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WO2008149839A1 - 画像表示制御装置、ゲーム装置並びにプログラム及びこれを記録した記録媒体 - Google Patents

画像表示制御装置、ゲーム装置並びにプログラム及びこれを記録した記録媒体 Download PDF

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Publication number
WO2008149839A1
WO2008149839A1 PCT/JP2008/060145 JP2008060145W WO2008149839A1 WO 2008149839 A1 WO2008149839 A1 WO 2008149839A1 JP 2008060145 W JP2008060145 W JP 2008060145W WO 2008149839 A1 WO2008149839 A1 WO 2008149839A1
Authority
WO
WIPO (PCT)
Prior art keywords
program
display controller
image display
recording medium
game device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2008/060145
Other languages
English (en)
French (fr)
Inventor
Yuichi Nakahara
Kotaro Matsumura
Daisuke Sato
Yoshitaka Tamura
Shinya Ito
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Priority to CN2008800187326A priority Critical patent/CN101681524B/zh
Priority to US12/663,024 priority patent/US20100173706A1/en
Publication of WO2008149839A1 publication Critical patent/WO2008149839A1/ja
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • A63F13/10
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformations in the plane of the image
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/203Image generating hardware
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6653Methods for processing data by generating or executing the game program for rendering three dimensional images for altering the visibility of an object, e.g. preventing the occlusion of an object, partially hiding an object
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/62Semi-transparency

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Processing Or Creating Images (AREA)
  • Image Generation (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Abstract

 本画像表示制御装置は、配置決定部により仮想フィールド内に配置された特定オブジェクトが可視フィールド外の少なくとも該可視フィールドに隣接した隣接フィールドに位置するときには該特定オブジェクトの画像を透明にする透明化処理を行い、該特定オブジェクトが該可視フィールド内に位置するときには該特定オブジェクトの画像を不透明にする不透明化処理を行う表示制御部を備えている。
PCT/JP2008/060145 2007-06-05 2008-06-02 画像表示制御装置、ゲーム装置並びにプログラム及びこれを記録した記録媒体 Ceased WO2008149839A1 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
CN2008800187326A CN101681524B (zh) 2007-06-05 2008-06-02 图像显示控制装置和游戏装置
US12/663,024 US20100173706A1 (en) 2007-06-05 2008-06-02 Image display control device, game apparatus, and program and recording medium having the same

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007148808A JP2008304967A (ja) 2007-06-05 2007-06-05 画像表示制御装置、ゲーム装置及びプログラム
JP2007-148808 2007-06-05

Publications (1)

Publication Number Publication Date
WO2008149839A1 true WO2008149839A1 (ja) 2008-12-11

Family

ID=40093655

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2008/060145 Ceased WO2008149839A1 (ja) 2007-06-05 2008-06-02 画像表示制御装置、ゲーム装置並びにプログラム及びこれを記録した記録媒体

Country Status (6)

Country Link
US (1) US20100173706A1 (ja)
JP (1) JP2008304967A (ja)
KR (1) KR20090127159A (ja)
CN (1) CN101681524B (ja)
TW (1) TW200900122A (ja)
WO (1) WO2008149839A1 (ja)

Families Citing this family (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5465752B2 (ja) * 2012-06-20 2014-04-09 株式会社スクウェア・エニックス ビデオゲーム処理装置、およびビデオゲーム処理プログラム
JP6140116B2 (ja) * 2013-09-18 2017-05-31 株式会社カプコン ゲームプログラム及びゲーム装置
US9373225B2 (en) 2013-09-18 2016-06-21 Konami Gaming, Inc. Gaming machine and methods of allowing a player to play gaming machines having selectable reel configurations
US20160240098A1 (en) * 2015-02-12 2016-08-18 Seoul National University R&Db Foundation Smart tablet-based neurofeedback device combined with cognitive training, method and computer-readable medium thereof
CN106503477B (zh) 2016-11-24 2018-09-07 腾讯科技(深圳)有限公司 虚拟对象的控制方法及相关装置
CN111408133B (zh) * 2020-03-17 2021-06-29 腾讯科技(深圳)有限公司 互动道具显示方法、装置、终端及存储介质
US12048880B2 (en) 2020-03-17 2024-07-30 Tencent Technology (Shenzhen) Company Limited Method and apparatus for displaying interactive item, terminal, and storage medium
WO2021199538A1 (ja) * 2020-03-31 2021-10-07 株式会社ポケモン シミュレーションシステム、シミュレーション方法、及びシミュレーションプログラム
CN111773695B (zh) * 2020-07-10 2024-06-21 网易(杭州)网络有限公司 一种游戏中的显示控制方法及装置
JP7506120B2 (ja) 2022-09-12 2024-06-25 任天堂株式会社 ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005032140A (ja) * 2003-07-10 2005-02-03 Namco Ltd 画像生成システム、プログラム及び情報記憶媒体

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5769718A (en) * 1996-05-15 1998-06-23 Rieder; William R. Video game apparatus and medium readable by a computer stored with video game program
US6166744A (en) * 1997-11-26 2000-12-26 Pathfinder Systems, Inc. System for combining virtual images with real-world scenes
US6206783B1 (en) * 1998-03-06 2001-03-27 Namco Ltd. Control input device and game system
JP2000153061A (ja) * 1998-11-19 2000-06-06 Nintendo Co Ltd ビデオゲーム装置およびビデオゲーム用情報記憶媒体
JP4355512B2 (ja) * 2003-04-17 2009-11-04 任天堂株式会社 画像処理装置および画像処理プログラム
JP3813945B2 (ja) * 2003-05-07 2006-08-23 任天堂株式会社 ゲーム装置およびゲームプログラム
JP3785176B2 (ja) * 2004-05-11 2006-06-14 コナミ株式会社 ゲーム装置、ゲーム制御方法、ならびに、プログラム
JP3877077B2 (ja) * 2004-08-31 2007-02-07 任天堂株式会社 ゲーム装置および画像処理プログラム

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005032140A (ja) * 2003-07-10 2005-02-03 Namco Ltd 画像生成システム、プログラム及び情報記憶媒体

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
"V-Jump Henshubu, V-Jump Books [Game Series] Play Station 2 Version, Dragonquest - Characters Toruneko no Daiboken 3 Fushigi no Dungeon", SHUEISHA INC., 2002, pages 49 *

Also Published As

Publication number Publication date
TW200900122A (en) 2009-01-01
KR20090127159A (ko) 2009-12-09
JP2008304967A (ja) 2008-12-18
CN101681524A (zh) 2010-03-24
US20100173706A1 (en) 2010-07-08
CN101681524B (zh) 2013-07-10

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