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US20170105464A1 - Garment with three-dimensional visual effect - Google Patents

Garment with three-dimensional visual effect Download PDF

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Publication number
US20170105464A1
US20170105464A1 US15/295,675 US201615295675A US2017105464A1 US 20170105464 A1 US20170105464 A1 US 20170105464A1 US 201615295675 A US201615295675 A US 201615295675A US 2017105464 A1 US2017105464 A1 US 2017105464A1
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United States
Prior art keywords
garment
feature
visual effect
generate
fabric layer
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US15/295,675
Inventor
Tsz Chung Leung
Penny Lee
Dee Bryant
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Individual
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Individual
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Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US15/295,675 priority Critical patent/US20170105464A1/en
Publication of US20170105464A1 publication Critical patent/US20170105464A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A41WEARING APPAREL
    • A41DOUTERWEAR; PROTECTIVE GARMENTS; ACCESSORIES
    • A41D27/00Details of garments or of their making
    • A41D27/08Trimmings; Ornaments

Definitions

  • the present invention relates to garments with three-dimensional (3D) visual effect, and more particularly to garments with 3D visual effect that can be easily seen and generated.
  • a three-dimensional (3D) visual effect on garments can usually be generated by printing a flat image on the garment and the 3D visual effect may be generated by positioning that flat image in different visual angles.
  • the flat image is still two-dimensional, and since it is printed on the garment, it cannot be easily modified or changed.
  • Some 3D effects on the garment cannot even been seen by the naked eyes, and people may need to wear a special 3D glasses to see the 3D effect, which may adversely affect people's interests to wear such garment.
  • a garment to generate a three-dimensional (3D) visual effect may include a base fabric layer and an outer fabric layer.
  • the outer fabric layer is meshed with a consistent thickness that makes up only a small fraction of the overall thickness of the 3D garment. It is noted that the 3D effect may not be easily discovered when the fabric lays flatly and the base fabric layer and outer fabric layer are so closely contacted with each other.
  • the base fabric layer may have a first feature while the outer fabric layer has a second feature.
  • the first feature and the second feature may be slightly misaligned and a 3D visual effect can be generated when the first feature and second feature start to separate from each other. The misalignment of the first feature and the second feature is actually used to create and enhance the 3D visual effect of the garment.
  • the walking movement of the people may create a special rhythm for the first feature and the second feature to move toward and away from each other to create a vivid 3D visual effect.
  • the misalignment of the first feature and the second feature is configured to enhance the 3D visual effect of the garment.
  • the garment may include more than two fabric layers: a base layer, a first outer layer, a second outer layer and a third outer layer, and each layer has at least one feature to misalign with other features on other layers to generate an enhanced 3D visual effect of the garment.
  • FIG. 1 illustrates a schematic view of the garment with a 3D visual effect in the present invention.
  • FIG. 2 illustrates one aspect of the garment with 3D visual effect in the present invention.
  • FIG. 3 illustrates a schematic view of the misalignment between the base fabric layer and outer fabric layer in the present invention.
  • FIG. 4 illustrates a schematic view of the garment with 3D visual effect in the present invention when it is worn by a person.
  • FIG. 5 illustrates a schematic view of the fabric with 3D visual effect in the present invention with more than one outer fabric layer.
  • a garment to generate a three-dimensional (3D) visual effect may include a base fabric layer 10 and an outer fabric layer 20 , and the outer fabric layer 20 is disposed on top of the base layer 10 .
  • the base fabric layer 10 is meshed.
  • the outer fabric layer 20 is also meshed with a consistent thickness that makes up only a small fraction of the overall thickness of the 3D garment. It is noted that the 3D effect may not be easily discovered when the fabric lays flatly and the base fabric layer 10 and outer fabric layer 20 are so closely contacted with each other.
  • the base fabric layer 10 may have a first feature 11 while the outer fabric layer 20 has a second feature 21 .
  • the first feature 11 and the second feature 21 may be slightly misaligned and a 3D visual effect can be generated when the first feature 11 and second feature 21 start to separate from each other, as shown in FIGS. 2 and 4 .
  • the misalignment of the first feature 11 and the second feature 21 is actually used to create and enhance the 3D visual effect of the garment.
  • the walking movement of the people may create a special rhythm for the first feature 11 and the second feature 21 to move toward and away from each other to create a vivid 3D visual effect.
  • the misalignment of the first feature 11 and the second feature 21 is configured to enhance the 3D visual effect of the garment.
  • the garment may include more than two fabric layers: a base layer 10 , a first outer layer 20 , a second outer layer 30 and a third outer layer 40 , and each layer has at least one feature to misalign with other features on other layers to generate an enhanced 3D visual effect of the garment.

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  • Engineering & Computer Science (AREA)
  • Textile Engineering (AREA)
  • Professional, Industrial, Or Sporting Protective Garments (AREA)

Abstract

A garment to generate a three-dimensional (3D) visual effect may include a base fabric layer and an outer fabric layer. In one embodiment, the outer fabric layer is meshed with a consistent thickness that makes up only a small fraction of the overall thickness of the 3D fabric. In an exemplary embodiment, the base fabric layer may have a first feature while the outer fabric layer has a second feature. The first feature and the second feature may be slightly misaligned and a 3D visual effect may be generated when the first feature and second feature start to move and separate from each other. The misalignment of the first and second features is actually configured to create and enhance the 3D visual effect of the garment.

Description

    CROSS-REFERENCE OF RELATED APPLICATIONS
  • This application claims priority under 35 U.S.C. §119(e) to U.S. Provisional Patent Application Ser. No. 62/242,007, filed on Oct. 15, 2015, the entire contents of which are hereby incorporated by reference.
  • FIELD OF THE INVENTION
  • The present invention relates to garments with three-dimensional (3D) visual effect, and more particularly to garments with 3D visual effect that can be easily seen and generated.
  • BACKGROUND OF THE INVENTION
  • In recent years, the demand for varieties of apparel fabrics has been increasing. People many need more on their clothing other than basic functionalities such as shelter and warmth. Namely, people need more visual aesthetic effect on their clothing.
  • A three-dimensional (3D) visual effect on garments can usually be generated by printing a flat image on the garment and the 3D visual effect may be generated by positioning that flat image in different visual angles. However, the flat image is still two-dimensional, and since it is printed on the garment, it cannot be easily modified or changed. Some 3D effects on the garment cannot even been seen by the naked eyes, and people may need to wear a special 3D glasses to see the 3D effect, which may adversely affect people's interests to wear such garment.
  • Therefore, there remains a need for a new and improved garment with 3D visual effect that is more vivid, and can be generated and seen easily.
  • SUMMARY OF THE INVENTION
  • It is an object of the present invention to provide a garment with 3D visual effect that is more vivid, and can be easily seen and generated.
  • It is another object of the present invention to provide a garment with 3D visual effect, in which the garment has multiple layers of fabrics to overlay with each other.
  • It is a further object of the present invention to provide a garment with multiple layers of fabrics, in which an outer layer fabric is slightly misaligned from a base layer fabric to generate and enhance the 3D visual effect.
  • In one aspect, a garment to generate a three-dimensional (3D) visual effect may include a base fabric layer and an outer fabric layer. In one embodiment, the outer fabric layer is meshed with a consistent thickness that makes up only a small fraction of the overall thickness of the 3D garment. It is noted that the 3D effect may not be easily discovered when the fabric lays flatly and the base fabric layer and outer fabric layer are so closely contacted with each other.
  • In an exemplary embodiment, the base fabric layer may have a first feature while the outer fabric layer has a second feature. The first feature and the second feature may be slightly misaligned and a 3D visual effect can be generated when the first feature and second feature start to separate from each other. The misalignment of the first feature and the second feature is actually used to create and enhance the 3D visual effect of the garment.
  • When people are walking while wearing the garment with the 3D effect in the present invention, the walking movement of the people may create a special rhythm for the first feature and the second feature to move toward and away from each other to create a vivid 3D visual effect. Again, the misalignment of the first feature and the second feature is configured to enhance the 3D visual effect of the garment. In another embodiment, the garment may include more than two fabric layers: a base layer, a first outer layer, a second outer layer and a third outer layer, and each layer has at least one feature to misalign with other features on other layers to generate an enhanced 3D visual effect of the garment.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • FIG. 1 illustrates a schematic view of the garment with a 3D visual effect in the present invention.
  • FIG. 2 illustrates one aspect of the garment with 3D visual effect in the present invention.
  • FIG. 3 illustrates a schematic view of the misalignment between the base fabric layer and outer fabric layer in the present invention.
  • FIG. 4 illustrates a schematic view of the garment with 3D visual effect in the present invention when it is worn by a person.
  • FIG. 5 illustrates a schematic view of the fabric with 3D visual effect in the present invention with more than one outer fabric layer.
  • DETAILED DESCRIPTION OF THE INVENTION
  • The detailed description set forth below is intended as a description of the presently exemplary device provided in accordance with aspects of the present invention and is not intended to represent the only forms in which the present invention may be prepared or utilized. It is to be understood, rather, that the same or equivalent functions and components may be accomplished by different embodiments that are also intended to be encompassed within the spirit and scope of the invention.
  • Unless defined otherwise, all technical and scientific terms used herein have the same meaning as commonly understood to one of ordinary skill in the art to which this invention belongs. Although any methods, devices and materials similar or equivalent to those described can be used in the practice or testing of the invention, the exemplary methods, devices and materials are now described.
  • All publications mentioned are incorporated by reference for the purpose of describing and disclosing, for example, the designs and methodologies that are described in the publications that might be used in connection with the presently described invention. The publications listed or discussed above, below and throughout the text are provided solely for their disclosure prior to the filing date of the present application. Nothing herein is to be construed as an admission that the inventors are not entitled to antedate such disclosure by virtue of prior invention.
  • As used in the description herein and throughout the claims that follow, the meaning of “a”, “an”, and the includes reference to the plural unless the context clearly dictates otherwise. Also, as used in the description herein and throughout the claims that follow, the terms “comprise or comprising”, “include or including”, “have or having”, “contain or containing” and the like are to be understood to be open-ended, i.e., to mean including but not limited to. As used in the description herein and throughout the claims that follow, the meaning of in includes in and on unless the context clearly dictates otherwise.
  • It will be understood that, although the terms first, second, etc. may be used herein to describe various elements, these elements should not be limited by these terms. These terms are only used to distinguish one element from another. For example, a first element could be termed a second element, and, similarly, a second element could be termed a first element, without departing from the scope of the embodiments. As used herein, the term “and/or” includes any and all combinations of one or more of the associated listed items.
  • It will be understood that when an element is referred to as being “connected” or “coupled” to another element, it can be directly connected or coupled to the other element or intervening elements may be present. In contrast, when an element is referred to as being “directly connected” or “directly coupled” to another element, there are no intervening elements present.
  • In order to further understand the goal, characteristics and effect of the present invention, a number of embodiments along with the drawings are illustrated as following:
  • Referring to FIG. 1, a garment to generate a three-dimensional (3D) visual effect may include a base fabric layer 10 and an outer fabric layer 20, and the outer fabric layer 20 is disposed on top of the base layer 10. In one embodiment, the base fabric layer 10 is meshed. In another embodiment, the outer fabric layer 20 is also meshed with a consistent thickness that makes up only a small fraction of the overall thickness of the 3D garment. It is noted that the 3D effect may not be easily discovered when the fabric lays flatly and the base fabric layer 10 and outer fabric layer 20 are so closely contacted with each other.
  • In an exemplary embodiment, the base fabric layer 10 may have a first feature 11 while the outer fabric layer 20 has a second feature 21. The first feature 11 and the second feature 21 may be slightly misaligned and a 3D visual effect can be generated when the first feature 11 and second feature 21 start to separate from each other, as shown in FIGS. 2 and 4. The misalignment of the first feature 11 and the second feature 21 is actually used to create and enhance the 3D visual effect of the garment.
  • When people are walking while wearing the garment with the 3D effect in the present invention, the walking movement of the people may create a special rhythm for the first feature 11 and the second feature 21 to move toward and away from each other to create a vivid 3D visual effect. Again, the misalignment of the first feature 11 and the second feature 21 is configured to enhance the 3D visual effect of the garment. In another embodiment, the garment may include more than two fabric layers: a base layer 10, a first outer layer 20, a second outer layer 30 and a third outer layer 40, and each layer has at least one feature to misalign with other features on other layers to generate an enhanced 3D visual effect of the garment.
  • Having described the invention by the description and illustrations above, it should be understood that these are exemplary of the invention and are not to be considered as limiting. Accordingly, the invention is not to be considered as limited by the foregoing description, but includes any equivalents.

Claims (12)

What is claimed is:
1. A garment to generate a three-dimensional (3D) visual effect comprising a base fabric layer having a first feature and an outer fabric layer having a second feature, and the outer fabric layer is disposed on top of the base fabric layer,
wherein the first feature and the second feature is slightly misaligned and a 3D visual effect is generated when the first feature and second feature start to move and separate from each other.
2. The garment to generate a three-dimensional (3D) visual effect of claim 1, wherein the base fabric layer is meshed.
3. The garment to generate a three-dimensional (3D) visual effect of claim 1, wherein the outer fabric layer is meshed with a consistent thickness that makes up only a small fraction of an overall thickness of the garment.
4. The garment to generate a three-dimensional (3D) visual effect of claim 2, wherein the outer fabric layer is meshed with a consistent thickness that makes up only a small fraction of an overall thickness of the garment.
5. The garment to generate a three-dimensional (3D) visual effect of claim 1, wherein the first feature and the second feature start to separate from each other to generate the 3D visual effect when a user is walking while wearing the garment.
6. The garment to generate a three-dimensional (3D) visual effect of claim 4, wherein the first feature and the second feature start to separate from each other to generate the 3D visual effect when a user is walking while wearing the garment.
7. A garment to generate a three-dimensional (3D) visual effect comprising a base fabric layer and a plurality of outer fabric layers, and the base fabric layer is disposed underneath the outer fabric layers,
wherein the base layer has a base feature and each outer fabric layers has a display feature, and the each display feature is slightly misaligned with each other and misaligned with the base feature to generate a 3D visual effect when the base fabric layer and the outer fabric layers start to move and separate with each other.
8. The garment to generate a three-dimensional (3D) visual effect of claim 7, wherein the base fabric layer is meshed.
9. The garment to generate a three-dimensional (3D) visual effect of claim 7, wherein at least one outer fabric layers is meshed with a consistent thickness that makes up only a small fraction of an overall thickness of the garment.
10. The garment to generate a three-dimensional (3D) visual effect of claim 8, wherein at least one outer fabric layer is meshed with a consistent thickness that makes up only a small fraction of an overall thickness of the garment.
11. The garment to generate a three-dimensional (3D) visual effect of claim 7, wherein the base feature and the outer display features start to separate from each other to generate the 3D visual effect when a user is walking while wearing the garment.
12. The garment to generate a three-dimensional (3D) visual effect of claim 10, wherein the base feature and the outer display features start to separate from each other to generate the 3D visual effect when a user is walking while wearing the garment.
US15/295,675 2015-10-15 2016-10-17 Garment with three-dimensional visual effect Abandoned US20170105464A1 (en)

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US15/295,675 US20170105464A1 (en) 2015-10-15 2016-10-17 Garment with three-dimensional visual effect

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US201562242007P 2015-10-15 2015-10-15
US15/295,675 US20170105464A1 (en) 2015-10-15 2016-10-17 Garment with three-dimensional visual effect

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11097564B2 (en) 2017-09-01 2021-08-24 Nike, Inc. Textile substrate with visual components

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3574237A (en) * 1969-07-28 1971-04-13 Muriel E Reynolds Reversible garment
US4813081A (en) * 1988-05-17 1989-03-21 Cliff Kerry D Novelty T-shirt
US5840408A (en) * 1996-06-14 1998-11-24 Giansetto; Elene M. Decorative appliques for garments
US6067660A (en) * 1999-06-02 2000-05-30 Contini; James A. Applique method and article
US8819970B2 (en) * 2011-08-04 2014-09-02 Diana Foster Multi-layered ornamental clothing

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3574237A (en) * 1969-07-28 1971-04-13 Muriel E Reynolds Reversible garment
US4813081A (en) * 1988-05-17 1989-03-21 Cliff Kerry D Novelty T-shirt
US5840408A (en) * 1996-06-14 1998-11-24 Giansetto; Elene M. Decorative appliques for garments
US6067660A (en) * 1999-06-02 2000-05-30 Contini; James A. Applique method and article
US8819970B2 (en) * 2011-08-04 2014-09-02 Diana Foster Multi-layered ornamental clothing

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11097564B2 (en) 2017-09-01 2021-08-24 Nike, Inc. Textile substrate with visual components
US11945247B2 (en) 2017-09-01 2024-04-02 Nike, Inc. Textile substrate with visual components

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