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WO2014014232A1 - Appareil et procédé pour soumettre un procédé de jeu à un test captcha - Google Patents

Appareil et procédé pour soumettre un procédé de jeu à un test captcha Download PDF

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Publication number
WO2014014232A1
WO2014014232A1 PCT/KR2013/006197 KR2013006197W WO2014014232A1 WO 2014014232 A1 WO2014014232 A1 WO 2014014232A1 KR 2013006197 W KR2013006197 W KR 2013006197W WO 2014014232 A1 WO2014014232 A1 WO 2014014232A1
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WIPO (PCT)
Prior art keywords
game
captcha
reference value
user terminal
setting unit
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Ceased
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PCT/KR2013/006197
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English (en)
Korean (ko)
Inventor
최규빈
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Individual
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

Definitions

  • the present invention relates to a game-type Captcha device and method (Completely Automated Public Turing test to tell Computers and Humans Apart) APPARATUS AND METHOD WITH ELECTRONIC GAME METHOD,
  • the present invention relates to a game-type Captcha apparatus and method for distinguishing whether a user who accesses a web server to use a service provided by a computer program (bot) or a real person.
  • BOTs spam accounts
  • CAPTCHA Complete Automated Public Turing test to tell Computers and Humans Apart
  • capcha device Since the capcha device was first developed by Louis von Ahn of Carnegie Mellon University in the United States, various capchas such as ReCAPTCHA, NuCAPTCHA, rotation capcha, and PiCAPCHA have been developed.
  • Recapcha is a form in which a text image is added to the existing Capcha text image.
  • OCR text optical reader
  • the text optical reader (OCR) collects images that have failed to be interpreted and places them on the left side. If you enter the right Captcha image on the right, you accept the image of the old document on the left. This makes it possible to quickly and easily handle high-digital digitization tasks that involve a large number of people and costs, while avoiding automatic account registration through spam software.
  • ReCAPTCHA has a problem that the user feels uncomfortable because it takes twice the effort and time to input the CAPTCHA as one more character image is added from the user's point of view.
  • 3 is an example of a motion cap difference NuCAPTCHA, a method of inputting a red character in a moving string, which is also a method of inputting a red character while carefully watching the fast passing string.
  • FIG. 4 is PiCAPCHA, which is an example of an image-based Captcha, and lists various images and selects and inputs images indicated by the system. PiCAPCHA is just the same Capcha as IQ test.
  • FIG. 5 is an example of a rotation captcha, which is a captcha of a method in which a mouse is dragged to rotate an image upward by dragging a mouse.
  • Korean Patent Application Publication No. 10-2012-0095603 name; method for driving a database for image-based CAPTCHA test, CAPTCHA method, system and program recording medium therefor
  • Korean Patent Application Publication No. 10-2012-0095124 Name: an image-based CAPTCHA method and a recording medium having recorded therein program instructions therefor).
  • the CAPTCHA device is largely divided into a text-based CAPTCHA and an image-based CAPTCHA.
  • any type of Captcha device is a reality in which portal users have to concentrate in a tense state such as solving a password or a mathematical problem in order to input a character or image required by the Captcha.
  • the Captcha device is perceived as a security test program that differs only in degree.
  • the CAPTCHA device has a problem of being developed without considering the position of a person who is a portal user while focusing only on a one-dimensional purpose of how to defend against a computer program (bot) attack. That is, although the conventional CAPTCHA device has been continuously improved and developed, the CAPTCHA input method up to now is a method of inputting distorted characters uniformly or selecting an image to be indicated, so that portal users may recognize the need for CAPTCHA. There is a problem that the discomfort and heightened dissatisfaction with the captcha not feel fun.
  • the present invention has been proposed to solve the above-described problems, and an object of the present invention is to provide a game-type captcha apparatus and method for distinguishing a user and a computer program (Bot) through a captcha reflecting the result of the electronic entertainment. do.
  • the game-type Captcha apparatus is configured to set a determination reference value that is the basis of user authentication, and provide a predetermined Captcha game and the determination reference value to a user terminal through a web server. part; And an authenticator configured to perform authentication of the user by comparing a game performance result of the CAPTCHA game received from the user terminal with a determination reference value.
  • the setting unit may detect a CAPTCHA game to be used for CAPTCHA based on environmental information including a hardware specification of the user terminal or a communication environment.
  • the storage device may further include a storage unit for storing a plurality of games classified by rating of the user terminal in association with the rating.
  • the setting unit may set the rating of the user terminal based on the environment information of the user terminal, detect the game associated with the set rating of the user terminal from the storage unit, and set the capcha game.
  • the setting unit may classify the character output from the CAPTCHA game into a plurality of series, set the shooting or touch sequence by combining the plurality of series, and set the set shooting or touch sequence as the determination reference value.
  • the captcha game includes: a plurality of objects outputted as an object corresponding to a predetermined series and moving and output along a random path; And a subject that moves through a user's input device operation and shoots at least one of the plurality of objects through a user's input device manipulation.
  • the providing to the user terminal may include setting, by the setting unit, a CAPTCHA game to be used for the CAPTCHA based on environment information of the user terminal included in the CAPTCHA provision request signal received from the web server.
  • the setting unit may detect the CAPTCHA game to be used for the CAPTCHA based on the environmental information including the hardware specification of the user terminal or the communication environment.
  • the setting of the CAPTCHA game may include: detecting, by the setting unit, environmental information of the user terminal from the CAPTCHA provision request signal; Setting, by the setting unit, a class of the user terminal based on the detected environmental information; Detecting, by the setting unit, a game classified into a set grade from the storage unit; And setting, by the setting unit, the detected game as a CAPTCHA game.
  • the setting unit divides the character output from the Captcha game into a plurality of series, and sets shooting or touching a character included in one of the plurality of series as the determination reference value. It may be.
  • the authentication unit may determine that the user authentication is successful if the game performance result satisfies the determination criterion value, and may determine the user authentication failure if the game performance result does not satisfy the determination criterion value.
  • the game-type Captcha apparatus and method by providing the captcha to perform the user authentication using the results of the electronic entertainment, there is an effect that can minimize the user's dissatisfaction while performing the original function of the Captcha.
  • the game-type Captcha apparatus and method by providing a captcha to perform user authentication using the results of the electronic entertainment, it is possible to accurate user authentication while increasing the success rate of the user compared to the conventional Captcha method using an image or text This can increase your membership.
  • the game-type Captcha device and method by providing an advertisement at the time of user authentication through the electronic entertainment provided in the Captcha, the advertising fee is issued according to the increase in membership, the advertising effect of the advertising company is increased.
  • 1 to 5 are views for explaining a conventional captcha method.
  • FIG. 6 is a view for explaining a game-type captcha apparatus according to an embodiment of the present invention.
  • FIG. 7 is a block diagram for explaining the configuration of a game system captcha apparatus according to an embodiment of the present invention.
  • FIG. 8 is a block diagram illustrating the communication unit of FIG. 7.
  • FIG. 8 is a block diagram illustrating the communication unit of FIG. 7.
  • FIG. 9 is a flowchart illustrating a game system captcha method according to an embodiment of the present invention.
  • FIG. 10 is a flowchart for explaining a step of setting a game and a determination reference value of FIG. 9;
  • 11 and 12 are views for explaining the operation of the web server and the user terminal after the transmission of the game and the determination reference value of FIG.
  • FIG. 13 and 14 are diagrams for explaining an example of a game used in the game system Captcha apparatus and method according to an embodiment of the present invention.
  • FIG. 6 is a diagram illustrating a game system captcha device according to an embodiment of the present invention
  • FIG. 7 is a block diagram illustrating a configuration of a game system captcha device according to an embodiment of the present invention
  • the game-type Captcha device 100 may include a plurality of user terminals 300 (eg, the computer 310, the notebook 320, the tablet 330, and the smart device) through the web server 200. Phone 340, etc.).
  • the user terminal 300 accesses the web server 200 through a network for using the service.
  • the user terminal 300 is connected to the web server 200 through a wired or wireless network, a mobile communication network.
  • the web server 200 checks whether a user of the user terminal 300 subscribes to perform a member registration procedure.
  • the web server 200 performs the CAPTCHA to authenticate whether the user connected through the user terminal 300 is a computer program (bot) or the user.
  • the web server 200 requests the captcha device 100 to provide the captcha.
  • the CAPTCHA device 100 sets a game and a series to be used for CAPTCHA in consideration of an environment, a network environment, and the like of a CAPTCHA performing object.
  • the captcha device 100 provides the set game to the user terminal 300 through the web server 200.
  • the user terminal 300 executes the game after displaying the sequence set in the CAPTCHA device 100.
  • the user terminal 300 transmits the result of playing the game according to the user's operation to the web server 200.
  • the web server 200 transmits the performance result of the game received from the user terminal 300 to the CAPTCHA device 100 to request user authentication.
  • the CAPTCHA device 100 performs user authentication by comparing a game execution result received from the web server 200 with a predetermined sequence. In this case, when the result of performing the game corresponds to a preset sequence, the CAPTCHA device 100 determines that the authentication is successful for the corresponding user. On the other hand, if the result of the game does not correspond to the predetermined sequence, the Captcha apparatus 100 recognizes that the user is a computer program (ie, a bot) and determines that the authentication has failed. The CAPTCHA device 100 transmits the user authentication result to the web server 200.
  • a specific direction or a specific technique e.g., volley, smashing, backhand, forehand, etc.
  • a line of a specific model or color block is removed.
  • the attack method or the defense method may be set as the judgment reference value.
  • FIG. 9 is a flowchart illustrating a game system captcha method according to an embodiment of the present invention.
  • FIG. 10 is a flowchart for explaining a process of setting a game and a determination reference value of FIG. 9.
  • 11 and 12 are views for explaining the operation of the web server and the user terminal after the transmission of the game and the determination reference value of FIG.
  • the user terminal 300 accesses the web server 200 to request the use of a service in order to use a service provided by a service provider.
  • the web server 200 determines whether a corresponding user is a member according to a service request of the user terminal 300, and receives environment information of the user terminal 300 from the user terminal 300 when the member is not registered.
  • the web server 200 transmits a CAPTCHA provision request signal including the received environment information of the user terminal 300 to the CAPTCHA device 100.
  • the communication unit 110 transmits the received captcha provision request signal to the setting unit 130.
  • the communication unit 110 receives a CAPTCHA providing request signal including environmental information (ie, hardware specifications of the user terminal 300, a communication environment, etc.) of the user terminal 300 and transmits it to the setting unit 130. .
  • the setting unit 130 sets the detected game as a game to be used for the captcha (S240).
  • the setting unit 130 detects all games classified as intermediate in step S230 (for example, tanks, squares, tetris, and gallags), and the user lists the detected games through the web server 200. Transmission to the terminal 300 may allow a user to select a game to be used for the CAPTCHA.
  • the setting unit 130 sets a determination reference value corresponding to the set game (S250). That is, the setting unit 130 sets a determination reference value that is used as a reference for determining whether to authenticate a user by using a game execution result. For example, in the case of a game that shoots a specific object displayed in the game, such as an invader, a tank, a square, a gallery, and the like, the setting unit 130 divides the object displayed in the game into a plurality of series, and one of these series. Shooting a series of times by a set number of times may be set as a reference value.
  • the user terminal 300 executes the game for the captcha, and outputs the received determination reference value (S320). That is, the user terminal 300 outputs the determination reference value as text, voice, etc. after driving the game so that the user can check the conditions for CAPTCHA authentication. After the user checks the determination reference value, the user operates the user terminal 300 to play the game. For example, as shown in FIG. 12, in the case of a square game, the user terminal 300 may display item characters touched (acquired) by a dinosaur character in a first series (eg, ruby, sapphire, emerald, etc.) ) And the second series (for example, non-jewels such as dogs, watermelons, mice, and stars). In addition, the user terminal 300 outputs the determination reference value as a text at the bottom to guide the user to touch the gem four times in a row.
  • a first series eg, ruby, sapphire, emerald, etc.
  • the second series for example, non-jewels such as dogs, water

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PCT/KR2013/006197 2012-07-20 2013-07-11 Appareil et procédé pour soumettre un procédé de jeu à un test captcha Ceased WO2014014232A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR20120079632 2012-07-20
KR10-2012-0079632 2012-07-20

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WO2014014232A1 true WO2014014232A1 (fr) 2014-01-23

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110152306A (zh) * 2019-07-22 2019-08-23 成都卓杭网络科技股份有限公司 脚本用户识别方法及系统
CN112738065A (zh) * 2020-12-25 2021-04-30 北京百度网讯科技有限公司 验证方法及装置、计算设备和介质
US11170132B2 (en) 2019-05-30 2021-11-09 Google Llc Data integrity

Citations (3)

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Publication number Priority date Publication date Assignee Title
US20090249476A1 (en) * 2008-03-26 2009-10-01 Lisa Anne Seacat Using Multi-Touch Gestures to Protect Sensitive Content Using a Completely Automated Public Turing Test to Tell Computers and Humans Apart (CAPTCHA)
KR20120019600A (ko) * 2010-08-26 2012-03-07 주식회사 넥슨코리아 사용자단말기의 게임 실행 환경 정보를 자동으로 검출하고 선택하는 시스템 및 그 방법
KR20120076630A (ko) * 2010-12-08 2012-07-09 에스케이플래닛 주식회사 게임 서비스 시스템, 그의 게임 서비스 장치 및 게임 서비스 제어 방법

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US20090249476A1 (en) * 2008-03-26 2009-10-01 Lisa Anne Seacat Using Multi-Touch Gestures to Protect Sensitive Content Using a Completely Automated Public Turing Test to Tell Computers and Humans Apart (CAPTCHA)
KR20120019600A (ko) * 2010-08-26 2012-03-07 주식회사 넥슨코리아 사용자단말기의 게임 실행 환경 정보를 자동으로 검출하고 선택하는 시스템 및 그 방법
KR20120076630A (ko) * 2010-12-08 2012-07-09 에스케이플래닛 주식회사 게임 서비스 시스템, 그의 게임 서비스 장치 및 게임 서비스 제어 방법

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MARTIN CARSTENS, PLAYTHRU GAME-BASED AUTHENTICATION: I HATE CAPTCHAS. I LOVE CAPTCHAS., 4 May 2012 (2012-05-04), Retrieved from the Internet <URL:http://gearburn.com/2012/OS/playthru-game-based-authentication-i-hate-captchas-i-love-captchas/.> *
VIVEK R, NEXT GENERATION CAPTCHAS - PLAYTHRU, 19 May 2012 (2012-05-19), Retrieved from the Internet <URL:http://www.techiestuffs.com/next-generation-captchas-playthru/.> *

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11170132B2 (en) 2019-05-30 2021-11-09 Google Llc Data integrity
US11709968B2 (en) 2019-05-30 2023-07-25 Google Llc Data integrity
US11995217B2 (en) 2019-05-30 2024-05-28 Google Llc Data integrity
CN110152306A (zh) * 2019-07-22 2019-08-23 成都卓杭网络科技股份有限公司 脚本用户识别方法及系统
CN110152306B (zh) * 2019-07-22 2019-11-15 成都卓杭网络科技股份有限公司 脚本用户识别方法及系统
CN112738065A (zh) * 2020-12-25 2021-04-30 北京百度网讯科技有限公司 验证方法及装置、计算设备和介质
CN112738065B (zh) * 2020-12-25 2023-01-24 北京百度网讯科技有限公司 验证方法及装置、计算设备和介质

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