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US20090045575A1 - Poker game method and device - Google Patents

Poker game method and device Download PDF

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Publication number
US20090045575A1
US20090045575A1 US11/839,505 US83950507A US2009045575A1 US 20090045575 A1 US20090045575 A1 US 20090045575A1 US 83950507 A US83950507 A US 83950507A US 2009045575 A1 US2009045575 A1 US 2009045575A1
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United States
Prior art keywords
poker game
hand
cards
dealing
dealer
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US11/839,505
Inventor
Shun-Tsung Hsu
Ying-Nan Lai
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Jumbo Technology Co Ltd
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US11/839,505 priority Critical patent/US20090045575A1/en
Assigned to JUMBO TECHNOLOGY CO., LTD. reassignment JUMBO TECHNOLOGY CO., LTD. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: HSU, SHUN-TSUNG, LAI, YING-NAN
Publication of US20090045575A1 publication Critical patent/US20090045575A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07CTIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
    • G07C15/00Generating random numbers; Lottery apparatus
    • G07C15/001Generating random numbers; Lottery apparatus with balls or the like
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means

Definitions

  • This invention relates to a poker game, particularly to one including a method and a device for comparing a hand's value combination and a hand's suit combination respectively.
  • the objective of this invention is to offer a poker game method and device.
  • the poker game method can come to two diverse results for every play between each player and the dealer. And, a variety of odds is established in accordance with probability that may happen to a hand. With diverse game rules and regulations in the poker game method, a great deal of fun is created. And, with the poker game device, the poker game can always go smoothly.
  • FIG. 1 is a block diagram of a poker game device of a first preferred embodiment of a poker game method and device in the present invention
  • FIG. 2 is a displaying panel of an operating interfacial unit of the first preferred embodiment of a poker game method and device in the present invention
  • FIG. 3 is a flowing chart of a poker game method of the first preferred embodiment of a poker game method and device in the present invention
  • FIG. 4 is a flowing chart of game rules of the poker game method of the first preferred embodiment of a poker game method and device in the present invention
  • FIG. 5 is an odds table for a hand's value combination of the poker game method of the first preferred embodiment of a poker game method and device in the present invention
  • FIG. 6 is a table of judging if a dealer wins or not while the dealer is even to a player for the poker game method of the first preferred embodiment of a poker game method and device in the present invention
  • FIG. 7 is a perspective view of the poker game device of the first preferred embodiment of a poker game method and device in the present invention.
  • FIG. 8 is a perspective view of a poker game device of a second preferred embodiment of a poker game method and device in the present invention.
  • FIG. 9 is a perspective view of a poker game device of a third preferred embodiment of a poker game method and device in the present invention.
  • a first preferred embodiment of a poker game method and device in the present invention includes a poker game device 100 programmed with a poker game method 200 .
  • the poker game device 100 is provided with a system main body 110 , a dealing device 120 and plural playing terminals 130 .
  • the system main body 110 is mainly provided with a server computer 111 stored with the program of the poker game method 200 and other compatible programs.
  • the dealing device 120 is connected with the system main body 110 , provided with a random value unit 121 and a dealing unit 122 .
  • the random value unit 121 is employed to shuffle cards randomly.
  • the dealing unit 122 is to deal cards to the players and the dealer orderly. And, the random value unit 121 is able to identify the values and the suits of cards dealt to the players and the dealer.
  • Each of the playing terminals 130 is connected with the system main body 110 , provided with an operating interfacial unit 131 for a user to set chips for the players selected, and displaying relative information. In the present embodiment, four users can play simultaneously.
  • the poker game method 200 includes four procedures as described below.
  • the dealing device 120 is to shuffle cards randomly.
  • a user By operating the operating interface 131 of the playing terminal 130 , a user can play at least as one player and set chips for each player in advance. Next, choose one card to decide dealing order. Then, the dealing unit 122 is to deal cards to each of the players and the dealer in accordance with the dealing order, with five cards for each hand.
  • the poker game method 200 stored in the system main body 110 can compare the hand of each player with that of the dealer, and then make a result and select corresponding odds, which vary with different combinations of a player's hand, to calculate payment for the player if the player wins.
  • the poker game method 200 includes a comparison of a hand's value combination 231 and a hand's suit combination 232 between each player and the dealer.
  • FIG. 4 a shows how to compare the hand's value combination 231 between the player and the dealer. Each hand is required to be divided into two groups respectively expected to obtain a sum that is a multiple of 10. The hand's value combination 231 is further described below.
  • step (II) is consecutively proceeded. If the summation of the three cards is not a multiple of 10, the hand is the least one called “NO POINT” and step (IV) is consecutively proceeded. It is noted that J, Q and K are regarded as a multiple of 10.
  • step (III) is consecutively proceeded, and if not, the hand is bigger than “no point” and step (IV) is consecutively proceeded.
  • step (IV) Check if each of the five cards in the hand is a multiple of 10 and go to step (IV).
  • FIG. 6 shows plural regulations to decide the winner while the player is even to the dealer. Regulation 1 is selected in the first embodiment, that is, the dealer wins if he is even to the player.
  • the system main body 110 continues to choose a corresponding odd according to the result. The odd is varied with the probability that all combinations of a hand cards having the same summation may happen.
  • the hand's suit combination 232 is to make the hand of the player or the dealer properly arranged with suits, and then to decide who the winner is.
  • the hand's suit combination 232 is further described below.
  • the comparison of the hand's suit combination 232 is done after having compared the hand's value combination 231 .
  • the hand cards are rearranged to be “STRAIGHT FLUSH”, “FOUR OF A KIND”, “FULL HOUSE”, “FLUSH”, “STRAIGHT”, “THREE OF A KIND”, “TWO PAIRS”, “ONE PAIR” or “HIGH CARD”.
  • the sequence of the hand's suit combination 232 is “STRAIGHT FLUSH”, “FOUR OF A KIND”, “FULL HOUSE”, “FLUSH”, “STRAIGHT”, “THREE OF A KIND”, “TWO PAIRS”, “ONE PAIR” and “HIGH CARD”.
  • the system main body 110 continues to choose corresponding odds according to the result.
  • the odd is varied according to the conditions that combinations of the cards of a hand may have.
  • FIG. 6 shows plural regulations to make no tie while the player is even to the dealer.
  • the server computer 111 of the system main body 110 can calculate the chips collected by the dealer and paid for each player, and display them on the operating interfacial unit 131 .
  • the user is also asked if to continue the poker game or not.
  • the random value unit 121 of the poker game device 100 uses a mechanical random value generator able to simulate manual shuffling as a random value generator.
  • a floating ball machine is employed as a random value generator in the first embodiment.
  • the number and the suit of the floating balls inside the random value unit 121 are exactly the same as a poker.
  • the random value unit 121 can also identify and transmit the number and the suit of the floating balls to the server computer 111 , which is then to process with the poker game method 200 and other compatible programs to display information on the server computer 111 and the operating interfacial unit 131 .
  • a second preferred embodiment of a poker game method and device in the present invention has the same functions as the first embodiment does, except that the random value unit 121 uses a computerized random value generator to replace manual shuffling, and the dealing unit 122 is a computerized dealing device to replace manual dealing.
  • a third preferred embodiment of a poker game method and device in the present invention has the same functions as the first embodiment does, except that the random value unit 121 is an automatic shuffling machine and the dealing unit 122 is a mechanical dealing device simulating manual dealing.

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention relates to a poker game method and device. According to two different game rules, the poker game method can come to two diverse results for every game between each player and the dealer. And, a variety of odds is established in accordance with conditions that may happen to a hand. With diverse game rules and regulations in the poker game method, a great deal of fun is created. And, with the poker game device, the poker game can always go smoothly.

Description

    BACKGROUND OF THE INVENTION
  • 1. Field of the Invention
  • This invention relates to a poker game, particularly to one including a method and a device for comparing a hand's value combination and a hand's suit combination respectively.
  • 2. Description of the Prior Art
  • Commonly, in conventional Poker games, such as baccarat, show hand or blackjack, the rules of judging whether a player wins or not are merely to compare the combination of suits in a player's hand or the sum of the point counts of each card in a player's hand with that of the dealer. And, there is only fixed odds established for a result. In addition, the processes of shuffling, dealing and calculating payment for players in accordance with a regulation of odds are almost carried out manually, causing a slow going to waste time.
  • SUMMARY OF THE INVENTION
  • The objective of this invention is to offer a poker game method and device.
  • According to two different game rules, the poker game method can come to two diverse results for every play between each player and the dealer. And, a variety of odds is established in accordance with probability that may happen to a hand. With diverse game rules and regulations in the poker game method, a great deal of fun is created. And, with the poker game device, the poker game can always go smoothly.
  • BRIEF DESCRIPTION OF DRAWINGS
  • This invention is better understood by referring to the accompanying drawings, wherein:
  • FIG. 1 is a block diagram of a poker game device of a first preferred embodiment of a poker game method and device in the present invention;
  • FIG. 2 is a displaying panel of an operating interfacial unit of the first preferred embodiment of a poker game method and device in the present invention;
  • FIG. 3 is a flowing chart of a poker game method of the first preferred embodiment of a poker game method and device in the present invention;
  • FIG. 4 is a flowing chart of game rules of the poker game method of the first preferred embodiment of a poker game method and device in the present invention;
  • FIG. 5 is an odds table for a hand's value combination of the poker game method of the first preferred embodiment of a poker game method and device in the present invention;
  • FIG. 6 is a table of judging if a dealer wins or not while the dealer is even to a player for the poker game method of the first preferred embodiment of a poker game method and device in the present invention;
  • FIG. 7 is a perspective view of the poker game device of the first preferred embodiment of a poker game method and device in the present invention;
  • FIG. 8 is a perspective view of a poker game device of a second preferred embodiment of a poker game method and device in the present invention; and
  • FIG. 9 is a perspective view of a poker game device of a third preferred embodiment of a poker game method and device in the present invention.
  • DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
  • As shown in FIGS. 1 and 2, a first preferred embodiment of a poker game method and device in the present invention includes a poker game device 100 programmed with a poker game method 200. The poker game device 100 is provided with a system main body 110, a dealing device 120 and plural playing terminals 130.
  • The system main body 110 is mainly provided with a server computer 111 stored with the program of the poker game method 200 and other compatible programs.
  • The dealing device 120 is connected with the system main body 110, provided with a random value unit 121 and a dealing unit 122. The random value unit 121 is employed to shuffle cards randomly. The dealing unit 122 is to deal cards to the players and the dealer orderly. And, the random value unit 121 is able to identify the values and the suits of cards dealt to the players and the dealer.
  • Each of the playing terminals 130 is connected with the system main body 110, provided with an operating interfacial unit 131 for a user to set chips for the players selected, and displaying relative information. In the present embodiment, four users can play simultaneously.
  • As shown in FIG. 3, the poker game method 200 includes four procedures as described below.
  • (a) Shuffling 210
  • With the random value unit 121, the dealing device 120 is to shuffle cards randomly.
  • (b) Dealing 220
  • By operating the operating interface 131 of the playing terminal 130, a user can play at least as one player and set chips for each player in advance. Next, choose one card to decide dealing order. Then, the dealing unit 122 is to deal cards to each of the players and the dealer in accordance with the dealing order, with five cards for each hand.
  • (c) Making a Result According to Game Rules
  • The poker game method 200 stored in the system main body 110 can compare the hand of each player with that of the dealer, and then make a result and select corresponding odds, which vary with different combinations of a player's hand, to calculate payment for the player if the player wins. The poker game method 200 includes a comparison of a hand's value combination 231 and a hand's suit combination 232 between each player and the dealer.
  • FIG. 4 a shows how to compare the hand's value combination 231 between the player and the dealer. Each hand is required to be divided into two groups respectively expected to obtain a sum that is a multiple of 10. The hand's value combination 231 is further described below.
  • (I) Picking Three Cards Summed Up as a Multiple of 10
  • When three cards out of a hand have a summation that is a multiple of 10, step (II) is consecutively proceeded. If the summation of the three cards is not a multiple of 10, the hand is the least one called “NO POINT” and step (IV) is consecutively proceeded. It is noted that J, Q and K are regarded as a multiple of 10.
  • (II) Checking Whether the Summation of the Other Two Cards is a Multiple of 10
  • If the summation of the other two cards is a multiple of 10, step (III) is consecutively proceeded, and if not, the hand is bigger than “no point” and step (IV) is consecutively proceeded.
  • (III) Checking if Each of the Five Cards in the Hand is a Multiple of 10
  • Check if each of the five cards in the hand is a multiple of 10 and go to step (IV).
  • (IV) Making a Result Between the Dealer and Each Player and Deciding the Odds
  • If a hand is only composed of 10, J, Q and K, it is a supreme one called “FIVE OF KING”. If a hand is not a “FIVE OF KING” but has its two groups respectively being a multiple of 10, it is called “ZERO-ZERO”, only smaller than “FIVE OF KING”. When a hand has only three cards summed up to be a multiple of 10, it is smaller than “ZERO-ZERO”. If a hand does not have any combination as described above, it is the least one called “NO POINT”. FIG. 6 shows plural regulations to decide the winner while the player is even to the dealer. Regulation 1 is selected in the first embodiment, that is, the dealer wins if he is even to the player. Next, as shown in FIG. 5, when the result has been decided, the system main body 110 continues to choose a corresponding odd according to the result. The odd is varied with the probability that all combinations of a hand cards having the same summation may happen.
  • As shown in FIG. 4( b), the hand's suit combination 232 is to make the hand of the player or the dealer properly arranged with suits, and then to decide who the winner is. The hand's suit combination 232 is further described below.
  • (I) Rearranging a Combination with Suits
  • The comparison of the hand's suit combination 232 is done after having compared the hand's value combination 231. The hand cards are rearranged to be “STRAIGHT FLUSH”, “FOUR OF A KIND”, “FULL HOUSE”, “FLUSH”, “STRAIGHT”, “THREE OF A KIND”, “TWO PAIRS”, “ONE PAIR” or “HIGH CARD”.
  • (II) Making a Result Between the Dealer and Each Player and Deciding the Odds
  • The sequence of the hand's suit combination 232 is “STRAIGHT FLUSH”, “FOUR OF A KIND”, “FULL HOUSE”, “FLUSH”, “STRAIGHT”, “THREE OF A KIND”, “TWO PAIRS”, “ONE PAIR” and “HIGH CARD”. When the result has been done, the system main body 110 continues to choose corresponding odds according to the result. The odd is varied according to the conditions that combinations of the cards of a hand may have. FIG. 6 shows plural regulations to make no tie while the player is even to the dealer.
  • (d) Calculation 240
  • With the chips betted for each player by the user and the corresponding odds, the server computer 111 of the system main body 110 can calculate the chips collected by the dealer and paid for each player, and display them on the operating interfacial unit 131. In addition, the user is also asked if to continue the poker game or not.
  • Next, as shown in FIG. 7, the random value unit 121 of the poker game device 100 uses a mechanical random value generator able to simulate manual shuffling as a random value generator. A floating ball machine is employed as a random value generator in the first embodiment. The number and the suit of the floating balls inside the random value unit 121 are exactly the same as a poker. And, the random value unit 121 can also identify and transmit the number and the suit of the floating balls to the server computer 111, which is then to process with the poker game method 200 and other compatible programs to display information on the server computer 111 and the operating interfacial unit 131.
  • As shown in FIG. 8, a second preferred embodiment of a poker game method and device in the present invention has the same functions as the first embodiment does, except that the random value unit 121 uses a computerized random value generator to replace manual shuffling, and the dealing unit 122 is a computerized dealing device to replace manual dealing.
  • As shown in FIG. 9, a third preferred embodiment of a poker game method and device in the present invention has the same functions as the first embodiment does, except that the random value unit 121 is an automatic shuffling machine and the dealing unit 122 is a mechanical dealing device simulating manual dealing.
  • While the preferred embodiment of the invention has been described above, it will be recognized and understood that various modifications may be made therein and the appended claims are intended to cover all such modifications that may fall within the spirit and scope of the invention.

Claims (19)

1. A poker game method comprising:
(a) Shuffling; a dealing device provided with a random value generator to shuffle randomly;
(b) dealing; a card picked to decide dealing order, said dealing device dealing five cards to each player and a dealer in accordance to said dealing order;
(c) judging a winner according to game rules; a system main body stored with game rules and able to compare a hand's value combination of each player with that of a dealer and choose corresponding odds in accordance with diverse results including a tie, said game rules mainly to compare if two groups properly divided from a hand have respectively a sum that is a multiple of 10 or not and decide a result between each player and the dealer; and
(d) calculation by said system main body; said system main body able to calculate and display chips collected by the dealer and paid for each player according to the chips betted for each player and corresponding odds.
2. The poker game method as claimed in claim 1, wherein said game rules include further a comparison of hand's suit combination that is to rearrange a hand to become a proper combination of suits and compare it and decide a result between each player and the dealer.
3. The poker game method as claimed in claim 1, wherein said hand's value combination of said game rules comprises:
(I) a first step of picking three cards summed up as a multiple of 10, carrying out a second step (II) consecutively when three cards out of a hand have a sum that is a multiple of 10, carrying out a fourth step (IV) consecutively if a hand does not have three cards summed up to be a multiple of 10, which is the least one and called “NO POINT”, J, Q and K cards regarded as a multiple of 10;
(II) a second step of checking whether the summation of the other two cards is a multiple of 10, carrying out a third step (III) consecutively if the summation of the other two cards is a multiple of 10, carrying out a fourth step (IV) consecutively if the summation of the other two cards is not a multiple of 10, which is bigger than “NO POINT”; and
(III) said third step of checking if each of the five cards in a hand is a multiple of 10;
(IV) said fourth step of checking a result between the dealer and each player and deciding odds; making a result of said hand's value combination between each player and the dealer and choosing corresponding odds.
4. The poker game method as claimed in claim 3, wherein said hand is a supreme one called “FIVE OF KING” if it is only composed of 10, J, Q and K.
5. The poker game method as claimed in claim 3, wherein if a hand is not a “FIVE OF KING” but has its two groups respectively being a multiple of 10, it is called “ZERO-ZERO” and only smaller than “FIVE OF KING”.
6. The poker game method as claimed in claim 3, wherein if a hand has only three cards that have a summation to be a multiple of 10, it is smaller than “ZERO-ZERO”.
7. The poker game method as claimed in claim 2, wherein said hand's suit combination of said game rules comprises:
(I) a first step of rearranging a combination with suits; rearranging said hand's suit combination being done into one of “STRAIGHT FLUSH”, “FOUR OF A KIND”, “FULL HOUSE”, “FLUSH”, “STRAIGHT”, “THREE OF A KIND”, “TWO PAIRS”, “ONE PAIR” or “HIGH CARD”, after having compared said hand's value combination; and
(II) a second step of making a result between the dealer and each player and deciding odds; making a result of said hand's suit combination between each player and the dealer and choosing corresponding odds.
8. The poker game method as claimed in claim 1, wherein said odd of said hand's value combination is varied according to different conditions that combinations of cards of a hand having the same summation may have.
9. The poker game method as claimed in claim 2, wherein said odd of said hand's suit combination is varied according to that combinations of cards of a hand may have.
10. The poker game method as claimed in claim 1, wherein plural regulations are to be chosen to make a result with no tie while a player is even to the dealer.
11. The poker game method as claimed in claim 1, wherein said poker game method includes a poker game device that is composed of a system main body stored with said poker game method, a dealing device and a playing terminal.
12. The poker game method as claimed in claim 11, wherein said dealing device is provided with a random value unit employed to shuffle cards randomly and a dealing unit used to deal cards to players and a dealer orderly.
13. A poker game device comprising:
a system main body mainly provided with a server computer to store with a program of a poker game method and other compatible programs;
a dealing device connected with said system main body and used to shuffle randomly and deal cards to a players and a dealer; and
a playing terminal connected with said system main body and provided with an operating interfacial unit for a user to set chips for players selected and displaying the related information.
14. The poker game device as claimed in claim 13, wherein said dealing device is provided with a random value unit and a dealing unit.
15. The poker game device as claimed in claim 14, wherein said random value unit is to identify a value and a suit of each card dealt to each player and the dealer.
16. The poker game device as claimed in claim 14, wherein said random value unit is a computerized random value generator.
17. The poker game device as claimed in claim 14, wherein said random value unit is a mechanical random value generator.
18. The poker game device as claimed in claim 14, wherein said dealing unit is a computerized dealing device.
19. The poker game device as claimed in claim 14, wherein said dealing unit is a mechanical dealing device.
US11/839,505 2007-08-15 2007-08-15 Poker game method and device Abandoned US20090045575A1 (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20110183753A1 (en) * 2010-01-22 2011-07-28 Acres-Fiore Patents System for playing baccarat
US20110201397A1 (en) * 2010-02-18 2011-08-18 Tzu-Hsiang Tseng Cheat-prevention electronic card game system

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US5782473A (en) * 1997-09-19 1998-07-21 Chou; Henry H. Method of playing a big ten card game
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US6644666B1 (en) * 2000-12-29 2003-11-11 Tamura Gaming Enterprises, Inc. Card game
US20060183540A1 (en) * 2005-02-15 2006-08-17 Shuffle Master, Inc. Casino table gaming system with round counting system
US20070117604A1 (en) * 2005-11-21 2007-05-24 Hill Otho D Card Game System with Auxiliary Games
US20070284822A1 (en) * 2006-06-07 2007-12-13 Banh Keith S System and method for playing a game
US20090036188A1 (en) * 2007-08-01 2009-02-05 Gelman Geoffrey M General gaming engine

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Publication number Priority date Publication date Assignee Title
US5782473A (en) * 1997-09-19 1998-07-21 Chou; Henry H. Method of playing a big ten card game
US6644666B1 (en) * 2000-12-29 2003-11-11 Tamura Gaming Enterprises, Inc. Card game
US20030013510A1 (en) * 2001-06-29 2003-01-16 Vt Tech Corp. Casino card game
US20060183540A1 (en) * 2005-02-15 2006-08-17 Shuffle Master, Inc. Casino table gaming system with round counting system
US20070117604A1 (en) * 2005-11-21 2007-05-24 Hill Otho D Card Game System with Auxiliary Games
US20070284822A1 (en) * 2006-06-07 2007-12-13 Banh Keith S System and method for playing a game
US20090036188A1 (en) * 2007-08-01 2009-02-05 Gelman Geoffrey M General gaming engine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20110183753A1 (en) * 2010-01-22 2011-07-28 Acres-Fiore Patents System for playing baccarat
US20110201397A1 (en) * 2010-02-18 2011-08-18 Tzu-Hsiang Tseng Cheat-prevention electronic card game system

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Owner name: JUMBO TECHNOLOGY CO., LTD., TAIWAN

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:HSU, SHUN-TSUNG;LAI, YING-NAN;REEL/FRAME:019700/0754

Effective date: 20070808

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION