US20210178241A1 - Smart Bag - Google Patents
Smart Bag Download PDFInfo
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- US20210178241A1 US20210178241A1 US16/712,374 US201916712374A US2021178241A1 US 20210178241 A1 US20210178241 A1 US 20210178241A1 US 201916712374 A US201916712374 A US 201916712374A US 2021178241 A1 US2021178241 A1 US 2021178241A1
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- punching
- workouts
- kicking
- processor
- smart bag
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Images
Classifications
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- A63B69/201—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/20—Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
- A63B69/305—Hanging heavy punching bags
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/20—Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
- A63B69/32—Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/20—Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
- A63B69/32—Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices
- A63B69/322—Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices to instruct user where to strike
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
- A63B2071/0625—Emitting sound, noise or music
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B2071/0675—Input for modifying training controls during workout
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B2071/0675—Input for modifying training controls during workout
- A63B2071/0683—Input by handheld remote control
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/50—Force related parameters
- A63B2220/51—Force
- A63B2220/53—Force of an impact, e.g. blow or punch
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- A—HUMAN NECESSITIES
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- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/80—Special sensors, transducers or devices therefor
- A63B2220/801—Contact switches
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- A—HUMAN NECESSITIES
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- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
- A63B2225/20—Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
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- A—HUMAN NECESSITIES
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- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
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- A—HUMAN NECESSITIES
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- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
- A63B2225/74—Miscellaneous features of sport apparatus, devices or equipment with powered illuminating means, e.g. lights
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2230/00—Measuring physiological parameters of the user
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2230/00—Measuring physiological parameters of the user
- A63B2230/04—Measuring physiological parameters of the user heartbeat characteristics, e.g. ECG, blood pressure modulations
- A63B2230/045—Measuring physiological parameters of the user heartbeat characteristics, e.g. ECG, blood pressure modulations used as a control parameter for the apparatus
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2230/00—Measuring physiological parameters of the user
- A63B2230/08—Measuring physiological parameters of the user other bio-electrical signals
- A63B2230/085—Measuring physiological parameters of the user other bio-electrical signals used as a control parameter for the apparatus
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2230/00—Measuring physiological parameters of the user
- A63B2230/75—Measuring physiological parameters of the user calorie expenditure
- A63B2230/755—Measuring physiological parameters of the user calorie expenditure used as a control parameter for the apparatus
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0075—Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
Definitions
- the present invention relates generally to fitness equipment. More specifically, the present invention relates to a smart bag system for martial arts practice, boxing, punching, kicking, and other physical sports and workouts.
- the smart bag system provides a user with various exercise challenge levels by illuminating devices on the bag at pre-determined time intervals and durations for the user to throw punches and/or kicks at.
- the smart bag system includes a control system and a plurality of sensors to turn off the illuminating devices upon impact and provide various exercise measurement data to the user through wireless communication.
- Boxing including punching, kicking, martial arts, etc., provides the magic of body workout. Bursts of anaerobic activity full of sustained intensity alternate with short rest periods, thus giving it a contemporary jargon as “high-intensity interval training”. It is a more efficient workout to burn body fat than traditional “steady-state” exercises such as jogging.
- the most common equipment used by amateur and professional boxers alike is a punching bag, which can be a hanging bag, free standing bag, heavy bag, kicking bag, etc. Any bag for boxing use requires durability and resiliency to provide a safe and consistent adversary to physical impacts at various intensities.
- boxing is about punching, but not only punching hard. Boxing, especially sparring matches, also requires fast punching, combination punching, accurate punching, and timed punching.
- a conventional free stand punching bag or even a swinging bag may not be able to challenge many aspects of boxing, which may include boredom, focus, accuracy, intensity, speed, training/workout record, biometric data, etc. This may cause a user who exercises boxing using bags to get into negative habits beyond feeling bored most of the time. The most problematic habit may be the so-called “lazy eyes” in boxers. During countless, repetitive punching and/or kicking throws, the user may get a little too comfortable with the boxing bag resulting in losing focus and taking eyes off the bag.
- the negative consequence may further demotivate the user in addition to the boring feeling that the exercise brings, and even causes the user to get punched by easy and straight punches if the user were to spar someone in a ring.
- a free-standing bag, a double-end bag or a trainer with focus mitts may help to engage the user without losing focus. But these are not efficient solutions to use who exercise alone most of the time.
- Some most recent boxing bags may have made some improvements over the conventional systems.
- One of the most popular improvements is the provision of wireless communication using a personal computing (PC) device between the user and the boxing system.
- PC personal computing
- Some boxing system may incorporate one or more sensors to record and make available to the user exercise and biometric data. This kind of bag system, however, does not engage the user during boxing exercises so that the user may focus on not only punching power, but also speed, accuracy of the target.
- a smart bag offers a smart bag system that incorporates tactical, visual, and audible interactive operating features.
- the smart bag provides real-time guidance to the user through any random and/or predefined workout session to indulge the use in a challenging and joyful experience.
- the workout guidance is conveniently presented to the user through illuminating and extinguishing a series of light units integrated with sensors per predetermined challenge levels.
- the light units are distributed on the exterior body of the boxing bag, wherein the duration and sequence of illumination of individual light units are controlled by a control system of the smart bag.
- the user can achieve a focused boxing training through the interactive bag system at the desired intensity level that emphasizes on power, speed, accuracy, and reaction.
- the sensors integrated in the light units can record boxing and user biometric data.
- the data can be displayed on the control system and sent to the user through a communication system using a corresponding PC device of the user.
- the smart bag may be embodied in various sizes, shapes, installation methods such as wall and ceiling hanging units to full height floor-standing models.
- a smart bag system offers tactical, visual, and audible interactive operating features for boxing, punching, kicking, martial arts workouts, or any workout using a bag system.
- the smart bag system has numerous benefits: enhance aerobic fitness, core stability, coordination, power, stamina, and endurance.
- the smart bag improves upper-body strength and strengthen bones and ligaments and enhances full body boxing, MMA (Mixed Martial Arts), kickboxing techniques.
- MMA Mated Martial Arts
- kickboxing techniques Through the integrated punching bag with an interactive control system, the smart bag system provides real-time guidance to a user with random or predefined workout sessions, which indulge the use in a challenging and joyful experience to overcome the often dullness and loss of focus/balance associated with most conventional punching bag systems.
- the workout guidance of the smart bag system is presented through the use of the interaction with the control system, illumination and extinguishing of a series of light units, each of which is integrated with sensors.
- the light units are distributed on the exterior body of a boxing bag, wherein the duration and sequence of illumination of individual light units are controlled by the control system.
- the control system can record boxing and biometric data using the sensors. The data can be displayed and/or sent to the user through a corresponding PC device of the user.
- the smart bag may be embodied in various sizes, shapes, installation methods such as wall and ceiling hanging units to full height floor-standing models.
- FIG. 1 is a perspective view of a hanging bag embodiment of the present invention.
- FIG. 2 is a perspective view of a free-standing bag embodiment of the present invention.
- FIG. 3 is a perspective view of a heavy column embodiment of the present invention.
- FIG. 4 is a front view of a control system of the present invention.
- FIG. 5 is an electrical diagram of the present invention.
- the present invention is a training and exercise equipment for boxing, punching, kicking, martial arts, etc.
- the smart bag offers a bag system that incorporates tactical, visual, and audible interactive operating features.
- the smart bag system has numerous benefits: enhance aerobic fitness, core stability, coordination, power, stamina, and endurance.
- the smart bag improves upper-body strength and strengthen bones and ligaments and enhances full body boxing, MMA (Mixed Martial Arts), kickboxing techniques.
- the smart bag provides a real-time guidance to a user through any random and/or predefined workout session to indulge the use in a challenging and joyful training/exercise experience.
- the workout guidance of the smart bag is conveniently presented to the user through a series of light units integrated with sensors.
- the smart bag provides control of the light units by illuminating and extinguishing individual units per predetermined challenge levels.
- the light units are distributed on the exterior body of the smart bag, wherein the duration and sequence of illumination of individual light units are controlled by the control system of the smart bag.
- the control system of the smart bag Through the selection of a specific challenge level, the user can achieve a focused boxing training/exercise through the interactive bag system at the desired intensity level that emphasizes on power, speed, accuracy, and reaction.
- the sensors integrated in the light units can record boxing and user biometric data. The data can be displayed on the control system and sent to the user through a communication system using a corresponding PC device of the user.
- the smart bag may be embodied in various sizes, shapes, installation methods such as wall and ceiling hanging units to full height floor-standing models.
- the smart bag of the present invention comprises a body 10 , an illumination system 20 , and a control system 30 .
- the body 10 comprises a first end 11 and second end 12 .
- the illumination system 20 is exteriorly attached to and distributed across the body 10 .
- the illumination system 20 comprises a plurality of illumination devices 21 and a plurality of sensors 22 . Each of the plurality of illumination devices 21 is exteriorly attached to and distributed on the body 10 .
- Each of the plurality of sensors 22 is positioned within each of the plurality of illumination devices 21 and each of the plurality of sensors 22 is electrically connected to each of the plurality of illumination devices 21 . Further, the control system 30 is exteriorly attached to the body 10 , adjacent the first end 11 . As can be seen in FIG. 1 to FIG. 3 , each of the plurality of sensors 22 is attached to each of the plurality of illumination devices 21 of the illumination system 20 .
- Each of the plurality of sensors 22 may comprise a sensor including, but not limited to, a touch sensor, an impact sensor, an accelerometer, etc., to measure the impact, force, etc., of each punch that the user throws to the body 10 of the smart bag. Additionally, each of the plurality of illumination devices 21 extinguishes once the corresponding sensor of the plurality of sensors 22 is impacted by an external force of the user.
- the control system 30 of the present invention comprises a power supply 31 , a processor 32 , a transmitter 33 , a plurality of control buttons 34 , a display 35 , a plurality of challenge levels 36 , a plurality of intensity levels 37 , a switch 38 , a sound control 39 , a speaker 40 , an extraneous biometric device 41 , and a personal computing (PC) device 50 .
- the power supply 31 is positioned within the control system 30 and electrically connected to both the illumination system 21 .
- the power supply 31 may include, but is not limited to a battery, and/or an external power source that provides electrical power to the smart bag of the present invention.
- the processor 32 may include, but is not limited to, a microprocessor, a controller, a computer chip, or any suitable control device. Additionally, the processor 32 is positioned within the control system 30 and electrically connected to the plurality of illumination devices 21 of the illumination system 20 . The processor 32 is powered by the power supply 31 and electrically connected to the plurality of sensors 22 . Further, the processor 32 is configured to turn on or off the plurality of illumination devices 21 at a predetermined duration and sequence. For example, the processor 32 may be configured to turn on an individual unit of the plurality of illumination devices 21 when the user starts a boxing workout session and turns on the smart bag of the present invention.
- the processor extinguishes the individual unit of the plurality of illumination devices 21 once the corresponding sensor of the plurality of sensors 22 is impacted by the user.
- the processor 32 subsequently turns on the next individual unit of the plurality of illumination devices 21 per the program at a predetermined duration and sequence, thus allowing the user to continue the boxing exercise.
- the present invention can offer the user various challenging and intensity levels for boxing workout/training sessions.
- the display 35 is exteriorly positioned on the control system 30 and provides interactive functions to the user.
- the display 35 may include, but is not limited to, a touchscreen display, an LCD (Liquid Crystal Display), an LED (Light Emitting Device), a connected TV (television) set, a computer monitor, a security monitor, a tablet, or any suitable display device.
- the display 35 is electrically connected to the power supply 31 through common electrical wires, cables, etc. Additionally, the display 35 comprises the plurality of buttons 34 , the plurality of challenge levels 36 , a plurality of intensity levels 37 , a switch 38 , and a sound control 39 , as can be seen in FIG. 4 .
- Each of the plurality of challenge levels 36 comprises a predetermined combination of duration and sequence of energizing the plurality of illumination devices 21 of the illumination system 20 through the processor 32 .
- the plurality of challenge levels 36 allows the user to select a specific challenge level for desired boxing, punching, kicking, martial arts exercises.
- each of the plurality of intensity levels 37 comprises a predetermined combination of duration and sequence of energizing the plurality of illumination devices of the illumination system through the processor, which allows the user to select a specific intensity level for the desired boxing workout.
- the processor 32 of the control system can output the actual measured data using the plurality of sensors 22 of the illumination system 20 to the display 35 .
- the sensor data include specific user biometrics measurements including, but not limited to, heartbeat rates, calories consumed, etc. Additionally, the sensor data may include, but are not limited to, specific challenge level, intensity level, intensity data, etc. Further, the processor may provide real time data plots, trends, charts of the sensor data to be shown on the display 35 . Further, the plurality of control buttons 35 is exteriorly positioned on the display 35 and electrically connected to the processor 32 , as can be seen in FIG. 4 and FIG. 5 . The plurality of control buttons 34 may comprise other controls and functions including, but not limited to, an on/off control for the system start and stop, an on/off control for recording the exercise time, a select button for the user to enter or select a specific user profile/account, etc.
- the plurality of control buttons 34 of the control system 30 may be exteriorly mounted to the body 10 adjacent the display, and the plurality of control buttons 34 is electrically connected to the processor 32 .
- the control system 30 may include the extraneous PC device 50 and the transmitter 33 which is exteriorly mounted to the control system 30 adjacent the display 35 .
- the transmitter 33 is electrically connected to the processor 32 and the power supply 31 .
- the PC device 50 is connected to the processor 32 through the transmitter 33 and a wireless communication network, including, but not limited to, Internet, Bluetooth, etc.
- the control system 30 comprises a speaker 40 and the sound control 39 .
- the speaker 40 is attached to the control system 30 adjacent the display 35 , while the sound control 39 is exteriorly mounted on the display 35 . Both the speaker 40 and the sound control 39 are electrically connected to the processor 32 as can be seen in FIG. 5 .
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- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Physical Education & Sports Medicine (AREA)
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Measuring Pulse, Heart Rate, Blood Pressure Or Blood Flow (AREA)
Abstract
A smart bag offers tactical, visual, and audible interactive features for workouts and has numerous benefits: enhance aerobic fitness, core stability, coordination, power, stamina, and endurance. The smart bag improves upper-body strength and strengthen bones and ligaments and enhances full body boxing, MMA (Mixed Martial Arts), kickboxing techniques. The smart bag provides real-time guidance to indulge the user in a challenging experience. The workout guidance is presented through illuminating and extinguishing a series of light units integrated with sensors. The light units are distributed on the bag, wherein the duration and sequence of illumination of individual light units are controlled by a control system. Through interacting with the control system, the user achieves focused training at the desired intensity level that emphasizes on power, speed, accuracy, and reaction. Further, the control system can record boxing and biometric data using the sensors.
Description
- The present invention relates generally to fitness equipment. More specifically, the present invention relates to a smart bag system for martial arts practice, boxing, punching, kicking, and other physical sports and workouts. The smart bag system provides a user with various exercise challenge levels by illuminating devices on the bag at pre-determined time intervals and durations for the user to throw punches and/or kicks at. Further, the smart bag system includes a control system and a plurality of sensors to turn off the illuminating devices upon impact and provide various exercise measurement data to the user through wireless communication.
- Boxing, including punching, kicking, martial arts, etc., provides the magic of body workout. Bursts of anaerobic activity full of sustained intensity alternate with short rest periods, thus giving it a contemporary jargon as “high-intensity interval training”. It is a more efficient workout to burn body fat than traditional “steady-state” exercises such as jogging. The most common equipment used by amateur and professional boxers alike is a punching bag, which can be a hanging bag, free standing bag, heavy bag, kicking bag, etc. Any bag for boxing use requires durability and resiliency to provide a safe and consistent adversary to physical impacts at various intensities.
- Overall, boxing is about punching, but not only punching hard. Boxing, especially sparring matches, also requires fast punching, combination punching, accurate punching, and timed punching. A conventional free stand punching bag or even a swinging bag may not be able to challenge many aspects of boxing, which may include boredom, focus, accuracy, intensity, speed, training/workout record, biometric data, etc. This may cause a user who exercises boxing using bags to get into negative habits beyond feeling bored most of the time. The most problematic habit may be the so-called “lazy eyes” in boxers. During countless, repetitive punching and/or kicking throws, the user may get a little too comfortable with the boxing bag resulting in losing focus and taking eyes off the bag. The negative consequence may further demotivate the user in addition to the boring feeling that the exercise brings, and even causes the user to get punched by easy and straight punches if the user were to spar someone in a ring. A free-standing bag, a double-end bag or a trainer with focus mitts may help to engage the user without losing focus. But these are not efficient solutions to use who exercise alone most of the time.
- Another drawback of using conventional bags is the development of bad balance. The user may like to focus too much on impact power by tangling up feet and/or pushing all the user's bodyweight into each punch. This can easily cause the user to lose balance, miss the target, fall, and/or incur injury. Additionally, using conventional bags cannot help the user to emphasize on speed since there is no mechanism to motivate or force the user to throw every punch with speed. Further, most amateur and professional boxers would prefer to keep track of workout/training records that include intensity, speed, total punches, on-target accuracy, biometric data such as calories consumed, heartbeat rates, etc. Most conventional bags, however, do not have the capabilities for such provisions.
- Some most recent boxing bags may have made some improvements over the conventional systems. One of the most popular improvements is the provision of wireless communication using a personal computing (PC) device between the user and the boxing system. Some boxing system may incorporate one or more sensors to record and make available to the user exercise and biometric data. This kind of bag system, however, does not engage the user during boxing exercises so that the user may focus on not only punching power, but also speed, accuracy of the target.
- Thus, it is the objective of the present invention to provide a solution to the abovementioned problems, drawbacks and issues associated with the conventional boxing bag systems and related recent improvements. The present invention, a smart bag, offers a smart bag system that incorporates tactical, visual, and audible interactive operating features. The smart bag provides real-time guidance to the user through any random and/or predefined workout session to indulge the use in a challenging and joyful experience. The workout guidance is conveniently presented to the user through illuminating and extinguishing a series of light units integrated with sensors per predetermined challenge levels. The light units are distributed on the exterior body of the boxing bag, wherein the duration and sequence of illumination of individual light units are controlled by a control system of the smart bag. Through the selection of a specific challenge level, the user can achieve a focused boxing training through the interactive bag system at the desired intensity level that emphasizes on power, speed, accuracy, and reaction. Further, the sensors integrated in the light units can record boxing and user biometric data. The data can be displayed on the control system and sent to the user through a communication system using a corresponding PC device of the user. The smart bag may be embodied in various sizes, shapes, installation methods such as wall and ceiling hanging units to full height floor-standing models.
- A smart bag system offers tactical, visual, and audible interactive operating features for boxing, punching, kicking, martial arts workouts, or any workout using a bag system. The smart bag system has numerous benefits: enhance aerobic fitness, core stability, coordination, power, stamina, and endurance. The smart bag improves upper-body strength and strengthen bones and ligaments and enhances full body boxing, MMA (Mixed Martial Arts), kickboxing techniques. Through the integrated punching bag with an interactive control system, the smart bag system provides real-time guidance to a user with random or predefined workout sessions, which indulge the use in a challenging and joyful experience to overcome the often dullness and loss of focus/balance associated with most conventional punching bag systems.
- The workout guidance of the smart bag system is presented through the use of the interaction with the control system, illumination and extinguishing of a series of light units, each of which is integrated with sensors. The light units are distributed on the exterior body of a boxing bag, wherein the duration and sequence of illumination of individual light units are controlled by the control system. Through interacting with the control system to select specific challenge levels and/or intensity levels, the user can achieve focused boxing training at the desired intensity level that emphasizes on power, speed, accuracy, and reaction. Further, the control system can record boxing and biometric data using the sensors. The data can be displayed and/or sent to the user through a corresponding PC device of the user. The smart bag may be embodied in various sizes, shapes, installation methods such as wall and ceiling hanging units to full height floor-standing models.
-
FIG. 1 is a perspective view of a hanging bag embodiment of the present invention. -
FIG. 2 is a perspective view of a free-standing bag embodiment of the present invention. -
FIG. 3 is a perspective view of a heavy column embodiment of the present invention. -
FIG. 4 is a front view of a control system of the present invention. -
FIG. 5 is an electrical diagram of the present invention. - All illustrations of the drawings are for the purpose of describing selected versions of the present invention and are not intended to limit the scope of the present invention.
- As can be seen in
FIG. 1 toFIG. 5 , the present invention, called “smart bag” hereafter, is a training and exercise equipment for boxing, punching, kicking, martial arts, etc. The smart bag offers a bag system that incorporates tactical, visual, and audible interactive operating features. The smart bag system has numerous benefits: enhance aerobic fitness, core stability, coordination, power, stamina, and endurance. The smart bag improves upper-body strength and strengthen bones and ligaments and enhances full body boxing, MMA (Mixed Martial Arts), kickboxing techniques. The smart bag provides a real-time guidance to a user through any random and/or predefined workout session to indulge the use in a challenging and joyful training/exercise experience. The workout guidance of the smart bag is conveniently presented to the user through a series of light units integrated with sensors. The smart bag provides control of the light units by illuminating and extinguishing individual units per predetermined challenge levels. The light units are distributed on the exterior body of the smart bag, wherein the duration and sequence of illumination of individual light units are controlled by the control system of the smart bag. Through the selection of a specific challenge level, the user can achieve a focused boxing training/exercise through the interactive bag system at the desired intensity level that emphasizes on power, speed, accuracy, and reaction. Further, the sensors integrated in the light units can record boxing and user biometric data. The data can be displayed on the control system and sent to the user through a communication system using a corresponding PC device of the user. The smart bag may be embodied in various sizes, shapes, installation methods such as wall and ceiling hanging units to full height floor-standing models. As can be seen inFIG. 1 toFIG. 3 , the smart bag of the present invention comprises abody 10, anillumination system 20, and acontrol system 30. Thebody 10 comprises afirst end 11 andsecond end 12. Theillumination system 20 is exteriorly attached to and distributed across thebody 10. Additionally, theillumination system 20 comprises a plurality ofillumination devices 21 and a plurality ofsensors 22. Each of the plurality ofillumination devices 21 is exteriorly attached to and distributed on thebody 10. Each of the plurality ofsensors 22 is positioned within each of the plurality ofillumination devices 21 and each of the plurality ofsensors 22 is electrically connected to each of the plurality ofillumination devices 21. Further, thecontrol system 30 is exteriorly attached to thebody 10, adjacent thefirst end 11. As can be seen inFIG. 1 toFIG. 3 , each of the plurality ofsensors 22 is attached to each of the plurality ofillumination devices 21 of theillumination system 20. Each of the plurality ofsensors 22 may comprise a sensor including, but not limited to, a touch sensor, an impact sensor, an accelerometer, etc., to measure the impact, force, etc., of each punch that the user throws to thebody 10 of the smart bag. Additionally, each of the plurality ofillumination devices 21 extinguishes once the corresponding sensor of the plurality ofsensors 22 is impacted by an external force of the user. - As can be seen in
FIG. 1 toFIG. 5 , thecontrol system 30 of the present invention comprises apower supply 31, aprocessor 32, atransmitter 33, a plurality ofcontrol buttons 34, adisplay 35, a plurality ofchallenge levels 36, a plurality ofintensity levels 37, aswitch 38, asound control 39, aspeaker 40, an extraneous biometric device 41, and a personal computing (PC)device 50. Thepower supply 31 is positioned within thecontrol system 30 and electrically connected to both theillumination system 21. Thepower supply 31 may include, but is not limited to a battery, and/or an external power source that provides electrical power to the smart bag of the present invention. Theprocessor 32 may include, but is not limited to, a microprocessor, a controller, a computer chip, or any suitable control device. Additionally, theprocessor 32 is positioned within thecontrol system 30 and electrically connected to the plurality ofillumination devices 21 of theillumination system 20. Theprocessor 32 is powered by thepower supply 31 and electrically connected to the plurality ofsensors 22. Further, theprocessor 32 is configured to turn on or off the plurality ofillumination devices 21 at a predetermined duration and sequence. For example, theprocessor 32 may be configured to turn on an individual unit of the plurality ofillumination devices 21 when the user starts a boxing workout session and turns on the smart bag of the present invention. Through a specific program, of which the challenge level is selected by the user, the processor extinguishes the individual unit of the plurality ofillumination devices 21 once the corresponding sensor of the plurality ofsensors 22 is impacted by the user. Theprocessor 32 subsequently turns on the next individual unit of the plurality ofillumination devices 21 per the program at a predetermined duration and sequence, thus allowing the user to continue the boxing exercise. By varying the duration and sequence of such controls, the present invention can offer the user various challenging and intensity levels for boxing workout/training sessions. - As can be seen in
FIG. 1 toFIG. 5 , thedisplay 35 is exteriorly positioned on thecontrol system 30 and provides interactive functions to the user. Thedisplay 35 may include, but is not limited to, a touchscreen display, an LCD (Liquid Crystal Display), an LED (Light Emitting Device), a connected TV (television) set, a computer monitor, a security monitor, a tablet, or any suitable display device. Thedisplay 35 is electrically connected to thepower supply 31 through common electrical wires, cables, etc. Additionally, thedisplay 35 comprises the plurality ofbuttons 34, the plurality ofchallenge levels 36, a plurality ofintensity levels 37, aswitch 38, and asound control 39, as can be seen inFIG. 4 . Each of the plurality ofchallenge levels 36 comprises a predetermined combination of duration and sequence of energizing the plurality ofillumination devices 21 of theillumination system 20 through theprocessor 32. The plurality ofchallenge levels 36 allows the user to select a specific challenge level for desired boxing, punching, kicking, martial arts exercises. Similarly, each of the plurality ofintensity levels 37 comprises a predetermined combination of duration and sequence of energizing the plurality of illumination devices of the illumination system through the processor, which allows the user to select a specific intensity level for the desired boxing workout. During and after each boxing exercise, theprocessor 32 of the control system can output the actual measured data using the plurality ofsensors 22 of theillumination system 20 to thedisplay 35. The sensor data include specific user biometrics measurements including, but not limited to, heartbeat rates, calories consumed, etc. Additionally, the sensor data may include, but are not limited to, specific challenge level, intensity level, intensity data, etc. Further, the processor may provide real time data plots, trends, charts of the sensor data to be shown on thedisplay 35. Further, the plurality ofcontrol buttons 35 is exteriorly positioned on thedisplay 35 and electrically connected to theprocessor 32, as can be seen inFIG. 4 andFIG. 5 . The plurality ofcontrol buttons 34 may comprise other controls and functions including, but not limited to, an on/off control for the system start and stop, an on/off control for recording the exercise time, a select button for the user to enter or select a specific user profile/account, etc. As can be seen inFIG. 1 toFIG. 3 , in an alternative embodiment of the present invention, the plurality ofcontrol buttons 34 of thecontrol system 30 may be exteriorly mounted to thebody 10 adjacent the display, and the plurality ofcontrol buttons 34 is electrically connected to theprocessor 32. - As can be seen in
FIG. 5 , thecontrol system 30 may include theextraneous PC device 50 and thetransmitter 33 which is exteriorly mounted to thecontrol system 30 adjacent thedisplay 35. Thetransmitter 33 is electrically connected to theprocessor 32 and thepower supply 31. ThePC device 50 is connected to theprocessor 32 through thetransmitter 33 and a wireless communication network, including, but not limited to, Internet, Bluetooth, etc. Further, thecontrol system 30 comprises aspeaker 40 and thesound control 39. Thespeaker 40 is attached to thecontrol system 30 adjacent thedisplay 35, while thesound control 39 is exteriorly mounted on thedisplay 35. Both thespeaker 40 and thesound control 39 are electrically connected to theprocessor 32 as can be seen inFIG. 5 . - Although the invention has been explained in relation to its preferred embodiment, it is to be understood that many other possible modifications and variations can be made without departing from the spirit and scope of the invention as hereinafter claimed.
Claims (16)
1. A smart bag system for punching and kicking workouts comprising:
a body;
an illuminating system;
the illuminating system being exteriorly attached to the body;
the illumination system comprising a plurality of illumination devices and a plurality of sensors;
each of the plurality of illumination devices being exteriorly distributed on the body;
each of the plurality of sensors being positioned within each of the plurality of illumination devices; and
each of the plurality of sensors being electrically connected to each of the plurality of illumination devices.
2. The smart bag system for punching and kicking workouts as claimed in claim 1 comprising:
each of the plurality of sensors comprising a touch sensor; and
wherein each of the plurality of illumination devices extinguishes once the corresponding touch sensor is impacted by an external force.
3. The smart bag system for punching and kicking workouts as claimed in claim 1 , wherein each of the plurality of sensors comprising an impact sensor.
4. The smart bag system for punching and kicking workouts as claimed in claim 1 comprising:
a control system;
the control system being exteriorly attached to the body;
the control system comprising a processor;
the processor being positioned within the control system; and
the processor being electrically connected to the plurality of illumination devices of the illumination system;
the processor being electrically connected to the plurality of sensors; and
wherein the processor is configured to energize the plurality of illumination devices at a predetermined duration and sequence.
5. The smart bag system for punching and kicking workouts as claimed in claim 4 comprising:
the control system comprising a power supply and a display;
the power supply being positioned within the control system;
the power supply being electrically connected to the illumination system;
the power supply being electrically connected to the processor;
the power supply being electrically connected to the display;
the processor being electrically connected to the display; and
the display being exteriorly positioned on the control system.
6. The smart bag system for punching and kicking workouts as claimed in claim 5 comprising:
the display comprising a plurality of challenge levels;
each of the plurality of challenge levels comprising a predetermined combination of duration and sequence of energizing the plurality of illumination devices of the illumination system through the processor.
7. The smart bag system for punching and kicking workouts as claimed in claim 5 comprising:
the display comprising a plurality of intensity levels;
each of the plurality of intensity levels comprising a predetermined combination of duration and sequence of energizing the plurality of illumination devices of the illumination system through the processor.
8. The smart bag system for punching and kicking workouts as claimed in claim 5 , wherein the display is a touchscreen display.
9. The smart bag system for punching and kicking workouts as claimed in claim 5 , wherein the processor presents sensor data on the display.
10. The smart bag system for punching and kicking workouts as claimed in claim 9 , wherein the sensor data include exercise biometrics measurements.
11. The smart bag system for punching and kicking workouts as claimed in claim 9 , wherein the sensor data include results for a specific challenge level.
12. The smart bag system for punching and kicking workouts as claimed in claim 5 comprising:
an extraneous personal computing (PC) device;
the control system comprising a transmitter;
the transmitter being exteriorly mounted to the control system adjacent the display;
the transmitter being electrically connected to the processor; and
the PC device being connected to the processor of the control system through the transmitter and a wireless communication network.
13. The smart bag system for punching and kicking workouts as claimed in claim 4 comprising:
the control system comprising a speaker and a sound control;
the speaker being attached to the control system adjacent the display;
the sound control being mounted on the display; and
both the speaker and the sound control being electrically connected to the processor.
14. The smart bag system for punching and kicking workouts as claimed in claim 4 comprising:
the display comprising a plurality of control buttons;
the plurality of control buttons being positioned on the display; and
the plurality of control buttons being electrically connected to the processor.
15. The smart bag system for punching and kicking workouts as claimed in claim 13 , wherein the plurality of control buttons comprises a switch for system start and stop.
16. The smart bag system for punching and kicking workouts as claimed in claim 4 comprising:
the control system comprising a plurality of control buttons;
the plurality of control buttons being exteriorly mounted to the body adjacent the display; and
the plurality of control buttons being electrically connected to the processor.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US16/712,374 US20210178241A1 (en) | 2019-12-12 | 2019-12-12 | Smart Bag |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US16/712,374 US20210178241A1 (en) | 2019-12-12 | 2019-12-12 | Smart Bag |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US20210178241A1 true US20210178241A1 (en) | 2021-06-17 |
Family
ID=76316232
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US16/712,374 Abandoned US20210178241A1 (en) | 2019-12-12 | 2019-12-12 | Smart Bag |
Country Status (1)
| Country | Link |
|---|---|
| US (1) | US20210178241A1 (en) |
Cited By (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN113546391A (en) * | 2021-08-27 | 2021-10-26 | 湖南师范大学 | Boxing training detection method and device |
| US20220134204A1 (en) * | 2020-11-05 | 2022-05-05 | PunchLab Società a Responsabilità Limitata | Boxing bag |
| US11406886B1 (en) * | 2020-08-18 | 2022-08-09 | William Thomas | Punching bag having two sections |
| USD1006165S1 (en) * | 2019-06-14 | 2023-11-28 | King Lei | Punching bag |
| CN117180714A (en) * | 2023-10-26 | 2023-12-08 | 天津大学 | Multi-mode intelligent sandbag training system and use method |
| US20240042297A1 (en) * | 2021-05-14 | 2024-02-08 | Kais Kawar | Robotic training apparatus |
| WO2024037456A1 (en) * | 2022-08-15 | 2024-02-22 | 漳州松霖智能家居有限公司 | Method and system for boxing equipment, and controller |
| US20240091619A1 (en) * | 2022-09-21 | 2024-03-21 | Michael Ruggiero | Sports Tetrahedron and Related Systems and Methods of Use |
| US20250213950A1 (en) * | 2023-12-28 | 2025-07-03 | Linyi Aibeijian Sports Goods Co., Ltd. | Punching bag |
| US20250222333A1 (en) * | 2024-01-04 | 2025-07-10 | Joel Sepulveda | Octagonal punching bag arrangement |
| WO2025170761A1 (en) * | 2024-02-06 | 2025-08-14 | Borovcanin Miroslav | Mobile exercise support device and exercise support system |
-
2019
- 2019-12-12 US US16/712,374 patent/US20210178241A1/en not_active Abandoned
Cited By (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| USD1006165S1 (en) * | 2019-06-14 | 2023-11-28 | King Lei | Punching bag |
| US11406886B1 (en) * | 2020-08-18 | 2022-08-09 | William Thomas | Punching bag having two sections |
| US20220134204A1 (en) * | 2020-11-05 | 2022-05-05 | PunchLab Società a Responsabilità Limitata | Boxing bag |
| US20240042297A1 (en) * | 2021-05-14 | 2024-02-08 | Kais Kawar | Robotic training apparatus |
| CN113546391A (en) * | 2021-08-27 | 2021-10-26 | 湖南师范大学 | Boxing training detection method and device |
| WO2024037456A1 (en) * | 2022-08-15 | 2024-02-22 | 漳州松霖智能家居有限公司 | Method and system for boxing equipment, and controller |
| US20240091619A1 (en) * | 2022-09-21 | 2024-03-21 | Michael Ruggiero | Sports Tetrahedron and Related Systems and Methods of Use |
| CN117180714A (en) * | 2023-10-26 | 2023-12-08 | 天津大学 | Multi-mode intelligent sandbag training system and use method |
| US20250213950A1 (en) * | 2023-12-28 | 2025-07-03 | Linyi Aibeijian Sports Goods Co., Ltd. | Punching bag |
| US12420160B2 (en) * | 2023-12-28 | 2025-09-23 | Yuling Bai | Punching bag |
| US20250222333A1 (en) * | 2024-01-04 | 2025-07-10 | Joel Sepulveda | Octagonal punching bag arrangement |
| WO2025170761A1 (en) * | 2024-02-06 | 2025-08-14 | Borovcanin Miroslav | Mobile exercise support device and exercise support system |
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