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WO2018039980A1 - Virtual reality device - Google Patents

Virtual reality device Download PDF

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Publication number
WO2018039980A1
WO2018039980A1 PCT/CN2016/097551 CN2016097551W WO2018039980A1 WO 2018039980 A1 WO2018039980 A1 WO 2018039980A1 CN 2016097551 W CN2016097551 W CN 2016097551W WO 2018039980 A1 WO2018039980 A1 WO 2018039980A1
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WIPO (PCT)
Prior art keywords
virtual reality
reality device
layer
feature
mobile terminal
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
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PCT/CN2016/097551
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French (fr)
Chinese (zh)
Inventor
李刚
张丰学
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shenzhen Dlodlo New Technology Co Ltd
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Shenzhen Dlodlo New Technology Co Ltd
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Priority to PCT/CN2016/097551 priority Critical patent/WO2018039980A1/en
Publication of WO2018039980A1 publication Critical patent/WO2018039980A1/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

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    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays

Definitions

  • the present invention relates to the field of virtual reality imaging devices, and more particularly to a virtual reality device.
  • Virtual Reality a computer simulation system that can create and experience virtual worlds.
  • Using computer simulation to create a three-dimensional virtual world providing users with simulations of visual, auditory, tactile and other senses, allowing users to observe things in the three-dimensional space in a timely and unrestricted manner.
  • many manufacturers have entered the field of virtual reality, launched virtual reality devices, and virtual reality devices are gradually moving toward consumer electronics.
  • the existing mobile phone holder is made of plastic, which is easy to cause the clamp to be broken or damaged during the user's use.
  • the embodiment of the invention provides a virtual reality device for solving the problem that the clamping member in the prior art is easily broken or damaged during the use of the user.
  • the front cover is fixed with at least two clamping members near the top surface of the mobile terminal, two of the clamping members are opposite and arranged in parallel, and the mobile terminal is located between the clamping members And in contact with the clamping member.
  • the shape of the clamping member is an L shape composed of a first feature and a second feature connected to the first feature; the first feature and the first feature The top surface is at an angle and is for clamping the mobile terminal; the second feature is fixed on the top surface and extends from the periphery of the front cover to the center of the front cover.
  • the first feature is perpendicular to the top surface.
  • the first feature and the second feature each comprise a metal layer and a silica gel layer wrapped around the metal layer.
  • the silicone layer is provided with an anti-slip pattern on an inner surface of the mobile terminal.
  • the inner surface of the silica gel layer to the metal layer has a thickness thicker than an outer surface of the silicon dioxide layer to the metal layer.
  • the outer surface of the silica gel layer is disposed opposite to the inner surface of the silica gel layer.
  • the inner surface of the silicone layer is provided with a groove for receiving the protruding key of the mobile terminal.
  • the groove is located at an edge of an inner surface of the silica gel layer.
  • the metal layer is a stainless steel layer or a copper layer.
  • the metal layer is a stainless steel layer.
  • the clamping member of the virtual reality device in the embodiment includes a metal layer and a silicone layer covering the metal layer, the clamping member can also have a certain degree of softness while maintaining the hardness, thereby avoiding the clamping member in the user. It is easy to break or damage this problem during use.
  • FIG. 1 is a structural diagram of a virtual reality device according to an embodiment of the present invention.
  • the embodiment of the invention provides a virtual reality device for solving the problem that the clamping member in the prior art is easily broken or damaged during the use of the user.
  • a technical solution of a virtual reality device includes:
  • the front cover 1 is provided with at least two clamping members 2 on the top surface of the front cover 1 adjacent to the mobile terminal.
  • the clamping members 2 are oppositely and parallelly disposed, and a mobile terminal (not shown) is located between the clamping members 2 And in contact with the clamping member 2, the clamping member 2 comprises a metal layer and a silica gel layer wrapped around the metal layer.
  • the clamping member 2 of the virtual reality device in the embodiment includes a metal layer and a silicone layer covering the metal layer, the clamping member 2 can also have a certain degree of softness while maintaining the hardness, thereby avoiding the clamping member. 2 break or damage the problem during the user's use.
  • the shape of the clamping member 2 is an L shape composed of the first feature 21 and the second feature 22 connected to the first feature 21; the first feature 21 is at an angle to the top surface, And for clamping the mobile terminal; the second feature 22 is fixed on the top surface and extends from the periphery of the front cover 1 toward the center of the front cover 1. Further, the first feature 21 is perpendicular to the top surface, and the clamping member 2 is a unitary structure composed of the first feature 21 and the second feature 22. It can be understood that the first feature 21 and the second feature 22 each include a metal layer. And a layer of silica gel wrapped around the metal layer.
  • the inner surface of the silicone layer adjacent to the mobile terminal is provided with anti-slip lines, and the anti-slip pattern may be provided with an uneven pattern on the inner surface for increasing movement.
  • the friction between the terminal and the silicone layer prevents the mobile terminal placed in the front cover 1 from being placed unstable due to being too slippery by providing the anti-slip lines.
  • the thickness of the inner surface to the metal layer of the silica gel layer is thicker than the outer surface of the silica gel layer to the thickness of the metal layer, and the outer surface of the silica gel layer and the inner layer of the silica gel layer The surfaces are oppositely arranged, which realizes that the clamping member 2 is more stable when the clamping mobile terminal is more stable.
  • the inner surface of the silicone layer is provided with a groove for receiving the protruding key of the mobile terminal, and the mobile terminal can be prevented by setting the groove.
  • the protruding key is mishandled.
  • the groove is located at the edge of the inner surface of the silicone layer, specifically the position of the left edge or the right edge, and still has the function of preventing erroneous operation without reducing the hardness of the holder.
  • the metal layer is a stainless steel layer or a copper layer, and further, the metal layer is a stainless steel layer.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Telephone Set Structure (AREA)

Abstract

A virtual reality device, comprising: a front cover (1), at least two clamping members (2) being fixedly arranged on a top surface of the front cover (1) that is close to a mobile terminal; the two clamping members (2) are disposed opposite and parallel to each other; the mobile terminal is located between the clamping members (2) and in contact with the clamping members (2). The present invention solves the problem wherein a clamping member is easily broken or damaged while in use by a user.

Description

一种虚拟现实设备Virtual reality device 技术领域Technical field

本发明涉及虚拟现实成像设备技术领域,更具体地说,涉及一种虚拟现实设备。The present invention relates to the field of virtual reality imaging devices, and more particularly to a virtual reality device.

背景技术Background technique

虚拟现实(Virtual Reality,简称VR),一种可以创建和体验虚拟世界的计算机仿真系统。利用电脑模拟产生一个三度空间的虚拟世界,提供使用者关于视觉、听觉、触觉等感官的模拟,让使用者如同身历其境一般,可以及时、没有限制的观察三度空间内的事物。近年来,众多厂商进驻虚拟现实领域,推出虚拟现实设备,虚拟现实设备逐步向消费类电子产品方向发展。Virtual Reality (VR), a computer simulation system that can create and experience virtual worlds. Using computer simulation to create a three-dimensional virtual world, providing users with simulations of visual, auditory, tactile and other senses, allowing users to observe things in the three-dimensional space in a timely and unrestricted manner. In recent years, many manufacturers have entered the field of virtual reality, launched virtual reality devices, and virtual reality devices are gradually moving toward consumer electronics.

在虚拟现实设备中,现有的手机夹持件都是使用塑胶来制造的,从而容易造成该夹持件在用户的使用过程中折断或者损坏。In the virtual reality device, the existing mobile phone holder is made of plastic, which is easy to cause the clamp to be broken or damaged during the user's use.

发明内容Summary of the invention

本发明实施例提供一种虚拟现实设备,用于解决现有技术中的夹持件在用户的使用过程中容易折断或者损坏这一问题。The embodiment of the invention provides a virtual reality device for solving the problem that the clamping member in the prior art is easily broken or damaged during the use of the user.

本发明实施例一种虚拟现实设备的技术方案包括:A technical solution of a virtual reality device according to an embodiment of the present invention includes:

前盖,所述前盖靠近所述移动终端的顶面上固设有至少两个夹持件,两个所述夹持件相对且平行设置,所述移动终端位于所述夹持件之间并与所述夹持件相接触。a front cover, the front cover is fixed with at least two clamping members near the top surface of the mobile terminal, two of the clamping members are opposite and arranged in parallel, and the mobile terminal is located between the clamping members And in contact with the clamping member.

优选的,在上述虚拟现实设备的技术方案中,所述夹持件的形状为由第一特征和与所述第一特征连接的第二特征组成的L形;所述第一特征与所述顶面成一定角度,且用于夹持所述移动终端;所述第二特征固定在所述顶面上,且由前盖周边向前盖中央延伸。Preferably, in the above technical solution of the virtual reality device, the shape of the clamping member is an L shape composed of a first feature and a second feature connected to the first feature; the first feature and the first feature The top surface is at an angle and is for clamping the mobile terminal; the second feature is fixed on the top surface and extends from the periphery of the front cover to the center of the front cover.

优选的,在上述虚拟现实设备的技术方案中,所述第一特征垂直于所述顶面。Preferably, in the above technical solution of the virtual reality device, the first feature is perpendicular to the top surface.

优选的,在上述虚拟现实设备的技术方案中,所述第一特征和所述第二特征均包括金属层和包裹在所述金属层外部的硅胶层。 Preferably, in the above technical solution of the virtual reality device, the first feature and the second feature each comprise a metal layer and a silica gel layer wrapped around the metal layer.

优选的,在上述虚拟现实设备的技术方案中,在所述第一特征中,所述硅胶层靠近所述移动终端的内表面上设有防滑纹。Preferably, in the technical solution of the virtual reality device, in the first feature, the silicone layer is provided with an anti-slip pattern on an inner surface of the mobile terminal.

优选的,在上述虚拟现实设备的技术方案中,在所述第一特征中,所述硅胶层的内表面至所述金属层的厚度厚于所述硅胶层的外表面至所述金属层的厚度,所述硅胶层的外表面与所述硅胶层的内表面相对设置。Preferably, in the technical solution of the virtual reality device, in the first feature, the inner surface of the silica gel layer to the metal layer has a thickness thicker than an outer surface of the silicon dioxide layer to the metal layer. The outer surface of the silica gel layer is disposed opposite to the inner surface of the silica gel layer.

优选的,在上述虚拟现实设备的技术方案中,在所述第一特征中,所述硅胶层的内表面上设有凹槽,所述凹槽用于容纳所述移动终端的凸出键。Preferably, in the above technical solution of the virtual reality device, in the first feature, the inner surface of the silicone layer is provided with a groove for receiving the protruding key of the mobile terminal.

优选的,在上述虚拟现实设备的技术方案中,所述凹槽位于所述硅胶层的内表面的边缘。Preferably, in the above technical solution of the virtual reality device, the groove is located at an edge of an inner surface of the silica gel layer.

优选的,在上述虚拟现实设备的技术方案中,所述金属层为不锈钢层或铜层。Preferably, in the above technical solution of the virtual reality device, the metal layer is a stainless steel layer or a copper layer.

优选的,在上述虚拟现实设备的技术方案中,所述金属层为不锈钢层。Preferably, in the above technical solution of the virtual reality device, the metal layer is a stainless steel layer.

采用上述技术方案的有益效果是:The beneficial effects of adopting the above technical solutions are:

由于本实施例中的虚拟现实设备的夹持件包括金属层和包裹金属层的硅胶层,从而使得夹持件在保持硬度的情况下也能有一定的柔软度,避免了夹持件在用户的使用过程中容易折断或者损坏这一问题。Since the clamping member of the virtual reality device in the embodiment includes a metal layer and a silicone layer covering the metal layer, the clamping member can also have a certain degree of softness while maintaining the hardness, thereby avoiding the clamping member in the user. It is easy to break or damage this problem during use.

附图说明DRAWINGS

为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the embodiments or the description of the prior art will be briefly described below. Obviously, the drawings in the following description are only It is a certain embodiment of the present invention, and other drawings can be obtained from those skilled in the art without any creative work.

图1为本发明实施例一种虚拟现实设备的结构图。FIG. 1 is a structural diagram of a virtual reality device according to an embodiment of the present invention.

具体实施方式detailed description

本发明实施例提供一种虚拟现实设备,用于解决现有技术中的夹持件在用户的使用过程中容易折断或者损坏这一问题。The embodiment of the invention provides a virtual reality device for solving the problem that the clamping member in the prior art is easily broken or damaged during the use of the user.

下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例, 而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。The technical solutions in the embodiments of the present invention are clearly and completely described in the following with reference to the accompanying drawings in the embodiments of the present invention. It is obvious that the described embodiments are only a part of the embodiments of the present invention. Rather than all embodiments. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention without creative efforts are within the scope of the present invention.

请参阅图1,本发明实施例一种虚拟现实设备的技术方案包括:Referring to FIG. 1 , a technical solution of a virtual reality device according to an embodiment of the present invention includes:

前盖1,前盖1靠近移动终端的顶面上固设有至少两个夹持件2,夹持件2相对且平行设置,移动终端(图中未示出)位于夹持件2之间并与夹持件2相接触,夹持件2包括金属层和包裹在金属层外部的硅胶层。The front cover 1 is provided with at least two clamping members 2 on the top surface of the front cover 1 adjacent to the mobile terminal. The clamping members 2 are oppositely and parallelly disposed, and a mobile terminal (not shown) is located between the clamping members 2 And in contact with the clamping member 2, the clamping member 2 comprises a metal layer and a silica gel layer wrapped around the metal layer.

采用上述技术方案的有益效果是:The beneficial effects of adopting the above technical solutions are:

由于本实施例中的虚拟现实设备的夹持件2包括金属层和包裹金属层的硅胶层,从而使得夹持件2在保持硬度的情况下也能有一定的柔软度,避免了夹持件2在用户的使用过程中折断或者损坏这一问题。Since the clamping member 2 of the virtual reality device in the embodiment includes a metal layer and a silicone layer covering the metal layer, the clamping member 2 can also have a certain degree of softness while maintaining the hardness, thereby avoiding the clamping member. 2 break or damage the problem during the user's use.

在上述虚拟现实设备的技术方案中,夹持件2的形状为由第一特征21和与第一特征21连接的第二特征22组成的L形;第一特征21与顶面成一定角度,且用于夹持移动终端;第二特征22固定在顶面上,且由前盖1的周边向前盖1的中央延伸。进一步的,第一特征21垂直于顶面,夹持件2为由第一特征21和第二特征22组成的一体结构,可以理解的是,第一特征21和第二特征22均包括金属层和包裹在金属层外部的硅胶层。In the above technical solution of the virtual reality device, the shape of the clamping member 2 is an L shape composed of the first feature 21 and the second feature 22 connected to the first feature 21; the first feature 21 is at an angle to the top surface, And for clamping the mobile terminal; the second feature 22 is fixed on the top surface and extends from the periphery of the front cover 1 toward the center of the front cover 1. Further, the first feature 21 is perpendicular to the top surface, and the clamping member 2 is a unitary structure composed of the first feature 21 and the second feature 22. It can be understood that the first feature 21 and the second feature 22 each include a metal layer. And a layer of silica gel wrapped around the metal layer.

在上述虚拟现实设备的技术方案中,在第一特征21中,硅胶层靠近移动终端的内表面上均设有防滑纹,防滑纹具体可以在内表面上设置凹凸不平的花纹,用于增加移动终端与硅胶层的摩擦力,通过设置防滑纹避免了放置在前盖1中的移动终端由于太滑而放置不稳。In the above technical solution of the virtual reality device, in the first feature 21, the inner surface of the silicone layer adjacent to the mobile terminal is provided with anti-slip lines, and the anti-slip pattern may be provided with an uneven pattern on the inner surface for increasing movement. The friction between the terminal and the silicone layer prevents the mobile terminal placed in the front cover 1 from being placed unstable due to being too slippery by providing the anti-slip lines.

在上述虚拟现实设备的技术方案中,在第一特征21中,硅胶层的内表面至金属层的厚度厚于硅胶层的外表面至金属层的厚度,硅胶层的外表面与硅胶层的内表面相对设置,这样实现了夹持件2夹持移动终端更稳固的情况下节省了硅胶用料。In the above technical solution of the virtual reality device, in the first feature 21, the thickness of the inner surface to the metal layer of the silica gel layer is thicker than the outer surface of the silica gel layer to the thickness of the metal layer, and the outer surface of the silica gel layer and the inner layer of the silica gel layer The surfaces are oppositely arranged, which realizes that the clamping member 2 is more stable when the clamping mobile terminal is more stable.

在上述虚拟现实设备的技术方案中,在第一特征21中,硅胶层的内表面上设有凹槽,凹槽用于容纳移动终端的凸出键,通过设置该凹槽可以防止部分移动终端的凸出键误操作。进一步的,凹槽位于硅胶层的内表面的边缘,具体可为左边缘或右边缘的位置,在不减小夹持件的硬度的情况下仍然具有防止误操作的功能。 In the above technical solution of the virtual reality device, in the first feature 21, the inner surface of the silicone layer is provided with a groove for receiving the protruding key of the mobile terminal, and the mobile terminal can be prevented by setting the groove. The protruding key is mishandled. Further, the groove is located at the edge of the inner surface of the silicone layer, specifically the position of the left edge or the right edge, and still has the function of preventing erroneous operation without reducing the hardness of the holder.

在上述虚拟现实设备的技术方案中,金属层为不锈钢层或铜层,进一步的,金属层为不锈钢层。In the above technical solution of the virtual reality device, the metal layer is a stainless steel layer or a copper layer, and further, the metal layer is a stainless steel layer.

以上实施例仅用以说明本发明的技术方案,而非对其限制;尽管参照前述实施例对本发明进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本发明各实施例技术方案的精神和范围。 The above embodiments are only used to illustrate the technical solutions of the present invention, and are not intended to be limiting; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that The technical solutions are described as being modified, or equivalent to some of the technical features, and the modifications and substitutions do not depart from the spirit and scope of the technical solutions of the embodiments of the present invention.

Claims (9)

一种虚拟现实设备,包括前盖,其特征在于,所述前盖靠近所述移动终端的顶面上固设有至少两个夹持件,所述夹持件相对且平行设置,移动终端位于所述夹持件之间并与所述夹持件相接触,所述夹持件包括金属层和包裹在所述金属层外部的硅胶层。A virtual reality device includes a front cover, wherein the front cover is fixed with at least two clamping members near the top surface of the mobile terminal, the clamping members are oppositely and in parallel, and the mobile terminal is located The clamping members are in contact with the clamping member, and the clamping member comprises a metal layer and a silica gel layer wrapped around the metal layer. 根据权利要求1所述的虚拟现实设备,其特征在于,所述夹持件的形状为由第一特征和与所述第一特征连接的第二特征组成的L形;所述第一特征与所述顶面成一定角度,且用于夹持所述移动终端;所述第二特征固定在所述顶面上,且由前盖周边向前盖中央延伸。The virtual reality device according to claim 1, wherein the shape of the holder is an L shape composed of a first feature and a second feature connected to the first feature; the first feature and The top surface is at an angle and is for clamping the mobile terminal; the second feature is fixed on the top surface and extends from the periphery of the front cover to the center of the front cover. 根据权利要求2所述的虚拟现实设备,其特征在于,所述第一特征垂直于所述顶面。The virtual reality device of claim 2 wherein the first feature is perpendicular to the top surface. 根据权利要求3所述的虚拟现实设备,其特征在于,在所述第一特征中,所述硅胶层靠近所述移动终端的内表面上设有防滑纹。The virtual reality device according to claim 3, wherein in the first feature, the silicone layer is provided with an anti-slip pattern on an inner surface of the mobile terminal. 根据权利要求4所述的虚拟现实设备,其特征在于,在所述第一特征中,所述硅胶层的内表面至所述金属层的厚度厚于所述硅胶层的外表面至所述金属层的厚度,所述硅胶层的外表面与所述硅胶层的内表面相对设置。The virtual reality device according to claim 4, wherein in the first feature, an inner surface of the silica gel layer to the metal layer has a thickness thicker than an outer surface of the silica gel layer to the metal The thickness of the layer, the outer surface of the silica gel layer being disposed opposite the inner surface of the silica gel layer. 根据权利要求5所述的虚拟现实设备,其特征在于,在所述第一特征中,所述硅胶层的内表面上设有凹槽,所述凹槽用于容纳所述移动终端的凸出键。The virtual reality device according to claim 5, wherein in the first feature, the inner surface of the silicone layer is provided with a groove for accommodating the protrusion of the mobile terminal key. 根据权利要求6所述的虚拟现实设备,其特征在于,所述凹槽位于所述硅胶层的内表面的边缘。The virtual reality device according to claim 6, wherein the groove is located at an edge of an inner surface of the silica gel layer. 根据权利要求1所述的虚拟现实设备,其特征在于,所述金属层为不锈钢层或铜层。The virtual reality device according to claim 1, wherein the metal layer is a stainless steel layer or a copper layer. 根据权利要求8所述的虚拟现实设备,其特征在于,所述金属层为不锈钢层。 The virtual reality device according to claim 8, wherein the metal layer is a stainless steel layer.
PCT/CN2016/097551 2016-08-31 2016-08-31 Virtual reality device Ceased WO2018039980A1 (en)

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