indicating the correspondence between one or both of the autonomic nerve balance score and the user state sign score and whether or not the user is in a predetermined state. Then, it is determined whether or not the user is in a predetermined state.

 「所定の行動であって、ユーザーの心身状態の改善効果を有する行動をユーザーに促す情報」とは、例えば一定間隔で変化する「振動を感じながら簡単なマインドフルネス瞑想をやってみましょう」、「背筋を伸ばし姿勢を正しましょう」、「肩の力を抜きゆっくりと鼻呼吸をしましょう」などの、所定の動作又は所定の方法での呼吸又は瞑想を促す文章の組み合わせである。 "Information that encourages the user to take certain actions that have the effect of improving the physical and mental condition of the user" is, for example, "Let's do a simple mindfulness meditation while feeling the vibration" that changes at regular intervals. , "Let's stretch your back and correct your posture", "Let's relax your shoulders and breathe slowly through your nose", etc.

 このようにして刺激内容決定部2130は、ユーザー状態情報に含まれる兆候情報及び自律神経状態情報の一方又は両方に基づいて、刺激の内容を決定する。 In this way, the stimulus content determination unit 2130 determines the content of the stimulus based on one or both of the sign information and the autonomic nervous system state information included in the user state information.

 一方、刺激内容決定部2130は、ユーザー状態情報に含まれる兆候情報及び自律神経状態情報の一方又は両方が所定の状態でない場合には、刺激の発生中に行う所定の行動をユーザーに促す情報を決定する処理を実行しない。 On the other hand, the stimulus content determination unit 2130 provides information that prompts the user to perform a predetermined action during the generation of the stimulus when one or both of the symptom information and the autonomic nervous state information included in the user state information are not in a predetermined state. Do not execute the process to determine.

 そして、刺激内容決定部2130により刺激の発生中に行う所定の行動をユーザーに促す情報が決定された場合には、振動部2310(及び音再生部2040)が刺激をユーザーに向けて発生させている時間の全部又は一部にわたって、刺激内容決定部2130が決定した情報が出力される。 Then, when the information for prompting the user to perform a predetermined action during the generation of the stimulus is determined by the stimulus content determination unit 2130, the vibration unit 2310 (and the sound reproduction unit 2040) generates the stimulus toward the user. The information determined by the stimulus content determination unit 2130 is output over all or part of the time.

 すなわち例えば所定の動作又は所定の方法での呼吸又は瞑想を促す文章が文字又は画像の情報として刺激内容決定部2130により決定されている場合には表示部2070が当該文字又は画像を表示し、当該文章が音声として決定されている場合には、音再生部2040が当該音声を再生することにより出力される。 That is, for example, when a sentence urging breathing or meditation in a predetermined action or a predetermined method is determined by the stimulus content determination unit 2130 as character or image information, the display unit 2070 displays the character or image and the character or image is concerned. When the sentence is determined as a voice, the sound reproduction unit 2040 outputs the voice by reproducing the voice.

 そして刺激内容決定部2130は、必要に応じて心拍認識部2110が取得したユーザーの心拍を示す情報に基づいて、振動の刺激と組み合わせてユーザーに提供する画像の情報又は香りの内容を決定する(図27/S2087)。 Then, the stimulus content determination unit 2130 determines the image information or the content of the scent to be provided to the user in combination with the vibration stimulus, based on the information indicating the user's heartbeat acquired by the heartbeat recognition unit 2110 as needed. FIG. 27 / S2087).

 刺激と組み合わせてユーザーに提供する画像の情報又は香りとは、例えば所望状態受付部2170により受け付けられた所望状態に応じた画像又は香りである。すなわち例えば所望状態が交感神経の優位な状態である場合には交感神経の優位な状態をイメージできる画像又は香りが、記憶部2020にあらかじめ記憶されている画像又は香りの一覧の中から刺激内容決定部2130によって選択される。 The image information or scent provided to the user in combination with the stimulus is, for example, an image or scent corresponding to the desired state received by the desired state receiving unit 2170. That is, for example, when the desired state is the predominant state of the sympathetic nerve, the image or scent that can image the predominant state of the sympathetic nerve is determined from the list of images or scents stored in advance in the storage unit 2020. Selected by unit 2130.

 以上、本発明の実施形態について説明したが、これに限定されない。本発明の趣旨を逸脱しない範囲で、種々の変更が可能である。 The embodiments of the present invention have been described above, but the present invention is not limited thereto. Various changes can be made without departing from the spirit of the present invention.

 すなわち例えば撮像部2050はユーザーの顔の肌の画像に加えて又は替えて、手指の肌の画像を撮像するように構成され、心拍認識部2110は、撮像部2050により撮像されたユーザーの手指の肌の画像に基づいてユーザーの心拍を示す情報を認識するように構成されていてもよい。 That is, for example, the imaging unit 2050 is configured to capture an image of the skin of the fingers in addition to or in place of the image of the skin of the user's face, and the heartbeat recognition unit 2110 is the image of the user's fingers imaged by the imaging unit 2050. It may be configured to recognize information indicating the user's heartbeat based on an image of the skin.

 状態改善装置を利用しようとするユーザーが置かれている状況はさまざまである。例えば夜間に自宅で寝る前や、ユーザーが一人でいる場合などに状態改善装置を利用するのであれば、顔を撮像して顔の肌の画像からユーザーの心拍を取得することに抵抗感はあまり生じさせないと考えられる。しかし昼間、職場や外出先などの人目のある場所で状態改善装置を利用するのであれば、顔を撮像することに抵抗感を持ち、状態改善装置の利用を躊躇してしまう可能性がある。 There are various situations in which users who want to use the condition improvement device are placed. For example, if you use the condition improvement device before going to bed at home at night or when the user is alone, there is not much resistance to taking the image of the face and acquiring the user's heartbeat from the image of the skin of the face. It is thought that it will not occur. However, if the condition improving device is used in a public place such as a workplace or a place where the person is out in the daytime, he / she may be reluctant to take an image of the face and hesitate to use the condition improving device.

 本実施形態によれば、顔の肌の画像と、指の肌の画像のいずれを取得させるかを、ユーザーが指定することができるので、ユーザーが置かれている状況に応じた状態改善装置の使い方を選択でき、便利である。 According to the present embodiment, the user can specify whether to acquire the image of the skin of the face or the image of the skin of the finger, so that the state improving device according to the situation in which the user is placed can be used. You can choose how to use it, which is convenient.

 当該実施形態の状態改善装置による処理の流れを、図28を参照して説明する。本実施形態においては、処理を開始すると、所望状態受付部2170が所望状態の指定を受け付けた(図28/S2011)後に、モード受付部2230が動作モードの指定を受け付ける(図28/S2013)。 The flow of processing by the state improving device of the embodiment will be described with reference to FIG. 28. In the present embodiment, when the process is started, the desired state receiving unit 2170 accepts the designation of the desired state (FIG. 28 / S2011), and then the mode receiving unit 2230 accepts the designation of the operation mode (FIG. 28 / S2013).

 動作モードとは、ユーザーの顔の肌の画像に基づいてユーザーの心拍のテンポを認識する第1のモードと、ユーザーの手指の肌の画像に基づいてユーザーの心拍のテンポを認識する第2のモードである。 The operation mode is a first mode that recognizes the tempo of the user's heartbeat based on the image of the skin of the user's face, and a second mode that recognizes the tempo of the user's heartbeat based on the image of the skin of the user's fingers. The mode.

 そしてモード受付部2230は、指定されたモードが第1のモードと第2のモードとのいずれであるかを判定する(図28/S2015)。指定されたモードが第1のモードである場合には、S2031以降の処理が実行される。当該処理の内容は、図21の場合と同様であるため説明を省略する。 Then, the mode reception unit 2230 determines whether the designated mode is the first mode or the second mode (FIG. 28 / S2015). When the designated mode is the first mode, the processing after S2031 is executed. Since the content of the process is the same as that in FIG. 21, the description thereof will be omitted.

 一方、指定されたモードが第2のモードである場合には、まず撮像部2050がユーザーの手指の肌の画像を取得して(図28/S2131)、心拍認識部2110が撮像部2050により撮像されたユーザーの手指の肌の画像に基づいてユーザーの心拍を示す情報を取得する(図28/S2133)。 On the other hand, when the designated mode is the second mode, the image pickup unit 2050 first acquires an image of the skin of the user's finger (FIG. 28 / S2131), and the heart rate recognition unit 2110 images the image with the image pickup unit 2050. Information indicating the user's heartbeat is acquired based on the image of the skin of the user's finger (FIG. 28 / S2133).

 心拍認識部2110は例えば、ユーザーの顔の肌の画像からユーザーの心拍を示す情報を取得する手法と同様の手法でユーザーの手指の肌の画像からユーザーの心拍を示す情報を取得する。 The heartbeat recognition unit 2110 acquires information indicating the user's heartbeat from the image of the skin of the user's fingers by the same method as the method of acquiring the information indicating the user's heartbeat from the image of the skin of the user's face, for example.

 そして心拍認識部2110が上記のようにして取得された心拍を示す情報から、ユーザーの心拍のテンポを認識して(図28/S2135)、ユーザー状態情報取得部2210がユーザー状態情報を取得する(図28/S2137)。 Then, the heartbeat recognition unit 2110 recognizes the tempo of the user's heartbeat from the information indicating the heartbeat acquired as described above (FIG. 28 / S2135), and the user state information acquisition unit 2210 acquires the user state information (FIG. 28 / S2135). FIG. 28 / S2137).

 そして刺激内容決定部2130は、心拍認識部2110により認識されたユーザーの心拍のテンポに基づいて、ユーザーに提供する刺激のテンポを決定し(図28/S2150)、さらに必要に応じて刺激の内容を決定する(図28/S2180)。 Then, the stimulus content determination unit 2130 determines the tempo of the stimulus to be provided to the user based on the tempo of the user's heartbeat recognized by the heartbeat recognition unit 2110 (FIG. 28 / S2150), and further determines the content of the stimulus as necessary. Is determined (FIG. 28 / S2180).

 なおS2135~S2180の処理の内容は、ユーザーの顔の状態に関する質問に対するユーザーによる回答の入力を受け付ける処理(図21/S2033、図28/S2033)が行われないことを除いてほぼ同一であるため、説明を省略する。 The contents of the processes of S2135 to S2180 are almost the same except that the process of accepting the input of the answer by the user to the question regarding the state of the user's face (FIG. 21 / S2033, FIG. 28 / S2033) is not performed. , The explanation is omitted.

 そして刺激発生部2030が刺激内容決定部2130により決定されたテンポの刺激をユーザーに向けて発生させる(図28/S2091)ことにより、本実施形態の状態改善装置の一連の処理は終了する。 Then, when the stimulus generation unit 2030 generates a stimulus at the tempo determined by the stimulus content determination unit 2130 toward the user (FIG. 28 / S2091), a series of processes of the state improving device of the present embodiment is completed.

 <第4実施形態の構成>
 次に、第4実施形態のソリューション提供システムの構成について説明する。本実施形態のソリューション提供システムは、ユーザーの疲労状態を分析する分析システムとしての機能を備えており、以下、図29を用いて、この分析システムの構成について説明する。
<Structure of the fourth embodiment>
Next, the configuration of the solution providing system of the fourth embodiment will be described. The solution providing system of the present embodiment has a function as an analysis system for analyzing a user's fatigue state, and the configuration of this analysis system will be described below with reference to FIG. 29.

 本実施形態の分析システムは、例えば図29に示すように、ユーザー端末3001と、サーバー3002とで構成される、コンピューターシステムであり、ユーザー端末3001と、サーバー3002との間は、例えば無線又は有線の通信ネットワークNWにより接続されている。なお、図29にはユーザー端末3001、サーバー3002はそれぞれ1台のみ記載しているが、いずれも複数台が備えられていてよい。 As shown in FIG. 29, for example, the analysis system of the present embodiment is a computer system composed of a user terminal 3001 and a server 3002, and between the user terminal 3001 and the server 3002, for example, wirelessly or wiredly. It is connected by the communication network NW of. Although only one user terminal 3001 and one server 3002 are shown in FIG. 29, a plurality of user terminals 3001 and servers 3002 may be provided.

 ユーザー端末3001は、表示部3010と、入力部3030と、撮像部3050と、端末制御部3070aと、を備える例えばスマートフォン、タブレットその他のコンピューターである。ユーザー端末3001はさらに音の情報を出力するスピーカー3110、振動を発生させるバイブレーター3130を備えていてもよい。 The user terminal 3001 is, for example, a smartphone, a tablet or other computer including a display unit 3010, an input unit 3030, an image pickup unit 3050, and a terminal control unit 3070a. The user terminal 3001 may further include a speaker 3110 that outputs sound information and a vibrator 3130 that generates vibration.

 表示部3010は、ユーザー端末3001がユーザーに向けて情報を表示するための例えばディスプレイである。 The display unit 3010 is, for example, a display for the user terminal 3001 to display information toward the user.

 入力部3030は、ユーザーによる操作内容などの情報の入力を受け付けるための、例えばタッチパネルであるが、キーボード、マウス、その他のポインティングデバイスであってよい。 The input unit 3030 is, for example, a touch panel for receiving input of information such as operation contents by the user, but may be a keyboard, a mouse, or other pointing device.

 撮像部3050は、ユーザーの顔の画像を撮像するカメラである。 The image pickup unit 3050 is a camera that captures an image of the user's face.

 端末制御部3070aは、CPU、メモリ、及びI/Oデバイスなどにより構成されている。端末制御部3070aの演算処理装置(プロセッサー)が、所定のプログラムを読み込んで実行することにより例えば出力制御部3710と、入力受付部3730と、として機能する。 The terminal control unit 3070a is composed of a CPU, a memory, an I / O device, and the like. The arithmetic processing unit (processor) of the terminal control unit 3070a functions as, for example, an output control unit 3710 and an input reception unit 3730 by reading and executing a predetermined program.

 出力制御部3710は、撮像部3050が撮像したユーザーの顔の画像を表示部3010に表示するとともに、表示部3010に表示されているユーザーの顔の所定の部位の状態に関する質問の情報と、ユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報の入力を促す情報と、を表示部3010に出力する。 The output control unit 3710 displays the image of the user's face imaged by the image pickup unit 3050 on the display unit 3010, and also contains information on a question regarding the state of a predetermined portion of the user's face displayed on the display unit 3010 and the user. Information prompting the input of emotional information indicating the content of the emotion held by the user himself / herself with respect to the image of the face of the user is output to the display unit 3010.

 入力受付部3730は、撮像部3050が撮像したユーザーの顔の画像が出力制御部3710により表示部3010に表示されている状態で、入力部3030を介して、質問に対する回答の情報及び感情情報の入力を受け付ける。 The input reception unit 3730 is in a state where the image of the user's face captured by the image pickup unit 3050 is displayed on the display unit 3010 by the output control unit 3710, and the information of the answer to the question and the emotional information are displayed via the input unit 3030. Accept input.

 さらに、本実施形態のユーザー端末3001は、ユーザー情報取得部としての機能を備えている。このユーザー情報取得部は、ユーザー情報として、ユーザーの情報を取得するものであり、上述した表示部3010、入力部3030、撮像部3050、出力制御部3710及び入力受付部3730としての機能を備えている。 Further, the user terminal 3001 of the present embodiment has a function as a user information acquisition unit. This user information acquisition unit acquires user information as user information, and has functions as the display unit 3010, the input unit 3030, the image pickup unit 3050, the output control unit 3710, and the input reception unit 3730 described above. There is.

 サーバー3002は、サーバー制御部3070bと、記憶部3090と、を備える、コンピューターである。 The server 3002 is a computer including a server control unit 3070b and a storage unit 3090.

 サーバー制御部3070bは、CPU等の演算処理装置(プロセッサー)、メモリ、及びI/Oデバイスなどにより構成されている。サーバー制御部3070bは、演算処理装置が、所定のプログラムを読み込んで実行することにより例えば主観疲労状態情報取得部3750として機能し、あるいはさらに客観疲労状態情報取得部3770と、決定部3790と、として機能する。 The server control unit 3070b is composed of an arithmetic processing unit (processor) such as a CPU, a memory, an I / O device, and the like. The server control unit 3070b functions as, for example, a subjective fatigue state information acquisition unit 3750 by the arithmetic processing device reading and executing a predetermined program, or further, as an objective fatigue state information acquisition unit 3770 and a determination unit 3790. Function.

 主観疲労状態情報取得部3750は、ユーザー端末3001の入力受付部3730が受け付けた、質問に対する回答の情報及びユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報から所定の方式で算定される、ユーザーの感じている主観的な疲労状態の度合を示す値を取得する。 The subjective fatigue state information acquisition unit 3750 is predetermined from the information of the answer to the question and the emotional information indicating the content of the emotion that the user has with respect to the image of the user's face, which is received by the input reception unit 3730 of the user terminal 3001. Obtain a value that indicates the degree of subjective fatigue that the user feels, which is calculated by the method.

 客観疲労状態情報取得部3770は、所定の手段によりユーザーの心拍に関する情報を取得して、心拍に関する情報から所定の方式で算定されるユーザーの心拍数の状態を示す心拍状態情報と、ユーザーの自律神経バランスを示す自律神経バランス情報とを取得し、心拍状態情報及び自律神経バランス情報に基づいて、ユーザーの客観的な疲労度の情報を取得する。 The objective fatigue state information acquisition unit 3770 acquires information on the user's heart rate by a predetermined means, and the heart rate state information indicating the state of the user's heart rate calculated by a predetermined method from the information on the heart rate and the user's autonomic state. The autonomic nerve balance information indicating the nerve balance is acquired, and the user's objective fatigue level information is acquired based on the heartbeat state information and the autonomic nerve balance information.

 決定部3790は、ユーザーの主観的な疲労状態の度合を示す値と感情情報とを組み合わせた情報と、ユーザーの主観的な疲労状態をユーザーに認識させ又はユーザーの主観的な疲労状態を改善するための情報からなる疲労認識改善情報と、の対応関係を示す情報を参照して、当該組み合わせた情報に対応した、疲労認識改善情報を決定する。 The determination unit 3790 makes the user recognize the user's subjective fatigue state or improves the user's subjective fatigue state with the information combining the value indicating the degree of the user's subjective fatigue state and the emotional information. The fatigue recognition improvement information corresponding to the combined information is determined with reference to the fatigue recognition improvement information consisting of the information for the purpose and the information indicating the correspondence relationship.

 疲労認識改善情報とは、例えば、ユーザーの主観的な疲労状態を示す言葉の情報からなる第1のコメント、ユーザーの客観的な疲労状態を示す言葉の情報からなる第2のコメント、ユーザーの主観的な疲労状態及び客観的な疲労状態を改善するための情報である改善コンテンツなどである。 The fatigue recognition improvement information is, for example, a first comment consisting of word information indicating the user's subjective fatigue state, a second comment consisting of word information indicating the user's objective fatigue state, and user subjectivity. It is improvement content which is information for improving a general fatigue state and an objective fatigue state.

 記憶部3090は、例えばROM、RAM、HDD等の記憶装置により構成されている。記憶部3090は、複数の改善コンテンツを格納するコンテンツデータベース(DB)3910の他、分析システムの処理に必要な情報、分析システムの処理結果などを記憶している。 The storage unit 3090 is composed of a storage device such as a ROM, RAM, or HDD. The storage unit 3090 stores information necessary for processing of the analysis system, processing results of the analysis system, and the like, in addition to the content database (DB) 3910 that stores a plurality of improved contents.

 さらに、サーバー3002は、ユーザー状態情報生成部及びソリューション決定部として機能を備えている。このユーザー状態情報生成部は、ユーザー情報に基づいて、ユーザー状態情報を生成するものであり、前述した主観疲労状態情報取得部3750及び客観疲労状態情報取得部3770としての機能を備えている。また、ソリューション決定部は、ユーザーに提供するソリューションを決定するものであり、前述した決定部3790としての機能を備えている。 Further, the server 3002 has a function as a user status information generation unit and a solution determination unit. This user state information generation unit generates user state information based on the user information, and has functions as the subjective fatigue state information acquisition unit 3750 and the objective fatigue state information acquisition unit 3770 described above. Further, the solution determination unit determines the solution to be provided to the user, and has the function as the determination unit 3790 described above.

 図30は、上記の構成がユーザー端末3001に備えられている場合の実施形態を示している。図30に示すように、本発明の分析システムは、サーバー3002が省略されて、ユーザー端末3001のみで構成されていてもよい。 FIG. 30 shows an embodiment when the above configuration is provided in the user terminal 3001. As shown in FIG. 30, in the analysis system of the present invention, the server 3002 may be omitted and only the user terminal 3001 may be configured.

 <処理の概要>
 次に、本実施形態の分析システムの処理内容について説明する。まず図31を参照して、分析システムによる一連の処理について説明する。以下においては、分析システムがユーザー端末3001とサーバー3002により構成されている場合について説明する。
<Outline of processing>
Next, the processing contents of the analysis system of this embodiment will be described. First, a series of processes by the analysis system will be described with reference to FIG. 31. In the following, a case where the analysis system is composed of the user terminal 3001 and the server 3002 will be described.

 処理を開始すると、ユーザー端末3001の撮像部3050は、ユーザーの顔の画像を撮像する(図31/S3011)。 When the process is started, the image pickup unit 3050 of the user terminal 3001 captures an image of the user's face (FIG. 31 / S3011).

 そしてユーザー端末3001の出力制御部3710は、撮像部3050が撮像したユーザーの顔の画像を表示部3010に表示するとともに、表示部3010に表示されているユーザーの顔の所定の部位の状態に関する質問の情報を表示部3010に表示する(図31/S3013)。 Then, the output control unit 3710 of the user terminal 3001 displays the image of the user's face imaged by the image pickup unit 3050 on the display unit 3010, and asks a question regarding the state of a predetermined portion of the user's face displayed on the display unit 3010. Information is displayed on the display unit 3010 (FIG. 31 / S3013).

 ユーザーの顔の所定の部位の状態に関する質問の情報とは例えば、疲れた目をしているように見えるかどうか、口角が下がっているように見えるかどうかのほか、顔色がくすんでいると感じるかどうか、顔が凝り固まっていて動かしにくいように感じるかどうかなどの、表示部3010に表示されたユーザーの顔に現れている疲労状態と相関関係を有する、顔の状態について質問する情報が含まれる。 The information in the question about the condition of a given part of the user's face is, for example, whether they look tired eyes, whether they look like their mouth corners are down, and they feel their complexion is dull. It contains information asking about the condition of the face, which correlates with the fatigue condition appearing on the user's face displayed on the display unit 3010, such as whether the face is stiff and difficult to move. ..

 出力制御部3710は、これらの質問の情報を例えば、一つずつ順番に表示部3010に表示し、入力受付部3730はこれらの質問に対する回答の情報を順次受け付ける(図31/S3015)。 The output control unit 3710 displays the information of these questions in order on the display unit 3010, for example, and the input reception unit 3730 sequentially receives the information of the answers to these questions (FIG. 31 / S3015).

 入力受付部3730はこれらの質問に対する回答の情報を例えば、各質問で質問された状態に当てはまると感じる度合の大きさを1~5の5段階評価の中からユーザーに選択させることにより、受け付ける。当該度合の大きさは、たとえば1が最も小さく、5が最も大きいことを示している。 The input reception unit 3730 accepts the information of the answers to these questions, for example, by letting the user select the magnitude of the degree to which he / she feels that it applies to the state asked in each question from the five-grade evaluation of 1 to 5. The magnitude of the degree indicates that, for example, 1 is the smallest and 5 is the largest.

 次に出力制御部3710は、撮像部3050が撮像したユーザーの顔の画像を表示部3010に表示するとともに、表示部3010に表示されているユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報の入力を促す情報を表示部3010に表示し(図31/S3017)、入力受付部3730は感情情報の入力を受け付ける(図31/S3019)。 Next, the output control unit 3710 displays the image of the user's face captured by the image pickup unit 3050 on the display unit 3010, and the user's own emotions toward the image of the user's face displayed on the display unit 3010. Information indicating the content of the above is displayed on the display unit 3010 (FIG. 31 / S3017), and the input reception unit 3730 accepts the input of the emotion information (FIG. 31 / S3019).

 ユーザーの顔の画像に対してユーザー自身が抱いた感情の内容を示す感情情報の入力を促す情報とは例えば、「自分の顔を見て、どんな言葉をかけてあげますか?」などの、表示部3010に表示されているユーザーに対して、ユーザー自身が認識している疲労状態の改善に適した励まし又は慰めの言葉などの、ユーザー自身がかけたい言葉の情報の入力を促す情報である。 Information that prompts the input of emotional information that indicates the content of the emotion that the user has on the image of the user's face is, for example, a display such as "What kind of words do you say when you look at your face?" This is information that prompts the user displayed in the unit 3010 to input information of words that the user himself / herself wants to say, such as words of encouragement or comfort that are suitable for improving the fatigue state that the user himself / herself is aware of.

 入力受付部3730は例えば、ユーザーに対してユーザー自身がかけたい言葉を「頑張ったね!」、「いい日だったね」、「明日も頑張ろう」、「疲れたね・・」、「辛かったね・・・」の中からユーザーに選択させることにより、感情情報の入力を受け付ける。 For example, the input reception unit 3730 says "I did my best!", "It was a good day", "Let's do my best tomorrow", "I'm tired ...", "It was painful ..."・ By letting the user select from among, the input of emotional information is accepted.

 なお、入力受付部3730は、撮像部3050が撮像したユーザーの顔の画像が表示部3010に表示されている状態で、入力部3030を介して、質問に対する回答の情報及び感情情報の入力を受け付ける。 The input receiving unit 3730 receives input of answer information and emotion information to a question via the input unit 3030 in a state where the image of the user's face captured by the imaging unit 3050 is displayed on the display unit 3010. ..

 その後、ユーザー端末3001の入力受付部3730は質問に対する回答の情報及び感情情報を、例えば通信ネットワークNWを介して、サーバー3002に送信する。 After that, the input reception unit 3730 of the user terminal 3001 transmits the answer information and the emotion information to the question to the server 3002 via, for example, the communication network NW.

 ユーザー端末3001から質問に対する回答の情報及び感情情報を受信したサーバー3002では、ユーザーの感じている主観的な疲労状態の度合を示す値を取得する主観疲労状態情報取得処理(図31/S3030)、ユーザーの客観的な疲労状態の度合を示す値を取得する客観疲労状態情報取得処理(図31/S3050)、疲労認識改善情報を決定する決定処理(図31/S3070)が実行される。これらの処理の内容については後述する。 In the server 3002, which receives the answer information and the emotional information to the question from the user terminal 3001, the subjective fatigue state information acquisition process (FIG. 31 / S3030) for acquiring a value indicating the degree of the subjective fatigue state felt by the user. The objective fatigue state information acquisition process (FIG. 31 / S3050) for acquiring a value indicating the degree of the user's objective fatigue state and the determination process (FIG. 31 / S3070) for determining the fatigue recognition improvement information are executed. The contents of these processes will be described later.

 そして、例えばサーバー3002の主観疲労状態情報取得部3750、客観疲労状態情報取得部3770、決定部3790は、それぞれ取得、決定した主観疲労状態情報、客観疲労状態情報、疲労認識改善情報をユーザー端末3001に送信する。 Then, for example, the subjective fatigue state information acquisition unit 3750, the objective fatigue state information acquisition unit 3770, and the determination unit 3790 of the server 3002 acquire and determine the subjective fatigue state information, the objective fatigue state information, and the fatigue recognition improvement information in the user terminal 3001. Send to.

 ユーザー端末3001の出力制御部3710はサーバー3002から受信した主観疲労状態情報、客観疲労状態情報を、表示部3010に表示することにより出力し(図31/S3091)また、サーバー3002から受信した疲労認識改善情報をユーザーに向けて提供(図31/S3093)して一連の処理を終了する。 The output control unit 3710 of the user terminal 3001 outputs the subjective fatigue state information and the objective fatigue state information received from the server 3002 by displaying them on the display unit 3010 (FIG. 31 / S3091), and also outputs the fatigue recognition received from the server 3002. The improvement information is provided to the user (FIG. 31 / S3093), and the series of processes is completed.

 図32は、主観疲労状態情報、客観疲労状態情報を表示し、またユーザーに疲労認識改善情報を提供するための画面の出力イメージである。なお以下においては、ユーザーの主観的な疲労度を「心の健康度」として出力し、ユーザーの客観的な疲労度を「体の健康度」として出力する実施形態について説明する。 FIG. 32 is an output image of a screen for displaying subjective fatigue state information and objective fatigue state information and providing fatigue recognition improvement information to the user. In the following, an embodiment in which the user's subjective fatigue level is output as "mental health level" and the user's objective fatigue level is output as "physical health level" will be described.

 図32に示すように、例えば主観疲労状態情報は、心の健康度SFとして、10点満点中の何点であるかを示す表示、ハートマークがどれぐらい満たされているかにより当該点数を示す表示などに変換されて表示される。また客観疲労状態情報は、体の健康度OFとして、10点満点中の何点であるかを示す表示、人型のマークがどれぐらい満たされているかにより当該点数を示す表示などに変換されて表示される。 As shown in FIG. 32, for example, the subjective fatigue state information is a display showing how many points out of a maximum of 10 points as a mental health SF, and a display showing the points depending on how much the heart mark is satisfied. It is converted to and displayed. In addition, the objective fatigue state information is converted into a display showing how many points out of 10 points are given as the physical health OF, and a display showing the points depending on how much the humanoid mark is satisfied. Is displayed.

 またその下には、ユーザーの主観的な疲労状態を示す言葉の情報からなる第1のコメントCom1と、ユーザーの客観的な疲労状態を示す言葉の情報からなる第2のコメントCom2とが、それぞれ表示されている。あるいはさらに、画面上部にあるような、主観的、客観的な疲労状態を総合的に評価した総合コメントCom3の情報(例えば「心も体も満たされている心配のない状態です」、「体はやや疲れている程度だが、心は疲れているやや注意すべき状態です」など。)が表示されてもよい。また、第1のコメントCom1及び第2のコメントCom2の一方が表示されてもよい。 Below that, there is a first comment Com1 consisting of verbal information indicating the user's subjective fatigue state and a second comment Com2 consisting of verbal information indicating the user's objective fatigue state, respectively. It is displayed. Or, in addition, the information of the comprehensive comment Com3 that comprehensively evaluates the subjective and objective fatigue state as shown at the top of the screen (for example, "I am in a state where I do not have to worry that my mind and body are satisfied", "The body is I'm a little tired, but my heart is a little tired and I should be careful. " Further, one of the first comment Com1 and the second comment Com2 may be displayed.

 そして、その下には、決定部3790により決定された改善コンテンツを提供させるためのボタンB1が表示されている。例えば図32に示されているように、ユーザーの都合に応じた、所要時間が短めのコンテンツ(ショート)、所要時間が長めのコンテンツ(ディープ)、睡眠を促すコンテンツ(スリープ)それぞれを提供させるためのボタンB1が用意されていてもよい。 And below that, a button B1 for providing the improved content determined by the determination unit 3790 is displayed. For example, as shown in FIG. 32, in order to provide content having a short required time (short), content having a long required time (deep), and content promoting sleep (sleep) according to the convenience of the user. Button B1 may be prepared.

 ユーザーによるボタンB1のいずれかを押下する操作が受け付けられると、出力制御部3710は、疲労認識改善情報に含まれる文字の情報は表示部3010に表示することにより、音の情報はスピーカー3110を介して再生することにより、振動の情報はバイブレーターを介して振動を発生させることにより、ユーザーに向けて提供する。 When the operation of pressing any of the buttons B1 by the user is accepted, the output control unit 3710 displays the character information included in the fatigue recognition improvement information on the display unit 3010, and the sound information is transmitted via the speaker 3110. The vibration information is provided to the user by generating the vibration via the vibrator.

 あるいはさらに、最下段に表示されているように、より詳細な分析結果などを表示させるためのボタンB2が表示されてもよい。具体的には、例えば自律神経バランス、あるいはLF/HF値、CVR-R(coefficient of variation R-R interval)の値などである。 Alternatively, as displayed at the bottom, a button B2 for displaying a more detailed analysis result or the like may be displayed. Specifically, for example, the autonomic nerve balance, the LF / HF value, the CVR-R (coefficient of variation R-R interval) value, and the like.

 <主観疲労状態情報取得処理>
 処理を開始すると、主観疲労状態情報取得部3750は例えば、ユーザー端末3001から受信した、質問に対する回答の情報と感情情報とを、所定の方式によりそれぞれユーザーの主観的な疲労度として点数化する。
<Subjective fatigue state information acquisition processing>
When the process is started, the subjective fatigue state information acquisition unit 3750, for example, scores the answer information and the emotional information for the question received from the user terminal 3001 as the user's subjective fatigue level by a predetermined method.

 すなわち例えば主観疲労状態情報取得部3750は、各質問で質問された状態に当てはまると感じる度合として入力が受け付けられた5段階評価の合計値(5~20)を算出した値を質問への回答に基づく点数とし、感情情報については、ユーザーが選択した言葉にあらかじめ対応付けられた点数(例えば、「頑張ったね!」は10点、「いい日だったね」は8点・・・、「辛かったね・・・」は0点など。)を感情情報に基づく点数(0~10)とする。 That is, for example, the subjective fatigue state information acquisition unit 3750 uses a value obtained by calculating the total value (5 to 20) of the five-grade evaluations for which input is accepted as the degree of feeling that it applies to the state asked in each question as an answer to the question. The score is based on the score, and for emotional information, the score associated with the word selected by the user in advance (for example, "I did my best!" Is 10 points, "It was a good day" is 8 points, and so on.・ ・ ”Is 0 points, etc.) as a score (0 to 10) based on emotional information.

 なお、質問に対する回答の情報に関する点数と感情情報に関する点数との重みづけのバランス及び、ユーザーが選択した各言葉に対応付けられた点数については、発明者らが本発明の分析システムの開発中に行った実験において、ユーザーによる納得度の度合が高かったバランス及び点数を採用して設定しているので、ユーザーの納得感に関して、一定の再現性を有する設定となっている。 The balance between the weighting of the score related to the answer to the question and the score related to the emotional information and the score associated with each word selected by the user were determined by the inventors during the development of the analysis system of the present invention. In the experiment conducted, the balance and the score, which were highly convinced by the user, were adopted and set, so that the setting has a certain degree of reproducibility with respect to the convincing feeling of the user.

 当該実験の内容は、具体的には、(1)質問への回答に基づく点数を0.2で割って100点換算した値、(2)質問への回答に基づく点数と感情情報に基づく点数とを足し合わせた点数を0.3で割って100点換算した値、の両方をそれぞれ「心の健康度」として被験者100人に提示し、どちらの点数に対する納得感が高いかを回答させた。 Specifically, the contents of the experiment are (1) a value obtained by dividing the score based on the answer to the question by 0.2 and converting it to 100 points, and (2) the score based on the answer to the question and the score based on the emotional information. The score obtained by dividing the total score of and was divided by 0.3 and converted to 100 points, both of which were presented to 100 subjects as "mental health", and they were asked to answer which score was more convincing. ..

 その結果、(2)の方が納得感が高いと回答した被験者は89名であり、(1)の方が納得感が高いと回答した被験者は11名であった。そのため、(2)の方が納得感が高いことが確認できた。 As a result, 89 subjects answered that (2) was more convincing, and 11 subjects answered that (1) was more convincing. Therefore, it was confirmed that (2) was more convincing.

 そして、本実施形態においては、主観疲労状態情報取得部3750は、質問への回答に基づく点数と感情情報に基づく点数とを足し合わせた点数を、所定のアルゴリズムにより10段階評価をして、10点中の何点であるかを示すユーザーの「心の健康度」の情報を主観的な疲労度の値として取得する。「心の健康度」は、値が大きいほど心の健康度が高く(=主観的な疲労度が低く)、値が小さいほど心の健康度が低い(=主観的な疲労度が高い)。 Then, in the present embodiment, the subjective fatigue state information acquisition unit 3750 evaluates the score obtained by adding the score based on the answer to the question and the score based on the emotional information on a 10-point scale by a predetermined algorithm, and 10 The information of the user's "mental health" indicating how many points are in the points is acquired as the value of the subjective fatigue level. The higher the value of "mental health", the higher the mental health (= lower subjective fatigue), and the smaller the value, the lower the mental health (= high subjective fatigue).

 主観疲労状態情報取得部3750は、そのようにして取得した「心の健康度」の値をユーザーの主観的な疲労度の値としてユーザー端末3001に送信して、主観疲労状態情報取得処理を終了する。 The subjective fatigue state information acquisition unit 3750 transmits the value of the “mental health” acquired in this way to the user terminal 3001 as the value of the user's subjective fatigue degree, and ends the subjective fatigue state information acquisition process. do.

 <客観疲労状態情報取得処理>
 図33を参照して、客観疲労状態情報取得処理の内容について説明する。
<Objective fatigue state information acquisition process>
The content of the objective fatigue state information acquisition process will be described with reference to FIG. 33.

 処理を開始すると、客観疲労状態情報取得部3770は、ユーザーの心拍に関する情報を取得する(図33/S3051)。ユーザーの心拍に関する情報を取得する方式としては、周知の種々の方式が任意に採用されてよいが、例えば本実施形態においては、ユーザー端末3001の撮像部3050が撮像した顔の画像から、ユーザーの心拍に関する情報を取得する。 When the process is started, the objective fatigue state information acquisition unit 3770 acquires information on the user's heartbeat (FIG. 33 / S3051). As a method for acquiring information on the user's heartbeat, various well-known methods may be arbitrarily adopted. For example, in the present embodiment, the user's face image captured by the image pickup unit 3050 of the user terminal 3001 may be used. Get information about your heartbeat.

 より具体的には、例えば入力受付部3730が、撮像部3050が一定時間(例えば30秒間など)連続して撮像した複数の顔の静止画像又は動画像から、RGBの各色成分の輝度の変化の情報を取得する。そして入力受付部3730は、取得したユーザーの顔の画像に基づくRGBの各色成分の輝度の変化の情報をサーバー3002に送信する。あるいは例えば入力受付部3730が、サーバー3002に送信する情報は、ユーザーの顔の画像に基づく特定の色(例えばG)の色成分の輝度の変化の情報であってもよい。 More specifically, for example, the change in the luminance of each color component of RGB is obtained from a plurality of still images or moving images of faces continuously captured by the input receiving unit 3730 for a certain period of time (for example, for 30 seconds) by the input receiving unit 3730. Get information. Then, the input reception unit 3730 transmits information on the change in luminance of each color component of RGB based on the acquired image of the user's face to the server 3002. Alternatively, for example, the information transmitted by the input reception unit 3730 to the server 3002 may be information on the change in the luminance of the color component of a specific color (for example, G) based on the image of the user's face.

 当該情報を受信した客観疲労状態情報取得部3770は、ユーザーの顔の画像に基づくRGBの各色成分の輝度の変化の情報からユーザーの心拍に関する情報として、ユーザーの一定期間中の心拍数を取得する。 Upon receiving the information, the objective fatigue state information acquisition unit 3770 acquires the user's heart rate during a certain period as information on the user's heart rate from the information on the change in the brightness of each color component of RGB based on the image of the user's face. ..

 その後、客観疲労状態情報取得部3770は、ユーザーの心拍数の情報から、ユーザーの心拍数の状態を示す心拍状態情報を取得する(図33/S3053)。 After that, the objective fatigue state information acquisition unit 3770 acquires heart rate state information indicating the user's heart rate state from the user's heart rate information (FIG. 33 / S3053).

 客観疲労状態情報取得部3770は心拍状態情報として、例えばユーザーの心拍の揺らぎに関する情報であるCVR-Rを取得する。心拍の揺らぎは、ユーザーの客観的な疲労状態と密接に関連しているためである。 The objective fatigue state information acquisition unit 3770 acquires, for example, CVR-R, which is information on the fluctuation of the user's heartbeat, as heartbeat state information. This is because the fluctuation of the heartbeat is closely related to the user's objective fatigue state.

 また、客観疲労状態情報取得部3770は、ユーザーの心拍数の情報から、ユーザーの自律神経バランスを示す自律神経バランス情報を取得する(図33/S3055)。 Further, the objective fatigue state information acquisition unit 3770 acquires the autonomic nerve balance information indicating the user's autonomic nerve balance from the information of the user's heart rate (FIG. 33 / S3055).

 客観疲労状態情報取得部3770は例えば、心拍の変動を周波数解析して得られる、心拍の変動の低周波成分であるLFと、高周波成分であるHFとの比(LF/HF値)を、自律神経バランス情報として取得する。 For example, the objective fatigue state information acquisition unit 3770 autonomously determines the ratio (LF / HF value) of LF, which is a low-frequency component of heartbeat fluctuation, and HF, which is a high-frequency component, obtained by frequency analysis of heartbeat fluctuation. Obtained as nerve balance information.

 その後、客観疲労状態情報取得部3770は、心拍状態情報であるCVR-Rと、自律神経バランス情報であるLF/HF値とから、所定の方式により客観的な疲労度の情報を取得する(図33/S3057)。 After that, the objective fatigue state information acquisition unit 3770 acquires objective fatigue degree information by a predetermined method from the CVR-R which is the heartbeat state information and the LF / HF value which is the autonomic nerve balance information (Fig.). 33 / S3057).

 すなわち例えば客観疲労状態情報取得部3770は、CVR-Rの値と、LF/HF値とをそれぞれ所定のアルゴリズムにより10段階評価をして、それぞれが10点中の何点であるかを算出し、これらを足し合わせた値を2で割って平均値を得て、当該平均値を「体の健康度」とする。客観疲労状態情報取得部3770は、このようにして算出した「体の健康度」の値を客観的な疲労度の値として取得する。「体の健康度」は、値が大きいほど体の健康度が高く(=客観的な疲労度が低く)、値が小さいほど体の健康度が低い(=客観的な疲労度が高い)。 That is, for example, the objective fatigue state information acquisition unit 3770 evaluates the CVR-R value and the LF / HF value on a 10-point scale by a predetermined algorithm, and calculates how many points each of the 10 points is. , The sum of these values is divided by 2 to obtain an average value, and the average value is defined as "physical health". The objective fatigue state information acquisition unit 3770 acquires the value of the “body health” calculated in this way as the value of the objective fatigue. As for "body health", the larger the value, the higher the physical health (= lower objective fatigue), and the smaller the value, the lower the physical health (= high objective fatigue).

 客観疲労状態情報取得部3770は、そのようにして心拍状態情報及び自律神経バランス情報に基づいて取得した「体の健康度」の値を、客観的な疲労度の値としてユーザー端末3001に送信して、客観疲労状態情報取得処理を終了する。 The objective fatigue state information acquisition unit 3770 transmits the value of "body health" acquired based on the heart rate state information and the autonomic nerve balance information to the user terminal 3001 as an objective fatigue state value. Then, the process of acquiring the objective fatigue state information is completed.

 <決定処理>
 図34~図36を参照して、決定処理の内容について説明する。処理を開始すると、決定部3790は、以下の処理を順次行う。
<Decision processing>
The content of the determination process will be described with reference to FIGS. 34 to 36. When the process is started, the determination unit 3790 sequentially performs the following processes.

 ・第1のコメントの決定
 まず、決定部3790は、主観的な疲労度の情報と感情情報との組み合わせの状態に対応した第1のコメントを決定する(図34/S3071)。
-Determining the first comment First, the determination unit 3790 determines the first comment corresponding to the state of the combination of the subjective fatigue degree information and the emotional information (FIG. 34 / S3071).

 より具体的には、決定部3790は、例えばあらかじめ記憶部3090に記憶されている、図35に示すような、ユーザーの主観的な疲労度の値と感情情報との組み合わせの情報と、ユーザーの主観的な疲労状態を示す言葉の情報からなる第1のコメントと、の対応関係を示す情報を参照して、組み合わせの情報に対応した第1のコメントを決定する。 More specifically, the determination unit 3790 includes information on the combination of the user's subjective fatigue level value and emotional information, as shown in FIG. 35, which is stored in the storage unit 3090 in advance, and the user's information. The first comment corresponding to the combination information is determined with reference to the information indicating the correspondence between the first comment consisting of the information of words indicating the subjective fatigue state and the information indicating the correspondence.

 図35は、その対応関係を示す情報の一部を表している。決定部3790は、当該情報を参照して、主観的な疲労度の点数と、感情情報との組み合わせに対応する第1のコメントを特定する。 FIG. 35 shows a part of the information showing the correspondence relationship. The determination unit 3790 refers to the information and identifies the first comment corresponding to the combination of the subjective fatigue score and the emotional information.

 本実施形態においては、主観的な疲労度〇〇点と、感情情報「頑張ったね!」と、の組み合わせに対応する第1のコメントは「ご自身で充足感を感じられていますが、分析では心に大きな負担が表れています…」であり、同じ主観的な疲労度の点と、感情情報「疲れたね・・」と、の組み合わせに対応する第1のコメントは「ご自身でも気持ちが切りかえられずに無理して過ごした自覚があるように、…」である。 In this embodiment, the first comment corresponding to the combination of the subjective fatigue level of 〇〇 points and the emotional information “I did my best!” Is “I feel satisfied by myself, but in the analysis, "A big burden is appearing in my heart ...", and the first comment corresponding to the combination of the same subjective degree of fatigue and the emotional information "I'm tired ..." is "I feel like I'm switching myself." So that you may be aware that you have spent your time without being able to do it ... ".

 このように、主観的な疲労度の点数が同じであっても、感情情報によって、第1のコメントは異なる内容となる。 In this way, even if the subjective fatigue score is the same, the first comment will be different depending on the emotional information.

 ・第2のコメントの決定
 続いて、決定部3790は、客観的な疲労度の情報と自律神経バランス情報との組み合わせの状態に対応した第2のコメントを決定する(図34/S3073)。
-Determining the second comment Subsequently, the determination unit 3790 determines the second comment corresponding to the state of the combination of the objective fatigue degree information and the autonomic nerve balance information (FIG. 34 / S3073).

 より具体的には、決定部3790は、例えばあらかじめ記憶部3090に記憶されている、ユーザーの客観的な疲労度の値と自律神経バランス情報との組み合わせの情報と、ユーザーの客観的な疲労状態を示す言葉の情報からなる第2のコメントと、の対応関係を示す情報を参照して、組み合わせの情報に対応した第2のコメントを決定する。 More specifically, the determination unit 3790 includes, for example, information on the combination of the user's objective fatigue level value and the autonomic nerve balance information stored in advance in the storage unit 3090, and the user's objective fatigue state. The second comment corresponding to the combination information is determined with reference to the information indicating the correspondence between the second comment consisting of the information of the words indicating.

 当該対応関係を示す情報のイメージは、図35に示したイメージと同様である。すなわち例えば、上述の客観疲労状態情報取得処理において心拍状態情報であるCVR-Rと自律神経バランス情報であるLF/HF値とから客観的な疲労度の値として取得された「体の健康度」の値と、自律神経バランス情報であるLF/HF値の状態(例えば、LF/HF値が0.8未満であれば最も良い状態である第1状態、…LF/HF値が5以上であれば最も悪い状態である第4状態とするなど)と、の組み合わせそれぞれに対応する第2コメントが当該対応関係を示す情報に格納されている。 The image of the information showing the correspondence is the same as the image shown in FIG. 35. That is, for example, in the above-mentioned objective fatigue state information acquisition process, the "body health degree" acquired as an objective fatigue degree value from the CVR-R which is the heartbeat state information and the LF / HF value which is the autonomic nerve balance information. And the state of the LF / HF value which is the autonomic nerve balance information (for example, the first state which is the best state when the LF / HF value is less than 0.8, ... When the LF / HF value is 5 or more. The second comment corresponding to each combination of (such as the fourth state, which is the worst state) is stored in the information indicating the corresponding relationship.

 このような情報を参照して第2コメントを決定することにより、「体の健康度」の値が同じであっても、自律神経バランス情報であるLF/HF値の状態によって、第2のコメントは異なる内容となる。 By deciding the second comment with reference to such information, even if the value of "body health" is the same, the second comment depends on the state of the LF / HF value which is the autonomic nerve balance information. Will be different.

 ・改善コンテンツの決定
 続いて決定部3790は、ユーザーの主観的な疲労度の情報と客観的な疲労度の情報との組み合わせの状態に対応した振動、音を決定する(図34/S3075)。
-Determining the improvement content Subsequently, the determination unit 3790 determines the vibration and sound corresponding to the state of the combination of the user's subjective fatigue degree information and the objective fatigue degree information (FIG. 34 / S3075).

 例えば決定部3790は、主観疲労状態情報取得処理で取得した心の健康度の点数(10点満点)と、客観疲労状態情報取得処理で取得した体の健康度の点数(10点満点)と、をそれぞれその点数で3グループに分けた、図36に示すようなマトリックス表を参照して、ユーザーの心の健康度と体の健康度との組み合わせが、A~C3のいずれに該当するかを特定する。 For example, the determination unit 3790 determines the mental health score (out of 10 points) acquired in the subjective fatigue status information acquisition process, the physical health score (out of 10 points) acquired in the objective fatigue status information acquisition process, and the like. Refer to the matrix table as shown in FIG. 36, which is divided into 3 groups according to their scores, and which of A to C3 the combination of the user's mental health and physical health corresponds to. Identify.

 図36のマトリックス表は、ユーザーの心の健康度と体の健康度とがいずれも高い状態「A」が、もっともよい状態であることを示している。 The matrix table of FIG. 36 shows that the state "A" in which both the mental health level and the physical health level of the user are high is the best state.

 そしてC1~C3は、ユーザーの心の健康度と体の健康度とのいずれかが低い状態であり、その中でも両方が低い「C3」はもっとも悪い状態であることを示している。 And C1 to C3 indicate that either the mental health level or the physical health level of the user is low, and among them, "C3", in which both are low, is the worst state.

 決定部3790は、このようにして特定した、ユーザーの心の健康度と体の健康度との組み合わせそれぞれにあらかじめ対応付けられた振動、音を改善コンテンツとして決定する。 The determination unit 3790 determines the vibration and sound previously associated with each combination of the user's mental health and physical health identified in this way as the improvement content.

 例えば決定部3790は、改善コンテンツに含まれる振動の長さを、当該組み合わせがAであれば相対的に短くする。そして、当該組み合わせがBであれば、振動の長さをやや長くし、C1~C3である場合には振動の長さを最も長くする。これは、振動刺激を提供する時間の長さが一定程度長い方が、振動刺激を提供する時間の長さが短い場合に比して、ユーザーの疲労状態の改善効果が高いためである。 For example, the determination unit 3790 relatively shortens the length of vibration included in the improved content if the combination is A. If the combination is B, the vibration length is slightly lengthened, and if it is C1 to C3, the vibration length is the longest. This is because the longer the time for providing the vibration stimulus to a certain extent is, the higher the effect of improving the fatigue state of the user is higher than the case where the length of the time for providing the vibration stimulus is short.

 また、決定部3790は、改善コンテンツに含まれる音の内容を当該組み合わせに応じて変更する。すなわち例えば決定部3790は、当該組み合わせがAであれば音の内容を音楽とする。そして、当該組み合わせがBであれば、音の内容を、音楽と環境音(鳥のさえずり、川のせせらぎなど)との組み合わせ、あるいは音楽と朗読音声との組み合わせとする。これは、音楽だけでなく、環境音や朗読音声を組み合わせて提供する方が、ユーザーの疲労状態の改善効果が高いためである。 Further, the determination unit 3790 changes the content of the sound included in the improved content according to the combination. That is, for example, if the combination is A, the determination unit 3790 considers the content of the sound to be music. If the combination is B, the content of the sound is a combination of music and environmental sounds (bird chirping, river babbling, etc.), or a combination of music and reading voice. This is because it is more effective to improve the user's fatigue state by providing not only music but also environmental sounds and reading voices in combination.

 あるいは当該組み合わせがC1である場合、すなわち心の健康度が低く、体の健康度が中又は高である場合に決定部3790は、音の内容を、心の健康度を改善する効果を有する音楽とする。当該組み合わせがC2である場合、すなわち体の健康度が低く、心の健康度が中又は高である場合に決定部3790は、音の内容を体の健康度を、改善する効果を有する音楽とする。 Alternatively, when the combination is C1, that is, when the mental health is low and the physical health is medium or high, the determination unit 3790 determines the content of the sound and the music having the effect of improving the mental health. And. When the combination is C2, that is, when the physical health is low and the mental health is medium or high, the determination unit 3790 determines the content of the sound and the music having the effect of improving the physical health. do.

 そして、当該組み合わせがC3である場合、すなわち心の健康度、体の健康度ともに低い場合に決定部3790は、音の内容を、心と体の健康度を改善する効果を有する音楽とする。なお、音の内容は、上記に限らず、人の声、自然音又は音楽であってよい。 Then, when the combination is C3, that is, when both the mental health and the physical health are low, the determination unit 3790 sets the content of the sound as music having the effect of improving the mental and physical health. The content of the sound is not limited to the above, and may be a human voice, natural sound, or music.

 ・改善コンテンツに含む言葉の情報の決定
 続いて決定部3790は、ユーザーの主観的な疲労状態が所定の第1基準よりも悪い場合(図34/S3077:Yes)には、ユーザーの主観的な疲労状態を改善するための言葉の情報を決定し(図34/S3079)、ユーザーの客観的な疲労状態が所定の第2基準よりも悪い場合(図34/S3081:Yes)には、ユーザーの客観的な疲労状態を改善するための言葉の情報を決定する(図34/S3083)。これは、特に高い疲労状態にある場合には、疲労状態を改善するための具体的な言葉の情報を提供した方が、そのような言葉の情報を提供しない場合に比して、疲労状態の改善効果が高いためである。
-Determining the information of words included in the improved content Next, the determination unit 3790 determines the user's subjective fatigue when the user's subjective fatigue state is worse than the predetermined first criterion (Fig. 34 / S3077: Yes). When the verbal information for improving the fatigue state is determined (Fig. 34 / S3079) and the user's objective fatigue state is worse than the predetermined second criterion (Fig. 34 / S3081: Yes), the user's objective fatigue state is determined. Determine verbal information to improve objective fatigue (Fig. 34 / S3083). This is because, especially when in a high fatigue state, it is better to provide specific verbal information to improve the fatigue state than to provide such verbal information. This is because the improvement effect is high.

 より具体的には、例えば決定部3790は、心の健康度が3未満である場合であって、体の健康度が3以上である場合、すなわち心の健康度と体の健康度との組み合わせがC1の場合、ユーザーの主観的な疲労状態が所定の第1基準よりも悪いと判断して、ユーザーの心の健康度(主観的な疲労状態)を改善するための言葉の情報を決定する。 More specifically, for example, the determination unit 3790 is a case where the mental health is less than 3, and the physical health is 3 or more, that is, a combination of the mental health and the physical health. Is C1, it is determined that the user's subjective fatigue state is worse than the predetermined first criterion, and the verbal information for improving the user's mental health (subjective fatigue state) is determined. ..

 ユーザーの心の健康度(主観的な疲労状態)を改善するための言葉の情報とは、例えば、自分を認め、自分に優しい感情を持つ、いわゆるセルフコンパッションを促す、音声ガイド又は文字による言葉の情報である。 Verbal information for improving the user's mental health (subjective fatigue) is, for example, voice-guided or written words that recognize oneself and have self-friendly emotions, so-called self-compassion. Information.

 なお決定部3790は、感情情報と心の健康度(主観的な疲労状態)を改善するための言葉の情報との対応関係を示す情報を参照して、感情情報に対応した心の健康度を改善するための言葉の情報を決定する。 The decision unit 3790 refers to the information indicating the correspondence between the emotional information and the verbal information for improving the mental health (subjective fatigue state), and determines the mental health corresponding to the emotional information. Determine verbal information for improvement.

 具体的には、決定部3790は、感情情報が「辛かったね・・・」であれば心の健康度(主観的な疲労状態)の改善効果が特に高い言葉の情報を決定し、感情情報が「疲れたね・・」であれば改善効果が高い言葉の情報を決定し、感情情報が「頑張ったね!」、「いい日だったね」、「明日も頑張ろう」であれば改善効果が中程度以下の言葉の情報を決定する。 Specifically, the decision unit 3790 determines the information of words that have a particularly high effect of improving the mental health (subjective fatigue state) if the emotional information is "It was painful ...", and the emotional information is obtained. If "I'm tired ...", determine the information of words that have a high improvement effect, and if the emotional information is "I did my best!", "It was a good day", "Let's do my best tomorrow", the improvement effect is moderate. Determine the information in the following words:

 そして、例えば決定部3790は、体の健康度が3未満である場合であって、心の健康度が3以上である場合、すなわち体の健康度と心の健康度との組み合わせがC2の場合、ユーザーの客観的な疲労状態が所定の第2基準よりも悪いと判断して、ユーザーの体の健康度(客観的な疲労状態)を改善するための言葉の情報を決定する。 Then, for example, the determination unit 3790 is when the physical health is less than 3, and the mental health is 3 or more, that is, when the combination of the physical health and the mental health is C2. , It is determined that the user's objective fatigue state is worse than the predetermined second criterion, and the verbal information for improving the user's physical health (objective fatigue state) is determined.

 ユーザーの体の健康度(客観的な疲労状態)を改善するための言葉の情報とは、例えば、自分の体の緊張を認識し、緩める、いわゆるセルフリリースを促す、音声ガイド又は文字による言葉の情報である。 Verbal information for improving the user's physical health (objective fatigue) is, for example, audio guide or written verbal information that recognizes and relaxes the tension of one's body, which encourages so-called self-release. Information.

 なお決定部3790は、自律神経バランス情報と体の健康度(客観的な疲労状態)を改善するための言葉の情報との対応関係を示す情報を参照して、自律神経バランス情報に対応した体の健康度(客観的な疲労状態)を改善するための言葉の情報を決定する。 The decision unit 3790 refers to the information indicating the correspondence between the autonomic nerve balance information and the information of words for improving the health of the body (objective fatigue state), and the body corresponding to the autonomic nerve balance information. Determine verbal information to improve your health (objective fatigue).

 具体的には、決定部3790は、自律神経バランス情報であるLF/HF値が5以上であれば体の健康度(客観的な疲労状態)の改善効果が特に高い言葉の情報を決定し、LF/HF値が2以上かつ5未満であれば改善効果が高い言葉の情報を決定し、LF/HF値が2未満であれば改善効果が中程度以下の言葉の情報を決定する。 Specifically, the determination unit 3790 determines the information of words that have a particularly high effect of improving the health of the body (objective fatigue state) if the LF / HF value, which is the autonomic nerve balance information, is 5 or more. If the LF / HF value is 2 or more and less than 5, the information of words having a high improvement effect is determined, and if the LF / HF value is less than 2, the information of words having a moderate improvement effect or less is determined.

 あるいは、例えば決定部3790は、心の健康度と体の健康度との両方が3未満である場合、すなわち体の健康度と心の健康度との組み合わせがC3の場合、ユーザーの主観的な疲労状態及び客観的な疲労状態がともに所定の基準よりも悪いと判断して、ユーザーの体の健康度(客観的な疲労状態)と、心の健康度(主観的な疲労状態)と、の両方の改善効果が特に高い言葉の情報を決定する。 Alternatively, for example, the determination unit 3790 is user-subjective when both mental and physical health are less than 3, that is, when the combination of physical and mental health is C3. Judging that both the fatigue state and the objective fatigue state are worse than the predetermined standard, the user's physical health (objective fatigue state) and mental health (subjective fatigue state) are determined. Determine information in words that are particularly effective in both improvements.

 このように、体の健康度(客観的な疲労状態)と、心の健康度(主観的な疲労状態)との組み合わせ、体の健康度と自律神経バランス情報との組み合わせ、心の健康度と感情情報との組み合わせ、に応じた改善コンテンツ、第1のコメント、第2のコメントを決定して、ユーザーに提供できるように、記憶部3090には、内容の異なる複数の改善コンテンツ、第1のコメント、第2のコメントが記憶されている。 In this way, the combination of physical health (objective fatigue) and mental health (subjective fatigue), the combination of physical health and autonomic balance information, and mental health. The storage unit 3090 contains a plurality of improved contents having different contents, the first, so that the combination with the emotional information, the improved content, the first comment, and the second comment can be determined and provided to the user. The comment and the second comment are stored.

 以上、本実施形態の分析システムについて説明したが、本発明の実施形態はこれに限定されない。本発明の趣旨を逸脱しない範囲で、種々の変更が可能である。 Although the analysis system of the present embodiment has been described above, the embodiment of the present invention is not limited to this. Various changes can be made without departing from the spirit of the present invention.

 例えば、主観疲労状態情報取得処理と、客観疲労状態情報取得処理は、どちらが先に行われてもよい。また客観疲労状態情報取得処理において、入力受付部3730が、サーバー3002に送信する情報は、撮像部3050が撮像した複数の顔の静止画像又は動画像であり、当該画像からユーザーの顔の画像に基づくRGBの各色成分(又は特定の色の色成分)の輝度の変化の情報を取得する処理は客観疲労状態情報取得部3770により行われてもよい。 For example, either the subjective fatigue state information acquisition process or the objective fatigue state information acquisition process may be performed first. Further, in the objective fatigue state information acquisition process, the information transmitted by the input reception unit 3730 to the server 3002 is a plurality of still images or moving images of a plurality of faces captured by the image pickup unit 3050, and the image is converted into an image of the user's face. The process of acquiring the information on the change in the luminance of each color component (or the color component of a specific color) of RGB based on the image may be performed by the objective fatigue state information acquisition unit 3770.

 あるいは例えば、改善コンテンツは、振動のみ、音のみ、言葉の情報のみでもよい。あるいは、決定処理において決定部が決定する疲労認識改善情報の一部又は全部は省略されてよい。この場合、スピーカー3110、バイブレーター3130が不要であれば省略されてよい。 Or, for example, the improvement content may be vibration only, sound only, or verbal information only. Alternatively, part or all of the fatigue recognition improvement information determined by the determination unit in the determination process may be omitted. In this case, if the speaker 3110 and the vibrator 3130 are unnecessary, they may be omitted.

 あるいは例えば客観疲労状態情報取得処理の一部又は全部が省略されてもよい。客観疲労状態情報取得処理の全部が省略される場合、客観疲労状態情報取得部3770も省略され、ユーザーに向けて出力される情報はユーザーの主観的な疲労状態の度合を示す値となり、ユーザーに向けて提供される疲労認識改善情報は、ユーザーの主観的な疲労状態をユーザーに認識させ又はユーザーの主観的な疲労状態を改善するための情報である。 Alternatively, for example, a part or all of the objective fatigue state information acquisition process may be omitted. When the entire objective fatigue state information acquisition process is omitted, the objective fatigue state information acquisition unit 3770 is also omitted, and the information output to the user is a value indicating the degree of the user's subjective fatigue state, and the user is informed of the degree of the user's subjective fatigue state. The fatigue recognition improvement information provided to the user is information for making the user recognize the user's subjective fatigue state or improving the user's subjective fatigue state.

 また、本実施形態の分析システムは、入力部を介して、ユーザー情報を取得し、このユーザー情報に基づいて、ユーザー状態情報を生成するように構成されたものであればよい。 Further, the analysis system of the present embodiment may be configured to acquire user information via an input unit and generate user state information based on this user information.

 10…携帯端末、30,3002…サーバー、110,1110…携帯端末制御部、111,1111…ユーザー情報取得部、113,1113…ソリューション提供部、115,2170…所望状態受付部、117…肌画像分析部、119…状況認識部、130,1170,2090,3030…入力部、150,1130…出力部、151,1131…振動発生部、153,1133,2070,3010…表示部、155,1135…音声再生部、157,1137,2350…香り発生部、310,1310,3070b…サーバー制御部、311,1311,1311A…ユーザー状態情報生成部、313,1313,1313A…ソリューション決定部、315…心拍情報取得部、317…自律神経バランス取得部、319…言語情報分析部、330…サーバー記憶部、331…対応辞書、333…判定モデル、335…変換モデル、337…基準状態情報、1115…表示制御部、1117,2190…回答受付部、1150,2050,3050…撮像部、1190…履歴記憶部、1330,1330A…ソリューション記憶部、2010…装置制御部、2020,3090…記憶部、2030…刺激発生部、2040…音再生部、2110…心拍認識部、2130…刺激内容決定部、2150…自律神経状態認識部、2210…ユーザー状態情報取得部、2230…モード受付部、2310…振動部、3001…ユーザー端末、3070a…端末制御部、3110…スピーカー、3130…バイブレーター、3710…出力制御部、3730…入力受付部、3750…主観疲労状態情報取得部、3770…客観疲労状態情報取得部、3790…決定部、3910…コンテンツDB。
 
10 ... Mobile terminal, 30,3002 ... Server, 110,1110 ... Mobile terminal control unit, 111,1111 ... User information acquisition unit, 113,1113 ... Solution provision unit, 115,2170 ... Desired state reception unit 117 ... Skin image Analysis unit 119 ... Situation recognition unit, 130,1170, 2090, 3030 ... Input unit, 150,1130 ... Output unit, 151,1131 ... Vibration generation unit, 153,113,2070, 3010 ... Display unit, 155,1135 ... Voice reproduction unit, 157, 1137, 2350 ... Fragrance generation unit, 310, 1310, 3070b ... Server control unit, 311, 1311, 1311A ... User status information generation unit, 313, 131, 1313A ... Solution determination unit, 315 ... Heart rate information Acquisition unit, 317 ... Autonomous nerve balance acquisition unit, 319 ... Language information analysis unit, 330 ... Server storage unit, 331 ... Corresponding dictionary, 333 ... Judgment model, 335 ... Conversion model, 337 ... Reference state information, 1115 ... Display control unit , 1117, 2190 ... Answer reception unit, 1150, 2050, 3050 ... Imaging unit, 1190 ... History storage unit, 1330, 1330A ... Solution storage unit, 2010 ... Device control unit, 2020, 3090 ... Storage unit, 2030 ... Stimulation generation unit , 2040 ... Sound reproduction unit, 2110 ... Heart rate recognition unit, 2130 ... Stimulation content determination unit, 2150 ... Autonomous nerve state recognition unit, 2210 ... User status information acquisition unit, 2230 ... Mode reception unit, 2310 ... Vibration unit, 3001 ... User Terminal, 3070a ... Terminal control unit, 3110 ... Speaker, 3130 ... Vibrator, 3710 ... Output control unit, 3730 ... Input reception unit, 3750 ... Subjective fatigue state information acquisition unit, 3770 ... Objective fatigue state information acquisition unit, 3790 ... Determination unit , 3910 ... Content DB.

Claims (53)

 ユーザーの感情及び疲労状態の一方又は両方であるユーザー状態を改善するための、当該ユーザーに提供可能な複数のソリューションの情報を記憶する記憶部と、
 前記ユーザーの身体又は動作から得られる情報を含むユーザー情報を取得するユーザー情報取得部と、
 前記ユーザー情報取得部により取得された前記身体又は動作から取得された情報に基づいて前記ユーザーの前記ユーザー状態を示すユーザー状態情報を生成するユーザー状態情報生成部と、
 前記複数のソリューションから前記ユーザー状態情報に応じたソリューションを決定するソリューション決定部と、
 決定された前記ソリューションを前記ユーザーに提供するソリューション提供部と、を備える
ことを特徴とするソリューション提供システム。
A storage unit that stores information on multiple solutions that can be provided to the user to improve the user's emotional and / or fatigued state.
A user information acquisition unit that acquires user information including information obtained from the user's body or movement, and
A user state information generation unit that generates user state information indicating the user state of the user based on information acquired from the body or movement acquired by the user information acquisition unit.
A solution decision unit that determines a solution according to the user status information from the plurality of solutions,
A solution providing system including a solution providing unit that provides the determined solution to the user.
 請求項1に記載のソリューション提供システムにおいて、
 当該ソリューション提供システムは、前記ユーザーが携帯可能な携帯端末より成り、
  当該携帯端末は、前記ユーザー情報取得部と、前記ソリューション提供部と、前記記憶部と、前記ユーザー状態情報生成部と、前記ソリューション決定部とを備える
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 1,
The solution providing system consists of a mobile terminal that can be carried by the user.
The mobile terminal is a solution providing system including the user information acquisition unit, the solution providing unit, the storage unit, the user state information generation unit, and the solution determining unit.
 請求項1に記載のソリューション提供システムにおいて、
 当該ソリューション提供システムは、前記ユーザーが携帯可能な携帯端末と、サーバーと、を含んで構成され、
 前記携帯端末は、前記ユーザー情報取得部と、前記ソリューション提供部とを備え、
 前記サーバーは、前記記憶部と、前記ユーザー状態情報生成部と、前記ソリューション決定部とを備え、
 前記ユーザー情報取得部は、前記ユーザーの身体又は動作から得られる情報を含むユーザー情報を取得して前記サーバーに送信し、
 前記ソリューション決定部は、前記複数のソリューションから前記ユーザー状態情報に応じたソリューションを決定して前記携帯端末に送信する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 1,
The solution providing system is configured to include a mobile terminal that can be carried by the user and a server.
The mobile terminal includes the user information acquisition unit and the solution providing unit.
The server includes the storage unit, the user state information generation unit, and the solution determination unit.
The user information acquisition unit acquires user information including information obtained from the user's body or movement, and transmits the user information to the server.
The solution determination unit is a solution providing system characterized in that a solution according to the user status information is determined from the plurality of solutions and transmitted to the mobile terminal.
 請求項2又は3に記載のソリューション提供システムにおいて、
 前記携帯端末は、前記ユーザーに提供された前記ソリューションを、所定の期間分、又は所定の回数分記憶する履歴記憶部を備え、
 前記ソリューション決定部は、決定したソリューションが前記履歴記憶部に記憶されている場合には、当該決定されたソリューションを前記携帯端末に送信せず、
 前記ソリューション提供部は、前記ソリューション決定部により決定されたソリューションが前記履歴記憶部に記憶されている場合には、当該決定された前記ソリューションを前記履歴記憶部から取得して前記ユーザーに提供する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 2 or 3.
The mobile terminal includes a history storage unit that stores the solution provided to the user for a predetermined period or a predetermined number of times.
When the determined solution is stored in the history storage unit, the solution determination unit does not send the determined solution to the mobile terminal.
When the solution determined by the solution determination unit is stored in the history storage unit, the solution providing unit acquires the determined solution from the history storage unit and provides the solution to the user. A solution providing system featuring.
 請求項1~4のいずれかに記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ソリューションが前記ユーザーに提供された後に、前記ユーザー情報を再度取得し、
 前記ユーザー状態情報生成部は、前記ソリューションが前記ユーザーに提供された後に取得された前記ユーザー情報を含む情報に基づいて、前記ユーザー状態情報を再生成し、
 前記ソリューション決定部は、前記再生成された前記ユーザー状態情報に応じたソリューションを決定する
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 1 to 4.
The user information acquisition unit acquires the user information again after the solution is provided to the user.
The user state information generation unit regenerates the user state information based on the information including the user information acquired after the solution is provided to the user.
The solution determination unit is a solution providing system characterized by determining a solution according to the regenerated user state information.
 請求項2又は3に記載のソリューション提供システムにおいて、
 前記携帯端末は、表示部を備え、
 前記ソリューション決定部が決定するソリューションは、前記ユーザー状態情報に応じた、所定の動作を促す情報又は前記ユーザー状態を改善するための画像を含む表示情報を含み、
 前記ソリューション提供部は、前記表示部を介して前記表示情報を前記ユーザーに提供する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 2 or 3.
The mobile terminal includes a display unit and has a display unit.
The solution determined by the solution determination unit includes display information including information for promoting a predetermined operation or an image for improving the user state according to the user state information.
The solution providing unit is a solution providing system characterized in that the display information is provided to the user via the display unit.
 請求項1に記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの身体又は動作から得られる情報としての前記ユーザーの肌の画像を含むユーザー情報を取得し、
 前記ユーザー情報に含まれる前記肌の画像を分析する肌画像分析部を備え、
 前記ユーザー状態情報生成部は、前記肌画像分析部による分析の結果に基づいて前記ユーザーの前記ユーザー状態を示すユーザー状態情報を生成する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 1,
The user information acquisition unit acquires user information including an image of the user's skin as information obtained from the user's body or movement, and obtains user information.
It is equipped with a skin image analysis unit that analyzes the skin image included in the user information.
The user state information generation unit is a solution providing system characterized by generating user state information indicating the user state of the user based on the result of analysis by the skin image analysis unit.
 請求項5に記載のソリューション提供システムにおいて、
当該ソリューション提供システムは、前記ユーザーが携帯可能な携帯端末より成り、
 当該携帯端末は、撮像部を備え、
 前記ユーザー情報取得部は、前記撮像部を介して前記ユーザーの顔の画像を含むユーザー情報を取得する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 5,
The solution providing system consists of a mobile terminal that can be carried by the user.
The mobile terminal is equipped with an imaging unit and has an imaging unit.
The user information acquisition unit is a solution providing system characterized by acquiring user information including an image of the user's face via the image pickup unit.
 請求項7に記載のソリューション提供システムにおいて、
 前記ユーザーが、前記ユーザー情報取得部に当該ユーザーの手指の肌の画像を取得させる第1状況にあるか、当該ユーザーの顔の肌の画像を取得させる第2状況にあるか、を認識する状況認識部を備え、
 前記ユーザー情報取得部は、前記ユーザーが前記第1状況にある場合には当該ユーザーの手指の肌の画像を含む前記ユーザー情報を取得し、当該ユーザーが前記第2状況にある場合には当該ユーザーの顔の肌の画像を含む前記ユーザー情報を取得し、
 前記肌画像分析部は、前記ユーザーが前記第1状況にある場合には前記ユーザー情報に含まれる前記手指の画像を分析し、当該ユーザーが前記第2状況にある場合には当該ユーザー情報に含まれる前記顔の画像を分析する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 7,
A situation in which the user recognizes whether the user information acquisition unit is in the first situation to acquire the image of the skin of the user's finger or the second situation to acquire the image of the skin of the user's face. Equipped with a recognition unit
The user information acquisition unit acquires the user information including the image of the skin of the finger of the user when the user is in the first situation, and the user when the user is in the second situation. Acquire the user information including the image of the skin of the face of
The skin image analysis unit analyzes the image of the finger included in the user information when the user is in the first situation, and includes the user information when the user is in the second situation. A solution providing system characterized by analyzing the image of the face.
 請求項9に記載のソリューション提供システムにおいて、
 前記状況認識部は、現在の時間帯に基づいて、前記ユーザーが前記第1状況及び前記第2状況のいずれの状況にあるかを認識する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 9,
The situation awareness unit is a solution providing system characterized by recognizing whether the user is in the first situation or the second situation based on the current time zone.
 請求項1に記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの身体又は動作から得られる情報としての前記ユーザーによる文字及び音声の一方又は両方である言語情報を含むユーザー情報の入力を受け付け、
 前記ユーザー情報に含まれる前記言語情報を分析する言語情報分析部を備え、
 前記ユーザー状態情報生成部は、前記言語情報分析部による分析の結果に基づいて前記ユーザーの前記ユーザー状態を示すユーザー状態情報を生成する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 1,
The user information acquisition unit accepts input of user information including linguistic information which is one or both of characters and voice by the user as information obtained from the body or movement of the user.
It is equipped with a language information analysis unit that analyzes the language information included in the user information.
The user state information generation unit is a solution providing system characterized by generating user state information indicating the user state of the user based on the result of analysis by the language information analysis unit.
 請求項11に記載のソリューション提供システムにおいて、
 前記言語情報分析部は、前記言語情報から前記ユーザー情報の特徴に関する情報を取得し、
 前記言語情報分析部により取得された前記特徴に関する情報に基づいて、前記ユーザーの自律神経バランスを示す自律神経バランス情報を取得する自律神経バランス取得部を備え、
 前記ユーザー状態情報生成部は、前記自律神経バランス情報に基づいて、前記ユーザーの前記ユーザー状態情報を生成する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 11,
The linguistic information analysis unit acquires information on the characteristics of the user information from the linguistic information, and obtains information about the characteristics of the user information.
It is provided with an autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the autonomic nerve balance of the user based on the information regarding the feature acquired by the language information analysis unit.
The user state information generation unit is a solution providing system characterized by generating the user state information of the user based on the autonomic nerve balance information.
 請求項7に記載のソリューション提供システムにおいて、
 前記肌画像分析部による分析の結果に基づいて前記ユーザーの心拍に関する情報を取得する心拍情報取得部と、
 前記心拍情報取得部により取得された前記心拍に関する情報に基づいて、前記ユーザーの自律神経バランスを示す自律神経バランス情報を取得する自律神経バランス取得部と、を備え、
 前記ユーザー状態情報生成部は、前記自律神経バランス情報に基づいて、前記ユーザーの前記ユーザー状態情報を生成する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 7,
A heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit, and a heartbeat information acquisition unit.
An autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the user's autonomic nerve balance based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit is provided.
The user state information generation unit is a solution providing system characterized by generating the user state information of the user based on the autonomic nerve balance information.
 請求項11に記載のソリューション提供システムにおいて、
 前記言語情報分析部は、前記言語情報に含まれる特徴的な語句を前記ユーザー情報の特徴に関する情報として取得し、
 前記ユーザー状態情報生成部は、前記言語情報分析部により取得された前記語句と前記ユーザー状態との対応辞書及び、当該語句を入力とし前記ユーザー状態を出力とする判定モデルの、一方又は両方を用いて、前記ユーザー状態情報としての、前記ユーザーの自律神経バランス情報を生成するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 11,
The linguistic information analysis unit acquires characteristic words and phrases contained in the linguistic information as information related to the characteristics of the user information.
The user state information generation unit uses one or both of a dictionary corresponding to the phrase and the user state acquired by the language information analysis unit and a determination model that inputs the phrase and outputs the user state. The solution providing system is configured to generate the autonomic nerve balance information of the user as the user state information.
 請求項11に記載のソリューション提供システムにおいて、
 前記言語情報分析部は、前記ユーザー情報に音声が含まれる場合には、当該音声の抑揚を前記ユーザー情報の特徴に関する情報として取得し、
 前記ユーザー状態情報生成部は、前記言語情報分析部により取得された前記抑揚と前記ユーザー状態との対応辞書及び、当該抑揚を入力とし前記ユーザー状態を出力とする判定モデルの、一方又は両方を用いて、前記ユーザー状態情報としての、前記ユーザーの自律神経バランス情報を生成するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 11,
When the user information includes voice, the language information analysis unit acquires the intonation of the voice as information regarding the characteristics of the user information.
The user state information generation unit uses one or both of a dictionary corresponding to the intonation and the user state acquired by the language information analysis unit and a determination model in which the intonation is input and the user state is output. The solution providing system is configured to generate the autonomic nerve balance information of the user as the user state information.
 請求項11に記載のソリューション提供システムにおいて、
 前記言語情報分析部は、前記言語情報に含まれるネガティブな語句を前記ユーザー情報の特徴に関する情報として取得し、
 前記ソリューション決定部は、前記言語情報分析部により取得された前記ネガティブな語句と、当該語句の前向きな言い換えの語句又は当該語句に比してネガティブさの度合いの低い言い換えの語句と、の対応辞書及び、当該ネガティブな語句を入力とし当該語句の前向きな言い換えの語句又は当該語句に比してネガティブさの度合いの低い言い換えの語句を出力とする変換モデルの、一方又は両方を用いて、当該ネガティブな語句に対応する前向きな言い換え又は当該語句に比してネガティブさの度合いの低い言い換えの語句候補を前記ソリューションとして決定する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 11,
The linguistic information analysis unit acquires negative words and phrases contained in the linguistic information as information regarding the characteristics of the user information.
The solution determination unit is a corresponding dictionary of the negative phrase acquired by the language information analysis unit and a positive paraphrase phrase of the phrase or a paraphrase phrase having a lower degree of negativeness than the phrase. And, using one or both of the conversion models that input the negative phrase and output the positive paraphrase phrase of the phrase or the paraphrase phrase with a lower degree of negativeness than the phrase, the negative A solution providing system characterized in that a positive paraphrase corresponding to a phrase or a phrase candidate of a paraphrase having a lower degree of negativeness than the phrase is determined as the solution.
 請求項1に記載のソリューション提供システムにおいて、
 前記ユーザー情報を用いて、前記ユーザーの自律神経バランスを示す自律神経バランス情報を取得する自律神経バランス取得部と、
 前記ユーザー情報を用いて、前記ユーザーの疲労状態を示す疲労状態情報を取得する疲労状態情報取得部と、
 をさらに備え、
 前記ユーザー状態情報生成部は、前記自律神経バランス情報及び前記疲労状態情報の組み合わせに基づいて、前記ユーザーの前記ユーザー状態情報を生成する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 1,
An autonomic nerve balance acquisition unit that acquires autonomic nerve balance information indicating the autonomic nerve balance of the user using the user information, and an autonomic nerve balance acquisition unit.
A fatigue state information acquisition unit that acquires fatigue state information indicating the fatigue state of the user using the user information, and a fatigue state information acquisition unit.
Further prepare
The user state information generation unit is a solution providing system characterized in that the user state information of the user is generated based on a combination of the autonomic nerve balance information and the fatigue state information.
 請求項17に記載のソリューション提供システムにおいて、
 前記ユーザー情報は、前記ユーザーの肌の画像を含んでおり、
 前記ユーザー情報に含まれる前記肌の画像を分析する肌画像分析部と、
 当該肌画像分析部による分析の結果に基づいて前記ユーザーの心拍に関する情報を取得する心拍情報取得部と、
 をさらに備え、
 前記自律神経バランス取得部は、前記心拍情報取得部により取得された前記心拍に関する情報に基づいて、前記自律神経バランス情報を取得し、
 前記疲労状態情報取得部は、前記心拍情報取得部により取得された前記心拍に関する情報に基づいて、前記疲労状態情報を取得する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 17,
The user information includes an image of the user's skin.
A skin image analysis unit that analyzes the skin image included in the user information,
A heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit, and a heartbeat information acquisition unit.
Further prepare
The autonomic nerve balance acquisition unit acquires the autonomic nerve balance information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit.
The fatigue state information acquisition unit is a solution providing system characterized by acquiring the fatigue state information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit.
 請求項17に記載のソリューション提供システムにおいて、
 前記ユーザー情報は、前記ユーザーによる文字及び音声の一方又は両方である言語情報及び前記ユーザーの肌の画像を含んでおり、
 前記ユーザー情報に含まれる前記言語情報を分析する言語情報分析部と、
 前記ユーザー情報に含まれる前記肌の画像を分析する肌画像分析部と、
 当該肌画像分析部による分析の結果に基づいて前記ユーザーの心拍に関する情報を取得する心拍情報取得部と、
 をさらに備え、
 前記自律神経バランス取得部は、前記言語情報分析部により取得された前記特徴に関する情報に基づいて、前記ユーザーの自律神経バランスを示す自律神経バランス情報を取得し、
 前記疲労状態情報取得部は、前記心拍情報取得部により取得された前記心拍に関する情報に基づいて、前記疲労状態情報を取得する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 17,
The user information includes linguistic information that is one or both of characters and voice by the user and an image of the user's skin.
A language information analysis unit that analyzes the language information included in the user information,
A skin image analysis unit that analyzes the skin image included in the user information,
A heartbeat information acquisition unit that acquires information on the user's heartbeat based on the results of analysis by the skin image analysis unit, and a heartbeat information acquisition unit.
Further prepare
The autonomic nerve balance acquisition unit acquires autonomic nerve balance information indicating the autonomic nerve balance of the user based on the information regarding the feature acquired by the language information analysis unit.
The fatigue state information acquisition unit is a solution providing system characterized by acquiring the fatigue state information based on the information regarding the heartbeat acquired by the heartbeat information acquisition unit.
 請求項1~19の何れかに記載のソリューション提供システムにおいて、
 前記ソリューション決定部は、前記ユーザー状態情報に応じて、当該ユーザー状態をリラックスした状態、冷静な状態、又は覚醒した状態に誘導する前記ソリューションを決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 1 to 19.
The solution determination unit is configured to determine the solution that guides the user state to a relaxed state, a calm state, or an awakened state according to the user state information. Offering system.
 請求項1~20の何れかに記載のソリューション提供システムにおいて、
 前記ユーザーが所望する当該ユーザーの感情又は疲労状態の一方又は両方を示す所望状態情報の入力を受け付ける所望状態受付部を備え、
 前記ソリューション決定部は、前記ユーザー状態情報及び前記所望状態情報に基づいて、当該ユーザー状態を前記所望状態情報が示す状態に向けて誘導する前記ソリューションを決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 1 to 20,
A desired state reception unit that accepts input of desired state information indicating one or both of the user's emotions or fatigue states desired by the user is provided.
The solution determination unit is characterized in that it is configured to determine the solution that guides the user state toward the state indicated by the desired state information based on the user state information and the desired state information. Solution providing system.
 請求項21に記載のソリューション提供システムにおいて、
 前記ソリューション決定部が決定する前記ソリューションは、前記ユーザー状態に応じた所定の周期的な振動を含み、
 前記ソリューション決定部は、前記ユーザー状態情報及び前記所望状態情報に基づいて、前記振動の周期を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 21,
The solution determined by the solution determination unit includes a predetermined periodic vibration according to the user state.
The solution providing system is characterized in that the solution determining unit is configured to determine the vibration cycle based on the user state information and the desired state information.
 請求項13に記載のソリューション提供システムにおいて、
 前記ユーザーが所望する当該ユーザーの感情又は疲労状態の一方又は両方を示す所望状態情報の入力を受け付ける所望状態受付部を備え、
 前記ソリューション決定部が決定する前記ソリューションは、所定の周期的な振動を含み、
 前記ソリューション決定部は、前記心拍に関する情報に基づいて前記振動の開始時の周期を決定し、また前記所望状態情報に基づいて当該振動の開始後の当該周期及び強度の一方又は両方の変化のパターンを決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 13,
A desired state reception unit that accepts input of desired state information indicating one or both of the user's emotions or fatigue states desired by the user is provided.
The solution determined by the solution determination unit includes a predetermined periodic vibration.
The solution determination unit determines the cycle at the start of the vibration based on the information about the heartbeat, and the pattern of change of one or both of the cycle and the intensity after the start of the vibration based on the desired state information. A solution delivery system characterized by being configured to determine.
 請求項1~23の何れかに記載のソリューション提供システムにおいて、
 前記記憶部は、前記ユーザーの感情又は疲労状態の一方又は両方が改善された状態の基準を示す基準状態情報を記憶しており、
 前記ソリューション決定部は、前記ユーザー状態及び前記基準状態情報に基づいて、前記ユーザー状態を前記基準状態情報が示す状態に向けて誘導する前記ソリューションを決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 1 to 23.
The storage unit stores reference state information indicating a reference of a state in which one or both of the user's emotional or fatigue states are improved.
The solution determination unit is configured to determine the solution that guides the user state toward the state indicated by the reference state information based on the user state and the reference state information. Solution provision system.
 請求項1~24の何れかに記載のソリューション提供システムにおいて、
 前記ソリューション決定部が決定する前記ソリューションは、前記ユーザーの触覚、聴覚又は嗅覚に対する受動的な刺激である
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 1 to 24,
The solution providing system determined by the solution determination unit is a solution providing system characterized by being a passive stimulus to the user's sense of touch, hearing or smell.
 請求項1~25の何れかに記載のソリューション提供システムにおいて、
 前記ソリューション決定部が決定する前記ソリューションは、音楽と、朗読音声と、振動のいずれか又は組み合わせの刺激である
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 1 to 25,
The solution provided by the solution determination unit is a solution providing system characterized by being a stimulus of music, reading voice, or any or a combination of vibrations.
 請求項2又は3に記載のソリューション提供システムにおいて、
 前記携帯端末は、振動発生部を備え
前記ソリューション決定部が決定するソリューションは、前記ユーザー状態情報に応じた振動を含み、
 前記ソリューション提供部は、前記振動発生部を介して前記振動を前記ユーザーに提供する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 2 or 3.
The mobile terminal includes a vibration generating unit, and the solution determined by the solution determining unit includes vibration according to the user state information.
The solution providing unit is a solution providing system characterized in that the vibration is provided to the user via the vibration generating unit.
 請求項2又は3に記載のソリューション提供システムにおいて、
 前記携帯端末は、香り発生部を備え、
 前記ソリューション決定部が決定するソリューションは、前記ユーザー状態情報に応じた所定の香りを含み、
 前記ソリューション提供部は、前記香り発生部を介して前記所定の香りを前記ユーザーに提供する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 2 or 3.
The mobile terminal includes a scent generator and has a scent generator.
The solution determined by the solution determination unit contains a predetermined scent according to the user status information.
The solution providing unit is a solution providing system characterized in that the predetermined scent is provided to the user via the scent generating unit.
 請求項2又は3に記載のソリューション提供システムにおいて、
 前記携帯端末は、音声再生部を備え、
 前記ソリューション決定部が決定するソリューションは、前記ユーザー状態情報に応じた人の声、自然音又は音楽を含む音声を含み、
 前記ソリューション提供部は、前記音声再生部を介して前記音声を前記ユーザーに提供する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 2 or 3.
The mobile terminal includes an audio reproduction unit and has an audio reproduction unit.
The solution determined by the solution determination unit includes a human voice, a natural sound, or a voice including music according to the user state information.
The solution providing unit is a solution providing system characterized in that the voice is provided to the user via the voice reproducing unit.
 請求項26に記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザー情報として、前記ユーザーの心拍を示す情報を取得し、
 前記ユーザー状態情報生成部は、前記ユーザーの当該心拍を示す情報から当該ユーザーの心拍のテンポを前記ユーザー状態情報として認識する心拍認識部を有しており、
 前記ソリューション決定部は、前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを、前記ユーザーに提供する前記刺激のテンポである前記ソリューションとして決定する刺激内容決定部を有しており、
 前記ソリューション提供部は、前記ソリューションとして、前記刺激内容決定部により決定されたテンポの前記刺激を前記ユーザーに向けて発生させる刺激発生部を有していることを特徴とするソリューション提供システム。
In the solution providing system according to claim 26.
The user information acquisition unit acquires information indicating the heartbeat of the user as the user information, and obtains information indicating the heartbeat of the user.
The user state information generation unit has a heartbeat recognition unit that recognizes the tempo of the user's heartbeat as the user state information from the information indicating the user's heartbeat.
The solution determination unit has a stimulus content determination unit that determines a tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit as the solution, which is the tempo of the stimulus provided to the user. Ori,
The solution providing unit is characterized in that, as the solution, the solution providing unit has a stimulus generating unit that generates the stimulus at a tempo determined by the stimulating content determining unit toward the user.
 請求項30に記載のソリューション提供システムにおいて、
 前記刺激発生部が発生させる刺激は、振動と音との組み合わせからなり、
 当該音は、人の声、自然音又は音楽であり、
 前記刺激内容決定部は、前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを、当該ユーザーに提供する前記刺激に含まれる前記振動及び前記音のテンポとして決定する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 30,
The stimulus generated by the stimulus generator consists of a combination of vibration and sound.
The sound is a human voice, natural sound or music,
The stimulus content determination unit is characterized in that a tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo of the vibration and the sound included in the stimulus provided to the user. Solution provision system.
 請求項30に記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの自律神経の状態を認識する自律神経状態認識部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記自律神経状態認識部により、前記ユーザーの自律神経の状態が、交感神経の優位な状態にあると認識された場合には、前記刺激の開始時点から終了時点にかけて遅くなるように前記テンポの変化を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 30,
The user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the sympathetic nerve, the tempo changes so as to be delayed from the start time to the end time of the stimulus. A solution delivery system characterized by being configured to determine.
 請求項30に記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの自律神経の状態を認識する自律神経状態認識部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記自律神経状態認識部により、前記ユーザーの自律神経の状態が、副交感神経の優位な状態にあると認識された場合には、前記刺激の開始時点から終了時点にかけて速くなるように前記テンポの変化を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 30,
The user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the tempo changes so as to increase from the start time to the end time of the stimulus. A solution delivery system characterized by being configured to determine.
 請求項30に記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーの自律神経の状態を認識する自律神経状態認識部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記自律神経状態認識部により、前記ユーザーの自律神経の状態が、バランスの取れた状態にあると認識された場合には、前記刺激の開始時点から終了時点まで前記テンポを維持することを決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 30,
The user information acquisition unit has an autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in a balanced state, it determines that the tempo is maintained from the start time to the end time of the stimulus. A solution-providing system characterized by being configured in such a way.
 請求項30に記載のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、前記ユーザーによる、当該ユーザーが所望する状態を示す所望状態の指定を受け付ける所望状態受付部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記所望状態受付部により受け付けられた前記所望状態が、副交感神経の優位な状態である場合には、前記刺激の開始時点から終了時点にかけて遅くなるように当該テンポの変化を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 30,
The user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the desired state received by the desired state receiving unit is a predominant state of the parasympathetic nerve, it is configured to determine the change in tempo so as to be delayed from the start time to the end time of the stimulus. A solution providing system characterized by being.
 請求項30に記載のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、前記ユーザーによる、当該ユーザーが所望する状態を示す所望状態の指定を受け付ける所望状態受付部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記所望状態受付部により受け付けられた前記所望状態が、交感神経の優位な状態である場合には、前記刺激の開始時点から終了時点にかけて速くなるように当該テンポの変化を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 30,
The user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the desired state received by the desired state receiving unit is a predominant state of the sympathetic nerve, it is configured to determine the change in tempo so as to be faster from the start time to the end time of the stimulus. A solution providing system characterized by being.
 請求項30に記載のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、
 前記ユーザーによる、当該ユーザーが所望する状態を示す所望状態の指定を受け付ける所望状態受付部と、
 前記ユーザーの自律神経の状態を認識する自律神経状態認識部と、
 を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記所望状態受付部により受け付けられた前記所望状態が、作業能率の高い状態又は疲労が回復した状態である場合であって、
 前記自律神経状態認識部により、前記ユーザーの自律神経の状態が、副交感神経の優位な状態にあると認識された場合には、前記刺激の開始時点から終了時点にかけて速くなるように当該テンポの変化を決定し、
 前記ユーザーの自律神経の状態が、交感神経の優位な状態にあると認識された場合には、前記刺激の開始時点から終了時点にかけて遅くなるように当該テンポの変化を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 30,
The user status information generation unit is
The desired state receiving unit that accepts the designation of the desired state indicating the state desired by the user by the user, and the desired state receiving unit.
The autonomic nerve state recognition unit that recognizes the state of the user's autonomic nerve,
Have and
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
The desired state received by the desired state receiving unit is a state in which work efficiency is high or fatigue is recovered.
When the autonomic nerve state recognition unit recognizes that the state of the user's autonomic nerve is in the predominant state of the parasympathetic nerve, the tempo changes so as to increase from the start time to the end time of the stimulus. Decide,
When the state of the user's autonomic nerve is recognized as the predominant state of the sympathetic nerve, it is configured to determine the change in tempo so as to be delayed from the start time to the end time of the stimulus. A solution providing system characterized by being present.
 請求項30に記載のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、前記ユーザーによる、当該ユーザーが所望する状態を示す所望状態の指定を受け付ける所望状態受付部を有しており、
 前記刺激内容決定部は、
 前記心拍認識部により認識された前記ユーザーの心拍のテンポと同期するテンポを前記刺激の開始時のテンポとして決定するとともに、
 前記所望状態受付部により受け付けられた前記所望状態が、睡眠導入しやすい状態である場合には、前記刺激の開始時点から終了時点にかけて遅くなるように当該テンポの変化を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 30,
The user state information generation unit has a desired state reception unit that receives the designation of a desired state indicating the state desired by the user by the user.
The stimulus content determination unit
The tempo synchronized with the tempo of the user's heartbeat recognized by the heartbeat recognition unit is determined as the tempo at the start of the stimulus, and is also determined.
When the desired state received by the desired state receiving unit is in a state in which sleep is easily introduced, the tempo change is determined so as to be delayed from the start time to the end time of the stimulus. A solution providing system characterized by being.
 請求項32、35、37、38のいずれかに記載のソリューション提供システムにおいて、
 前記刺激内容決定部は、
 前記刺激の開始時点から終了時点にかけて当該テンポが遅くなるように前記変化を決定する場合には、所定の下限値以上の速さのテンポを当該刺激の終了時点のテンポとするように当該変化を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 32, 35, 37 and 38.
The stimulus content determination unit
When determining the change so that the tempo becomes slower from the start time to the end time of the stimulus, the change is made so that the tempo at a speed equal to or higher than the predetermined lower limit value is the tempo at the end time of the stimulus. A solution delivery system characterized by being configured to determine.
 請求項33、36~38のいずれかに記載のソリューション提供システムにおいて、
 前記刺激内容決定部は、
 前記刺激の開始時点から終了時点にかけて当該テンポが速くなるように前記変化を決定する場合には、所定の上限値以下の速さのテンポを当該刺激の終了時点のテンポとするように当該変化を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 33 and 36 to 38.
The stimulus content determination unit
When determining the change so that the tempo becomes faster from the start time to the end time of the stimulus, the change is made so that the tempo at a speed equal to or less than the predetermined upper limit value is the tempo at the end time of the stimulus. A solution delivery system characterized by being configured to determine.
 請求項35又は36に記載のソリューション提供システムにおいて、
 前記所望状態は、睡眠導入しやすい状態と、作業能率の高い状態又は疲労が回復した状態とからなり、
 前記刺激内容決定部は、
 前記所望状態が作業能率の高い状態又は疲労が回復した状態である場合の刺激の長さよりも、前記所望状態受付部により受け付けられた前記所望状態が睡眠導入しやすい状態である場合の刺激の長さが長くなるように、当該刺激の長さを決定する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 35 or 36.
The desired state includes a state in which sleep is easily introduced and a state in which work efficiency is high or fatigue is recovered.
The stimulus content determination unit
The length of the stimulus when the desired state received by the desired state receiving unit is a state in which sleep is easily introduced, rather than the length of the stimulus when the desired state is a state with high work efficiency or a state in which fatigue is recovered. A solution providing system characterized by determining the length of the stimulus so that the stimulus becomes longer.
 請求項38又は41に記載のソリューション提供システムにおいて、
 前記刺激内容決定部は、
 前記刺激の開始時点から終了時点にかけて段階的に遅くなるように当該テンポの変化を決定し、
 かつ前記刺激の終了時点のテンポに変化させる前の各段階のテンポで当該刺激を発生させる時間それぞれの長さよりも、当該終了時点のテンポで当該刺激を発生させる時間の長さが長くなるように、当該テンポの変化を決定する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 38 or 41.
The stimulus content determination unit
The change in tempo was determined so as to be gradually delayed from the start time to the end time of the stimulus.
Moreover, the length of time for generating the stimulus at the tempo at the end of the stimulus is longer than the length of the time for generating the stimulus at the tempo of each stage before changing to the tempo at the end of the stimulus. , A solution providing system characterized by determining the change in the tempo.
 請求項1に記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、前記ユーザーによる情報の入力を受け付ける入力部を有し、当該入力部を介して前記ユーザー情報を取得し、
 前記ユーザー状態情報生成部は、前記ユーザー情報取得部により取得された前記ユーザー情報に基づいて前記ユーザー状態情報を生成する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 1,
The user information acquisition unit has an input unit that accepts information input by the user, and acquires the user information via the input unit.
The user state information generation unit is a solution providing system characterized in that the user state information is generated based on the user information acquired by the user information acquisition unit.
 請求項43に記載のソリューション提供システムにおいて、
 前記ユーザー情報取得部は、
 情報を表示する表示部と、
 前記ユーザーの顔の画像を撮像する撮像部と、
 前記撮像部が撮像した前記ユーザーの顔の画像を前記表示部に表示するとともに、当該表示部に表示されている当該ユーザーの顔の所定の部位の状態に関する質問の情報と、当該ユーザーの顔の画像に対して当該ユーザー自身が抱いた感情の内容を示す感情情報の入力を促す情報と、を当該表示部に表示する出力制御部と、
 前記撮像部が撮像した前記ユーザーの顔の画像が前記表示部に表示されている状態で、前記入力部を介して、前記質問に対する回答の情報及び前記感情情報の入力を受け付ける入力受付部と、をさらに有し、
 前記ユーザー状態情報生成部は、前記質問に対する回答の情報及び前記感情情報から所定の方式で算定される、前記ユーザーの感じている主観的な疲労状態の度合を示す値を前記ユーザー状態情報として取得する主観疲労状態情報取得部を有している
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 43.
The user information acquisition unit
A display unit that displays information and
An image pickup unit that captures an image of the user's face,
The image of the user's face captured by the imaging unit is displayed on the display unit, and information on a question regarding the state of a predetermined portion of the user's face displayed on the display unit and information on the user's face are displayed. An output control unit that displays on the display unit information that prompts the input of emotional information indicating the content of the emotion that the user has for the image.
An input receiving unit that receives information on answers to the question and input of the emotional information via the input unit while the image of the user's face captured by the imaging unit is displayed on the display unit. Has more,
The user state information generation unit acquires, as the user state information, a value indicating the degree of subjective fatigue state felt by the user, which is calculated by a predetermined method from the information of the answer to the question and the emotion information. A solution providing system characterized by having a subjective fatigue state information acquisition unit.
 請求項44に記載のソリューション提供システムにおいて、
 前記出力制御部は、前記感情情報の入力を促す情報として、前記表示部に表示されている前記ユーザーに対して当該ユーザー自身が認識している疲労状態の改善に適した励まし又は慰めの言葉の情報の入力を促す情報を当該表示部に表示するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 44.
The output control unit is a word of encouragement or comfort that is suitable for improving the fatigue state that the user himself / herself is aware of for the user displayed on the display unit as information for prompting the input of the emotion information. A solution providing system characterized in that information prompting the input of information is displayed on the display unit.
 請求項44又は45に記載のソリューション提供システムにおいて、
 前記ソリューション決定部は、前記ユーザーの主観的な疲労状態の度合を示す値と前記感情情報とを組み合わせた情報と、当該ユーザーの主観的な疲労状態を当該ユーザーに認識させ又は当該ユーザーの主観的な疲労状態を改善するための情報からなる疲労認識改善情報と、の対応関係を示す情報を参照して、当該組み合わせた情報に対応した、当該疲労認識改善情報を前記ソリューションとして決定する決定部を有しており、
 前記出力制御部は、前記疲労認識改善情報を前記ソリューションとして前記ユーザーに向けて出力するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 44 or 45.
The solution determination unit causes the user to recognize the information obtained by combining the value indicating the degree of the user's subjective fatigue state and the emotional information, and the user's subjective fatigue state, or the user's subjective state. A decision unit that determines the fatigue recognition improvement information corresponding to the combined information as the solution by referring to the information indicating the correspondence between the fatigue recognition improvement information consisting of the information for improving the fatigue state and the information indicating the correspondence relationship. Have and
The output control unit is a solution providing system characterized in that the fatigue recognition improvement information is configured to be output to the user as the solution.
 請求項46に記載のソリューション提供システムにおいて、
 前記決定部は、前記ユーザーの主観的な疲労状態の度合を示す値と前記感情情報との組み合わせの情報と、当該ユーザーの主観的な疲労状態を示す言葉の情報からなる第1のコメントと、の対応関係を示す情報を参照して、当該組み合わせの情報に対応した第1のコメントを前記疲労認識改善情報として決定するように構成されており、
 前記出力制御部は、前記決定部により決定された前記第1のコメントを前記ユーザーに向けて出力するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 46.
The determination unit includes a first comment including information on a combination of a value indicating the degree of the user's subjective fatigue state and the emotional information, and verbal information indicating the user's subjective fatigue state. The first comment corresponding to the information of the combination is determined as the fatigue recognition improvement information by referring to the information indicating the correspondence relationship of the above.
The output control unit is a solution providing system characterized in that the output control unit is configured to output the first comment determined by the determination unit to the user.
 請求項46又は47に記載のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、所定の方式で算定される、前記ユーザーの客観的な疲労の度合を示す値を前記ユーザー状態情報として取得する客観疲労状態情報取得部を備え、
 前記決定部は、前記ユーザーの客観的な疲労の度合を示す値と、当該ユーザーの客観的な疲労状態を示す言葉の情報からなる第2のコメントと、の対応関係を示す情報を参照して、当該ユーザーの客観的な疲労の度合を示す値に対応した当該第2のコメントを前記疲労認識改善情報として決定するように構成されており、
 前記出力制御部は、前記決定部により決定された前記第2のコメントを前記ユーザーに向けて出力するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 46 or 47.
The user state information generation unit includes an objective fatigue state information acquisition unit that acquires a value indicating the degree of objective fatigue of the user as the user state information, which is calculated by a predetermined method.
The determination unit refers to information indicating a correspondence relationship between a value indicating the degree of objective fatigue of the user and a second comment consisting of verbal information indicating the objective fatigue state of the user. , The second comment corresponding to the value indicating the objective degree of fatigue of the user is configured to be determined as the fatigue recognition improvement information.
The output control unit is a solution providing system characterized in that the output control unit is configured to output the second comment determined by the determination unit to the user.
 請求項48に記載のソリューション提供システムにおいて、
 前記客観疲労状態情報取得部は、所定の方式により前記ユーザーの心拍に関する情報を取得して、当該心拍に関する情報から導かれる当該ユーザーの心拍数の状態を示す心拍状態情報と、当該ユーザーの自律神経バランスを示す自律神経バランス情報とを取得し、当該心拍状態情報及び当該自律神経バランス情報に基づいて、当該ユーザーの客観的な疲労の度合を示す値を取得し、
 前記決定部は、前記ユーザーの客観的な疲労の度合を示す値と前記自律神経バランス情報との組み合わせの情報と、当該ユーザーの客観的な疲労状態を示す言葉の情報からなる第2のコメントと、の対応関係を示す情報を参照して、当該組み合わせの情報に対応した当該第2のコメントを前記疲労認識改善情報として決定するように構成されており、
 前記出力制御部は、前記決定部により決定された前記第2のコメントを前記ユーザーに向けて出力するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 48.
The objective fatigue state information acquisition unit acquires information on the user's heart rate by a predetermined method, and the heart rate state information indicating the state of the user's heart rate derived from the information on the heart rate and the autonomic nerve of the user. The autonomic nerve balance information indicating the balance is acquired, and the value indicating the objective degree of fatigue of the user is acquired based on the heart rate state information and the autonomic nerve balance information.
The determination unit includes a second comment consisting of information on a combination of a value indicating the degree of objective fatigue of the user and the autonomic nerve balance information, and information on words indicating the objective fatigue state of the user. It is configured to determine the second comment corresponding to the information of the combination as the fatigue recognition improvement information by referring to the information indicating the correspondence relationship of.
The output control unit is a solution providing system characterized in that the output control unit is configured to output the second comment determined by the determination unit to the user.
 請求項46~49のいずれかに記載のソリューション提供システムにおいて、
 前記ユーザー状態情報生成部は、所定の方式により算定される、前記ユーザーの客観的な疲労状態の度合を示す値を前記ユーザー状態情報として取得する客観疲労状態情報取得部を備え、
 前記記憶部は、前記ユーザーの主観的な疲労状態及び客観的な疲労状態を改善するための情報である、複数の改善コンテンツを前記複数のソリューションとして記憶しており、
 前記決定部は、前記ユーザーの主観的な疲労状態の度合を示す値と当該ユーザーの客観的な疲労状態の度合を示す値との組み合わせの情報と、前記改善コンテンツと、の対応関係を示す情報を参照して、当該組み合わせの情報に対応した当該改善コンテンツを前記疲労認識改善情報として決定し、
 前記出力制御部は、前記決定部により決定された前記改善コンテンツを前記ユーザーに向けて出力するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to any one of claims 46 to 49.
The user state information generation unit includes an objective fatigue state information acquisition unit that acquires a value indicating the degree of the user's objective fatigue state as the user state information, which is calculated by a predetermined method.
The storage unit stores a plurality of improved contents, which are information for improving the subjective fatigue state and the objective fatigue state of the user, as the plurality of solutions.
The determination unit is information indicating a correspondence relationship between the combination information of a value indicating the degree of subjective fatigue state of the user and a value indicating the degree of objective fatigue state of the user and the improved content. With reference to, the improvement content corresponding to the information of the combination is determined as the fatigue recognition improvement information.
The output control unit is a solution providing system characterized in that it is configured to output the improved content determined by the determination unit to the user.
 請求項50に記載のソリューション提供システムにおいて、
 前記改善コンテンツは、振動及び音の一方又は両方と言葉の情報との組み合わせからなり、
 当該音は、人の声、自然音又は音楽であり、
 前記決定部は、
 前記ユーザーの主観的な疲労状態の度合を示す値が、当該ユーザーの主観的な疲労状態が所定の第1基準よりも悪い状態であることを示す場合には、当該ユーザーの主観的な疲労状態を改善するための前記言葉の情報を決定し、
 前記ユーザーの客観的な疲労状態の度合を示す値が、当該ユーザーの客観的な疲労状態が所定の第2基準よりも悪い状態であることを示す場合には、当該ユーザーの客観的な疲労状態を改善するための前記言葉の情報を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 50.
The improved content consists of a combination of vibration and / or sound and verbal information.
The sound is a human voice, natural sound or music,
The decision-making part
When the value indicating the degree of the user's subjective fatigue state indicates that the user's subjective fatigue state is worse than the predetermined first criterion, the user's subjective fatigue state. Determine the information of the above words to improve,
When the value indicating the degree of the user's objective fatigue state indicates that the user's objective fatigue state is worse than the predetermined second criterion, the user's objective fatigue state. A solution providing system characterized in that it is configured to determine the information of the above term for improving.
 請求項51に記載のソリューション提供システムにおいて、
 前記決定部は、
 前記感情情報と、前記ユーザーの主観的な疲労状態を改善するための言葉の情報と、の対応関係を示す情報を参照して、当該感情情報に対応した当該ユーザーの主観的な疲労状態を改善するための言葉の情報を決定し、
 所定の方式により取得された前記ユーザーの心拍に関する情報から導かれる当該ユーザーの自律神経バランスを示す自律神経バランス情報と、前記ユーザーの客観的な疲労状態を改善するための言葉の情報と、の対応関係を示す情報を参照して、当該自律神経バランス情報に対応した当該ユーザーの客観的な疲労状態を改善するための言葉の情報を決定するように構成されている
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 51.
The decision-making part
By referring to the information indicating the correspondence between the emotional information and the information of words for improving the subjective fatigue state of the user, the subjective fatigue state of the user corresponding to the emotional information is improved. Determine the verbal information to do,
Correspondence between the autonomic nerve balance information indicating the autonomic nerve balance of the user derived from the information on the heartbeat of the user acquired by a predetermined method and the information of words for improving the objective fatigue state of the user. A solution providing system characterized in that it is configured to determine verbal information for improving the objective fatigue state of the user corresponding to the autonomic nervous balance information by referring to the information indicating the relationship. ..
 請求項2又は3に記載のソリューション提供システムにおいて、
 前記携帯端末は、撮像部、表示制御部、表示部、回答受付部及び入力部を備え、
 前記ユーザー情報取得部は、前記撮像部を介して前記ユーザーの顔の画像を含むユーザー情報を取得し、
 前記表示制御部は、前記撮像部により撮像された前記ユーザーの顔の画像を前記表示部に表示すると共に、当該表示部に表示された当該ユーザーの顔に現れている感情又は疲労状態と相関関係を有する、顔の状態についての質問を当該表示部に表示し、
 前記入力部は、前記ユーザーが、前記表示部に表示される当該ユーザーの顔の画像及び、前記質問を見ながら操作を行える位置に配置されており、
 前記回答受付部は、前記入力部を介して前記ユーザーの顔の状態についての質問に対する当該ユーザーによる回答の入力を、前記顔の画像を前記表示部に表示させた状態で受け付け、
 前記ユーザー状態情報生成部は、前記回答を含む情報に基づいて前記ユーザー状態情報を生成する
ことを特徴とするソリューション提供システム。
In the solution providing system according to claim 2 or 3.
The mobile terminal includes an image pickup unit, a display control unit, a display unit, a response reception unit, and an input unit.
The user information acquisition unit acquires user information including an image of the user's face via the imaging unit.
The display control unit displays an image of the user's face captured by the imaging unit on the display unit, and correlates with the emotion or fatigue state appearing on the user's face displayed on the display unit. Display a question about the condition of the face on the display,
The input unit is arranged at a position where the user can operate while looking at the image of the user's face displayed on the display unit and the question.
The answer receiving unit receives the input of the answer by the user to the question about the face condition of the user via the input unit in a state where the image of the face is displayed on the display unit.
The user state information generation unit is a solution providing system characterized in that the user state information is generated based on the information including the answer.
PCT/JP2021/044468 2020-12-03 2021-12-03 Solution providing system Ceased WO2022118955A1 (en)

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