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WO2017206317A1 - Wide-field, near-eye display apparatus and method - Google Patents

Wide-field, near-eye display apparatus and method Download PDF

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Publication number
WO2017206317A1
WO2017206317A1 PCT/CN2016/093420 CN2016093420W WO2017206317A1 WO 2017206317 A1 WO2017206317 A1 WO 2017206317A1 CN 2016093420 W CN2016093420 W CN 2016093420W WO 2017206317 A1 WO2017206317 A1 WO 2017206317A1
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Prior art keywords
display device
light
mirror
imaging
imaging area
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French (fr)
Chinese (zh)
Inventor
高志强
杨伟樑
赵远
宁曼莹
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Iview Displays Shenzhen Co Ltd
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Iview Displays Shenzhen Co Ltd
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    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B30/00Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images
    • G02B30/20Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images by providing first and second parallax images to an observer's left and right eyes
    • G02B30/34Stereoscopes providing a stereoscopic pair of separated images corresponding to parallactically displaced views of the same object, e.g. 3D slide viewers
    • G02B30/35Stereoscopes providing a stereoscopic pair of separated images corresponding to parallactically displaced views of the same object, e.g. 3D slide viewers using reflective optical elements in the optical path between the images and the observer
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • G02B27/0101Head-up displays characterised by optical features
    • G02B2027/0123Head-up displays characterised by optical features comprising devices increasing the field of view

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  • Figure 1 is a block diagram of the overall structure of the present invention.
  • the light emitted by the third display device 213 forms a third imaging area in the range of the human eye through the second half mirror 222, and the light emitted by the fourth display device 214 passes through the second half mirror 222 in the human eye.
  • a fourth imaging region is formed in the range; the image in the third imaging region or the fourth imaging region is superimposed with the real light for augmented reality; and the light in the third imaging region and the fourth imaging region is superimposed for virtual reality.
  • the light projected by the third display device 213 capable of realizing augmented reality or virtual reality passes through the reflection and refraction of the first working surface of the second half mirror 222, and some of the light directly enters the person.
  • the eye causes the human brain to recognize that a third imaging region is formed in a region between the second half mirror 222 and the second lens group 203.
  • the light projected by the third display device 213 capable of realizing augmented reality or virtual reality passes through the reflection and refraction of the second working surface of the second half mirror 222, so that the human brain recognizes the second half mirror 222 and the second A fourth imaging area is formed in a region between the two mirrors 204.
  • the superposition of the light of the first imaging region P1 and the second imaging region P2 is used to enhance the virtual reality.
  • the same single eye gets enough content to give the human brain a three-dimensional look.
  • the third display device 213 and the fourth display device 214 of the second imaging device simultaneously project, so that the left and right eyes of the human body can be simultaneously acquired, and the first display The image projected by the device 211, the second display device 212, the third display device 213, and the fourth display device 214, thereby implementing virtual reality.
  • the optical aperture is closed.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)

Abstract

A wide-field, near-eye display apparatus comprises an imaging apparatus and a housing (100). The imaging apparatus is disposed in the housing (100). The imaging apparatus comprises: a first display apparatus (211), a second display apparatus (212), a first semi-transmissive/semi-reflective lens (221), and a first reflector (202). The first semi-transmissive/semi-reflective lens (221) is located between the first display apparatus (211) and the second display apparatus (212). Light rays emitted from the first display apparatus (211) form a first imaging area (P1) within a visible range of the human eye by means of the first semi-transmissive/semi-reflective lens (221). Light rays emitted from the second display apparatus (212) form a second imaging area (P2) within a visible range of the human eye by means of a second curved surface (S2) of the first semi-transmissive/semi-reflective lens (221) and the first reflector (202). Images in the first imaging area (P1) and/or the second imaging area (P2) can be superimposed with natural light rays to achieve augmented reality. Light rays of images in the first imaging area (P1) and the second imaging area (P2) are superimposed to achieve virtual reality.

Description

一种大视场近眼显示装置及方法Large field of view near-eye display device and method 技术领域Technical field

本发明涉及视频成像领域,特别是一种大视场近眼显示装置及方法。The present invention relates to the field of video imaging, and more particularly to a large field of view near-eye display device and method.

背景技术Background technique

近眼显示,又称头戴式显示,是一种使得佩戴者能够看清近眼内容的显示技术,目前头戴显示分为单眼显示和双眼显示,双眼显示技术分别在人眼投射视差图,从而形成立体效果,但现有技术多为虚拟现实,只能看到显示设备中的画面,并不能很好的将增强现实和虚拟现实的效果完美的结合。The near-eye display, also known as the head-mounted display, is a display technology that enables the wearer to see the near-eye content. Currently, the head-mounted display is divided into a monocular display and a binocular display, and the binocular display technique respectively projects a parallax map in the human eye, thereby forming The stereo effect, but the existing technology is mostly virtual reality, can only see the picture in the display device, and can not perfectly combine the effect of augmented reality and virtual reality.

增强现实技术是一种将真实世界信息和虚拟世界信息集成的技术,可以实现超越电子屏幕的视觉体验,在展现真实世界的同时,将虚拟信息同时展现出来,进行现实与虚拟的互补和叠加,给用户刚好的视觉体验。而现有的近眼式显示设备只能从单一一方面将虚拟现实和增强现实展现出来,如何更好的兼容和切换两种显示效果,是现在需要解决的技术问题。Augmented Reality Technology is a technology that integrates real world information and virtual world information. It can realize the visual experience beyond the electronic screen. While presenting the real world, it simultaneously displays the virtual information and complements and superimposes the reality and the virtual. Give the user a good visual experience. The existing near-eye display device can only display virtual reality and augmented reality from a single aspect. How to better compatible and switch between two display effects is a technical problem that needs to be solved now.

发明内容Summary of the invention

本发明主要解决的技术问题是提供一种大视场近眼显示装置,通过在人体的左右眼各设置一个成像装置,成像装置中设置两个显示装置,两个显示装置通过半透半反镜在人眼视界范围内形成两个成像区域,两个成像区域中任意一个与现实景象叠加后用于增强现实,解决现有技术中增强现实设备与虚拟现实设备不能结合的困难。The technical problem to be solved by the present invention is to provide a large field of view near-eye display device. By providing an imaging device in each of the left and right eyes of the human body, two display devices are disposed in the imaging device, and the two display devices are disposed through the half mirror. Two imaging regions are formed in the human eye horizon, and any one of the two imaging regions is superimposed with the real scene to augment the reality, which solves the difficulty that the augmented reality device and the virtual reality device cannot be combined in the prior art.

为解决上述技术问题,本发明采用的一个技术方案是:提供一种大视场近眼显示装置,包括成像装置与壳体,所述成像装置设置在所述壳体内,所述成像装置包括:In order to solve the above technical problem, a technical solution adopted by the present invention is to provide a large field of view near-eye display device, including an imaging device and a housing, the imaging device being disposed in the housing, the imaging device comprising:

第一显示装置、第二显示装置、第一半透半反镜以及第一反射镜;所述第一半透半反镜位于所述第一显示装置与所述第二显示装置之间, 第一反射镜设置于第一半透半反镜的第二工作面所在侧面;a first display device, a second display device, a first half mirror and a first mirror; the first half mirror is located between the first display device and the second display device The first mirror is disposed on a side of the second working surface of the first half mirror;

所述第一显示装置出射的光线经第一半透半反镜在人眼视界范围内形成第一成像区域,所述第二显示装置出射的光线经第一半透半反镜的第二工作面和第一反射镜在人眼视界范围内形成第二成像区域;The light emitted by the first display device forms a first imaging area in a range of a human eye through a first half mirror, and the light emitted by the second display device passes through a second operation of the first half mirror. The face and the first mirror form a second imaging area within a range of the human eye;

所述第一成像区域和/或第二成像区域中的影像与现实光线叠加后用于增强现实;所述第一成像区域和第二成像区域中影像的光线叠加后用于虚拟现实。The image in the first imaging area and/or the second imaging area is superimposed with the real light to be used for augmenting reality; the light of the image in the first imaging area and the second imaging area is superimposed for virtual reality.

进一步地,所述成像装置还包括:第一透镜组,所述第一透镜组设置在第一半透半反镜的一侧,所述第一透镜组用于放大第一成像区域和/或第二成像区域。Further, the imaging apparatus further includes: a first lens group disposed on one side of the first half mirror, the first lens group for amplifying the first imaging area and/or Second imaging area.

更进一步地,所述成像装置上开设有供外部光线入射的光孔,所述第一成像区域的光线与外部射入的光线叠加后产生的混光实现增强现实。Further, the imaging device is provided with a light hole for external light to be incident, and the mixed light generated by the light of the first imaging region superimposed with the externally incident light realizes augmented reality.

进一步地,所述成像装置上开设有供外部光线入射的光孔,所述第二成像区域的光线与外部射入的光线叠加后产生的混光实现增强现实。Further, the imaging device is provided with a light hole for external light to be incident, and the mixed light generated by the light of the second imaging region superimposed with the externally incident light realizes augmented reality.

进一步地,所述第一成像区域的光线与所述第二成像区域的光线叠加后产生的混光实现虚拟现实。Further, the mixed light generated by the light of the first imaging area and the light of the second imaging area is superimposed to realize virtual reality.

进一步地,所述第一显示装置为投影屏或电子显示屏;所述第二显示装置为投影屏或电子显示屏。Further, the first display device is a projection screen or an electronic display screen; and the second display device is a projection screen or an electronic display screen.

更进一步地,所述第一半透半反镜为凹面镜或平面镜。Further, the first half mirror is a concave mirror or a plane mirror.

更进一步地,所述第一半透半反镜上设有调节装置,所述调节装置根据第一显示装置和第二显示装置的位置,调节所述第一半透半反镜的位置和/或角度。Further, the first half mirror is provided with an adjusting device, and the adjusting device adjusts the position of the first half mirror according to the positions of the first display device and the second display device. Or angle.

更进一步地,所述第一反射镜为反射镜或半透半反镜,且所述第一反射镜的两侧曲面具有相同的曲率。Further, the first mirror is a mirror or a half mirror, and both sides of the first mirror have the same curvature.

为解决上述技术问题本发明还提供一种近眼显示方法,包括下述步骤:In order to solve the above technical problem, the present invention also provides a near-eye display method, comprising the following steps:

第一显示装置与第二显示装置出射的光线通过第一半透半反镜和第一反射镜,在人眼视界范围内形成第一成像区域和第二成像区域; The light emitted by the first display device and the second display device passes through the first half mirror and the first mirror to form a first imaging area and a second imaging area in a range of a human eye;

所述第一成像区域或第二成像区域中的影像与现实光线叠加后用于实现增强现实;所述第一成像区域和第二成像区域中影像的光线叠加后用于实现虚拟现实。The image in the first imaging area or the second imaging area is superimposed with the real light to implement the augmented reality; the light of the image in the first imaging area and the second imaging area is superimposed to implement the virtual reality.

本发明的有益效果是:本发明通过在设置一个成像装置,成像装置中设置两个显示装置,两个显示装置通过半透半反镜在人眼视界范围内形成两个成像区域,两个成像区域中任意一个与现实景象叠加后用于增强现实,两个成像区域光线叠加后用于虚拟现实,采用简单的光学原理,在同一部设备内实现增强现实与虚拟现实。The invention has the beneficial effects that the present invention provides two display devices in the imaging device by providing an imaging device, and the two display devices form two imaging regions in the human eye through the half mirror, two imaging images. Any one of the regions is superimposed with the real scene and used for augmented reality. The two imaging regions are superimposed and used for virtual reality. The simple optical principle is used to realize augmented reality and virtual reality in the same device.

附图说明DRAWINGS

图1为本发明整体结构框图;Figure 1 is a block diagram of the overall structure of the present invention;

图2为本发明第一成像装置结构示意图;2 is a schematic structural view of a first image forming apparatus of the present invention;

图3为本发明大视场近眼显示装置整体结构示意图;3 is a schematic view showing the overall structure of a large field of view near-eye display device of the present invention;

图4为本发明流程图。Figure 4 is a flow chart of the present invention.

附图说明:100、壳体;110、第一容纳腔;120、第二容纳腔;201、第一透镜组;202、第一反射镜;203、第二透镜组;204、第二反射镜;211、第一显示装置;212、第二显示装置;213、第三显示装置;214、第四显示装置;221、第一半透半反镜;222、第二半透半反镜。BRIEF DESCRIPTION OF THE DRAWINGS: 100, housing; 110, first receiving cavity; 120, second receiving cavity; 201, first lens group; 202, first mirror; 203, second lens group; 204, second mirror 211, a first display device; 212, a second display device; 213, a third display device; 214, a fourth display device; 221, a first transflective mirror; 222, a second semi-transparent mirror.

具体实施方式detailed description

为了便于理解本发明,下面结合附图和具体实施例,对本发明进行更详细的说明。需要说明的是,当元件被表述“固定于”另一个元件,它可以直接在另一个元件上、或者其间可以存在一个或多个居中的元件。当一个元件被表述“连接”另一个元件,它可以是直接连接到另一个元件、或者其间可以存在一个或多个居中的元件。本说明书所使用的术语“垂直的”、“水平的”、“左”、“右”以及类似的表述只是为了说明的目的。In order to facilitate the understanding of the present invention, the present invention will be described in more detail below with reference to the accompanying drawings and specific embodiments. It is to be noted that when an element is described as being "fixed" to another element, it can be directly on the other element, or one or more central elements can be present. When an element is referred to as "connected" to another element, it can be a <RTI ID=0.0> </ RTI> </ RTI> <RTIgt; The terms "vertical," "horizontal," "left," "right," and the like, as used in this specification, are for the purpose of illustration.

除非另有定义,本说明书所使用的所有的技术和科学术语与属于本发明的技术领域的技术人员通常理解的含义相同。本说明书中在本发明的说明书中所使用的术语只是为了描述具体的实施例的目的,不是用于限制本发明。本说明书所使用的术语“和/或”包括一个或多个相关的 所列项目的任意的和所有的组合。Unless otherwise defined, all technical and scientific terms used in the specification are the same meaning The terminology used in the description of the present invention is for the purpose of describing particular embodiments and is not intended to limit the invention. The term "and/or" as used in this specification includes one or more of the associated Any and all combinations of the listed items.

下面结合附图和实施方式对本发明进行详细说明。The invention will now be described in detail in conjunction with the drawings and embodiments.

实施例1Example 1

请参阅图1,一种大视场近眼显示装置,包括两个第一成像装置第二成像装置与壳体100,壳体100内部隔离形成第一容纳腔110与第二容纳腔120,第一容纳腔110内设置第一成像装置,第二容纳腔120内设置第二成像装置。其中,第一成像装置包括:第一显示装置211、第二显示装置212与第一半透半反镜221,第一半透半反镜221位于第一显示装置211与第二显示装置212之间。第二成像装置包括第三显示装置213、第四显示装置214与第二半透半反镜222,第二半透半反镜222位于第三显示装置213与第四显示装置214之间。第一显示装置211出射的光线经第一半透半反镜221在人眼视界范围内形成第一成像区域P1,第二显示装置212出射的光线经第一半透半反镜221在人眼视界范围内形成第二成像区域P2;第一成像区域P1或第二成像区域P2中的影像与现实光线叠加后用于增强现实;第一成像区域P1和第二成像区域P2中影像的光线叠加后用于虚拟现实。第三显示装置213出射的光线经第二半透半反镜222在人眼视界范围内形成第三成像区域,第四显示装置214出射的光线经第二半透半反镜222在人眼视界范围内形成第四成像区域;第三成像区域或第四成像区域中的影像与现实光线叠加后用于增强现实;第三成像区域和第四成像区域中影像的光线叠加后用于虚拟现实。Referring to FIG. 1 , a large field of view near-eye display device includes two first imaging devices, a second imaging device and a housing 100 . The housing 100 is internally separated to form a first receiving cavity 110 and a second receiving cavity 120 . A first imaging device is disposed in the receiving cavity 110, and a second imaging device is disposed in the second receiving cavity 120. The first imaging device includes a first display device 211, a second display device 212, and a first half mirror 221, and the first half mirror 221 is located at the first display device 211 and the second display device 212. between. The second imaging device includes a third display device 213, a fourth display device 214, and a second half mirror 222, and the second half mirror 222 is located between the third display device 213 and the fourth display device 214. The light emitted by the first display device 211 forms a first imaging area P1 in the range of the human eye through the first half mirror 221, and the light emitted by the second display device 212 passes through the first half mirror 221 in the human eye. The second imaging region P2 is formed in the horizon; the image in the first imaging region P1 or the second imaging region P2 is superimposed with the real light for augmented reality; the light of the image in the first imaging region P1 and the second imaging region P2 is superimposed Used for virtual reality. The light emitted by the third display device 213 forms a third imaging area in the range of the human eye through the second half mirror 222, and the light emitted by the fourth display device 214 passes through the second half mirror 222 in the human eye. A fourth imaging region is formed in the range; the image in the third imaging region or the fourth imaging region is superimposed with the real light for augmented reality; and the light in the third imaging region and the fourth imaging region is superimposed for virtual reality.

第一显示装置211、第二显示装置212第三显示装置213和第四显示装置214均为(不限于):投影屏或电子显示屏。The first display device 211, the second display device 212, the third display device 213, and the fourth display device 214 are all (not limited to): a projection screen or an electronic display screen.

本实施例中的大视场近眼显示装置,通过在人体的左右眼各设置一个成像装置,成像装置中设置两个显示装置,两个显示装置通过半透半反镜在人眼视界范围内形成两个成像区域,两个成像区域中任意一个与现实景象叠加后用于增强现实,两个成像区域光线叠加后用于虚拟现实,采用简单的光学原理,在同一部设备内实现增强现实与虚拟现实。In the large field of view near-eye display device of the embodiment, by providing an imaging device in each of the left and right eyes of the human body, two display devices are disposed in the imaging device, and the two display devices are formed in the human eye through the semi-transparent mirror. Two imaging areas, one of the two imaging areas is superimposed with the real scene for augmented reality, and the two imaging areas are superimposed for virtual reality, using simple optical principles to achieve augmented reality and virtuality in the same device. reality.

请参阅图2、图3,具体地,由于第一成像装置与第二成像装置的 结构构成完全一致,在具体说明第一成像装置与第二成像装置时,仅对第一成像装置进行描述。第一成像装置中第一半透半反镜221的中心位于第一容纳腔110的中心,在具体的应用中第一半透半反镜221的位置不局限于此,第一半透半反镜221的具体位置与角度能够根据第一显示装置211、第二显示装置212所在的位置不同而进行相应的调节。第一显示装置211设置在第一半透半反镜221的上方,第二显示装置212设置在第一半透半反镜221的下方。第一半透半反镜221包括:第一工作面S1与第二工作面S2,第一显示装置211投射出的光线在第一工作面发生部分反射,第二显示装置212投射出的光线在第二工作面发生部分反射。成像装置还包括:第一透镜组201,第一透镜组201设置在第一半透半反镜221第一工作面的一侧,第一透镜组201能够为凹面镜或平面镜。在近眼显示设备中人眼的世界范围受到限制,为放大人眼捕捉到的图像的大小与清晰度,在壳体100近人眼的位置放置第一透镜组201。成像装置还包括:第一反射镜202,第一反射镜202设置在第一半透半反镜221第二工作面的一侧,第一反射镜202为全透镜或半透半反镜,第一反射镜202两侧曲面具有相同的曲率。需要指出的是,第一反射镜202具有两个不同的工作面,分别为第三工作面S3与第四工作面S4,其中,第三工作面位于面向第一半透半反镜221,第四工作面位于另一侧。当第一反射镜202为全透镜时,第三工作面上镀有增反膜,增反膜能够减少透光量,增加反射光的强度。在一些选择性实施例中,第一反射镜202具体为半透半反镜时,在第一反射镜202的第四工作面上渡有增透膜,增透膜能够增加透光量。第一反射镜202所具有的一个作用是,用于更广的获取外部景象。Please refer to FIG. 2 and FIG. 3 , in particular, due to the first imaging device and the second imaging device The structural configuration is completely identical, and when the first imaging device and the second imaging device are specifically described, only the first imaging device will be described. The center of the first half mirror 221 in the first imaging device is located at the center of the first receiving cavity 110. In a specific application, the position of the first half mirror 221 is not limited thereto, and the first half is half-reflexed. The specific position and angle of the mirror 221 can be adjusted according to the position of the first display device 211 and the second display device 212. The first display device 211 is disposed above the first half mirror 221, and the second display device 212 is disposed below the first half mirror 221 . The first half-transparent mirror 221 includes a first working surface S1 and a second working surface S2. The light projected by the first display device 211 is partially reflected on the first working surface, and the light projected by the second display device 212 is Partial reflection occurs in the second working surface. The imaging device further includes a first lens group 201 disposed on one side of the first working surface of the first half mirror 221, and the first lens group 201 can be a concave mirror or a plane mirror. In the near-eye display device, the world of the human eye is limited. To enlarge the size and sharpness of the image captured by the human eye, the first lens group 201 is placed at the position of the housing 100 near the human eye. The imaging device further includes: a first mirror 202, the first mirror 202 is disposed on one side of the second working surface of the first half mirror 221, and the first mirror 202 is a full lens or a half mirror, The curved surfaces on both sides of a mirror 202 have the same curvature. It should be noted that the first mirror 202 has two different working faces, respectively a third working surface S3 and a fourth working surface S4, wherein the third working surface is located facing the first half mirror 221, The four working faces are on the other side. When the first mirror 202 is a full lens, the third working surface is coated with an anti-reflection film, and the anti-reflection film can reduce the amount of light transmission and increase the intensity of the reflected light. In some alternative embodiments, when the first mirror 202 is specifically a half mirror, an anti-reflection film is applied to the fourth working surface of the first mirror 202, and the anti-reflection film can increase the amount of light transmission. One of the functions of the first mirror 202 is to provide a wider access to the external scene.

第二成像装置还包括:第二透镜组203与第二反射镜204,第二透镜组203设置在第二半透半反镜222靠近人眼的一侧,第二反射镜204设置在第二半透半反镜222远离人眼的一侧。The second imaging device further includes: a second lens group 203 and a second mirror 204, the second lens group 203 is disposed on a side of the second half mirror 222 close to the human eye, and the second mirror 204 is disposed at the second The half mirror 222 is away from the side of the human eye.

第一显示装置211投射的能够实现增强现实或虚拟现实的光线,经过第一半透半反镜221第一工作面的反射与折射,部分光线直接进入人眼,使人脑认定在第一半透半反镜221与第一透镜组201之间的区域内 形成第一成像区域P1。第二显示装置212投射的能够实现增强现实或虚拟现实的光线,经过第一半透半反镜221第二工作面的反射与折射,使人脑认定在第一半透半反镜221与第一反射镜202之间的区域内形成第二成像区域P2。The light projected by the first display device 211 capable of realizing augmented reality or virtual reality passes through the reflection and refraction of the first working surface of the first half mirror 221, and part of the light directly enters the human eye, so that the human brain is determined in the first half. In the region between the half mirror 221 and the first lens group 201 A first imaging area P1 is formed. The light projected by the second display device 212 capable of realizing augmented reality or virtual reality passes through the reflection and refraction of the second working surface of the first half mirror 221, so that the human brain recognizes the first half mirror 221 and the first A second imaging area P2 is formed in a region between the mirrors 202.

相同的,在第二成像装置中,第三显示装置213投射的能够实现增强现实或虚拟现实的光线,经过第二半透半反镜222第一工作面的反射与折射,部分光线直接进入人眼,使人脑认定在第二半透半反镜222与第二透镜组203之间的区域内形成第三成像区域。第三显示装置213投射的能够实现增强现实或虚拟现实的光线,经过第二半透半反镜222第二工作面的反射与折射,使人脑认定在第二半透半反镜222与第二反射镜204之间的区域内形成第四成像区域。Similarly, in the second imaging device, the light projected by the third display device 213 capable of realizing augmented reality or virtual reality passes through the reflection and refraction of the first working surface of the second half mirror 222, and some of the light directly enters the person. The eye causes the human brain to recognize that a third imaging region is formed in a region between the second half mirror 222 and the second lens group 203. The light projected by the third display device 213 capable of realizing augmented reality or virtual reality passes through the reflection and refraction of the second working surface of the second half mirror 222, so that the human brain recognizes the second half mirror 222 and the second A fourth imaging area is formed in a region between the two mirrors 204.

壳体100在第一反射镜202所在的位置处设有光孔,使人眼通过大视场近眼显示装置能够看到现实景象,当在进行虚拟现实时,大视场近眼显示装置无需获取外部景象,此时需要将光孔关闭。为此在光孔处设有可旋转的盖板(图未示),盖板用于开启或关闭光孔。相同的壳体100在第二反射镜204所在的位置处也设有光孔。在本实施方式中,第一反射镜能够为(不限于)凹面、凸面或者平面镜。优选地,在一些选择性实施方式中,第一反射镜为凹面镜。The housing 100 is provided with a light hole at a position where the first mirror 202 is located, so that the human eye can see the real scene through the large field of view near-eye display device, and the large-field near-eye display device does not need to acquire the external when performing virtual reality. Scene, you need to close the light hole at this time. For this purpose, a rotatable cover (not shown) is provided at the aperture, and the cover is used to open or close the aperture. The same housing 100 is also provided with a light hole at the position where the second mirror 204 is located. In the present embodiment, the first mirror can be (not limited to) a concave surface, a convex surface, or a plane mirror. Preferably, in some alternative implementations, the first mirror is a concave mirror.

第一半透半反镜221与第二半透半反镜222作为调节成像区域最重要的器件,为适应不同使用环境或使用人群的要求,应该是可调节的,在第一半透半反镜221与第二半透半反镜222均连接一个调节装置(图未示),调节装置一端与第一半透半反镜221或第二半透半反镜222连接,另一端伸出壳体100外,壳体100上留有供调节装置运动的导向槽(图未示),调节装置可活动的与导向槽固定。调节第一半透半反镜221或第二半透半反镜222的位置时,调节装置沿导向槽进行移动,调节第一半透半反镜221或第二半透半反镜222的角度时,调节装置在导向槽内进行转动。The first half transflective mirror 221 and the second transflective mirror 222 are the most important devices for adjusting the imaging area, and should be adjustable to meet the requirements of different use environments or users, in the first half transflective Both the mirror 221 and the second half mirror 222 are connected to an adjusting device (not shown), and one end of the adjusting device is connected to the first half mirror 221 or the second half mirror 222, and the other end protrudes from the shell. Outside the body 100, a guide groove (not shown) for moving the adjusting device is left on the housing 100, and the adjusting device is movable and fixed to the guiding groove. When the position of the first half mirror 221 or the second half mirror 222 is adjusted, the adjusting device moves along the guiding groove to adjust the angle of the first half mirror 221 or the second half mirror 222 When the adjusting device rotates in the guiding groove.

以下举例说明大视场近眼显示装置实现增强现实或虚拟现实的方法。 The following is an example of a method for implementing augmented reality or virtual reality in a large field of view near-eye display device.

实现增强现实时,人眼摄入的光线由至少两种光源,第一种是实现虚拟的光源,另一种来自于现实景象的光源,两个光源的叠加即能够实现增强现实。第一显示装置211投射的虚拟现实的光源,经过第一半透半反镜221的第一工作面的反射后,进入第一反射镜202的第三工作面,第一反射镜202的第三工作面对该光线进行反射,人眼即能够在第一成像区域P1观看到第一显示装置211投射的画面,与此同时,外界光线由第一反射镜202进入壳体100内,人眼同时摄入第一显示装置211投射的画面与外界景象的光线,当然单一的一个眼睛获取的内容不足以使人脑产生立体感。在第一显示装置211投射的同时,与其配合的第二成像装置中的第三显示装置213同时进行投射,由此人体的左右眼能够同时获取,第一显示装置211、第三显示装置213和外部景象,从而实现增强显示。When augmented reality is realized, the light taken by the human eye is composed of at least two kinds of light sources. The first one is a virtual light source, and the other is a light source from a real scene. The superposition of the two light sources can realize augmented reality. The virtual reality light source projected by the first display device 211 passes through the reflection of the first working surface of the first half mirror 221, enters the third working surface of the first mirror 202, and the third mirror 202 The work is reflected by the light, and the human eye can view the image projected by the first display device 211 in the first imaging area P1. At the same time, the external light enters the housing 100 by the first mirror 202, and the human eye simultaneously The light projected by the first display device 211 and the external scene are ingested, and of course, the content acquired by a single eye is insufficient to create a stereoscopic effect on the human brain. While the first display device 211 is projected, the third display device 213 of the second imaging device cooperated with the projection, so that the left and right eyes of the human body can be simultaneously acquired, the first display device 211, the third display device 213, and External view for enhanced display.

在一些选择性实施方式中,实现增强现实时。第二显示装置212投射的虚拟现实的光源,经过第一半透半反镜221的第二工作面的反射后,进入第一反射镜202的第三工作面,第一反射镜202的第三工作面对该光线进行反射,人眼即能够在第二成像区域P2观看到第一显示装置211投射的画面,与此同时,外界光线由第一反射镜202进入壳体100内,人眼同时摄入第一显示装置211投射的画面与外界景象的光线,同样的单一的一个眼睛获取的内容不足以使人脑产生立体感。在第二显示装置212投射的同时,与其配合的第二成像装置中的第四显示装置214同时进行投射,由此人体的左右眼能够同时获取,第二显示装置212、第四显示装置214和外部景象,从而实现增强显示。In some alternative implementations, when augmented reality is implemented. The virtual reality light source projected by the second display device 212 passes through the second working surface of the first half mirror 221 and enters the third working surface of the first mirror 202, and the third mirror 202 is third. The work is reflected by the light, and the human eye can view the image projected by the first display device 211 in the second imaging area P2. At the same time, the external light enters the housing 100 by the first mirror 202, and the human eye simultaneously Ingesting the picture projected by the first display device 211 and the light of the outside scene, the content acquired by the same single eye is not sufficient to give the human brain a three-dimensional effect. While the second display device 212 is being projected, the fourth display device 214 of the second imaging device cooperated with the projection, so that the left and right eyes of the human body can be simultaneously acquired, the second display device 212, the fourth display device 214, and External view for enhanced display.

实现虚拟现实时,第一显示装置211投射的虚拟现实的光源,经过第一半透半反镜221的第一工作面的反射后,进入第一反射镜202的第三工作面,第一反射镜202的第三工作面对该光线进行反射,人眼即能够在第一成像区域P1观看到第一显示装置211投射的画面。与此同时,第二显示装置212投射的虚拟现实的光源,经过第一半透半反镜221的第二工作面的反射后,进入第一反射镜202的第三工作面,第一反射镜202的第三工作面对该光线进行反射,人眼即能够在第二成像区域P2观 看到第一显示装置211投射的画面。第一成像区域P1与第二成像区域P2的光线的叠加用于增强虚拟现实。同样的单一的一个眼睛获取的内容不足以使人脑产生立体感。在第一显示装置211与第二显示装置212投射的同时,第二成像装置中的第三显示装置213与第四显示装置214同时进行投射,由此人体的左右眼能够同时获取,第一显示装置211、第二显示装置212第三显示装置213和第四显示装置214投射的图像,从而实现虚拟现实。需要指出的是,在实现虚拟现实的过程中,光孔是关闭的。When the virtual reality is realized, the light source of the virtual reality projected by the first display device 211 passes through the reflection of the first working surface of the first half mirror 221, and enters the third working surface of the first mirror 202, the first reflection. The third operation of the mirror 202 is reflected by the light, and the human eye can view the picture projected by the first display device 211 in the first imaging area P1. At the same time, the virtual reality light source projected by the second display device 212 passes through the second working surface of the first half mirror 221 and enters the third working surface of the first mirror 202, the first mirror. The third work of 202 is reflected by the light, and the human eye can view the second imaging area P2. The screen projected by the first display device 211 is seen. The superposition of the light of the first imaging region P1 and the second imaging region P2 is used to enhance the virtual reality. The same single eye gets enough content to give the human brain a three-dimensional look. While the first display device 211 and the second display device 212 are projected, the third display device 213 and the fourth display device 214 of the second imaging device simultaneously project, so that the left and right eyes of the human body can be simultaneously acquired, and the first display The image projected by the device 211, the second display device 212, the third display device 213, and the fourth display device 214, thereby implementing virtual reality. It should be pointed out that in the process of realizing virtual reality, the optical aperture is closed.

实施例2Example 2

请参阅图1、图4,一种近眼显示方法,包括下述步骤:Please refer to FIG. 1 and FIG. 4, a near-eye display method, including the following steps:

S10、第一显示装置211与第二显示装置212出射的光线通过第一半透半反镜221,在人眼视界范围内形成第一成像区域和第二成像区域P2。S10. The light emitted by the first display device 211 and the second display device 212 passes through the first half mirror 221 to form a first imaging area and a second imaging area P2 within a human eye horizon.

S20、所述第一成像区域或第二成像区域中的影像与现实光线叠加后用于实现增强现实;所述第一成像区域和第二成像区域,中影像的光线叠加后用于实现虚拟现实。S20, the image in the first imaging area or the second imaging area is superimposed with the real light to implement the augmented reality; the first imaging area and the second imaging area are superimposed and used to implement the virtual reality. .

在本实施方式中,第一反射镜能够为(不限于)凹面、凸面或者平面镜。优选地,在一些选择性实施方式中,第一反射镜为凹面镜。In the present embodiment, the first mirror can be (not limited to) a concave surface, a convex surface, or a plane mirror. Preferably, in some alternative implementations, the first mirror is a concave mirror.

本实施方式中,仅对大视场近眼显示装置中实现增强现实与虚拟现实的方法加以描述,近眼显示方法实现的装置及其原理,请参阅实施例1中的内容,在此不在进行赘述。In the present embodiment, the method for realizing the augmented reality and the virtual reality in the large-field near-eye display device is described. The device implemented by the near-eye display method and the principle thereof are described in the first embodiment, and details are not described herein.

需要说明的是,本发明的说明书及其附图中给出了本发明的较佳的实施例,但是,本发明可以通过许多不同的形式来实现,并不限于本说明书所描述的实施例,这些实施例不作为对本发明内容的额外限制,提供这些实施例的目的是使对本发明的公开内容的理解更加透彻全面。并且,上述各技术特征继续相互组合,形成未在上面列举的各种实施例,均视为本发明说明书记载的范围;进一步地,对本领域普通技术人员来说,可以根据上述说明加以改进或变换,而所有这些改进和变换都应属于本发明所附权利要求的保护范围。 It is to be noted that the preferred embodiments of the present invention are described in the specification of the present invention, and the present invention may be embodied in many different forms and not limited to the embodiments described herein. These examples are not intended to be limiting as to the scope of the present invention, which is intended to provide a more thorough understanding of the present disclosure. Further, the above various technical features are further combined with each other to form various embodiments not enumerated above, and are considered as the scope of the description of the present invention; further, those skilled in the art can improve or change according to the above description. All such improvements and modifications are intended to be included within the scope of the appended claims.

Claims (10)

一种大视场近眼显示装置,其特征在于,包括成像装置与壳体,所述成像装置设置在所述壳体内,所述成像装置包括:A large field of view near-eye display device, comprising: an imaging device and a housing, the imaging device being disposed in the housing, the imaging device comprising: 第一显示装置、第二显示装置、第一半透半反镜以及第一反射镜;所述第一半透半反镜位于所述第一显示装置与所述第二显示装置之间,第一反射镜设置于第一半透半反镜的第二工作面所在侧面;a first display device, a second display device, a first half mirror and a first mirror; the first half mirror is located between the first display device and the second display device, a mirror is disposed on a side of the second working surface of the first transflective mirror; 所述第一显示装置出射的光线经第一半透半反镜在人眼视界范围内形成第一成像区域,所述第二显示装置出射的光线经第一半透半反镜的第二工作面和第一反射镜在人眼视界范围内形成第二成像区域;The light emitted by the first display device forms a first imaging area in a range of a human eye through a first half mirror, and the light emitted by the second display device passes through a second operation of the first half mirror. The face and the first mirror form a second imaging area within a range of the human eye; 所述第一成像区域和/或第二成像区域中的影像与现实光线叠加后用于增强现实;所述第一成像区域和第二成像区域中影像的光线叠加后用于虚拟现实。The image in the first imaging area and/or the second imaging area is superimposed with the real light to be used for augmenting reality; the light of the image in the first imaging area and the second imaging area is superimposed for virtual reality. 根据权利要求1所述大视场近眼显示装置,其特征在于,所述成像装置还包括:第一透镜组,所述第一透镜组设置在第一半透半反镜的一侧,所述第一透镜组用于放大第一成像区域和/或第二成像区域。The large field of view near-eye display device according to claim 1, wherein the image forming device further comprises: a first lens group, wherein the first lens group is disposed at one side of the first half mirror, The first lens group is for magnifying the first imaging area and/or the second imaging area. 根据权利要求1所述大视场近眼显示装置,其特征在于,所述成像装置上开设有供外部光线入射的光孔,所述第一成像区域的光线与外部射入的光线叠加后产生的混光实现增强现实。The large-field near-eye display device according to claim 1, wherein the imaging device is provided with a light hole for external light incident, and the light of the first imaging region is superimposed with the externally incident light. Blending light to achieve augmented reality. 根据权利要求1所述大视场近眼显示装置,其特征在于,所述成像装置上开设有供外部光线入射的光孔,所述第二成像区域的光线与外部射入的光线叠加后产生的混光实现增强现实。The large-field near-eye display device according to claim 1, wherein the imaging device is provided with a light hole for external light incident, and the light of the second imaging region is superimposed with the externally incident light. Blending light to achieve augmented reality. 根据权利要求1所述大视场近眼显示装置,其特征在于,所述第一成像区域的光线与所述第二成像区域的光线叠加后产生的混光实现虚拟现实。The large-field near-eye display device according to claim 1, wherein the mixed light generated by the light of the first imaging region and the light of the second imaging region is superimposed to realize virtual reality. 根据权利要求1~5任意一项所述大视场近眼显示装置,其特征在于,所述第一显示装置为投影屏或电子显示屏;所述第二显示装置为投影屏或电子显示屏。The large field of view near-eye display device according to any one of claims 1 to 5, wherein the first display device is a projection screen or an electronic display screen; and the second display device is a projection screen or an electronic display screen. 根据权利要求1~5任意一项所述大视场近眼显示装置,其特征在于,所述第一半透半反镜为凹面镜或平面镜。 The large field of view near-eye display device according to any one of claims 1 to 5, wherein the first half mirror is a concave mirror or a plane mirror. 根据权利要求7所述大视场近眼显示装置,其特征在于,所述第一半透半反镜上设有调节装置,所述调节装置根据第一显示装置和第二显示装置的位置,调节所述第一半透半反镜的位置和/或角度。The large field of view near-eye display device according to claim 7, wherein the first half mirror is provided with an adjusting device, and the adjusting device is adjusted according to the positions of the first display device and the second display device. The position and/or angle of the first transflective mirror. 根据权利要求3~5任意一项所述大视场近眼显示装置,其特征在于,所述第一反射镜为反射镜或半透半反镜。The large field of view near-eye display device according to any one of claims 3 to 5, wherein the first mirror is a mirror or a half mirror. 一种近眼显示方法,其特征在于,包括下述步骤:A near-eye display method, comprising the steps of: 第一显示装置与第二显示装置出射的光线通过第一半透半反镜和第一反射镜,在人眼视界范围内形成第一成像区域和第二成像区域;The light emitted by the first display device and the second display device passes through the first half mirror and the first mirror to form a first imaging area and a second imaging area in a range of a human eye; 所述第一成像区域或第二成像区域中的影像与现实光线叠加后用于实现增强现实;所述第一成像区域和第二成像区域中影像的光线叠加后用于实现虚拟现实。 The image in the first imaging area or the second imaging area is superimposed with the real light to implement the augmented reality; the light of the image in the first imaging area and the second imaging area is superimposed to implement the virtual reality.
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