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WO2017082474A1 - Blur effect providing program for vr device, stored in medium, and blur effect providing system for vr device - Google Patents

Blur effect providing program for vr device, stored in medium, and blur effect providing system for vr device Download PDF

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Publication number
WO2017082474A1
WO2017082474A1 PCT/KR2016/001323 KR2016001323W WO2017082474A1 WO 2017082474 A1 WO2017082474 A1 WO 2017082474A1 KR 2016001323 W KR2016001323 W KR 2016001323W WO 2017082474 A1 WO2017082474 A1 WO 2017082474A1
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Prior art keywords
blur
blur effect
user
virtual reality
eyes
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French (fr)
Korean (ko)
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이민오
김성준
이길순
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Seoul Hoseo Technical College
Seoul National University Hospital
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Seoul Hoseo Technical College
Seoul National University Hospital
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    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/60Control of cameras or camera modules
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

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  • the present invention relates to a VR device blur effect providing program and a VR device blur effect providing system stored in a medium, and more particularly, VR (Virtual Reality) to provide a virtual reality content to the user while wearing a cover covering both eyes of the user VR device blur effect program stored in a medium for executing the blur effect according to the blur effect applied to the device and the storage device and the VR device configured to include the VR device It relates to a providing system.
  • VR Virtual Reality
  • Amblyopia is a common ophthalmologic condition in which one eye has significantly lower visual acuity than a normal eye. It is known that amblyopia can be cured if detected early, and the most traditional treatment is obstruction treatment that covers the eyes with good vision for a certain time. Occupational therapy is based on the principle that the eyesight with good eyesight is blocked and the eyesight with poor eyesight is forcibly used to improve the eyesight through training.
  • Virtual reality is the interface between a human and a computer that makes a particular environment or situation into a computer and makes the user interact with the surrounding environment and environment.
  • Such a VR device can independently adjust the visual information that enters both eyes of the user, so there is room to modify and apply the traditional amblyopia treatment.
  • the state-of-the-art technology linking VR devices with amblyopia has not been introduced.
  • the present invention is a VR device blurring program stored in a medium for executing the blurring effect according to the method of setting a blur effect applied to the VR device that provides the virtual reality content to the user in a state of wearing both eyes of the user And a storage device storing the blur effect providing program and a VR device blur effect providing system including the VR device.
  • the present invention is a program applied to a VR device having an input unit, a control unit, and a display unit and providing virtual reality contents to the user while being worn while covering both eyes of the user.
  • the data may include two or more blur levels
  • the setting information may include a specific blur level selected from two or more blur levels.
  • the two or more blur level may be characterized by consisting of 16 levels determined according to the Gaussian Blur setting method.
  • the present invention "the device for storing the VR device blur effect providing program and virtual reality content; And a VR device that provides the virtual reality content to the user while being worn while covering both eyes of the user, wherein the storage device provides the VR device blur effect providing program and the virtual reality content to the VR device.
  • the VR device drives the VR device blur effect providing program and determines the method of providing the blur effect by receiving the setting information including the eye which needs to provide the blur effect among both eyes of the user, and displays the virtual reality content.
  • the system provides a VR device blur effect providing system, characterized in that configured to provide a blur effect.
  • the VR device blur effect providing program and the VR device blur effect providing system stored in the medium according to the present invention has the following effects.
  • VR content When VR content is displayed in VR device, it reduces visual information entering normal eyes and maximizes visual information entering amblyopia relatively, effectively inducing visual acuity improvement of amblyopia.
  • FIG. 1 illustrates a two-dimensional Gaussian function that is the basis of a VR device blurring program stored in a medium according to the present invention.
  • 2 is a coefficient table of a Gaussian table.
  • 3 is an embodiment of 16 levels of blur determined according to a Gaussian blur setting method.
  • FIG 4 is an embodiment in which the VR device displays the virtual reality content in the VR device blur effect providing system according to the present invention.
  • the best embodiment of the VR device blurring effect providing program stored in the medium according to the present invention is to provide a VR device having an input unit, a control unit and a display unit and providing virtual reality content to the user while being worn while covering both eyes of the user.
  • a program to be applied which contains data relating to a blur effect provided to one eye selected from both eyes of a user, and (1) setting information including an eye for which the input unit needs to provide a blur effect among both eyes of the user.
  • at least two blurring levels determined according to the above, and the setting information includes a specific blurring level selected from at least two blurring levels.
  • the VR device blur effect providing program and a storage device for storing the virtual reality content; And a VR device that provides the virtual reality content to the user while being worn while covering both eyes of the user, wherein the storage device provides the VR device blur effect providing program and the virtual reality content to the VR device.
  • the VR device drives the VR device blur effect providing program and determines the method of providing the blur effect by receiving the setting information including the eye which needs to provide the blur effect among both eyes of the user, and displays the virtual reality content.
  • the blur is configured to provide a blur according to the determined blur.
  • the VR device blurring effect providing program stored in the medium according to the present invention is a program applied to a VR device having an input unit, a control unit, and a display unit and providing virtual reality contents to the user while being worn while covering both eyes of the user.
  • a built-in data relating to a blur effect provided to one eye selected from both eyes of the user and (1) receiving input information including setting information including an eye for providing blur effect among both eyes of the user; (2) determining, by the controller, a method of providing a blur effect according to the setting information; And (3) providing, by the controller, a blur effect according to a blur effect providing method determined when displaying the virtual reality content through the display unit.
  • the VR device blur effect providing program stored in the medium can effectively improve visual acuity of amblyopia by maximizing visual information that enters amblyopia eyes when VR content is displayed on a VR device. It is intended to lead to.
  • the medium refers to various memory devices embedded in or connected to the VR device.
  • the data preferably includes a plurality of blur levels of two or more, and in this case, the setting information is one of two or more blur levels in addition to the basic selection of which of the two eyes of the user to blur the effect. Contains selection information for a particular blur level.
  • the VR device blur effect providing program stored in the medium according to the present invention is configured to have data including two or more blur levels, providing a blur effect not only completely blocks visual information flowing into the selected eye, Since it is possible to adjust the degree, it is possible to provide an optimized customized vision environment for each user.
  • the two or more blur levels may be determined by various methods, and a Gaussian blur setting method may be an embodiment.
  • Gaussian blur is to add a blurring effect to the image using a Gaussian function.
  • the original image is blurred as seen through the translucent window.
  • Figure 1 shows a two-dimensional Gaussian function.
  • u denotes a horizontal coordinate distance at the original position
  • v denotes a vertical coordinate distance at the original position
  • denotes a standard deviation of a Gaussian distribution.
  • the two or more blur levels may be characterized by being composed of 16 levels determined according to a Gaussian blur setting method.
  • the VR device blur effect providing system the VR device blur effect providing program and a storage device for storing virtual reality content; And a VR device that provides the virtual reality content to the user while being worn while covering both eyes of the user, wherein the storage device provides the VR device blur effect providing program and the virtual reality content to the VR device.
  • the VR device drives the VR device blur effect providing program and determines the method of providing the blur effect by receiving the setting information including the eye which needs to provide the blur effect among both eyes of the user, and displays the virtual reality content.
  • the storage device may be any PC, a smart phone, and the like as long as the storage device capable of storing the VR device blur effect providing program and virtual reality content as described above, and may be embedded in the VR device.
  • the VR device blur effect providing program should embed data relating to the blur effect provided to one eye selected from both eyes of the user.
  • the data include two or more blurring levels.
  • the setting information includes two or more blurring levels in addition to the basic selection of which of the two eyes of the user is to blur. Will include selection information for a particular blur level.
  • the VR device includes an input unit, a control unit, and a display unit and provides virtual reality contents to the user while being worn while covering both eyes of the user.
  • the VR device receives the virtual reality contents from the storage device and displays the virtual reality contents. It provides a role according to the determined method.
  • the VR device displays the virtual reality content in the VR device blur effect providing system according to the present invention.
  • the virtual reality content may be a shooting game genre.
  • the virtual reality content such as a shooting game is provided with a blur effect, the user can enjoy the play and enjoy the play effectively without feeling the discomfort or burden caused by the existing blindfold treatment.
  • the virtual reality content need not be limited to a game of a specific genre such as a shooting game, but may be variously configured including a video such as animation and a movie.
  • the contents of the virtual reality may vary depending on the age, gender, and personal preference of a person who wants to receive amblyopia treatment.
  • the present invention is a VR device blurring program stored in a medium for executing the blurring effect according to the method of setting a blur effect applied to the VR device that provides the virtual reality content to the user in a state of wearing both eyes of the user And a storage device for storing the blur effect providing program and a VR device blur effect providing system including the VR device.

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Abstract

The present invention relates to a blur effect providing program for a VR device, which is stored in a medium, and a blur effect providing system for a VR device and, more particularly, to: a blur effect providing program applied to a VR device that is worn by a user, covering both eyes of the user, so as to provide the user with a virtual reality content, wherein the program is stored in a medium in order to execute blur effects according to a blur effect providing scheme set by the user; and a blur effect providing system for a VR device, the system comprising a storage device in which the blur effect providing program is stored, and the VR device.

Description

매체에 저장된 VR장치 흐림효과 제공 프로그램 및 VR장치 흐림효과 제공 시스템VR device blur effect program stored on media and VR device blur effect system

본 발명은 매체에 저장된 VR장치 흐림효과 제공 프로그램 및 VR장치 흐림효과 제공 시스템에 관한 것으로 더욱 상세하게는, 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 가상현실 콘텐츠를 제공하는 VR(Virtual Reality)장치에 적용되어 설정되는 흐림효과 제공방식에 따라 흐림효과를 실행하기 위해 매체에 저장된 VR장치 흐림효과 제공 프로그램 및 상기 흐림효과 제공 프로그램이 저장된 저장장치와 상기 VR장치를 포함하여 구성된 VR장치 흐림효과 제공 시스템에 관한 것이다.The present invention relates to a VR device blur effect providing program and a VR device blur effect providing system stored in a medium, and more particularly, VR (Virtual Reality) to provide a virtual reality content to the user while wearing a cover covering both eyes of the user VR device blur effect program stored in a medium for executing the blur effect according to the blur effect applied to the device and the storage device and the VR device configured to include the VR device It relates to a providing system.

약시란 정상 시력을 가진 눈에 비해 한쪽 눈의 시력이 현저히 낮은 증상으로 흔한 안과적인 질환이다. 약시는 조기에 발견하면 치료가 될 수 있는 것으로 알려져 있으며, 가장 전통적인 치료방법은 시력이 좋은 쪽 눈을 일정 시간 이상 가리고 생활하는 가림치료이다. 가림치료는 시력이 좋은 눈은 가려주고 시력이 나쁜 눈만을 강제적으로 사용하게 함으로써 훈련을 통해 그 시력이 향상되도록 해주는 것을 원리로 하고 있다. Amblyopia is a common ophthalmologic condition in which one eye has significantly lower visual acuity than a normal eye. It is known that amblyopia can be cured if detected early, and the most traditional treatment is obstruction treatment that covers the eyes with good vision for a certain time. Occupational therapy is based on the principle that the eyesight with good eyesight is blocked and the eyesight with poor eyesight is forcibly used to improve the eyesight through training.

가림치료를 위해서는 시력이 정상인 눈을 가려주는 눈가리개를 착용한 상태로 일정 시간 생활하여야 하는데, 눈가리개를 착용한 상태에서 생활하는 것은 다소 불편할 뿐만 아니라 심리적으로도 부담이 된다는 것이 치료의 난점으로 지적되고 있다. 특히 나이가 어린 소아 환자일수록 이러한 어려움으로 인해 치료효과를 충분히 거두지 못하는 경우가 많다.For the treatment of occlusion, people have to live for a certain period of time with a blindfold that covers the eyes with normal eyesight.However, it is pointed out that living with the blindfold is not only inconvenient but also psychologically burdensome. . In particular, younger pediatric patients often do not have sufficient therapeutic effects due to these difficulties.

가상현실(Virtual Reality)이란 어떤 특정한 환경이나 상황을 컴퓨터로 만들어서, 그것을 사용하는 사람이 마치 실제 주변 상황·환경과 상호작용을 하고 있는 것처럼 만들어 주는 인간-컴퓨터 사이의 인터페이스를 말한다. 근래에는 이용자에게 가상현실을 효과적으로 제공하기 위하여 이용자의 양쪽 눈을 가리며 착용되는 글래스 형태의 VR기기가 많이 선보이고 있다.Virtual reality is the interface between a human and a computer that makes a particular environment or situation into a computer and makes the user interact with the surrounding environment and environment. Recently, in order to effectively provide virtual reality to users, many glass-type VR devices that are worn by covering both eyes of users have been introduced.

이와 같은 VR기기는 이용자의 양쪽 눈에 들어가는 시각정보를 독립적으로 조절하는 것이 가능하므로 전통적인 약시 가림치료를 변형하여 적용할 수 있는 여지가 있다. 그러나 아직까지 VR기기와 약시치료를 연계한 선행기술은 선보이지 못하고 있는 실정이다.Such a VR device can independently adjust the visual information that enters both eyes of the user, so there is room to modify and apply the traditional amblyopia treatment. However, the state-of-the-art technology linking VR devices with amblyopia has not been introduced.

본 발명은 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 가상현실 콘텐츠를 제공하는 VR장치에 적용되어 설정되는 흐림효과 제공방식에 따라 흐림효과를 실행하기 위해 매체에 저장된 VR장치 흐림효과 제공 프로그램 및 상기 흐림효과 제공 프로그램이 저장된 저장장치와 상기 VR장치를 포함하여 구성된 VR장치 흐림효과 제공 시스템을 제공함에 그 목적이 있다.The present invention is a VR device blurring program stored in a medium for executing the blurring effect according to the method of setting a blur effect applied to the VR device that provides the virtual reality content to the user in a state of wearing both eyes of the user And a storage device storing the blur effect providing program and a VR device blur effect providing system including the VR device.

전술한 과제의 해결을 위해 본 발명은 「입력부, 제어부 및 디스플레이부를 구비하고 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 가상현실 콘텐츠를 제공하는 VR장치에 적용되는 프로그램으로서, 이용자의 양쪽 눈 가운데 선택된 한쪽 눈에 제공되는 흐림효과에 관한 데이터가 내장되어 있고, (1) 상기 입력부가 상기 이용자의 양쪽 눈 가운데 흐림효과의 제공이 필요한 눈을 포함하는 설정정보를 입력받는 단계; (2) 상기 제어부가 상기 설정정보에 따라 흐림효과 제공방식을 결정하는 단계; 및 (3) 상기 제어부가 상기 디스플레이부를 통해 상기 가상현실 콘텐츠를 디스플레이할 때 결정된 흐림효과 제공방식에 따라 흐림효과를 제공하는 단계;를 실행하기 위하여 매체에 저장된 VR장치 흐림효과 제공 프로그램」을 제공한다.In order to solve the above problems, the present invention is a program applied to a VR device having an input unit, a control unit, and a display unit and providing virtual reality contents to the user while being worn while covering both eyes of the user. (1) receiving, by the input unit, setting information including an eye which needs to provide a blur effect among both eyes of the user; (2) determining, by the controller, a method of providing a blur effect according to the setting information; And (3) providing, by the controller, the blur effect according to the blur effect providing method determined when displaying the virtual reality content through the display unit. .

이때, 상기 데이터는 2이상의 흐림효과 레벨(level)을 포함하고 있고, 상기 설정정보는 2이상의 흐림효과 레벨 가운데서 선택된 특정 흐림효과 레벨을 포함하고 있는 것을 특징으로 할 수 있다. 이 경우, 상기 2이상의 흐림효과 레벨은 가우시안 블러(Gaussian Blur) 설정방법에 따라 결정된 16가지 레벨로 이루어져 있는 것을 특징으로 할 수 있다.In this case, the data may include two or more blur levels, and the setting information may include a specific blur level selected from two or more blur levels. In this case, the two or more blur level may be characterized by consisting of 16 levels determined according to the Gaussian Blur setting method.

또한, 본 발명은 「상기 VR장치 흐림효과 제공 프로그램 및 가상현실 콘텐츠가 저장된 저장장치; 및 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 상기 가상현실 콘텐츠를 제공하는 VR장치;를 포함하되, 상기 저장장치는 상기 VR장치에 상기 VR장치 흐림효과 제공 프로그램 및 상기 가상현실 콘텐츠를 제공하고, 상기 VR장치는 상기 VR장치 흐림효과 제공 프로그램을 구동시키고 상기 이용자의 양쪽 눈 가운데 흐림효과의 제공이 필요한 눈을 포함하는 설정정보를 입력받아 흐림효과 제공방식을 결정하고 상기 가상현실 콘텐츠를 디스플레이하되, 결정된 흐림효과 제공방식에 따라 흐림효과를 제공하도록 구성된 것을 특징으로 하는 VR장치 흐림효과 제공 시스템」을 함께 제공한다.In addition, the present invention "the device for storing the VR device blur effect providing program and virtual reality content; And a VR device that provides the virtual reality content to the user while being worn while covering both eyes of the user, wherein the storage device provides the VR device blur effect providing program and the virtual reality content to the VR device. In addition, the VR device drives the VR device blur effect providing program and determines the method of providing the blur effect by receiving the setting information including the eye which needs to provide the blur effect among both eyes of the user, and displays the virtual reality content. However, according to the determined blur providing method, the system provides a VR device blur effect providing system, characterized in that configured to provide a blur effect.

본 발명에 따른 매체에 저장된 VR장치 흐림효과 제공 프로그램 및 VR장치 흐림효과 제공 시스템에 의하면 다음과 같은 효과가 있다.According to the VR device blur effect providing program and the VR device blur effect providing system stored in the medium according to the present invention has the following effects.

1. VR장치에서 가상현실 콘텐츠가 디스플레이될 때 정상 눈에 들어가는 시각정보를 줄이고, 상대적으로 약시 눈에 들어가는 시각정보를 극대화시켜 약시의 시력 개선을 효율적으로 유도한다.1. When VR content is displayed in VR device, it reduces visual information entering normal eyes and maximizes visual information entering amblyopia relatively, effectively inducing visual acuity improvement of amblyopia.

2. 눈가리개를 이용한 전통적인 약시 가림치료가 가지는 생활의 불편함이나 심리적 부담을 해소하여 준다.2. Relieve the inconvenience and psychological burden of traditional amblyopia treatment using blindfold.

3. 흐림효과를 제공하는 것으로 선택된 눈에 유입되는 시각정보를 완전히 차단하는 것뿐만 아니라 그 정도를 조절하는 것도 가능하게 되므로 각 개인의 시력에 최적화된 맞춤형 시력환경을 제공할 수 있게 된다.3. By providing a blur effect, it is possible not only to completely block the visual information flowing into the selected eye, but also to adjust the degree, thereby providing a customized vision environment optimized for each individual's vision.

4. 게임, 에니메이션 등과 같은 다양한 가상현실 콘텐츠에 적용됨으로써 부담없고 즐거운 약시 가림치료가 이루어질 수 있게 해준다.4. It can be applied to various virtual reality contents such as games, animations, etc., thereby enabling a comfortable and pleasant amblyopia treatment.

[도 1]은 본 발명에 따른 매체에 저장된 VR장치 흐림효과 제공 프로그램의 기초가 되는 2차원 가우시안 함수를 나타낸 것이다.1 illustrates a two-dimensional Gaussian function that is the basis of a VR device blurring program stored in a medium according to the present invention.

[도 2]는 가우시안 테이블의 계수표이다.2 is a coefficient table of a Gaussian table.

[도 3]은 가우시안 블러 설정방법에 따라 결정된 16가지 레벨의 흐림효과 실시예이다.3 is an embodiment of 16 levels of blur determined according to a Gaussian blur setting method.

[도 4]는 본 발명에 따른 VR장치 흐림효과 제공 시스템에서 VR장치가 가상현실 콘텐츠를 디스플레이하는 실시예이다.4 is an embodiment in which the VR device displays the virtual reality content in the VR device blur effect providing system according to the present invention.

본 발명의 실시를 위한 최선의 형태는 다음과 같다.Best Modes for Carrying Out the Invention The present invention is as follows.

1. 매체에 저장된 VR장치 흐림효과 제공 프로그램1. VR device blur effect program stored in media

본 발명에 따른 매체에 저장된 VR장치 흐림효과 제공 프로그램의 최선의 실시예는, 입력부, 제어부 및 디스플레이부를 구비하고 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 가상현실 콘텐츠를 제공하는 VR장치에 적용되는 프로그램으로서, 이용자의 양쪽 눈 가운데 선택된 한쪽 눈에 제공되는 흐림효과에 관한 데이터가 내장되어 있고, (1) 상기 입력부가 상기 이용자의 양쪽 눈 가운데 흐림효과의 제공이 필요한 눈을 포함하는 설정정보를 입력받는 단계; (2) 상기 제어부가 상기 설정정보에 따라 흐림효과 제공방식을 결정하는 단계; 및 (3) 상기 제어부가 상기 디스플레이부를 통해 상기 가상현실 콘텐츠를 디스플레이할 때 결정된 흐림효과 제공방식에 따라 흐림효과를 제공하는 단계;를 실행하기 위하여 매체에 저장되되, 상기 데이터는 가우시안 블러 설정방법에 따라 결정된 2이상의 흐림효과 레벨을 포함하고 있고, 상기 설정정보는 2이상의 흐림효과 레벨 가운데서 선택된 특정 흐림효과 레벨을 포함하고 있는 것을 특징으로 하는 것이 바람직하다.The best embodiment of the VR device blurring effect providing program stored in the medium according to the present invention is to provide a VR device having an input unit, a control unit and a display unit and providing virtual reality content to the user while being worn while covering both eyes of the user. A program to be applied, which contains data relating to a blur effect provided to one eye selected from both eyes of a user, and (1) setting information including an eye for which the input unit needs to provide a blur effect among both eyes of the user. Receiving an input; (2) determining, by the controller, a method of providing a blur effect according to the setting information; And (3) providing, by the controller, a blur effect according to a blur effect providing method determined when displaying the virtual reality content through the display unit, wherein the data is stored in a medium to execute the data. And at least two blurring levels determined according to the above, and the setting information includes a specific blurring level selected from at least two blurring levels.

2. VR장치 흐림효과 제공 시스템2. VR device blur effect providing system

또한, 본 발명에 따른 VR장치 흐림효과 제공 시스템의 최선의 실시예는, 상기 VR장치 흐림효과 제공 프로그램 및 가상현실 콘텐츠가 저장된 저장장치; 및 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 상기 가상현실 콘텐츠를 제공하는 VR장치;를 포함하되, 상기 저장장치는 상기 VR장치에 상기 VR장치 흐림효과 제공 프로그램 및 상기 가상현실 콘텐츠를 제공하고, 상기 VR장치는 상기 VR장치 흐림효과 제공 프로그램을 구동시키고 상기 이용자의 양쪽 눈 가운데 흐림효과의 제공이 필요한 눈을 포함하는 설정정보를 입력받아 흐림효과 제공방식을 결정하고 상기 가상현실 콘텐츠를 디스플레이하되, 결정된 흐림효과 제공방식에 따라 흐림효과를 제공하도록 구성된 것을 특징으로 하는 것이 바람직하다.In addition, the best embodiment of the VR device blur effect providing system according to the present invention, the VR device blur effect providing program and a storage device for storing the virtual reality content; And a VR device that provides the virtual reality content to the user while being worn while covering both eyes of the user, wherein the storage device provides the VR device blur effect providing program and the virtual reality content to the VR device. In addition, the VR device drives the VR device blur effect providing program and determines the method of providing the blur effect by receiving the setting information including the eye which needs to provide the blur effect among both eyes of the user, and displays the virtual reality content. However, it is preferable that the blur is configured to provide a blur according to the determined blur.

이하에서는 본 발명에 따른 매체에 저장된 VR장치 흐림효과 제공 프로그램 및 VR장치 흐림효과 제공 시스템에 관하여 상세하게 설명하도록 한다.Hereinafter, a VR device blur effect providing program and a VR device blur effect providing system stored in a medium according to the present invention will be described in detail.

1. 매체에 저장된 VR장치 흐림효과 제공 프로그램1. VR device blur effect program stored in media

본 발명에 따른 매체에 저장된 VR장치 흐림효과 제공 프로그램은, 입력부, 제어부 및 디스플레이부를 구비하고 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 가상현실 콘텐츠를 제공하는 VR장치에 적용되는 프로그램으로서, 이용자의 양쪽 눈 가운데 선택된 한쪽 눈에 제공되는 흐림효과에 관한 데이터가 내장되어 있고, (1) 상기 입력부가 상기 이용자의 양쪽 눈 가운데 흐림효과의 제공이 필요한 눈을 포함하는 설정정보를 입력받는 단계; (2) 상기 제어부가 상기 설정정보에 따라 흐림효과 제공방식을 결정하는 단계; 및 (3) 상기 제어부가 상기 디스플레이부를 통해 상기 가상현실 콘텐츠를 디스플레이할 때 결정된 흐림효과 제공방식에 따라 흐림효과를 제공하는 단계;를 실행하기 위하여 매체에 저장된 것을 특징으로 한다.The VR device blurring effect providing program stored in the medium according to the present invention is a program applied to a VR device having an input unit, a control unit, and a display unit and providing virtual reality contents to the user while being worn while covering both eyes of the user. A built-in data relating to a blur effect provided to one eye selected from both eyes of the user, and (1) receiving input information including setting information including an eye for providing blur effect among both eyes of the user; (2) determining, by the controller, a method of providing a blur effect according to the setting information; And (3) providing, by the controller, a blur effect according to a blur effect providing method determined when displaying the virtual reality content through the display unit.

본 발명에 매체에 저장된 VR장치 흐림효과 제공 프로그램은 VR장치에서 가상현실 콘텐츠가 디스플레이될 때 정상 눈에 들어가는 시각정보를 줄여주고 상대적으로 약시 눈에 들어가는 시각정보를 극대화시켜줌으로써 약시의 시력 개선을 효율적으로 유도하기 위한 것이다. 매체는 상기 VR장치에 내장되거나 외부에서 연결된 각종 메모리 기기를 의미한다.In the present invention, the VR device blur effect providing program stored in the medium can effectively improve visual acuity of amblyopia by maximizing visual information that enters amblyopia eyes when VR content is displayed on a VR device. It is intended to lead to. The medium refers to various memory devices embedded in or connected to the VR device.

구체적으로 상기 데이터는 2이상 다수개의 흐림효과 레벨을 포함하고 있는 것이 바람직하며, 이 경우 상기 설정정보는 이용자의 양쪽 눈 가운데 어느 쪽 눈에 흐림효과를 줄 것인지에 관한 기본적인 선택 외에 2이상의 흐림효과 레벨 중 특정 흐림효과 레벨에 대한 선택정보를 포함하게 된다.Specifically, the data preferably includes a plurality of blur levels of two or more, and in this case, the setting information is one of two or more blur levels in addition to the basic selection of which of the two eyes of the user to blur the effect. Contains selection information for a particular blur level.

전통적인 약시 가림치료는 정상 눈에 눈가리개를 착용하는 방식으로 수행되므로 정상 눈으로 유입되는 시각정보는 완전히 차단되게 된다. 그러나 본 발명에 따른 매체에 저장된 VR장치 흐림효과 제공 프로그램이 2이상의 흐림효과 레벨을 포함하는 데이터를 구비하도록 이루어진 경우 흐림효과를 제공하는 것으로 선택된 눈에 유입되는 시각정보를 완전히 차단하는 것뿐만 아니라 그 정도를 조절하는 것이 가능하게 되므로 각 이용자에게 최적화된 맞춤형 시력환경을 제공할 수 있게 된다.Since traditional amblyopia treatment is performed by wearing a blindfold on the normal eyes, visual information flowing into the normal eyes is completely blocked. However, if the VR device blur effect providing program stored in the medium according to the present invention is configured to have data including two or more blur levels, providing a blur effect not only completely blocks visual information flowing into the selected eye, Since it is possible to adjust the degree, it is possible to provide an optimized customized vision environment for each user.

상기 2이상의 흐림효과 레벨은 다양한 방식에 의해 결정될 수 있는데, 가우시안 블러 설정방법이 하나의 실시예가 될 수 있다. 가우시안 블러란 가우시안 함수를 이용하여 이미지에 블러링효과(흐림효과)를 부여하는 것인데 원래의 이미지를 반투명창을 통해 보는 것과 같이 뿌옇게 변환하여 준다. [도 1]에는 2차원 가우시안 함수가 나타나 있다. [도 1]의 식에서 u는 원래 위치에서의 수평좌표거리를 의미하고, v는 원래 위치에서의 수직좌표거리를 의미하며, σ는 가우시안 분포의 표준편차를 의미한다. [도 1]의 함수를 2차원에 적용하면 중점으로부터 가우시안 분포의 동심원을 가지는 표면을 만들 수 있게 된다.The two or more blur levels may be determined by various methods, and a Gaussian blur setting method may be an embodiment. Gaussian blur is to add a blurring effect to the image using a Gaussian function. The original image is blurred as seen through the translucent window. Figure 1 shows a two-dimensional Gaussian function. In the formula of FIG. 1, u denotes a horizontal coordinate distance at the original position, v denotes a vertical coordinate distance at the original position, and σ denotes a standard deviation of a Gaussian distribution. Applying the function of FIG. 1 to two dimensions makes it possible to create concentric circles of Gaussian distribution from the midpoint.

[도 2]에는 가우시안 테이블의 계수표가 나타나 있고, 이에 따라 추출된 16개의 흐림효과 레벨의 구체적인 실시예가 [도 3]에 나타나 있다. [도 3]을 통해 확인할 수 있는 바와 같이 상기 2이상의 흐림효과 레벨은 가우시안 블러 설정방법에 따라 결정된 16가지 레벨로 이루어져 있는 것을 특징으로 할 수 있다.2 shows a coefficient table of a Gaussian table, and a specific embodiment of the 16 blur levels extracted accordingly is shown in FIG. 3. As can be seen from FIG. 3, the two or more blur levels may be characterized by being composed of 16 levels determined according to a Gaussian blur setting method.

2. VR장치 흐림효과 제공 시스템2. VR device blur effect providing system

본 발명에 따른 VR장치 흐림효과 제공 시스템은, 상기 VR장치 흐림효과 제공 프로그램 및 가상현실 콘텐츠가 저장된 저장장치; 및 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 상기 가상현실 콘텐츠를 제공하는 VR장치;를 포함하되, 상기 저장장치는 상기 VR장치에 상기 VR장치 흐림효과 제공 프로그램 및 상기 가상현실 콘텐츠를 제공하고, 상기 VR장치는 상기 VR장치 흐림효과 제공 프로그램을 구동시키고 상기 이용자의 양쪽 눈 가운데 흐림효과의 제공이 필요한 눈을 포함하는 설정정보를 입력받아 흐림효과 제공방식을 결정하고 상기 가상현실 콘텐츠를 디스플레이하되, 결정된 흐림효과 제공방식에 따라 흐림효과를 제공하도록 구성된 것을 특징으로 한다.VR device blur effect providing system according to the present invention, the VR device blur effect providing program and a storage device for storing virtual reality content; And a VR device that provides the virtual reality content to the user while being worn while covering both eyes of the user, wherein the storage device provides the VR device blur effect providing program and the virtual reality content to the VR device. In addition, the VR device drives the VR device blur effect providing program and determines the method of providing the blur effect by receiving the setting information including the eye which needs to provide the blur effect among both eyes of the user, and displays the virtual reality content. However, it characterized in that configured to provide a blur effect in accordance with the determined blur effect providing manner.

상기 저장장치는 위에서 설명한 바와 같은 VR장치 흐림효과 제공 프로그램 및 가상현실 콘텐츠가 저장될 수 있는 저장매체이면 일반적인 PC, 스마트폰 등 어느 것이나 무방하며, 상기 VR장치에 내장되는 것도 가능하다. 상기 VR장치 흐림효과 제공 프로그램은 전술한 바와 같이 이용자의 양쪽 눈 가운데 선택된 한쪽 눈에 제공되는 흐림효과에 관한 데이터를 내장하고 있어야 한다. 또한 더 나아가 상기 데이터는 2이상 다수개의 흐림효과 레벨을 포함하고 있는 것이 바람직한데, 이 경우 상기 설정정보는 이용자의 양쪽 눈 가운데 어느 쪽 눈에 흐림효과를 줄 것인지에 관한 기본적인 선택 외에 2이상의 흐림효과 레벨 중 특정 흐림효과 레벨에 대한 선택정보를 포함하게 된다.The storage device may be any PC, a smart phone, and the like as long as the storage device capable of storing the VR device blur effect providing program and virtual reality content as described above, and may be embedded in the VR device. As described above, the VR device blur effect providing program should embed data relating to the blur effect provided to one eye selected from both eyes of the user. Furthermore, it is preferable that the data include two or more blurring levels. In this case, the setting information includes two or more blurring levels in addition to the basic selection of which of the two eyes of the user is to blur. Will include selection information for a particular blur level.

상기 VR장치는 입력부, 제어부 및 디스플레이부를 구비하고 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 가상현실 콘텐츠를 제공하는 장치로서, 상기 저장장치로부터 가상현실 콘텐츠를 제공받아 디스플레이 하되, 흐림효과를 결정된 방식에 따라 제공하는 역할을 수행한다.The VR device includes an input unit, a control unit, and a display unit and provides virtual reality contents to the user while being worn while covering both eyes of the user. The VR device receives the virtual reality contents from the storage device and displays the virtual reality contents. It provides a role according to the determined method.

[도 4]에는 본 발명에 따른 VR장치 흐림효과 제공 시스템에서 VR장치가 가상현실 콘텐츠를 디스플레이하는 실시예가 나타나 있다. 이를 통해 확인할 수 있는 바와 같이 상기 가상현실 콘텐츠는 슈팅게임(shooting game) 장르가 될 수 있다. 슈팅게임과 같은 가상현실 콘텐츠에 흐림효과가 함께 제공될 경우 이용자는 기존 눈가리개를 통한 가림치료에서 발생하는 불편함이나 부담을 느끼지 않고 오히려 즐겁게 유희를 즐기며 가림치료 효과를 거둘 수 있게 된다. 물론 상기 가상현실 콘텐츠는 슈팅게임과 같은 특정 장르의 게임에 국한될 필요는 없으며, 이외에도 에니메이션, 영화 등의 동영상을 비롯하여 다양하게 구성될 수 있다. 특히 약시 가림치료를 받고자 하는 사람의 연령, 성별, 개인적 취향에 따라 상기 가상현실 콘텐츠는 얼마든지 달라질 수 있다.4 shows an embodiment in which the VR device displays the virtual reality content in the VR device blur effect providing system according to the present invention. As can be seen through this, the virtual reality content may be a shooting game genre. When the virtual reality content such as a shooting game is provided with a blur effect, the user can enjoy the play and enjoy the play effectively without feeling the discomfort or burden caused by the existing blindfold treatment. Of course, the virtual reality content need not be limited to a game of a specific genre such as a shooting game, but may be variously configured including a video such as animation and a movie. In particular, the contents of the virtual reality may vary depending on the age, gender, and personal preference of a person who wants to receive amblyopia treatment.

이상에서 본 발명에 대하여 구체적인 실시예와 함께 상세하게 살펴보았다. 그러나 본 발명은 위의 실시예에 의하여 한정되는 것은 아니며 요지를 벗어남이 없는 범위에서 수정 및 변형될 수 있다. 따라서 본 발명의 청구범위는 이와 같은 수정 및 변형을 포함한다.In the above, the present invention has been described in detail with specific examples. However, the present invention is not limited to the above embodiments and may be modified and modified without departing from the scope of the present invention. Therefore, the claims of the present invention include such modifications and variations.

본 발명은 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 가상현실 콘텐츠를 제공하는 VR장치에 적용되어 설정되는 흐림효과 제공방식에 따라 흐림효과를 실행하기 위해 매체에 저장된 VR장치 흐림효과 제공 프로그램 및 상기 흐림효과 제공 프로그램이 저장된 저장장치와 상기 VR장치를 포함하여 구성된 VR장치 흐림효과 제공 시스템에 관한 것으로 산업상 이용가능성이 인정된다.The present invention is a VR device blurring program stored in a medium for executing the blurring effect according to the method of setting a blur effect applied to the VR device that provides the virtual reality content to the user in a state of wearing both eyes of the user And a storage device for storing the blur effect providing program and a VR device blur effect providing system including the VR device.

Claims (4)

입력부, 제어부 및 디스플레이부를 구비하고 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 가상현실 콘텐츠를 제공하는 VR(Virtual Reality)장치에 적용되는 프로그램으로서, 이용자의 양쪽 눈 가운데 선택된 한쪽 눈에 제공되는 흐림효과에 관한 데이터가 내장되어 있고,A program applied to a VR (Virtual Reality) device that includes an input unit, a control unit, and a display unit and provides virtual reality contents to the user while being worn while covering both eyes of the user. There's built-in data about blur, (1) 상기 입력부가 상기 이용자의 양쪽 눈 가운데 흐림효과의 제공이 필요한 눈을 포함하는 설정정보를 입력받는 단계;(1) receiving, by the input unit, setting information including eyes that need to provide a blur effect among both eyes of the user; (2) 상기 제어부가 상기 설정정보에 따라 흐림효과 제공방식을 결정하는 단계; 및(2) determining, by the controller, a method of providing a blur effect according to the setting information; And (3) 상기 제어부가 상기 디스플레이부를 통해 상기 가상현실 콘텐츠를 디스플레이할 때 결정된 흐림효과 제공방식에 따라 흐림효과를 제공하는 단계;를 실행하기 위하여 매체에 저장된 VR장치 흐림효과 제공 프로그램.(3) providing, by the controller, a blur effect according to a blur effect providing method determined when displaying the virtual reality content through the display; VR device blur effect providing program stored in a medium for executing. 제1항에서,In claim 1, 상기 데이터는 2이상의 흐림효과 레벨(level)을 포함하고 있고,The data includes more than one blur level, 상기 설정정보는 2이상의 흐림효과 레벨 가운데서 선택된 특정 흐림효과 레벨을 포함하고 있는 것을 특징으로 하는 VR장치 흐림효과 제공 프로그램.And the setting information includes a specific blur level selected from two or more blur levels. 제2항에서,In claim 2, 상기 2이상의 흐림효과 레벨은 가우시안 블러(Gaussian Blur) 설정방법에 따라 결정된 16가지 레벨로 이루어져 있는 것을 특징으로 하는 VR장치 흐림효과 제공 프로그램.The at least two blur levels are composed of 16 levels determined according to a Gaussian Blur setting method, VR device blur effect providing program, characterized in that. 제1항 내지 제3항 중 어느 한 항의 VR장치 흐림효과 제공 프로그램 및 가상현실 콘텐츠가 저장된 저장장치; 및 이용자의 양쪽 눈을 덮으며 착용된 상태에서 이용자에게 상기 가상현실 콘텐츠를 제공하는 VR장치;를 포함하되,Claim 1 to claim 3, wherein the VR device blurring effect storage program and virtual reality content storage device is stored; And a VR device that provides the virtual reality content to the user while being worn while covering both eyes of the user. 상기 저장장치는 상기 VR장치에 상기 VR장치 흐림효과 제공 프로그램 및 상기 가상현실 콘텐츠를 제공하고,The storage device provides the VR device blur effect providing program and the virtual reality content to the VR device, 상기 VR장치는 상기 VR장치 흐림효과 제공 프로그램을 구동시키고 상기 이용자의 양쪽 눈 가운데 흐림효과의 제공이 필요한 눈을 포함하는 설정정보를 입력받아 흐림효과 제공방식을 결정하고 상기 가상현실 콘텐츠를 디스플레이하되, 결정된 흐림효과 제공방식에 따라 흐림효과를 제공하도록 구성된 것을 특징으로 하는 VR장치 흐림효과 제공 시스템.The VR device drives the VR device blurring program and receives setting information including the eye that needs to provide a blurring effect between both eyes of the user to determine a blurring method and display the virtual reality content. VR device blur effect providing system, characterized in that configured to provide a blur effect according to the determined blur effect providing method.
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