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WO2012162706A1 - Toupie électrique - Google Patents

Toupie électrique Download PDF

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Publication number
WO2012162706A1
WO2012162706A1 PCT/VN2011/000005 VN2011000005W WO2012162706A1 WO 2012162706 A1 WO2012162706 A1 WO 2012162706A1 VN 2011000005 W VN2011000005 W VN 2011000005W WO 2012162706 A1 WO2012162706 A1 WO 2012162706A1
Authority
WO
WIPO (PCT)
Prior art keywords
electric
toop
ball
propeller
motor
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/VN2011/000005
Other languages
English (en)
Inventor
Vinh Hoang HO
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Tosy Robotics JSC
Original Assignee
Tosy Robotics JSC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tosy Robotics JSC filed Critical Tosy Robotics JSC
Publication of WO2012162706A1 publication Critical patent/WO2012162706A1/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H1/00Tops
    • A63H1/06Tops with integral winding devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/16Spinning-top games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H27/00Toy aircraft; Other flying toys
    • A63H27/12Helicopters ; Flying tops

Definitions

  • the invention relates to electric top, in particular relates to an electric top as an energy savings toy, equipped with a special propeller and a rolling structure, thereby the top can spin without falling and its movement can be controlled by the player.
  • the invention also relates to a game set of top using these tops.
  • Top games have widely been known in Vietnam as well as in many other countries in the world.
  • Various patents have been granted to top toys and top games.
  • a top's operation is based on gyroscopes principle in which the top maintains the vertical direction of its axis while spinning because top effect tends to resist the direction changes of the top axis.
  • spinning speed is slow down, the top effect is gradually reduced, the spinning axis deviates from the vertical direction, and thus the top staggers little by little and finally fall down.
  • top solutions such as tops according to Korean patent for utility solution No. KR20-2000-0001593 and Korean patent application No. KR10-2003-0039824, wherein the tops are equipped with a motor and blades/a fly-wheel within the top body to maintain its rotational momentum.
  • the tops just lengthen their spinning time but fall at the end.
  • US2009/0325457 Al have disclosed tops that have vent openings/holes arranged on the top casing so that to provide special airflow inside the tops when the tops spin to act upon the inside blades that increases a jet force applied to the top axis. Spinning time of the tops according to these solutions has been improved.
  • a disadvantage of these tops lies in the airflows circulating through the vent openings/holes on the top casing. These airflows, besides having effects on the blade to create jet force to the top axis, may also directly act upon the top casing and create friction force/resistance force to the rotational motion of the tops. This may lead to the high energy consumption and quick discharge battery, so expenditure of the top players is increased.
  • tops must have high speed to maintain their rotational momentum, stopping these tops in high speed, when necessary, may be very difficult and easier to injure the players than stopping the traditional ones.
  • the tops have a relatively complex like a structure three-tube-linking structure consisting of an actuator handle, a free handle and openings of the top device according to the US patent application No. US2009/0325457 Al, or a systemt of blades and gears of the top device according to Korean utility solution application KR20-2006-0017223. These may require high accuracy of the producing equipments thus results in increase of production cost, so it may be unsuitable with production condition in many developing and underdeveloped countries.
  • top toy with simple structure, low production cost, having ability to spin without falling, ability of energy saving, high antagonistic sense, and safety to the players is still in need.
  • This kind of top can be used in a top antagonistic game which well imitates the traditional game of top fighting.
  • TOOP top top according to the invention, hereafter is conveniently called “TOOP top” or “TOOP”, which has structure as described in this description will be able to overcome the above disadvantages.
  • TOOP may comprise a body with enough space inside to contain a power source and a motor, a spinning axis of the motor is coaxial with a spinning axis of the body, one end of the motor's spinning axis is extruded upwards from said body, the other end is downwards, the motor stato may be undetachably attached to the body so that the body can rotate together with the motor stator; a propeller may be attached to the extruded end of the motor spinning axis which may be attached to rotor axis of the motor so that the propeller can receive the rotational thrust from the rotor; a rolling structure may be disposed in the lowest portion of said body, coexially attached to the lower end of the motor axis, this rolling structure may have a bottom open chamber containing a ball in shape of sphere so that the ball can freely roll within and partially extruded from the bottom of the bottom open chamber, the rolling structure may further have a blocker fitted in with the bottom open chamber so as to hold
  • the TOOP body which may take traditional shape or pear shape swelling at the upper part and gradually tapering at the lower part, may consist of an upper body and a lower body that can be fitted into each other by conventional assembling manners such as by screws, bolts or nipples.
  • On the top of the upper body there may be a hole from which the upper end of the motor axis extrudes upward and coincides with the top axis.
  • a chamber to contain a rolling structure may be placed at the lowest position of the lower body.
  • TOOP has a rolling structure.
  • This rolling structure may be disposed in the lowest portion of the TOOP body, coaxially fixed to the lower end of of the rotaitng axis of the motor, having a bottom open chamber containing a ball in shape of sphere so that the ball can freely roll within and partially extruding from the bottom of the bottom open chamber, and a blocker fitted in with said bottom open chamber so as to hold said ball in the way that said ball can freely roll within and not be dropped out of bottom open chamber, and so that said bottom open chamber can freely roll relative to said blocker.
  • This ball may be made of ferromagnetic materials, such as iron.
  • Controlling TOOP by using magnetic field to act upon the rolling structure may make the top be able to move as wishes with the smallest force effect of changing spinning axis direction.
  • this rolling structure is attached to the motor axis, but not to the TOOP body, thereby the moment generated by the ball rolling on the playing surface do not put resisting moment on the TOOP body, but advantageously combine with the moment of the propeller that will be disclosed below to increase the moment that rotates the body of the TOOP top. This increases efficiency of the TOOP top and contributes to help the TOOP top spin without falling and save energy.
  • TOOP may have a propeller that can be (un)detachably mounted to the upper end of the TOOP axis that is the out-extruding end of the motor axis. Since the propeller is mounted to the out-extruding end of the motor axis, the propeller rotates in the same direction with the rotational direction of the motor axis whenever the motor rotates, thus in opposite direction with the rotational direction of the TOOP body. This makes the angular velocity of the TOOP body high enough to help TOOP able to spin without falling.
  • the propeller may have blade(s) with curved surface. Because the propeller is mounted outside the TOOP cover and its blades have curved surface, maximum reactive force can be produced from the air when the propeller rotates. A certain total area of the blades can be calculated enough to create reactive force for maintaining spinning momentum of the top without consuming too much energy. This creative technical feature helps the TOOP top able to spin without falling and save more energy than the existing electric tops do.
  • TOOP For maintaining the ability to spin without falling, the TOOP top itself has to spin with a speed high enough.
  • TOOP may be equipped with a mechanically spinning braking structure that includes a brake disc tightly attached to the TOOP body and untightly contacted with the brake pads and brake arm fixed into the propeller.
  • a spinning braking structure of the invention By using this spinning braking structure of the invention, a player can stop his/her TOOPs any time without occurring any harm effect of spinning force to his/her fingers. This may make the TOOP top suitable for small children whose age requires toys with strict safety.
  • TOOP may have the upper end of the motor axis, where the center of the propeller is mounted, attached with a magnetized material, preferably a permanent magnet.
  • This permanent magnet preferably may have its upper side flat enough so as to make up a seat surface for another TOOP to spin on. Since the TOOP rolling structure is made of ferromagnetic materials, when a second TOOP is placed on a first TOOP fitted with a permanent magnet, this second TOOP rotates topically on the top of the first TOOP. According to this embodiment, various TOOPs can spin over each other and make up an amusive game of TOOPs.
  • TOOP further may have one or more inside and/or outside LED(s) attached to its body.
  • TOOP rotates and the LED(s) light(s) up so as to increase the attraction of the TOOP top.
  • the motor and the LED(s) operate thanks to the power source placed inside the TOOP body.
  • the power source may be kept undetachably within and by the space containing power source, and switched on/of using an electric switch that may be installed on the outer side of the TOOP body.
  • the outer side of the upper body of the TOOP top may also be decorated with pictures, or be colored and/or glued with decanes to differentiate TOOPs from each others, and to increase the attraction of the TOOP outer side.
  • Pictures on outer side of the TOOP top body may be drawn in special image form so that certain motion pictures which can be seen through a net with parallel slots will create vivid pictures.
  • Another purpose of the invention is to introduce game set of TOOPs that includes a playing board thick enough so as not to obstruct magnetic field effects, one or more TOOP(s), and one or more controlling bar(s) whose head(s) is bound with a magnetized material such as a permanent magnet.
  • a player may play alone with one or more TOOP(s) to be placed spinning over each other, or he/she may play the game with other people, wherein each player can control moving direction of his/her one TOOP or his/her one pile of TOOPs to "attack" his/her competents' TOOPs in order to discard them out of the playing board.
  • the board may be a flat surface in such shapes of square, rectangle, oval, circle or the likes of convenience.
  • the playing board should have its high edge to prevent the tops from dropping out when playing.
  • TOOP comprises four main parts: a body, a motor, a propeller and a rolling structure:
  • the body having its central axis of symmetry, occupies the largest weight of the TOOP top to create rotational momentumfor keeping TOOP not to fall down, and has a case at its lowest portion to contain a rolling structure as mentioned below;
  • the motor whose stator is undetachably fixed to the TOOP body, the upper end of the rotor axis is detachably mounted to a propeller and the lower end of the rotor axis is mounted to a rolling structure, produces energy for TOOP to spin non-stop;
  • the propeller is detachably mounted to the upper end of the rotor axis to create an air resisting force to produce rotational momentum to the body;
  • the rolling structure has a ball which can freely roll to reduce sliding friction when TOOP is moving on the play board surface, and produces resisting moment to combine with resisting moment of the propeller in order to generate rotational momentum to the body.
  • k 2a - coefficient of air motion and floor friction obstruction to the top body are as follows:
  • the body To optimize energy, the body must have a speed as small as possible to reduce energy loss caused by air friction.
  • its body's speed must be greater than a defined value ⁇ & .
  • ⁇ & a defined value for the body to meet the requirements on non-stop spinning and energy savings.
  • spinning speed of the body will be selected as follows:
  • the top propeller is firstly fixed, then the electric motor should be designed so as to have a suitable mechanical property; or
  • spinning speed of the propeller is defined as follows:
  • the length of the propeller must satisfy the condition as when spinning with speed of 67 ⁇ 77 rounds/second, then a resisting moment of 0.8-1.OmN.m must be produced.
  • interpolation calculating method can be applied to Fig. IB to define the necessary length of the propeller as follows:
  • the analysis was conducted by surveying the relationship between the TOOP weight, the ball size, and the acceleration ability when using a magnet to control the TOOP in horizontal direction.
  • Interactive force between the ball and the magnet depends on the extent of magnetic field density and direction of magnetic field line between the ball and the magnet. These two factors are based on the ball size, magnet size and position of the ball as compared to that of the magnet. Wherein, position of the ball as compared to that of the magnet is divided into two directions: vertical direction— distance from the ball's surface to magnet's surface which is the thickness of the playing board, and is unchangeable; and horizontal direction - distance from the ball's center to the magnet's axis which will change according to vertical acceleration requirements.
  • size of cylinder magnet is previously selected with such criteria as easily processing and compactness to be suitable for the TOOP.
  • its diameter is 10mm and its height is 9mm. Therefore, at this moment, interactive force between the ball and the magnet is a function of distance from the ball center to the magnet axis and the ball's diameter.
  • the analysis model which is force of gravity between the magnet and the ball, has axis symmetric property, thus:
  • F r and F z were calculated by finite element method when r and D change.
  • Results of F r and F 2 are 2-dimension arrays corresponding to the two variables r and D.
  • Fig.l A is a diagram of resisting moment of the air that acts upon the top body and depends on the spinning speed.
  • Fig. IB is a diagram of resisting moment of the air that acts upon the blade and depends on the spinning speed and length of the blade.
  • Fig. 1C is a diagram of the motor's generated moment that depends on the spinning speed.
  • Fig. ID is an illustration of a ball model and a magnet model according to one embodiment of the invention.
  • Fig. IE is a diagram of the force in horizontal direction.
  • Fig. IF is a diagram of the force in vertical direction.
  • Fig. 1G is a diagram of the maximium acceleration that can be reached at different values of the ball diameter and different top weight.
  • Fig. 2 is a prospective view of a game set of TOOPs according to one preferred embodiment of the invention.
  • Fig. 3A is schematic top view of a TOOP top according to one embodiment of the invention.
  • Fig. 3B is schematic bottom view of a TOOP top according to one preferred embodiment of the invention.
  • Fig. 4A is a detailed illustration of components of a TOOP top in assembling order with the top prospective view according to one preferred embodiment of the invention.
  • Fig. 4B is a detailed illustration of components of a TOOP top in assembling order with the bottom prospective view according to one preferred embodiment of the invention.
  • Fig. 5A is a detailed illustration of components of the propeller according to one preferred embodiment of the invention.
  • Fig. 5B is a schematic illustration of the brake disc according to one preferred embodiment of the invention.
  • Fig. 6A is a detailed illustration of components of rolling structure according to one preferred embodiment of the invention.
  • Fig. 6B is a schematic illustration of a longitudinal section view of the rolling structure according to one embodiment of the invention.
  • Fig.7 is a detailed illustration of components making TOOP creative technical features of the present invention.
  • Fig. 8 is a schematic illustration of a controlling bar according to one preferred embodiment of the invention.
  • Fig. 9 is a schematic illustration of a playing board according to one preferred embodiment of the invention.
  • Fig. 2 imitates a game set of TOOP(s) including a TOOP 1, a controlling 2 and a playing board 3.
  • TOOP 1 of the invention may comprise three main parts: a propeller 11 fitted in the highest point so that its spinning axis coincides with the body axis 12; a body 12 in shape of pear which swells at upper part, and tapers at lower part; a motor placed inside the body with a rotor having its upper axis end attached to the propeller and the lower end attached to the rolling structure; said rolling structure which is fixed to the lower part of body 12 in order, to help the body freely spin above the ball.
  • Fig. 4 A and 4B show parts building up body 12 of TOOP 1.
  • Main parts of body 12 may include a brake disc 121, an upper cover 122, a middle cover 123, a motor chamber 124, and lower cover 125. These four parts may be tightly joined to each other by joining means such as screws and fixed notches.
  • Brake disc 121 may be fitted to upper cover 122 by such joining means like fixed notches.
  • Upper cover 122 may contain a wall to hold brake pad 1221, two holes to keep logos 124, and one hole to keep outer LED 1223.
  • Outer LED 1222 which may be placed in the outer LED-holding hole 1223, may have conducting- wire connected to switch 1241.
  • Upper cover 122 may connect the lower space containing the motor with the upper space keeping brake disc 121, and combine with middle cover 123 to form various kinds of decorating designs of the top.
  • Upper cover 122 may have three inner notches 1255 to undetachably joint with three outer notches 1251 of lower cover 125.
  • Lower cover 125 may be used to protect and fasten motor chamber 124.
  • Two logos printed with alien face 1231 may be attached to the upper side of lower cover 125 with a part open to the case containing logo 1224 of upper cover 12. These two logos may be symmetrical to each other through the spinning axis. Because of being illuminated by the inner LEDs 1236, these two logos may act as the motif of the top so as to increase the attraction to players.
  • screw 1232 may be used to tightly connect middle cover 123 with lower cover 125 to protect motor chamber 124 inside.
  • Motor chamber 124 may be fixed to middle cover 123 by means of four notches 1244 of motor chamber 124 and four notches 1234 of middle cover 123.
  • Switch 1241 which is used to switch on/off the electric circuit of the top, may be fixed between motor chamber 124 and middle cover 123 by means of two notches 1245 on motor chamber 124 and two joint means 1235 of middle cover 123.
  • Switch arm (not shown), that extrudes out, may be used by players through switch slot 1254 lying on the lower cover 125.
  • Power source 1243 may comprise four batteries AA 1.5 V placed and connected in series in the motor tray. Power source
  • lower cover 125 may also be used to fix rolling structure 13 in such a way as to partially expose ball 132 ( Fig.4B, 6A, 6B, 7) through out lower ball hole 1255 and to fix the body of rolling structure 13.
  • the outer side of TOOP 1 may also be decorated with pictures, or colored or glued with decanes to differentiate this TOOP 1 from the other TOOPs when they take part in an antagonistic game, and to increase the attraction of the appearance of TOOP 1.
  • Pictures can be created in conventional ways such as drawing, decane gluing and the likes.
  • TOOP 1 may further have a propeller 11, which is attached to the motor axis end lying outside the spinning body and has rotational direction opposite to the rotational direction of TOOP 1.
  • a main function of propeller 11 is to create reactive force for the motor in order to give rotational momentum to rotate the body.
  • Propeller 11 may have one or more blades; more preferably propeller 11 has two or three blades, and it is best if propeller 11 has two blades.
  • Fig. 5 shows propeller 11 with two blades according to one preferred embodiment of the invention.
  • a hole 115 may be drilled at the middle of propeller 11 to attach propeller to motor axis 1232 for receiving rotational momentum from this motor.
  • Two blades 114 prefferably have curved surfaces to create maximum reactive force from the air when propeller 11 rotates. The blade area contacting with the air must be large enough to create reactive force for maintaining rotational momentum with not much energy consumption. According to numerous experiments, total area of a optimal propeller to maintain spinning momentum and save energy is about 90mm 2 to about
  • TOOP 1 may have spinning braking structure which is designed to allow players to safely stop the top with a simple action.
  • This structure may comprise a brake pad, a brake arm, and a brake disc as shown in Fig.5A and 5B.
  • Two brake discs 112, whose inner area is made of high friction material, may be fastened to the inner side of brake arm 113. Because the material for making propeller 11 is a kind of soft, light synthetic resin, players may also touch it even when the top is rotating at hight speed without worrying about being hurt. Then, as players can use their two fingers to clip two brake arms 113, thereby the inner side of the two brake pads 112 tightly pinch the neck of brake disc 121, thus TOOP 1 can be stopped quickly.
  • Fig. 5B shows brake disc 121 in detailed.
  • Brake neck 1211 may be covered with a friction forming layer so that when it contacts with break pad, a significant friction coefficient is created to quickly decelerate the top.
  • Four notches 1212 lying on the lower edge of brake disc 121 may be used to attach brake disc 121 to upper cover 122 by tightly being fastened to the edge holding brake disc 1221.
  • Brake disc 121 and brake pad 112 being designed so as they can be detached, if necessary, for replacement allows players to replace parts of the braking structure when they are worn out due to long usage. This helps reduce expenditure of people playing TOOP 1.
  • TOOP 1 may have a special rolling structure. This creative structure may help TOOP 1 minimally reduce effects of friction from the playing surface to the top's motion when TOOP movement being controlled.
  • Fig 6A shows components of rolling structure 13 and
  • Fig 6B is a schematic illustration of cross-sectional view of the element when its components are connected to each other.
  • the structure may consist of a bottom open chamber 133, wherein a ball 132 may move freely inside and partially extrudes from the bottom.
  • Ball 132 may be made of ferromagnetic materials such as iron and iron compounds, preferably it is made of iron.
  • Blocker 131 may keep ball 132 always be in the chamber and rotate freely with a small friction coefficient.
  • a small hole 1311 may be drilled to fit axis of the rolling into the lower axis of the motor coaxially.
  • this rolling structure may be attached to the motor axis, but not onto the body of TOOP 1, thus moment generated by the rotation of the ball on the playing board surface does not produce resisting moment to the TOOP body, but it combines with the propeller's moment to increase rotation moment of the TOOP body. This helps to increase efficiency of the TOOP top.
  • TOOPs 1 may spin over each other thanks to a magnet holder element.
  • This element may be a permanent magnet 111 with a flat upper side to create a flat seat for another TOOP 1 to spin on.
  • This permanent magnet 111 may be fixed to the top of propeller 11.
  • rolling structure 13 has ball 132 made of ferromagnetic materials such as iron, iron compounds, preferably made of iron which can bear magnetic field effects, when a second TOOP 1 is placed on the top attached with a permanent magnet of a first spinning TOOP 1, it will spin topically on the top of the first one.
  • these TOOPs 1 can spin over each other, but either be separated form each other, nor depend on spinning speed of each TOOP.
  • Fig.7 generally shows the key parts of creation of TOOP 1.
  • Propeller 11 may be connected to the end of motor axis 1242 to create rotational momentum which helps TOOP 1 spin without falling.
  • Permanent magnet 111 mounted on top of propeller 11 may allow a second TOOP 1 to spin on it but not dropping out.
  • Brake pad 112 fastened on propeller 11 may untightly contact with brake neck 1211, and together with brake arm 113, create the deceleration function to the TOOP top.
  • the rolling structure may be constructed of ball 132, which may be made of ferromagnetic materials such as iron, and rotate freely in the bottom open chamber 133 and blocker 131 allows TOOP 1 not to reduce its spinning speed when ball 132 is controlled in different directions. This rolling structure may be attached to lower end of the motor axis and freely rotate in the same direction with the rotational direction of the motor.
  • Fig. 8 is one another preferred embodiment showing controlling bar 2 in detailed.
  • This controlling bar may consist of three elements: controlling handle made of light plastic; the handle head 21 having one small hole 23, preferably in shape of circle; and one permanent magnet 22, preferably in shape of cylinder with enough size to be fixed and engaged into hole 23.
  • a player may control his/her TOOP 1 by the controlling bar 2 through controlling slot 33 of playing board 3 (referring to Fig. 9).
  • Permanent magnet 22 has magnetic field effects on the rolling ball of spinning TOOP 1, and TOOP 1, at the same time, moves according to the controlling direction of the player.
  • Fig. 9 shows the top playing board.
  • the playing board may be made of nonferromagnetic materials and has enough thickness so as not to obstruct the effects of magnetic field.
  • This playing board may contain a board surface 31 reentrant in its center, thereby the tops intend to move into the center to collides each other if there is no action from controlling bar 2.
  • the board wall may be designed high to prevent the top from dropping out of playing board 3.
  • Two starting points 32 may be designed to be higher than the board surface and have their edges beveled at the board surface.
  • Operation of this game set may be as following: the player may activate TOOP 1 by turning on switch 1241 on the top body to start motor 1242 (spinning start), at the same time, he/her may firmly hold propeller 11 to give acceleration to body 12 for spinning. Then, TOOP is dropped into playing board 3, and he/her may take controlling bar 2 with a permanent magnet at its head into the lower side of board 3, then move the head with permanent magnet 22 to control moving direction of TOOP 1 as his/her wishes.
  • two TOOPs (with different color and different logo on the top body to differentiate from each other) of two players may be activated to rotate, and placed at starting points 32, the TOOP tops may move to the playing board by an action of the players through controlling slot 2.
  • Controlling slot 33 may be a narrow slot at the outer edge of the playing board 3. This slot's size may be small enough for the controlling bar to move easily around the playing surface.
  • Players may direct their TOOPs to "attack" their opponent TOOP so as to make them fall.
  • a first TOOP top may be activated to rotate, and placed on playing board 3 or on any hard surface
  • a second TOOP may then be activated and placed on the top of first TOOP, then on a third TOOP, a forth TOOP and etc.
  • the TOOP tops may spin above each other without either leaving or depending on speed of each other to create interestingly decorated toys.
  • These "clusters/piles" of TOOPs may be taken to the antagonistic game; the winner is the one whose top cluster remains the most tops after "attacking" to make his competitors' cluster/pile of TOOPs fall or drop out.
  • the tops may spin over each other to create an attractive decorative device.
  • a game of two players may be performed, wherein each player controls one TOOP top or one cluster/pile of TOOPs, and, by using controlling bar to direct the moving path of his/her TOOP cluster/pile to "attract" and make his opponent's TOOP cluster/pile fall down.
  • the TOOP top of the invention can achieve the following advantages:
  • - TOOP can be played safely thanks to the braking structure having simple but effective design and the propeller made of soft plastic material; - TOOPs can spin over each other during the time the power source remains thanks to its top and tip made of magnetized matetials, which creates a kind of attractive decoration toy;

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Abstract

L'invention porte sur une toupie électrique, en particulier sur une toupie électrique tel qu'un jouet à économie d'énergie, laquelle toupie comporte une hélice spéciale et une structure de roulement, ce par quoi la toupie peut tournoyer sans tomber et son mouvement peut être commandé par le joueur. La toupie électrique selon l'invention peut comprendre un corps (12) ayant un espace pour contenir une source d'alimentation (1243) et un moteur (1242), ledit moteur ayant un axe de rotation coaxial à un axe de rotation dudit corps (12) et étant extrudé à partir dudit corps (12) vers le haut, son stator étant attaché de façon non détachable audit corps (12) ; une hélice (11) attachée à une extrémité extrudée dudit moteur (1242) ; une structure de roulement (13) disposée dans la partie la plus basse dudit corps (12), attachée de façon coaxiale à l'extrémité inférieure dudit axe de rotation dudit moteur, ayant une chambre ouverte inférieure (133) contenant une bille (132) sous une forme de sphère, de telle sorte que ladite bille (132) peut rouler librement à l'intérieur de ladite chambre ouverte inférieure (133) et être partiellement extrudée à partir de celle-ci, et un élément de blocage (131) intégré avec ladite chambre ouverte inférieure (133) de façon à maintenir ladite bille de telle manière que ladite bille peut rouler librement à l'intérieur de ladite chambre ouverte inférieure (133) et ne pas tomber hors de celle-ci, et de telle sorte que ladite chambre ouverte inférieure (133) peut rouler librement par rapport audit élément de blocage (131) ; une structure de freinage disposée dans la partie supérieure dudit corps (12) afin de freiner le mouvement de rotation dudit corps (12). L'invention porte également sur un ensemble de jeu de toupie utilisant la toupie électrique selon l'invention.
PCT/VN2011/000005 2011-05-20 2011-08-24 Toupie électrique Ceased WO2012162706A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
VN1-2011-01294 2011-05-20
VN201101294 2011-05-20

Publications (1)

Publication Number Publication Date
WO2012162706A1 true WO2012162706A1 (fr) 2012-11-29

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Cited By (6)

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CN103349837A (zh) * 2013-06-25 2013-10-16 浙江大学 一种念动陀螺装置
CN105056545A (zh) * 2015-07-29 2015-11-18 广东奥飞动漫文化股份有限公司 一种滚轮旋转玩具游戏装置
USD828456S1 (en) * 2017-03-13 2018-09-11 Tomy Company Ltd. Spinning top toy
USD841098S1 (en) * 2017-07-07 2019-02-19 Tomy Company, Ltd. Spinning top toy
CN113877218A (zh) * 2021-10-29 2022-01-04 奥飞娱乐股份有限公司 一种对战陀螺装置
CN113877217A (zh) * 2021-10-29 2022-01-04 奥飞娱乐股份有限公司 一种陀螺游戏装置

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WO2008002167A1 (fr) 2006-06-30 2008-01-03 Ioan Grosu Toupie entraînée
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US20100159798A1 (en) 2008-12-22 2010-06-24 Mega Brands International, S.A.R.L., Luxembourg, Zug Branch Magnetic Top System And Method

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US3019555A (en) * 1959-06-15 1962-02-06 Poticha Charles Toy device
US4453342A (en) * 1981-06-03 1984-06-12 Raphael Sahar Battery operated spinning top
KR20000001593U (ko) 1998-06-29 2000-01-25 이세용 가스 실린더식 의자의 가스 개폐핀
DE20004407U1 (de) * 2000-03-09 2000-07-13 Kuschew, Cornelia, 90522 Oberasbach Magnetisch steuerbarer Kreisel (Kreiselspiel)
KR20030039824A (ko) 2001-11-15 2003-05-22 주식회사 코오롱 감광성 수지 조성물
WO2004043561A1 (fr) * 2002-11-13 2004-05-27 Perez Enriquez Rafael Toton multiple a fonctionnement simultane
WO2008002167A1 (fr) 2006-06-30 2008-01-03 Ioan Grosu Toupie entraînée
US20080214088A1 (en) * 2007-03-02 2008-09-04 Ki Kwan Chu Toy spinning top
US20090325457A1 (en) 2008-06-30 2009-12-31 Ofer Zilberberg Electric spinning toy
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Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103349837A (zh) * 2013-06-25 2013-10-16 浙江大学 一种念动陀螺装置
CN105056545A (zh) * 2015-07-29 2015-11-18 广东奥飞动漫文化股份有限公司 一种滚轮旋转玩具游戏装置
WO2017016047A1 (fr) * 2015-07-29 2017-02-02 广东奥飞动漫文化股份有限公司 Dispositif de jeu de toupie à rouleaux
USD828456S1 (en) * 2017-03-13 2018-09-11 Tomy Company Ltd. Spinning top toy
USD841098S1 (en) * 2017-07-07 2019-02-19 Tomy Company, Ltd. Spinning top toy
CN113877218A (zh) * 2021-10-29 2022-01-04 奥飞娱乐股份有限公司 一种对战陀螺装置
CN113877217A (zh) * 2021-10-29 2022-01-04 奥飞娱乐股份有限公司 一种陀螺游戏装置
CN113877217B (zh) * 2021-10-29 2023-09-26 奥飞娱乐股份有限公司 一种陀螺游戏装置

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