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TW536412B - Game execution method where player replaces the role of a conventional game device computer and a device thereof - Google Patents

Game execution method where player replaces the role of a conventional game device computer and a device thereof Download PDF

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Publication number
TW536412B
TW536412B TW090132367A TW90132367A TW536412B TW 536412 B TW536412 B TW 536412B TW 090132367 A TW090132367 A TW 090132367A TW 90132367 A TW90132367 A TW 90132367A TW 536412 B TW536412 B TW 536412B
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TW
Taiwan
Prior art keywords
game
protagonist
player
virtual
supporting role
Prior art date
Application number
TW090132367A
Other languages
Chinese (zh)
Inventor
Nan-Ping Yang
Original Assignee
Astro Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Astro Corp filed Critical Astro Corp
Priority to TW090132367A priority Critical patent/TW536412B/en
Priority to US10/122,569 priority patent/US20030119574A1/en
Application granted granted Critical
Publication of TW536412B publication Critical patent/TW536412B/en

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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The present invention provides a game execution method where a player replaces the role of a conventional game device computer and a device. The method mainly comprises allowing a player to play a leading character on the game device and selecting at least a pseudo-supporting-actor, such that the leading character can perform a game competition with said at least one pseudo-supporting actor in a one-to-many mode, and the game device determines the victory or defeat according to the competition result. Afterwards, the leading character conducts an addition/reduction operation on said at least one pseudo-supporting-actor, and the game device reviews whether the leading character has a sufficient score to support the maximum score of said at least one pseudo-supporting-actor; if yes, the game will be repeated; if no, the game will be terminated.

Description

536412 __ B7五、發明說明(J 【發明領域】 本發明疋有關於一種由玩家取代傳統遊戲裝 所扮演角色的遊戲執行方法及其裝置,特別是 電 月遂 10 15 經濟部智慧財產局員工消費合作社印製 20 4玩家在一與以往遊戲不同之角色互換遊戲環境中種T 一主角的角色分別與至少一配角進行遊戲競賽,’曰以 一種異於習知遊戲機之遊戲規則的由玩家取代傳提供 衣置電腦所扮演角色的遊戲執行方法及其裝置。、遊戟 【習知技藝說明】 、,一般的遊戲機中,以具有機率性的撲克遊戲為例, 消費者可由遊戲機所提供的虛擬人物中選擇喜歡的 物,但是,即使遊戲機提供再多的虛擬人物供消費者= 擇,也只是供消費者選择扮演自己的角色或者扮演莊= (電腦)的角色,而且消費者在遊戲中始終只能以閒家對 莊家(電腦)一對一的方式進行競赛,而無法一次同時與 多家(一對多的方式)進行競赛。因此習知遊戲機即使^ 一時間有再多的參賽者參與該遊戲,消費者終究只能與 一家(即莊家)作競賽。【發明概要】 因此本發明之目的’即在提供一種可讓玩家在一 與以往遊戲不同之角色互換遊戲環境中,做為一主角並 以一對多的方式分別與至少一配角進行遊戲競賽,而讓 玩家感受到與以往遊戲機遊戲規則全然不同的新奇與刺 激感之由玩家取代傳統遊戲機電腦所扮演角色的遊戲執 行方法及其裝置。 第 頁 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐) — Ί ^--------- f靖先閱讀背面之注意事項再填寫本頁} 經齊部智慧財產局員工消費合作钍印製536412 __ B7 V. Description of the invention (J [Field of invention] The present invention relates to a game execution method and device for the player to replace the role played by traditional game equipment, especially Dian Yuesui 10 15 Employees of the Intellectual Property Bureau of the Ministry of Economic Affairs Cooperative prints 20 4 Players play a T-character with at least one supporting role in a game-changing game environment that is different from the previous game. 'It is replaced by a player with a game rule different from the conventional game machine. It is said that the game execution method and device of the role played by the clothing computer are provided. You Ji [Learning Skills], in general game machines, taking probabilistic poker games as an example, consumers can provide them with game machines Of virtual characters choose favorite things, but even if the game console provides more virtual characters for consumers = choice, it is only for consumers to choose to play their own role or play the role of Zhuang = (computer), and consumers In the game, you can only compete one-on-one with the dealer (computer), but not with multiple (one (Many ways) to compete. Therefore, even if there are many players participating in the game at a time, consumers can only compete with one (ie, the dealer). [Summary of Invention] Therefore, the purpose of the present invention 'That is, in providing a game environment in which players can exchange roles with different characters from previous games, as a protagonist and in a one-to-many manner, they can compete with at least one supporting role, so that players can feel the same as the previous game consoles. A completely different novelty and excitement of the game rules. The game execution method and device by which the player replaces the role played by the traditional game console computer. Page This paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm) — Ί ^ --------- f Jing first read the notes on the back before filling out this page} Printed by the Consumers ’Co-operation of the Intellectual Property Bureau of Qibu

第 於疋,本發明由祝κ 角色的遊戲執行方法,=取代傳統遊戲裝置電腦所扮演 演一主角,並選擇至少1括a.由玩家在該遊戲裝置上扮 少-虛擬配角在該遊數:虛擬配角。b.由該主角與該至 遊戲裝置根據 、置中進行一遊戲競賽,並由該 至少-虛擬進行勝負判斷後,由該主角對該 角之現有分數是否=力17減分動作。c•遊戲裝置檢視該主 付出分數,η 4。支付該至少一虛擬配角的最大可能 My y 覆并* 踩? -t 達到玩家可LV ^ 夕私b,否則終止該遊戲。藉此, 統遊戲機所私一 式與其他虛擬配角競賽而取代傳 i 土 $〉貞角色的目的及樂趣。 冉者,本發明執;r & 扮演角色的、故拙、丁由玩家取代傳統遊戲裝置電腦所 户理單_ 、 /之遊戲裝置,包括一輸入單元、一遊戲 處理早兀及一顯示罝一 也丨吁、故故 ·、早凡。該輸入單元可供玩家操作以控 制该遊戲裝置。 ^ _ μ遊戲處理單元是依據上述輸入單元之 .时谷執订一遊戲處理。該顯示單元,係將上述遊戲 处理Ί凡之遊戲處理過程顯示出來。而且該遊戲處理單 一可彳、玩豕在该遊戲裝置上扮演一主角,並選擇至少一 虛擬配角,缺饴Λ ^ ^ …、傻由5玄主角與該至少一虛擬配角進行一遊 戲競賽’並由該遊戲結果進行勝負判斷後,由該主角對 該至少一虛擬配角進行加減分動作,之後,檢祝該主角 之現有分數是否夠支付該至少一虛擬配角的最大可能付 出分數,是則重覆該遊-戲,否則終止該遊戲。 【圖式之簡單說明】 本發明之其他特徵及優點,在以下配合參考圖式之 頁 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公爱) t------— It-------I (請先閱讀背面之注意事項再填寫本頁) 536412 A7 緩 濟 部 智 慧 財 產 局 消 費 合 A 社 印 製 五、發明說明(3 ) 較佳實施例的詳細說明中,將可清楚的呈現。在圖式中: ^第一圖是本發明由玩家取代傳統遊戲裝置電腦所扮 -角色的遊戲執行方法及其裝置之一較佳實施例的遊戲 裝置之外觀圖; 第二圖是第一圖顯示之遊戲裝置的内部系統電路方 塊圖;及 第三圖是本實施例之一做為說明例子之遊戲流程 圖。 【較佳實施例之詳細說明】 參閱第一圖所示,是本發明由玩家取代傳統遊戲裝 置電腦所扮演角色的遊戲執行方法及其裝置的一較佳實 施例’該方法是在一遊戲裝置1之顯示幕131上進行, 且該遊戲裝置1在本實施例中是一由商家·擺放在娛樂場 斤供玩本用之遊戲機台。配合第二圖所示,該遊戲裝置 1主要包括有供使用者操作輸入之一輸入單元Η、一執 行遊戲處理之遊戲處理單元12、一顯示遊戲處理過程中 之影像的顯示單元i 3、一配合該遊戲的進行適時發出配 樂之發聲單元14及一供給上述單元11、u、Η及14 電力來源之電源供應單元1 5。其中該遊戲處理單元1 2 在本實施例中可以是一可置換地插置於該遊戲裝置1中 的電路板,且該遊戲處理單元12中載置有一唯讀之記錄 媒體1 2 1 ’該記錄媒體1 2 i中記錄有可驅使該遊戲裝置1 動作並顯示影像之一由玩家取代傳統遊戲裝置 、、當& & ^ %躺所扮 次角色的遊戲執行方法之程式碼,且該程式碼 5 10 15 2〇Secondly, the present invention implements the game execution method of the character κ, instead of playing a protagonist played by a traditional game device computer, and chooses at least 1 a. Play by the player on the game device less-a virtual supporting role in the game : Virtual supporting role. b. After the protagonist and the game device perform a game competition according to and centering, and the at least-virtual judgement is made, whether the current score of the protagonist on the corner = force 17 minus action. c • The game device looks at the main payout score, η 4. The maximum possible My y to pay for this at least one virtual supporting role is overridden? -t Reachable player can LV ^ Xi private b, otherwise terminate the game. In this way, the game console privately competes with other virtual supporting actors to replace the purpose and fun of transmitting the character. Ran, the present invention is a game device that plays a role, is awkward, and is replaced by a player with a traditional game device. The game device includes a input unit, a game processor, and a display. Yi Ye 丨, therefore, so early. The input unit can be operated by a player to control the game device. ^ _ μ The game processing unit is based on the above input unit. Shi Gu orders a game processing. The display unit displays the game processing process of the above-mentioned game processing unit. Moreover, the game handles a single playable character, plays a protagonist on the game device, and selects at least one virtual supporting role, lacking 饴 ^ ^ ^, and the dumb player performs a game contest with the at least one virtual supporting character 'and After judging the outcome of the game, the protagonist adds or subtracts points from the at least one virtual supporting actor. After that, check whether the protagonist's existing points are sufficient to pay the maximum possible payout of the at least one virtual supporting actor. Swim-play, otherwise terminate the game. [Simplified description of the drawings] For other features and advantages of the present invention, the following paper pages with reference to the drawings are applicable to the Chinese National Standard (CNS) A4 specification (210 X 297 public love) t -------- It ------- I (Please read the notes on the back before filling out this page) 536412 A7 Printed by the Consumer Property Agency of the Intellectual Property Bureau of the Ministry of Economic Relief V. Description of the invention (3) Detailed description of the preferred embodiment It will be clearly presented. In the drawings: ^ The first figure is an external view of a game device according to a preferred embodiment of the game execution method and device of the present invention by a player instead of a traditional game device computer; the second figure is the first figure The internal system circuit block diagram of the game device is shown; and the third diagram is a game flow chart of one example of this embodiment as an illustrative example. [Detailed description of the preferred embodiment] Referring to the first figure, it is a preferred embodiment of the game execution method and device of the present invention, in which the player replaces the role played by the traditional game device computer. The method is a game device 1 is performed on the display screen 131, and in this embodiment, the game device 1 is a game machine that is placed in a casino and is used for playing the game. As shown in the second figure, the game device 1 mainly includes an input unit 使用者 for user operation input, a game processing unit 12 for performing game processing, and a display unit i for displaying images during game processing. 3, a In accordance with the game, the sound generating unit 14 and a power supply unit 15 for supplying electric power to the above-mentioned units 11, u, 适, and 14 are provided in a timely manner. The game processing unit 12 in this embodiment may be a circuit board that is replaceably inserted in the game device 1, and a read-only recording medium 1 2 1 is mounted in the game processing unit 12. In the recording medium 1 2 i is recorded a code of a game execution method that can drive the game device 1 to move and display one of the images, and the player replaces the traditional game device. When the & & Code 5 10 15 2〇

Τ-----lit------. —訂--------- 華 (請先閱讀背面之注意事項再填寫本頁) 536412 A7 10 15 20 發明說明4 ) ^:置:中執行下述之處理並在該遊戲裝置1中進-本 k之遊戲執行方法的各個步驟: 灯 首先執行步驟A,即該程式碼中之隱 遊戲裝置1已卢认 ’當該 中之程式碼即、::開啟狀態時’該儲存在記錄媒體21 私式碼即被執行,此時’該遊戲處理單元 央處理器1 22從該記錄媒體i 2中 料送至-影像處理哭123中進行不“戲的資 顯示莫^ , 。。I”中進仃適當處理後,輸出至該 幕 上顯不,同時該記-錄媒體1 2 1中之干f #灼 二Γί 該發聲單元14,以於示範遊戲晝面 同日寸达出不範遊戲的配樂。因此,當該遊戲裝置 二之遊戲未被啟動前,其顯示1131上即會持續顯示 一遊戲示範畫面,直到一玩家操作該輸入單元i丨使執行 :遊戲開始命令(例如投幣動作或按.開分(啟動)鍵等),則 遊戲裝置1即會接收到一 ”開分,,或,,投幣”訊號,而啟動 該遊戲並且該顯示幕131即進入該遊戲起始晝面。 如第三圖所示,在本實施例之遊戲裝置1中,為了 避免消費者固定玩單一遊戲易產生厭倦感,因此在該遊 戲裴置1中通常提供有多種遊戲,例如,,幸運21,,(玩21 點)、,三公”撲克王,,(5PK遊戲)及,,豹子,,(骰子遊戲广·· ^--------^---------^ (請先閱讀背面之注意事項再填寫本頁) 等遊戲供消費者選擇,所以如所示,在遊戲開 JW >·/_ . . ------- 之前,會先進行一 選取處,讓玩家藉由該輸入 兀11先選擇一欲進行之遊戲。而在本實施例以下之說 中’疋以選擇該”幸運2 1 ”遊戲做為一說明的例子。因此 在確定遊戲後’該遊戲裝置1則如b丨所示,由玩 第 頁 536412 A7 經 濟 部 智 慧 財 產 局 員 工 消 費 合 作 社 印 製 五、發明說明fe ) 在該遊戲中扮演一莊家(主角)的角 _ 家的目前分數是否足夠支付至少〜’並會先判斷該莊 提供)之最大可能付出分數曰丄位虛擬玩家(由電腦 、j取大押分) _.^, 所示,莊家可由該遊戲裝置丨提供 如 5 擇要參與該遊戲之人選(可選擇丨〜、之多個虛擬人物中選 該由玩家扮演之莊家被顯示‘在遊戟5裝人),人選決定後, 上的一特定位置,且該由玩家選小1之顯示幕131 實施例以5個為例)則被顯示在至少一虛擬祝家(本 莊家相對的對立位置。 上之一與該 接著進行步驟Β,即該程式碼中 所示,在該遊戲競赛一開始時,复而如1¾ 稱莊家)藉由該輸入單元u推/、會讓該玩家(以下 亍;i1進仃押分以設一 分,以供虛擬玩家作為押分依據,因 α ~最大押 押分都不能超過莊家所設定的最大押分。接:擬玩家的 0,詢問該等虚擬玩家是否加押,若加二,如 後’如陋該莊家(實際上是由該物:;w二 :始依序發給每一虛擬玩家及莊家本身二到六曰) 牌以進行比21點的點數競賽遊戲,i 、歡具發牌規則是,先發 給兩張撲克牌,其中第一張牌蓋著,第二張牌以後全部 翻開,但若莊家發到的前兩張牌為黑桃j+黑桃A(正宗 21點)時,則其他虛擬玩家即不用再要牌,而直接判莊 家赢。而若莊家前兩張牌非黑桃J+黑桃A,則每一虛擬 玩家都會依自己手上的牌個別決定是否#向莊家要牌, 或停止要牌。直到該五位虛擬玩家全部停止要牌後,莊 10 15 20 第 頁 (請先閱讀背面之注意事項再填寫本頁) 本紙張尺度適用中國國家標準(CNS)A4規格⑽χ 29?公髮 五、發明說明6 ) 家才能要牌’但莊 ^ ’數總合仍小於丨7 牌疋有限制的,當其手上牌的銳 ‘要牌,但是當其點ΓΓ就不能停止要牌,也就 牌,亦即是一定要p總合一旦大於17點後,就不能再要 5遊戲裝置1來判二^要牌。然後,就進行,由 一虛擬玩家(〜對一 \ 判斷的方法是比較莊家與每 況下越接近21點的,數總合,在小於等於21點的情 點,則無論莊家 :、、、卿1而右虛概玩家總點數大於2 1 10 點數小於等於2 1點,〆二壯豕飘,或手上有六張牌且總 21點(黑桃J+黑桃Α): Γ:是7(二7) ’或前兩張牌即拿到 戲裝置1會讓莊_ ^ w豕。判斷輸贏之後,遊 15 收回該虛擬玩家之豕押先/欠輸的虛擬玩家收回贏的籌碼(即 虛擬玩家所押之八甲刀)」再付出輪的籌碼(即給予赢的 的總輸臝結果顯—)、’° -鼠的虛擬玩家,最後將該局遊戲 是以,,反客為主、,,在頜不幕131上。而且,因為本遊戲 結束後,每硯念所設計出來的,因此在每局遊戲 顛覆了傳統遊戲二的f擬玩家都可能拿小費給莊家,而 此外,在t 消費者(玩家)給小費的玩法。 -種中獎的可能與期待感,更特二:了了 t者有另外 20能,以本遊戲為Μ , I-額外獎金的功 、中的牌為黑桃抖里桃舟豕(即玩家)手 0 η “、'桃(正不21點)或六張牌她點赵丨认 :21點(過六關)或、:張γ777β 砰W點數小於 f】)時,都可另外再得該遊戲掌 置1額外提供之獎金(分數)。另外,為 /戲裝 局遊戲中選取更多的汐糍好— 々 玩豕在母一 更夕的虛擬玩豕以押更多的分數,本遊戲 經濟部智慧財產局員工消費合作社印製 536412 A7 B7 五、發明說明々 ) 還會在當玩家選取5位虛擬玩家且五家通贏時,再送給 玩家另一個特別的獎金(分數)。因此,總結該局玩家(莊 家)為贏時,則赢的分數就會加入玩家目前的總分數中, 反之,則輸的分數就會從玩家目前的總分數中扣除,而 5 這些分數的增減都會被記錄在該遊戲處理單元1 2之隨 機存取記憶體1 24中並隨時更新。 最後進行步驟C,於該局遊戲結束時,如|流程i丨所 示,該遊戲裝置1會詢問玩家是否繼續該遊戲,若是, 則會回到|流程+b|,遊戲裝置1會先查驗玩家的現有分數 1 0 是否夠支付至少一位虛擬玩家的最大可能付出分數(即 最大押分),若不夠,即結束該遊戲。若足夠,則重覆^ 程c],玩家可依據本身的目前分數選擇1〜5個虛擬玩家 參與下一局遊戲。此外,還有另一種作法是,當玩家之 目前分數不足以支付給上一局選擇的所有虛擬玩家時, 15 在下一局遊戲開始之前,該遊戲裝置1會從該等虛擬玩 家中自動淘汰至少一虛擬玩家至該玩家之目前分數足以 支付的人數,然後重覆|流程〇|至丨流—程i|。而若在|流程i 選擇退出該遊戲時,則可回到|流程a|,選擇進行另一遊 戲,然後重覆|流程b |至|流程Ϊ1等遊戲步驟如上所述,在 20 此不加贅言。 而該|顯示處理1即配合上述遊戲處理過程,從該記錄 媒體1 2 1中同步取出影像資料經顯示單元1 3做數位/類 比轉換後,將遊戲過程之影像顯示在該遊戲裝置1之顯 示幕1 3 1上,與此同時,該記錄媒體1 2 1中之音樂資料 第10頁 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐) " ^ ^--------1--------- (請先閱讀背面之注意事項再填寫本頁) 536412 10 15 20 A7 五、發明說明& ) 也被同步輸出至該發聲單元14,以於遊戲過程中適時送 , 出遊戲的配樂。 · — 由上述說明可知,本發明之主要重點在於讓玩家在 該遊戲裝置i之遊戲中扮演-莊家(即作莊),而以該莊家 5的角色與多個參與該遊戲之虛擬玩家進行一對多的遊戲 競賽,因此,本發明以,,立場互換,,及,,反客為主,, 設計該遊戲方法,由莊家(即玩家)提# \ ^ ;圾供押分範圍供電腦 (即虛擬玩家)押分,而非習知遊戲機之各 〜母局取大押分皆 由電腦設定且固定,玩家只能設定押分* _ 气介刀在其範圍内,以 讓玩家在遊戲中具有較多之自主性及主批 土控性。而且,在 本發明之遊戲設計中,在遊戲結束後, ^ ^ ^ 母 位藏的虛擬 玩家都可能給莊家(即玩家)小費,確實顛覆了傳統一般 遊戲機的玩法,是玩家拿小費而不是玩窆 u本玲、小費。此外, 由玩豕扮、/貝该莊豕的角色,在遊戲中雲 而要遷守與虛擬玩 家不同且較嚴格之遊戲規則(例如何時可要牌,何時不可 再要牌等),讓玩家在遊戲中感受到與在以往遊戲機中做 為玩家時全然不同之刺激感及挑戰性,而受到=遊戲之 吸引並沉浸於該遊戲中。 ^ $ 因此,本發明藉由設計-與以往遊戲機中由玩家與 由電腦作莊家之一對一遊戲競賽迥然不同的遊戲方式, 改由玩家做莊家並以反向思考及反向操作的模^在=戲 中以一對多的方式分別與參賽之每一虛擬玩家進行二對 一之遊戲競賽,而從與多位參賽者競賽的過程中得到遊 戲的刺激感並加速遊戲單局的輸赢,進而使玩家被深深 第11頁 本紙張尺度適用中標準(CNS)A4規格(210 X 297公釐Γ -------------裝------ I--訂-------線 (請先閱讀背面之注音?事項再填寫本頁) 536412 A7 _B7__ 五、發明說明》) 吸引而增加消費的意願。 當然,本發明之遊戲方法可適用之遊戲,除了上述 實施例之外,尚可適用在例如,”三公”、”撲克王”(5PK 遊戲)、及”豹子”(骰子遊戲)···等需要一人作莊(即玩家) 5 且可多人參與之遊戲中。另外,本發明之遊戲方法除了 可應用在上述實施例中舉例說明之遊戲裝置1中之外, 亦可以許多其他型式存在,例如燒錄在一記錄媒體(如磁 . 碟片、光碟片)中,或燒錄在一可攜式電子裝置之唯讀記 憶體中,或製成一可插置於一掌中型遊戲機中之遊戲卡 10 匣…等等方式,而以不同型態應用於各種電子裝置中, 藉以適時帶給人們歡樂並消除壓力。 惟以上所述者,僅為本發明之較佳實施例而已,當 •不能以此限定本發明實施之範圍,即大凡依本發明申請 專利範圍及發明說明書内容所作之簡單的等效變化與修 15 飾,皆應仍屬本發明專利涵蓋之範圍内。 一--------------------訂--------- (請先閱讀背面之注意事項再填寫本頁) 經濟部智慧財產局員工消費合作社印製 頁 2 1X 第 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐) 536412 12 遊戲處理單元 14 發聲單元 1 2 1記錄媒體 123影像處理器 1 3 1顯示幕 A7 B7 五、發明說明浼 ) 【元件標號對照 ^ 1 遊戲裝置 11 輸入單元 ^ 13 顯示單元 5 15 電源供應單元 122中央處理器 124隨機存取記憶體 « (請先閱讀背面之注意事項再填寫本頁) 頁 3 第 本紙張尺度適用中國國家標準(CNS)A4規格(210 X 297公釐)Τ ----- lit ------. --Order --------- Hua (Please read the precautions on the back before filling this page) 536412 A7 10 15 20 Description of the invention 4) ^: Set: execute the following processing and enter each step of the game execution method of the game device 1 in the game device: The lamp first executes step A, that is, the hidden game device 1 in the code has been recognized The code is, ": When it is turned on," the private code stored in the recording medium 21 will be executed, and at this time, "the game processing unit central processor 1 22 will send the data from the recording medium i 2 to-image processing cry In 123, the "playing of the play is not displayed, I ..." is properly processed, and the output is displayed on the screen. At the same time, the record-recording media 1 2 1 of the stem f # 火 二 Γί The sound Unit 14 is used for the demonstration game to achieve the soundtrack of the unconventional game. Therefore, before the game of the game device 2 is not started, a game demonstration screen will continue to be displayed on the display 1131 until a player operates the input unit i 丨 to execute: a game start command (such as a coin action or press. Open the minute (start) key, etc.), the game device 1 will receive an "open minute, or, a coin" signal, start the game and the display screen 131 enters the game start day. As shown in the third figure, in the game device 1 of this embodiment, in order to prevent consumers from getting tired easily when playing a single game, multiple games are usually provided in the game Pei 1, for example, Lucky 21, , (Playing 21 points) ,, three male "Poker King," (5PK game), and, Leopard ,, (dice game wide ... ^ -------- ^ --------- ^ (Please read the notes on the back before filling this page) and other games for consumers to choose, so as shown, before the game starts JW > · / _.. -------, a selection will be made first Here, the player is allowed to select a game to be played first by using the input 11. In the following description of this embodiment, 'I will select the "lucky 2 1" game as an illustrative example. Therefore, after determining the game, 'The game device 1 is shown in b 丨, played by page 536412 A7, printed by the Intellectual Property Bureau of the Ministry of Economic Affairs, Consumer Cooperatives, 5. Description of the invention fe) play the role of a banker (protagonist) in the game Whether the score is sufficient to pay at least ~ 'and will first determine the maximum possible payout provided by the village Number of virtual players (take a big bet by the computer and j) _. ^, As shown, the dealer can provide the game device 丨 such as 5 people who can choose to participate in the game (you can choose multiple virtual characters The player who is chosen to play by the player is displayed as 'dress 5 in the halberd'). After the candidate is determined, the player is selected to a specific position, and the player chooses a small screen 131. The embodiment uses 5 as an example). It is displayed in at least one virtual wishing house (the opposite position of the bookmaker. The previous one and the next step are followed by step B, which is shown in the code, and at the beginning of the game competition, it is called the banker again as 1¾) Pushing / by the input unit u will make the player (hereinafter 亍; i1 enter a betting point to set a point for the virtual player as the betting basis, because α ~ the maximum betting point cannot exceed the maximum set by the dealer Bet points. Then: 0 of the intended players, and ask whether these virtual players raise, if they increase by two, then the 'rugu the bookmaker (actually by the thing :; w2: start to each virtual in order. Players and the dealers themselves say two to six) cards to play a point game that is more than 21 points, i Huanju's licensing rules are that two playing cards are dealt first, of which the first card is covered and the second card is turned over later, but if the first two cards dealt by the dealer are spades j + spades A ( At 21:00), other virtual players will no longer need to ask for cards, but will directly judge the dealer to win. If the first two cards of the dealer are not spades J + spades A, each virtual player will be based on his own card Decide whether to # ask the dealer, or stop asking. Until all five virtual players stop asking, Zhuang 10 15 20 Page (please read the precautions on the back before filling this page) This paper size applies to China Standard (CNS) A4 specification ⑽χ 29? Public release V. Invention description 6) The family can only ask for a card, but the number of cards is still less than 7 cards. There is a limit. When the card is sharp, the card is required, but When the point ΓΓ cannot stop asking for cards, that is, it must be that once the sum of p is greater than 17 points, 5 game devices 1 can no longer be required to determine the second ^ for asking cards. Then, proceed. A virtual player (~ to one \) judges the method by comparing the dealer and the closer to 21 in each case, the sum of the numbers, and the emotional points less than or equal to 21, regardless of the dealer: ,,, Qing 1 and the right imaginary player has total points greater than 2 1 10 points less than or equal to 21 points, two strong players, or six cards in his hand with a total of 21 points (Spades J + Spades A): Γ: Yes 7 (Tue. 7) 'or get the first two cards to play device 1 will make Zhuang _ ^ w 豕. After judging the winning or losing, swim 15 to withdraw the virtual player's stake first / owing virtual player to recover the winning chips ( That is, the virtual player's eight-blade knife) "then pays rounds of chips (that is, the total loss given to the winner is naked-), the virtual player of '°-mouse, and finally the game is based on, anti-visit, , On the jaw veil 131. Moreover, since the end of this game, every thought is designed, so in each game the f-game players who overturned the traditional game 2 may give tips to the dealer, and in addition, at t Tips on how consumers (players) give tips.-The possibility of winning and the sense of expectation, and more special: those who have t The other 20 can use this game as M, I-extra bonus, the middle card is the spade trembling peach boat 豕 (that is, the player) hand 0 η ", 'peach (just 21 points) or six cards she When you click Zhao 丨 Recognize: 21 points (pass six levels) or: Zhang 777777 bang W points less than f]), you can get an additional bonus (score) provided by the game palm 1. In addition, for / costume In the game of the game, select more 糍 糍 good — 々 play 豕 virtual play on the mother's day to play more points, printed by the Consumer Cooperatives of the Intellectual Property Bureau of the Ministry of Economic Affairs 536412 A7 B7 V. Description of invention 々 ) When the player selects 5 virtual players and the five players win, another special bonus (score) will be given to the player. Therefore, when summing up the player (banker) in the game, the winning points will be added Of the player's current total score, on the contrary, the lost score will be deducted from the player's current total score, and the increase or decrease of these 5 points will be recorded in the random access memory 1 24 of the game processing unit 12 And update at any time. Finally, step C, at the end of the game As shown in | flow i 丨, the game device 1 will ask the player whether to continue the game, and if so, it will return to | flow + b |, the game device 1 will first check if the player's existing score 1 0 is enough to pay at least one The maximum possible virtual player points (ie maximum bet points), if not enough, end the game. If enough, repeat ^ process c], players can choose 1 to 5 virtual players to participate in the next game based on their current scores In addition, there is another method, when the player's current score is not enough to pay all the virtual players selected in the previous round, 15 the game device 1 will automatically Eliminate at least one virtual player to the number of players whose current score is sufficient to pay, and then repeat | Process 0 | to 丨 Stream— 程 i |. If you choose to quit the game in process i, you can return to process a, choose to play another game, and then repeat the process of | process b | to | process Ϊ1 and other game steps as described above. To repeat. And the | display processing 1 is in accordance with the above-mentioned game processing process, and synchronously fetches the image data from the recording medium 1 2 1 and performs digital / analog conversion on the display unit 13 to display the image of the game process on the display of the game device 1 At the same time, at the same time, at the same time, the music material in the recording medium 1 2 1 page 10 This paper size applies the Chinese National Standard (CNS) A4 specification (210 X 297 mm) " ^ ^ ---- ---- 1 --------- (Please read the notes on the back before filling in this page) 536412 10 15 20 A7 V. Description of the invention &) is also output to the sound unit 14 in order to Send it in time during the game, and play the soundtrack of the game. · As can be seen from the above description, the main focus of the present invention is to allow the player to play as a banker (that is, a banker) in the game of the game device i, and to play a role of the banker 5 with a plurality of virtual players participating in the game. To many game competitions, therefore, the present invention is based on, interchange of positions, and, mainly, anti-visitors, to design the game method, the dealer (that is, the player) to provide # \ ^; garbage supply points for the computer (that is, the virtual player) ) Betting points, instead of each of the conventional game consoles ~ The big betting points of the parent game are set and fixed by the computer. Players can only set betting points * _ Qi Jie knife is within its range, so that players have more competitive points in the game. More autonomy and main batch of soil control. Moreover, in the game design of the present invention, after the game is over, ^ ^ ^ virtual players in the mother's possession may give tips to the dealer (that is, the player), which indeed subverts the gameplay of the traditional general game machine. Play 窆 u Benling, tip. In addition, in the game, the role of beasts and beggins should be transferred to different and stricter game rules (such as when cards are required and when cards are not allowed) in the game. In the game, I felt a completely different stimulus and challenge than when I was a player in the previous game console, and I was attracted by the game and immersed in the game. ^ $ Therefore, the present invention, by designing a game mode that is very different from a game between a player and a computer as one of the gamers in the previous game consoles, changes the gamer to a gamer and uses the reverse thinking and reverse operation mode. ^ In the play, a two-to-one game competition is played with each of the virtual players in a one-to-many manner, and the game stimulates the game and accelerates the loss of a single game. Win, which in turn will make the player deeply. Page 11 This paper size applies the standard (CNS) A4 specification (210 X 297 mm) ------------- install ------ I --Order ------- line (please read the phonetic on the back? Matters before filling out this page) 536412 A7 _B7__ V. Description of Invention》) Willingness to increase consumption. Of course, in addition to the above embodiments, the game applicable to the game method of the present invention is also applicable to, for example, "San Gong", "Poker King" (5PK game), and "Leopard" (dice game) ... Requires one person to be a player (ie player) 5 and a multiplayer game. In addition, the game method of the present invention may be applied to the game device 1 exemplified in the above embodiment, and may also exist in many other types, such as being burned in a recording medium (such as a magnetic disc, a compact disc). , Or burned in the read-only memory of a portable electronic device, or made into a box of 10 game cards that can be inserted into a palm-sized game machine, etc., and applied to various types in different types In the electronic device, it brings people joy and eliminates stress in a timely manner. However, the above are only the preferred embodiments of the present invention. When this cannot be used to limit the scope of the present invention, that is, simple equivalent changes and modifications made in accordance with the scope of the patent application and the contents of the invention specification 15 Decorations should still fall within the scope of the invention patent. I -------------------- Order --------- (Please read the notes on the back before filling this page) Employees of the Intellectual Property Bureau of the Ministry of Economic Affairs Printed by Consumer Cooperatives 2 1X This paper size applies to Chinese National Standard (CNS) A4 (210 X 297 mm) 536412 12 Game processing unit 14 Sound unit 1 2 1 Recording medium 123 Image processor 1 3 1 Display A7 B7 V. Description of the Invention 浼) [Comparison of component numbers ^ 1 Game device 11 Input unit ^ 13 Display unit 5 15 Power supply unit 122 CPU 124 Random access memory «(Please read the precautions on the back before filling this page ) Page 3 This paper size applies to China National Standard (CNS) A4 (210 X 297 mm)

Claims (1)

536412 5 10 15 20 A8 B8 C8 _ D8 申清專利範圍 I一種由玩家取代傳統遊戲裝置中電腦所扮演角色的遊戲 執行方法,該方法包括下列步驟: a·由玩家在該遊戲裝置上扮演一主角,並選擇至少 一虛擬配角; b. 由該主角與該至少一虛擬配角在該遊戲裝置中以 對多方式進行一遊戲競賽,並由該遊戲裝置根據遊戲 、、’口果進行勝負判斷後,對該主角及至少一虛擬配角進行 加減分動作; c. 遊戲裝置檢視該主角之現有分數是否夠支付該至 少一虛擬配角的最大可能付出分數,是則重覆步驟^^,否 則終止該遊戲。 2.依申明專利範圍第丨項所述由玩家取代傳統遊戲裝置中 電腦:扮演角色的遊戲執行方法,在步_中,於遊戲開 始之财,該主角須設定最A押分,以作為遊戲裝置中該 至少一虛擬配角押分的依據。 3·依申請專利範圍p項所述由玩家取代傳統遊戲裝置中 電腦所扮演角色的遊戲執行方法,在步驟e中,當有兩位 以上之虛擬配角時,當該主角之現有分數^以支付_ 虛擬配角的最大可能付出分數時,則終止該遊戲,否則 該遊戲裝置即由該等虛擬配角中増減至少-虛擬配角至 該主角之現有分數足以支付的數量後,重覆步驟卜 1申請專利範圍第1項所述由玩家取代傳統遊戲裝置-中 電腦所扮演角色的遊戲執行方法,在步驟b中’當主角對 該至少一虛擬配角加分時, 王角本身之分數即相對減 第14頁 本紙張錢顧巾Η國家鮮(CNS) Α4規格(21〇J^i7 (請先閲讀背面之注意事項再填寫本頁) .、可| /、、申清專利範圍 沙,而當主角對該至少一 分數即相對增加。虛擬配角減分時,主角本身之 5·依申請專利範圍第 t ^ 这由玩豕取代傳統遊戲裝置中 ^ 戳執仃方法,在步驟a之前更包括一 仏玩豕由多項遊戲中選 6 ^ ^ ^ ^ 遊戲之遊戲選擇步驟al。 6·依申睛專利範圍第$項 10 15536412 5 10 15 20 A8 B8 C8 _ D8 Claimed patent scope I. A game execution method in which a player replaces the role played by a computer in a traditional gaming device. The method includes the following steps: a. The player plays a protagonist on the gaming device And select at least one virtual supporting role; b. After the protagonist and the at least one virtual supporting role perform a game competition in the game device in multiple ways, and after the game device judges the outcome of the game based on the game, and the result, Add or subtract points to the protagonist and at least one virtual supporting role; c. The game device checks whether the existing score of the protagonist is sufficient to pay the maximum possible payable point of the at least one virtual supporting role, and repeats the step ^^, otherwise terminates the game. 2. According to Item 丨 of the stated patent scope, the player replaces the computer in the traditional game device: the game execution method of playing a role. In step _, at the start of the game, the protagonist must set the highest A stake for the game. Basis for the at least one virtual supporting role in the device. 3. According to the method described in item p of the patent application, the game execution method in which the player replaces the role played by the computer in the traditional game device. In step e, when there are more than two virtual supporting actors, the existing score of the protagonist is paid for _ The game will be terminated when the maximum possible supporting points are paid, otherwise the game device will be deducted from the virtual supporting roles by at least-the virtual supporting roles to the amount of the protagonist's existing points sufficient to pay, repeat step 1 and apply for a patent The method for performing a game in which the player replaces the role played by the traditional computer device described in item 1 of the scope, in step b ', when the protagonist adds points to the at least one virtual supporting role, the score of the king's horn itself is relatively reduced by 14th. Pages, paper, money, towels, national fresh (CNS) A4 specifications (21〇J ^ i7 (please read the precautions on the back before filling in this page). The at least one score is relatively increased. When the virtual supporting role is decremented, the protagonist itself is 5 · according to the scope of application for patent. T ^ This is replaced by the game playing method in the traditional game device. In step a Fo further includes a number of games played by the hog selected 6 ^ ^ ^ ^ game of the game selection step al. 6 · eye patent application in accordance with the scope of the first $ 10 15 items 雷% 4 \貝所述由玩豕取代傳統遊戲裝置中 ^&的遊戲執行方法,在步驟b與步驟c之間 匕括㈣玩豕是^繼續進行該遊戲之步驟。丨,是則 進行步驟c,否則重覆步驟al至步驟cl間之該等步驟。、 7.:種電腦可讀取之記錄媒體,其可被載置於一具有一顯 不幕之電腦上做為一遊戲機,且該記錄媒體中記錄有一 使該遊戲機動作並顯示影像在其顯示幕上之程式碼,該 程式碼可於該遊·戲機中執行如下之處理: 前置處理’係將由玩家扮演之-主角顯示在遊戲機 之顯示幕上的一特定位置,並將由玩家選取之至少一虛 擬配角顯示在遊戲機之顯示幕上的一與該主角對立之相 對位置; 遊戲處理,係使遊戲機中該主角與該至少一虛擬配 角以一對多方式進行一遊戲競賽,並根據該競賽結果進 行勝負判斷後,由該主角對該至少一虛擬配角進行加減 分動作後,檢視該主角目前的分數是否足以支付該至少 一虛擬配角的最大可能付出分數,是則重覆該遊戲,否 則終止該遊戲;及 顯示處理,係將上述遊戲處理過程之影像顯示在該 第15頁 本紙張尺度適用中國國家標準(CNS) A4規格(210X297公釐) 536412 A8 B8 C8 _____ D8 六、申請專利範圍 遊戲機之顯示幕上。 8.依申請專利範圍第7項所述電腦可讀取之記錄媒體,其中 該遊戲處理更包括在遊戲開始之前,要求該主角設定最 大押为,以作為該至少一虛擬配角押分的依據。 5 9·依申請專利範圍第7項所述電腦可讀取之記錄媒體,在該 遊戲處理中,當主角對該至少一虛擬配角加分時,主角 本身之分數會相對減少,而當主角對該至少一虛擬配角 減分時’主角本身之分數則相對增加。 10·依申請專利範圍第7項所述電腦可讀取之記錄媒體,在 1〇 該遊戲處理中,當有兩位以上之虛擬配角時,當該主角 之現有分數不足以支付一虛擬配角的最大可能付出分數 時,則終止該遊戲,否則由該等虛擬配角中淘汰至少一 虛擬配角至該主角之現有分數足以支付的數量後,重覆 該遊戲。 15 η·依申請專利範圍第7項所述電腦可讀取之記錄媒體,在 該刖置處理及遊戲處理之間,更包括一提供多項遊戲供 玩家從中選取一遊戲之遊戲選取處理。 I2.依申請專利範圍第11項所述電腦可讀取之記錄媒體,在 該遊戲處理中,於每次遊戲結束時,即詢問玩家是否繼 20 續進行該遊戲,是則檢視該主角目前之分攀,否則即執 行該遊戲選取處理。 13·—種可置換地-插置在一遊戲裝置上之電路板,該遊戲裝 置具有一顯示幕及一供玩家搔作之輸入機構,該電路板 上載置有一記錄媒體,該記錄媒體記錄有一可驅使該遊 第16頁 本紙張Μ適财國國家標準_ Α4規格⑵) 536412 ——.^ 申凊專利範園 5 10 15 20 戲裝置動作並顯示影像在其顯示幕上之程式碼,且該程 式碼可於該遊戲裝置中執行如下之處理·· 如置處理,係將由玩家扮演之一主角顯示在遊戲裝 置之顯示幕上的一特定位置,並將由玩家選取之至少一 虛擬配角顯不在遊戲裝置之顯示幕上的一與該主角對立 之相對位置; 遊戲處理,係使遊戲裝置中該主角與該至少一虛擬 配角以-對多方式進行一遊戲競赛,並根據該遊戲結果 進行勝負判斷後,由該主角對該至少—虛擬配角進行加 減刀動作後,檢視該主角目前的分數是否足以支付該至 少-虛擬配角的最大可能付出分數,是則重覆該遊戲, 否則終止該遊戲;及 顯示處理’係將上述遊戲處理過程之影像顯示在該 遊戲裝置之顯示幕上。 14·依申請專利範圍第13項所述可置換地插置在一遊戲裝… 置上之電路板,其中在該程式碼之遊戲處理中,更包括 在遊戲開始之前,該玩家(即主角)可由該遊戲裝置之輸 入機構設定最大押分,以作為該至少一虛擬配角押分的 依據。 15.依申請專利範圍第13項所述可置換地插置在—遊戲裝 置上之電路板,其中在該程式碼之遊戲處理中,♦主角 對該至少-虛擬配角加分時,主角本身之分數會:對減 少’而當主角對絲少-虛擬配角減分時,主角本身之 分數則相對增加。 .......................裝—...............、可...............線· (請先閲讀背面之注意事項再填寫本頁) _ 第17頁 本紙張尺度適用中國國家標準(CNS) A4規格(210X297公釐) 六、申請專利範圍 16.依_請專利範圍第13項 置上換地插置在—遊戲裝 八T在孩私式碼之遊戲處理中, 二上之虛擬配角時,當該主角之現有分數不足以支付 5 10 15 一虛擬配角的最大可能付出分數時,則終止該遊戲,否 則由該等虛擬配角中淘汰至少一 夕虛擬配角至該主角之現 有义數足以支付的數量後,重復該遊戲。 17.依申請專利範圍第13項所述可置換地插置在一遊戲裝 之電冷板纟中在該程式碼中之前置處理與遊戲處 理之間,更包括-提供多項遊戲供玩家藉由該輸入機構 從中選取一遊戲之遊戲選取處理。 18·依申請專利範圍第17項所述可置換地插置在—遊戲裝 置上之電路板,其中在該程式碼之遊戲處理中,於每次 遊戲結束時,即.詢問玩家是否繼續進行該遊戲,是則檢 視σ亥主角之目前分數,否則即執行上述之遊戲選取處 理。 19.依申請專利範圍第13項所述可置換地插置在一遊戲裝 置上之電路板,其中該電路板可被製成一卡匣之形態, 且該遊戲裝置可以是一可供該卡匣可插拔地插置之可攜 式電子裝置。 20 20·一種執行由玩家取代傳統遊戲裝置中電腦所扮演角色 的遊戲之遊戲裝置,包括: 一輸入單元,可供玩家操作以控制該遊戲-裝置; 一遊戲處理單元,係依據上述輸入單元之輸入内容 執行一遊戲處理;及 第18頁 本紙張域翻巾_家標準(CNS) Α4規格(210 X 297公爱) ^^6412 申請專利範圍 程顯示出來仏將上述遊戲處理單元之遊戲處理過 演述理單元是供玩家在該遊戲裝置上扮 5 10 15 至少一虛擬^ _由該主角與該 遊戲對多方式進行一遊戲競賽,並由該 U進仃勝負判斷S,由該主、 =Γ,後,檢視該〜二= 該軸,否的最大可能付出分數,是則重覆 21:=:範圍第20項所述之執行由玩家取代傳統遊 =置中”所扮演角色的遊戲之遊戲|置,其中在該 =理Γ執行之前’該玩家須先藉由該輸入單元設 22仿二二刀’以作為該至少一虛擬配角押分的依據。 心==圍第2〇項所述之執行由玩家取代傳統遊 ^ I恥所扮演角色的遊戲之遊戲裝置,當選取的 虛擬配时兩心上時,於料誠料元執行^ = 理…當檢視該主角之現有分數不足以支付一虛擬配角 的取大可能付出分數時,則終止該遊戲,否則由該等虛 擬配角中淘汰至少一虛擬配角至該主角之現有分數足 以支付的數量後,重覆該遊戲。 23·依申請專利範圍第2()項所述之執行由玩家取代傳統遊 戲裝置中電腦所粉演角色的遊戲之遊戲裝置,於該遊戲 處理單元執行遊戲處理時,當主角對該至少一虛擬配角 加分時,主角本身之分數即相對減少,而當主角對該至 20 536412 A8 B8 C8 D8Lei% 4 \ Before, the game execution method of ^ & in the traditional game device is replaced by playing 豕. Between step b and step c, playing 豕 is a step to continue the game.丨 If yes, go to step c, otherwise repeat these steps from step a1 to step cl. 7 .: A computer-readable recording medium that can be placed on a computer with a screen as a game machine, and the recording medium has a record that causes the game machine to act and display an image on it. The code on the display screen, the code can perform the following processing in the game machine: Pre-processing 'will be played by the player-the protagonist is displayed in a specific position on the display screen of the game machine, and will be determined by the player The selected at least one virtual supporting role is displayed on a display screen of the gaming machine at a relative position opposite to the protagonist; game processing is to make the protagonist and the at least one virtual supporting role in a game competition in a one-to-many manner, After judging the victory or defeat based on the result of the competition, after the protagonist adds or subtracts points from the at least one virtual supporting role, check whether the current score of the protagonist is sufficient to pay the maximum possible payout of the at least one virtual supporting role. , Otherwise the game is terminated; and the display processing is to display the image of the above-mentioned game processing process on the 15th page. Home Standard (CNS) A4 Specification (210X297 mm) 536412 A8 B8 C8 _____ D8 VI. Patent Application Scope On the screen of the game machine. 8. The computer-readable recording medium according to item 7 in the scope of the patent application, wherein the game processing further includes requiring the protagonist to set a maximum bet as a basis for the at least one virtual supporting character before the game starts. 5 9 · According to the computer-readable recording medium described in item 7 of the scope of the patent application, in the game processing, when the protagonist adds points to the at least one virtual supporting role, the score of the protagonist itself will be relatively reduced, and when the protagonist pairs When the at least one virtual supporting role is deducted, the score of the protagonist itself is relatively increased. 10. According to the computer-readable recording medium described in item 7 of the scope of the patent application, in the game processing, when there are more than two virtual supporting actors, when the current score of the leading character is insufficient to pay for a virtual supporting When the maximum possible points are paid, the game is terminated, otherwise the game is repeated after eliminating at least one virtual supporting role from the virtual supporting roles to an amount sufficient for the protagonist's existing points to pay. 15 η According to the computer-readable recording medium described in item 7 of the scope of the patent application, between the setting process and the game process, a game selection process that provides a plurality of games for the player to select a game from is included. I2. According to the computer-readable recording medium described in item 11 of the scope of the patent application, in this game processing, at the end of each game, the player is asked whether to continue the game from the 20th time. Divide, otherwise execute the game selection process. 13 · —A kind of replaceable-a circuit board inserted in a game device, the game device has a display screen and an input mechanism for players to play, the circuit board has a recording medium on it, and the recording medium records a Can drive the page 16 of this tour M National Standard _ A4 specification ⑵) 536412 ——. ^ Shen 凊 Patent Fan Yuan 5 10 15 20 The code of the motion device and display the image on its display screen, and The code can perform the following processing in the game device. If the processing is set, a protagonist played by the player is displayed at a specific position on the display screen of the game device, and at least one virtual supporting role selected by the player is displayed. A relative position on the display screen of the game device that is opposite to the protagonist; game processing is to make the protagonist and the at least one virtual supporting role in the game device to perform a game competition in a -to-many manner, and win or lose according to the game result After the judgment, the protagonist performs addition and subtraction of the at least-virtual supporting role, and then checks whether the current score of the protagonist is sufficient to pay for the at least-virtual supporting role. The maximum possible payout is to repeat the game, otherwise the game will be terminated; and display processing 'is to display the image of the game processing process on the display screen of the game device. 14. The circuit board that can be inserted into a game device ... as described in item 13 of the scope of the patent application. The game processing of the code includes the player (ie, the protagonist) before the game starts. The maximum betting point can be set by the input mechanism of the game device as a basis for the at least one virtual supporting role. 15. The circuit board that can be inserted in the game device as described in item 13 of the scope of the patent application. In the game processing of the code, when the protagonist adds points to the at least-virtual supporting role, The score will be: decrease, and when the protagonist decreases the number of points to the virtual supporting role, the protagonist's score will increase relatively. ............. install —........., but ... ....... Line · (Please read the precautions on the back before filling this page) _ Page 17 This paper size applies the Chinese National Standard (CNS) A4 specification (210X297 mm) 6. Scope of patent application 16. According to the 13th item of the patent scope, please place it in the place of the game. In the game processing of the children's private code, the second supporting role, when the current score of the main character is not enough to pay 5 10 15 a virtual The game is terminated when the supporting role has the largest possible score, otherwise the game is repeated after eliminating at least one of the virtual supporting roles from the virtual supporting roles to the number of existing protagonists sufficient to pay. 17. According to item 13 of the scope of the patent application, it can be inserted in an electric cold plate of a game device between the pre-processing and the game processing in the code, and more-providing multiple games for players to borrow A game selection process from which a game is selected by the input mechanism. 18. The circuit board that can be inserted in the game device as described in item 17 of the scope of the patent application. In the game processing of the code, at the end of each game, the player is asked whether to continue the game. For the game, check the current score of the protagonist of σHai, otherwise execute the above-mentioned game selection process. 19. A circuit board that can be inserted into a game device according to item 13 of the scope of the patent application, wherein the circuit board can be made into the form of a cassette, and the game device can be used for the card. A portable electronic device in which the case is pluggable. 20 20. A game device for performing a game in which a player replaces a role played by a computer in a traditional game device, comprising: an input unit that can be operated by the player to control the game-device; and a game processing unit based on the input unit described above. Enter the content to perform a game process; and page 18 of this paper domain _ home standard (CNS) A4 size (210 X 297 public love) ^^ 6412 The scope of patent application is displayed. 仏 The game processing unit game has been processed. The narrative unit is for players to play 5 10 15 at least one virtual ^ _. The protagonist and the game play a multi-player game, and the U judges the victory and defeat by S, and the host, = Γ, then check the ~ 2 = the maximum possible payout score for this axis, or repeat the game described in 21: =: range item 20 to execute the game played by the player instead of the traditional game = centering | Setting, where 'the player must first set 22 imitation two and two swords through the input unit' before the execution of the = ration Γ as the basis for the at least one virtual supporting role. A game device that executes a game in which a player plays a role instead of a traditional game. When the selected virtual timing is two-hearted, the execution is performed at the material source ^ = Reason ... When the current score of the protagonist is not enough to pay one The game will be terminated when it is possible to pay for the virtual supporting role, otherwise, the game will be repeated after eliminating at least one virtual supporting role from the virtual supporting roles to the amount that the protagonist's existing score is sufficient to pay. 23 · According to the scope of patent application The game device for performing a game in which a player replaces a role played by a computer in a conventional game device as described in item 2 (). When the game processing unit performs game processing, when the protagonist adds points to the at least one virtual supporting role, the protagonist The score itself is relatively reduced, and when the protagonist goes to 20 536412 A8 B8 C8 D8 申請專利範圍 10 少一虛擬配角減分時,主角本身 +豸之分數即相對增加。 24·依申請專利範圍第2〇項所述 、 心訊仃由玩家取代傳統遊 戲裝置中電腦所扮演角色的遊戲之遊戲裝置,其中在該 遊戲處理單元中更包括多項遊戲可供玩家藉由該輪入 單元從中選取一遊戲。 25·依申請專利範圍第24項所述之執行由玩家取代傳統遊 戲裝置中電腦所扮演角色的遊戲之遊戲裝置,其中在該 遊戲處理單元之遊戲處理中,於每次遊戲結束時,即詢 問玩家是否繼續進行該遊戲,是則檢視該主角之目前分 數’否則玩家可藉由該輸入單元重新選取該遊戲處理單 元中之一遊戰交由該遊戲處理單元執行之。 第20頁 本紙張尺度適用中國國家標準(CNS) A4規格(210 X 297公釐) (請先閲讀背面之注意事項再填寫本頁)Scope of patent application 10 When the virtual supporting role is reduced by one, the score of the protagonist + 豸 will increase relatively. 24. According to Item 20 of the scope of the patent application, the game device is a game device that replaces the role played by the computer in the traditional game device by the player. The game processing unit further includes a plurality of games for the player to use. The rotation unit selects a game from it. 25. A game device that executes a game in which a player replaces a role played by a computer in a conventional game device as described in item 24 of the scope of the patent application, wherein in the game processing of the game processing unit, at the end of each game, an inquiry is made Whether the player continues to play the game is to check the current score of the protagonist; otherwise, the player can re-select one of the game processing units through the input unit to be executed by the game processing unit. Page 20 This paper size applies to China National Standard (CNS) A4 (210 X 297 mm) (Please read the precautions on the back before filling this page)
TW090132367A 2001-12-26 2001-12-26 Game execution method where player replaces the role of a conventional game device computer and a device thereof TW536412B (en)

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TW090132367A TW536412B (en) 2001-12-26 2001-12-26 Game execution method where player replaces the role of a conventional game device computer and a device thereof
US10/122,569 US20030119574A1 (en) 2001-12-26 2002-04-15 Computer-implemented method and gaming apparatus for allowing a player-banker to play against at least one virtual opponent

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WO2005081958A2 (en) 2004-02-23 2005-09-09 Wagerworks, Inc. Bonus structures for multi-outcome/multi-bet gambling games
US7985139B2 (en) 2006-11-14 2011-07-26 Multimedia Games, Inc. Gaming machine cabinet with vertically operating doors
USD554708S1 (en) * 2006-11-14 2007-11-06 Multimedia Games, Inc. Gaming machine
USD566198S1 (en) 2006-11-15 2008-04-08 Multimedia Games, Inc. Gaming machine
US20120310779A1 (en) * 2011-05-31 2012-12-06 Matt Flynn Electronic Commercial Transaction Systems and Methods for Soliciting and Collecting Gratuities and Donations
US9189926B2 (en) 2013-09-09 2015-11-17 Igt Gaming system and method providing a slot game in which different sets of symbols are randomly associated with different symbol display areas and used to determine an outcome
US10916087B2 (en) 2018-10-07 2021-02-09 Synergy Blue Llc Skillfull regulated casino games and gaming machines having progress indicator configured to enable previously unavailable games, wagering opportunities and/or wagering styles

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US6345823B1 (en) * 1994-07-22 2002-02-12 Shuffle Master, Inc. Method and apparatus for playing card games
US6196547B1 (en) * 1998-02-12 2001-03-06 Silicon Gaming - Nevada Play strategy for a computer opponent in a electronic card game
US6626433B2 (en) * 2000-02-22 2003-09-30 Joseph Scibetta Card game
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US6626757B2 (en) * 2001-05-21 2003-09-30 R. Martin Oliveras Poker playing system using real cards and electronic chips

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