TWD234270S - Transitional graphical user interface for computer program product - Google Patents
Transitional graphical user interface for computer program product Download PDFInfo
- Publication number
- TWD234270S TWD234270S TW112303626F TW112303626F TWD234270S TW D234270 S TWD234270 S TW D234270S TW 112303626 F TW112303626 F TW 112303626F TW 112303626 F TW112303626 F TW 112303626F TW D234270 S TWD234270 S TW D234270S
- Authority
- TW
- Taiwan
- Prior art keywords
- design
- image
- game area
- stereoscopic
- diagram
- Prior art date
Links
- 238000004590 computer program Methods 0.000 title 1
- 238000010586 diagram Methods 0.000 abstract description 22
- 230000003190 augmentative effect Effects 0.000 abstract description 2
- 238000005516 engineering process Methods 0.000 abstract description 2
Abstract
【物品用途】;本申請案之此圖像係表示為在虛擬空間中自使用者之手或其類似者延伸之一圖像,且用於設定遊戲區域(由使用者設定為可操作之虛擬物件之區域之真實空間之區域)。;明確言之,圖像用於添加或部分刪除一遊戲區域。;【設計說明】;在添加一遊戲區域之操作期間顯示之圖像(本原設計之「立體圖1」中展示之圖像)及在刪除一遊戲區域之一部分之操作期間顯示之圖像(衍生設計之「立體圖1」中展示之圖像)係由使用者之選擇而切換。;本原設計之「立體圖1」在添加一遊戲區域之操作期間,自「立體圖1」之狀態重複在「立體圖2」至「立體圖5」中連續展示之改變。;類似地,衍生設計之「立體圖1」在刪除部分遊戲區域之操作期間自「立體圖1」之狀態重複在「立體圖2」至「立體圖5」中連續展示之改變。;當圖像如本原設計(用於添加一遊戲區域)之「展示實施例狀態之實例之參考圖」及衍生設計(用於部分刪除一遊戲區域)之「展示實施例狀態之實例之參考圖」中所展示般重疊於真實空間上時,其作為一擴增實境。;圖式所揭露之虛線部分為本案不主張設計之部分。圖式中之一點鏈線界定本案之邊界且一點鏈線本身為本案不主張設計之部分。;各圖表示由使用者在虛擬空間中實際辨識之影像。;本設計係關於一種新穎且具創意之設計,其不僅可達成所需功能,且亦可提供先前技術中所未見且使觀察者耳目一新之一獨特外觀。[Use of Article];This image of the present application is represented as an image extending from the user's hand or the like in a virtual space, and is used to set a game area (an area of real space set by the user as an area of an operable virtual object).;To be specific, the image is used to add or partially delete a game area.;[Design Description];The image displayed during the operation of adding a game area (the image shown in the "stereoscopic image 1" of the original design) and the image displayed during the operation of deleting a part of a game area (the image shown in the "stereoscopic image 1" of the derived design) are switched by the user's selection. ;During the operation of adding a game area, the state of "stereoscopic diagram 1" of the original design is repeatedly changed from "stereoscopic diagram 1" to "stereoscopic diagram 2" to "stereoscopic diagram 5". ;Similarly, during the operation of deleting part of the game area, the state of "stereoscopic diagram 1" of the derivative design is repeatedly changed from "stereoscopic diagram 1" to "stereoscopic diagram 2" to "stereoscopic diagram 5". ;When the image is superimposed on the real space as shown in the "reference diagram showing an example of the state of the embodiment" of the original design (for adding a game area) and the "reference diagram showing an example of the state of the embodiment" of the derivative design (for partially deleting a game area), it serves as an augmented reality. ;The dotted line part disclosed in the figure is the part that the present case does not advocate the design. The dotted line in the diagram defines the boundary of the case and the dotted line itself is not part of the design of the case. ;Each figure represents the image actually recognized by the user in the virtual space. ;This design is about a novel and creative design that can not only achieve the required function, but also provide a unique appearance that has not been seen in the previous technology and is refreshing to the observer.
Description
本申請案之此圖像係表示為在虛擬空間中自使用者之手或其類似者延伸之一圖像,且用於設定遊戲區域(由使用者設定為可操作之虛擬物件之區域之真實空間之區域)。 This image in the present application is represented as an image extending from the user's hand or the like in the virtual space, and is used to set the game area (an area in the real space set by the user as an area of the virtual object that can be operated).
明確言之,圖像用於添加或部分刪除一遊戲區域。 Specifically, images are used to add or partially remove a game area.
在添加一遊戲區域之操作期間顯示之圖像(本原設計之「立體圖1」中展示之圖像)及在刪除一遊戲區域之一部分之操作期間顯示之圖像(衍生設計之「立體圖1」中展示之圖像)係由使用者之選擇而切換。 The image displayed during the operation of adding a game area (the image shown in the "3D image 1" of the original design) and the image displayed during the operation of deleting a part of a game area (the image shown in the "3D image 1" of the derived design) are switched by the user's choice.
本原設計之「立體圖1」在添加一遊戲區域之操作期間,自「立體圖1」之狀態重複在「立體圖2」至「立體圖5」中連續展示之改變。 During the operation of adding a game area to the original design of "3D Diagram 1", the state of "3D Diagram 1" is repeatedly displayed in "3D Diagram 2" to "3D Diagram 5".
類似地,衍生設計之「立體圖1」在刪除部分遊戲區域之操作期間自「立體圖1」之狀態重複在「立體圖2」至「立體圖5」中連續展示之改變。 Similarly, during the operation of deleting part of the game area, the state of the derivative design "3D Diagram 1" is repeatedly displayed in "3D Diagram 2" to "3D Diagram 5" and changes continuously.
當圖像如本原設計(用於添加一遊戲區域)之「展示實施例狀態之實例之參考圖」及衍生設計(用於部分刪除一遊戲區域)之「展示實 施例狀態之實例之參考圖」中所展示般重疊於真實空間上時,其作為一擴增實境。 When images are superimposed on real space as shown in the "reference diagram showing an example of an implementation state" of the original design (for adding a game area) and the "reference diagram showing an example of an implementation state" of the derived design (for partially deleting a game area), it acts as an augmented reality.
圖式所揭露之虛線部分為本案不主張設計之部分。圖式中之一點鏈線界定本案之邊界且一點鏈線本身為本案不主張設計之部分。 The dotted line part of the diagram is not the part of the design claimed by the case. The dotted line in the diagram defines the boundary of the case and the dotted line itself is not the part of the design claimed by the case.
各圖表示由使用者在虛擬空間中實際辨識之影像。 Each figure represents the image actually recognized by the user in the virtual space.
本設計係關於一種新穎且具創意之設計,其不僅可達成所需功能,且亦可提供先前技術中所未見且使觀察者耳目一新之一獨特外觀。 This design is about a novel and creative design that not only achieves the required functions but also provides a unique appearance that is not seen in previous technologies and is refreshing to the observer.
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2023011136F JP1793298S (en) | 2023-05-31 | 2023-05-31 | Play area setting image |
| JP2023-011136 | 2023-05-31 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| TWD234270S true TWD234270S (en) | 2024-10-21 |
Family
ID=93334371
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW112303626D01F TWD234271S (en) | 2023-05-31 | 2023-07-20 | Transitional graphical user interface for computer program product |
| TW112303626F TWD234270S (en) | 2023-05-31 | 2023-07-20 | Transitional graphical user interface for computer program product |
Family Applications Before (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW112303626D01F TWD234271S (en) | 2023-05-31 | 2023-07-20 | Transitional graphical user interface for computer program product |
Country Status (3)
| Country | Link |
|---|---|
| JP (1) | JP1793298S (en) |
| CA (1) | CA236190S (en) |
| TW (2) | TWD234271S (en) |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| USD951991S1 (en) | 2020-04-01 | 2022-05-17 | Mitsubishi Electric Corporation | Display screen or portion thereof with animated graphical user interface |
-
2023
- 2023-05-31 JP JP2023011136F patent/JP1793298S/en active Active
- 2023-07-19 CA CA236190F patent/CA236190S/en active Active
- 2023-07-20 TW TW112303626D01F patent/TWD234271S/en unknown
- 2023-07-20 TW TW112303626F patent/TWD234270S/en unknown
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| USD951991S1 (en) | 2020-04-01 | 2022-05-17 | Mitsubishi Electric Corporation | Display screen or portion thereof with animated graphical user interface |
Non-Patent Citations (1)
| Title |
|---|
| 網路文獻 Skill Leap AI Oculus Quest 2 Unboxing, Setup and Review youtube 2022/01/03 網址:(https://www.youtube.com/watch?v=ve2hbZdbO-I)。 |
Also Published As
| Publication number | Publication date |
|---|---|
| JP1793298S (en) | 2025-03-12 |
| CA236190S (en) | 2025-11-13 |
| TWD234271S (en) | 2024-10-21 |
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