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WO2009005491A1 - Jeu sur court joué par des joueurs conduisant des véhicules - Google Patents

Jeu sur court joué par des joueurs conduisant des véhicules Download PDF

Info

Publication number
WO2009005491A1
WO2009005491A1 PCT/US2007/014995 US2007014995W WO2009005491A1 WO 2009005491 A1 WO2009005491 A1 WO 2009005491A1 US 2007014995 W US2007014995 W US 2007014995W WO 2009005491 A1 WO2009005491 A1 WO 2009005491A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
vehicle
recited
bumper
walls
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/US2007/014995
Other languages
English (en)
Inventor
James J. Kessler
Stephen J. Kessler
Jason E. Bock
Michael J. Palumbo
Joseph Scinta
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Cyber Sport Manufacturing LLC
Original Assignee
Cyber Sport Manufacturing LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Cyber Sport Manufacturing LLC filed Critical Cyber Sport Manufacturing LLC
Priority to PCT/US2007/014995 priority Critical patent/WO2009005491A1/fr
Publication of WO2009005491A1 publication Critical patent/WO2009005491A1/fr
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B59/00Bats, rackets, or the like, not covered by groups A63B49/00 - A63B57/00
    • A63B59/20Bats, rackets, or the like, not covered by groups A63B49/00 - A63B57/00 having means, e.g. pockets, netting or adhesive type surfaces, for catching or holding a ball, e.g. for lacrosse or pelota
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0669Score-keepers or score display devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • A63B67/002Games using balls, not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0605Decision makers and devices using detection means facilitating arbitration
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0037Tracking a path or terminating locations on a target surface or at impact on the ground
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0056Tracking a path or terminating locations for statistical or strategic analysis
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • A63B2063/001Targets or goals with ball-returning means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/0054Features for injury prevention on an apparatus, e.g. shock absorbers
    • A63B2071/0063Shock absorbers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0625Emitting sound, noise or music
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/15Miscellaneous features of sport apparatus, devices or equipment with identification means that can be read by electronic means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/20Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/74Miscellaneous features of sport apparatus, devices or equipment with powered illuminating means, e.g. lights
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • A63B63/08Targets or goals for ball games with substantially horizontal opening for ball, e.g. for basketball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/0054Features for injury prevention on an apparatus, e.g. shock absorbers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/022Backstops, cages, enclosures or the like, e.g. for spectator protection, for arresting balls

Definitions

  • play area 12 is rectangular, and therefore so is floor 14.
  • the floor is preferably a flat and hard surface such as concrete. It is also preferred that the entire play area be enclosed to prevent the game piece from leaving the play area, and also to provide additional game play strategies which may involve purposefully playing the game piece off the wall. Therefore, walls 40 preferably include four sides in embodiments which have rectangular play areas, and as many sides as necessary to enclose play areas of other shapes.
  • wall skirt 18 which terminates in wall bumper 20.
  • joystick 62 is the preferred method of vehicle movement control, other methods may also be acceptable. These other methods may include, but are not limited to a trackball, touch pad, computer style mouse, or electronic keypad. Movement control support 58 may also include a variable height mechanism so that a player can adjust the movement controls to a desired height.
  • Each of the faces also preferably has at least one goal indicator.
  • Indicator light 90 can be triggered to illuminate during various events during game play, particularly when a goal is scored. Other events that may trigger indicator light 90 illuminating may include the start or end of a game.
  • Indicator light 90 is preferably a LED or a group of LEDs. They may be any color, but are preferably colored to correspond with the color of the team that is trying to score in the goal that the indicator lights are located on. In some aspects, the teams are trying to score in goals that have indicator lights of the opposite team's color. In other aspects, the indicator lights are colors that do not correspond to either team.
  • Figure 14 illustrates another embodiment of game 10 wherein an ellipsoidal game piece, such as football 100, is used instead of bali 36.
  • This embodiment does not require the players to use scoops 34, since the ellipsoidal game piece is thrown and caught with the player's hands.
  • Figure 15 shows a further embodiment in which goal 16 is replaced by backboard 114 and hoop 112 for a style of game play similar to basketball.
  • goal 16 is replaced by backboard 114 and hoop 112 for a style of game play similar to basketball.
  • a preferably large spherical game piece is used, such as beach ball 110.
  • players carry scoop 34 in one hand and maneuver their vehicles with the other hand via a movement control device.
  • the movement control device is preferably located centrally between the left and right sides of the vehicle. If it is centrally located then a player can use either his left or right hand to operate the vehicle. This is preferred as it accommodates people with left or right hand dominance, and it also allows a player the option to quickly switch hands while driving, which may advantageously free up their other hand for more effectively or strategically playing the game.
  • Wall bumper 20 is also connected to skirt 18 which is shown cross-sectional Iy in Figure 2b. The wall skirt is sloped at angle 48 below the horizontal so that balls can not get stuck up against the walls.
  • motor 92R has a higher forward output than motor 92L, which causes wheel 96R to travel faster, thereby turning the vehicle.
  • motor 92L has a higher forward output than motor 92R, which causes wheel 96L to travel faster, thereby turning the vehicle.
  • the wheel on the inside of the turn may rotate in reverse so that the vehicle essentially rotates in place.
  • both motor 92L and 92R move at the same rate of speed so that the vehicle does not turn.
  • the motors both operate at substantially the same speed, but they do so in a reverse direction, causing the car to move backwards.
  • U7 (comprising a plurality of flip-flops) further divides the 4.88 MHz signal from the divide-by- three module to a 38.5 KHz signal for infrared and to a 150 Hz signal for audio within the game.
  • the infrared signal can be used for a "laser tag” aspect of the game where individuals cars can “tag” one another by “laser” IR devices, as in well-known laser tag games.
  • the speed of the offending player is set to a maximum of one-half or one-third of full speed for a given period of time.
  • the offending player will again travel at normal speed.
  • a personal message may be sent to the individual who committed the penalty through speakers which are on-board the player's vehicle. The message may detail what penalty the player committed, as well as informing the player that he or she is now at one-half speed or that a point has been awarded to the other team.

Landscapes

  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

L'invention porte sur un jeu comportant un plancher, une pluralité de parois s'élevant à partir dudit plancher et définissant une zone de jeu, un élément de jeu, au moins une cible positionnée à proximité de la pluralité de parois, comprenant une pluralité d'ouvertures à plans multiples agencées de façon opérationnelle pour recevoir l'élément de jeu, et un véhicule, agencé de façon opérationnelle pour être conduit par un joueur, le véhicule comportant un pare-chocs positionné de façon circonférentielle autour de la base du véhicule.
PCT/US2007/014995 2007-06-27 2007-06-27 Jeu sur court joué par des joueurs conduisant des véhicules Ceased WO2009005491A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/US2007/014995 WO2009005491A1 (fr) 2007-06-27 2007-06-27 Jeu sur court joué par des joueurs conduisant des véhicules

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/US2007/014995 WO2009005491A1 (fr) 2007-06-27 2007-06-27 Jeu sur court joué par des joueurs conduisant des véhicules

Publications (1)

Publication Number Publication Date
WO2009005491A1 true WO2009005491A1 (fr) 2009-01-08

Family

ID=40226355

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2007/014995 Ceased WO2009005491A1 (fr) 2007-06-27 2007-06-27 Jeu sur court joué par des joueurs conduisant des véhicules

Country Status (1)

Country Link
WO (1) WO2009005491A1 (fr)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7338513B2 (en) 2003-10-30 2008-03-04 Cambridge Endoscopic Devices, Inc. Surgical instrument
US9583323B2 (en) 2011-06-03 2017-02-28 Dh Technologies Development Pte. Ltd. Use of variable XIC widths of TOF-MSMS data for the determination of background interference in SRM assays
US11331550B1 (en) * 2021-04-02 2022-05-17 Edward Showalter Game set and method for playing the same

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5484030A (en) * 1994-08-05 1996-01-16 Glenn; John V. Independently-powdered bumper cart

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5484030A (en) * 1994-08-05 1996-01-16 Glenn; John V. Independently-powdered bumper cart

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7338513B2 (en) 2003-10-30 2008-03-04 Cambridge Endoscopic Devices, Inc. Surgical instrument
US9583323B2 (en) 2011-06-03 2017-02-28 Dh Technologies Development Pte. Ltd. Use of variable XIC widths of TOF-MSMS data for the determination of background interference in SRM assays
US11331550B1 (en) * 2021-04-02 2022-05-17 Edward Showalter Game set and method for playing the same

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