五、新型說明: 【新型所屬之技術領域】 [0001] 本創作係有關於一種虛擬撈魚遊戲裝置,特別是指 利用一互動元件伸入至一偵測路徑後,即可於顯示單元 上顯示出各種虛擬榜魚之動作,藉以產生榜魚之樂趣。 【先前技術】 [0002] 目前一般於夜市、市場或遊樂區等公共場所,均會 擺設有撈魚遊戲的攤位,吸引到相當多的大人及小孩前 往消費,但是卻有時間、地點及金錢上的限制;因此另 有中華民國92年11月24日所公告之新型第\13001 34號「 撈魚遊戲機」專利案,其主要係包括有一控制機構、一 容槽,共同裝設在一箱體内所組合構成;箱體外部設有 一對控制搖桿、計時用投幣孔、退幣孔、及檢視容槽之 視窗;容槽包含一水箱及一導通至箱體外部的導料通道 ,控制機構係包括第一馬達與第二馬達,可帶動一吊網 作上下與左右運動;經箱體外部搖桿控制,可由吊網來 捕撈預先置於水箱内的小魚或類似物,再將捕獲物經導 料通道送至箱體外部;然,上述該專利案於撈捕的過程 中容易造成小魚之死亡,因此又會被批評為不人道及殺 生,所以也使得相當多人為之卻步。 【新型内容】 [0003] 爰此,有鑑於目前實際的撈魚遊戲具有上述種種的 缺點,故本創作係在提供一種虛擬撈魚遊戲裝置,係設 有一處理單元,其係内建有軟體程式,並輸出一虛擬撈 魚之畫面視訊;一互動元件,其係電性連接至該處理單 表單編號A0101 第3頁/共13頁 M380817 元,該互動元件内部係設有二震動馬達;一顯示單元, 其係電性連接至該處理單元,該顯示單元係顯示來自於 處理單元所輸出之虛擬撈魚的晝面視訊;一感測單元, 其係電性連接至該處理單元,並設於該顯示單元之二端 ,且於該顯示單元上方形成有一偵測路徑;一影像擷取 單元,其係電性連接至該處理單元,並拍攝該偵測路徑 内之所有影像。 上述互動元件係為一透空之魚網。 上述影像擷取單元係為網路攝影機。 上述顯示單元係為一顯示螢幕或投影螢幕, 上述軟體程式係為Flash軟體。 本創作具有下列之優點: 1. 本創作係可供虛擬出各種撈魚之動作,藉以產生 實際真實撈魚的樂趣。 2. 本創作係以虛擬魚隻進行撈捕,故不會有傷害到 魚隻生命之缺點存在。 3. 本創作係能重覆實施使用實施,並且不會受到時 間、地點及人數之限制。 【實施方式】 [0004] 首先,請參閱第一圖所示,本創作係包括有處理單 元(1)、互動元件(2)、顯示單元(3)、感測單元(4)及影 像擷取單元(5),其中: 處理單元(1),其係内建有軟體程式〔圖中未示〕, 該軟體程式係可為Flash軟體,藉以輸出一虛擬撈魚之畫 面視訊。 表單編號A0101 第4頁/共13頁 M380.817 互動元件⑵,其係電性連接至該處理單元⑴該 互動讀⑵設呈為-透空之魚網樣態,且該互動元件 ⑵内部係設有一震動馬達(21),以供受到處理單元⑴ 之控制後產生震動。 ^示單元(3),祕條連接至料理單元⑴該 顯不單:⑺係為一顯示螢幕或投影螢幕而能顯示來自 於處理單元⑴所輸出之虛㈣魚的畫面視訊。 感測單元(4),其係電性連接至該處理單元⑴,係 設於該顯示單元⑻之二端,並能於顯示單元⑺上方之 適當位置處形成有-偵測路徑⑴〔請參考第二圖所示〕 影像操取單元⑸,其係電性連接至該處理單元⑴ ,該影像練單元⑸係可為網路攝影機,並正對著顯示 單元(3)設置,以供拍攝偵測路徑(A)内之所有影像。V. New description: [New technical field] [0001] This creation is about a virtual fishing game device, especially when an interactive component is used to extend into a detection path, it can be displayed on the display unit. A variety of virtual fish movements, in order to create the fun of the fish. [Prior Art] [0002] At present, there are booths for fishing games in public places such as night markets, markets or amusement areas, attracting a large number of adults and children to spend, but there are time, place and money. The restriction of the new type \13001 34 "fishing game machine" patent announced by the Republic of China on November 24, 1992, mainly consists of a control mechanism, a tank, and a common box. The body is composed of a combination; a pair of control rockers, a timing coin-operating hole, a coin-returning hole, and a window for viewing the cavity are provided outside the casing; the tank includes a water tank and a guiding passage leading to the outside of the tank. The control mechanism includes a first motor and a second motor, which can drive a hanging net for up and down and left and right movement; and through the external rocker control of the box, the small fish or the like previously placed in the water tank can be caught by the hanging net, and then The catch is sent to the outside of the box through the guiding channel; however, the above patent is easy to cause the death of the small fish during the fishing process, so it will be criticized as inhuman and killing, so it also makes quite a lot of people Deterred. [New content] [0003] In view of the fact that the current fishing game has the above-mentioned various shortcomings, the present invention provides a virtual fishing game device with a processing unit, which has a built-in software program. And outputting a virtual fish screen video; an interactive component electrically connected to the processing form number A0101 page 3 / 13 pages M380817 yuan, the interactive component is internally provided with two vibration motors; The unit is electrically connected to the processing unit, and the display unit displays the faceted video from the virtual fish exported by the processing unit; a sensing unit is electrically connected to the processing unit and is disposed on the unit A detection path is formed on the two ends of the display unit, and an image capturing unit is electrically connected to the processing unit, and all images in the detection path are captured. The above interactive component is a fish net that is emptied. The image capturing unit is a web camera. The display unit is a display screen or a projection screen, and the software program is a Flash software. This creation has the following advantages: 1. This creation department can be used to virtualize a variety of fish movements, in order to produce the actual real fish fishing fun. 2. This creation is based on virtual fish, so there is no shortcoming that harms the life of the fish. 3. This creative department can implement implementation repeatedly and is not subject to time, place and number of people. [Embodiment] [0004] First, please refer to the first figure, the creation system includes a processing unit (1), an interactive component (2), a display unit (3), a sensing unit (4), and image capture. The unit (5), wherein: the processing unit (1) has a software program (not shown) built in, and the software program can be a Flash software, thereby outputting a virtual fish screen video. Form No. A0101 Page 4 of 13 M380.817 Interactive element (2), which is electrically connected to the processing unit (1) The interactive reading (2) is set to be a fish-net pattern of the air-permeable, and the interactive element (2) is internally There is a vibration motor (21) for vibration by the control unit (1). The display unit (3), the secret line is connected to the cooking unit (1). The display is not only: (7) is a display screen or a projection screen to display the video information from the virtual (four) fish output by the processing unit (1). a sensing unit (4) electrically connected to the processing unit (1), disposed at two ends of the display unit (8), and capable of forming a detection path (1) at an appropriate position above the display unit (7) [please refer to The second image shows an image manipulation unit (5) electrically connected to the processing unit (1). The image training unit (5) can be a network camera and is disposed opposite the display unit (3) for shooting detection. Measure all images in path (A).
使用時,如第一圖及第三圖所示,該顯示單元⑺係 透過處理單元⑴内之軟體程式處理,而顯示出—有若干 魚隻(B)游動之畫面視訊,並於畫面視訊上同時顯示出有 一儲放區⑹’當使用者財㈣該互動元件⑺,而伸 入於該顯示單元(3)上方d解元⑷所形成之谓測 路咎(A)時〔如第二圖所示〕,即會被該二感測單元㈠) 領測到’然後影像擷取單元⑸則會開始拍肋互動元件 (2)於顯示單元⑻上方之移動位置影像,將其傳輸至處 理單元(1),經由軟體程式之處理,而控制顯示單元(3) 上之魚隻(B)產生相對應之動作,當該互動元件⑺靠近 至魚隻(B)而與其影像相重疊時(如第四圖所示〕,即視 同已用該互動元件(2)榜捕到該魚隻(β),則處理單元 表單編號Α0101 第5頁/共13頁 (1)係會控制該互動元件(2 )内之震動馬達(21)開始產生 震動,此時震動透過互動元件(2)傳遞到使用者之手時, 藉以虛擬魚隻被捕撈到後掙扎時所產生的震動,以提高 其遊戲之擬真度,又處理單元(1)則會控制該魚隻(B)隨 著該互動元件(2)緩慢移動,宛如撈捕到魚隻(B)後進行 運送移動之樣態,又一旦使用者控制互動元件(2)之移動 速度過快時,則魚隻(B)有可能會跳離該互動元件(2)之 範圍内,以虛擬真實魚隻(B)跳離撈捕魚網之狀況,當使 用者移動該互動元件(2)與該顯示單元(3)上之儲放區 (C)重疊後〔如第五圖所示〕,則表示該魚隻(B)被撈捕 成功,藉以產生虛擬撈捕魚隻(B)之樂趣,並且不會傷害 到真實的生命,又可重覆進行撈捕遊戲。 【圖式簡單說明】 . 第一圖係為本創作之配置示意圖。 第二圖係為本創作互動元件伸入至偵測路徑内之示 意圖。 第三圖係為本創作於顯示單元上顯示出魚隻遊動之 示意圖。 第四圖係為本創作互動元件與魚隻重疊之示意圖。 第五圖係為本創作互動元件將魚隻移動至儲放區之 示意圖。 【主要元件符號說明】 [0006] ( 1 ) 處理單元 (2 ) 互動元件 (21) 震動馬達 (3 ) 顯示單元 (4 ) 感測單元 (5 ) 影像擷取單元 表單编號AOIOI 第6頁/共13頁 M380817 (A) 偵測路徑 (B) (C) 儲放區 表單編號A0101 魚隻 第7頁/共13頁In use, as shown in the first and third figures, the display unit (7) is processed by the software program in the processing unit (1), and shows that there are some fish (B) swimming screen video, and the screen video is displayed. At the same time, a storage area (6) is displayed, when the user (4) interacts with the interactive component (7), and extends into the measurement path (A) formed by the de-element (4) above the display unit (3) [such as the second As shown in the figure, it will be detected by the two sensing units (1). Then the image capturing unit (5) will start to capture the moving position image of the rib interactive component (2) above the display unit (8) and transmit it to the processing. Unit (1), through the processing of the software program, controls the fish (B) on the display unit (3) to generate a corresponding action, when the interactive element (7) is close to the fish (B) and overlaps with its image ( As shown in the fourth figure, that is, if the fish (β) has been captured by the interactive component (2), the processing unit form number Α0101 5th page/total 13 pages (1) will control the interaction. The vibration motor (21) in the component (2) starts to vibrate, and the vibration passes through the interactive element (2). When passing to the user's hand, the virtual fish are only caught when they are struggling to improve the fidelity of the game, and the processing unit (1) controls the fish (B) along with The interactive element (2) moves slowly, like a fishing move after catching the fish (B), and once the user controls the interactive element (2) to move too fast, the fish (B) has It may jump out of the range of the interactive element (2) to jump away from the fishing net with the virtual real fish (B), when the user moves the interactive element (2) and the display unit (3) After the storage area (C) overlaps (as shown in the fifth figure), it means that the fish (B) has been successfully harvested, so as to create the pleasure of virtual fishing (B), and will not hurt the real Life, you can repeat the fishing game. [Simplified illustration] The first picture is a schematic diagram of the creation of the creation. The second picture is a schematic diagram of the creative interactive component extending into the detection path. The figure is a schematic diagram showing the fish swimming on the display unit. A schematic diagram of the interaction between the interactive component and the fish. The fifth diagram is a schematic diagram of the interactive component moving the fish to the storage area. [Main component symbol description] [0006] (1) Processing unit (2) Interactive component ( 21) Vibration motor (3) Display unit (4) Sensing unit (5) Image capturing unit Form number AOIOI Page 6 of 13 M380817 (A) Detection path (B) (C) Storage area form No. A0101 Fish page 7 / Total 13 pages