TWI675327B - Display frame rate displaying method - Google Patents
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Abstract
一種顯示器幀率顯示方法,包含有下列步驟。首先,偵測一顯示器的一影像顯示單位數量。然後,根據影像顯示單位數量,透過螢幕顯示操控功能提供複數個更新率影像。計算顯示器之更新率,以提供一更新率資料。將更新率資料對應更新率影像其中之一,並顯示於顯示器。 A display frame rate display method includes the following steps. First, an image display unit number of a display is detected. Then, according to the number of image display units, a plurality of update rate images are provided through a screen display control function. Calculate the update rate of the display to provide an update rate data. The update rate data corresponds to one of the update rate images and is displayed on the display.
Description
本案揭露一種顯示器幀率顯示方法,特別係關於一種螢幕顯示(on-screen display;OSD)的顯示器幀率顯示方法。 This case discloses a display frame rate display method, and particularly relates to an on-screen display (OSD) display frame rate display method.
隨著科技的進步,電腦產品的應用也更為廣泛且深入每一個家庭與行業。而電玩遊戲近年來更是受到大眾的歡迎。當顯示卡不能支持遊戲所需的運算負載時,電玩遊戲的顯示畫面常常出現延遲或閃爍的情況。遊戲玩家可以通過改變顯示卡設定,或者升級顯示卡來提高系統效率。 With the advancement of science and technology, the application of computer products has become more extensive and penetrated into every home and industry. Video games have become more popular in recent years. When the display card cannot support the computing load required for the game, the display screen of the video game often appears delayed or flickering. Gamers can improve the system efficiency by changing the graphics card settings or upgrading the graphics card.
然而,遊戲玩家雖然可以經由電腦軟體獲取當前圖像的更新頻率。但是,在電腦中執行軟體,將會佔用一部分的系統計算資源,因此,通常遊戲玩家不會一直執行相關的軟體。然而當圖像更新頻率之軟體未被執行時,遊戲玩家就無法立即獲得當前圖像的實際更新頻率,而無法使系統效率有效地獲得改善。 However, the game player can obtain the update frequency of the current image through the computer software. However, running software on a computer will consume a portion of the system's computing resources, so usually gamers will not always run the relevant software. However, when the software of the image update frequency is not executed, the game player cannot immediately obtain the actual update frequency of the current image, and the system efficiency cannot be effectively improved.
本案之一實施例係揭露一種顯示器幀率顯示方法,包含有下列步驟。首先,偵測一顯示器的一影像顯示單位(font)數量。然後,利用螢幕顯示操控功能,並根據影像顯示單位數量,提供複數個更新率影像。計算顯示器之更新率,以提供一更新率資料。將更新率資料對應更新率影像其中之一,並顯示於顯示器。 An embodiment of the present disclosure discloses a method for displaying a frame rate of a display, which includes the following steps. First, the number of image display fonts on a display is detected. Then, using the screen display control function and providing a plurality of update rate images according to the number of image display units. Calculate the update rate of the display to provide an update rate data. The update rate data corresponds to one of the update rate images and is displayed on the display.
綜上所述,此顯示器幀率顯示方法可以利用螢幕顯示操控功能(on-screen display;OSD)於顯示器上的一個角落,顯示更新率,不僅不佔用電腦主機的運算資源,且可即時地顯示相關的更新率,遊戲玩家可以清楚的瞭解顯示卡的等級與顯示器是否匹配,進而適當地升級相對應的週邊設備,以獲得較佳遊戲效能。此外,配合更新率推移圖的設計,更可以讓遊戲玩家能清楚瞭解更新率的變化情形,做出合適的週邊設備升級決定。 To sum up, this display frame rate display method can use an on-screen display (OSD) function in a corner of the display to display the update rate, not only does not occupy the computing resources of the computer host, and can display in real time With respect to the update rate, gamers can clearly understand whether the level of the graphics card matches the display, and then appropriately upgrade the corresponding peripheral equipment to obtain better game performance. In addition, with the design of the update rate transition chart, gamers can clearly understand the changes in the update rate and make appropriate peripheral equipment upgrade decisions.
100‧‧‧顯示器幀率顯示方法 100‧‧‧Display frame rate display method
110~180‧‧‧步驟 110 ~ 180‧‧‧step
200‧‧‧更新率影像 200‧‧‧ update rate image
210‧‧‧更新率數值 210‧‧‧ update rate value
220‧‧‧更新率推移圖 220‧‧‧ Update rate transition chart
230‧‧‧Y軸 230‧‧‧Y-axis
240‧‧‧X軸 240‧‧‧X axis
241‧‧‧更新率資料圖 241‧‧‧ update rate data graph
242‧‧‧第一已顯示更新率資料圖 242‧‧‧The first displayed update rate data graph
243‧‧‧第二已顯示更新率資料圖 243‧‧‧Second displayed update rate data graph
300‧‧‧更新率影像 300‧‧‧ update rate image
310‧‧‧更新率數值 310‧‧‧ update rate value
320‧‧‧更新率推移圖 320‧‧‧ Update rate transition chart
330‧‧‧Y軸 330‧‧‧Y-axis
340‧‧‧X軸 340‧‧‧X axis
341‧‧‧更新率資料圖 341‧‧‧ update rate data graph
342‧‧‧第一已顯示更新率資料圖 342‧‧‧The first displayed update rate data graph
343‧‧‧第二已顯示更新率資料圖 343‧‧‧Second displayed update rate data graph
為讓本揭露之上述和其他目的、特徵、優點與實施例能更明顯易懂,所附圖式之說明如下:第1圖是依照本案一實施例所揭露之一種顯示器幀率顯示方法的示意圖。 In order to make the above and other objects, features, advantages, and embodiments of the present disclosure more comprehensible, the description of the drawings is as follows: FIG. 1 is a schematic diagram of a display frame rate display method according to an embodiment of the present disclosure. .
第2圖是依照本案一實施例所揭露之一種顯示器幀率顯示方法在一顯示器上顯示畫面的示意圖。 FIG. 2 is a schematic diagram of displaying a frame on a display according to a display frame rate display method disclosed in an embodiment of the present invention.
第3圖是依照本案另一實施例所揭露之一種顯示器幀率顯示方法在一顯示器上顯示畫面的示意圖。 FIG. 3 is a schematic diagram of displaying a frame on a display according to a display frame rate display method disclosed in another embodiment of the present invention.
下文係舉實施例配合所附圖式進行詳細說明,但所提供之實施例並非用以限制本揭露所涵蓋的範圍,而結構運作之描述非用以限制其執行之順序,任何由元件重新組合之結構,所產生具有均等功效的裝置,皆為本揭露所涵蓋的範圍。另外,圖式僅以說明為目的,並未依照原尺寸作圖。為使便於理解,下述說明中相同元件或相似元件將以相同之符號標示來說明。 The following is a detailed description with examples and the accompanying drawings, but the examples provided are not intended to limit the scope covered by this disclosure, and the description of the structure operation is not used to limit the order of its implementation. Any recombination of components The structure and the devices with the same effect are all the scope covered by this disclosure. In addition, the drawings are for illustrative purposes only, and are not drawn to the original dimensions. In order to facilitate understanding, the same elements or similar elements in the following description will be described with the same symbols.
另外,在全篇說明書與申請專利範圍所使用之用詞(terms),除有特別註明外,通常具有每個用詞使用在此領域中、在此揭露之內容中與特殊內容中的平常意義。某些用以描述本揭露之用詞將於下或在此說明書的別處討論,以提供本領域技術人員在有關本揭露之描述上額外的引導。 In addition, the terms used throughout the specification and the scope of patent applications, unless otherwise specified, usually have the ordinary meaning of each term used in this field, the content disclosed here, and the special content. . Certain terms used to describe this disclosure are discussed below or elsewhere in this specification to provide additional guidance to those skilled in the art on the description of this disclosure.
關於本文中所使用之『第一』、『第二』、...等,並非特別指稱次序或順位的意思,亦非用以限定本案,其僅僅是為了區別以相同技術用語描述的元件或操作而已。 Regarding the "first", "second", ..., etc. used in this document, they do not specifically refer to the order or order, nor are they used to limit the case. They are only used to distinguish elements described in the same technical terms or Just do it.
其次,在本文中所使用的用詞『包含』、『包括』、『具有』、『含有』等等,均為開放性的用語,即意指包含但不限於。 Secondly, the terms "including", "including", "having", "containing" and the like used in this article are all open-ended terms, which means including but not limited to.
第1圖是依照本案一實施例所揭露之一種顯示器幀率顯示方法的示意圖,第2圖是依照本案一實施例所揭露之一種顯示器幀率顯示方法在一顯示器上顯示畫面的示意圖,而第3圖則是依照本案另一實施例所揭露之一種顯示器幀率顯示 方法在一顯示器上顯示畫面的示意圖。 FIG. 1 is a schematic diagram of a display frame rate display method disclosed in accordance with an embodiment of the present invention. FIG. 2 is a schematic diagram of a display screen displayed on a display according to a display frame rate display method in accordance with an embodiment of the present invention. FIG. 3 is a schematic diagram of displaying a frame on a display according to a display frame rate display method disclosed in another embodiment of the present invention.
如第1圖所示,一種顯示器幀率顯示方法100包含有下列步驟。首先,步驟110,偵測一顯示器的一影像顯示單位數量,例如是顯示器的控制積體電路(scaler IC)的影像顯示單位數量。步驟120,經由一螢幕顯示操控功能(OSD),根據影像顯示單位數量,提供複數個更新率影像。 As shown in FIG. 1, a display frame rate display method 100 includes the following steps. First, in step 110, the number of image display units of a display is detected, for example, the number of image display units of a display control IC. In step 120, a plurality of update rate images are provided according to the number of image display units through an on-screen display control function (OSD).
參閱第2圖,更新率影像200包含有一更新率數值210以及一更新率推移圖220。其中,更新率推移圖220包含有一更新率資料圖241,以及一第一已顯示更新率資料圖242與一第二已顯示更新率資料圖243等已顯示更新率資料圖。Y軸230代表更新率的頻率,而X軸240代表時間推移,越接近左邊代表越接近更新率資料圖,越靠近右邊則代表之前已顯示更新率資料圖。 Referring to FIG. 2, the update rate image 200 includes an update rate value 210 and an update rate transition diagram 220. Among them, the update rate transition graph 220 includes an update rate data graph 241, and a first displayed update rate data graph 242 and a second displayed update rate data graph 243 and other displayed update rate data graphs. The Y-axis 230 represents the frequency of the update rate, and the X-axis 240 represents the passage of time. The closer to the left, the closer to the update rate data graph, and the closer to the right, the previously displayed update rate data graph.
在一實施例中,已顯示更新率資料圖包含有顯示器前5秒的更新率資料圖。 In one embodiment, the displayed update rate data graph includes an update rate data graph of 5 seconds before the display.
在一實施例中,更新率影像係一彩色更新率影像,例如是當更新頻率為200Hz時顯示綠色,而當更新頻率為低於60Hz時顯示紅色,當更新頻率為60Hz至200Hz中間時,則依比例顯示紅色與綠色的混合色,以讓遊戲玩家可清楚瞭解目前的更新頻率是否正常。 In one embodiment, the update rate image is a color update rate image. For example, when the update frequency is 200 Hz, green is displayed, and when the update frequency is less than 60 Hz, red is displayed. When the update frequency is between 60 Hz and 200 Hz, The mixed color of red and green is displayed in proportion so that the game player can clearly understand whether the current update frequency is normal.
參閱步驟130,根據顯示器的影像顯示單位,計算一更新率影像的大小。一般而言,由於不同顯示器具有不同的解析度,為了使遊戲玩家能清楚的看見更新頻率的訊息,更新率影像200的大小不宜太小,以免遊戲玩家讀取不易,但也 不宜太大,以免佔據顯示器的畫面。 Referring to step 130, the size of an update rate image is calculated according to the image display unit of the display. In general, because different displays have different resolutions, in order to allow gamers to clearly see the update frequency information, the size of the update rate image 200 should not be too small, so as not to be difficult for gamers to read, but not too large, so as not to Occupy the screen of the monitor.
以水平432畫素(pixel)*高72畫素(pixel)的更新率影像200為例,一共需要36*4個影像顯示單位(font)。其中,每一個影像顯示單位為12*18pixel。若以全彩顯示(4byte/pixel)約需記憶體0.2MB(Megabyte;百萬位元組),而當顯示器解析度提高時,則所需的記憶體亦隨之而增加,以維持一相同大小的更新率影像200。經由偵測顯示器的控制積體電路的影像顯示單位數量,可以計算一適當大小的更新率影像200,且不會佔用過多的記憶體。此外,當記憶體大小不足時,亦可以選擇較小的更新率影像200,降低所需的記憶體大小。此外,利用選擇僅顯示更新率數值210或僅顯示更新率推移圖220,亦可以降低佔用的控制積體電路的影像顯示單位。一般而言,越多的影像顯示單位可以在顯示器上,顯示越多的變化,但也佔用越多的記憶體。顯示器幀率顯示方法100可以根據影像顯示單位數量以及螢幕解析度,選擇適當的更新率影像200。 Taking an image 200 with an update rate of 432 pixels * 72 pixels as an example, a total of 36 * 4 image display units (font) are required. Among them, each image display unit is 12 * 18pixel. If full-color display (4byte / pixel) requires about 0.2MB (Megabyte; million bytes) of memory, and as the display resolution increases, the required memory will also increase to maintain the same The update rate of the image is 200. By detecting the number of image display units of the control integrated circuit of the display, an update rate image 200 of an appropriate size can be calculated without occupying too much memory. In addition, when the memory size is insufficient, a smaller update rate image 200 may also be selected to reduce the required memory size. In addition, by selecting to display only the update rate value 210 or only the update rate transition graph 220, the image display unit of the control integrated circuit occupied can also be reduced. Generally speaking, the more image display units can be displayed on the display, the more changes are displayed, but the more memory is also occupied. The display frame rate display method 100 may select an appropriate update rate image 200 according to the number of image display units and the screen resolution.
然後,步驟140,計算顯示器之更新率,以提供一更新率資料。在一實施例中,可以經由一顯示資料通道指令介面(Display Data Channel Command Interface;DDC/CI),讀取顯示器的一更新率資料。 Then, in step 140, the update rate of the display is calculated to provide an update rate data. In one embodiment, a display data channel command interface (DDC / CI) can be used to read an update rate data of the display.
步驟150,在顯示器上,顯示對應於更新率資料的更新率影像200。在一實施例中,更新率影像200係對應於更新率資料,並由更新率影像200中選擇適當的影像進行顯示,其可以經由使用者進行挑選,亦可以由顯示器根據影像顯 示單位數量,自動選擇,其均不脫離本案之精神與範圍。 In step 150, an update rate image 200 corresponding to the update rate data is displayed on the display. In an embodiment, the update rate image 200 corresponds to the update rate data, and an appropriate image is selected from the update rate image 200 for display, which can be selected by the user or automatically displayed by the display according to the number of image display units. The choice does not depart from the spirit and scope of this case.
接著,步驟160,控制積體電路將更新率資料記錄為一已顯示更新率資料,例如是第2圖中的第一已顯示更新率資料圖242與第二已顯示更新率資料圖243等更新率資料圖。 Next, step 160, the control integrated circuit records the update rate data as a displayed update rate data, for example, the first displayed update rate data graph 242 and the second displayed update rate data graph 243 in FIG. 2 are updated. Rate data graph.
步驟170,重新計算顯示器的更新率資料。步驟180,在顯示器上顯示更新率資料以及已顯示更新率資料的更新率影像,以形成一新的更新率推移圖220。 Step 170: Recalculate the update rate data of the display. Step 180: Display the update rate data and the update rate image of the displayed update rate data on the display to form a new update rate transition diagram 220.
在一實施例中,前述之步驟140,計算顯示器之更新率,以提供更新率資料,更包含同步顯示卡的顯示卡更新率資料以及顯示器的更新率資料,以使顯示器與顯示卡的更新率一致,進而增加顯示器的顯示效果。 In an embodiment, the foregoing step 140 calculates the update rate of the display to provide update rate data, and further includes the display card update rate data and the display update rate data of the synchronous display card, so that the display and the display card update rate Consistent, thereby increasing the display effect of the display.
參閱第3圖,其係依照本案另一實施例所揭露之一種顯示器幀率顯示方法在一顯示器上顯示畫面的示意圖。更新率影像300包含有一更新率數值310以及一更新率推移圖320。其中,更新率推移圖320包含有一更新率資料圖341,以及一第一已顯示更新率資料圖342與一第二已顯示更新率資料圖343等已顯示更新率資料圖。 Refer to FIG. 3, which is a schematic diagram of displaying a frame on a display according to a display frame rate display method disclosed in another embodiment of the present invention. The update rate image 300 includes an update rate value 310 and an update rate transition diagram 320. The update rate transition graph 320 includes an update rate data graph 341, and a first displayed update rate data graph 342 and a second displayed update rate data graph 343.
Y軸330代表更新率的頻率,而X軸340代表時間推移,越接近左邊代表越接近更新率資料圖,越靠近右邊則代表之前已顯示更新率資料圖。其中,更新率推移圖320的更新率資料圖341、第一已顯示更新率資料圖342與第二已顯示更新率資料圖343等已顯示更新率資料圖採用點狀的圖形顯示,並可以配合顯示器上原有的顯示畫面,除了可增加更新率影像 300可識別性,也減少佔用顯示器上的電玩遊戲的顯示面積。 The Y-axis 330 represents the frequency of the update rate, and the X-axis 340 represents the passage of time. The closer to the left, the closer to the update rate data graph, and the closer to the right, the previously displayed update rate data graph. Among them, the update rate data graph 341, the first displayed update rate data graph 342, the second displayed update rate data graph 343, and other displayed update rate data graphs are displayed in dotted graphics, and can be coordinated with The original display screen on the display can not only increase the recognizability of the update rate image 300, but also reduce the display area of the video game on the display.
在一實施例中,已顯示更新率資料圖包含有顯示器前一預定時間的更新率資料圖,預定時間例如5至10秒,本案不以此為限。此外,更新率影像係一彩色更新率影像,例如是當更新頻率為200Hz時顯示綠色,代表顯示器呈現十分順暢的顯示速率,而當更新頻率為低於60Hz時顯示紅色,代表顯示器的更新速度太慢易呈現畫面延遲(Lag)現象或畫面閃爍(Flicker)的現象,當更新頻率為60Hz至200Hz中間時,則依比例顯示紅色與綠色的混合色,以讓遊戲玩家可清楚瞭解目前的更新頻率是否正常。 In an embodiment, the displayed update rate data graph includes an update rate data graph of a predetermined time before the display, and the predetermined time is, for example, 5 to 10 seconds, which is not limited in this case. In addition, the update rate image is a color update rate image. For example, it displays green when the update frequency is 200 Hz, which means that the display shows a very smooth display rate, and displays red when the update frequency is less than 60 Hz, which means that the update speed of the display is too Slow and easy to display the phenomenon of Lag or Flicker. When the update frequency is between 60Hz and 200Hz, the mixed color of red and green is displayed in proportion to allow the game player to clearly understand the current update frequency. Is it normal?
在一些實施例中,控制積體電路可以每隔250毫秒(millisecond;ms)至400毫秒,重新讀取顯示器的更新率,並加以顯示。以每隔250毫秒為例,可利用4個更新率資料圖代表一秒鐘更新率變化情形。僅需20個更新率資料圖即可顯示先前五秒鐘的更新率變化。遊戲玩家可以在操作電玩遊戲的同時,藉由遊戲的空檔時間,正確瞭解目前這段時間顯示器的更新率變化,且無需一直持續注視更新率的數值變化,有效地避免干擾遊戲玩家的電玩遊戲的操作。 In some embodiments, the control integrated circuit may re-read the display update rate and display it every 250 milliseconds (ms) to 400 milliseconds. Taking every 250 milliseconds as an example, four update rate data graphs can be used to represent the change of the update rate in one second. Only 20 update rate data graphs are available to show the update rate change over the previous five seconds. The game player can correctly understand the change of the update rate of the display during the idle time of the game while operating the video game, and does not need to constantly watch the change of the value of the update rate, which effectively avoids disrupting the game player's video game. Operation.
綜上所述,顯示器幀率顯示方法可以利用顯示器的控制積體電路(scaler IC)直接讀取顯示器目前的更新率,並利用OSD功能顯示於顯示器上的一個角落,不僅不佔用電腦主機的運算資源,且可即時地顯示相關的更新率,遊戲玩家可以清楚的瞭解顯示卡的等級與顯示器是否匹配,進而適當地升級相對應的週邊設備,以獲得較佳遊戲效能。此外,配合更新 率推移圖的設計,更可以讓遊戲玩家能清楚瞭解更新率的變化情形,做出合適週邊設備升級決定。 In summary, the display frame rate display method can directly use the display's control integrated circuit (scaler IC) to read the current update rate of the display, and use the OSD function to display a corner on the display, not only does not occupy the computer's computing Resources, and can display the relevant update rate in real time, gamers can clearly understand whether the level of the graphics card matches the display, and then appropriately upgrade the corresponding peripheral equipment to obtain better game performance. In addition, with the design of the update rate transition chart, gamers can better understand the change of the update rate and make appropriate peripheral equipment upgrade decisions.
雖然本揭露已以實施方式揭露如上,然其並非用以限定本揭露,任何本領域具通常知識者,在不脫離本揭露之精神和範圍內,當可作各種之更動與潤飾,因此本揭露之保護範圍當視後附之申請專利範圍所界定者為準。 Although this disclosure has been disclosed as above in the form of implementation, it is not intended to limit this disclosure. Any person with ordinary knowledge in the field can make various changes and modifications without departing from the spirit and scope of this disclosure. Therefore, this disclosure The scope of protection shall be determined by the scope of the attached patent application.
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