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WO2017033110A3 - A system and method for encouraging physical activity - Google Patents

A system and method for encouraging physical activity Download PDF

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Publication number
WO2017033110A3
WO2017033110A3 PCT/IB2016/054979 IB2016054979W WO2017033110A3 WO 2017033110 A3 WO2017033110 A3 WO 2017033110A3 IB 2016054979 W IB2016054979 W IB 2016054979W WO 2017033110 A3 WO2017033110 A3 WO 2017033110A3
Authority
WO
WIPO (PCT)
Prior art keywords
game
data
activity
gamer
physical activity
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/IB2016/054979
Other languages
French (fr)
Other versions
WO2017033110A2 (en
Inventor
Benjamin Brett SWERSKY
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of WO2017033110A2 publication Critical patent/WO2017033110A2/en
Publication of WO2017033110A3 publication Critical patent/WO2017033110A3/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)

Abstract

This invention relates to a system and method for encouraging physical activity amongst sedentary persons, typically gamers which lead relatively sedentary lives. The system typically comprises a memory device storing data; and a processor comprising a receiver module and a game data generator module. The receiver module is configured to receive activity data captured by an activity tracking device associated with a gamer, wherein the activity data is indicative of a real-world physical activity of the gamer outside of a gaming session which is typically not necessarily related to a fitness level. The game data generator module is then configured to use received activity data r to generate game data, wherein generated game data is used by a computing device to contribute to in-game progress and/or in-game abilities in a game provided to the gamer by the computing device. In this way, real-world physical activity of the gamer is encouraged.
PCT/IB2016/054979 2015-08-21 2016-08-19 A system and method for encouraging physical activity Ceased WO2017033110A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
ZA2015/06118 2015-08-21
ZA201506118 2015-08-21

Publications (2)

Publication Number Publication Date
WO2017033110A2 WO2017033110A2 (en) 2017-03-02
WO2017033110A3 true WO2017033110A3 (en) 2017-11-30

Family

ID=58099960

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IB2016/054979 Ceased WO2017033110A2 (en) 2015-08-21 2016-08-19 A system and method for encouraging physical activity

Country Status (1)

Country Link
WO (1) WO2017033110A2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2616669A (en) * 2022-03-18 2023-09-20 Sony Interactive Entertainment Inc Game input system and method

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20130203475A1 (en) * 2012-01-26 2013-08-08 David H. Kil System and method for processing motion-related sensor data with social mind-body games for health application
US20140017644A1 (en) * 2009-09-14 2014-01-16 Philometron, Inc. System utilizing physiological monitoring and electronic media for health improvement
US20150120317A1 (en) * 2013-10-31 2015-04-30 Dexcom, Inc. Adaptive interface for continuous monitoring devices
US20150151199A1 (en) * 2013-03-06 2015-06-04 Biogaming Ltd. Patient-specific rehabilitative video games

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20140017644A1 (en) * 2009-09-14 2014-01-16 Philometron, Inc. System utilizing physiological monitoring and electronic media for health improvement
US20130203475A1 (en) * 2012-01-26 2013-08-08 David H. Kil System and method for processing motion-related sensor data with social mind-body games for health application
US20150151199A1 (en) * 2013-03-06 2015-06-04 Biogaming Ltd. Patient-specific rehabilitative video games
US20150120317A1 (en) * 2013-10-31 2015-04-30 Dexcom, Inc. Adaptive interface for continuous monitoring devices

Also Published As

Publication number Publication date
WO2017033110A2 (en) 2017-03-02

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