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WO2018082161A1 - Virtual reality apparatus, and control method and device for display screen of same - Google Patents

Virtual reality apparatus, and control method and device for display screen of same Download PDF

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Publication number
WO2018082161A1
WO2018082161A1 PCT/CN2016/111061 CN2016111061W WO2018082161A1 WO 2018082161 A1 WO2018082161 A1 WO 2018082161A1 CN 2016111061 W CN2016111061 W CN 2016111061W WO 2018082161 A1 WO2018082161 A1 WO 2018082161A1
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Prior art keywords
state
control
user
module
tracking module
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Ceased
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PCT/CN2016/111061
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French (fr)
Chinese (zh)
Inventor
马杨杨
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Goertek Techology Co Ltd
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Goertek Techology Co Ltd
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/26Power supply means, e.g. regulation thereof
    • G06F1/32Means for saving power
    • G06F1/3203Power management, i.e. event-based initiation of a power-saving mode
    • G06F1/3206Monitoring of events, devices or parameters that trigger a change in power modality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/26Power supply means, e.g. regulation thereof
    • G06F1/32Means for saving power
    • G06F1/3203Power management, i.e. event-based initiation of a power-saving mode
    • G06F1/3234Power saving characterised by the action undertaken
    • G06F1/325Power saving in peripheral device
    • G06F1/3265Power saving in display device
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements

Definitions

  • the present invention relates to the field of virtual reality device technologies, and in particular, to a virtual reality device and a control method and apparatus thereof.
  • Infrared cameras on virtual reality devices are mainly used to track the movement of the user's eyeballs or head movements, and the distance.
  • the sensor can recognize the action of the user wearing or removing the virtual reality device.
  • the main function of the virtual reality device is display, and the power consumption of the virtual reality device is mainly consumed on the display related module.
  • the general virtual reality device may be out of power for four hours of continuous display.
  • a virtual reality device including a first eye tracking module, a second eye tracking module, a processor, and a display screen, the first eye tracking module being configured to collect a user's left eyeball a state, the second eye tracking module is configured to acquire a right eye state of the user, the processor being configured to control a switching state of the display screen according to the left eye state and the right eye state.
  • a method for controlling a display screen of a virtual reality device comprising:
  • a control device for a display screen of a virtual reality device comprising:
  • An acquisition control module configured to control the first eyeball tracking module to collect the left eye state of the user, and control the second eyeball tracking module to collect the state of the right eyeball;
  • a determining module configured to determine, according to the left eye state and the right eye state, whether the user is in a closed eye state
  • a display control module configured to control the display screen to be turned off if the determination result of the determination module is YES.
  • a computer readable storage medium storing program code for performing the control method according to the second aspect of the invention.
  • FIG. 1 is a block schematic diagram of an implementation structure of a virtual reality device according to the present invention.
  • FIG. 2 is a block schematic diagram showing another implementation structure of a virtual reality device according to the present invention.
  • FIG. 3 is a flow chart of an embodiment of a method for controlling a display screen of a virtual reality device according to the present invention
  • FIG. 4 is a flow chart showing another embodiment of a method for controlling a display screen of a virtual reality device according to the present invention.
  • FIG. 5 is a block schematic diagram of an implementation structure of an apparatus for displaying a display screen of a virtual reality device according to the present invention.
  • Fig. 6 is a block schematic diagram showing another embodiment of a control device for a display screen of a virtual reality device according to the present invention.
  • U1-first eye tracking module U2-second eye tracking module
  • U5-power module U6-wear detection module
  • the first eye tracking module U1 is included. a second eye tracking module U2, a processor U3, and a display screen U4, the first eye tracking module U1 is configured to collect a left eye state of the user, and the second eye tracking module U2 is configured to collect a right eye state of the user; U3 is set to control the display state of the display screen U4 according to the left eye state and the right eye state.
  • the display U4 since the content displayed by the display U4 cannot be viewed when the left eye and the right eye of the user are in the closed state, the display U4 is in a waste state, and therefore, the processor U3 is in the left eye state and the right eye state.
  • the display U4 When the eyes are closed, you can control the display U4 to close, so that you can It can reduce the power consumption of the display U4 when the user does not look at the display U4, thereby extending the battery life.
  • the virtual reality device is, for example, a head-mounted virtual reality device
  • the occlusion of the eye is equivalent to a nighttime state during the wearing of the user
  • the eyeball tracking module with strong nighttime image capturing capability is needed to track the movement and position of the eyeball.
  • the infrared camera has strong night image capturing capability
  • the first eye tracking module U1 and the second eye tracking module U2 can both be provided by the infrared camera, that is, the first infrared camera is used to collect the left eye state of the user, and the second The infrared camera is used to collect the right eye state of the user. Since both infrared cameras are used to track the user's eyeball, the pixel resolution requirements of the two infrared cameras are relatively low, and the resolution can be, for example, 320*240. .
  • Infrared camera is only sensitive to black and white or shades of color, the output data is also two-dimensional, and the human eye structure is generally dark in the middle, the surrounding is light color, therefore, use the infrared camera to track the eyeball, when the user opens When looking at the front of the eye, if you map the two-dimensional data of the infrared camera to a square form, it should be the dark infrared camera data in the middle, surrounded by the infrared camera data representing the light color.
  • the dark data on the form will also move in the same direction or in the opposite direction; when the user closes the eye, the eyeball is occluded at this time, there will be no more depth, the corresponding infrared camera's two-dimensional data mapping It is a single-color table, from which it can be judged whether the state of the left and right eyes of the user is blinking or closed.
  • the virtual reality device further includes a power module U5, and the power module U5 is configured to supply power to the first eye tracking module U1, the second eye tracking module U2, the processor U3, and the display U4.
  • the power module U5 may include, for example, a battery and a DCDC, and may also include a battery and a low dropout linear regulator (ie, an LDO), and may also include a battery and a power management integrated circuit (ie, a PMIC).
  • the virtual reality device further includes a switch S1 connected to the power supply circuit of the display screen U4, and the processor U3 is configured to control the conduction state of the switch S1 according to the left eye state and the right eye state, specifically on the left
  • the processor U3 outputs, for example, the low level control switch S1 is turned off, so that the power module U5 stops supplying power to the display screen U4, and the display screen U4 is turned off; otherwise, the processor U3 will The output is, for example, a high level control switch S1 turned on, so that the power module U5 supplies power to the display U4, and the display U4 is turned on.
  • the switch S1 can be provided by a MOS transistor, for example, an N-channel MOS transistor, so that the processor U3 can output a high level control switch S1 to be turned on, and output a low level control switch S1 to be turned off;
  • the switch S1 can also be a P-channel MOS transistor, so that the processor U3 can output a low level control switch S1 to be turned on, and the output high level control switch S1 is turned off.
  • the virtual reality device further includes a wearing detection module U6, and the wearing detection module U6 is configured to detect whether the user wears the virtual reality device, and in the case that the user wears the virtual reality device, the first The eyeball tracking module U1 and the second eyeball tracking module U2 collect the eyeball state of the user; if the user does not wear the virtual reality device, the processor U3 controls the display screen U4 to be turned off, thereby further reducing the battery power consumed by the display. Further improving the battery life.
  • the wearing detection module U6 is configured to detect whether the user wears the virtual reality device, and in the case that the user wears the virtual reality device, the first The eyeball tracking module U1 and the second eyeball tracking module U2 collect the eyeball state of the user; if the user does not wear the virtual reality device, the processor U3 controls the display screen U4 to be turned off, thereby further reducing the battery power consumed by the display. Further improving the battery life.
  • the wearing detection module U6 can be provided by a distance sensor.
  • the distance sensor can detect whether there is an obstacle in front by emitting infrared rays. If there is no obstacle, there will be no light returning, otherwise the light will return, and the distance between the distance sensor and the obstacle can be determined by returning the infrared time. The distance detected by the distance sensor can be used to determine whether the user wears the virtual reality device.
  • FIG. 3 is a flow chart of an embodiment of a control method of a display screen of a virtual reality device according to the present invention.
  • control method comprises the following steps:
  • Step S310 controlling the first eyeball tracking module to collect the left eye state of the user, and controlling the second eyeball tracking module to collect the state of the right eyeball.
  • control method further includes:
  • step S410 it is determined whether the user wears the virtual reality device. If yes, step S310 is performed. If no, the step S410 is continued.
  • step S320 it is determined whether the user is in the closed eye state according to the left eye state and the right eye state. If yes, step S330 is performed, and if no, step S310 is continued.
  • the two-dimensional data output by the first eye tracking module and the second eye tracking module may be respectively mapped to corresponding tables, and in the case where the data color of each table is single, The result of the determination is yes.
  • step S330 the display screen is turned off.
  • control method further includes:
  • step S420 it is detected whether it is in a blink state, and if so, step S310 is continued, and if no, step S420 is performed.
  • the setting detects that the closed eye time exceeds At 500ms, the current eye state is considered to be closed, so that the interference of normal blinking motion can be eliminated.
  • FIG. 5 is a block schematic diagram of an implementation structure of a control device for a display screen of a virtual reality device according to the present invention.
  • the display control device 500 includes an acquisition control module 510, a determination module 520, and a display control module 530.
  • the acquisition control module 510 is configured to control the first eyeball tracking module to collect the left eye state of the user, and control the second eyeball tracking module to collect the state of the right eyeball.
  • the determining module 520 is configured to determine whether the user is in the closed eye state according to the left eye state and the right eye state.
  • the display control module 530 is configured to control the display screen to be turned off if the determination result of the determination module is YES.
  • the determining module 520 is specifically configured to: map the two-dimensional data output by the first eye tracking module and the second eye tracking module to the corresponding table, and the data on each table. When the colors are all single, the determination result is yes.
  • control device 500 further includes a wearing detection module 610, configured to determine whether the user wears the virtual reality device, and if so, controls the acquisition control module 510 to control the first
  • the eyeball tracking module collects the left eye state of the user, and controls the second eyeball tracking module to collect the state of the right eyeball.
  • control device 500 further includes a blink detection module 620 for detecting Whether the user is in a blinking state, if not, the control display control module 530 controls the display to be turned off.
  • the invention can be an apparatus, method and/or computer program product.
  • the computer program product can comprise a computer readable storage medium having computer readable program instructions embodied thereon for causing a processor to implement various aspects of the present invention.
  • the computer readable storage medium can be a tangible device that can hold and store the instructions used by the instruction execution device.
  • the computer readable storage medium can be, for example, but not limited to, an electrical storage device, a magnetic storage device, an optical storage device, an electromagnetic storage device, a semiconductor storage device, or any suitable combination of the foregoing.
  • Non-exhaustive list of computer readable storage media include: portable computer disks, hard disks, random access memory (RAM), read only memory (ROM), erasable programmable read only memory (EPROM) Or flash memory), static random access memory (SRAM), portable compact disk read only memory (CD-ROM), digital versatile disk (DVD), memory stick, floppy disk, mechanical encoding device, for example, with instructions stored thereon A raised structure in the hole card or groove, and any suitable combination of the above.
  • a computer readable storage medium as used herein is not to be interpreted as a transient signal itself, such as a radio wave or other freely propagating electromagnetic wave, an electromagnetic wave propagating through a waveguide or other transmission medium (eg, a light pulse through a fiber optic cable), or through a wire The electrical signal transmitted.
  • the computer readable program instructions described herein can be downloaded from a computer readable storage medium to various computing/processing devices or downloaded to an external computer or external storage device over a network, such as the Internet, a local area network, a wide area network, and/or a wireless network.
  • the network can include a copper transmission cable, Fiber optic transmission, wireless transmission, routers, firewalls, switches, gateway computers, and/or edge servers.
  • a network adapter card or network interface in each computing/processing device receives computer readable program instructions from the network and forwards the computer readable program instructions for storage in a computer readable storage medium in each computing/processing device .
  • Computer program instructions for performing the operations of the present invention may be assembly instructions, instruction set architecture (ISA) instructions, machine instructions, machine related instructions, microcode, firmware instructions, state setting data, or in one or more programming languages.
  • the computer readable program instructions can execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer, partly on the remote computer, or entirely on the remote computer or server. carried out.
  • the remote computer can be connected to the user's computer through any kind of network, including a local area network (LAN) or wide area network (WAN), or can be connected to an external computer (eg, using an Internet service provider to access the Internet) connection).
  • the customized electronic circuit such as a programmable logic circuit, a field programmable gate array (FPGA), or a programmable logic array (PLA), can be customized by utilizing state information of computer readable program instructions.
  • Computer readable program instructions are executed to implement various aspects of the present invention.
  • the computer readable program instructions can be provided to a general purpose computer, a special purpose computer, or a processor of other programmable data processing apparatus to produce a machine such that when executed by a processor of a computer or other programmable data processing apparatus Means for implementing the functions/acts specified in one or more of the blocks of the flowcharts and/or block diagrams.
  • the computer readable program instructions can also be stored in a computer readable storage medium that causes the computer, programmable data processing device, and/or other device to operate in a particular manner, such that the computer readable medium storing the instructions includes An article of manufacture comprising one of the implementation flowcharts and/or block diagrams Or instructions for various aspects of the functions/actions specified in the various blocks.
  • the computer readable program instructions can also be loaded onto a computer, other programmable data processing device, or other device to perform a series of operational steps on a computer, other programmable data processing device or other device to produce a computer-implemented process.
  • instructions executed on a computer, other programmable data processing apparatus, or other device implement the functions/acts recited in one or more of the flowcharts and/or block diagrams.
  • each block in the flowchart or block diagram can represent a module, a program segment, or a portion of an instruction that includes one or more components for implementing the specified logical functions.
  • Executable instructions can also occur in a different order than those illustrated in the drawings. For example, two consecutive blocks may be executed substantially in parallel, and they may sometimes be executed in the reverse order, depending upon the functionality involved.
  • each block of the block diagrams and/or flowcharts, and combinations of blocks in the block diagrams and/or flowcharts can be implemented in a dedicated hardware-based system that performs the specified function or function. Or it can be implemented by a combination of dedicated hardware and computer instructions. It is well known to those skilled in the art that implementation by hardware, implementation by software, and implementation by a combination of software and hardware are equivalent.

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  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
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  • User Interface Of Digital Computer (AREA)
  • Controls And Circuits For Display Device (AREA)

Abstract

A virtual reality apparatus, and a control method and device for a display screen (U4) of same. The virtual reality apparatus comprises a first eyeball tracking module (U1), a second eyeball tracking module (U2), a processor (U3), and a display screen (U4); the first eyeball tracking module (U1) is configured to acquire a left eyeball state of a user; the second eyeball tracking module (U2) is configured to acquire a right eyeball state of the user; the processor (U3) is configured to control an on/off state of the display screen (U4) according to the left eyeball state and the right eyeball state. By tracking a left eyeball state and a right eyeball state of a user, controlling an on/off state of the display screen (U4) according to the left eyeball state and the right eyeball state of the user, and controlling the display screen (U4) to be turned off when the user closes the eyes, the present invention can effectively reduce power consumption of a virtual reality apparatus without increasing hardware costs.

Description

一种虚拟现实设备及其显示屏的控制方法、装置Virtual reality device and control method and device thereof 技术领域Technical field

本发明涉及虚拟现实设备技术领域,更具体地,涉及一种虚拟现实设备及其显示屏的控制方法、装置。The present invention relates to the field of virtual reality device technologies, and in particular, to a virtual reality device and a control method and apparatus thereof.

背景技术Background technique

最近随着智能穿戴设备的兴起,带有距离传感器和摄像头功能的虚拟现实产品也逐渐走向了市场,虚拟现实设备上的红外摄像头主要用于跟踪用户的眼球转动或者头部运动等动作,而距离传感器可以识别出用户戴上或取下虚拟现实设备的动作。Recently, with the rise of smart wearable devices, virtual reality products with distance sensor and camera functions have gradually entered the market. Infrared cameras on virtual reality devices are mainly used to track the movement of the user's eyeballs or head movements, and the distance. The sensor can recognize the action of the user wearing or removing the virtual reality device.

虚拟现实设备的主要功能就是显示,而虚拟现实设备的功耗也主要消耗在显示相关模块上,比如一般的虚拟现实设备连续显示四个小时可能就可能没电了。The main function of the virtual reality device is display, and the power consumption of the virtual reality device is mainly consumed on the display related module. For example, the general virtual reality device may be out of power for four hours of continuous display.

发明内容Summary of the invention

根据本发明的第一方面,提供了一种虚拟现实设备,包括第一眼球跟踪模块、第二眼球跟踪模块、处理器和显示屏,所述第一眼球跟踪模块被设置为采集用户的左眼球状态,所述第二眼球跟踪模块被设置为采集所述用户的右眼球状态,所述处理器被设置为根据所述左眼球状态和所述右眼球状态控制所述显示屏的开关状态。According to a first aspect of the present invention, a virtual reality device is provided, including a first eye tracking module, a second eye tracking module, a processor, and a display screen, the first eye tracking module being configured to collect a user's left eyeball a state, the second eye tracking module is configured to acquire a right eye state of the user, the processor being configured to control a switching state of the display screen according to the left eye state and the right eye state.

根据本发明第二方面,提供了一种用于根据本发明第一方面所述虚拟现实设备的显示屏的控制方法,包括:According to a second aspect of the present invention, a method for controlling a display screen of a virtual reality device according to the first aspect of the present invention, comprising:

控制所述第一眼球跟踪模块采集所述用户左眼球状态,控制所述第二眼球跟踪模块采集所述用于右眼球状态;Controlling the first eyeball tracking module to collect the left eye state of the user, and controlling the second eyeball tracking module to collect the state of the right eyeball;

根据所述左眼球状态和所述右眼球状态判断所述用户是否为闭眼状态,如是,则: Determining whether the user is in a closed eye state according to the left eye state and the right eye state, and if so, then:

控制所述显示屏关闭。Controlling the display to turn off.

根据本发明第三方面,提供了一种根据本发明第一方面所述虚拟现实设备的显示屏的控制装置,包括:According to a third aspect of the present invention, there is provided a control device for a display screen of a virtual reality device according to the first aspect of the present invention, comprising:

采集控制模块,用于控制所述第一眼球跟踪模块采集所述用户左眼球状态,控制所述第二眼球跟踪模块采集所述用于右眼球状态;An acquisition control module, configured to control the first eyeball tracking module to collect the left eye state of the user, and control the second eyeball tracking module to collect the state of the right eyeball;

判断模块,用于根据所述左眼球状态和所述右眼球状态判断所述用户是否为闭眼状态;以及,a determining module, configured to determine, according to the left eye state and the right eye state, whether the user is in a closed eye state;

显示控制模块,用于在所述判断模块的判断结果为是的情况下,控制所述显示屏关闭。And a display control module, configured to control the display screen to be turned off if the determination result of the determination module is YES.

根据本发明的第四方面,提供了一种计算机可读存储介质,其存储有用于执行根据本发明的第二方面所述控制方法的程序代码。According to a fourth aspect of the invention, there is provided a computer readable storage medium storing program code for performing the control method according to the second aspect of the invention.

通过以下参照附图对本发明的示例性实施例的详细描述,本发明的其它特征及其优点将会变得清楚。Other features and advantages of the present invention will become apparent from the Detailed Description of the <RTIgt;

附图说明DRAWINGS

被结合在说明书中并构成说明书的一部分的附图示出了本发明的实施例,并且连同其说明一起用于解释本发明的原理。The accompanying drawings, which are incorporated in FIG

被结合在说明书中并构成说明书的一部分的附图示出了本发明的实施例,并且连同其说明一起用于解释本发明的原理。The accompanying drawings, which are incorporated in FIG

图1为根据本发明一种虚拟现实设备的一种实施结构的方框原理图;1 is a block schematic diagram of an implementation structure of a virtual reality device according to the present invention;

图2为根据本发明一种虚拟现实设备的另一种实施结构的方框原理图;2 is a block schematic diagram showing another implementation structure of a virtual reality device according to the present invention;

图3为根据本发明一种虚拟现实设备的显示屏的控制方法的一种实施方式的流程图;3 is a flow chart of an embodiment of a method for controlling a display screen of a virtual reality device according to the present invention;

图4为根据本发明一种虚拟现实设备的显示屏的控制方法的另一种实施方式的流程图;4 is a flow chart showing another embodiment of a method for controlling a display screen of a virtual reality device according to the present invention;

图5为根据本发明一种虚拟现实设备的显示显示屏的装置的一种实施结构的方框原理图;5 is a block schematic diagram of an implementation structure of an apparatus for displaying a display screen of a virtual reality device according to the present invention;

图6为根据本发明一种虚拟现实设备的显示屏的控制装置的另一种实施结构的方框原理图。 Fig. 6 is a block schematic diagram showing another embodiment of a control device for a display screen of a virtual reality device according to the present invention.

附图标记说明:Description of the reference signs:

U1-第一眼球追踪模块;        U2-第二眼球追踪模块;U1-first eye tracking module; U2-second eye tracking module;

U3-处理器;                  U4-显示屏;U3-processor; U4-display;

U5-电源模块;                U6-佩戴检测模块;U5-power module; U6-wear detection module;

S1-开关。S1-switch.

具体实施方式detailed description

现在将参照附图来详细描述本发明的各种示例性实施例。应注意到:除非另外具体说明,否则在这些实施例中阐述的部件和步骤的相对布置、数字表达式和数值不限制本发明的范围。Various exemplary embodiments of the present invention will now be described in detail with reference to the drawings. It should be noted that the relative arrangement of the components and steps, numerical expressions and numerical values set forth in the embodiments are not intended to limit the scope of the invention unless otherwise specified.

以下对至少一个示例性实施例的描述实际上仅仅是说明性的,决不作为对本发明及其应用或使用的任何限制。The following description of the at least one exemplary embodiment is merely illustrative and is in no way

对于相关领域普通技术人员已知的技术、方法和设备可能不作详细讨论,但在适当情况下,所述技术、方法和设备应当被视为说明书的一部分。Techniques, methods and apparatus known to those of ordinary skill in the relevant art may not be discussed in detail, but the techniques, methods and apparatus should be considered as part of the specification, where appropriate.

在这里示出和讨论的所有例子中,任何具体值应被解释为仅仅是示例性的,而不是作为限制。因此,示例性实施例的其它例子可以具有不同的值。In all of the examples shown and discussed herein, any specific values are to be construed as illustrative only and not as a limitation. Thus, other examples of the exemplary embodiments may have different values.

应注意到:相似的标号和字母在下面的附图中表示类似项,因此,一旦某一项在一个附图中被定义,则在随后的附图中不需要对其进行进一步讨论。It should be noted that similar reference numerals and letters indicate similar items in the following figures, and therefore, once an item is defined in one figure, it is not required to be further discussed in the subsequent figures.

为了解决现有技术中存在的虚拟现实设备的显示屏功耗较大、导致电池续航能力较差的问题,提供了一种虚拟现实设备,如图1所示,包括第一眼球跟踪模块U1、第二眼球跟踪模块U2、处理器U3和显示屏U4,该第一眼球跟踪模块U1被设置为采集用户的左眼球状态,第二眼球跟踪模块U2被设置为采集用户的右眼球状态;处理器U3被设置为根据左眼球状态和右眼球状态控制显示屏U4的显示状态。In order to solve the problem that the display power consumption of the virtual reality device existing in the prior art is large and the battery life is poor, a virtual reality device is provided. As shown in FIG. 1 , the first eye tracking module U1 is included. a second eye tracking module U2, a processor U3, and a display screen U4, the first eye tracking module U1 is configured to collect a left eye state of the user, and the second eye tracking module U2 is configured to collect a right eye state of the user; U3 is set to control the display state of the display screen U4 according to the left eye state and the right eye state.

具体的,由于在用户左眼和右眼均为闭眼状态时,显示屏U4显示的内容用户无法观看,此时显示屏U4处于浪费状态,因此,处理器U3在左眼球状态和右眼球状态均为闭眼时,可以控制显示屏U4关闭,这样,就能 够降低显示屏U4在用户不看显示屏U4时的使用电量,进而延长电池的续航时间。Specifically, since the content displayed by the display U4 cannot be viewed when the left eye and the right eye of the user are in the closed state, the display U4 is in a waste state, and therefore, the processor U3 is in the left eye state and the right eye state. When the eyes are closed, you can control the display U4 to close, so that you can It can reduce the power consumption of the display U4 when the user does not look at the display U4, thereby extending the battery life.

进一步地,由于虚拟现实设备例如是头戴式虚拟现实设备在用户佩戴过程中,眼部被遮挡相当于是夜间状态,因此需使用夜间图像捕捉能力较强的眼球跟踪模块来跟踪眼球的动作及位置,由于红外摄像头的夜间图像捕捉能力强,因此,第一眼球跟踪模块U1和第二眼球跟踪模块U2可以均由红外摄像头提供,即第一个红外摄像头用于采集用户的左眼球状态,第二个红外摄像头用于采集该用户的右眼球状态,由于这两个红外摄像头均用于跟踪用户眼球,因此这两个红外摄像头的像素分辨率要求都比较低,其分辨率例如可以是320*240。Further, since the virtual reality device is, for example, a head-mounted virtual reality device, the occlusion of the eye is equivalent to a nighttime state during the wearing of the user, so the eyeball tracking module with strong nighttime image capturing capability is needed to track the movement and position of the eyeball. Because the infrared camera has strong night image capturing capability, the first eye tracking module U1 and the second eye tracking module U2 can both be provided by the infrared camera, that is, the first infrared camera is used to collect the left eye state of the user, and the second The infrared camera is used to collect the right eye state of the user. Since both infrared cameras are used to track the user's eyeball, the pixel resolution requirements of the two infrared cameras are relatively low, and the resolution can be, for example, 320*240. .

红外摄像头只对黑白或者是深浅色彩敏感,输出的数据也是二维的,而人的眼球结构一般都是中间深色,周围是浅色的,因此,用红外摄像头来跟踪眼球、当用户睁开眼睛看向前方时,如果把红外摄像头的二维数据映射到一张方形的表格上,此时应该是代表深色的红外摄像头数据在中间,周围是代表浅色的红外摄像头数据,眼球转动时,表格上的深色数据也会随着同方向或者逆方向的移动;当用户闭上眼睛时,此时眼球被遮挡,不会再有深浅之分,对应的红外摄像头的二维数据映射的是单一颜色的表格,由此可以判断用户左眼和右眼的状态是睁眼还是闭眼。Infrared camera is only sensitive to black and white or shades of color, the output data is also two-dimensional, and the human eye structure is generally dark in the middle, the surrounding is light color, therefore, use the infrared camera to track the eyeball, when the user opens When looking at the front of the eye, if you map the two-dimensional data of the infrared camera to a square form, it should be the dark infrared camera data in the middle, surrounded by the infrared camera data representing the light color. When the eyeball rotates The dark data on the form will also move in the same direction or in the opposite direction; when the user closes the eye, the eyeball is occluded at this time, there will be no more depth, the corresponding infrared camera's two-dimensional data mapping It is a single-color table, from which it can be judged whether the state of the left and right eyes of the user is blinking or closed.

在本发明的一个具体实施例中,该虚拟现实设备还包括电源模块U5,电源模块U5被设置为向第一眼球跟踪模块U1、第二眼球跟踪模块U2、处理器U3和显示屏U4供电,该电源模块U5例如可以包括电池和DCDC,也可以包括电池和低压差线性稳压器(即LDO),还可以包括电池和电源管理集成电路(即PMIC)。In a specific embodiment of the present invention, the virtual reality device further includes a power module U5, and the power module U5 is configured to supply power to the first eye tracking module U1, the second eye tracking module U2, the processor U3, and the display U4. The power module U5 may include, for example, a battery and a DCDC, and may also include a battery and a low dropout linear regulator (ie, an LDO), and may also include a battery and a power management integrated circuit (ie, a PMIC).

进一步地,该虚拟现实设备还包括开关S1,开关S1连接在显示屏U4的供电回路上,处理器U3被设置为根据左眼球状态和右眼球状态控制开关S1的导通状态,具体为在左眼球状态和右眼球状态均为闭眼时,处理器U3输出例如是低电平控制开关S1断开,以使电源模块U5停止对显示屏U4供电,显示屏U4关闭;否则,处理器U3将输出例如是高电平控制开关S1导通,以使电源模块U5对显示屏U4供电,显示屏U4开启。 Further, the virtual reality device further includes a switch S1 connected to the power supply circuit of the display screen U4, and the processor U3 is configured to control the conduction state of the switch S1 according to the left eye state and the right eye state, specifically on the left When both the eyeball state and the right eyeball state are closed eyes, the processor U3 outputs, for example, the low level control switch S1 is turned off, so that the power module U5 stops supplying power to the display screen U4, and the display screen U4 is turned off; otherwise, the processor U3 will The output is, for example, a high level control switch S1 turned on, so that the power module U5 supplies power to the display U4, and the display U4 is turned on.

在此基础上,开关S1可以由一MOS管提供,例如可以是N沟道MOS管,这样,处理器U3就可以输出高电平控制开关S1导通,输出低电平控制开关S1断开;开关S1还可以是P沟道MOS管,这样,处理器U3就可以输出低电平控制开关S1导通,输出高电平控制开关S1断开。On this basis, the switch S1 can be provided by a MOS transistor, for example, an N-channel MOS transistor, so that the processor U3 can output a high level control switch S1 to be turned on, and output a low level control switch S1 to be turned off; The switch S1 can also be a P-channel MOS transistor, so that the processor U3 can output a low level control switch S1 to be turned on, and the output high level control switch S1 is turned off.

在本发明的一个具体实施例中,该虚拟现实设备还包括佩戴检测模块U6,佩戴检测模块U6被设置为检测用户是否佩戴该虚拟现实设备,在用户佩戴该虚拟现实设备的情况下,第一眼球追踪模块U1和第二眼球追踪模块U2才采集用户的眼球状态;在用户没有佩戴该虚拟现实设备的情况下,处理器U3控制显示屏U4关闭,这样,能够进一步降低显示屏消耗的电池电量、进而进一步地提升电池的续航能力。In a specific embodiment of the present invention, the virtual reality device further includes a wearing detection module U6, and the wearing detection module U6 is configured to detect whether the user wears the virtual reality device, and in the case that the user wears the virtual reality device, the first The eyeball tracking module U1 and the second eyeball tracking module U2 collect the eyeball state of the user; if the user does not wear the virtual reality device, the processor U3 controls the display screen U4 to be turned off, thereby further reducing the battery power consumed by the display. Further improving the battery life.

在此基础上,该佩戴检测模块U6可以是由一距离传感器提供。距离传感器可以通过发射红外线来识别前方是否有障碍物,如果没有障碍物就不会有光线返回,反之会有光线返回,而且通过返回红外线的时间能够确定距离传感器和障碍物之间的距离,这样,就可以通过距离传感器检测到的距离判断用户是否戴上了该虚拟现实设备。Based on this, the wearing detection module U6 can be provided by a distance sensor. The distance sensor can detect whether there is an obstacle in front by emitting infrared rays. If there is no obstacle, there will be no light returning, otherwise the light will return, and the distance between the distance sensor and the obstacle can be determined by returning the infrared time. The distance detected by the distance sensor can be used to determine whether the user wears the virtual reality device.

本发明还提供了一种显示控制方法,图3为根据本发明虚拟现实设备的显示屏的控制方法的一种实施方式的流程图。The present invention also provides a display control method, and FIG. 3 is a flow chart of an embodiment of a control method of a display screen of a virtual reality device according to the present invention.

根据图3所示,该控制方法包括以下步骤:According to FIG. 3, the control method comprises the following steps:

步骤S310,控制第一眼球跟踪模块采集用户左眼球状态,控制第二眼球跟踪模块采集用于右眼球状态。Step S310, controlling the first eyeball tracking module to collect the left eye state of the user, and controlling the second eyeball tracking module to collect the state of the right eyeball.

在本发明的一个具体实施例中,如图4所示,该控制方法还包括:In a specific embodiment of the present invention, as shown in FIG. 4, the control method further includes:

步骤S410,判断用户是否佩戴虚拟现实设备,如是,再执行步骤S310,如否,则继续执行本步骤S410。In step S410, it is determined whether the user wears the virtual reality device. If yes, step S310 is performed. If no, the step S410 is continued.

步骤S320,根据左眼球状态和右眼球状态判断用户是否为闭眼状态,如是,则执行步骤S330,如否,则继续执行步骤S310。In step S320, it is determined whether the user is in the closed eye state according to the left eye state and the right eye state. If yes, step S330 is performed, and if no, step S310 is continued.

在本发明的一个具体实施例中,可以将第一眼球跟踪模块和第二眼球跟踪模块输出的二维数据分别映射到对应的表格上,在每一表格上的数据颜色均单一的情况下,判定结果为是。In a specific embodiment of the present invention, the two-dimensional data output by the first eye tracking module and the second eye tracking module may be respectively mapped to corresponding tables, and in the case where the data color of each table is single, The result of the determination is yes.

步骤S330,控制显示屏关闭。 In step S330, the display screen is turned off.

在本发明的一个具体实施例中,如图4所示,该控制方法还包括:In a specific embodiment of the present invention, as shown in FIG. 4, the control method further includes:

步骤S420,检测用于是否为眨眼状态,如是,则继续执行步骤S310,如否,再执行步骤S420。In step S420, it is detected whether it is in a blink state, and if so, step S310 is continued, and if no, step S420 is performed.

由于眨眼是人眼在正常状态下的正常生理需要,为了避免用户正常眨眼对眼球状态检测结果的干扰,例如可以在正常眨眼时的闭眼时间为100ms的情况下,设置检测到闭眼时间超过500ms时才认为当前眼球状态为闭眼,这样,就能够排除正常眨眼动作的干扰。Since blinking is the normal physiological need of the human eye under normal conditions, in order to avoid the interference of the user's normal blinking on the detection result of the eyeball state, for example, in the case where the closed eye time in the normal blinking is 100 ms, the setting detects that the closed eye time exceeds At 500ms, the current eye state is considered to be closed, so that the interference of normal blinking motion can be eliminated.

这样,在左眼球状态和右眼球状态均为闭眼时,通过控制显示屏关闭,就能够降低显示屏在用户不看显示屏时的使用电量,进而延长电池的续航时间。In this way, when the left eye state and the right eye state are closed eyes, by controlling the display screen to be turned off, the power consumption of the display when the user does not look at the display screen can be reduced, thereby prolonging the battery life time.

与上述控制方法对应的,本发明还提供了一种显示屏的控制装置,图5为根据本发明一种虚拟现实设备的显示屏的控制装置的一种实施结构的方框原理图。Corresponding to the above control method, the present invention also provides a control device for a display screen, and FIG. 5 is a block schematic diagram of an implementation structure of a control device for a display screen of a virtual reality device according to the present invention.

根据图5所示,该显示控制装置500包括采集控制模块510、判断模块520和显示控制模块530。According to FIG. 5, the display control device 500 includes an acquisition control module 510, a determination module 520, and a display control module 530.

上述采集控制模块510用于控制第一眼球跟踪模块采集用户左眼球状态,控制第二眼球跟踪模块采集用于右眼球状态。The acquisition control module 510 is configured to control the first eyeball tracking module to collect the left eye state of the user, and control the second eyeball tracking module to collect the state of the right eyeball.

上述判断模块520用于根据左眼球状态和右眼球状态判断用户是否为闭眼状态。The determining module 520 is configured to determine whether the user is in the closed eye state according to the left eye state and the right eye state.

上述显示控制模块530用于在判断模块的判断结果为是的情况下,控制显示屏关闭。The display control module 530 is configured to control the display screen to be turned off if the determination result of the determination module is YES.

在本发明的一个具体实施例中,上述判断模块520具体用于:将第一眼球跟踪模块和第二眼球跟踪模块输出的二维数据分别映射到对应的表格上,在每一表格上的数据颜色均单一的情况下,判定结果为是。In a specific embodiment of the present invention, the determining module 520 is specifically configured to: map the two-dimensional data output by the first eye tracking module and the second eye tracking module to the corresponding table, and the data on each table. When the colors are all single, the determination result is yes.

进一步地,在本发明的一个具体实施例中,如图6所示,该控制装置500还包括佩戴检测模块610,用于判断用户是否佩戴虚拟现实设备,如是,再控制采集控制模块510控制第一眼球跟踪模块采集用户左眼球状态,控制第二眼球跟踪模块采集用于右眼球状态。Further, in a specific embodiment of the present invention, as shown in FIG. 6, the control device 500 further includes a wearing detection module 610, configured to determine whether the user wears the virtual reality device, and if so, controls the acquisition control module 510 to control the first The eyeball tracking module collects the left eye state of the user, and controls the second eyeball tracking module to collect the state of the right eyeball.

在此基础上,该控制装置500还包括眨眼检测模块620,用于检测用 户是否为眨眼状态,如否,再控制显示控制模块530控制显示屏关闭。Based on this, the control device 500 further includes a blink detection module 620 for detecting Whether the user is in a blinking state, if not, the control display control module 530 controls the display to be turned off.

上述各实施例主要重点描述与其他实施例的不同之处,但本领域技术人员应当清楚的是,上述各实施例可以根据需要单独使用或者相互结合使用。The above embodiments mainly focus on the differences from the other embodiments, but it should be apparent to those skilled in the art that the above embodiments may be used alone or in combination with each other as needed.

本说明书中的各个实施例均采用递进的方式描述,各个实施例之间相同相似的部分相互参见即可,每个实施例重点说明的都是与其他实施例的不同之处,但本领域技术人员应当清楚的是,上述各实施例可以根据需要单独使用或者相互结合使用。另外,对于装置实施例而言,由于其是与方法实施例相对应,所以描述得比较简单,相关之处参见方法实施例的对应部分的说明即可。以上所描述的系统实施例仅仅是示意性的,其中作为分离部件说明的模块可以是或者也可以不是物理上分开的。The various embodiments in the present specification are described in a progressive manner, and the same or similar parts between the various embodiments may be referred to each other, and each embodiment focuses on the differences from other embodiments, but the field It should be clear to the skilled person that the above embodiments can be used individually or in combination with each other as needed. In addition, for the device embodiment, since it corresponds to the method embodiment, the description is relatively simple, and the relevant parts can be referred to the description of the corresponding part of the method embodiment. The system embodiments described above are merely illustrative, and the modules illustrated as separate components may or may not be physically separate.

本发明可以是装置、方法和/或计算机程序产品。计算机程序产品可以包括计算机可读存储介质,其上载有用于使处理器实现本发明的各个方面的计算机可读程序指令。The invention can be an apparatus, method and/or computer program product. The computer program product can comprise a computer readable storage medium having computer readable program instructions embodied thereon for causing a processor to implement various aspects of the present invention.

计算机可读存储介质可以是可以保持和存储由指令执行设备使用的指令的有形设备。计算机可读存储介质例如可以是――但不限于――电存储设备、磁存储设备、光存储设备、电磁存储设备、半导体存储设备或者上述的任意合适的组合。计算机可读存储介质的更具体的例子(非穷举的列表)包括:便携式计算机盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、静态随机存取存储器(SRAM)、便携式压缩盘只读存储器(CD-ROM)、数字多功能盘(DVD)、记忆棒、软盘、机械编码设备、例如其上存储有指令的打孔卡或凹槽内凸起结构、以及上述的任意合适的组合。这里所使用的计算机可读存储介质不被解释为瞬时信号本身,诸如无线电波或者其他自由传播的电磁波、通过波导或其他传输媒介传播的电磁波(例如,通过光纤电缆的光脉冲)、或者通过电线传输的电信号。The computer readable storage medium can be a tangible device that can hold and store the instructions used by the instruction execution device. The computer readable storage medium can be, for example, but not limited to, an electrical storage device, a magnetic storage device, an optical storage device, an electromagnetic storage device, a semiconductor storage device, or any suitable combination of the foregoing. More specific examples (non-exhaustive list) of computer readable storage media include: portable computer disks, hard disks, random access memory (RAM), read only memory (ROM), erasable programmable read only memory (EPROM) Or flash memory), static random access memory (SRAM), portable compact disk read only memory (CD-ROM), digital versatile disk (DVD), memory stick, floppy disk, mechanical encoding device, for example, with instructions stored thereon A raised structure in the hole card or groove, and any suitable combination of the above. A computer readable storage medium as used herein is not to be interpreted as a transient signal itself, such as a radio wave or other freely propagating electromagnetic wave, an electromagnetic wave propagating through a waveguide or other transmission medium (eg, a light pulse through a fiber optic cable), or through a wire The electrical signal transmitted.

这里所描述的计算机可读程序指令可以从计算机可读存储介质下载到各个计算/处理设备,或者通过网络、例如因特网、局域网、广域网和/或无线网下载到外部计算机或外部存储设备。网络可以包括铜传输电缆、 光纤传输、无线传输、路由器、防火墙、交换机、网关计算机和/或边缘服务器。每个计算/处理设备中的网络适配卡或者网络接口从网络接收计算机可读程序指令,并转发该计算机可读程序指令,以供存储在各个计算/处理设备中的计算机可读存储介质中。The computer readable program instructions described herein can be downloaded from a computer readable storage medium to various computing/processing devices or downloaded to an external computer or external storage device over a network, such as the Internet, a local area network, a wide area network, and/or a wireless network. The network can include a copper transmission cable, Fiber optic transmission, wireless transmission, routers, firewalls, switches, gateway computers, and/or edge servers. A network adapter card or network interface in each computing/processing device receives computer readable program instructions from the network and forwards the computer readable program instructions for storage in a computer readable storage medium in each computing/processing device .

用于执行本发明操作的计算机程序指令可以是汇编指令、指令集架构(ISA)指令、机器指令、机器相关指令、微代码、固件指令、状态设置数据、或者以一种或多种编程语言的任意组合编写的源代码或目标代码,所述编程语言包括面向对象的编程语言—诸如Smalltalk、C++等,以及常规的过程式编程语言—诸如“C”语言或类似的编程语言。计算机可读程序指令可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络—包括局域网(LAN)或广域网(WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。在一些实施例中,通过利用计算机可读程序指令的状态信息来个性化定制电子电路,例如可编程逻辑电路、现场可编程门阵列(FPGA)或可编程逻辑阵列(PLA),该电子电路可以执行计算机可读程序指令,从而实现本发明的各个方面。Computer program instructions for performing the operations of the present invention may be assembly instructions, instruction set architecture (ISA) instructions, machine instructions, machine related instructions, microcode, firmware instructions, state setting data, or in one or more programming languages. Source code or object code written in any combination, including object oriented programming languages such as Smalltalk, C++, etc., as well as conventional procedural programming languages such as the "C" language or similar programming languages. The computer readable program instructions can execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer, partly on the remote computer, or entirely on the remote computer or server. carried out. In the case of a remote computer, the remote computer can be connected to the user's computer through any kind of network, including a local area network (LAN) or wide area network (WAN), or can be connected to an external computer (eg, using an Internet service provider to access the Internet) connection). In some embodiments, the customized electronic circuit, such as a programmable logic circuit, a field programmable gate array (FPGA), or a programmable logic array (PLA), can be customized by utilizing state information of computer readable program instructions. Computer readable program instructions are executed to implement various aspects of the present invention.

这里参照根据本发明实施例的方法、装置(系统)和计算机程序产品的流程图和/或框图描述了本发明的各个方面。应当理解,流程图和/或框图的每个方框以及流程图和/或框图中各方框的组合,都可以由计算机可读程序指令实现。Aspects of the present invention are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus, and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowcharts and/or block diagrams can be implemented by computer readable program instructions.

这些计算机可读程序指令可以提供给通用计算机、专用计算机或其它可编程数据处理装置的处理器,从而生产出一种机器,使得这些指令在通过计算机或其它可编程数据处理装置的处理器执行时,产生了实现流程图和/或框图中的一个或多个方框中规定的功能/动作的装置。也可以把这些计算机可读程序指令存储在计算机可读存储介质中,这些指令使得计算机、可编程数据处理装置和/或其他设备以特定方式工作,从而,存储有指令的计算机可读介质则包括一个制造品,其包括实现流程图和/或框图中的一个 或多个方框中规定的功能/动作的各个方面的指令。The computer readable program instructions can be provided to a general purpose computer, a special purpose computer, or a processor of other programmable data processing apparatus to produce a machine such that when executed by a processor of a computer or other programmable data processing apparatus Means for implementing the functions/acts specified in one or more of the blocks of the flowcharts and/or block diagrams. The computer readable program instructions can also be stored in a computer readable storage medium that causes the computer, programmable data processing device, and/or other device to operate in a particular manner, such that the computer readable medium storing the instructions includes An article of manufacture comprising one of the implementation flowcharts and/or block diagrams Or instructions for various aspects of the functions/actions specified in the various blocks.

也可以把计算机可读程序指令加载到计算机、其它可编程数据处理装置、或其它设备上,使得在计算机、其它可编程数据处理装置或其它设备上执行一系列操作步骤,以产生计算机实现的过程,从而使得在计算机、其它可编程数据处理装置、或其它设备上执行的指令实现流程图和/或框图中的一个或多个方框中规定的功能/动作。The computer readable program instructions can also be loaded onto a computer, other programmable data processing device, or other device to perform a series of operational steps on a computer, other programmable data processing device or other device to produce a computer-implemented process. Thus, instructions executed on a computer, other programmable data processing apparatus, or other device implement the functions/acts recited in one or more of the flowcharts and/or block diagrams.

附图中的流程图和框图显示了根据本发明的多个实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段或指令的一部分,所述模块、程序段或指令的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个连续的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或动作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。对于本领域技术人员来说公知的是,通过硬件方式实现、通过软件方式实现以及通过软件和硬件结合的方式实现都是等价的。The flowchart and block diagrams in the Figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods, and computer program products according to various embodiments of the invention. In this regard, each block in the flowchart or block diagram can represent a module, a program segment, or a portion of an instruction that includes one or more components for implementing the specified logical functions. Executable instructions. In some alternative implementations, the functions noted in the blocks may also occur in a different order than those illustrated in the drawings. For example, two consecutive blocks may be executed substantially in parallel, and they may sometimes be executed in the reverse order, depending upon the functionality involved. It is also noted that each block of the block diagrams and/or flowcharts, and combinations of blocks in the block diagrams and/or flowcharts, can be implemented in a dedicated hardware-based system that performs the specified function or function. Or it can be implemented by a combination of dedicated hardware and computer instructions. It is well known to those skilled in the art that implementation by hardware, implementation by software, and implementation by a combination of software and hardware are equivalent.

以上已经描述了本发明的各实施例,上述说明是示例性的,并非穷尽性的,并且也不限于所披露的各实施例。在不偏离所说明的各实施例的范围和精神的情况下,对于本技术领域的普通技术人员来说许多修改和变更都是显而易见的。本文中所用术语的选择,旨在最好地解释各实施例的原理、实际应用或对市场中的技术的技术改进,或者使本技术领域的其它普通技术人员能理解本文披露的各实施例。本发明的范围由所附权利要求来限定。 The embodiments of the present invention have been described above, and the foregoing description is illustrative, not limiting, and not limited to the disclosed embodiments. Numerous modifications and changes will be apparent to those skilled in the art without departing from the scope of the invention. The choice of terms used herein is intended to best explain the principles, practical applications, or technical improvements of the techniques in the <RTIgt; </ RTI> <RTIgt; </ RTI> <RTIgt; </ RTI> <RTIgt; The scope of the invention is defined by the appended claims.

Claims (11)

一种虚拟现实设备,其特征在于,包括第一眼球跟踪模块、第二眼球跟踪模块、处理器和显示屏,所述第一眼球跟踪模块被设置为采集用户的左眼球状态,所述第二眼球跟踪模块被设置为采集所述用户的右眼球状态,所述处理器被设置为根据所述左眼球状态和所述右眼球状态控制所述显示屏的开关状态。A virtual reality device, comprising: a first eye tracking module, a second eye tracking module, a processor, and a display screen, wherein the first eye tracking module is configured to collect a left eye state of the user, the second An eye tracking module is configured to acquire a right eye state of the user, the processor being configured to control a switching state of the display screen in accordance with the left eye state and the right eye state. 根据权利要求1所述的虚拟现实设备,其特征在于,所述虚拟现实设备还包括佩戴检测模块,所述佩戴检测模块被设置为检测所述用户是否佩戴所述虚拟现实设备。The virtual reality device according to claim 1, wherein the virtual reality device further comprises a wear detecting module, the wear detecting module being configured to detect whether the user wears the virtual reality device. 一种根据权利要求1或2所述的虚拟现实设备的显示屏的控制方法,其特征在于,包括:A method for controlling a display screen of a virtual reality device according to claim 1 or 2, comprising: 控制所述第一眼球跟踪模块采集所述用户左眼球状态,控制所述第二眼球跟踪模块采集所述用于右眼球状态;Controlling the first eyeball tracking module to collect the left eye state of the user, and controlling the second eyeball tracking module to collect the state of the right eyeball; 根据所述左眼球状态和所述右眼球状态判断所述用户是否为闭眼状态,如是,则:Determining whether the user is in a closed eye state according to the left eye state and the right eye state, and if so, then: 控制所述显示屏关闭。Controlling the display to turn off. 根据权利要求3所述的控制方法,其特征在于,所述根据所述左眼球状态和所述右眼球状态判断所述用户是否为闭眼状态具体为:The control method according to claim 3, wherein the determining whether the user is in a closed eye state according to the left eye state and the right eye state is: 将所述第一眼球跟踪模块和所述第二眼球跟踪模块输出的二维数据分别映射到对应的表格上,在所有所述表格上的数据颜色均单一的情况下,判定结果为是。The two-dimensional data output by the first eye tracking module and the second eye tracking module are respectively mapped onto corresponding tables, and if the data colors on all the tables are single, the determination result is yes. 根据权利要求3或4所述的控制方法,其特征在于,所述控制方法还包括:The control method according to claim 3 or 4, wherein the control method further comprises: 检测所述用户是否为眨眼状态,如否,再控制所述显示屏关闭。Detecting whether the user is in a blink state, and if not, controlling the display to be turned off. 根据权利要求3-5中任一项所述的控制方法,其特征在于,所述控制方法还包括:The control method according to any one of claims 3-5, wherein the control method further comprises: 判断所述用户是否佩戴所述虚拟现实设备,如是,再控制所述第一眼 球跟踪模块采集所述用户左眼球状态,控制所述第二眼球跟踪模块采集所述用于右眼球状态。Determining whether the user wears the virtual reality device, and if so, controlling the first eye The ball tracking module collects the left eye state of the user, and controls the second eye tracking module to collect the state for the right eye. 一种根据权利要求1或2所述的虚拟现实设备的显示屏的控制装置,其特征在于,包括:A control device for a display screen of a virtual reality device according to claim 1 or 2, comprising: 采集控制模块,用于控制所述第一眼球跟踪模块采集所述用户左眼球状态,控制所述第二眼球跟踪模块采集所述用于右眼球状态;An acquisition control module, configured to control the first eyeball tracking module to collect the left eye state of the user, and control the second eyeball tracking module to collect the state of the right eyeball; 判断模块,用于根据所述左眼球状态和所述右眼球状态判断所述用户是否为闭眼状态;以及,a determining module, configured to determine, according to the left eye state and the right eye state, whether the user is in a closed eye state; 显示控制模块,用于在所述判断模块的判断结果为是的情况下,控制所述显示屏关闭。And a display control module, configured to control the display screen to be turned off if the determination result of the determination module is YES. 根据权利要求7所述的控制装置,其特征在于,所述判断模块具体用于:The control device according to claim 7, wherein the determining module is specifically configured to: 将所述第一眼球跟踪模块和所述第二眼球跟踪模块输出的二维数据分别映射到对应的表格上,在所有所述表格上的数据颜色均单一的情况下,判定结果为是。The two-dimensional data output by the first eye tracking module and the second eye tracking module are respectively mapped onto corresponding tables, and if the data colors on all the tables are single, the determination result is yes. 根据权利要求7或8所述的控制装置,其特征在于,所述控制装置还包括:The control device according to claim 7 or 8, wherein the control device further comprises: 眨眼检测模块,用于检测所述用户是否为眨眼状态,如否,则控制所述显示控制模块控制所述显示屏关闭。The blink detection module is configured to detect whether the user is in a blink state, and if not, control the display control module to control the display to be turned off. 根据权利要求7-9中任一项所述的控制装置,其特征在于,所述控制装置还包括:The control device according to any one of claims 7 to 9, wherein the control device further comprises: 佩戴检测模块,用于判断所述用户是否佩戴所述虚拟现实设备,如是,再控制所述采集控制模块控制所述第一眼球跟踪模块采集所述用户左眼球状态,控制所述第二眼球跟踪模块采集所述用于右眼球状态。The wearing detection module is configured to determine whether the user wears the virtual reality device, and if so, control the acquisition control module to control the first eye tracking module to collect the left eye state of the user, and control the second eye tracking The module collects the state for the right eye. 一种计算机可读存储介质,其特征在于,存储有用于执行根据权利要求3-6中任一项所述控制方法的程序代码。 A computer readable storage medium characterized by storing program code for performing the control method according to any one of claims 3-6.
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