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WO2015191275A1 - Procédés et systèmes pour une tâche d'estimation numérique, physiquement intuitive pour améliorer les capacités cognitives - Google Patents

Procédés et systèmes pour une tâche d'estimation numérique, physiquement intuitive pour améliorer les capacités cognitives Download PDF

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Publication number
WO2015191275A1
WO2015191275A1 PCT/US2015/032379 US2015032379W WO2015191275A1 WO 2015191275 A1 WO2015191275 A1 WO 2015191275A1 US 2015032379 W US2015032379 W US 2015032379W WO 2015191275 A1 WO2015191275 A1 WO 2015191275A1
Authority
WO
WIPO (PCT)
Prior art keywords
user
partition
randomly positioned
items
user interface
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/US2015/032379
Other languages
English (en)
Inventor
Tyler HINMAN
Benjamin Lee AHRONI
Aaron Kaluszka
Sarah Jeanette CLARK
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Lumos Labs Inc
Original Assignee
Lumos Labs Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Lumos Labs Inc filed Critical Lumos Labs Inc
Publication of WO2015191275A1 publication Critical patent/WO2015191275A1/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode

Definitions

  • An aspect of the disclosure is directed to a method of training a cognitive skills.
  • Methods comprise: providing, via a user computing device user interface display, training comprising at least one trial comprising: displaying on the user interface display, via the user computing device, three or more randomly positioned items on the user interface display; receiving, via a user interface input, a position of a partition from the user that creates two or more partition spaces for the three or more randomly positioned items wherein at least two of the two or more partition spaces have a count of the randomly positioned items that is a subset of the three or more randomly positioned items; and providing, via the user interface, an indicator that the user is correct when each of the count of each of the subsets has an equal number of the randomly positioned items or incorrect when the count of one or more of the subsets has a number of the randomly positioned items unequal to at least one other subset of randomly positioned items.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

La présente invention a trait à des exercices d'apprentissage ou cognitifs, qui permettent un entraînement des capacités de quantification, d'estimation et de comptage rapide de manière intuitive, attrayante, adaptative et stimulante afin d'améliorer les capacités cognitives d'un utilisateur. L'exercice demande aux utilisateurs de réaliser une tâche consistant à déplacer un diviseur pour répartir deux ou plusieurs éléments dans deux ensembles pairs ou plus. Pour y parvenir, les utilisateurs doivent évaluer rapidement et précisément les éléments.
PCT/US2015/032379 2014-06-10 2015-05-26 Procédés et systèmes pour une tâche d'estimation numérique, physiquement intuitive pour améliorer les capacités cognitives Ceased WO2015191275A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201462010212P 2014-06-10 2014-06-10
US62/010,212 2014-06-10

Publications (1)

Publication Number Publication Date
WO2015191275A1 true WO2015191275A1 (fr) 2015-12-17

Family

ID=54834102

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2015/032379 Ceased WO2015191275A1 (fr) 2014-06-10 2015-05-26 Procédés et systèmes pour une tâche d'estimation numérique, physiquement intuitive pour améliorer les capacités cognitives

Country Status (1)

Country Link
WO (1) WO2015191275A1 (fr)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109523188A (zh) * 2018-11-29 2019-03-26 中国船舶工业综合技术经济研究院 面向人机界面显示的舰员认知特性工效测评方法及系统

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7887329B2 (en) * 2002-07-12 2011-02-15 Ace Applied Cognitive Engineering Ltd System and method for evaluation and training using cognitive simulation
WO2013168154A1 (fr) * 2012-05-07 2013-11-14 Bar Ilan University Procédé d'entraînement cognitif pour l'amélioration des capacités sémantiques

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7887329B2 (en) * 2002-07-12 2011-02-15 Ace Applied Cognitive Engineering Ltd System and method for evaluation and training using cognitive simulation
WO2013168154A1 (fr) * 2012-05-07 2013-11-14 Bar Ilan University Procédé d'entraînement cognitif pour l'amélioration des capacités sémantiques

Non-Patent Citations (3)

* Cited by examiner, † Cited by third party
Title
ANNI: "Cut and slice for android", 8 February 2012 (2012-02-08), Retrieved from the Internet <URL:https://udinbelajar.wordpress.com/2012/02/08/cut-and-stice-for-android> *
KHULLAR: "Fruit slice, the new fruit ninja slicer", 17 July 2011 (2011-07-17), Retrieved from the Internet <URL:https://www.mobigvaan.com/fruit-slice-the-new-fruit-ninja-slicer> *
RUSSAKOVSKII: "Com2us ports a popular ios game slice it! over to anroid, ava ilable now via get jar", 23 November 2010 (2010-11-23), Retrieved from the Internet <URL:http://www.androidpolice.com/2010/11/23/com2us-ports-a-popular-ios-game-slice-it-over-to-android-available-now-via-getjar> *

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109523188A (zh) * 2018-11-29 2019-03-26 中国船舶工业综合技术经济研究院 面向人机界面显示的舰员认知特性工效测评方法及系统
CN109523188B (zh) * 2018-11-29 2021-04-20 中国船舶工业综合技术经济研究院 面向人机界面显示的舰员认知特性工效测评方法及系统

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