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US1554094A - Progressive game of checkers - Google Patents

Progressive game of checkers Download PDF

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US1554094A
US1554094A US744771A US74477124A US1554094A US 1554094 A US1554094 A US 1554094A US 744771 A US744771 A US 744771A US 74477124 A US74477124 A US 74477124A US 1554094 A US1554094 A US 1554094A
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board
king
takes
counts
piece
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US744771A
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Harry L Huff
Jacob C Turk
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/0023Foldable, rollable, collapsible or segmented boards

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  • the present invention relates to the art of games of the checkers type and it especially has for its object to provide a game and game apparatus of such d ameter that two, four or six persons play at the same time on one game board unit; to provide a game oi such character that the various jumps have definite values depending on which players section of the board the jump is made by a player piece from another players section.
  • vAnother object is to provide a game board composed of an odd number of distinct sub-units or sections, each having rows of squares of play andblank spaces, the play squares of one section or sub-unit being distinctively colored from those of the other sub-units, the first five rows of play squares from each end of the sub-unit being numbered to correspond withlike numbers on the player pieces as will hereinafter be more fully apparent.
  • Figure 2 is a perspective view showing the. manner of folding the same out of use.
  • Figure 3 is a perspective view of one of each of the numbered colored player pieces.
  • Figure 4 is a diagrammatic vie-w of the board set for four players.
  • A is the board which is divided into three sub-units or sections a, b and 0 hinged together at d to be foldable and each subunit or section is again divided and hinged together as at e for folding purposes (see Figure 2).
  • the several sub-units a, 72 aud o are inscribed as Board No. 1, Board No.2 and Board No. 3 as so indicated in Figure 1 of the drawing, and each is composed of twelve rows of eight squares f and g, the squares f being distinctively colored and the remaining squares 9, except those in the two central rows, are numbered 1 and 2, 3 and 41-, 5 and 6, as the case may be ;(see Figure 1).
  • Board No, 1 l squares 1 and EZ, Board No. 2 will have the squares numbered 3 and 4
  • Board No. 3 will have the squares numberedb and 6 respectively.
  • All of the player pieces numbered 1 and .ten of those numbered 3 are given one and the Economicsstinctivecolor, say for example white; all those numbered 2 and ten of those numbered 4 are given another distinctive color, say red for example; all those numbered 5 and ten of those numbered 3 are given a third distinctive color,say blue for example; while the remaining twenty and the remaining ten numbered 4 are given another distinctive color, say black for ex ample.
  • the game is played as follows:
  • Player No. 1 has checkers numbered 1, 3 and 5 and player No. 2 uses the checkers numbered 2, 1 and 6.
  • Each player plays from one full side of the board, i. e., player No. 1 uses boards 1, 2 and 3 odd numbered side, while player No. 2 uses the even numbered side thereof.
  • the moves (advances, j um1ps, etc.) are made according" to the usual rule of the game of checkers and the kings are obtained in the usual way when a player from one side of the board gets his piece into the king row on the opposite side of the board.
  • the value of the jumpsf however, varies accordingly as the jump is made by a piece on its own sub-unit or board .or on that of a neighboring sub-unit or board.
  • player No. 1 moves will have the numbered first and he can move any of the pieces #1, 3 and 5 to take any of the pieces #2, 4 an 6 on any board; player No. 2 moves second and he can move any piece #2, 4 and 6 and take any piece #1, 3 and 5 on an board..
  • piece #1 takes either piece #2, 4 or 6 on board No. 2 it counts ten.
  • or6on board No. 1 it counts ten.
  • piece #2 takes either king 1, 3 or 5 on board No. 3 it counts fifteen.
  • piece #4 takes either piece #1, 3 or 5 on either board No. 1, 2 or 3 it counts five.
  • piece #4 takes either king #1, 3 or on either board N0. 1, 2 or 3 it counts ten.
  • piece #5 takes either piece #2, 4 or on board No. 2 it counts ten.
  • piece #6 takes either piece #1, 3 or 5 on board No. 2 it counts ten.
  • piece #6 takes either king #1, 3 or 5 on board No. 3 it counts ten, on board No. 2 it counts ten and on board No. 1 it counts fifteen.
  • a board divided into a plurality of sub sections, each having checker squares or spaces, those of one section being differently colored trom those of the other section, each subsection having twelve rows of squares, alternate squares in each of the first five rows from each side of the board being numbered, one set with odd numbers and 'oneset with even numbers, player pieces associated with the board, there being a total number of player pieces equal to the total number of numbered squares on the board, said player pieces being numbered to correspond with the numbers of the squares.
  • a board divided into a plurality of sub-sections, each having checker squares or spaces, those of one section being difi'erently colored from those of the other section, each sub-section having twelve rows .of squares, alternate squares in each of the first five rows from each side of the board being numbered, one set with odd numbers and one set with even numbers, player pieces associated with the board, there being a total number of player pieces equal to the total number of numbered squares on the board, said player pieces being numbered to correspond with the numbers of the squares, the player pieces associated with the end sub-sections of the board be ing colored in two sets, those bearing the odd numbers have one color and those bearing the even numbers have another distinct color, the colors of the players for the end sections being different, one set from another.
  • a. board divided into a plurality of sub-sections, each having checker squares or spaces, those of one section be ing differently colored from those of the other section, each sub-section having twelve rows of squares, alternate squares in each of the first five rows fro-m each side of the board being numbered, one set with odd numbers and one set with even numbers, player pieces associated with the board, there being a total number of player pieces equal to the total number of numbered squares on the board, said player pieces being numbered to correspond with the numhers of the squares, the player pieces associated with the end sub-sections of the board being colored in two sets, those bearing the odd numbers have one color and those bearing the even numbers have another distinct color, the colors of the players for the end sections be ing different, one set from another, the player pieces associated with the central section being in four colors, one-half of those bearing odd numbers being colored to correspond with the color of the end board adjacent and the other, half being colored to correspond with the color of the player pieces of the end board adjacent there
  • a checker board divided into three sub-sections or boards hinged together to be folded up, each sub-unit itself being divided into two parts hinged together for folding purposes, each sub-section or board having two sets of numbered squares, one bearing even numbers and the other hearing odd numbers, all alternate squares of a sub-section being colored the same distinct color differing from those of the sub-sections or boards, and a set of player pieces numbered to correspond with the numbered squares of the entire board.
  • a checker board divided into three sub-sections or boards hinged togethor to be folded up, each sub-unit itself being divided into two parts hinged together for folding purposes, each sub-section or board having two sets of numbered squares, one bearing even numbers and the other bearing odd numbers, all alternate squares of a sub-section being colored the same distinct color differing from those of the other sub-sections or boards, and a set of player pieces numbered to correspond with the numbered squares of the entire board, those player pieces which are numbered for the sub-section of the board at one side and bearing odd numbers all having one and the same distinct color and those bearing even numbers all having another distinct color, the player pieces which are numbered for the sub-section of the board at the other side having odd numbers being all colored a third distinct color, and those having even numbers being all colored a fourth distinct color while the player pieces corresponding to the central sub-section or board are divided into four groups, one consisting of one-half of the odd numbers and being colored to correspond with the coloring of the player pieces on
  • a game wherein is provided a board divided into a plurality of sub-sections, each consisting of a checker board, each checker board having a set of squares bearing odd numbers and a set bearing even numbers, a set of checker player pieces equal in number to the total number of numbered squares and themselves bearing corresponding numbers, said game consisting in playing said pieces according to the rules of the ordinary game of checkers, the values of the jumps being reckoned according to whether the jumps take place on the sub-- section of the board lbearing the player pieces number or on an adjacent sub-section substantially as shown and described.

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Description

Sept. 1.5, 1925. 1,554,094
-H. L. HUFF ET AL PROGRESSIVE GAME OF cnacxgns Filed Oct. 20, 1924 2 2 2 2 4 4- 4 4 6 6 6 6 N 5 K k c f 711:1. 9 Z Z "Hill" lluudm u 'miz p1 Player #3 lNVENTOR A. L. Huff y. a. Tur /i.
Player #4 iii Patented Sept. 15, 1925.
UNITED STATES 1,554,094 PATENT OFFICE.
HAR LEY L. HUrr, or JEFFERSONVILLE, INDIANA, ANnJAooB o. TURK, 0F LOUIS- VILLE, KENTUCKY.
PROGRESSIVE GAME OF CHECKERS.
Application filed October 20, 1924. Serial No. 744,771.
To all whom it may concern:
Be it known that we, HARRY L. Herr, a citizen of the United States, residing at Jeilersonville, in. the county of Clark and State of Indiana, and Jsooe C. Tomi, a
citizen of the United States, residing at Louisville, in the county of Jefferson and State of Kentucky, have invented certain new and useful Improvements in Progressive Games of Checkers, of which the following is a specification.
The present invention relates to the art of games of the checkers type and it especially has for its object to provide a game and game apparatus of such d ameter that two, four or six persons play at the same time on one game board unit; to provide a game oi such character that the various jumps have definite values depending on which players section of the board the jump is made by a player piece from another players section.
vAnother object is to provide a game board composed of an odd number of distinct sub-units or sections, each having rows of squares of play andblank spaces, the play squares of one section or sub-unit being distinctively colored from those of the other sub-units, the first five rows of play squares from each end of the sub-unit being numbered to correspond withlike numbers on the player pieces as will hereinafter be more fully apparent.
More specifically the invention also resides in those novel features of construction, those novel combinations, plays and arrangements which will be hereinafter described and pointed out in the appended claims, reference being had to the accompanying drawinge- Figure 1 is a plan view of the game board.
Figure 2 is a perspective view showing the. manner of folding the same out of use.
Figure 3 is a perspective view of one of each of the numbered colored player pieces.
Figure 4 is a diagrammatic vie-w of the board set for four players.
In the drawing in which like letters of reference indicate like parts in allthe figures A is the board which is divided into three sub-units or sections a, b and 0 hinged together at d to be foldable and each subunit or section is again divided and hinged together as at e for folding purposes (see Figure 2).
The several sub-units a, 72 aud o are inscribed as Board No. 1, Board No.2 and Board No. 3 as so indicated in Figure 1 of the drawing, and each is composed of twelve rows of eight squares f and g, the squares f being distinctively colored and the remaining squares 9, except those in the two central rows, are numbered 1 and 2, 3 and 41-, 5 and 6, as the case may be ;(see Figure 1). Thus Board No, 1 l squares 1 and EZ, Board No. 2 will have the squares numbered 3 and 4 and Board No. 3 will have the squares numberedb and 6 respectively. i i i There are one hundred and twenty player pieces h provided, twenty (of which are numbered 1, twenty are numbered 2, twenty are numbered 3, twenty are numbered 4, twenty are numbered 5 and twenty are numberedb to cooperate with the similarly numbered parts of the board. Q l
All of the player pieces numbered 1 and .ten of those numbered 3 are given one and the samedistinctivecolor, say for example white; all those numbered 2 and ten of those numbered 4 are given another distinctive color, say red for example; all those numbered 5 and ten of those numbered 3 are given a third distinctive color,say blue for example; while the remaining twenty and the remaining ten numbered 4 are given another distinctive color, say black for ex ample.
Rules of the game.
The game is played as follows:
If two persons are playing each. player uses sixty checkers or player pieces. Player No. 1 has checkers numbered 1, 3 and 5 and player No. 2 uses the checkers numbered 2, 1 and 6. Each player plays from one full side of the board, i. e., player No. 1 uses boards 1, 2 and 3 odd numbered side, while player No. 2 uses the even numbered side thereof.
The moves (advances, j um1ps, etc.) are made according" to the usual rule of the game of checkers and the kings are obtained in the usual way when a player from one side of the board gets his piece into the king row on the opposite side of the board. The value of the jumpsf however, varies accordingly as the jump is made by a piece on its own sub-unit or board .or on that of a neighboring sub-unit or board.
' When two are at play player No. 1 moves will have the numbered first and he can move any of the pieces # 1, 3 and 5 to take any of the pieces # 2, 4 an 6 on any board; player No. 2 moves second and he can move any piece # 2, 4 and 6 and take any piece # 1, 3 and 5 on an board..
When four are at play player l\o. 1 moves first and he can move any piece #1 white or #3 white on any board and take any piece #2 red, 4 red, 4 black or 6 black on any board; player No. 2 moves second and he can move any #2 red or 4 red piece to take any #1 White, any #3 white, 5 blue or any #3 blue on any board; player No. 3 moves third and he can move any #3 blue or #5 blue player piece to take any #2 red, any #4 red, any #4 black or 6 black on any board; player No. 4 moves last and he can move any player piece #4 black, or 6 black and take any piece #1 white, 3 White,
3 blue and 5 blue onany board.
When six are playing No. 1 moves first land he can move any #1 White to take any #2, 4 or 6 on any board; player No. 2 moves second and he can move any #2 red to take any piece'#1, 3 or 5 on any board; player No. 3 moves third and he can move any #3 White, or #3 blue piece to take any piece # 2, 4 or 6 on any board; player No. 4 moves fourth and he can move any #4 black, or #4 red piece to take any piece # 1, 3 and 5 on any board; player No. 5 moves next and he can play any piece blue to take any piece # 2, 4 or 6 on any board; player No. 6 plays next and he can play any piece #6 black to take any piece # 1, 3 or 5 on any board.
The values of the various moves are as follows:
If piece #1 takes either piece # 2, 4 or 6 on board No. 1 it counts five.
If piece #1 takes either piece # 2, 4 or 6 on board No. 2 it counts ten.
If piece #1 takes either piece # 2,4 or 6 on board No. 3 it counts fifteen.
If piece #1 takes king # 2, 4 or 6 on.
or6on board No. 1 it counts ten.
If piece #2 takes either king # 3, 1 or 5 on board No. 2 it counts ten.
If piece #2 takes either king 1, 3 or 5 on board No. 3 it counts fifteen.
If piece #3 takes either piece # 2, 4 or 6 on either boardNo. 1, 2 or 3 it counts five.-
d either board If piece 3 takes king # 2, 4 or 6 on o. 1, 2 or 3 it counts ten.
- If piece #4 takes either piece # 1, 3 or 5 on either board No. 1, 2 or 3 it counts five.
If piece #4 takes either king # 1, 3 or on either board N0. 1, 2 or 3 it counts ten.
If piece #5 takes either piece # 2, 4 or on board No. 3 it counts five.
If piece #5 takes either piece # 2, 4 or on board No. 2 it counts ten.
If piece #5 takes either piece # 2, 4 or 6 on board No. 1 it counts fifteen.
if piece #5 takes either king # 2, 4 or 6 on board No. 3 it counts ten.
If piece #5 takes either king # 2, 4 or 6 on board No. 2 it counts ten.
If piece #5 takes either king # 2, 4 or 6 on board No. 1 it counts fifteen.
If piece #6 takes either piece # 1, 3 or 5 on board No. 3 it counts five.
If piece #6 takes either piece # 1, 3 or 5 on board No. 2 it counts ten.
If piece #6 takes either piece # 1, 3 or 5 on board N0. 1 it counts fifteen.
If piece #6 takes either king # 1, 3 or 5 on board No. 3 it counts ten, on board No. 2 it counts ten and on board No. 1 it counts fifteen.
If king #1 takes king #2 on board No. 1'
it counts ten.
If king #1 takes king #2 on board No. 2 it counts fifteen.
If king #1 takes king #2 on board No. 3 it counts twenty.
If king #1 takes king #4 on board No. 1 it counts ten.
If king #1 takes king #4 on board No. 2 it counts ten.
Ifking #1 takes king #4 on board No. 3 it counts fifteen.
If king 1# takes king #6 on board No. 1 it counts ten.
If. king #1 takes king #6 on board No. 2 it counts ten.
If king #1 takes king #6 on board No. 3 it counts fifteen.
If king #2 takes king #1 on board No. 1 it counts ten.
If king #2 takes king #1 on board No. it counts fifteen.
If king #2 takes king #1 on board N0. 3 it counts twenty.
If king #2 takes king #3 on board No. 1 it counts ten.
If king #2 takes king #3 on board No. 2 it counts ten.
If king #2 takes king #3 on board No. 3 it counts fifteen.
If king #2 takes king 1 it counts ten.
If king #2 takes king 2 vit counts ten.
If king #2 takes king 3 it counts fifteen.
#5 on board No.
It king #3 takes king it counts ten. If king #3 takes king it counts ten. If king #3 takes king it counts ten.
If king #3 takes king It king #4 takes king it counts ten. If king #4 takes king it counts ten. If king #4 takes king it counts ten. It king #4 takes king it counts ten.
If kins #4 takes king it counts ten.
' 1f king 4 takes king it counts ten.
It king #4 takes king it counts ten.
It king #4 takes king it counts ten.
It king #4 takes king it counts ten.
It king takes king it counts fifteen.
It king #5 takes king it counts ten.
It king #5 takes king it counts ten.
It king #5 takes king it counts fifteen.
It king #5 takes king it counts ten. It king #5 takes king it counts ten.
It king #5 takes king it counts twenty.
It king #5 takes king it counts fifteen.
It king #5 takes king it counts ten.
If king #6 takes king it counts fifteen.
If king #6 takes king it counts ten.
If king #6 takes king it counts ten.
It king #6 takes king .it counts fifteen.
It king #6 takes king it counts ten.
#2 on board No. If king #6 takes king on board No.
it counts ten. #2 on board No. If king #6 takes king #5 on board No.
1 it counts twenty. #2 on board No. If king #6 takes king #5 on board No.
- 2 it counts fifteen. #4 on board No. It king #6 takes king #5 on board No.
. 3 it counts ten. #4 on board No. In playing the game all checkers to be come kings must pass across the board to #4 on board No the opposite side and the players should try not to block the game until some of #6 on board No the checkers are off of the boards, viz: about thirty oi'i' in each side. #6 on board No. When four are playing there will. be two players at each side of the board, one of #6 on board No which takes one-half of the space of that side and the other the other half, see Fig- #1 on board No. me 4.
When six are at play three players are #1 on board No. arranged at each side otthe board and each player at a side takes onehalt ofa sub- #1 on board No. unit, that is to say, one player would take all pieces #1, another all #3 and another #3 on board No. all #5 and so on.
The object of the game is, of course, to #3 on board No. attain the highest number of points p0ssib le before the game is blocked. #3 on boardNo. From the foregoing description, taken in connection with the accompanying drawing, #5 on board No. it is thought that the invention will be clear tothose skilled in the art. 1 #5 on board No. lVhat we claim is:
on board No.
on board No.
on board No.
on board No.
#4 on board No.
#4 on board No.
#6 on board No.
on board No.
on board No.
on board No.
on board No.
i on board No.-
on board No.
on board No.
1. In a game, a board divided into a plurality of sub sections, each having checker squares or spaces, those of one section being differently colored trom those of the other section, each subsection having twelve rows of squares, alternate squares in each of the first five rows from each side of the board being numbered, one set with odd numbers and 'oneset with even numbers, player pieces associated with the board, there being a total number of player pieces equal to the total number of numbered squares on the board, said player pieces being numbered to correspond with the numbers of the squares.
2. In a game, a board divided into a plurality of sub-sections, each having checker squares or spaces, those of one section being difi'erently colored from those of the other section, each sub-section having twelve rows .of squares, alternate squares in each of the first five rows from each side of the board being numbered, one set with odd numbers and one set with even numbers, player pieces associated with the board, there being a total number of player pieces equal to the total number of numbered squares on the board, said player pieces being numbered to correspond with the numbers of the squares, the player pieces associated with the end sub-sections of the board be ing colored in two sets, those bearing the odd numbers have one color and those bearing the even numbers have another distinct color, the colors of the players for the end sections being different, one set from another.
3. In a game, a. board divided into a plurality of sub-sections, each having checker squares or spaces, those of one section be ing differently colored from those of the other section, each sub-section having twelve rows of squares, alternate squares in each of the first five rows fro-m each side of the board being numbered, one set with odd numbers and one set with even numbers, player pieces associated with the board, there being a total number of player pieces equal to the total number of numbered squares on the board, said player pieces being numbered to correspond with the numhers of the squares, the player pieces associated with the end sub-sections of the board being colored in two sets, those bearing the odd numbers have one color and those bearing the even numbers have another distinct color, the colors of the players for the end sections be ing different, one set from another, the player pieces associated with the central section being in four colors, one-half of those bearing odd numbers being colored to correspond with the color of the end board adjacent and the other, half being colored to correspond with the color of the player pieces of the end board adjacent thereto, and the even numbered player pieces being similarly colored, substantially as specified.
l. In a game, a checker board divided into three sub-sections or boards hinged together to be folded up, each sub-unit itself being divided into two parts hinged together for folding purposes, each sub-section or board having two sets of numbered squares, one bearing even numbers and the other hearing odd numbers, all alternate squares of a sub-section being colored the same distinct color differing from those of the sub-sections or boards, and a set of player pieces numbered to correspond with the numbered squares of the entire board.
5. In a game, a checker board divided into three sub-sections or boards hinged togethor to be folded up, each sub-unit itself being divided into two parts hinged together for folding purposes, each sub-section or board having two sets of numbered squares, one bearing even numbers and the other bearing odd numbers, all alternate squares of a sub-section being colored the same distinct color differing from those of the other sub-sections or boards, and a set of player pieces numbered to correspond with the numbered squares of the entire board, those player pieces which are numbered for the sub-section of the board at one side and bearing odd numbers all having one and the same distinct color and those bearing even numbers all having another distinct color, the player pieces which are numbered for the sub-section of the board at the other side having odd numbers being all colored a third distinct color, and those having even numbers being all colored a fourth distinct color while the player pieces corresponding to the central sub-section or board are divided into four groups, one consisting of one-half of the odd numbers and being colored to correspond with the coloring of the player pieces on the end subsection adjacent thereto, the other one-half of the odd numbers being colored to correspond with the coloring of the player pieces of the end sub-section adjacent thereto, one-half the even numbered player pieces being colored to correspond with the coloring of the even numbered player pieces of the sub-section adjacent thereto, and the other half of the even numbered player pieces being colored to correspond with the color of the player pieces on the end sub-section adjacent thereto, substantially as shown and for the purposes specified.
6. A game wherein is provided a board divided into a plurality of sub-sections, each consisting of a checker board, each checker board having a set of squares bearing odd numbers and a set bearing even numbers, a set of checker player pieces equal in number to the total number of numbered squares and themselves bearing corresponding numbers, said game consisting in playing said pieces according to the rules of the ordinary game of checkers, the values of the jumps being reckoned according to whether the jumps take place on the sub-- section of the board lbearing the player pieces number or on an adjacent sub-section substantially as shown and described.
HARRY L. HUFF. JACOB C. TURK.
US744771A 1924-10-20 1924-10-20 Progressive game of checkers Expired - Lifetime US1554094A (en)

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3565436A (en) * 1968-10-14 1971-02-23 Arthur Opmeer Strategy-type military game
US4058318A (en) * 1976-05-12 1977-11-15 Robert Melvin Thomas Multi-player backgammon
US4249740A (en) * 1979-07-23 1981-02-10 Roland J. Cheney Board and apparatus for simultaneously playing chess games
US5971395A (en) * 1998-04-10 1999-10-26 Swift; James B. Strategy board game method and apparatus
US20100176550A1 (en) * 2009-01-12 2010-07-15 Isaac Karel Board game extension

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3565436A (en) * 1968-10-14 1971-02-23 Arthur Opmeer Strategy-type military game
US4058318A (en) * 1976-05-12 1977-11-15 Robert Melvin Thomas Multi-player backgammon
US4249740A (en) * 1979-07-23 1981-02-10 Roland J. Cheney Board and apparatus for simultaneously playing chess games
US5971395A (en) * 1998-04-10 1999-10-26 Swift; James B. Strategy board game method and apparatus
US20100176550A1 (en) * 2009-01-12 2010-07-15 Isaac Karel Board game extension

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