WO2015191275A1 - Procédés et systèmes pour une tâche d'estimation numérique, physiquement intuitive pour améliorer les capacités cognitives - Google Patents
Procédés et systèmes pour une tâche d'estimation numérique, physiquement intuitive pour améliorer les capacités cognitives Download PDFInfo
- Publication number
- WO2015191275A1 WO2015191275A1 PCT/US2015/032379 US2015032379W WO2015191275A1 WO 2015191275 A1 WO2015191275 A1 WO 2015191275A1 US 2015032379 W US2015032379 W US 2015032379W WO 2015191275 A1 WO2015191275 A1 WO 2015191275A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- user
- partition
- randomly positioned
- items
- user interface
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
Definitions
- An aspect of the disclosure is directed to a method of training a cognitive skills.
- Methods comprise: providing, via a user computing device user interface display, training comprising at least one trial comprising: displaying on the user interface display, via the user computing device, three or more randomly positioned items on the user interface display; receiving, via a user interface input, a position of a partition from the user that creates two or more partition spaces for the three or more randomly positioned items wherein at least two of the two or more partition spaces have a count of the randomly positioned items that is a subset of the three or more randomly positioned items; and providing, via the user interface, an indicator that the user is correct when each of the count of each of the subsets has an equal number of the randomly positioned items or incorrect when the count of one or more of the subsets has a number of the randomly positioned items unequal to at least one other subset of randomly positioned items.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Entrepreneurship & Innovation (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Electrically Operated Instructional Devices (AREA)
Abstract
La présente invention a trait à des exercices d'apprentissage ou cognitifs, qui permettent un entraînement des capacités de quantification, d'estimation et de comptage rapide de manière intuitive, attrayante, adaptative et stimulante afin d'améliorer les capacités cognitives d'un utilisateur. L'exercice demande aux utilisateurs de réaliser une tâche consistant à déplacer un diviseur pour répartir deux ou plusieurs éléments dans deux ensembles pairs ou plus. Pour y parvenir, les utilisateurs doivent évaluer rapidement et précisément les éléments.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201462010212P | 2014-06-10 | 2014-06-10 | |
| US62/010,212 | 2014-06-10 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2015191275A1 true WO2015191275A1 (fr) | 2015-12-17 |
Family
ID=54834102
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/US2015/032379 Ceased WO2015191275A1 (fr) | 2014-06-10 | 2015-05-26 | Procédés et systèmes pour une tâche d'estimation numérique, physiquement intuitive pour améliorer les capacités cognitives |
Country Status (1)
| Country | Link |
|---|---|
| WO (1) | WO2015191275A1 (fr) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN109523188A (zh) * | 2018-11-29 | 2019-03-26 | 中国船舶工业综合技术经济研究院 | 面向人机界面显示的舰员认知特性工效测评方法及系统 |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7887329B2 (en) * | 2002-07-12 | 2011-02-15 | Ace Applied Cognitive Engineering Ltd | System and method for evaluation and training using cognitive simulation |
| WO2013168154A1 (fr) * | 2012-05-07 | 2013-11-14 | Bar Ilan University | Procédé d'entraînement cognitif pour l'amélioration des capacités sémantiques |
-
2015
- 2015-05-26 WO PCT/US2015/032379 patent/WO2015191275A1/fr not_active Ceased
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7887329B2 (en) * | 2002-07-12 | 2011-02-15 | Ace Applied Cognitive Engineering Ltd | System and method for evaluation and training using cognitive simulation |
| WO2013168154A1 (fr) * | 2012-05-07 | 2013-11-14 | Bar Ilan University | Procédé d'entraînement cognitif pour l'amélioration des capacités sémantiques |
Non-Patent Citations (3)
| Title |
|---|
| ANNI: "Cut and slice for android", 8 February 2012 (2012-02-08), Retrieved from the Internet <URL:https://udinbelajar.wordpress.com/2012/02/08/cut-and-stice-for-android> * |
| KHULLAR: "Fruit slice, the new fruit ninja slicer", 17 July 2011 (2011-07-17), Retrieved from the Internet <URL:https://www.mobigvaan.com/fruit-slice-the-new-fruit-ninja-slicer> * |
| RUSSAKOVSKII: "Com2us ports a popular ios game slice it! over to anroid, ava ilable now via get jar", 23 November 2010 (2010-11-23), Retrieved from the Internet <URL:http://www.androidpolice.com/2010/11/23/com2us-ports-a-popular-ios-game-slice-it-over-to-android-available-now-via-getjar> * |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN109523188A (zh) * | 2018-11-29 | 2019-03-26 | 中国船舶工业综合技术经济研究院 | 面向人机界面显示的舰员认知特性工效测评方法及系统 |
| CN109523188B (zh) * | 2018-11-29 | 2021-04-20 | 中国船舶工业综合技术经济研究院 | 面向人机界面显示的舰员认知特性工效测评方法及系统 |
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