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WO2014172804A1 - Three-dimensional display system - Google Patents

Three-dimensional display system Download PDF

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Publication number
WO2014172804A1
WO2014172804A1 PCT/CN2013/000479 CN2013000479W WO2014172804A1 WO 2014172804 A1 WO2014172804 A1 WO 2014172804A1 CN 2013000479 W CN2013000479 W CN 2013000479W WO 2014172804 A1 WO2014172804 A1 WO 2014172804A1
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WO
WIPO (PCT)
Prior art keywords
dimensional
display
image
projector
display system
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/CN2013/000479
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French (fr)
Chinese (zh)
Inventor
孔亮
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
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Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to PCT/CN2013/000479 priority Critical patent/WO2014172804A1/en
Publication of WO2014172804A1 publication Critical patent/WO2014172804A1/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

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Classifications

    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B21/00Projectors or projection-type viewers; Accessories therefor
    • G03B21/54Accessories
    • G03B21/56Projection screens
    • G03B21/60Projection screens characterised by the nature of the surface
    • G03B21/608Fluid screens
    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B35/00Stereoscopic photography
    • G03B35/18Stereoscopic photography by simultaneous viewing
    • G03B35/20Stereoscopic photography by simultaneous viewing using two or more projectors
    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B37/00Panoramic or wide-screen photography; Photographing extended surfaces, e.g. for surveying; Photographing internal surfaces, e.g. of pipe
    • G03B37/04Panoramic or wide-screen photography; Photographing extended surfaces, e.g. for surveying; Photographing internal surfaces, e.g. of pipe with cameras or projectors providing touching or overlapping fields of view

Definitions

  • the present invention relates to a three-dimensional display, and is not limited to a three-dimensional display that allows user interaction.
  • Three-dimensional display systems are well known and fall into a variety of technical categories.
  • the stereo system relies on displaying two different images to the viewer's eyes. This can be achieved by projecting two images onto the same screen and providing the viewer with polarized glasses or glasses with color filters, so that the first image can only be seen by the viewer's right eye, while the second image can only be seen Seen for the viewer's left eye.
  • the images displayed to the left and right eyes of the viewer are the same image regardless of the position of the viewer relative to the image. Therefore, the viewer cannot see the side or the back of the image, but simply displays a single perspective with parallax.
  • Eye tracking devices have been used to follow the user's gaze and to adjust the image in real time. However, these systems are only suitable for viewing by a single audience.
  • Body three-dimensional displays are also known in the art and include "body scanning" devices. Such displays quickly project a three-dimensional image slice onto a moving two-dimensional surface, relying on persistence of vision to display a three-dimensional image to the viewer. However, since the display body in such devices must contain a mechanical part that moves quickly, it is impossible to use the volume scanning display as an interactive device since it is impossible to touch the image without causing damage. These displays are also not suitable for use in mobile devices such as laptops, tablets and mobile phones.
  • Static body devices are also known techniques that avoid the use of moving parts in the display body.
  • An example static body display device concentrates the laser light into the air at a point where it ionizes the air to form a plasma ball.
  • Such a display does not require a moving portion in the display body, but the displayed image is composed of relatively large pixels, so the display resolution is low.
  • Such displays are also limited to a single color or a small number of colors.
  • Three-dimensional images can also be produced by holography.
  • known holographic displays do not provide user interaction.
  • Existing fog, air, and water screens are transmissive screens, where the camera and viewer are on the screen. On both sides, separated by a screen. When the projector throws an image onto the screen, these screens scatter the light of the image so that the viewer can see the image at different locations. However, such screens cannot display three-dimensional images.
  • a three-dimensional display system includes a display housing, a medium that scatters light, and a plurality of projectors for projecting a two-dimensional image into or onto the medium, each image
  • the instrument has means for adjusting the distance from the projector to the projection image, and each projector is pivotally mounted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector.
  • This medium can scatter the light that is put into it, or scatter or diffuse the light that is applied to the surface of the medium, such as a fog screen, an air screen, 7 ⁇ : the screen can be projected onto the surface of the screen. The light of the image is scattered or diffusely transmitted, thereby expanding the visible area of the image.
  • the medium can also be solid or otherwise, not limited to gases and liquids.
  • the first aspect of the invention comprises three preferred examples: a three-dimensional interactive display with a transmissive fog screen array, a three-dimensional interactive display with a reflective fog screen array, and a combination of a fog screen array and a three-dimensional interactive display. A shape design.
  • small image components will be merged together to form a single three-dimensional image.
  • the two-dimensional image is slightly separated, it is possible to obtain a three-dimensional effect that is noticed by the eye, and sometimes a plurality of disjoint three-dimensional images may be formed.
  • each 2D image component can be adjusted by a projector that can adjust the projection direction and pivot the instrument in the housing. It is therefore possible to display many different three-dimensional images and to form moving images. There is no moving part in the display, so the projected image can be safely touched.
  • the image can be high resolution and multi-colored, and no special equipment is required to view the image. Multiple viewers can view the display at the same time.
  • Each instrument includes a light source, a display screen, and a zoom lens.
  • Each projector also includes wavefront modulation Device. Since the space can be substantially saved compared to the conventional mechanical zoom lens and the time required to change the focal length is reduced, the efficiency is improved.
  • a projector having a light source, a display screen, and a zoom lens operates in a conventional manner to project an image onto a display screen, converges to a point determined by adjustment of the zoom lens and the modulator provided there.
  • the zoom lens can be a liquid zoom invitation. Since the conventional mechanical zoom lens can save substantially space, the liquid zoom is particularly suitable for use in mobile display devices.
  • Each step of bulging includes a swelled outer casing that is in the shape of a rectangular prism. This shape is beneficial because many of these projectors are effectively mounted to the frame.
  • Each i-mirror optionally includes a conical frustum-shaped outer casing with the display screen placed near the narrow end of the outer casing and the zoom lens placed near the wide end. This shape is advantageous because the outer wall absorbs the least amount of light, enabling efficient operation.
  • At least one camera is provided that is connected to a computer having image processing software.
  • the camera is mounted to the display body of the display device to detect the presence and location of the real object associated with the projected image.
  • each projected two-dimensional image component When a camera and computer are provided, digital or other symbols form part of each projected two-dimensional image component, and the image processing software is configured to detect the presence or absence of a number or from a video signal or a plurality of video signals of the camera or cameras Other symbols. In this way, the computer can recognize whether any portion of the projected image has been scattered by certain physical obstacles that are present, such as the user's hand.
  • the numbers may be projected on portions of the electromagnetic spectrum that are invisible to the human eye, such as ultraviolet or infrared spectra.
  • the first preferred example is a three-dimensional interactive display with a transmissive fog screen array, which is placed in an array on the ground or suspended from a roof canopy (not limited to the above), and some jets are controlled by a computer.
  • the tube ejection medium and the projector throw image components, and the other ejection tubes do not eject the medium.
  • the spray tube ejects the medium, causing the image to be scattered or diffusely spread to expand the viewable area.
  • the fog screen array consists of an array of injection tubes, each of which is (but not limited to) cylindrically connected to a three-dimensional display and controlled by a computer, each of which is free to move, when many injection tubes work with the three-dimensional display You can display complex 3D graphics.
  • Each jet tube works or stops working under the control of the three-dimensional display.
  • the other spray tubes do not work, so that the entire array only displays the three-dimensional image that the user wants to display, avoiding More unnecessary fog reduces visibility or destroys image quality.
  • a second preferred example is a three-dimensional interactive display with a reflective fog screen array. Similar to the first preferred example, the fog screens are placed in an array on the ground or suspended from the roof ceiling, and each jet is controlled by a computer. The media and the projector throw image components, and the other jets do not eject the media.
  • the fog screen array consists of an array of injection tubes, each of which is (but not limited to) cylindrically connected to a three-dimensional display and controlled by a computer, each of which is free to move, when many injection tubes work with the three-dimensional display You can display complex 3D graphics. Each jet tube works or stops working under the control of the three-dimensional display.
  • the other spray tubes do not work, so that the entire array only displays the three-dimensional image that the user wants to display, avoiding More unnecessary fog reduces visibility or destroys image quality.
  • There is a certain gap between the injection pipe and the injection pipe so that the injection pipe can move freely.
  • Different projectors project images onto different fog screens ejected by jet tubes, which together form a three-dimensional image.
  • the difference from the first preferred example is that when the concentration of the mist sprayed by the plurality of spray tubes is sufficiently large, all the light projected onto the mist is diffusely reflected or scattered to form a two-dimensional or three-dimensional image, that is, the projector And the audience is on both sides of the screen, and the fog is thick enough to occupy a certain volume, so a three-dimensional image is formed and the visible area is enlarged.
  • the third preferred example is the design of the shape.
  • the fog screen array and the display are made into the shape of flowers and sand, which results in the effect of Q. It is also possible to add some spices to the mist to imitate the floral fragrance.
  • the astigmatism medium is not limited to fog, but may be an air screen array, a water screen array, etc., and may be other substances such as solids or other astigmatism substances.
  • a method of operating a computer comprises the steps of:
  • a three-dimensional display system comprising a display housing, a medium capable of 3 ⁇ 4 inch light and a plurality of projectors for projecting a two-dimensional image onto or into the medium, each projector having an adjustment From the projector to the components of the projected image, and each projector is pivotally mounted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector;
  • the method of the operation meter M1 further includes the following steps:
  • step (f) reducing the size of the object displayed in step (a);
  • step (g) Display a new object representing the contents of the device that has started the program function, the element that loaded the data, or the symbol that the user selected in step (c).
  • the method of operating a computer provides highly visible human-computer interaction, and the user experiences the advantages of three-dimensional space to understand, for example, the data organization of his viewing. This allows users to quickly understand complex interrelationships and functions compared to traditional two-dimensional interfaces.
  • a method of browsing the World Wide Web comprises the steps of:
  • a three-dimensional display system comprising a display housing, a medium that scatters light, and a plurality of projectors for projecting a two-dimensional image into or onto the medium, each projector having an adjusted projection
  • the instrument is attached to the projection unit, and each projector is pivotally mounted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector;
  • this method provides the user with further perception and understanding of the interworking characteristics of the web pages they access.
  • the user When accessing any particular page, the user is not only aware of where he will go from the page, but also where to get there. In this way, it is easier to implement non-linear browsing that includes backtracking to previously visited sites and the information is more easily absorbed by the user.
  • Web pages can be written in a markup language that defines the three-dimensional position of each element. Therefore, such a web page is optimal for the display and interaction method according to the third aspect of the present invention.
  • a three-dimensional font defining the three-dimensional position of each page element is applied to an HTML or XHTML web page designed to be displayed in a standard two-dimensional browser.
  • Figure 1 shows a schematic perspective view of a three-dimensional display system in accordance with a first aspect of the present invention
  • FIG. 2 shows a visible area when the projector as a component of the three-dimensional display system of FIG. 1 has no astigmatism medium a narrow schematic perspective view;
  • Figure 3 shows a schematic perspective view of a projector and astigmatic medium enlarged viewing area as a component of the three dimensional display system of Figure 1.
  • Figure 4 shows the rotary mounting of the projector of Figure 2
  • Figure 5 shows the pivotal mounting of the projector of Figure 2
  • Figure ⁇ shows the arrangement of multiple projectors of Figure 2 on the frame
  • Figure 7 shows that the image has a narrow visual range when there is no astigmatism medium in Figure 1;
  • Figure 8 shows an enlargement of the visible range of the image by the astigmatism medium of Figure 1;
  • Figure 9 shows a three-dimensional interactive display with an array of falling fog screens
  • Figure 10 shows a three-dimensional interactive display with an array of suspended fog screens
  • FIG 11 shows that the spray tube of Figures 9 and 10 is free to move
  • Figure 12 shows the ejector tube and projector of Figures 9 and 10 moved to different positions to display an image
  • Figure 13 shows a three-dimensional interactive display with a floor-mounted fog screen array
  • Figure 14 shows a three-dimensional interactive display with an array of suspended reflective fog screens
  • Figure 15 is a view showing the astigmatism enlarged visible area of the reflective spray screen array of Figure 13;
  • Figure 16 shows the reflective spray screen array astigmatism enlarged viewing area of Figure 14;
  • Figure 17 shows that the spray tube of Figures 13 and 14 is free to move
  • Figure 18 shows a transmissive fog screen array intercepting a three-dimensional image optical path
  • Figure 19 shows that the I-inch fog screen array does not intercept the three-dimensional image light path
  • Figure 20 shows a three-dimensional display with a fog screen in the shape of a flower and a sandstone
  • Figure 21 shows the flower-shaped three-dimensional display in the closed state of Figure 20;
  • Figure 22 is a half-open state of the flower-shaped three-dimensional display of Figure 20;
  • Figure 23 is a view showing the fully open state of the flower-shaped three-dimensional display of Figure 20;
  • Figure 24 shows the flower-shaped mist screen off state in Figure 20
  • Figure 25 is a view showing the fully opened state of the flower-shaped fog screen of Figure 20;
  • Figure 26 shows an image of a curved sheet swelled by the display device of Figure 1, which is being touched by a human
  • Figure 27 shows an image of the surface of the fluid taken by the display device of Figure 1, which is being touched by a human being
  • Figure 28 shows An image of a soft surface projected by the display device of FIG. 1 that is being touched by a human
  • FIG. 29 illustrates a humanoid image swollen by the display device of FIG. 1;
  • Figure 30 shows a computer operating interface in accordance with a second aspect of the present invention
  • Figure 31 shows the interface of Figure 30 after the image portion is touched by the user's hand in Figure 30
  • Figure 32 illustrates a web browser in accordance with the third aspect of the present invention. Description of the crane embodiment
  • a three-dimensional display system is generally identified by 10.
  • the display system 10 includes a plurality of projectors 12, a plurality of cameras 22, a display housing 24, and a fiber meter 26.
  • the expander 12 projects the two-dimensional image component 102 into the space in front of the display system 10.
  • the two-dimensional image component 102 is combined to form a three-dimensional image 100 in which the image 100, image component 102 is astigmatized by the substance 103, thereby enlarging the image visible area.
  • the substance may be a gas screen, a mist screen, a 7 screen, etc., or a substance such as a solid state. This patent mainly applies gas screens and fog screens.
  • Each projector includes a block housing 14, a two-dimensional display screen 16, a zoom lens 18, and a modulator 20.
  • the housing 14 is a rectangular prism.
  • the two-dimensional display screen 16 is at one end of the elongated casing 14 and the zoom lens 18 is at the other end.
  • the modulator 20 is located substantially a quarter of the distance between the ends, and is closer to the zoom lens 18 than to the display screen 16.
  • the two-dimensional display screen 16 is an LCD display controlled by the meter 26 in this embodiment. Display screen 16 is backlit. In use, an image component is displayed on the display screen 16, and the zoom lens 18 and the modulator 20 are adjusted to display a sharp image at a spatial point that is adjustable from the projector 12.
  • the ⁇ ⁇ housing 14 is made of an opaque material so that light does not pass between the swells 12 mounted on the same frame, causing interference.
  • the zoom lens 18 may be a liquid zoom lens, for example, disclosed in GB Patent 2432010 (Samsung).
  • Modulator 20 and/or lens 18 may introduce an aberration of the image component 102.
  • Distortion is a type of aberration that may be introduced that can be predicted by computer 26 and compensated by introducing inverse distortion of the image sent to two-dimensional display screen 16.
  • the spherical aberration can also be corrected in this way, although in many cases the audience will not notice the spherical aberration.
  • the image component 102 has a small visible area in which the eye 112a can see the image component 102, but the eye 112b and the eye 112c in this area do not see the image. Therefore, the fog screen in Figure 3 can solve this problem.
  • the fog screen is shown in Figure 3 to provide a cloud of suspended particles (astigmatism) 103 in the air to form a translucent mist. This allows the expander 12 to swell an image that floats in the air.
  • the ship chooses a fog screen to create an unobstructed fog that is invisible to the viewer or barely visible.
  • the camera can optionally be replaced by other devices capable of projecting points, pixels or image components in space. For example, a laser can be used to excite visible radiation in a gas.
  • the projectors constitute a structure capable of projecting a hologram, including a laser and a photographic film having a previously recorded hologram.
  • each of the apparatus 12 is mounted on the display housing 24 such that it can be rotated about either of two vertical axes AA and BB, the vertical axis being located at one end of the block 12 and with the display screen 16 Located in one plane, and each is perpendicular to the side of display screen 16.
  • Each projector 12 can also be rotated 90 degrees along the major axis of the prism or frustum of the projector housing.
  • the accessory is mechanical and can be controlled by computer 26 such that, in use, each projected image component 102 is moved in a horizontal X direction parallel to the surface of display system 10 by rotating projector 12 about axis AA, Each of the expanded image components 102 is moved in a vertical Y direction parallel to the surface of the display system 10 by rotating the expander 12 about the axis BB, and each projected image component is adjusted by adjusting the zoom lens 18 and the modulator 20. 102 moves in a Z direction perpendicular to the surface of display system 10.
  • the choice of housing is beneficial because it enables more flexible placement of the image components 102 that form the three-dimensional image 100.
  • the display screen 16 is square. However, other shapes of display screens can be used, and this is the case for 90 degree rotation trees having different aspect ratios of different two-dimensional image components 102.
  • An arrangement of the projector 12 within the display housing 24 is shown.
  • the arrangement of projector 12 can be selected to best accommodate the shape of the image on the display to be displayed on the display.
  • the three-dimensional image 100 is projected by the display device 10 and is composed of a plurality of image components 102.
  • part of the image component 102 will fall into the viewer's field of view, while others will not be visible.
  • This is consistent with the user body of a real three-dimensional object: only parts that are not obscured by other parts are visible.
  • the eye 112a will see the image component 102, and the eyes 112b and 112c will not be visible.
  • Each image component can be seen by an observer over a range of angles that the observer cannot see outside of the range of angles.
  • FIG. 8 shows that the three-dimensional image 100, under the action of the astigmatism medium 103, aligns the light of the image, thereby expanding the visible area of the image.
  • This astigmatism medium can be, but is not limited to, an air screen, a fog screen or a water screen, etc. It can also be other states such as solids.
  • the fog screens are mainly introduced as an astigmatism medium 103 side by side in an array. From Fig. 9 to Fig. 19, the visible areas of the various fog screen arrays for expanding the three-dimensional image are described.
  • Figure 9 illustrates one embodiment of generating a astigmatism material to expand the visual range of a three dimensional image: a fog screen array.
  • the Jilong 26 controls the three-dimensional display 10 and the mist screen array 104.
  • the three-dimensional display 10 includes a plurality of projectors 12 as described above, and the mist screen array 104 includes a plurality of freely movable spray tubes, which can be divided into two categories: Sprayed spray tube 105a and spray tube 105b without spray.
  • the mist 103 ejected from the corresponding spray tube 105a scatters the image thereon to enlarge the visible area of the image, and the others do not work.
  • the spray tube 105b is not sprayed to avoid affecting image quality.
  • a three-dimensional image 100 is formed, and the eyes 112 are visible at various positions.
  • This figure shows a floor-mounted fog screen array 104.
  • the fog screen array can also be hung on the ceiling, as shown in the figure below.
  • Figure 10 shows a three-dimensional display 10 with a suspended fog screen array 104.
  • the principle of fog-screen array imaging is completely the same as that of the floor-standing fog screen array. The only difference is that the fog screen array 104 is suspended from the sky. It is emphasized that the fog screen array 104 is not limited to the above two positions, and can be placed at other positions.
  • Fig. 11 shows that the spray tube 105a of Figs. 9 and 10 is free to move and spray the mist 103.
  • Figure 12 shows that in Figure 9 and Figure 10, under the control of the cage 26, the spray tube 105a is free to move to different positions and spray the mist 103.
  • the projector 12 of the three-dimensional display 10 is free to move to different positions and throw the image component 102 to the mist.
  • projector 12 and spray tube 105a may be placed on, but not limited to, a wall or ceiling.
  • Figure 13 shows a three-dimensional interactive display 10 with an array of fog screens 104.
  • the three-dimensional display 10 throws the three-dimensional image 100 onto the fog screen 103, and the jet tube 105a ejects a very thick mist 103 to enlarge the image, thereby enlarging the visible area of the image.
  • the remaining spray tube 105b does not work.
  • the fog screen array 104 is on the ground.
  • Figure 14 shows a suspended three-dimensional interactive display 10 with a reflective fog screen array 104. It must be emphasized that this patent only discloses two ways to prevent fog screen arrays, but is not limited to these two.
  • Figures 15 and 16 show that the spray tube 105a of Figures 15 and 16 ejects a very thick mist screen 103, while the projector 12 in the three-dimensional display 10 throws the image component 102 onto the fog screen 103 because the fog screen 103 is very Thick, all the light of the image component 102 is reflected or scattered back, so The viewable area of the image component 102 is enlarged so that it is visible from the eye 112a to the eye 112g.
  • Figure 17 shows that the spray tube 105a of Figures 15 and 16 is free to move and spray the mist 103.
  • FIG. 18 illustrates the disadvantages of displaying image component 102 with transmissive fog screen array 104.
  • the spray tube 105a in the figure ejects the mist screen 103, the projector 12a needs to throw the image component 102a to the right as shown, and the camera 12b needs to throw the image component 102b to the left side of the figure, but the fog
  • the position of the screen 103 and the transmissive manner that is, the observer 112 and the expander 12 or the three-dimensional display 10 must be on both sides of the screen (see Fig. 10) such that the optical paths of their respective image components 102a and 102b are fogged to the screen 103. It was truncated, so it could not achieve the desired effect.
  • Fig. 19 shows that the I-type fog screen array 104 solves this problem.
  • the spray tube 105a in the figure ejects the mist screen 103, the projector 12a throws the image component 102a to the right as shown, the projector 12b throws the image component 102b to the left side of the image, and the fog screen 103 images the image.
  • the components 102 are shot or scattered in such a way that the optical paths of their respective image components 102a and 102b are not intercepted by the fog screen 103, and the correct imaging is at the desired position to achieve the desired effect.
  • Figure 20 shows a three-dimensional display 10 with a fog screen and a fog screen array 104 in the shape of flowers and sand.
  • the three-dimensional display system is generally identified by 10.
  • the display system 10 includes a plurality of cameras 12, a plurality of cameras 22, a display housing 24, and a meter M16.
  • Projector 12 projects a two-dimensional image component 102 onto a fog screen array 103 in front of display system 10.
  • the two-dimensional image component 102 is combined to form a three-dimensional image 100, which enlarges the imaging visible area, and each projector 12 is formed into a flower-shaped shape.
  • the display housing 24 is divided into three parts and has different shapes: a petal shape 24a, a disk and a receptacle 24b, and a sand grain 24c.
  • the petals 24a are responsible for protecting the projector 12 and can be closed or opened.
  • a plurality of cameras 12 are mounted on the faceplate and the receptacle 24b.
  • the sand-shaped 24c chassis wraps the flower three-dimensional display 10 as shown in FIG.
  • the built-in electric lift 106 is responsible for controlling the lifting of the flowers.
  • the fog screen array 104 is also formed in a flower shape, and the spray tube 105a sprays the mist 103 to frame the image component 102 and the three-dimensional image 100 to enlarge the visible area of the image, wherein the working spray tube 105a and the inoperative
  • the spray tube 105b is made into a flower-like shape.
  • Fig. 21 shows the sand-like 24c casing of Fig. 20 in the case where the entire flower is closed, on which a plurality of instruments 12 and a plurality of cameras 22 are mounted.
  • Figure 22 shows the three-dimensional display profile 10 of Figure 20 with the entire flower half open.
  • the lift 106 lifts the flower from the gravel-shaped casing 24c, and the disk and the receptacle are 24b.
  • the petals 24a are opening.
  • Fig. 23 shows that in the case where the entire flower is fully opened, the three-dimensional display system of Fig. 20 has the outer shape 10, the petals 24a are completely open, the petals 24a are fully opened, and the stamens (the plurality of instruments 12) are stretched.
  • Fig. 24 shows the flower-shaped mist screen array 104 of Fig. 20 closed, and the petals close the wrapped flower (spray tube 105b).
  • Fig. 25 shows the flower-shaped mist screen array 104 of Fig. 20 with the petals fully open, the petals (spray tube 105a) ejecting the mist 103, and the other spray tubes 105b not working.
  • the entire flowering process that is, the process of starting the three-dimensional display with a fog screen in the shape of a flower and a gravel, is shown from Fig. 21 to Fig. 25.
  • the flower 10 is closed in the grit 24c, then gradually rises from the grit 24c, and is opened, while the flower-shaped fog screen array 104 is also gradually opening the spray 103.
  • the three-dimensional image 100 shows the flower in the flower 104.
  • the three-dimensional image 100 is capable of allowing a user to interact with the image 100 on the three-dimensional display 10 in response to the presence of a physical object.
  • Figures 26 through 28 illustrate a number of example interactions.
  • the projected image 100 is a curved thin plate. It can be seen that the three-dimensional image responds to the user's touch like a physical curved sheet.
  • the projected image 100 is a fluid surface. When the user's hand 110 hits the image, it can be seen that fluctuations or ripples appear outward from the contact point.
  • the projected image 100 is a surface of a soft and non-elastic material such as a sand body.
  • a groove is formed on the surface, and the hand no remains after being removed. In the figure, the hand no moves horizontally from the edge to the right to form a linear groove.
  • the three-dimensional interaction can be realized by using the camera 22.
  • the camera 22 is placed on the area of the image 100 shadow.
  • each image component 102 is digitally identified.
  • the small number makes it non-occluded and nearly invisible to the user.
  • the numbers can be projected in invisible parts of the electromagnetic spectrum, such as the ultraviolet or infrared portion.
  • Computer 26 receives the video signal from camera 22 and, because the number in the image component 102 is no longer visible, can identify situations in which image component 102 is scattered due to the presence of the object.
  • computer 26 may be provided with image processing software capable of detecting the position and motion of the object within the field of view of camera 22. This method is beneficial because it does not require digital occlusion of the projected image 100.
  • Image processing techniques are described in Dellaert et al. (2000), Structure from Motion without Correspondence, IEEE Computer Society Conference on Computer Vision and Pattern Recognition, and Hartley and Zisserman (2004), Multiple View Geometry in Computer Vision, Cambridge University Press. Lasers, radars, or similar techniques capable of detecting the position of objects in space can also be used to achieve the same effect.
  • the camera 22 can also be used to record the movement of the person.
  • the video stream from camera 22 can be used by computer 26 to construct a three-dimensional model of the scene using known techniques.
  • the three-dimensional model is then played through the three-dimensional display device 10.
  • the record can be stored and transmitted, for example by email, to another person.
  • three-dimensional computing interface 120 includes a projected image of first three-dimensional sphere 122 that is captured by three-dimensional display system 10.
  • the different storage devices connected to the distress are indicated by letters or symbols 124 on the surface of the first ball 122.
  • Programs or data files can also be represented by similar letters or symbols. When the user touches the symbol, this can be detected by any of the above methods, the size of the first ball 122 is reduced and the second ball 126 is affected by, for example, selecting a file or directory in the storage device, selecting a function, Or select the data in the data file, as shown in Figure 31.
  • Several programs, directories, or files may be opened at any given time, each represented by its own ball, and a smaller ball represents a background task that does not currently experience user interaction. It can be understood that other shapes besides the sphere can also be used for the equipment, the Mif and the data in the H W1 system.
  • FIG. 32 shows a three-dimensional web browser 130. Similar to the three-dimensional computing interface 120, the web page 132 is represented by the browser 130 as a ball. When the user touches a portion of the first job, the first ball of the leg is identified to indicate a link to other websites, the size of the first ball is reduced, and the second ball of the large size is displayed to represent the linked page.
  • Web page 132 is specifically designed in the logo language for three-dimensional display, which identifies the three-dimensional position of each component.
  • the 3D font is applied locally to a traditional 2D HTML or XHTML web page.
  • the browser can display multiple web pages at the same time.
  • web browser 130 can also display two-dimensional web page 134 without adding a three-dimensional font definition. 3D video can be inserted into a web page.
  • the display housing and the opaque expander housing can be made of plastic, and in particular can be made of biodegradable plastic to reduce the ring of the device at the end of its useful life:

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Abstract

A three-dimensional display system (10) comprises a display housing (24), a medium capable of scattering a light ray, and multiple projectors (12) used for projecting two-dimensional images (102) into or onto the medium. Each projector (12) has a component for adjusting a distance between the projector (12) and the projected image (102), and each projector (12) is pivotally mounted to the display housing (24) to adjust the horizontal and vertical position of the projected two-dimensional image (102) relative to the projector (12). The display provides a high-resolution, three-dimensional, and multi-colored image which can be safely touched by a viewer. The display responds to a physical object in a display area. The display can be used for operating a computer and browsing a world wide web. The medium (103) scatters a projected two-dimensional image (102) and a three-dimensional image (100), thereby expanding a visible region of an image. In addition, exemplary embodiments of designs of a flower-shaped three-dimensional display system and a sand-shaped three-dimensional display system are provided. The medium (103) may be gas, liquid, solid or in another state. The medium (103) is generated by an instrument (104).

Description

三维显示系统 技术领域  Three-dimensional display system

本发明涉及一种三维显示器, 特另 I胆不限于涉及一种允许用户交互的三维 显不器。  The present invention relates to a three-dimensional display, and is not limited to a three-dimensional display that allows user interaction.

背景技术  Background technique

三维显示系统是众所周知的, 并且其落入多种技术分类。 立体系统依赖于 向观众的双眼显示两个不同的图像。 这可以通过将两个图像投影到同一屏幕, 并且为观众提供极化眼镜或者具有彩色滤光片的眼镜来实现, 使得第一图像仅 能为观众的右眼所见, 而第二图像仅能为观众的左眼所见。 也存在不需要眼镜 的裸眼立体系统, 其通过视差屏障或者柱状透镜阵列分别向每只眼睛显示分离 图像。  Three-dimensional display systems are well known and fall into a variety of technical categories. The stereo system relies on displaying two different images to the viewer's eyes. This can be achieved by projecting two images onto the same screen and providing the viewer with polarized glasses or glasses with color filters, so that the first image can only be seen by the viewer's right eye, while the second image can only be seen Seen for the viewer's left eye. There is also a naked eye stereoscopic system that does not require glasses, which respectively displays a separated image to each eye through a parallax barrier or a lenticular lens array.

在立体系统中, 向观众的左眼和右眼显示的图像是相同的图像, 不论观众 相对于图像的位置如何。 因此, 观众无法看到图像的侧面或者背面, 而简单地 向其显示具有视差的单个透视图。 现己使用眼追踪设备来跟随用户的注视, 并 实时调整图像。 然而, 这些系统仅适用于单个观众观看。  In a stereoscopic system, the images displayed to the left and right eyes of the viewer are the same image regardless of the position of the viewer relative to the image. Therefore, the viewer cannot see the side or the back of the image, but simply displays a single perspective with parallax. Eye tracking devices have been used to follow the user's gaze and to adjust the image in real time. However, these systems are only suitable for viewing by a single audience.

体三维显示器也是已知技术, 其包括 "体扫描"设备。 这类显示器快速地 将三维图像切片投影到运动的二维表面上, 依赖于视觉暂留以向观众显示三维 图像。 然而, 由于这类设备中的显示体必须包含快速运动的机械部分, 由于不 可能触碰图像而不造成伤害, 使用体扫描显示器作为交互设备是不可能的。 这 些显示器也不适于在诸如笔记本电脑、 平板电脑和手机的移动设备中使用。  Body three-dimensional displays are also known in the art and include "body scanning" devices. Such displays quickly project a three-dimensional image slice onto a moving two-dimensional surface, relying on persistence of vision to display a three-dimensional image to the viewer. However, since the display body in such devices must contain a mechanical part that moves quickly, it is impossible to use the volume scanning display as an interactive device since it is impossible to touch the image without causing damage. These displays are also not suitable for use in mobile devices such as laptops, tablets and mobile phones.

"静态体"设备也是已知技术, 其避免在显示体中使用运动部分。 一种示 例静态体显示设备将激光会聚到空中一点, 其在该点电离空气, 从而形成一个 等离子球。 这种显示器在显示体中不需要运动部分, 但是显示的图像由相当大 的像素构成, 所以显示分辨率很低。这类显示器也限于单一颜色或者少量颜色。  "Static body" devices are also known techniques that avoid the use of moving parts in the display body. An example static body display device concentrates the laser light into the air at a point where it ionizes the air to form a plasma ball. Such a display does not require a moving portion in the display body, but the displayed image is composed of relatively large pixels, so the display resolution is low. Such displays are also limited to a single color or a small number of colors.

三维图像也能够通过全息摄影术产生。 然而, 已知的全息显示器并不提供 用户交互。  Three-dimensional images can also be produced by holography. However, known holographic displays do not provide user interaction.

现存的雾气、 空气、 水屏幕都是透射式的屏幕, 即 影仪和观众位于屏幕 两侧, 被屏幕隔开。 当投影仪把图像投掷到屏幕上时, 这些屏幕把图像的光散 射, 使得不同位置的观众都可以看到图像。 然而这类屏幕不能显示三维图像。 Existing fog, air, and water screens are transmissive screens, where the camera and viewer are on the screen. On both sides, separated by a screen. When the projector throws an image onto the screen, these screens scatter the light of the image so that the viewer can see the image at different locations. However, such screens cannot display three-dimensional images.

许多上述己有类型的三维显示器产生虚拟图像, 或者限于显示器内部的图 像。 与现实相对的, 虚拟图像不能樾虫摸并因此不能 共用户交互。  Many of the above-described types of three-dimensional displays produce virtual images or are limited to images inside the display. In contrast to reality, virtual images cannot be wormed and therefore cannot interact with the user.

本发明的一个目标是提供一种三维交互显示器, 其减少或实质上避免了上 述问题。  It is an object of the present invention to provide a three dimensional interactive display that reduces or substantially avoids the above problems.

发明内容  Summary of the invention

根据本发明的第一方面, 一种三维显示系统, 包括显示器外壳、 某种可以 对光线进行散射的介质和用于将二维图像投影到介质中或介质上的多个投影 仪, 每个 影仪具有调整从投影仪到投影图御巨离的部件, 并且每个投影仪枢 轴安装到显示器外壳, 以调整投影二维图像相对于投影仪的水平和垂直位置。  According to a first aspect of the invention, a three-dimensional display system includes a display housing, a medium that scatters light, and a plurality of projectors for projecting a two-dimensional image into or onto the medium, each image The instrument has means for adjusting the distance from the projector to the projection image, and each projector is pivotally mounted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector.

这种介质即可以对投入其中的光进行散射, 也可以对投在介质表面的光进 行散射或漫透射, 比如说雾气屏, 空气屏, 7}:幕屏都可以对投射到该屏幕表面 的图像的光进行散射或漫透射, 从而扩大图像的可视区域。 这种介质还可以是 固体或其他状态, 不局限于气体和液体。 本发明的第一方面一共包括三个优选 实例: 带有透射式雾气屏阵列的三维交互式显示器、 带有反射式雾气屏阵列的 三维交互式显示器和将雾气屏阵列与三维交互式显示器结合的一种外形设计。  This medium can scatter the light that is put into it, or scatter or diffuse the light that is applied to the surface of the medium, such as a fog screen, an air screen, 7}: the screen can be projected onto the surface of the screen. The light of the image is scattered or diffusely transmitted, thereby expanding the visible area of the image. The medium can also be solid or otherwise, not limited to gases and liquids. The first aspect of the invention comprises three preferred examples: a three-dimensional interactive display with a transmissive fog screen array, a three-dimensional interactive display with a reflective fog screen array, and a combination of a fog screen array and a three-dimensional interactive display. A shape design.

通过ΐί共多个投影仪, 能够从多个二维图像分量形成一个三维图像。 这提 供了能够像真实物体一样从许多角度观看的三维图像。 由于每个图像分量具有 小视场, 通过组合小的图像分量构成三维图像的方法有很大优点, 并小视场将 使像差降低为最小。  By using a plurality of projectors, it is possible to form a three-dimensional image from a plurality of two-dimensional image components. This provides a three-dimensional image that can be viewed from many angles like a real object. Since each image component has a small field of view, a method of constructing a three-dimensional image by combining small image components has a great advantage, and a small field of view will minimize aberrations.

理想地, 小的图像分量将合并在一起以形成单个三维图像。 然而, 即使当 二维图像略微分离也可能会获得弓 I人注目的三维效果, 并且有时可能会形成多 个不相交的三维图像。  Ideally, small image components will be merged together to form a single three-dimensional image. However, even when the two-dimensional image is slightly separated, it is possible to obtain a three-dimensional effect that is noticed by the eye, and sometimes a plurality of disjoint three-dimensional images may be formed.

通过 共可调整投射方向的投影仪, 并将 仪枢轴安装在外壳中, 能够 调整每个二维图像分量的位置。 因此能够显示许多不同的三维图像, 并且能够 形成运动图像。 在显示器中不存在运动部件, 所以能够安全地触摸投影图像。 图像可以是高分辨率和多色的, 并且观看图像无需特殊设备。 多个观众能够同 时观看该显示。  The position of each 2D image component can be adjusted by a projector that can adjust the projection direction and pivot the instrument in the housing. It is therefore possible to display many different three-dimensional images and to form moving images. There is no moving part in the display, so the projected image can be safely touched. The image can be high resolution and multi-colored, and no special equipment is required to view the image. Multiple viewers can view the display at the same time.

每个 仪包括光源、 显示屏幕和变焦镜头。 每个投影仪还包括波面调制 器。 由于相比传统机械变焦透镜能够实质上节省空间且减少改变焦距所需要的 时间, 提高效率。 具有光源、 显示屏幕和变焦镜头的投影仪以传统方式操作以 将图像投影到显示屏幕上, 会聚到通过变焦镜头和该处提供的调制器的调整而 确定的点。 Each instrument includes a light source, a display screen, and a zoom lens. Each projector also includes wavefront modulation Device. Since the space can be substantially saved compared to the conventional mechanical zoom lens and the time required to change the focal length is reduced, the efficiency is improved. A projector having a light source, a display screen, and a zoom lens operates in a conventional manner to project an image onto a display screen, converges to a point determined by adjustment of the zoom lens and the modulator provided there.

变焦镜头可以是液体变焦邀竟。 由于相比传统机械变焦透镜能够实质上节 省空间, 液体变焦特别适用于移动使用的显示设备。  The zoom lens can be a liquid zoom invitation. Since the conventional mechanical zoom lens can save substantially space, the liquid zoom is particularly suitable for use in mobile display devices.

每个膨碰一步包括膨仪外壳, 其呈长方棱柱体。 由于许多这类投影 仪都有效地安装到框架上, 这种形状是有益的。  Each step of bulging includes a swelled outer casing that is in the shape of a rectangular prism. This shape is beneficial because many of these projectors are effectively mounted to the frame.

每个 i ^影仪可选地包括圆锥平截头体形的外壳, 显示屏幕置于外壳的窄端 附近而变焦镜头置于宽端附近。 由于外壳壁吸收的光最少, 因此这种形状是有 益的, 从而能够进行有效的操作。  Each i-mirror optionally includes a conical frustum-shaped outer casing with the display screen placed near the narrow end of the outer casing and the zoom lens placed near the wide end. This shape is advantageous because the outer wall absorbs the least amount of light, enabling efficient operation.

至少提供一个摄像机, 其连接到具有图像处理软件的计算机。 摄像机安装 到显示设备的显示体上, 以检测与投影图像相关的真实对象的存在和位置。  At least one camera is provided that is connected to a computer having image processing software. The camera is mounted to the display body of the display device to detect the presence and location of the real object associated with the projected image.

当提供一个摄像机和计算机时, 数字或其他符号构成每个投影二维图像分 量的一部分, 图像处理软件配置为从摄像机或多个摄像机的视频信号或多个视 频信号中检测存在或不存在数字或其他符号。 通过这种方法, 计算机能够识别 出投影图像中的任何部分是否己经被存在的某些物理障碍散射, 所述物理障碍 例如是用户的手。  When a camera and computer are provided, digital or other symbols form part of each projected two-dimensional image component, and the image processing software is configured to detect the presence or absence of a number or from a video signal or a plurality of video signals of the camera or cameras Other symbols. In this way, the computer can recognize whether any portion of the projected image has been scattered by certain physical obstacles that are present, such as the user's hand.

数字可能投影在人眼看不见的电磁波谱部分, 例如紫外或红外波谱。 第一个优选实例就是带有透射式雾气屏阵列的三维交互式显示器, 将雾气 屏幕拍成阵列放置在地面或悬挂在屋顶天棚(不局限于上述 的摆放), 用计 算机控制某些个喷射管喷射介质和投影仪投掷图像分量, 其他的喷射管则不喷 射介质。 当投影仪把图像投掷到该屏幕位置处, 喷射管喷介质, 使图像被散射 或漫透射扩大了可视区域。  The numbers may be projected on portions of the electromagnetic spectrum that are invisible to the human eye, such as ultraviolet or infrared spectra. The first preferred example is a three-dimensional interactive display with a transmissive fog screen array, which is placed in an array on the ground or suspended from a roof canopy (not limited to the above), and some jets are controlled by a computer. The tube ejection medium and the projector throw image components, and the other ejection tubes do not eject the medium. When the projector throws an image to the screen position, the spray tube ejects the medium, causing the image to be scattered or diffusely spread to expand the viewable area.

雾气屏阵列由很多个喷射管组成阵列, 每个喷射管为(但不局限于) 圆柱 形与三维显示器相连并被计算机控制, 每个喷射管可以自由活动, 当许多喷射 管与三维显示器一起工作的时候可以显示复杂的三维图形。 每个喷射管在三维 显示器的控制下工作或停止工作, 当某些喷射管在计算机控制下工作, 其他喷 射管则不工作, 这样使得整个阵列只显示用户想要显示的三维图像, 避免了过 多不必要的雾气使得可见度降低或破坏像质。 喷射管与喷射管之间有一定的空 隙使得喷射管可以自由活动。 不同投影仪将图像投射到不同的喷射管喷射的雾 气屏幕上, 这些图像组合在一起形成三维图像。 The fog screen array consists of an array of injection tubes, each of which is (but not limited to) cylindrically connected to a three-dimensional display and controlled by a computer, each of which is free to move, when many injection tubes work with the three-dimensional display You can display complex 3D graphics. Each jet tube works or stops working under the control of the three-dimensional display. When some of the spray tubes work under computer control, the other spray tubes do not work, so that the entire array only displays the three-dimensional image that the user wants to display, avoiding More unnecessary fog reduces visibility or destroys image quality. There is a certain gap between the injection pipe and the injection pipe. The gap allows the spray tube to move freely. Different projectors project images onto different mist sprayed nozzles that combine to form a three-dimensional image.

第二个优选实例就是带有反射式雾气屏阵列的三维交互式显示器, 与第一 个优选实例相似, 将雾气屏幕拍成阵列放置在地面或悬挂在屋顶天棚, 用计算 机控制每个喷射管喷射介质和投影仪投掷图像分量, 其他的喷射管则不喷射介 质。 雾气屏阵列由很多个喷射管组成阵列, 每个喷射管为(但不局限于) 圆柱 形与三维显示器相连并被计算机控制, 每个喷射管可以自由活动, 当许多喷射 管与三维显示器一起工作的时候可以显示复杂的三维图形。 每个喷射管在三维 显示器的控制下工作或停止工作, 当某些喷射管在计算机控制下工作, 其他喷 射管则不工作, 这样使得整个阵列只显示用户想要显示的三维图像, 避免了过 多不必要的雾气使得可见度降低或破坏像质。 喷射管与喷射管之间有一定的空 隙使得喷射管可以自由活动。 不同投影仪将图像投射到不同的喷射管喷射的雾 气屏幕上, 这些图 合在一起形成三维图像。  A second preferred example is a three-dimensional interactive display with a reflective fog screen array. Similar to the first preferred example, the fog screens are placed in an array on the ground or suspended from the roof ceiling, and each jet is controlled by a computer. The media and the projector throw image components, and the other jets do not eject the media. The fog screen array consists of an array of injection tubes, each of which is (but not limited to) cylindrically connected to a three-dimensional display and controlled by a computer, each of which is free to move, when many injection tubes work with the three-dimensional display You can display complex 3D graphics. Each jet tube works or stops working under the control of the three-dimensional display. When some of the spray tubes work under computer control, the other spray tubes do not work, so that the entire array only displays the three-dimensional image that the user wants to display, avoiding More unnecessary fog reduces visibility or destroys image quality. There is a certain gap between the injection pipe and the injection pipe so that the injection pipe can move freely. Different projectors project images onto different fog screens ejected by jet tubes, which together form a three-dimensional image.

与第一个优选实例不同之处在于, 当多个喷射管喷射的雾气浓度足够大的 时候, 投射到雾气上的光全部都被漫反射或散射, 从而形成二维或三维图像, 即投影仪和观众在屏幕的两侧, 而雾气很厚占据了一定的体积, 所以形成了三 维图像并且扩大了可视区域。  The difference from the first preferred example is that when the concentration of the mist sprayed by the plurality of spray tubes is sufficiently large, all the light projected onto the mist is diffusely reflected or scattered to form a two-dimensional or three-dimensional image, that is, the projector And the audience is on both sides of the screen, and the fog is thick enough to occupy a certain volume, so a three-dimensional image is formed and the visible area is enlarged.

第三个优选实例就是外形的设计, 将雾气屏阵列和显示器做成花朵和砂粒 的外形, 造成^ Q的效果, 还可以在雾气中加入一些香料, 模仿花香。  The third preferred example is the design of the shape. The fog screen array and the display are made into the shape of flowers and sand, which results in the effect of Q. It is also possible to add some spices to the mist to imitate the floral fragrance.

必须强调的是, 上述散光介质不局限于雾气, 还可以是空气屏阵列、 水屏 幕阵列等, 此外还可以是其他状态的物质如固体等或者是其他散光物质。  It must be emphasized that the astigmatism medium is not limited to fog, but may be an air screen array, a water screen array, etc., and may be other substances such as solids or other astigmatism substances.

根据本发明的第二方面, 一种操作计算机的方法包括以下步骤:  According to a second aspect of the invention, a method of operating a computer comprises the steps of:

(a)提供一种三维显示系统, 包括显示器外壳、某种可以对光线进行 ¾寸 的介质和用于将二维图像投影到介质中或介质上的多个投影仪, 每个投影仪具 有调整从投影仪到投影图颜巨离的部件, 并且每个投影仪枢轴安装到显示器外 壳, 以调整投影二维图像相对于投影仪的水平和垂直位置;  (a) A three-dimensional display system comprising a display housing, a medium capable of 3⁄4 inch light and a plurality of projectors for projecting a two-dimensional image onto or into the medium, each projector having an adjustment From the projector to the components of the projected image, and each projector is pivotally mounted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector;

(b)在三维显示器上显示三维物体;  (b) displaying a three-dimensional object on the three-dimensional display;

(c)在物体表面上显示与程序、 功能、 数据或者设备相关的符号;  (c) displaying symbols associated with programs, functions, data or equipment on the surface of the object;

(d)检测用户的手的位置是否在物体表面附近,检测在物体表面附近是否 有其他物体; 以及 (e)根据检测到用户手的点附近显示的符号, 启动禾 »、激活功能、 数据或者激活与符号代表的设备相关的功能。 (d) detecting whether the position of the user's hand is near the surface of the object, detecting whether there are other objects near the surface of the object; (e) Activate the function, activate the function, data, or activate the function associated with the device represented by the symbol based on the symbol displayed near the point at which the user's hand is detected.

操作计 Ml的方法进一步包括以下步骤:  The method of the operation meter M1 further includes the following steps:

(f)减小在步骤(a) 中显示的对象的尺寸; 以及  (f) reducing the size of the object displayed in step (a);

(g)显示一个新对象, 其代表己启动程序功能、载入数据的元素、或者用 户在步骤 (c) 中选择的符号代表的设备的内容。  (g) Display a new object representing the contents of the device that has started the program function, the element that loaded the data, or the symbol that the user selected in step (c).

本操作计算机的方法提供了高度可视的人机交互, 用户体验到三维空间的 优势, 从而理解例如其观看的数据组织。 相比传统二维界面, 这允许用户快速 理解复杂的互»据和功能。  The method of operating a computer provides highly visible human-computer interaction, and the user experiences the advantages of three-dimensional space to understand, for example, the data organization of his viewing. This allows users to quickly understand complex interrelationships and functions compared to traditional two-dimensional interfaces.

根据本发明的第三方面, 一种浏览万维网的方法包括以下步骤:  According to a third aspect of the invention, a method of browsing the World Wide Web comprises the steps of:

(a)一种三维显示系统,包括显示器外壳、某种可以对光线进行散射的介 质和用于将二维图像投影到介质中或介质上的多个投影仪, 每个投影仪具有调 整从投影仪到投影图御巨离的部件, 并且每个投影仪枢轴安装到显示器外壳, 以调整投影二维图像相对于投影仪的水平和垂直位置;  (a) A three-dimensional display system comprising a display housing, a medium that scatters light, and a plurality of projectors for projecting a two-dimensional image into or onto the medium, each projector having an adjusted projection The instrument is attached to the projection unit, and each projector is pivotally mounted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector;

(b)在三维显示器上显示第一网页;  (b) displaying the first web page on the three-dimensional display;

(c)检测用户的手的位置是否在显示的网页附近,检测在显示的网页附近 是否有其他物体; 以及  (c) detecting whether the position of the user's hand is near the displayed web page, detecting whether there are other objects in the vicinity of the displayed web page;

(d)如果检测到用户手位于第一网页上的超链接附近,则缩小第一网页并 以较大尺寸显示该超链接的目标网页。  (d) If it is detected that the user's hand is located near the hyperlink on the first web page, the first web page is zoomed out and the target web page of the hyperlink is displayed in a larger size.

与本发明第二方面的方法类似, 这种方法向用户提供对其访问的网页的互 联特性的进一步感知和理解。 当访问任何特定页面时用户不仅能够知晓从该页 面其将去往何处, 还能够知晓从何处能够到达该处。 用这种方法, 更易实现包 括回溯到先前访问站点的非线性浏览并且信息更易为用户思想吸收。  Similar to the method of the second aspect of the invention, this method provides the user with further perception and understanding of the interworking characteristics of the web pages they access. When accessing any particular page, the user is not only aware of where he will go from the page, but also where to get there. In this way, it is easier to implement non-linear browsing that includes backtracking to previously visited sites and the information is more easily absorbed by the user.

网页能够以标记语言撰写, 其中定义了每个元素的三维位置。 因此, 这种 网页对于根据本发明第三方面的显示和交互方法是最优的。  Web pages can be written in a markup language that defines the three-dimensional position of each element. Therefore, such a web page is optimal for the display and interaction method according to the third aspect of the present invention.

可选地, 将定义了每个页面元素的三维位置的三维字体应用于 HTML或 XHTML网页, 这些网页设计为在标准二维浏览器中显示。  Optionally, a three-dimensional font defining the three-dimensional position of each page element is applied to an HTML or XHTML web page designed to be displayed in a standard two-dimensional browser.

附图说明  DRAWINGS

图 1示出根据本发明第一方面的三维显示系统的示意透视图;  Figure 1 shows a schematic perspective view of a three-dimensional display system in accordance with a first aspect of the present invention;

图 2示出作为图 1中三维显示系统的部件的投影仪没有散光介质时可视区 狭小示意透视图; 2 shows a visible area when the projector as a component of the three-dimensional display system of FIG. 1 has no astigmatism medium a narrow schematic perspective view;

图 3示出作为图 1中三维显示系统的部件的投影仪和散光介质扩大可视区 域的示意透视图。  Figure 3 shows a schematic perspective view of a projector and astigmatic medium enlarged viewing area as a component of the three dimensional display system of Figure 1.

图 4示出图 2投影仪的旋转安装;  Figure 4 shows the rotary mounting of the projector of Figure 2;

图 5示出图 2投影仪的枢轴安装;  Figure 5 shows the pivotal mounting of the projector of Figure 2;

图 ό示出在框架上多个图 2投影仪的布置;  Figure ό shows the arrangement of multiple projectors of Figure 2 on the frame;

图 7示出图 1中没有散光介质时图像可视范围狭小;  Figure 7 shows that the image has a narrow visual range when there is no astigmatism medium in Figure 1;

图 8示出图 1中的散光介质对图像可视范围的扩大;  Figure 8 shows an enlargement of the visible range of the image by the astigmatism medium of Figure 1;

图 9示出带有落 射式雾气屏阵列的三维交互式显示器;  Figure 9 shows a three-dimensional interactive display with an array of falling fog screens;

图 10示出带有悬 射式雾气屏阵列的三维交互式显示器;  Figure 10 shows a three-dimensional interactive display with an array of suspended fog screens;

图 11示出图 9和图 10中的喷雾管可自由移动;  Figure 11 shows that the spray tube of Figures 9 and 10 is free to move;

图 12示出图 9和图 10中的喷气管和投影仪移动到不同位置显示图像; 图 13示出带有落地 射式雾气屏阵列的三维交互式显示器;  Figure 12 shows the ejector tube and projector of Figures 9 and 10 moved to different positions to display an image; Figure 13 shows a three-dimensional interactive display with a floor-mounted fog screen array;

图 14示出带有悬挂式反射雾气屏幕阵列的三维交互式显示器;  Figure 14 shows a three-dimensional interactive display with an array of suspended reflective fog screens;

图 15示出图 13中的反射式喷雾屏幕阵列散光扩大可视区域;  Figure 15 is a view showing the astigmatism enlarged visible area of the reflective spray screen array of Figure 13;

图 16示出图 14中的反射式喷雾屏幕阵列散光扩大可视区域;  Figure 16 shows the reflective spray screen array astigmatism enlarged viewing area of Figure 14;

图 17示出图 13和图 14中的喷雾管可自由移动;  Figure 17 shows that the spray tube of Figures 13 and 14 is free to move;

图 18示出透射式雾气屏阵列截断三维图像光路;  Figure 18 shows a transmissive fog screen array intercepting a three-dimensional image optical path;

图 19示出^ I寸式雾气屏阵列不截断三维图像光路;  Figure 19 shows that the I-inch fog screen array does not intercept the three-dimensional image light path;

图 20示出外形是花朵和砂石形状的带有雾气屏幕的三维显示器; 图 21示出图 20中的花朵形三维显示器关闭状态;  Figure 20 shows a three-dimensional display with a fog screen in the shape of a flower and a sandstone; Figure 21 shows the flower-shaped three-dimensional display in the closed state of Figure 20;

图 22示出图 20中的花朵形三维显示器半开状态;  Figure 22 is a half-open state of the flower-shaped three-dimensional display of Figure 20;

图 23示出图 20中的花朵形三维显示器全开状态;  Figure 23 is a view showing the fully open state of the flower-shaped three-dimensional display of Figure 20;

图 24示出图 20中的花朵形雾气屏幕关闭状态;  Figure 24 shows the flower-shaped mist screen off state in Figure 20;

图 25示出图 20中的花朵形雾气屏幕全开状态;  Figure 25 is a view showing the fully opened state of the flower-shaped fog screen of Figure 20;

图 26示出由图 1的显示设备膨的弯曲薄板的图像, 其正被真人触摸; 图 27示出由图 1的显示设备攝的流体表面的图像, 其正被真人触摸; 图 28示出由图 1的显示设备投影的软体表面的图像, 其正被真人触摸; 图 29示出由图 1的显示设备膨的类人图像;  Figure 26 shows an image of a curved sheet swelled by the display device of Figure 1, which is being touched by a human; Figure 27 shows an image of the surface of the fluid taken by the display device of Figure 1, which is being touched by a human being; Figure 28 shows An image of a soft surface projected by the display device of FIG. 1 that is being touched by a human; FIG. 29 illustrates a humanoid image swollen by the display device of FIG. 1;

图 30示出根据本发明第二方面的计算机操作界面; 图 31示出在图 30中图像部分被用户手触摸后, 图 30的界面; 图 32示出根据本发明第三方面的网页浏览器。 鶴实施例的描述 Figure 30 shows a computer operating interface in accordance with a second aspect of the present invention; Figure 31 shows the interface of Figure 30 after the image portion is touched by the user's hand in Figure 30; Figure 32 illustrates a web browser in accordance with the third aspect of the present invention. Description of the crane embodiment

首先参考图 1, 一般地三维显示系统以 10标识。 显示系统 10包括多个投 影仪 12、多个摄像机 22、显示器壳体 24和计纖 26。 膨仪 12将二维图 像分量 102投影到显示系统 10前面的空间中。组合二维图像分量 102以形成三 维图像 100, 其中图像 100、 图像分量 102被物质 103散光, 从而扩大图像可视 区域。这种物质可以是气体屏幕、雾气屏幕、 7屏幕等, 也可以使其他状态(如 固体)等的物质。 本专利主要应用气体屏幕和雾气屏幕。  Referring first to Figure 1, a three-dimensional display system is generally identified by 10. The display system 10 includes a plurality of projectors 12, a plurality of cameras 22, a display housing 24, and a fiber meter 26. The expander 12 projects the two-dimensional image component 102 into the space in front of the display system 10. The two-dimensional image component 102 is combined to form a three-dimensional image 100 in which the image 100, image component 102 is astigmatized by the substance 103, thereby enlarging the image visible area. The substance may be a gas screen, a mist screen, a 7 screen, etc., or a substance such as a solid state. This patent mainly applies gas screens and fog screens.

在图 2中示出每个膨仪 12的结构。 每个投影仪包括块壳体 14、 二维显 示屏幕 16、变焦镜头 18和调制器 20。壳体 14是长方棱柱体。二维显示屏幕 16 在长形壳体 14一端而变焦透镜 18在另一端。调制器 20位于两端之间距离实质 上四分之一处, 距变焦镜头 18比距显示屏幕 16近。  The structure of each of the swells 12 is shown in FIG. Each projector includes a block housing 14, a two-dimensional display screen 16, a zoom lens 18, and a modulator 20. The housing 14 is a rectangular prism. The two-dimensional display screen 16 is at one end of the elongated casing 14 and the zoom lens 18 is at the other end. The modulator 20 is located substantially a quarter of the distance between the ends, and is closer to the zoom lens 18 than to the display screen 16.

二维显示屏幕 16在本实施例中是计諫 26控制的 LCD显示器。显示屏幕 16是背光式的。 在使用中, 在显示屏幕 16上显示图像分量, 调节变焦镜头 18 和调制器 20以在距投影仪 12可调距离的空间点处显示清晰图像。 ±夬壳体 14由 不透光材料制成, 因此光不会穿过安装在同一框架上的膨仪 12之间, 而导致 干涉。 变焦镜头 18可以是液体变焦镜头, 例如在 GB专利 2432010 (三星) 中 公开的。  The two-dimensional display screen 16 is an LCD display controlled by the meter 26 in this embodiment. Display screen 16 is backlit. In use, an image component is displayed on the display screen 16, and the zoom lens 18 and the modulator 20 are adjusted to display a sharp image at a spatial point that is adjustable from the projector 12. The ± 夬 housing 14 is made of an opaque material so that light does not pass between the swells 12 mounted on the same frame, causing interference. The zoom lens 18 may be a liquid zoom lens, for example, disclosed in GB Patent 2432010 (Samsung).

调制器 20和 /或镜头 18可能引入 ¾影图像分量 102的一 象差。畸变是可 能引入的一类像差,其可以被计算机 26预测并通过引入发送到二维显示屏幕 16 的图像的反向畸变来进行补偿。 球差也能够以此方法校正, 虽然在实践中许多 情况下观众不会注意到球差。  Modulator 20 and/or lens 18 may introduce an aberration of the image component 102. Distortion is a type of aberration that may be introduced that can be predicted by computer 26 and compensated by introducing inverse distortion of the image sent to two-dimensional display screen 16. The spherical aberration can also be corrected in this way, although in many cases the audience will not notice the spherical aberration.

然而, 图像分量 102可视区域却很小,在这个区域内眼睛 112a可以看到图 像分量 102,而不在这个区域范围内的眼睛 112b、目艮睛 112c却看不到这个图像。 因此图 3中用雾气屏幕却可以解决这个问题。  However, the image component 102 has a small visible area in which the eye 112a can see the image component 102, but the eye 112b and the eye 112c in this area do not see the image. Therefore, the fog screen in Figure 3 can solve this problem.

图 3中示出雾气屏幕在空气中提供悬浮颗粒云(散光物质) 103,形成半透 明雾。这允许膨仪 12膨出浮在空中的图像。 舰择雾气屏幕以产生无 障碍的雾, 其是对于观众是不可见的, 或者几乎不可见的。 影仪可选地能够被其他能够在空间中投影点、 像素或图像分量的设备替 代。 例如, 激光能够用于在气体中激发可见辐射。 The fog screen is shown in Figure 3 to provide a cloud of suspended particles (astigmatism) 103 in the air to form a translucent mist. This allows the expander 12 to swell an image that floats in the air. The ship chooses a fog screen to create an unobstructed fog that is invisible to the viewer or barely visible. The camera can optionally be replaced by other devices capable of projecting points, pixels or image components in space. For example, a laser can be used to excite visible radiation in a gas.

可以设想的是, 部分或所有的投影仪构成能够投影全息图的结构, 包括激 光器和具有先前记录全息图的摄影底片。  It is contemplated that some or all of the projectors constitute a structure capable of projecting a hologram, including a laser and a photographic film having a previously recorded hologram.

现在参考图 4和 5, 每个 ¾¾仪12安装在显示器壳体 24上, 使得其能够 以两个垂直轴 A-A和 B-B中任意一个为轴旋转, 垂直轴位于块 12的一端并与 显示屏幕 16位于一个平面内, 并且每个都垂直于显示屏幕 16的边。 每个投影 仪 12也能够沿投影仪壳体的棱柱体或平截头体的主轴旋转 90度。 配件是机械 的且能够通过计算机 26控制, 使得在使用中, 通过将投影仪 12以轴 A-A为轴 旋转而将每个投影图像分量 102沿着平行于显示系统 10表面的水平 X方向移 动, 通过将膨仪 12 以轴 B-B为轴旋转而将每个膨图像分量 102沿着平行 于显示系统 10表面的竖直 Y方向移动, 以及通过调整变焦镜头 18和调制器 20 而将每个投影图像分量 102沿着垂直于显示系统 10表面的 Z方向运动。壳体的 选择是有益的, 由于其能够更加灵活地布置形成三维图像 100的图像分量 102。  Referring now to Figures 4 and 5, each of the apparatus 12 is mounted on the display housing 24 such that it can be rotated about either of two vertical axes AA and BB, the vertical axis being located at one end of the block 12 and with the display screen 16 Located in one plane, and each is perpendicular to the side of display screen 16. Each projector 12 can also be rotated 90 degrees along the major axis of the prism or frustum of the projector housing. The accessory is mechanical and can be controlled by computer 26 such that, in use, each projected image component 102 is moved in a horizontal X direction parallel to the surface of display system 10 by rotating projector 12 about axis AA, Each of the expanded image components 102 is moved in a vertical Y direction parallel to the surface of the display system 10 by rotating the expander 12 about the axis BB, and each projected image component is adjusted by adjusting the zoom lens 18 and the modulator 20. 102 moves in a Z direction perpendicular to the surface of display system 10. The choice of housing is beneficial because it enables more flexible placement of the image components 102 that form the three-dimensional image 100.

在本实施例中,显示屏幕 16是方形的。然而也可以使用其他形状的显示屏 幕, 并且这是 90度旋转樹共不同二维图像分量 102的不同纵横比的情况。  In the present embodiment, the display screen 16 is square. However, other shapes of display screens can be used, and this is the case for 90 degree rotation trees having different aspect ratios of different two-dimensional image components 102.

图 ό示出显示器壳体 24内投影仪 12的一种布置。投影仪 12的布置可以被 选择以最好地适应显示器上将要在显示器上显示的图像的形状。  An arrangement of the projector 12 within the display housing 24 is shown. The arrangement of projector 12 can be selected to best accommodate the shape of the image on the display to be displayed on the display.

在使用中, 如图 7所示, 三维图像 100通过显示设备 10投影, 并由多个图 像分量 102构成。 依赖于观众 112的位置, 部分图像分量 102将落入观众的视 野, 而其他的将不能看见。 这与真实三维物体的用户體一致: 只能看见不被 其他部分遮挡的部分。在图中, 目艮睛 112a會够看到图像分量 102, 目艮睛 112b和 112c则看不到。 每个图像分量在特定角度范围内能够被观察者看到, 在角度范 围之外观察者不能看到。  In use, as shown in Fig. 7, the three-dimensional image 100 is projected by the display device 10 and is composed of a plurality of image components 102. Depending on the location of the viewer 112, part of the image component 102 will fall into the viewer's field of view, while others will not be visible. This is consistent with the user body of a real three-dimensional object: only parts that are not obscured by other parts are visible. In the figure, the eye 112a will see the image component 102, and the eyes 112b and 112c will not be visible. Each image component can be seen by an observer over a range of angles that the observer cannot see outside of the range of angles.

图 8示出三维图像 100在散光介质 103的作用下,对图像的光线进行翻寸, 从而扩 W众的可视区域。 从眼镜 112a一直到眼镜 112g所有位置的观众 # " 以看到。 这种散光介质可以是(但不局限于) 空气屏幕、 雾气屏幕或者是水屏 幕等。 也可以是固体等其他状态。 本专利主要介绍雾气屏幕作为散光介质 103 并排成阵列。从图 9到图 19都是介绍各种雾气屏幕阵列扩大三维图像的可视区 域。 图 9示出产生散光物质扩大三维图像可视范围的一个实施例:雾气屏阵列。 计龍 26控制三维显示器 10和雾气屏幕阵列 104, 三维显示器 10如上所述包 括多个投影仪 12, 雾气屏幕阵列 104则包括许多可以自由活动的喷雾管, 这些 喷雾管可分为两类:正在喷雾的喷雾管 105a和没有喷雾的喷雾管 105b。当三维 显示器 10中的投影仪 12将图像分量 102投掷到某个空间位置上时, 相应的喷 雾管 105a喷出的雾 103对其上的图像进行散射从而扩大图像的可视区域,其他 不工作的喷雾管 105b则不喷雾, 避免影响图像成像质量。 将这些图像分量 102 组合到一起的时候, 则形成了三维图像 100, 眼睛 112在各个位置都可以看到。 本图显示的是落地式的雾气屏幕阵列 104。 雾气屏幕阵列同样可以悬挂在天棚 上, 由下图显示。 FIG. 8 shows that the three-dimensional image 100, under the action of the astigmatism medium 103, aligns the light of the image, thereby expanding the visible area of the image. From the glasses 112a up to the viewers of all positions of the glasses 112g to see. This astigmatism medium can be, but is not limited to, an air screen, a fog screen or a water screen, etc. It can also be other states such as solids. The fog screens are mainly introduced as an astigmatism medium 103 side by side in an array. From Fig. 9 to Fig. 19, the visible areas of the various fog screen arrays for expanding the three-dimensional image are described. Figure 9 illustrates one embodiment of generating a astigmatism material to expand the visual range of a three dimensional image: a fog screen array. The Jilong 26 controls the three-dimensional display 10 and the mist screen array 104. The three-dimensional display 10 includes a plurality of projectors 12 as described above, and the mist screen array 104 includes a plurality of freely movable spray tubes, which can be divided into two categories: Sprayed spray tube 105a and spray tube 105b without spray. When the projector 12 in the three-dimensional display 10 throws the image component 102 to a certain spatial position, the mist 103 ejected from the corresponding spray tube 105a scatters the image thereon to enlarge the visible area of the image, and the others do not work. The spray tube 105b is not sprayed to avoid affecting image quality. When these image components 102 are combined, a three-dimensional image 100 is formed, and the eyes 112 are visible at various positions. This figure shows a floor-mounted fog screen array 104. The fog screen array can also be hung on the ceiling, as shown in the figure below.

图 10示出带有悬挂式雾气屏幕阵列 104的三维显示器 10。 和落地式的雾 气屏幕阵列成像原理完全一致, 唯一的不同就是将雾气屏幕阵列 104悬挂在天 需要强调的是雾气屏幕阵列 104不局限于上述两种位置, 还可以放置在其 他位置。  Figure 10 shows a three-dimensional display 10 with a suspended fog screen array 104. The principle of fog-screen array imaging is completely the same as that of the floor-standing fog screen array. The only difference is that the fog screen array 104 is suspended from the sky. It is emphasized that the fog screen array 104 is not limited to the above two positions, and can be placed at other positions.

图 11示出图 9和图 10中的喷雾管 105a可以自由运动并喷射雾气 103。 图 12示出图 9和图 10中, 计籠 26的控制下, 喷雾管 105a自由运动到 不同位置并喷射雾气 103 ,三维显示器 10的投影仪 12自由运动到不同位置并投 掷图像分量 102到雾气屏幕 103上, 其中投影仪 12和喷雾管 105a可以安置在 (但不局限于)墙上或天棚上。  Fig. 11 shows that the spray tube 105a of Figs. 9 and 10 is free to move and spray the mist 103. Figure 12 shows that in Figure 9 and Figure 10, under the control of the cage 26, the spray tube 105a is free to move to different positions and spray the mist 103. The projector 12 of the three-dimensional display 10 is free to move to different positions and throw the image component 102 to the mist. On screen 103, projector 12 and spray tube 105a may be placed on, but not limited to, a wall or ceiling.

图 13示出带有^!寸式雾气屏阵列 104的三维交互式显示器 10。 在计算机 26的控制下,三维显示器 10将三维图像 100投掷到雾气屏幕上 103,喷气管 105a 喷出很厚的雾气 103将图像 寸,从而扩大图像的可视区域。其余的喷雾管 105b 则不工作。 雾气屏阵列 104在地上。  Figure 13 shows a three-dimensional interactive display 10 with an array of fog screens 104. Under the control of the computer 26, the three-dimensional display 10 throws the three-dimensional image 100 onto the fog screen 103, and the jet tube 105a ejects a very thick mist 103 to enlarge the image, thereby enlarging the visible area of the image. The remaining spray tube 105b does not work. The fog screen array 104 is on the ground.

图 14示出悬挂式的带有反射式雾气屏阵列 104的三维交互式显示器 10。 必须强调的是, 本专利仅仅揭示出两种防止雾气屏幕阵列的方式, 但不局限于 这两种。  Figure 14 shows a suspended three-dimensional interactive display 10 with a reflective fog screen array 104. It must be emphasized that this patent only discloses two ways to prevent fog screen arrays, but is not limited to these two.

图 15和图 16示出图 15和图 16中喷雾管 105a喷射出很厚的雾气屏幕 103, 而三维显示器 10中的投影仪 12将图像分量 102投掷到雾气屏幕 103上, 因为 雾气屏幕 103很厚, 将图像分量 102所有的光线者隨反射或散射回来, 所以扩 大了图像分量 102的可视区域, 使得从眼睛 112a到眼睛 112g都可以看到。 图 17示出图 15和图 16中喷雾管 105a可以自由运动并喷射雾气 103。 图 18示出用透射式雾气屏阵列 104显示图像分量 102的弊端。图中的喷雾 管 105a喷射出雾气屏幕 103,投影仪 12a需要将图像分量 102a投掷到如图所示 的右侧, 而 影仪 12b需要将图像分量 102b投掷到如图麻的左侧,但是雾气 屏幕 103的位置和透射式这种方式,即观测者 112和膨仪 12或三维显示器 10 必须在屏幕的两侧(见图 10),使得他们各自的图像分量 102a和 102b的光路被 雾气屏幕 103所截断, 所以不能达到预期的效果。 Figures 15 and 16 show that the spray tube 105a of Figures 15 and 16 ejects a very thick mist screen 103, while the projector 12 in the three-dimensional display 10 throws the image component 102 onto the fog screen 103 because the fog screen 103 is very Thick, all the light of the image component 102 is reflected or scattered back, so The viewable area of the image component 102 is enlarged so that it is visible from the eye 112a to the eye 112g. Figure 17 shows that the spray tube 105a of Figures 15 and 16 is free to move and spray the mist 103. FIG. 18 illustrates the disadvantages of displaying image component 102 with transmissive fog screen array 104. The spray tube 105a in the figure ejects the mist screen 103, the projector 12a needs to throw the image component 102a to the right as shown, and the camera 12b needs to throw the image component 102b to the left side of the figure, but the fog The position of the screen 103 and the transmissive manner, that is, the observer 112 and the expander 12 or the three-dimensional display 10 must be on both sides of the screen (see Fig. 10) such that the optical paths of their respective image components 102a and 102b are fogged to the screen 103. It was truncated, so it could not achieve the desired effect.

图 19示出^ I寸式雾气屏阵列 104解决了这个问题。 图中的喷雾管 105a喷 射出雾气屏幕 103, 投影仪 12a将图像分量 102a投掷到如图所示的右侧, 投影 仪 12b将图像分量 102b投掷到如图麻的左侧, 雾气屏幕 103将图像分量 102 射或散射, 这种方式使得他们各自的图像分量 102a和 102b的光路不被雾 气屏幕 103所截断, 正确的成像在需要的位置上, 达到了预期的效果。  Fig. 19 shows that the I-type fog screen array 104 solves this problem. The spray tube 105a in the figure ejects the mist screen 103, the projector 12a throws the image component 102a to the right as shown, the projector 12b throws the image component 102b to the left side of the image, and the fog screen 103 images the image. The components 102 are shot or scattered in such a way that the optical paths of their respective image components 102a and 102b are not intercepted by the fog screen 103, and the correct imaging is at the desired position to achieve the desired effect.

图 20示出外形是花朵和砂石形状的带有雾气屏幕的三维显示器 10和雾气 屏幕阵列 104。 与图 1相对应, 一般地三维显示系统以 10标识。 显示系统 10 包括多个 影仪 12、 多个摄像机 22、 显示器壳体 24和计 Ml 26。 投影仪 12将二维图像分量 102投影到显示系统 10前面的雾气屏幕阵列 103上。组合二 维图像分量 102以形成三维图像 100, 扩大成像可视区域, 每个投影仪 12都做 成花蕊形。 其中显示器壳体 24被分为三部分做成不同的形状: 花瓣形 24a、 花 盘和花托形 24b、砂粒状 24c。其中花瓣 24a负责保护投影仪 12, 可以闭合或张 开。 多个 影仪 12安装在花盘和花托 24b上。 当針花朵形三维显示器 10闭 合时, 砂粒状 24c底盘包裹花朵三维显示器 10如图 24所示。 内置的电动升降 机 106则负责控制花朵的升降。 同样的, 雾气屏幕阵列 104也做成花朵形, 喷 雾管 105a喷出雾气 103对图像分量 102和三维图像 100进行綱寸从而扩大成像 的可视区域, 其中正在工作的喷雾管 105a和不工作的喷雾管 105b都被做成花 蕊状。  Figure 20 shows a three-dimensional display 10 with a fog screen and a fog screen array 104 in the shape of flowers and sand. Corresponding to Fig. 1, the three-dimensional display system is generally identified by 10. The display system 10 includes a plurality of cameras 12, a plurality of cameras 22, a display housing 24, and a meter M16. Projector 12 projects a two-dimensional image component 102 onto a fog screen array 103 in front of display system 10. The two-dimensional image component 102 is combined to form a three-dimensional image 100, which enlarges the imaging visible area, and each projector 12 is formed into a flower-shaped shape. The display housing 24 is divided into three parts and has different shapes: a petal shape 24a, a disk and a receptacle 24b, and a sand grain 24c. The petals 24a are responsible for protecting the projector 12 and can be closed or opened. A plurality of cameras 12 are mounted on the faceplate and the receptacle 24b. When the needle-shaped three-dimensional display 10 is closed, the sand-shaped 24c chassis wraps the flower three-dimensional display 10 as shown in FIG. The built-in electric lift 106 is responsible for controlling the lifting of the flowers. Similarly, the fog screen array 104 is also formed in a flower shape, and the spray tube 105a sprays the mist 103 to frame the image component 102 and the three-dimensional image 100 to enlarge the visible area of the image, wherein the working spray tube 105a and the inoperative The spray tube 105b is made into a flower-like shape.

图 21示出在整个花朵闭合的情况下图 20中的砂粒状 24c壳体, 在其上安 装多个 仪 12和多个摄像机 22。  Fig. 21 shows the sand-like 24c casing of Fig. 20 in the case where the entire flower is closed, on which a plurality of instruments 12 and a plurality of cameras 22 are mounted.

图 22示出在整个花朵半开的情况下图 20中的三维显示器外形 10。在计算 机 26控制下升隐 106将花朵从沙砾状壳体 24c中升起, 花盘和花托形 24b托 着多个 ¾¾仪12, 花瓣 24a正在张开。 Figure 22 shows the three-dimensional display profile 10 of Figure 20 with the entire flower half open. Under the control of the computer 26, the lift 106 lifts the flower from the gravel-shaped casing 24c, and the disk and the receptacle are 24b. With a plurality of 3⁄4⁄4 instruments 12, the petals 24a are opening.

图 23示出在整个花朵全开的情况下图 20中三维显示系统以外形 10,花瓣 24a完全开放, 花瓣 24a完全张开, 花蕊(多个 仪 12)伸展。  Fig. 23 shows that in the case where the entire flower is fully opened, the three-dimensional display system of Fig. 20 has the outer shape 10, the petals 24a are completely open, the petals 24a are fully opened, and the stamens (the plurality of instruments 12) are stretched.

图 24示出图 20中的花朵形雾气屏幕阵列 104闭合 ft况下, 花瓣闭合包裹 花蕊(喷雾管 105b)。  Fig. 24 shows the flower-shaped mist screen array 104 of Fig. 20 closed, and the petals close the wrapped flower (spray tube 105b).

图 25示出图 20中的花朵形雾气屏幕阵列 104全开情况下, 花瓣全开, 花 蕊(喷雾管 105a)喷射雾气 103, 其他的喷雾管 105b不工作。  Fig. 25 shows the flower-shaped mist screen array 104 of Fig. 20 with the petals fully open, the petals (spray tube 105a) ejecting the mist 103, and the other spray tubes 105b not working.

从图 21到图 25示出整个开花的过程, 即花朵与沙砾形状的带有雾气屏幕 的三维显示器启动的过程。 花朵 10在砂粒 24c中闭合, 然后从砂粒 24c中逐渐 升起, 开放, 与此同时花形雾气屏阵列 104也在逐渐开放喷雾 103, 当花朵 10 完全盛开时,三维图像 100显示在花朵 104中花蕊 105a喷射的雾气屏幕上 103。  The entire flowering process, that is, the process of starting the three-dimensional display with a fog screen in the shape of a flower and a gravel, is shown from Fig. 21 to Fig. 25. The flower 10 is closed in the grit 24c, then gradually rises from the grit 24c, and is opened, while the flower-shaped fog screen array 104 is also gradually opening the spray 103. When the flower 10 is completely in full bloom, the three-dimensional image 100 shows the flower in the flower 104. 105a sprayed on the fog screen 103.

从图 21到图 25示出整个花朵闭合的过程, 即花朵与沙砾形状的带有雾气 屏幕的三维显示器关闭的过程, 此过程和上述开¾1程完全相反。  From Fig. 21 to Fig. 25, the process of closing the entire flower, that is, the process of closing the three-dimensional display of the flower-and-gravel-shaped misty screen, is completely reversed from the above-described opening process.

三维图像 100能够响应于物理物体的存在,允许用户与三维显示器 10上的 图像 100交互。  The three-dimensional image 100 is capable of allowing a user to interact with the image 100 on the three-dimensional display 10 in response to the presence of a physical object.

图 26到 28示出多个示例交互。图 26中,投影图像 100是弯曲薄板。可以 看到, 三维图像励如物理 的弯曲薄板那样响应用户的触摸。 在图 27中, 投影图像 100是流体表面。 当用户手 110碰到图像时, 可以看到从接触点向外 出现波动或波纹。在图 28中, 投影图像 100是柔软且无弹力材料的表面, 例如 沙体。 当用户手 110碰到膨图像的表面时, 在表面上形成一个沟, 并且 手 no移开后保持原状。 在图中, 手 no从图 边到右边水平移动, 从而形 成线形沟。  Figures 26 through 28 illustrate a number of example interactions. In Fig. 26, the projected image 100 is a curved thin plate. It can be seen that the three-dimensional image responds to the user's touch like a physical curved sheet. In Fig. 27, the projected image 100 is a fluid surface. When the user's hand 110 hits the image, it can be seen that fluctuations or ripples appear outward from the contact point. In Fig. 28, the projected image 100 is a surface of a soft and non-elastic material such as a sand body. When the user's hand 110 hits the surface of the swollen image, a groove is formed on the surface, and the hand no remains after being removed. In the figure, the hand no moves horizontally from the edge to the right to form a linear groove.

三维交互,不限于图 26到 28中的上述例子,能够通过使用摄像机 22实现。 摄像机 22置于图像 100 影的区域上。如图 29,每个图像分量 102通过数字标 识。 数字很小使得其对用户是非遮挡和近乎不可见的。 数字可以投影在电磁频 谱不可见部分, 例如紫外或红外部分。 计算机 26从摄像机 22接收视频信号, 并且, 由于该图像分量 102中的数字不再可见, 而能够识别由于对象存在使图 像分量 102散射的情形。 用这种方法, 能够识别出外部对象的位置, 通过调整 发送到显示屏幕 16的视频信号、 12的变焦镜头 18和调制器 20、机械配 件上投影仪 12的角度位置使得職的三维图像 100作出适当 ^2。 可选地, 可以向计算机 26提供图像处理软件, 其能够检测在摄像机 22视 场内对象的位置和运动。由于其无需通过数字遮挡投影图像 100,因此这种方法 是有益的。 的图像处理技术在 Dellaert等(2000) 的 Structure from Motion without Correspondence, IEEE Computer Society Conference on Computer Vision and Pattern Recognition以及 Hartley禾口 Zisserman(2004 )的 Multiple View Geometry in Computer Vision, Cambridge University Press中描述。激光器、雷达或能够检测 空间中对象位置的类似技术也能够使用以获得相同效果。 The three-dimensional interaction, not limited to the above examples in FIGS. 26 to 28, can be realized by using the camera 22. The camera 22 is placed on the area of the image 100 shadow. As shown in Figure 29, each image component 102 is digitally identified. The small number makes it non-occluded and nearly invisible to the user. The numbers can be projected in invisible parts of the electromagnetic spectrum, such as the ultraviolet or infrared portion. Computer 26 receives the video signal from camera 22 and, because the number in the image component 102 is no longer visible, can identify situations in which image component 102 is scattered due to the presence of the object. In this way, the position of the external object can be recognized, by adjusting the angular position of the video signal transmitted to the display screen 16, the zoom lens 18 and the modulator 20, and the projector 12 on the mechanical accessory so that the three-dimensional image 100 of the job is made Appropriate ^2. Alternatively, computer 26 may be provided with image processing software capable of detecting the position and motion of the object within the field of view of camera 22. This method is beneficial because it does not require digital occlusion of the projected image 100. Image processing techniques are described in Dellaert et al. (2000), Structure from Motion without Correspondence, IEEE Computer Society Conference on Computer Vision and Pattern Recognition, and Hartley and Zisserman (2004), Multiple View Geometry in Computer Vision, Cambridge University Press. Lasers, radars, or similar techniques capable of detecting the position of objects in space can also be used to achieve the same effect.

摄像机 22也能够用于记录运动的人 寸象。 来自摄像机 22的视频流可以 被计算机 26用于利用己知技术构建场景的三维模型。三维模型随后通过三维显 示设备 10播放。 所述记录能够被存储并通过, 例如电邮传输到另一个人。  The camera 22 can also be used to record the movement of the person. The video stream from camera 22 can be used by computer 26 to construct a three-dimensional model of the scene using known techniques. The three-dimensional model is then played through the three-dimensional display device 10. The record can be stored and transmitted, for example by email, to another person.

在图 30中,三维计算界面 120包括第一三维球 122的投影图像,其由三维 显示系统 10 影。连接到计難的不同存储设备通过第一球 122表面上的字母 或符号 124表示。 程序或数据文件也能够通过类似字母或者符号表示。 当用户 触摸到 符号时, 这能够被任一上述方法检测到, 第一球 122的尺寸减小并 且第二球 126被¾影以 , 例如选择存储设备中的文件或目录、 选择辦的 功能、或者选择数据文件中的数据, 如图 31所示。在任何特定时间可能打开数 个程序、 目录或者文件, 每个都通过其自己的球表示, 较小的球表示当前没有 体验用户交互的背景任务。 能够理解的是, 除球形外的其他形状也能同样用来 H W1系统内的设备、 禾 Mif和数据。  In FIG. 30, three-dimensional computing interface 120 includes a projected image of first three-dimensional sphere 122 that is captured by three-dimensional display system 10. The different storage devices connected to the distress are indicated by letters or symbols 124 on the surface of the first ball 122. Programs or data files can also be represented by similar letters or symbols. When the user touches the symbol, this can be detected by any of the above methods, the size of the first ball 122 is reduced and the second ball 126 is affected by, for example, selecting a file or directory in the storage device, selecting a function, Or select the data in the data file, as shown in Figure 31. Several programs, directories, or files may be opened at any given time, each represented by its own ball, and a smaller ball represents a background task that does not currently experience user interaction. It can be understood that other shapes besides the sphere can also be used for the equipment, the Mif and the data in the H W1 system.

图 32示出三维网页浏览器 130。 与三维计算界面 120类似, 网页 132被浏 览器 130表示为球。 当用户触摸第一職面的一部分时, 腿第一球被标识以 表示到其他网站的链接, 减小第一球的尺寸并且显示大尺寸的第二球以表示链 接的页面。 网页 132在标志语言中被特别地设计以用于三维显示, 其标识出每 个分量的三维位置。 可选地, 三维字体本地应用到传统二维 HTML或 XHTML 网页。 浏览器可以同时显示多个网页。 为兼容的目的, 网页浏览器 130也能够 显示二维网页 134而不增加三维字体定义。 三维视频可以插入网页中。  FIG. 32 shows a three-dimensional web browser 130. Similar to the three-dimensional computing interface 120, the web page 132 is represented by the browser 130 as a ball. When the user touches a portion of the first job, the first ball of the leg is identified to indicate a link to other websites, the size of the first ball is reduced, and the second ball of the large size is displayed to represent the linked page. Web page 132 is specifically designed in the logo language for three-dimensional display, which identifies the three-dimensional position of each component. Optionally, the 3D font is applied locally to a traditional 2D HTML or XHTML web page. The browser can display multiple web pages at the same time. For compatibility purposes, web browser 130 can also display two-dimensional web page 134 without adding a three-dimensional font definition. 3D video can be inserted into a web page.

显示器壳体和不透光膨仪壳体可以由塑料制成, 特别地可以由可降解生 物塑料制成以降低在使用期结束时该设备的环: ^影响。  The display housing and the opaque expander housing can be made of plastic, and in particular can be made of biodegradable plastic to reduce the ring of the device at the end of its useful life:

Claims

权 禾 ij 要 求 书 Quan Heij request letter 1、 一种三维显示系统, 包括 1. A three-dimensional display system, including 显示器外壳、 某种可以对光线进行散射的介质和用于将二维图像投影到介 质中或介质上的多个投影仪, 每个投影仪具有调整从投影仪到投影图 巨离的 部件, 并且每个投影仪枢轴安装到显示器外壳, 以调整投影二维图像相对于投 影仪的水平和垂直位置。 a display housing, some medium that scatters light, and a plurality of projectors for projecting a two-dimensional image into or on the medium, each projector having components for adjusting the distance from the projector to the projected image, and Each projector is pivotably mounted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector. 2、根据权利要求 1戶 的三维显示系统,其特征在于: 所述的介质为雾气 屏、 空气屏或水幕屏。 2. The three-dimensional display system according to claim 1, characterized in that: the medium is a fog screen, an air screen or a water screen. 3、根据权利要求 2臓的三维显示系统, 其特征在于: 还包括显示器, 显 示器为三维交互式显示器, 所述的雾气屏组成透射式雾气屏阵列, 雾气屏阵列 由多个喷射管 阵列, 喷射管与三维交互式显示器相连并被计 Ml控制, 每个喷射管可以自由活动, 当许多喷射管与三维交互式显示器一起工作的时候 可以显示复杂的三维图形。 3. The three-dimensional display system according to claim 2, characterized by: further comprising a display, the display being a three-dimensional interactive display, the fog screen forming a transmissive fog screen array, the fog screen array consisting of a plurality of spray tube arrays, spraying The tubes are connected to the three-dimensional interactive display and controlled by the computer. Each injection tube can move freely. When many injection tubes work together with the three-dimensional interactive display, complex three-dimensional graphics can be displayed. 4、根据权利要求 2腿的三维显示系统, 其特征在于: 还包括显示器, 显 示器为三维交互式显示器, 所述的雾气屏组成反射式雾气屏阵列, 雾气屏阵列 由多个喷射管组成阵列, 喷射管与三维交互式显示器相连并被计 W1控制, 每个喷射管可以自由活动, 当许多喷射管与三维交互式显示器一起工作的时候 可以显示复杂的三维图形。 4. The three-dimensional display system according to claim 2, characterized in that: it further includes a display, the display is a three-dimensional interactive display, the fog screen forms a reflective fog screen array, and the fog screen array is composed of a plurality of spray tubes. The jet tubes are connected to the three-dimensional interactive display and controlled by W1. Each jet tube can move freely. When many jet tubes work together with the three-dimensional interactive display, complex three-dimensional graphics can be displayed. 5、根据权利要求 3或 4舰的三维显示系统,其特征在于:舰的喷射管 为圆柱形, 透射式雾气屏阵列或反射式雾气屏阵列放置在地面或悬挂在屋顶天 5. The three-dimensional display system of the ship according to claim 3 or 4, characterized in that: the spray pipe of the ship is cylindrical, and the transmissive fog screen array or the reflective fog screen array is placed on the ground or suspended from the roof. 6、根据权利要求 5戶 的三维显示系统,其特征在于: 所述的三维交互式 显示器、 透射式雾气屏阵列 射式雾气屏阵列为花朵和砂砾形外观。 6. The three-dimensional display system according to claim 5, characterized in that: the three-dimensional interactive display, the transmissive fog screen array, and the transmissive fog screen array have a flower and gravel-shaped appearance. 7、如权利要求 6所述的三维显示系统,其特征在于: 三维显示系统能够组 合来自投影仪的二维图像以形成三维图像。 7. The three-dimensional display system according to claim 6 , characterized in that: the three-dimensional display system can combine two-dimensional images from the projector to form a three-dimensional image. 8、如权利要求 6所述的三维显示系统,其特征在于: 所述的 膨仪能 够绕其讓由线旋转。 8. The three-dimensional display system according to claim 6, characterized in that: the expansion meter can rotate around its free axis. 9、如权利要求 6所述的三维显示系统,其特征在于:所述的每个投影仪包 括光源、 显示屏幕和变焦镜头。 9. The three-dimensional display system of claim 6, wherein each projector includes a light source, a display screen and a zoom lens. 10、 如权利要求 9腿的三维显示系统, 其特征在于: 戶舰的变焦镜头为 液体变焦镜头。 10. The nine-legged three-dimensional display system of claim 1, characterized in that: the zoom lens of the user ship is a liquid zoom lens. 11、 如权利要求 9腿的三维显示系统, 其特征在于: 腿的每个膨仪 进一步包括波阵面调制器。 11. The 9-leg three-dimensional display system of claim 9, characterized in that: each dilation of the leg further includes a wavefront modulator. 12、 如权利要求 9腿的三维显示系统, 其特征在于: 戶; M的投影 {¾一 步包括具有长 柱体的投影仪外壳。 12. The 9-leg three-dimensional display system of claim 9, characterized in that: the projection step includes a projector housing with a long cylinder. 13、 如权利要求 9所述的三维显示系统, 其特征在于: 所述的投影仪进一 步包括具有圆锥平截头体形状的投影仪外壳, 并且显示屏幕置于外壳的窄端附 近而变焦镜头置于宽端附近。 13. The three-dimensional display system according to claim 9, characterized in that: the projector further includes a projector housing with a conical frustum shape, and the display screen is placed near the narrow end of the housing and the zoom lens is placed. near the wide end. 14、 如权利要求 1臓的三维显示系统, 其特征在于: 进一步包括至少一 个摄像机和具有图像处理软件的计算机。 14. The three-dimensional display system of claim 1, further comprising at least one camera and a computer with image processing software. 15、如权利要求 14所述的三维显示系统,其中数字或其他符号构成每个投 影二维图像的一部分, 并且其中图像处理软件配置为从摄像机或多个摄像机捕 捉的视频信号或多个视频信号检测散射的数字或者其他符号。 15. The three-dimensional display system of claim 14, wherein numbers or other symbols form part of each projected two-dimensional image, and wherein the image processing software is configured to capture the video signal or signals from the camera or cameras. Detect scattered numbers or other symbols. 16、如权利要求 15所述的三维显示系统,其中数字或其他符号投影到对人 眼不可见的电磁波谱部分。 16. The three-dimensional display system of claim 15, wherein the numbers or other symbols are projected onto a portion of the electromagnetic spectrum invisible to the human eye. 17、如权利要求 16腿的三维显示系统,其中数字或其他符号以紫外光投 影。 17. The three-dimensional display system of claim 16, wherein numbers or other symbols are projected with ultraviolet light. 18、如权利要求 16所述的三维显示系统,其中数字或其他符号以红外光投 影。 18. The three-dimensional display system of claim 16, wherein numbers or other symbols are projected with infrared light. 19、 一种操作计算机的方法, 包括以下步骤: 19. A method of operating a computer, including the following steps: (a)提供一种三维显示系统,包括显示器外壳、某种可以对光线进行翻寸 的介质和用于将二维图像投影到介质中或介质上的多个投影仪, 每个投影仪具 有调整从投影仪到投影图^巨离的部件, 并且每个投影仪枢轴安装到显示器外 壳, 以调整投影二维图像相对于投影仪的水平和垂直位置; (a) Provide a three-dimensional display system, including a display housing, a medium that can invert light, and a plurality of projectors for projecting two-dimensional images into or on the medium, each projector having an adjustment Components separated from the projectors to project the image, and each projector is pivotally mounted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector; (b )显示显示器的三维物体; (b) A three-dimensional object that displays a display; (c )在物体表面上显示与程序、 功能、 数据或者设备相关的符号; (c) Display symbols related to programs, functions, data or equipment on the surface of the object; (d)检测用户的手的位置是否在物体表面附近,检测在物体表面附近是否 有其他物体; 以及 (d) Detect whether the user's hand position is near the object surface and detect whether there are other objects near the object surface; and (e )根据检测到用户手的点附近显示的符号, 启动辦、激活功能、 i A 数据或者激活与符号代表的设备相关的功能。 (e) Based on the symbol displayed near the point where the user's hand is detected, start the function, activate the function, i A Data or activates a function associated with the device represented by the symbol. 20、 如权利要求 19所述的操作计算机的方法, 进一步包括以下步骤: (0减小在步骤(a) 中显示的对象的尺寸; 以及 20. The method of operating a computer as claimed in claim 19, further comprising the steps of: (0 reducing the size of the object displayed in step (a); and (g)显示一个新对象, 其代表已启动程序功能、载入的数据、或者用户在 步骤 (c) 中选择的符号代表的设备的内容。 (g) Display a new object that represents the launched program function, loaded data, or the contents of the device represented by the symbol selected by the user in step (c). 21、 一种浏览万维网的方法, 包括以下步骤: 21. A method for browsing the World Wide Web, including the following steps: (a) 共一种三维显示系统, 包括显示器外壳、某种可以对光线进行猶寸 的介质和用于将二维图像投影到介质中或介质上的多个投影仪, 每个投影仪具 有调整从¾影仪到膨图衞巨离的部件, 并且每个麟仪枢轴安装到显示器外 壳, 以调整投影二维图像相对于投影仪的水平和垂直位置; (a) A three-dimensional display system consisting of a display housing, some medium that can project light, and a plurality of projectors for projecting two-dimensional images into or on the medium, each projector having an adjustable Components from the projector to the monitor, and each projector is pivoted to the display housing to adjust the horizontal and vertical position of the projected two-dimensional image relative to the projector; (b)在三维显示器上显示第一网页; (b) Display the first web page on the three-dimensional display; (c)检测用户的手的位置是否在显示的网页附近,检测在显示的网页附近 是否有其他物体; 以及 (c) Detect whether the user's hand position is near the displayed web page and detect whether there are other objects near the displayed web page; and (d)如果检测到用户的手位于第一网页超链接附近,缩小第一网页并以较 大尺寸显示该超链接的目标网页。 (d) If it is detected that the user's hand is located near the hyperlink of the first web page, the first web page is reduced and the target web page of the hyperlink is displayed in a larger size. 22、如权利要求 21戶 M的浏览万维网的方法,其中至少一个网页通过标志 语言撰写, 所述标志语言定义了每个图像分量的三维位置。 22. The method of browsing the World Wide Web according to claim 21, wherein at least one web page is written by markup language, and the markup language defines the three-dimensional position of each image component. 23、如权禾腰求 21所述的浏览万维网的方法,其中至少一个网页是用于标 准二维显示的 HTML或 XHTML网页,并且其中应用了定义每个页面元素的三 维位置的三维字体。 23. The method of browsing the World Wide Web as described in Quan Heyaoqiu 21, wherein at least one web page is an HTML or XHTML web page for standard two-dimensional display, and a three-dimensional font defining the three-dimensional position of each page element is applied therein.
PCT/CN2013/000479 2013-04-26 2013-04-26 Three-dimensional display system Ceased WO2014172804A1 (en)

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