WO2018108174A1 - Procédé et appareil de commande d'ensemble interactif d'interface, et dispositif portable - Google Patents
Procédé et appareil de commande d'ensemble interactif d'interface, et dispositif portable Download PDFInfo
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- WO2018108174A1 WO2018108174A1 PCT/CN2017/116672 CN2017116672W WO2018108174A1 WO 2018108174 A1 WO2018108174 A1 WO 2018108174A1 CN 2017116672 W CN2017116672 W CN 2017116672W WO 2018108174 A1 WO2018108174 A1 WO 2018108174A1
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- user
- sensor
- interface interaction
- sensing data
- electronic pet
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/163—Wearable computers, e.g. on a belt
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
Definitions
- the interface interaction components are dynamically changed through preset property setting items.
- the preset interface interaction components have few actions, and it is difficult for the user to interact with them, or only in some schemes.
- these control methods are only limited to adult use, more complicated text and difficult operation instructions for younger children, not only operate It's difficult, and it will hurt its self-confidence, leading to a loss of interest in the interactive components of the interface, and some of the beneficial features designed specifically for the growth of children can't play its role.
- a child participation system and a method of child participation have revealed a solution for children to use wearable devices, which has improved color and scene patterns to a certain extent, thereby enabling children to have fun when interacting with them.
- the current interface interaction component only provides an update scheme for color and scene mode, and lacks some practical interaction schemes, especially when the user is a child, and it cannot balance the child's behavior when instilling the training program.
- the present invention provides a method and corresponding device for controlling interface interaction components, which utilizes sensors installed in the wearable device to learn the behavior of the child, and characterize the behavior state of the user by updating the state of the interface interaction component. Affirmation, it provides a more effective incentive strategy.
- the present invention provides an interface interaction component control method, which specifically includes the steps of: receiving sensing data of at least one sensor sent by the wearable device; and parsing the sensing data according to the sensing data Developing an interface interaction group for changing the wearable device An attribute modification instruction of the interactive state of the piece to change the attribute information of the interface interaction component according to the attribute modification instruction to change the interaction state of the interface interaction component.
- the present invention further provides an interface interaction component control device having a function of implementing the behavior of the interface interaction component method in the above first aspect.
- the functions may be implemented by hardware or by corresponding software implemented by hardware.
- the hardware or software includes one or more modules corresponding to the functions described above.
- the invention also provides a computer program comprising computer readable code, when the wearable device runs the computer readable code, causing the method of the first aspect to be performed.
- the invention provides a computer readable medium, wherein the computer program according to the sixth aspect or the seventh aspect is stored.
- the solution provided by the present invention can trigger the wearable device to construct and display the interface interaction component, and the operation is simple; the wearable device can collect and transmit the sensor data of the sensor carried by itself. Ways to learn about the behavior of their users; Uploading the sensing data to the server, the server can parse the sensing data, analyze the behavior of the user, and formulate an attribute modification instruction for changing the interactive state of the interface interaction component, and the wearable device changes the interface interaction according to the attribute modification instruction.
- the interactive state of the component The invention fully utilizes the sensor carried by the wearable device itself, utilizes the server to parse the sensor data and generate an interactive state that changes the interaction component of the interface.
- the server has a fast calculation speed and can obtain a more accurate judgment result; on the other hand, the server The user's dynamics of the wearable device can be grasped at any time, and the safety of the child and the elderly can be ensured when the user is a child or an elderly person.
- the present invention uses the sensor of the wearable device to know the behavior of the user, and the cloud makes an attribute modification instruction corresponding to the user behavior according to the sensing data.
- the sensor data can be used to obtain more accurate user behavior, This can determine a better attribute modification scheme; on the other hand, due to the fast computing speed of the server, the response speed of the interface interaction component is also accelerated, thereby improving the user experience.
- the invention also has the characteristics of good system robust performance, diversified operation modes, and simple operation methods.
- FIG. 3 shows a flow chart of a method for constructing and displaying an interface interaction component in accordance with one embodiment of the present invention.
- FIG. 5 shows a block diagram of an interface interaction component construction module in accordance with one embodiment of the present invention.
- FIG. 6 shows a flow chart of a method for controlling an interface interaction component according to an embodiment of the present invention.
- Figure 12 shows a schematic diagram of a memory unit for holding or carrying program code implementing a method in accordance with the present invention.
- the "attribute information" described in the present invention includes attribute parameters for configuring interface interaction component attributes, specifically, a component color parameter, a shape parameter, a size parameter, etc., but not only this, but also includes when to display and display How long does it take, whether it is repeated, etc. Based on the above description, it is believed that those skilled in the art can understand the “attribute information" of the present invention.
- the interface interaction component Construct and display an interface interaction component according to the at least one attribute information.
- the attribute information includes attributes such as a shape, a color, and a size, and the shape, color, and size of the interface interaction component may be determined according to the attribute information.
- the interface interaction component is a set of view components for displaying an electronic pet.
- the interface interaction component is an electronic plant, a progress bar, a control, a puzzle, or the like.
- the interface interaction component is a progress bar, and changing the proportion of darkness in a view component to the total component can display a progress bar state; and in another embodiment, the interface is
- the interactive component is an electronic pet, and the properties of multiple view components need to be changed to change the state of an electronic pet.
- the interface interaction component can be constructed and displayed by triggering controls, while in other embodiments, the interface interaction component can be constructed and displayed by triggering buttons, voice prompts, and the like.
- the attribute information is preset by a system, and in another embodiment, the attribute information is determined by a server. Obtained based on the data of the sensor.
- the attribute information is used in the table The interactive state of the interface interaction component.
- the attribute information also includes view component information that needs to be changed, so that the local calling related function changes the attribute of the component.
- S202 Determine, according to the attribute information, a view component to be operated; the attribute information includes a view component name that needs to be changed, and a related attribute that needs to be changed, and the local device determines the view component that needs to be changed according to the attribute information.
- the sensing data of the at least one sensor of the local device includes acquiring sound change data of the local audio sensor for characterizing the user as the sensing data.
- the user's intention is identified by recognizing the sound.
- the audio sensor identifies the voice of the user, and extracts the feature information in the voice by uploading it to the server to analyze the behavior of the user, and correspondingly A modification instruction for modifying the interactive component of the interface is generated, thereby affirming or negating the behavior of the user according to the state of the interactive component of the interface.
- the sensing data of the at least one sensor of the local machine includes acquiring touch screen operation data of the local touch screen sensor for characterizing the user as the sensing data.
- the system when the user triggers a different control of the screen, the system sends the trigger operation of the user to the server to analyze the trigger operation of the user, and analyzes the user by uploading the server.
- the sensing data of the at least one sensor of the local device includes acquiring attitude change data of the local attitude sensor for characterizing the user as the sensing data;
- Sensors include accelerometers, gyroscopes, and magnetometers Any number of items. Through the sensor, the user's action can be known, thereby obtaining more specific behavior of the user.
- the sensing data of the attitude sensor is used to represent the posture change data of the user.
- the accelerometer sensor is mounted on the glove of the user's hand, and when the finger is moved with each other, the accelerometer transmits When the sensed data changes, the acceleration value of the sensor changes, the local machine collects the sensor data, and uploads it to the server.
- the feedback data of the server is “the user is talking about the piano”; in another embodiment, the server The feedback data is a change to the state of the electronic pet generated in accordance with a correspondence preset to the behavior of playing the piano.
- the state of the corresponding electronic pet is a beat following the finger motion; in other embodiments
- the status of the corresponding electronic pet also includes shaking his head, dancing, playing the piano, singing, and the like.
- the sensor is integrated on one chip, and the data of the chip can determine the behavior of the user; and in another embodiment, the different sensors are also worn for use.
- an invisible image sensor is mounted on the button
- an audio sensor is mounted on the collar
- an acceleration sensor is mounted on the shoe.
- the sensor includes an accelerometer, a gyroscope, a magnetometer, and the like.
- An accelerometer for sensing an acceleration change value during movement of the user as the posture change data; and a gyroscope for sensing an angular rate change value during movement of the user as the posture change data;
- the meter is used to determine the absolute direction of the user during the movement as the posture change data.
- S102 Collect sensing data of at least one sensor of the local device and upload the data to the server, so as to obtain an attribute modification instruction that is used by the server according to the sensing data to change an interaction state of the interface interaction component;
- the sensory data is uploaded to the server to determine the user's behavior.
- the server has a stronger processing level and faster processing speed.
- by launching different sensors to obtain different behaviors of the user it is targeted and can improve transmission and determination. Speed, achieving immediate and effective technical results.
- the collecting the sensing data of the at least one sensor of the local device and uploading the data to the server specifically includes the following steps:
- the attribute modification instruction is formulated according to the matching relationship between the behavior and the preset task schedule.
- the server parses the sensor data, extracts behavioral characteristics in the sensor data, for example, extracts an acceleration value related to determining a running characteristic, and extracts a geomagnetic value for determining a traveling direction characteristic.
- the sleep state of the user can be determined. Specifically, when the value of the accelerometer does not change within a certain time range. When the user is sleeping, and the acceleration value measured vertically and downwardly by the three-axis accelerometer frequently changes, it is determined that the user is playing the piano, and the acceleration change direction measured by the accelerometer constantly changes. And the acquired data is periodic, indicating that the user is running or walking. Specifically, when the period is short, it is determined to be running, and when the period is long, it is determined to be walking.
- the task schedule is set by a user associated with the local machine, and the interface interaction component is used to characterize the execution progress of the task schedule.
- the user of the wearable device is a child
- the user associated with the wearable device is a parent's mobile phone
- the parent sets a task schedule on the mobile phone and uploads to the server and the wearable device.
- the task schedule includes both the task to be executed and the task time period to be executed.
- the server When the user completes the task in the task schedule, the server generates an instruction to change the interface interaction component to change the interface interaction component.
- the method has more intuitive features, is easy for children to understand, and enhance user interest.
- the changing the attribute information of the interface interaction component includes changing attribute information of the progress bar component to represent the execution progress of the task schedule according to the progress bar.
- Changing the progress bar has a more intuitive feature.
- the changing the attribute information of the interface interaction component further comprises changing the permissions of the plurality of subcomponents in the puzzle component to characterize the execution progress of the task schedule according to the opening of the permission.
- the user's interest is enhanced by the jigsaw that can attract the user, and the execution plan is felt while the user performs the task plan.
- the puzzle component includes a plurality of sub-components, for example, including 9 sub-components.
- 9 sub-components are granted the permission to open, the interface displays an attractive effect. For example, in one embodiment, when 9 sub-components obtain the permission.
- these nine sub-components automatically become jigsaw puzzles, and open the permissions of the game; in another embodiment, when the nine sub-components are open, the dynamic display will be beautifully moved. Painting, or an animated story.
- the interface interaction component is an electronic pet
- the attributes of the electronic pet include a sleep value, a knowledge value, a power value, and a growth value
- the electronic pet is configured according to the attribute to map the local device.
- User behavior In one embodiment of the present invention, an attribute of an electronic pet, such as its health value, sleep value, power value, knowledge value, and the like, is used to configure an electronic pet, and the user's behavior is mapped by data changes of these values.
- the sleep state of the user corresponds to the sleep value of the electronic pet; in an embodiment of the invention, the sleep value of the electronic pet corresponds to the sleep state of the user, and the sleep value is used for Reflects the user's sleep quality, the sleep value is 10 stars, when the user sleeps 6 hours, the sleep value is 7 stars, and when sleeping for 8 hours, the sleep value is 10 stars.
- the learning state of the user corresponds to the knowledge value of the electronic pet; the learning state of the user corresponds to the knowledge value of the electronic pet, for example, when the user learns for 3 hours, the electronic The knowledge value of the pet is 3, and the knowledge value of the electronic pet is 4 when the user continuously learns for 4 hours.
- the motion state of the user corresponds to the power value of the electronic pet; in this embodiment, the motion state corresponds to Li Liangzhi of the electronic pet, for example, when the user insists on exercising for half an hour, the strength value is 3. When the user insists on exercising for 1 hour, the power value is 5.
- the integrated state of the user corresponds to the growth value of the electronic pet.
- the growth value is a reflection of the integrated state of the user, and the integrated state is a cumulative state, a progressive state, etc., for example, in one embodiment, the user has a high sleep value on the first day and a sleep value on the second day. If the value is high, the growth value will increase accordingly; in another embodiment, when the user learns 3 days on the first day Hours, four hours of study the next day, the corresponding growth value increases.
- the constructing module 101 is configured to construct and display an interface interaction component according to the at least one attribute information; and according to the attribute information, the shape, color, size, and the like of the interface interaction component can be determined.
- the attribute information includes attributes such as shape, color, and size, and the shape, color, size, and the like of the interface interaction component can be determined according to the attribute information.
- the interface interaction component is a set of view components for displaying an electronic pet.
- the interface interaction component is an electronic plant, a progress bar, a control, a puzzle, or the like.
- the acquiring unit 201 is configured to acquire the attribute information, and the local device obtains the attribute information.
- the attribute information is preset by a system, and in another embodiment, the attribute is The information is obtained by the server based on the data of the sensor.
- the attribute information is used to characterize the interaction state of the interface interaction component.
- the attribute information also includes view component information that needs to be changed, so that the local calling related function changes the attribute of the component.
- the collecting module is further configured to:
- the changing the attribute information of the interface interaction component comprises changing the rights of the plurality of subcomponents in the puzzle component to characterize the execution progress of the task schedule according to the opening of the permission.
- the user's interest is enhanced by the jigsaw that can attract the user, and the execution plan is felt while the user performs the task plan.
- the puzzle component includes a plurality of sub-components, for example, including 9 sub-components.
- 9 sub-components are granted the permission to open, the interface displays an attractive effect. For example, in one embodiment, when 9 sub-components obtain the permission. Time, These nine sub-components automatically become jigsaw puzzles and open the permissions of the game; in yet another embodiment, when the nine sub-components are open, they will dynamically display beautiful animations or an animated story. .
- the changing the attribute information of the interface interaction component comprises changing a growth state of the electronic pet component to characterize an execution progress of the task schedule according to a growth state of the electronic pet.
- the invention provides a growing state of the electronic pet, which is beneficial to improving the fun of the child to execute the plan.
- the completion schedule of the task schedule corresponds to the state of the electronic pet.
- the properties of the electronic pet change, for example, the originally small electronic pet puppy gradually Growing up, like an unpopulated electronic pet flower, opens a flower every time a user completes a task, but it is not limited to this form of expression, but can have more forms of expression, and those skilled in the art. Can understand.
- the invention provides a growing state of the electronic pet, which is beneficial to improving the fun of the child to execute the plan.
- the sensing data of at least one sensor of the local device is collected.
- the sensing data of the at least one sensor sent by the receiving wearable device includes receiving, according to the audio sensor sent by the wearable device, sound change data for characterizing the user, as the Sensing data.
- the user's intention is identified by recognizing the sound, and the acquisition method is more direct.
- the wearable device collects sound change data of the audio sensor for characterizing the user as the sensor data.
- the audio sensor identifies the voice of the user, and extracts the feature information in the voice by uploading it to the server to analyze the behavior intention of the user.
- the receiving the sensing data of the at least one sensor sent by the wearable device comprises receiving the touch screen operation data of the touch screen sensor of the wearable device for characterizing the user as a Sensing data.
- the server receives touch screen operation data from the touch screen sensor of the wearable device as the sensing data.
- the wearable device when the user triggers a different control of the screen, sends the trigger operation of the user to the server to analyze the trigger operation of the user, and analyzes the use by the server. The behavior of the person, and generate a state control instruction for the pet according to the preset correspondence.
- the feedback data of the server is “the user is talking about the piano”; in another embodiment
- the feedback data of the server is a change of the state of the electronic pet generated according to the correspondence relationship preset to the behavior of playing the piano.
- the state of the corresponding electronic pet is a beat following the finger movement;
- the status of the corresponding electronic pet It also includes shaking your head, dancing, playing the piano, singing, and more.
- the attribute modification instruction is formulated according to a matching relationship between the behavior and a preset task schedule.
- the task schedule is set by an associated user with the wearable device, and the interface interaction component is used to characterize the execution progress of the task schedule.
- the user of the wearable device is a child
- the user associated with the wearable device is a parent's mobile phone
- the parent sets a task schedule on the mobile phone and uploads to the server and the wearable device.
- the task schedule includes both the task to be executed and the task time period to be executed.
- the server When the user completes the task in the task schedule, the server generates an instruction to change the interface interaction component to change the interface interaction.
- the component is used to characterize the execution progress of the task schedule. This method has more intuitive features, which is easy for children to understand and enhance user interest.
- the changing the attribute information of the interface interaction component includes changing attribute information of the progress bar component to represent the execution progress of the task schedule according to the progress bar.
- This embodiment uses a progress bar to have more intuitive features.
- the changing the attribute information of the interface interaction component comprises changing the rights of the plurality of subcomponents in the puzzle component to characterize the execution progress of the task schedule according to the opening of the permission.
- This embodiment enhances the user's interest by being able to attract the user's puzzle, and feels the fun of executing the plan while the user performs the mission plan.
- the puzzle component includes a plurality of sub-components, for example, including 9 sub-components.
- 9 sub-components are granted the permission to open, the interface displays an attractive effect. For example, in one embodiment, when 9 sub-components obtain the permission. When these nine sub-components automatically become jigsaw puzzles, and the game permissions are open; in yet another embodiment, when the nine sub-components are open, they will dynamically display beautiful animations, even an episode of animation. story.
- the changing the attribute information of the interface interaction component comprises changing a growth state of the electronic pet component to characterize an execution progress of the task schedule according to a growth state of the electronic pet.
- the present invention provides a growth state of the electronic pet to characterize the progress of the child's execution plan, which is beneficial to improving the child's fun to execute the plan.
- the completion schedule of the task schedule corresponds to the state of the electronic pet.
- the properties of the electronic pet change, for example, the originally small electronic pet puppy gradually Growing up, like an unpopulated electronic pet flower, opens a flower every time a user completes a task, but it is not limited to this form of expression, but can have more forms of expression, and those skilled in the art. Can understand.
- the invention provides a growing state of the electronic pet, which is beneficial to improving the fun of the child to execute the plan.
- the sleep state of the user corresponds to the sleep value of the electronic pet; in an embodiment of the invention, the sleep value of the electronic pet corresponds to the sleep state of the user, and the sleep value is used for Reflects the user's sleep quality, the maximum value of sleep is 10 stars, when used When sleeping for 6 hours, the sleep value is 7 stars, and when sleeping for 8 hours, the sleep value is 10 stars.
- the learning state of the user corresponds to the knowledge value of the electronic pet; the learning state of the user corresponds to the knowledge value of the electronic pet, for example, when the user learns for 3 hours, the electronic The knowledge value of the pet is 3, and the knowledge value of the electronic pet is 4 when the user continuously learns for 4 hours.
- the integrated state of the user corresponds to the growth value of the electronic pet.
- the growth value is a reflection of the integrated state of the user, and the integrated state is a cumulative state, a progressive state, etc., for example, in one embodiment, the user has a high sleep value on the first day and a sleep value on the second day. If the value is high, the growth value will increase accordingly; in another embodiment, when the user learns for 3 hours on the first day and four hours on the next day, the corresponding growth value increases.
- the present invention further provides an interface interaction component control device having a function of implementing the behavior of the interface interaction component method in the above first aspect.
- the functions may be implemented by hardware or by corresponding software implemented by hardware.
- the hardware or software includes one or more modules corresponding to the functions described above.
- the interface interaction component specifically includes the following modules:
- the receiving module 301 is configured to receive sensing data of at least one sensor sent by the wearable device;
- the sensing data of the at least one sensor sent by the receiving wearable device includes receiving, according to the audio sensor sent by the wearable device, sound change data for characterizing the user, as the Sensing data.
- the user's intention is identified by recognizing the sound, and the acquisition method is more direct.
- the user's intention is identified by recognizing the sound, and the acquisition method is more direct.
- the wearable device collects sound change data of the audio sensor for characterizing the user as the sensor data.
- the audio sensor identifies the voice of the user, and extracts the feature information in the voice by uploading it to the server to analyze the behavior intention of the user.
- the receiving the sensing data of the at least one sensor sent by the wearable device comprises receiving the touch screen operation data of the touch screen sensor of the wearable device for characterizing the user as a Sensing data.
- the server receives touch screen operation data from the touch screen sensor of the wearable device as the sensing data.
- the wearable device when the user triggers a different control of the screen, sends the trigger operation of the user to the server to analyze the trigger operation of the user, and analyzes the use by the server. The behavior of the person, and generate a state control instruction for the pet according to the preset correspondence.
- the receiving the sensing data of the at least one sensor sent by the wearable device comprises receiving the posture change data of the posture sensor of the wearable device for characterizing the user, as a Sensing data;
- the attitude sensor includes any one of an accelerometer, a gyroscope, and a magnetometer.
- the attitude change data of the local attitude sensor for characterizing the user is acquired as the sensing data.
- the sensing data of the attitude sensor is used to represent the posture change data of the user.
- the accelerometer sensor is mounted on the glove of the user's hand, and when the finger is moved with each other, the accelerometer transmits The sensory data changes and the acceleration value of the sensor changes.
- the wearable device collects the sensor data and uploads it to the server.
- the feedback data of the server is “the user is talking about the piano”; in another embodiment
- the feedback data of the server is a change of the state of the electronic pet generated according to the correspondence relationship preset to the behavior of playing the piano.
- the state of the corresponding electronic pet is a beat following the finger movement; In one embodiment, the state of the corresponding electronic pet further includes shaking the head, dancing, playing the piano, singing, and the like.
- the parsing module 302 is configured to parse the sensing data, and formulate, according to the sensing data, an attribute modification instruction for changing an interaction state of an interface interaction component of the wearable device, to change the instruction according to the attribute modification instruction.
- the attribute information of the interface interaction component is to change the interaction state of the interface interaction component.
- the parsing module includes the following units:
- the extracting unit 401 is configured to extract a behavior characteristic of the user in the sensing data; extracting a sensor, such as a sound feature, a gesture feature, and the like, may determine a specific behavior of the user.
- the server analyzes the sensor data, extracts behavior characteristics in the sensor data, for example, extracts an acceleration value related to determining a running characteristic, and extracts a geomagnetic value for determining a traveling direction characteristic.
- the determining unit 402 is configured to determine the behavior of the user according to the behavior characteristic; when determining the behavior of the user according to the behavior characteristic, for example, by analyzing an accelerometer worn on the user's finger, the sleep state of the user can be determined. Specifically, when the value of the accelerometer does not change within a certain time range, it is considered that the user is sleeping, and when the acceleration value of the vertical downward direction measured by the three-axis accelerometer frequently changes, it is determined that the user is Playing the piano, when the acceleration change direction measured by the accelerometer changes continuously, and the acquired data is periodic, it means that the user is running or walking, specifically, when the period is short, it is determined to be running. When the period is long, it is judged to be walking.
- the formulating unit 403 is configured to formulate the attribute modification instruction according to the matching relationship between the behavior and the preset task schedule.
- the user of the wearable device is a child
- the user associated with the wearable device is a parent's mobile phone
- the parent sets a task schedule on the mobile phone and uploads to the server and the wearable device.
- the task schedule includes both the task to be executed and the task time period to be executed.
- the server When the user completes the task in the task schedule, the server generates an instruction to change the interface interaction component to change the interface interaction.
- the component is used to characterize the execution progress of the task schedule. This method has more intuitive features, which is easy for children to understand and enhance user interest.
- the task schedule is set by an associated user with the wearable device, and the interface interaction component is used to characterize the execution progress of the task schedule.
- the user of the wearable device is a child
- the user associated with the wearable device is a parent's mobile phone
- the parent sets a task schedule on the mobile phone and uploads to the server and the wearable device.
- the task schedule includes both the task to be executed and the task time period to be executed.
- the server When the user completes the task in the task schedule, the server generates an instruction to change the interface interaction component to change the interface interaction.
- the component is used to characterize the execution progress of the task schedule. This method has more intuitive features, which is easy for children to understand and enhance user interest.
- the changing the attribute information of the interface interaction component includes changing attribute information of the progress bar component to represent the execution progress of the task schedule according to the progress bar.
- This embodiment uses a progress bar to have more intuitive features.
- the changing attribute information of the interface interaction component includes The permissions of the plurality of subcomponents in the jigsaw component are changed to characterize the execution progress of the task schedule according to the openness of the permissions.
- This embodiment enhances the user's interest by being able to attract the user's puzzle, and feels the fun of executing the plan while the user performs the mission plan.
- the puzzle component includes a plurality of sub-components, for example, including 9 sub-components.
- 9 sub-components are granted the permission to open, the interface displays an attractive effect. For example, in one embodiment, when 9 sub-components obtain the permission.
- these nine sub-components automatically become jigsaw puzzles, and the game permissions are open; in another embodiment, when the nine sub-components are open, a dynamic display will be displayed from the server. Animated control commands, even an animated story.
- the changing the attribute information of the interface interaction component comprises changing a growth state of the electronic pet component to characterize an execution progress of the task schedule according to a growth state of the electronic pet.
- the invention provides that the growth state of the electronic pet reflects that the progress of the child's execution plan is beneficial to improving the child's fun to execute the plan.
- the completion schedule of the task schedule corresponds to the state of the electronic pet.
- the interface interaction component is an electronic pet
- the attributes of the electronic pet include a sleep value, a knowledge value, a power value, and a growth value
- the electronic pet is configured according to the attribute to map the local device.
- User behavior In an embodiment of the present invention, an attribute of an electronic pet, such as its health value, sleep value, power value, knowledge value, and the like, is used to configure an electronic pet, and the user's behavior is mapped by data changes of these values. Achieve the effect on the user's motivation while increasing interest in pet culture while improving itself.
- the sleep state of the user corresponds to the sleep value of the electronic pet; in an embodiment of the invention, the sleep value of the electronic pet corresponds to the sleep state of the user, and the sleep value is used for Reflects the user's sleep quality, the sleep value is 10 stars, when the user sleeps 6 hours, the sleep value is 7 stars, and when sleeping for 8 hours, the sleep value is 10 stars.
- the learning state of the user corresponds to the knowledge value of the electronic pet; the learning state of the user corresponds to the knowledge value of the electronic pet, for example, when the user learns 3 small At the same time, the electronic pet has a knowledge value of 3, and when the user continuously learns for 4 hours, the electronic pet has a knowledge value of 4.
- the motion state of the user corresponds to the strength value of the electronic pet; in the embodiment, the motion state corresponds to the power value of the electronic pet, for example, when the user insists on exercising the strength value for half an hour. For 3, when the user insists on exercising for 1 hour, the power value is 5.
- the integrated state of the user corresponds to the growth value of the electronic pet.
- the growth value is a reflection of the integrated state of the user, and the integrated state is a cumulative state, a progressive state, etc., for example, in one embodiment, the user has a high sleep value on the first day and a sleep value on the second day. If the value is high, the growth value will increase accordingly; in another embodiment, when the user learns for 3 hours on the first day and four hours on the next day, the corresponding growth value increases.
- the embodiment of the present invention further provides a wearable device.
- a wearable device As shown in FIG. 10, for the convenience of description, only parts related to the embodiment of the present invention are shown. If the specific technical details are not disclosed, please refer to the method part of the embodiment of the present invention.
- the wearable device can be any device such as a smart watch, a smart wristband, or smart glasses. It can be understood by those skilled in the art that the wearable device can also be in the form of other smart devices as long as it has a human-machine display interface and the like.
- the corresponding hardware facilities can be used, for example, the terminal is a smart watch:
- FIG. 10 is a block diagram showing a partial structure of a smart watch related to a terminal provided by an embodiment of the present invention.
- the smart watch includes: a radio frequency (RF) circuit 1010, a memory 1020, an input unit 1030, a display unit 1040, a sensor 1050, an audio circuit 1060, a wireless fidelity (WiFi) module 1070, and a processor. 1080, and power supply 1090 and other components.
- RF radio frequency
- the smart watch structure illustrated in FIG. 10 does not constitute a limitation to a smart watch, may include more or fewer components than illustrated, or combine some components, or different component arrangements.
- the RF circuit 1010 can be used for receiving and transmitting signals during the transmission or reception of information or during a call. In particular, after receiving the downlink information of the base station, it is processed by the processor 1080. In addition, the uplink data is designed to be sent to the base station.
- RF circuit 1010 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a Low Noise Amplifier (LNA), a duplexer, and the like. In addition, RF circuit 1010 can also communicate with the network and other devices via wireless communication.
- the above wireless communication may use any communication standard or protocol, including but not limited to the Global System of Mobile (Global System of Mobile communication, GSM), General Packet Radio Service (GPRS), Code Division Multiple Access (CDMA), Wideband Code Division Multiple Access (WCDMA), Long Term Evolution (WCDMA) Long Term Evolution (LTE), e-mail, Short Messaging Service (SMS), etc.
- GSM Global System of Mobile
- GPRS General Packet Radio Service
- CDMA Code Division Multiple Access
- WCDMA Wideband Code Division Multiple Access
- WCDMA Wideband Code Division Multiple Access
- WCDMA Wideband Code Division Multiple Access
- WCDMA Wideband Code Division Multiple Access
- WCDMA Wideband Code Division Multiple Access
- LTE Long Term Evolution
- SMS Short Messaging Service
- the memory 1020 can be used to store software programs and modules, and the processor 1080 executes various functional applications and data processing of the smart watch by running software programs and modules stored in the memory 1020.
- the memory 1020 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application required for at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may be stored according to Data created by the use of smart watches (such as audio data, phone books, etc.).
- memory 1020 can include high speed random access memory, and can also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
- the input unit 1030 can be configured to receive input numeric or character information and to generate key signal inputs related to user settings and function control of the smart watch.
- the input unit 1030 may include a touch panel 1031 and other input devices 1032.
- the touch panel 1031 also referred to as a touch screen, can collect touch operations on or near the user (such as the user using a finger, a stylus, or the like on the touch panel 1031 or near the touch panel 1031. Operation), and drive the corresponding connecting device according to a preset program.
- the touch panel 1031 may include two parts: a touch detection device and a touch controller.
- the touch detection device detects the touch orientation of the user, and detects a signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts the touch information into contact coordinates, and sends the touch information.
- the processor 1080 is provided and can receive commands from the processor 1080 and execute them.
- the touch panel 1031 can be implemented in various types such as resistive, capacitive, infrared, and surface acoustic waves.
- the input unit 1030 may also include other input devices 1032.
- other input devices 1032 may include, but are not limited to, one or more of a physical keyboard, function keys (such as volume control buttons, switch buttons, etc.), trackballs, mice, joysticks, and the like.
- the display unit 1040 can be used to display information input by the user or information provided to the user as well as various menus of the smart watch.
- the display unit 1040 may include a display panel 1041.
- the display panel 1041 may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), or the like.
- the touch surface The board 1031 may cover the display panel 1041, and when the touch panel 1031 detects a touch operation thereon or nearby, it is transmitted to the processor 1080 to determine the type of the touch event, and then the processor 1080 is on the display panel 1041 according to the type of the touch event. Provide corresponding visual output on it.
- the touch panel 1031 and the display panel 1041 are two independent components to implement the input and input functions of the smart watch, in some embodiments, the touch panel 1031 and the display panel 1041 may be integrated. The input and output functions of the smart watch are realized.
- the smart watch may also include at least one type of sensor 1050, such as a light sensor, an audio sensor, an accelerometer, a gyroscope, a motion sensor, and other sensors.
- the light sensor may include an ambient light sensor and a proximity sensor, wherein the ambient light sensor may adjust the brightness of the display panel 1041 according to the brightness of the ambient light, and the proximity sensor may close the display panel 1041 when the smart watch moves to the ear / or backlight.
- the accelerometer sensor can detect the magnitude of acceleration in all directions (usually three axes). When it is stationary, it can detect the magnitude and direction of gravity.
- An audio circuit 1060, a speaker 1061, and a microphone 1062 can provide an audio interface between the user and the smart watch.
- the audio circuit 1060 can transmit the converted electrical data of the received audio data to the speaker 1061, and convert it into a sound signal output by the speaker 1061; on the other hand, the microphone 1062 converts the collected sound signal into an electrical signal, by the audio circuit 1060. After receiving, it is converted into audio data, and then processed by the audio data output processor 1080, sent to the mobile phone 1010 via the RF circuit 1010, or outputted to the memory 1020 for further processing.
- WiFi is a short-range wireless transmission technology.
- the smart watch can help users to send and receive emails, browse web pages and access streaming media through the WiFi module 1070. It provides users with wireless broadband Internet access.
- FIG. 10 shows the WiFi module 1070, it can be understood that it does not belong to the essential configuration of the smart watch, and can be omitted as needed within the scope of not changing the essence of the invention.
- the processor 1080 is a control center for a smart watch that connects various portions of the entire smart watch with various interfaces and lines, by running or executing software programs and/or modules stored in the memory 1020, and recalling data stored in the memory 1020.
- the smart watch is fully monitored by performing various functions and processing data of the smart watch.
- the processor 1080 may include one or more processing units; preferably, the processor 1080 may integrate an application processor and a modem processor, where The processor mainly processes the operating system, user interface, application, etc., and the modem processor mainly handles wireless communication. It will be appreciated that the above described modem processor may also not be integrated into the processor 1080.
- the smart watch also includes a power source 1090 (such as a battery) that supplies power to various components.
- a power source 1090 such as a battery
- the power source can be logically coupled to the processor 1080 through a power management system to manage functions such as charging, discharging, and power management through the power management system.
- the smart watch may further include a camera, a Bluetooth module, etc., and will not be described herein.
- the processor 1080 included in the terminal further has the following functions:
- FIG 11 illustrates a wearable device or server (collectively referred to as a wearable device and server as a device) that can implement interface interaction component control in accordance with the present invention.
- the device conventionally includes a processor 1010 and a computer program product or computer readable medium in the form of a memory 1020.
- the memory 1020 may be an electronic memory such as a flash memory, an EEPROM (Electrically Erasable Programmable Read Only Memory), an EPROM, a hard disk, or a ROM.
- the memory 1020 has a memory space 1030 for executing program code 1031 of any of the above method steps.
- storage space 1030 for program code may include various program code 1031 for implementing various steps in the above methods, respectively.
- the program code can be read from or written to one or more computer program products.
- These computer program products include program code carriers such as hard disks, compact disks (CDs), memory cards or floppy disks.
- Such a computer program product is typically a portable or fixed storage unit as described with reference to FIG.
- the storage unit may have a storage section or a storage space or the like arranged similarly to the storage 1020 in FIG.
- the program code can be compressed, for example, in an appropriate form.
- the storage unit comprises program code 1031' for performing the steps of the method according to the invention, ie code that can be read by, for example, a processor such as 1010, which when executed by the device causes the device to perform the above Each step in the described method.
- the disclosed system, apparatus, and method may be implemented in other manners.
- the device embodiments described above are merely illustrative.
- the division of the unit is only a logical function division.
- there may be another division manner for example, multiple units or components may be combined or Can be integrated into another system, or some features can be ignored or not executed.
- the mutual coupling or direct coupling or communication connection shown or discussed may be an indirect coupling or communication connection through some interface, device or unit, and may be in an electrical, mechanical or other form.
- the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of the embodiment.
- each functional unit in each embodiment of the present invention may be integrated into one processing unit, or each unit may exist physically separately, or two or more units may be integrated into one unit.
- the above integrated unit can be implemented in the form of hardware or in the form of a software functional unit.
- the program may be stored in a computer readable storage medium, and the storage medium may include: Read Only Memory (ROM), Random Access Memory (RAM), disk or optical disk.
- ROM Read Only Memory
- RAM Random Access Memory
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Abstract
La présente invention concerne un procédé et un appareil de commande d'ensemble interactif d'interface. Le procédé comprend : la structuration et l'affichage d'un ensemble interactif d'interface selon au moins une information d'attribut; la collecte de données de détection d'au moins un capteur de cette machine et le téléchargement des données de détection vers un serveur, de façon à obtenir une instruction de modification d'attribut qui est effectuée par le serveur selon les données de détection et qui est utilisée pour changer l'état interactif de l'ensemble interactif d'interface; et la modification des informations d'attribut de l'ensemble interactif d'interface en fonction de l'instruction de modification d'attribut, de façon à modifier l'état interactif de l'ensemble interactif d'interface. De plus, la présente invention concerne également un dispositif portable pour exécuter le procédé de commande d'ensemble interactif d'interface. Dans la présente invention, en utilisant pleinement des données de détection collectées par un capteur porté par un dispositif portable, un serveur analyse les données de détection et génère et change l'état interactif de l'ensemble interactif d'interface, et un utilisateur du dispositif portable est stimulé au moyen de l'état interactif de l'ensemble interactif d'interface.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
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| CN201611168815.6A CN106775721A (zh) | 2016-12-16 | 2016-12-16 | 界面互动组件控制方法、装置及可穿戴设备 |
| CN201611168815.6 | 2016-12-16 |
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| Publication Number | Publication Date |
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| WO2018108174A1 true WO2018108174A1 (fr) | 2018-06-21 |
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| Application Number | Title | Priority Date | Filing Date |
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| PCT/CN2017/116672 Ceased WO2018108174A1 (fr) | 2016-12-16 | 2017-12-15 | Procédé et appareil de commande d'ensemble interactif d'interface, et dispositif portable |
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| CN (1) | CN106775721A (fr) |
| WO (1) | WO2018108174A1 (fr) |
Cited By (1)
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| CN110083427A (zh) * | 2019-04-28 | 2019-08-02 | 努比亚技术有限公司 | 一种应用程序交互控制方法、设备及计算机可读存储介质 |
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| CN106776073A (zh) * | 2016-12-16 | 2017-05-31 | 北京奇虎科技有限公司 | 可穿戴设备及其任务执行控制方法和装置 |
| CN106775721A (zh) * | 2016-12-16 | 2017-05-31 | 北京奇虎科技有限公司 | 界面互动组件控制方法、装置及可穿戴设备 |
| CN107308644B (zh) * | 2017-07-12 | 2018-11-06 | 腾讯科技(深圳)有限公司 | 配置信息的获取方法和装置 |
| CN107621919A (zh) * | 2017-09-12 | 2018-01-23 | 广东小天才科技有限公司 | 一种培养行为习惯的互动方法及用户终端 |
| CN107767182A (zh) * | 2017-10-31 | 2018-03-06 | 深圳春沐源控股有限公司 | 一种虚拟种植的方法及系统 |
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