WO2009138929A1 - Système et procédé de suivi de marqueur - Google Patents
Système et procédé de suivi de marqueur Download PDFInfo
- Publication number
- WO2009138929A1 WO2009138929A1 PCT/IB2009/051900 IB2009051900W WO2009138929A1 WO 2009138929 A1 WO2009138929 A1 WO 2009138929A1 IB 2009051900 W IB2009051900 W IB 2009051900W WO 2009138929 A1 WO2009138929 A1 WO 2009138929A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- target
- markers
- series
- locations
- movement
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/302—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
Definitions
- the present invention relates to a target tracking technique, in particular to a technique of acquiring a target location.
- Target movement analysis has been widely used in such fields as movies, video games and sports, etc. These techniques of analysis usually use different sensors to record the movement of an object.
- the most commonly used recording technique is optical recording.
- optical recording a marker is attached to an object, and a camera is used to record the locations of the marker.
- An infrared camera and a reflecting marker are usually used in order to reduce interference from the background light and to increase the contrast of the marker.
- the infrared camera is a camera in which an infrared light filter for removing the visible light and an infrared light source are mounted in front of the lens of the camera.
- Some game machines such as the Xavix system, use only one reflecting marker to control the TV game.
- the system can only identify some very simple movements in a two- dimensional space.
- One marker is not enough, however, for the movements of complicated objects in a three-dimensional space, such as limb movements. Therefore, a plurality of cameras and a plurality of markers are used to track certain complicated objects.
- Some existing systems can detect precise movements in a three-dimensional space, but such systems require multiple (6 or 8) cameras.
- the precision of tracking of the location of an object is associated with the number of cameras used, and more cameras result in higher precision.
- the present invention provides a target tracking system which comprises: at least two markers attached to the target, any one of said at least two markers having at least one shape feature that is different from the shape features of other markers; at least one camera for generating a series of images of the markers; a first module for differentiating said at least two markers in the generated series of images on the basis of said at least one shape feature.
- the shape feature may be the regularity of a shape, the surface area of the shape or the pattern of a surface, for example, if there is at least one hole at the surface of a marker.
- the tracking system of the present invention further comprises a second module for obtaining a series of locations of the target from the relative movements of said markers in said series of images.
- the target consists of two parts connected to each other, three markers are attached to the ends of the target and the connection point of the two parts respectively, and the second module obtains the location of the target by calibrating the distance between every two markers at an initial location, then measuring the distance between every two markers in the series of images, and finally calculating the spatial angular coordinates of the two parts of the target by means of corresponding mathematical formulae.
- the second module is further adapted to identify the movement of the target according to the series of locations, said identification comprising the step of filtering repeated locations, shaking locations and incorrect locations out from said series of locations.
- the target is a limb of a person or animal
- the connection point is an arthrosis of the person or animal.
- the tracking system of the present invention further comprises a third module for comparing the target movement identified by the second module with a movement template, a fourth module for displaying the comparison result obtained by the third module, and a fifth module for displaying predefined information in accordance with the comparison result of the third module.
- the present invention also provides a target tracking method which comprises the steps of: using at least two markers attached to the target, any one of said at least two markers having at least one shape feature that is different from the shape features of other markers; using at least one camera for generating a series of images of the markers; differentiating said at least two markers in the generated series of images on the basis of said at least one shape feature.
- the tracking method further comprises a step of obtaining a series of locations of the target from the relative movements of said markers in said series of images.
- the target consists of two parts connected to each other, three markers are attached to the ends of the target and the connection point of its two parts respectively, and the step of obtaining a series of locations of the target includes: -calibrating the distance between every two markers at an initial location;
- the tracking method of the present invention further comprises a step of identifying the movement of the target from the series of locations, said identification including a step of filtering repeated locations, shaking locations and incorrect locations out from said series of locations.
- the tracking method of the present invention further comprises a step of comparing the identified target movement with a movement template.
- the tracking method of the present invention further comprises a step of displaying the comparison result and a step of displaying predefined information in accordance with the comparison result.
- the tracking system of the present invention uses simple hardware and has a low cost, so it is suitable for use in various applications, such as games, athletics, and monitoring the movements of a dyskinesia patient during recovery.
- FIG. 1 is a schematic diagram of an embodiment of the tracking system of the present invention
- Fig. 2 shows an example of the shape feature of the markers of the present invention
- Fig. 3 is a schematic diagram of how the mathematical coordinates of the spatial location of the target are obtained from the markers in the images according to the present invention
- Fig. 4 is a schematic diagram of the principle of identifying the target movement from the target locations according to the present invention.
- Fig. 5 is a schematic diagram of another embodiment of the tracking system of the present invention.
- Fig. 1 is a schematic diagram of the target tracking system, which includes at least two
- markers 121, 122, 123 attached to the target (the upper limbs of a person in this embodiment), any one of said at least two markers having at least one shape feature that is different from the shape features of other markers.
- the markers in this embodiment are reflecting markers having a retroreflective material on their surfaces.
- the system further comprises at least one camera 11 (one camera in Fig. 1 by way of example) for generating a series of images of the markers.
- the camera is an infrared camera having an infrared light source.
- the system further comprises a processor 14 for processing the generated series of images.
- the processor 14 comprises a first module 141 for differentiating said at least two markers in the generated series of images on the basis of said at least one shape feature.
- the shape feature of the markers may be any feature capable of distinguishing said markers from other markers, such as the regularity of a shape, the area of the shape, or the pattern of a surface, e.g. if there is at least one hole at the surface of the marker.
- markers For example, if one of the markers is a triangle or a polygon or is of a very irregular shape while another one is circular, then these two markers can be differentiated on the basis of the regularity of their shapes. As another example, different markers may be differentiated by their surface areas.
- the marker 123 is designed to be connected to the end of a handle, and a person can hold this handle in his/her hand. Such a design has the advantage of preventing the marker from being covered by the arm. Alternatively, the marker may be directly connected to the wrist, of course.
- the marker 123 has the largest area of the three markers.
- the central coordinates (I c , J c ) of the three markers in the image(s) can be calculated.
- the average distance from the center to the edge of the marker can be calculated with the following formula:
- v hcK-in Xi and Yj correspond to the ion and column o? " UP edge pixel, respectively, and N is the number of edge pixels.
- the standard deviation of the distances from the center to the edge of the marker can be calculated with the following formula:
- the marker 121 may have a low shape regularity factor, whereas the marker 122 has a high shape regularity factor, so that the two markers can be distinguished from each other by means of a shape feature such as this shape regularity factor.
- the shapes of marker 121 and marker 122 may be circular and triangular, respectively.
- the three markers 121, 122 and 123 can be easily identified by the two shape features of surface area and regularity.
- Fig. 2 is another example of the shape feature, wherein the surfaces of the markers have at least one hole.
- the markers are reflecting markers
- the surface of one marker 21 is processed into a fully reflecting surface
- the surface of another marker 22 has at least one area of a closed pattern (preferably a circle) that is not reflecting.
- This area of a closed pattern will be black in the captured image, because it does not reflect light, and is called a hole in image technology.
- To distinguish the two markers it is calculated whether there are holes in the markers. If both markers have holes, they can be distinguished by comparing the numbers of holes. The number of holes in the area of the marker can be determined from the Euler number.
- the Euler number can be calculated by the following formula:
- ⁇ v , ⁇ t and ⁇ d represent the numbers of said corresponding modes in the marker's areas.
- the shape feature as mentioned herein is not limited to the above-mentioned types, and any shape feature that can be used to differentiate between the shapes of two markers can be applied to the present invention.
- the camera used in this embodiment is an infrared camera, but the invention is not limited to the use of an infrared camera, and any type of camera can be used; besides, the markers are not limited to reflecting markers, and any type of markers can be applied to this invention.
- the tracking system of the present invention further comprises a second module for obtaining a series of locations of the target from the relative movements of said markers in said series of images.
- the second module obtains the location of the target by calibrating the distance between every two markers at an initial location, then measuring the distance between every two markers in the series of images, and finally calculating the spatial angular coordinates of the two parts of the target from the corresponding mathematical formulae.
- Fig. 3 is a diagram of the spatial location of the straight line formed by the centers E and S of two markers, wherein the XOY plane is parallel to the camera's imaging plane, EE' is parallel to the Z-axis, i.e. it is perpendicular to the XOY plane and the intersection point is E', which is the projection of the marker E in the XOY plane, and E'D is parallel to the Y axis, ⁇ represents the angle between the projection SE' of SE in the XOY plane and the Y axis; and ⁇ represents the angle between SE and the XOY plane, ⁇ and ⁇ reflect the spatial angles of the straight line formed by the two markers.
- the values of ⁇ and ⁇ can be calculated from the central coordinates of the markers in the XOY plane and the distance between them:
- the target is an arm of a person
- the connection point is formed by the arthroses of the arm.
- the three markers 121, 122 and 123 are attached to the three arthroses, respectively, and the processor 14 further comprises a second module 142 for obtaining the location of the arm 10 in the image.
- the second module 142 can make calibration, i.e. to record the spatial angle between the upper arm and the forearm at the starting position and calculate the distances between the markers in the image from the coordinates of the three markers. After this initial calibrating, the upper arm begins to move. The distance between every two markers can be measured in the series of images. On the basis of the calibrated parameters (i.e.
- the spatial angular coordinates of the two parts (the upper arm and forearm) of the target at the new location can be obtained by means of the above mathematical formulae, thereby obtaining the location of the target (i.e. the gesture of the arm).
- a series of locations is obtained through successive image frames, which locations represent the movement of the target. Still taking the movement of the arm as an example, Fig.
- FIG. 4A is a schematic diagram of the arm movement, wherein the arm moves from location A to location E, and this space of movement is divided into five sub-spaces A, B, C, D, and E, each of which represents a location range. Any locations in space A will be simply considered as the location A.
- the movement from A to E in Fig. 4 can be represented by a location sequence ABCDE, which means that said movement starts from location A to location E via locations B, C, and D.
- the density of this division into sub-spaces depends on the required precision; if a higher precision is required, the movement space can be more densely divided, for example, the space of A to E may be divided into 10 sub-spaces (ABCDEFGHIJ).
- the present invention further includes a step of filtering any repeated locations out from the series of locations while the second module is identifying the movement of the target on the basis of the series of locations. After filtering, the movement is finally identified as ABCDE, i.e. a movement from A to E.
- a further object is to improve the error tolerance of the system when the tracked movement shakes at the border of two adjacent sub-spaces.
- a person with dyskinesia may stay and shake at the border of CD owing to his/her muscle strength, or the shaking movement is caused by an inaccurate location calculated owing to a system error.
- the location sequence representing said movement in such a case may become AAAAABBBBBCCCCDCDDDEEEE, and after filtering out of the repeated locations the movement is represented as ABCDCDE. If the system requires a high error tolerance, the user generally does not want such shakes to be represented as the normal movement.
- the present invention optionally provides a step of filtering out the shakes after the filtering of repeated locations, which filters out the XYX type shake and replaces the XYX location directly with X.
- a step of filtering out the shakes after the filtering of repeated locations which filters out the XYX type shake and replaces the XYX location directly with X.
- the tracking system of the present invention may further comprise a third module for comparing the target movement identified by the second module with a movement template.
- the movement template is pre-stored in the processor 14 in order to be compared with the identified movement that is represented by a location sequence so as to determine the coincidence between the movement made and the template.
- the tracking system of the present invention may also display the corresponding templates in the form of a picture or voice for the user's reference according to the user's selection when the user starts the tracking system.
- the tracking system of the present invention may further comprise a fourth module for displaying the comparison result obtained by the third module.
- Fig. 1, 13 is a user terminal, which may be a TV or a display.
- the fourth module 131 serves to display the comparison result from the third module 143.
- the method of displaying varies, for example informing the user acoustically whether the movement coincides with the template or displaying the comparison result visually, e.g. in pictures or text or a combination thereof. If the movement coincides with the template, for example, the word "correct” may be displayed, and if the movement does not coincide with the template, a word "incorrect” may be displayed, or it may be simply represented by the sign of right (V) or wrong (x).
- the tracking system of the present invention may further comprise a fifth module for displaying predefined information in accordance with the comparison result of the third module.
- the fifth module 132 is designed to p ⁇ w N ⁇ s p ⁇ ⁇ oluv ⁇ 1 information according to the comparison result of the third module 143.
- the predefined information may be some audio and/or visual data or games liked by the user, which are selected according to the user's preference so as to inspire the user to continue his movement. For example, if the comparison result is "correct", the system plays a favorite song to reward the user, or displays some photos that a patient likes, or provides a simple game for the patient to play. This function is very helpful in recovery training for dyskinesia patients, because usually some simple movements are very difficult for such patients, and repeated training will make them feel bored and finally give up the training.
- the tracking system of the present invention may further comprise a functional electrical stimulation device (FES) for stimulating said target via electrical pulse based on the result of comparing said identified target movement with a movement template.
- FES functional electrical stimulation device
- Module 51 is an infrared camera for capturing the movement of a user 50 through the retroreflective markers 52 attached to the human body.
- a processor 54 is incorporated or connected with a camera 51 for receiving location information of the actual movement performed by the user 50 and shown the computed actual movement on the screen 53. The actual movement is compared with the movement template by the processor 54; and the comparison result is used for generating control signal to control the FES 55.
- 53 may provide both movement template and actual movement to the user. The difference between movement template and actual user movement shown on the screen will help the user to correct the movement.
- a control signal will be generated by the processor 54 and is sent to the FES device 55.
- the electrical pulses will be generated by the pulse generator 551 for stimulating the corresponding muscles via its electrodes 553 attached to the skin of the user 50 in order to assist the user to finish the movement.
- the electrodes 553 may also be used to capture a biofeedback signal (Electromyography signal, EMG for short), when the electrodes are not working in stimulating mode, i.e. there is no electronic pulses sent to the electrodes 553.
- EMG signal is sent to an EMG signal processor 552 for amplifying and processing.
- the processed EMG signal is then sent to the processor 54 for analyzing and/or displaying.
- the present invention also provides a target tracking method which comprises the following steps:
- any one of said at least two markers having at least one shape feature that is different from the shape features of other markers;
- the tracking method of the present invention may further comprise a step of obtaining a series of locations of the target from the relative movements of said markers in said series of images.
- the step of obtaining a series of location of the target includes:
- the tracking method of the present invention may further comprise identifying the movement of the target from the series of locations, said identification including a step of filtering out any repeated locations, shaking locations, and incorrect locations from said series of locations. Said step has been described previously, so it will not be elaborated here.
- the tracking method of the present invention may further comprise a step of comparing the identified target movement with a movement template. Said step has been described previously, so it will not be elaborated here.
- the tracking method of the present invention may further comprise a step of displaying the comparison result and a step of displaying predefined information on the target in accordance with the comparison result. Said two steps have been described in detail previously, so they will not be elaborated here.
- Said target tracking system may use one or more cameras to capture images; it may use two or more markers to mark the target; and the target may be any target without being limited to the arm of a person, for example the limb of an animal, or other objects such as a robot, etc.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Length Measuring Devices By Optical Means (AREA)
- Image Analysis (AREA)
- Measurement Of The Respiration, Hearing Ability, Form, And Blood Characteristics Of Living Organisms (AREA)
Abstract
La présente invention porte sur un système et sur un procédé de suivi de cible comprenant au moins deux marqueurs fixés à la cible, l'un quelconque desdits au moins deux marqueurs comportant au moins une caractéristique de forme qui est différente des caractéristiques de forme des autres marqueurs; au moins une caméra pour générer une série d'images des marqueurs; et un premier module pour différencier lesdits au moins deux marqueurs dans la série générée d'images en fonction de ladite ou desdites caractéristiques de forme. Le procédé et le système selon la présente invention permettent un suivi efficace de la cible, ce par quoi le mouvement de la cible peut être identifié.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CNA2008100991348A CN101582166A (zh) | 2008-05-12 | 2008-05-12 | 目标的跟踪系统和方法 |
| CN200810099134.8 | 2008-05-12 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2009138929A1 true WO2009138929A1 (fr) | 2009-11-19 |
Family
ID=41059536
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/IB2009/051900 Ceased WO2009138929A1 (fr) | 2008-05-12 | 2009-05-08 | Système et procédé de suivi de marqueur |
Country Status (2)
| Country | Link |
|---|---|
| CN (1) | CN101582166A (fr) |
| WO (1) | WO2009138929A1 (fr) |
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US11207582B2 (en) | 2019-11-15 | 2021-12-28 | Toca Football, Inc. | System and method for a user adaptive training and gaming platform |
| US11514590B2 (en) | 2020-08-13 | 2022-11-29 | Toca Football, Inc. | System and method for object tracking |
| US11657906B2 (en) | 2011-11-02 | 2023-05-23 | Toca Football, Inc. | System and method for object tracking in coordination with a ball-throwing machine |
| US11710316B2 (en) | 2020-08-13 | 2023-07-25 | Toca Football, Inc. | System and method for object tracking and metric generation |
Families Citing this family (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP2693404B1 (fr) * | 2011-03-28 | 2019-04-24 | Nec Corporation | Dispositif de suivi de personne, procédé de suivi de personne et support lisible par ordinateur non temporaire stockant un programme de suivi de personne |
| CN103735270B (zh) * | 2013-09-22 | 2016-01-13 | 国家康复辅具研究中心 | 上肢潜能开发训练用的循经导络导引反馈康复训练系统 |
| CN105279354B (zh) * | 2014-06-27 | 2018-03-27 | 冠捷投资有限公司 | 用户可融入剧情的情境建构系统 |
| CN107240115B (zh) * | 2016-03-28 | 2019-07-09 | 浙江中正智能科技有限公司 | 一种基于标识物的识别方法 |
| CN107204005B (zh) * | 2017-06-12 | 2020-01-14 | 北京理工大学 | 一种手部标志物跟踪方法及系统 |
| CN107806837B (zh) * | 2017-10-29 | 2020-03-13 | 北京工业大学 | 一种非侵入式腕关节轴线运动模型测量方法 |
| CN114177588B (zh) * | 2021-12-13 | 2022-11-11 | 南京伟思医疗科技股份有限公司 | 一种康复机器人的振动反馈系统、方法及装置 |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6244987B1 (en) * | 1996-11-25 | 2001-06-12 | Mitsubishi Denki Kabushiki Kaisha | Physical exercise system having a virtual reality environment controlled by a user's movement |
| US20040046736A1 (en) * | 1997-08-22 | 2004-03-11 | Pryor Timothy R. | Novel man machine interfaces and applications |
| WO2005113086A1 (fr) * | 2004-05-10 | 2005-12-01 | Sony Computer Entertainment Inc. | Codes de motifs utilisés pour un contrôle interactif d'applications informatiques et d'applications de jeux vidéo |
| US20060055706A1 (en) * | 2004-09-15 | 2006-03-16 | Perlman Stephen G | Apparatus and method for capturing the motion of a performer |
-
2008
- 2008-05-12 CN CNA2008100991348A patent/CN101582166A/zh active Pending
-
2009
- 2009-05-08 WO PCT/IB2009/051900 patent/WO2009138929A1/fr not_active Ceased
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6244987B1 (en) * | 1996-11-25 | 2001-06-12 | Mitsubishi Denki Kabushiki Kaisha | Physical exercise system having a virtual reality environment controlled by a user's movement |
| US20040046736A1 (en) * | 1997-08-22 | 2004-03-11 | Pryor Timothy R. | Novel man machine interfaces and applications |
| WO2005113086A1 (fr) * | 2004-05-10 | 2005-12-01 | Sony Computer Entertainment Inc. | Codes de motifs utilisés pour un contrôle interactif d'applications informatiques et d'applications de jeux vidéo |
| US20060055706A1 (en) * | 2004-09-15 | 2006-03-16 | Perlman Stephen G | Apparatus and method for capturing the motion of a performer |
Cited By (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US11657906B2 (en) | 2011-11-02 | 2023-05-23 | Toca Football, Inc. | System and method for object tracking in coordination with a ball-throwing machine |
| US11207582B2 (en) | 2019-11-15 | 2021-12-28 | Toca Football, Inc. | System and method for a user adaptive training and gaming platform |
| US12394072B1 (en) | 2019-11-15 | 2025-08-19 | Toca Football, Inc. | Generating a three-dimensional topography of a training environment |
| US11514590B2 (en) | 2020-08-13 | 2022-11-29 | Toca Football, Inc. | System and method for object tracking |
| US11710316B2 (en) | 2020-08-13 | 2023-07-25 | Toca Football, Inc. | System and method for object tracking and metric generation |
| US11972579B1 (en) | 2020-08-13 | 2024-04-30 | Toca Football, Inc. | System, method and apparatus for object tracking and human pose estimation |
| US12159458B1 (en) | 2020-08-13 | 2024-12-03 | Toca Football, Inc. | Systems and methods for object tracking using a subsection of a sequence of images |
Also Published As
| Publication number | Publication date |
|---|---|
| CN101582166A (zh) | 2009-11-18 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| WO2009138929A1 (fr) | Système et procédé de suivi de marqueur | |
| US20200197744A1 (en) | Method and system for motion measurement and rehabilitation | |
| Chang et al. | Towards pervasive physical rehabilitation using Microsoft Kinect | |
| Lin et al. | Data glove system embedded with inertial measurement units for hand function evaluation in stroke patients | |
| Poizner et al. | Perception of American sign language in dynamic point-light displays. | |
| CN101836237B (zh) | 用于选择所呈现图形的观看配置的方法和系统 | |
| KR101118654B1 (ko) | 모션캡쳐 기반의 자세분석을 통한 재활 장치 및 이에 따른 재활 방법 | |
| CN1079296A (zh) | 用于在全聚和斜视情况下眼睛轨迹测量的方法和装置 | |
| US20150378433A1 (en) | Detecting a primary user of a device | |
| CN101453941A (zh) | 图像输出装置、图像输出方法以及图像输出程序 | |
| WO2019210087A1 (fr) | Procédés, systèmes et supports lisibles par ordinateur pour tester une fonction visuelle à l'aide de tests de mobilité virtuelle | |
| Guignard et al. | Validity, reliability and accuracy of inertial measurement units (IMUs) to measure angles: Application in swimming | |
| CN111488775A (zh) | 注视度判断装置及方法 | |
| Malawski | Depth versus inertial sensors in real-time sports analysis: A case study on fencing | |
| Krupicka et al. | Motion capture system for finger movement measurement in Parkinson disease | |
| CN116153510B (zh) | 矫正镜控制方法、装置、设备、存储介质及智能矫正镜 | |
| CN117453338A (zh) | 基于图像识别的实体积木编程提示方法和系统 | |
| Oommen et al. | A wearable electronic swim coach for blind athletes | |
| CN115129162A (zh) | 一种基于人体图像变化的画面事件驱动方法及系统 | |
| Arsenault | A quaternion-based motion tracking and gesture recognition system using wireless inertial sensors | |
| Chalkley et al. | Development and Validation of a Sensor-Based Algorithm for Detecting the Visual Exploratory Actions | |
| TWI629662B (zh) | Method for realizing acupoint visualization by AR technology | |
| Li et al. | Rapid-Motion-Track: markerless tracking of fast human motion with deep learning | |
| Larsson | Event detection in eye-tracking data for use in applications with dynamic stimuli | |
| EP2009613A1 (fr) | Système pour simuler une opération d'intervention manuelle |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| 121 | Ep: the epo has been informed by wipo that ep was designated in this application |
Ref document number: 09746224 Country of ref document: EP Kind code of ref document: A1 |
|
| NENP | Non-entry into the national phase |
Ref country code: DE |
|
| 122 | Ep: pct application non-entry in european phase |
Ref document number: 09746224 Country of ref document: EP Kind code of ref document: A1 |