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WO2010123631A3 - Jeu de cartes militaire - Google Patents

Jeu de cartes militaire Download PDF

Info

Publication number
WO2010123631A3
WO2010123631A3 PCT/US2010/026847 US2010026847W WO2010123631A3 WO 2010123631 A3 WO2010123631 A3 WO 2010123631A3 US 2010026847 W US2010026847 W US 2010026847W WO 2010123631 A3 WO2010123631 A3 WO 2010123631A3
Authority
WO
WIPO (PCT)
Prior art keywords
player
cards
game
mission
skill
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/US2010/026847
Other languages
English (en)
Other versions
WO2010123631A2 (fr
Inventor
Brent A. Carey
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of WO2010123631A2 publication Critical patent/WO2010123631A2/fr
Publication of WO2010123631A3 publication Critical patent/WO2010123631A3/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/04Card games combined with other games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/424Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00075War games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F2001/008Card games adapted for being playable on a screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/04Card games combined with other games
    • A63F2001/0475Card games combined with other games with pictures or figures
    • A63F2001/0483Card games combined with other games with pictures or figures having symbols or direction indicators for playing the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/575Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8064Quiz

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Educational Technology (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

L'invention concerne un jeu pour au moins un joueur comprenant une série de cartes de compétence, représentant chacune une compétence particulière. Une série de cartes de mission, représentant chacune une mission particulière, peut également être incluse. Le jeu comporte en outre un moyen d'administration qui décerne des points de promotion à chaque joueur selon la série de cartes de compétence que le joueur a obtenu, les parties jouées par chaque joueur, les jeux gagnés par le joueur, d'autres activités réalisées, les missions réalisées sur la base des cartes de mission, et le temps de jeu. Le jeu est continu, les joueurs atteignant des rangs de plus en plus élevés avec les points de promotion qui leur sont décernés.
PCT/US2010/026847 2009-04-21 2010-03-10 Jeu de cartes militaire Ceased WO2010123631A2 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US12/427,352 2009-04-21
US12/427,352 US20100264595A1 (en) 2009-04-21 2009-04-21 Military card game

Publications (2)

Publication Number Publication Date
WO2010123631A2 WO2010123631A2 (fr) 2010-10-28
WO2010123631A3 true WO2010123631A3 (fr) 2011-01-06

Family

ID=42980396

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2010/026847 Ceased WO2010123631A2 (fr) 2009-04-21 2010-03-10 Jeu de cartes militaire

Country Status (2)

Country Link
US (1) US20100264595A1 (fr)
WO (1) WO2010123631A2 (fr)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20110316231A1 (en) * 2010-06-23 2011-12-29 Eric Johns Miniature model skirmish game mechanic
JP5086487B1 (ja) 2012-03-29 2012-11-28 株式会社 ディー・エヌ・エー ゲームプログラム、ゲームシステム、及び、情報処理装置
US9616327B2 (en) 2013-02-26 2017-04-11 Mattel, Inc. Toy apparatus
US9227148B2 (en) 2013-02-26 2016-01-05 Mattel, Inc. Toy apparatus
WO2014178953A2 (fr) * 2013-03-15 2014-11-06 GERARD, Ted Andre, Lucquito II Spirit realms : jeu de cartes à collectionner d'empilage et de stockage d'armée, de trône, de barrière, d'arme et de défense
USD867462S1 (en) 2016-05-16 2019-11-19 Harold L. Lunt Military-based card deck
US9878231B2 (en) * 2016-05-16 2018-01-30 Harold L. Lunt Military-based gaming system
US11533467B2 (en) * 2021-05-04 2022-12-20 Dapper Labs, Inc. System and method for creating, managing, and displaying 3D digital collectibles with overlay display elements and surrounding structure display elements

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4687206A (en) * 1984-12-24 1987-08-18 New Earth Games Global domination board game
US6174237B1 (en) * 1999-05-21 2001-01-16 John H. Stephenson Method for a game of skill tournament
US20060033278A1 (en) * 2004-08-11 2006-02-16 Conde James R Card game
US7258343B2 (en) * 2004-07-23 2007-08-21 Bandai America Incorporated Card game and methods of play

Family Cites Families (24)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1043383A (en) * 1909-11-26 1912-11-05 John Q Adams Game-cards.
US1117316A (en) * 1913-04-28 1914-11-17 William S Booton Card game.
US1293183A (en) * 1917-12-14 1919-02-04 Allen L Peckham Game apparatus.
US1342520A (en) * 1918-05-13 1920-06-08 Carr W Wright System and educational appliance for military self-instruction
US1357166A (en) * 1918-09-26 1920-10-26 James M Hart Game-cards
US1355782A (en) * 1919-04-19 1920-10-12 Roy William Dudley Deck of cards
US1631009A (en) * 1926-09-29 1927-05-31 Chester H Clark Game
US1787317A (en) * 1926-10-23 1930-12-30 Nat Carbonic Machinery Company Stuffing box
US5435568A (en) * 1993-11-12 1995-07-25 Black; P. Gregory Card games to recreate some of the atmosphere of the middle ages
CA2128634C (fr) * 1994-06-22 2005-09-27 Richard Channing Garfield Elements de jeu de cartes a echanger et regles du jeu
US5533124A (en) * 1994-12-07 1996-07-02 Smith; Jeannette K. Electronic trading card system
US6254099B1 (en) * 1999-05-05 2001-07-03 Mark Pederson Playing card war simulation game
US6182966B1 (en) * 1999-10-18 2001-02-06 Gordon Wells Language board game
US6561513B1 (en) * 1999-11-18 2003-05-13 Degeorge Andrew Role and war game playing system
JP2001204874A (ja) * 1999-11-18 2001-07-31 Nintendo Co Ltd カードゲーム玩具
US6209873B1 (en) * 1999-11-18 2001-04-03 Degeorge Andrew Role and war game playing system
US6893021B1 (en) * 2000-06-01 2005-05-17 Edmund A. Gress Wrestling card game
US7392986B2 (en) * 2000-06-01 2008-07-01 Gress Edmund A Method and apparatus for card game
US7118107B2 (en) * 2001-06-14 2006-10-10 Matthew Frederick Niedner Role-playing game with interactive cards and game devices, namely in the form of linear and rotary slide rules, novel use of dice, tactical combat, word-based magic, and dynamic attrition
US20030062679A1 (en) * 2001-10-02 2003-04-03 Li-Zen Chang Strategy game
US6688973B2 (en) * 2001-11-20 2004-02-10 James E. Satloff System for using trading cards interactively through an electronic network
JP2004073692A (ja) * 2002-08-21 2004-03-11 Konami Co Ltd 対戦型カードゲーム
US20080227512A1 (en) * 2007-03-16 2008-09-18 Paladin Games Game of Strategy Using Trading Cards or Other Tokens
USD744502S1 (en) * 2014-01-10 2015-12-01 Aliphcom Display screen or portion thereof with graphical user interface

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4687206A (en) * 1984-12-24 1987-08-18 New Earth Games Global domination board game
US6174237B1 (en) * 1999-05-21 2001-01-16 John H. Stephenson Method for a game of skill tournament
US7258343B2 (en) * 2004-07-23 2007-08-21 Bandai America Incorporated Card game and methods of play
US20060033278A1 (en) * 2004-08-11 2006-02-16 Conde James R Card game

Also Published As

Publication number Publication date
US20100264595A1 (en) 2010-10-21
WO2010123631A2 (fr) 2010-10-28

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