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TW202116381A - Action experience system and actuator wearing device - Google Patents

Action experience system and actuator wearing device Download PDF

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Publication number
TW202116381A
TW202116381A TW109123067A TW109123067A TW202116381A TW 202116381 A TW202116381 A TW 202116381A TW 109123067 A TW109123067 A TW 109123067A TW 109123067 A TW109123067 A TW 109123067A TW 202116381 A TW202116381 A TW 202116381A
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action
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artificial muscle
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山内博明
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日商Ipc股份有限公司
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Professional, Industrial, Or Sporting Protective Garments (AREA)

Abstract

[Problem to be solved] is to let a user experience a specific action of a professional athlete. [Solution] is to provide an action experience system, including a storage medium 200 for storing action information indicating muscle movement during a specific action of a professional athlete, and an artificial muscle control device 300 for operating a plurality of artificial muscle means 110 worn on a user according to the action information stored in the storage medium 200.

Description

動作體驗系統及執行器穿戴裝置Action experience system and actuator wearable device

本發明涉及動作體驗系統及執行器(actuator)穿戴裝置,特別是,體驗職業運動選手的高爾夫球、棒球的投球動作或揮棒動作、網球的揮拍動作、足球的踢球動作等的動作體驗系統及執行器穿戴裝置。The present invention relates to an action experience system and an actuator wearable device, in particular, to experience the action experience of professional athletes' golf, baseball pitching or swinging, tennis swinging, football kicking, etc. System and actuator wearable device.

專利文獻1揭露一種高爾夫球姿勢練習工具,用於使高爾夫球初學者自己的高爾夫球姿勢更接近於標準姿勢。該高爾夫球姿勢練習工具至少顯示標準姿勢圖形,作為擊球姿勢之一的位址姿勢圖形。而該標準姿勢圖形於鏡面部顯示為左右相反狀態的鏡像,該標準姿勢圖形顯示為模仿人骨形態的人骨顯示法,又該標準姿勢圖形顯示為大致全身的骨架,包括左右腳的膝關節的骨架、左右足的骨架、左右臂的肘關節的骨架、左右腕的骨架、及左右手的骨架。將前述鏡面部所照映的練習者的虛像重疊於標準姿勢圖形,而該重疊的做法是將前述人骨顯示法所顯示的標準姿勢圖形中的各部位移至前述虛像的對應表示部的內側。 [專利文獻1] 日本專利第6440335號公報 [發明的揭露] [發明所欲解決的問題]Patent Document 1 discloses a golf posture practice tool for making the golf beginner's golf posture closer to the standard posture. The golf posture practice tool displays at least a standard posture graphic as an address posture graphic as one of the hitting postures. The standard posture graphic is displayed on the mirror face as a mirror image of left and right opposite states, the standard posture graphic is displayed as a human bone display method that imitates the shape of human bones, and the standard posture graphic is displayed as a skeleton of roughly the whole body, including the skeleton of the knee joints of the left and right feet. , The skeleton of the left and right feet, the skeleton of the elbow joint of the left and right arms, the skeleton of the left and right wrists, and the skeleton of the left and right hands. The virtual image of the practitioner reflected by the mirror face is superimposed on the standard posture graphic, and the overlapping method is to shift each part of the standard posture graphic displayed by the human bone display method to the inner side of the corresponding display part of the virtual image. [Patent Document 1] Japanese Patent No. 6440335 [Disclosure of Invention] [The problem to be solved by the invention]

然而,專利文獻1所揭露的高爾夫球姿勢練習工具,無法滿足下列各種要求,例如,想要體驗或學習有名的職業高爾夫球手的揮桿動作等,想要體驗或學習與使用者自身的體格、肌肉質、量等相近的職業高爾夫球手的揮桿動作等,且不限於高爾夫球,例如,想要體驗或學習有名的足球選手的踢球標準姿勢等、想要體驗或學習假動作等。However, the golf posture practice tool disclosed in Patent Document 1 cannot meet the following various requirements. For example, if you want to experience or learn the swing of a famous professional golfer, you want to experience or learn about the user’s own physique. The swing motions of professional golfers with similar muscle quality, weight, etc., and are not limited to golf. For example, you want to experience or learn the standard kicking postures of famous football players, or you want to experience or learn fake moves, etc. .

因此,本發明的問題是,令使用者體驗職業運動選手的特定動作。 [解決問題的手段]Therefore, the problem of the present invention is to allow users to experience specific actions of professional athletes. [Means to Solve the Problem]

為了解決上述問題,本發明的職業運動選手的動作體驗系統包括: 儲存媒體,其儲存呈現職業運動選手的特定動作中的肌肉運動的動作情報,及 控制裝置,其根據前述儲存媒體所儲存的動作情報來分別操作使用者所穿戴的多個執行器。In order to solve the above problems, the action experience system for professional athletes of the present invention includes: A storage medium that stores movement information showing muscle movements in specific movements of professional athletes, and The control device operates a plurality of actuators worn by the user according to the action information stored in the storage medium.

此外,可包括: 接收手段(或譯作「裝置」),其接收前述使用者的身高、體重等身體情報, 前述儲存媒體儲存一組前述職業運動選手的動作情報及相應職業運動選手的身體情報, 前述控制裝置包括: 計算手段,其計算前述職業運動選手的身體情報與前述使用者的身體情報之間的差異情報, 加工手段,其基於前述計算手段所計算出的差異情報來加工前述動作情報,及 指示手段,其根據前述加工手段所加工好的動作情報來指示前述各執行器的操作。In addition, it can include: The receiving means (or translated as "device"), which receives the physical information such as the height and weight of the aforementioned user, The aforementioned storage medium stores a set of movement information of the aforementioned professional athletes and physical information of the corresponding professional athletes, The aforementioned control device includes: Calculating means, which calculates the difference information between the physical information of the aforementioned professional athletes and the physical information of the aforementioned users, Processing means, which process the aforementioned action information based on the difference information calculated by the aforementioned calculation means, and The instruction means, which instructs the operation of the aforementioned actuators based on the action information processed by the aforementioned processing means.

或者,其中, 前述儲存媒體儲存一組前述職業運動選手的身體情報及相應職業運動選手的動作情報, 前述控制裝置包括: 界定手段,其基於前述使用者的身體情報,參考前述儲存媒體,來界定近似於相應使用者的身體情報的職業運動選手的身體情報,及 指示手段,其根據前述界定手段所界定好的身體情報所對應的動作情報來指示前述各執行器的操作。Or, where, The aforementioned storage medium stores a set of physical information of the aforementioned professional athletes and movement information of the corresponding professional athletes, The aforementioned control device includes: The definition method is based on the physical information of the aforementioned user and referring to the aforementioned storage media to define the physical information of professional athletes that is similar to the physical information of the corresponding user, and The indicating means, which instructs the operation of the aforementioned actuators based on the action information corresponding to the physical information defined by the aforementioned defining means.

亦可更具有: 測量手段,其測量前述職業運動選手的特定動作中的肌肉運動,及 生成手段,其基於前述測量手段所測量到的肌肉運動來生成前述動作情報。It can also have: Measuring means, which measure the muscle movements in the specific movements of the aforementioned professional athletes, and A generating means for generating the aforementioned action information based on the muscle movement measured by the aforementioned measuring means.

進一步,本發明的執行器穿戴裝置,包括: 上述用於動作體驗系統的執行器,及 穿戴部,其將前述執行器穿戴於使用者。Further, the actuator wearing device of the present invention includes: The above-mentioned actuator for the action experience system, and The wearing part wears the aforementioned actuator to the user.

本發明的實施形態,參考圖式,說明如下。再者,本實施形態主要是說明使用者想要學習專業高爾夫球手的揮桿動作的較佳例子,但亦可適用於想要體驗或學習棒球、網球等其他運動的揮棒(揮拍)動作,或足球的踢球標準姿勢等。The embodiments of the present invention are described below with reference to the drawings. Furthermore, this embodiment is mainly to illustrate a better example for users who want to learn the swing of professional golfers, but it can also be applied to swings (swings) that want to experience or learn other sports such as baseball and tennis. Action, or the standard posture of football kicking, etc.

圖1顯示本發明的實施形態的動作體驗系統的示意性構造的方塊圖。該動作體驗系統是根據呈現專業高爾夫球手的揮桿動作中的肌肉運動的動作情報,來操作使用者所穿戴的人工肌肉等的執行器,令使用者體驗專業高爾夫球手的揮桿動作。Fig. 1 is a block diagram showing a schematic configuration of an action experience system according to an embodiment of the present invention. The action experience system is to operate actuators such as artificial muscles worn by the user based on the action information presenting the muscle movement in the swing action of the professional golfer, so that the user can experience the swing action of the professional golfer.

圖1顯示運動服100、儲存媒體200、人工肌肉控制裝置300、動作情報生成裝置400、及網路500,說明如下。FIG. 1 shows a sportswear 100, a storage medium 200, an artificial muscle control device 300, a motion information generating device 400, and a network 500, and the description is as follows.

動作情報生成裝置400取得專業高爾夫球手的揮桿動作中,所需的肌肉是以何時、多少強度來活動的運動,生成動作情報,儲存於儲存媒體200。動作情報生成裝置400包括個人電腦等情報處理裝置。The action information generating device 400 obtains the movement of the required muscles in the swing action of a professional golfer at when and at what intensity, generates action information, and stores it in the storage medium 200. The action information generating device 400 includes an information processing device such as a personal computer.

可透過分析職業高爾夫球手的揮桿影像來生成相應肌肉運動。具體而言,例如,使用身體各部位尺寸的相關性作為職業高爾夫球手的身體情報,自代表身體各部位尺寸的變數選擇說明變數及基於說明變數而推定的目標變數。關於職業高爾夫球手,測量對應於說明變數的各部位尺寸,取得實測值。關於職業高爾夫球手,基於前述實測值,使用相關性,將對應於目標變數的部位尺寸加以推定,取得推定值。將剛體連結機構所建模的身體各連結逼近為預定立體形狀,可使用前述實測值及前述推定值來計算出其體積。自使用前述實測值及前述推定值計算出的各連結的體積相加而得的前述職業高爾夫球手身體總體積,配合前述職業高爾夫球手的體重計算出比重,自計算出的比重,求出剛體連結機構所建模的前述職業高爾夫球手身體各連結的質量及轉動慣量,據此可生成動作情報。The corresponding muscle movements can be generated by analyzing the swing images of professional golfers. Specifically, for example, using the correlation of the size of each body part as the body information of a professional golfer, an explanatory variable and a target variable estimated based on the explanatory variable are selected from a variable representing the size of each part of the body. For professional golfers, the dimensions of each part corresponding to the explanatory variables are measured and actual measured values are obtained. For professional golfers, based on the aforementioned actual measurement values, using correlation, the size of the part corresponding to the target variable is estimated to obtain an estimated value. Each connection of the body modeled by the rigid body connection mechanism is approximated to a predetermined three-dimensional shape, and its volume can be calculated using the aforementioned actual measured value and the aforementioned estimated value. The total volume of the body of the professional golfer obtained by adding the volume of each connection calculated using the actual measurement value and the estimated value, and the weight of the professional golfer are used to calculate the specific gravity, and the calculated specific gravity is calculated The mass and moment of inertia of each of the professional golfer's bodies modeled by the rigid body connection mechanism can be used to generate motion information.

此外,相應肌肉運動是令職業高爾夫球手穿戴下述測量手段(圖2),在該狀態下,令職業高爾夫球手做揮桿動作,以測量肌肉運動,根據測量結果來生成動作情報。In addition, the corresponding muscle movement is to make the professional golfer wear the following measurement method (Figure 2). In this state, the professional golfer is asked to make a swing movement to measure the muscle movement and generate action information based on the measurement result.

儲存媒體200儲存動作情報生成裝置400所生成的職業高爾夫球手的揮桿動作情報。在本實施形態中,情報不僅相應職業高爾夫球手的動作情報,更包括職業高爾夫球手的身高、體重等身體情報,作為一組情報,儲存在儲存媒體200中。The storage medium 200 stores swing motion information of a professional golfer generated by the motion information generating device 400. In this embodiment, the information not only corresponds to the action information of the professional golfer, but also includes physical information such as the height and weight of the professional golfer, and is stored in the storage medium 200 as a set of information.

儲存在儲存媒體200中的一組情報可屬於一個職業高爾夫球手或多個職業高爾夫球手。儲存在儲存媒體200中的動作情報可逐漸增加。此外,考慮到高爾夫球理論不斷演進,故可適切更新或替換。A set of information stored in the storage medium 200 may belong to one professional golfer or multiple professional golfers. The action information stored in the storage medium 200 may gradually increase. In addition, considering the continuous evolution of golf theory, it can be updated or replaced as appropriate.

再者,對於儲存媒體200,如果不儲存職業高爾夫球手的身體情報,只儲存職業高爾夫球手的動作情報,則亦可儲存任意職業高爾夫球手的動作情報,亦可儲存評定為完美揮桿動作的職業高爾夫球手的動作情報,亦可儲存多人職業高爾夫球手的動作情報的中間值或平均值所生成的動作情報。Furthermore, for the storage medium 200, if the physical information of a professional golfer is not stored, but only the action information of a professional golfer is stored, the action information of any professional golfer can also be stored, and it can also be stored as a perfect swing. The action information of the professional golfer in action can also store action information generated by the median or average value of the action information of multiple professional golfers.

人工肌肉控制裝置300是基於儲存媒體200所儲存的職業高爾夫球手的動作情報,傳送指示信號,以操作結合在運動服100中的人工肌肉手段110(圖6)。人工肌肉控制裝置300及運動服100之間的連接可為有線連接,亦可為無線連接,例如,Wi-Fi或藍牙(註冊商標)。The artificial muscle control device 300 transmits instruction signals based on the action information of the professional golfer stored in the storage medium 200 to operate the artificial muscle means 110 incorporated in the sportswear 100 (FIG. 6 ). The connection between the artificial muscle control device 300 and the sportswear 100 may be a wired connection or a wireless connection, for example, Wi-Fi or Bluetooth (registered trademark).

運動服100是穿戴裝置,將人工肌肉手段110穿戴於想要體驗職業高爾夫球手的揮桿動作的使用者。在本實施形態中,將人工肌肉手段110固定穿戴於使用者身體,換言之,重要的是,令人工肌肉手段110運動以追蹤使用者身體運動。如此,人工肌肉手段110的運動可直接傳遞到使用者身體。The sportswear 100 is a wearable device, and the artificial muscle means 110 is worn by a user who wants to experience the swing action of a professional golfer. In this embodiment, the artificial muscle means 110 is fixedly worn on the user's body. In other words, it is important that the artificial muscle means 110 is moved to track the user's body movement. In this way, the movement of the artificial muscle means 110 can be directly transmitted to the user's body.

舉例而言,運動服100可實現為壓力型內襯衫。這種情形的材料可例如透過編織約80%的滌綸(商標名)及約20%的氨綸等製成的纖維來製造。再者,將相應纖維與構成人工肌肉的纖維一起編織也是一法。For example, the sportswear 100 may be implemented as a pressure-type inner shirt. The material in this case can be manufactured by weaving fibers made of about 80% polyester (trade name) and about 20% spandex, for example. Furthermore, weaving the corresponding fibers together with the fibers that make up the artificial muscles is also a method.

再者,運動服100在該襯內至少在對應於組合人工肌肉手段110的位置包括對於使用者身體可防滑而具有所需的摩擦力之物,例如,橡膠。Furthermore, the sportswear 100 includes, in the liner, at least at a position corresponding to the combined artificial muscle means 110, something that can slip against the user's body and has the required friction, for example, rubber.

進一步,運動服100如下述圖6所示,亦可不製成穿戴於使用者的全身的形狀。在功能上,僅須將人工肌肉手段110固定穿戴於使用者身體上,故穿戴裝置亦可將人工肌肉手段110附接於運動用支撐件,其尺寸匹配於必須穿戴人工肌肉手段110的部位。Furthermore, as shown in FIG. 6 below, the sportswear 100 may not be formed into a shape to be worn on the whole body of the user. In terms of function, the artificial muscle means 110 only needs to be fixed and worn on the user's body, so the wearing device can also attach the artificial muscle means 110 to the sports support, the size of which matches the part where the artificial muscle means 110 must be worn.

再者,運動服100不必然組合人工肌肉手段110。換言之,人工肌肉手段110如下述圖7所示,可與運動服100分開,使用者穿著襯衫等製成的運動服100的時候,另外穿戴人工肌肉手段110。在這種情形下,人工肌肉手段110亦必須固定穿戴於使用者身體。Furthermore, the sportswear 100 does not necessarily incorporate artificial muscle means 110. In other words, the artificial muscle means 110 can be separated from the sportswear 100 as shown in FIG. 7 below. When the user wears the sportswear 100 made of a shirt or the like, the artificial muscle means 110 is additionally worn. In this case, the artificial muscle means 110 must also be fixedly worn on the user's body.

網路500是相連於儲存媒體200與人工肌肉控制裝置300的網際網路等各種網絡。圖1顯示一台人工肌肉控制裝置300連接到一台儲存媒體200的狀態,但多台人工肌肉控制裝置300連接到一台儲存媒體200亦可。The network 500 is various networks such as the Internet connected to the storage medium 200 and the artificial muscle control device 300. FIG. 1 shows a state in which one artificial muscle control device 300 is connected to one storage medium 200, but multiple artificial muscle control devices 300 may be connected to one storage medium 200.

換言之,例如,第1人工肌肉控制裝置300是設置在室內高爾夫球學校的設施A中,第2人工肌肉控制裝置300是設置在同一高爾夫球學校的設施B中,第1及第2人工肌肉控制裝置300均可存取儲存媒體200。再者,第1及第2人工肌肉控制裝置300亦均可設置在同一設施A中。In other words, for example, the first artificial muscle control device 300 is installed in facility A of an indoor golf school, and the second artificial muscle control device 300 is installed in facility B of the same golf school, and the first and second artificial muscles are controlled The storage medium 200 can be accessed by the device 300. Furthermore, the first and second artificial muscle control devices 300 can also be installed in the same facility A.

圖2顯示圖1的動作情報生成裝置400的示意性構造的方塊圖。圖2顯示測量手段410及生成手段420,說明如下。FIG. 2 is a block diagram showing a schematic configuration of the action information generating device 400 of FIG. 1. FIG. 2 shows the measuring means 410 and the generating means 420, which are described as follows.

測量手段410測量職業高爾夫球手的揮桿動作中的肌肉運動。在本實施形態中,如圖3A~圖3H所示,測量目標至少是揮桿動作期間活動的肌肉中活動量較大者。The measuring means 410 measures muscle movement in the swing motion of a professional golfer. In the present embodiment, as shown in FIGS. 3A to 3H, the measurement target is at least the muscle that is active during the swing motion with a greater amount of activity.

測量手段410包括感測器,足以在職業高爾夫球手的揮桿期間測量職業高爾夫球手的肌肉運動。這種感測器可例如是: (1)測量該種肌肉活動期間發生的電場變化的肌肉電子儀, (2)測量該種肌肉活動期間產生的振動的肌肉聲波計, (3)測量該種肌肉活動期間產生的生物磁場的肌肉磁力儀等。The measuring means 410 includes a sensor, which is sufficient to measure the muscle movement of the professional golfer during the swing of the professional golfer. Such a sensor can be, for example: (1) A muscle electronic instrument that measures the electric field changes that occur during this kind of muscle activity, (2) A muscular sonograph that measures the vibrations produced during this kind of muscle activity, (3) Muscle magnetometers that measure the biomagnetic field generated during the muscle activity.

生成手段420是自測量手段410所測量的測量結果,生成職業高爾夫球手的揮桿期間的動作情報,儲存在儲存媒體200中。具體而言,生成手段420對於測量信號,施行消除噪音處理、信號的數位化處理等信號處理。The generating means 420 is a measurement result measured by the measuring means 410, which generates action information during the swing of a professional golfer, and stores it in the storage medium 200. Specifically, the generating means 420 performs signal processing such as noise cancellation processing and signal digitization processing on the measurement signal.

圖3A~圖3H顯示圖2的動作情報生成裝置400所生成的動作情報的說明圖。圖3A~圖3H顯示圖2的測量手段410所包括的肌肉電子儀的輸出信號。圖3的縱軸顯示肌肉電子儀的輸出信號強度,圖3的横軸顯示自後擺桿開始到結束的揮桿時間,在圖式約2/3小時的地方是擊球瞬間。3A to 3H show explanatory diagrams of operation information generated by the operation information generating device 400 of FIG. 2. 3A to 3H show the output signals of the muscle electronic instrument included in the measuring means 410 of FIG. 2. The vertical axis of Fig. 3 shows the output signal strength of the muscle electronic instrument, and the horizontal axis of Fig. 3 shows the swing time from the start to the end of the back swing. In the diagram, about 2/3 hours is the moment of hitting the ball.

如圖3A~圖3H所示的各信號代表的是,當右打擊的職業高爾夫球手A在下述肌肉穿戴肌肉電子儀,握住發球桿(1號木桿)並進行揮桿動作時,自肌肉電子儀輸出的信號與揮桿時間之間的關係。The signals shown in Figures 3A to 3H represent that when professional golfer A hitting the right wears a muscle electronic instrument on the following muscles, holds the driver (driver) and performs a swing, The relationship between the signal output from the muscle electronics and the swing time.

圖3A顯示左淺指屈肌,圖3B顯示右淺指屈肌,圖3C顯示左上臂三頭肌,圖3D顯示左大腿二頭肌,圖3E是右大腿二頭肌,圖3F顯示左外側闊肌,圖3G顯示右外側闊肌,圖3H顯示右側外腹斜肌,分別穿戴肌肉電子儀的輸出。Figure 3A shows the left superficial finger flexor, Figure 3B shows the right superficial finger flexor, Figure 3C shows the left upper arm triceps, Figure 3D shows the left thigh biceps, Figure 3E is the right thigh biceps, and Figure 3F shows the left lateral For the platysma, Figure 3G shows the right lateral platysma, and Figure 3H shows the right lateral oblique muscle, respectively wearing the output of the muscle electronic instrument.

這些肌肉符合揮桿動作中活動的肌肉中活動量相對大的肌肉。為此,為了由動作情報生成裝置400來生成動作情報,可盡量使用這些肌肉。然而,測量目標的肌肉不限於此。因此,測量目標的肌肉不必然包括它們全部,亦可包括它們之外的肌肉。These muscles correspond to the muscles with a relatively large amount of activity among the muscles that are active in the swing. For this reason, in order to generate motion information by the motion information generating device 400, these muscles can be used as much as possible. However, the muscle of the measurement target is not limited to this. Therefore, the muscles of the measurement target do not necessarily include all of them, but can also include muscles other than them.

觀察圖3A及圖3B,在職業高爾夫球手A的情形下,首先,左淺指屈肌在後擺桿時呈現弱程度活動,自擊球當前到結束為止呈現中程度活動。左淺指屈肌的活動高峰是擊球之時。另一方面,在職業高爾夫球手A的情形下,右淺指屈肌在擊球當前當後呈現中程度活動,在結束時出現弱程度活動。Observing FIGS. 3A and 3B, in the case of professional golfer A, first, the left superficial finger flexor muscle exhibits a weak degree of activity during the back swing, and shows a moderate degree of activity from the moment to the end of the shot. The peak of activity of the left superficial finger flexor is when the ball is hit. On the other hand, in the case of professional golfer A, the right superficial finger flexor is moderately active before and after hitting the ball, and weakly active at the end.

觀察圖3C,在職業高爾夫球手A的情形下,左上臂三頭肌自後擺桿到下桿為止呈現弱程度活動,在擊球之前呈現強程度活動,直到結束後呈現持續中強程度活動。Observing Figure 3C, in the case of professional golfer A, the left upper arm triceps showed a weak level of activity from the back swing to the downswing, showed a strong level of activity before hitting the ball, and showed a continuous medium-strong level of activity after the end. .

觀察圖3D及3E,在職業高爾夫球手A的情形下,左大腿二頭肌自擊球當前至當後為止呈現中強度活動,然後,直到結束為止呈現中程度活動。另一方面,在職業高爾夫球手A的情形下,右大腿二頭肌自下桿開始直到結束後呈現中程度~中強程度活動。Observing FIGS. 3D and 3E, in the case of professional golfer A, the left biceps of the left thigh exhibits moderate-intensity activity from the moment the ball is hit to the present, and then exhibits moderate-intensity activity until the end. On the other hand, in the case of professional golfer A, the right thigh biceps exhibits moderate to moderate activity from the start of the downswing to the end.

觀察圖3F及圖3G,在職業高爾夫球手A的情形下,左外側闊肌在擊球前後均呈現中程度活動,在結束前後則呈現弱程度活動。另一方面,在職業高爾夫球手A的情形下,右外側闊肌在擊球時呈現強程度活動,在結束前後呈現中強程度活動。Observing Figures 3F and 3G, in the case of professional golfer A, the left lateral platysma showed moderate activity before and after the shot, and showed weak activity before and after the end. On the other hand, in the case of professional golfer A, the right lateral platysma shows a strong degree of activity when hitting the ball, and shows a moderately strong degree of activity before and after the end.

觀察圖3H,在職業高爾夫球手A的情形下,右側外腹斜肌自下桿開始直到擊球為止呈現強程度活動,自擊球後到結束則呈現中程度活動。Observing Figure 3H, in the case of professional golfer A, the right lateral abdominal oblique muscle exhibits a strong degree of activity from the downswing until the ball is hit, and shows a moderate degree of activity from the shot to the end.

儘管關於圖3A~圖3H的波形本身的意義內容省略說明詳細,但透過令使用者反覆體會職業高爾夫球手的如此揮桿中的各肌肉運動,使用者可記住揮桿時身體的作用方式,亦可幫助技能習得。Although the detailed description of the meaning of the waveforms in FIGS. 3A to 3H is omitted, by allowing the user to repeatedly experience the various muscle movements in such a swing of a professional golfer, the user can remember the way the body acts during the swing. , Can also help skill acquisition.

圖4顯示圖1的儲存媒體200所儲存的情報例的圖。圖4的第1行顯示的是,職業高爾夫球手的姓名情報「A」、及相應姓名情報所對應的使用圖3A至圖3H來說明的動作情報「a」、及相應動作情報所對應的身高、體重等身體情報儲存為一組的狀態。FIG. 4 is a diagram showing an example of information stored in the storage medium 200 of FIG. 1. The first row of Figure 4 shows the name information "A" of the professional golfer, and the action information "a" corresponding to the corresponding name information using Figures 3A to 3H, and the action information corresponding to the corresponding action information Physical information such as height and weight are stored as a group.

同樣地,圖4的第2行以下顯示的是,職業高爾夫球手的姓名情報「B」、「C」、…、及相應姓名情報所對應的使用圖3來說明的各動作情報「b」、「c」、…、及相應各動作情報所對應的各身體情報儲存為一組的狀態。Similarly, the second line of Fig. 4 and the following displays the name information "B", "C", ..., and the corresponding name information corresponding to each action information "b" explained using Fig. 3 , "C", ..., and each body information corresponding to each action information is stored as a group.

在此,雖然顯示身體情報例如是身高、體重、臂長、雙臂、雙腿、軀幹等各部位肌肉數量與質量、肩胛骨、髖關節等各部位柔軟性、可動域(或譯作「可活動範圍」)等,但這些只是身體情報的示例,而不限於這些。因此,不必然包括全部這些身體情報,卻可包括這些之外的身體情報。Here, although the body information is displayed such as height, weight, arm length, arms, legs, torso and other parts of the muscle quantity and quality, scapula, hip joints and other parts of the flexibility, range of motion (or translated as "range of motion ") etc., but these are just examples of body intelligence, not limited to these. Therefore, it does not necessarily include all of these physical information, but it can include physical information other than these.

再者,這些身體情報,可使用身高計、體重計、肌肉電子儀、肌肉硬度計等、或足以測量這些項目的任何一項身體組成計來測量。但是,各職業高爾夫球手可能熟知身高、體重等自己的身體情報,故亦可自行申報。Furthermore, these body information can be measured using a height meter, a weight scale, a muscle electronic meter, a muscle hardness meter, etc., or any body composition meter sufficient to measure these items. However, professional golfers may be familiar with their own physical information such as height and weight, so they can also declare it by themselves.

圖5顯示圖1的人工肌肉控制裝置300的示意性構造的方塊圖。圖5顯示計算手段310、加工手段320、界定手段330、及指示手段340,說明如下。FIG. 5 shows a block diagram of a schematic configuration of the artificial muscle control device 300 of FIG. 1. FIG. 5 shows the calculating means 310, the processing means 320, the defining means 330, and the indicating means 340, which are described as follows.

在本實施形態的動作體驗系統中,作為可體驗的類別,準備了以下三種選項,即: 選項1:例如,選擇想要體驗世界排名第一的職業高爾夫球手的揮桿, 選項2:例如,使用者選擇想要體驗與本身身體情報相似的職業高爾夫球手的揮桿動作, 選項3:例如,高爾夫球初學者想要選擇體驗一般高爾夫球手的揮桿。In the action experience system of this embodiment, as the categories that can be experienced, the following three options are prepared, namely: Option 1: For example, choose to experience the swing of the world's number one professional golfer, Option 2: For example, the user chooses to experience the swing action of a professional golfer who is similar to his own physical information. Option 3: For example, a beginner golfer wants to choose to experience the swing of an average golfer.

當選擇選項1時,典型地,在人工肌肉控制裝置300中使用計算手段310、加工手段320、及指示手段340。When option 1 is selected, the calculation means 310, the processing means 320, and the instruction means 340 are typically used in the artificial muscle control device 300.

當選擇選項2時,典型地,在人工肌肉控制裝置300中使用界定手段330及指示手段340,並根據需要附加使用計算手段310及加工手段320。When option 2 is selected, typically, the defining means 330 and the indicating means 340 are used in the artificial muscle control device 300, and the calculation means 310 and the processing means 320 are additionally used as needed.

當選擇選項3時,典型地,在人工肌肉控制裝置300中,使用指示手段340,並根據需要附加使用計算手段310及加工手段320。When option 3 is selected, typically, in the artificial muscle control device 300, the indicating means 340 is used, and the calculation means 310 and the processing means 320 are additionally used as needed.

計算手段310將儲存介質200所儲存的職業高爾夫球手的身體情報與預先接收的使用者的身體情報之間的差異計算出來。這裡所謂的職業高爾夫球手的身體情報是例如使用圖4來說明的各種情報等。因此,與其作比較的使用者的身體情報,盡可能接收對應於它們的各種情報等。The calculation means 310 calculates the difference between the physical information of the professional golfer stored in the storage medium 200 and the physical information of the user received in advance. The physical information of the professional golfer referred to here is, for example, various types of information explained using FIG. 4. Therefore, the physical information of the user compared with it should be received as much information as possible corresponding to them.

加工手段320是基於計算手段310所計算的差異來加工職業高爾夫球手的動作情報。可認為在職業高爾夫球手與業餘高爾夫球手之間,身高、體重、臂長之類的身體情報差值相對較小,但這些之外的身體情報則差值相對較大。The processing means 320 processes the action information of professional golfers based on the difference calculated by the calculation means 310. It can be considered that the difference in body information such as height, weight, and arm length between professional golfers and amateur golfers is relatively small, but the difference in body information other than these is relatively large.

特別是,當可動域差值較大時,如果照樣適用職業高爾夫球手的動作情報,則會強制扭轉業餘高爾夫球手的使用者身體。這可能令使用者受傷,故加工手段320加工職業高爾夫球手的動作情報以避免這種情況。In particular, when the movable range difference is large, if the professional golfer's motion information is still applied, the user's body of the amateur golfer will be forcibly twisted. This may cause the user to be injured, so the processing means 320 processes the action information of the professional golfer to avoid this situation.

具體而言,加工手段320,作為典型示例,將儲存介質200所儲存的職業高爾夫球手的身體情報與使用者的身體情報作比較的結果,如果扣除肩胛骨、髖關節等的柔軟性、可動域,而其他身體情報幾乎相同,則為了減少身體的扭曲量,基於肩胛骨、髖關節等的柔軟性的差值、可運域的差值,如圖3H所示,可加工成抑制右側外腹斜肌的強度。或者,簡單地,例如,機械加工成扭曲量為大約一半。Specifically, the processing means 320, as a typical example, is the result of comparing the physical information of the professional golfer stored in the storage medium 200 with the physical information of the user. If the flexibility and range of movement of the scapula, hip joint, etc. are deducted , And other body information is almost the same. In order to reduce the amount of distortion of the body, based on the difference in flexibility of the scapula, hip joint, etc., and the difference in the transportable range, as shown in Figure 3H, it can be processed to suppress the right lateral oblique Muscle strength. Or, simply, for example, mechanical processing such that the amount of twist is about half.

又,如果使用者是左打擊,則加工手段320進行加工以將職業高爾夫球手動作情報左右相反。如此,即使是左打擊的使用者,如果想要體驗期望的右打擊職業高爾夫球手的揮桿動作,則可以該左右相反的動作情報來體驗。In addition, if the user strikes left, the processing means 320 performs processing to reverse the left and right action information of the professional golfer. In this way, even if it is a left-handed user, if he wants to experience the desired swing action of a right-handed professional golfer, he can experience the left and right opposite action information.

界定手段330是基於使用者的身體情報來參考儲存介質200,並界定近似於使用者的身體情報近似的職業高爾夫球手的身體情報。根據界定手段330可考慮各種特定方法。The defining means 330 refers to the storage medium 200 based on the physical information of the user, and defines the physical information of a professional golfer that is similar to the physical information of the user. According to the defining means 330, various specific methods can be considered.

例如,可考慮對於身體情報,將每個項目點數化,並比較各點數本身。具體而言,在身體情報中,當比較使用者與各職業高爾夫球手的身高差、體重差、臂長差、肌肉量差時,其差值可設定成:例如±1%內為3分,±1%~±2%為2分,±2%~±3%為1分,超過±4%為0分。又,關於使用者的身體情報與各職業高爾夫球手的身體情報的肌肉質量差值、肩胛骨、髖關節等的柔軟性差值、可動域差值,可數值化成:優為3分,良為2分,可為1分,不可則為0點。For example, it is conceivable to digitize each item for physical information, and compare the points themselves. Specifically, in the physical information, when comparing the height difference, weight difference, arm length difference, and muscle mass difference between the user and each professional golfer, the difference can be set to: for example, 3 points within ±1% , ±1%~±2% is 2 points, ±2%~±3% is 1 point, more than ±4% is 0 points. In addition, the difference in muscle mass, the difference in flexibility of the scapula, hip joint, etc., and the difference in movable range between the user's body information and the body information of each professional golfer can be numerically converted into: excellent 3 points, good 2 points, can be 1 point, if not, 0 points.

然後,界定手段330透過例如針對身體情報的項目每個點數,將使用者的點數與各職業高爾夫球手的點數之間相互比較,可界定近似於使用者的身體情報的職業高爾夫球手的身體情報。Then, the defining means 330 compares the user’s points with the points of each professional golfer by, for example, each point for the item of physical information, so as to define a professional golf similar to the user’s physical information. Hand body intelligence.

再者,在這種情形下,當存在多個職業高爾夫球手的身體情報近似於某使用者的身體情報,而無法限定待特定候選人時,亦可以身高、體重等實際值更近似者來作為特定結果。Furthermore, in this case, when there are multiple professional golfers whose physical information is similar to the physical information of a certain user and cannot be restricted to a specific candidate, the actual value of height, weight, etc. can also be more similar. As a specific result.

或者,為了可依照使用者喜好來選擇動作情報,亦可令使用者觀看每個職業高爾夫球手的揮桿影片等,由使用者來選擇。Or, in order to be able to select the action information according to the user's preference, the user can also be allowed to watch each professional golfer's swing video, etc., which can be selected by the user.

又,如果短時間內發生多次無法限定特定候選人,則可於點數化時,將點數細分為,例如,5個等級或10個等級。反之,如果短時間內發生多次沒有特定候選人,則亦可將點數粗分為,例如,2個等級或3個等級。In addition, if there are multiple occurrences within a short period of time that the specific candidate cannot be limited, the points can be subdivided into, for example, 5 levels or 10 levels when counting. Conversely, if there is no specific candidate for many times in a short period of time, the points can also be roughly divided into, for example, 2 levels or 3 levels.

進一步,如果儲存媒體200的情報量很豐富,則界定手段330將不點數化,而為具體特定數值本身,亦即,身高為170cm,體重為70kg,如此相互對比亦可。畢竟,採用何種特定手法是根據例如儲存在儲存媒體200中的情報量來確定。Further, if the storage medium 200 has a rich amount of information, the defining means 330 will not be counted, but will be the specific specific value itself, that is, the height is 170 cm and the weight is 70 kg, and such comparisons are also acceptable. After all, the specific method to be used is determined based on the amount of information stored in the storage medium 200, for example.

再者,選項2、3的情形與選項1的情形一樣,為了防止使用者受傷,計算手段310是對應於界定手段330所界定的動作情報,將儲存的職業高爾夫球手的身體情報與使用者的身體情報作比較,而加工手段320是基於計算手段310的計算結果來加工動作情報,如此對應亦可。Furthermore, the situation of options 2 and 3 is the same as that of option 1. In order to prevent the user from being injured, the calculation means 310 corresponds to the action information defined by the definition means 330, and the stored physical information of the professional golfer is compared with the user For comparison, the processing means 320 processes the action information based on the calculation results of the calculation means 310, and such a correspondence is also possible.

指示手段340是根據加工手段320所加工的動作情報或根據界定手段330所界定的動作情報,來指示內置於運動服100中的人工肌肉手段110的操作。The instruction means 340 instructs the operation of the artificial muscle means 110 built in the sportswear 100 based on the motion information processed by the processing means 320 or the motion information defined by the defining means 330.

圖6顯示圖1的觀察運動服100的正面及背面的示意性構造圖。再者,圖6顯示右打擊的使用者用的運動服100。左打擊的使用者用的運動服可為圖6的左右相反者。同樣地,在圖7的情形下,左打擊的使用者用者將圖式左右相反即可。FIG. 6 shows a schematic configuration diagram of the observing front and back of the sportswear 100 of FIG. 1. Furthermore, FIG. 6 shows a sportswear 100 for a user who strikes right. The sportswear for the user who strikes the left may be the opposite of the left and right of FIG. 6. Similarly, in the case of FIG. 7, the user who strikes left may reverse the left and right diagrams.

圖6顯示運動服100及各人工肌肉手段110a至110l(以下將它們統稱為「人工肌肉手段110」)。人工肌肉手段110置入運動服100中。再者,這裡的「內置」是指,可使用黏合劑等來貼附、或縫製到運動服100,或可將構成人工肌肉手段110的人工肌肉所採用的其他纖維一起編入構成運動服100的部分纖維中,除此之外,還包括通過運動服100,或同時令使用者肌肉可運動的任何操作。Fig. 6 shows the sportswear 100 and each artificial muscle means 110a to 110l (hereinafter collectively referred to as "artificial muscle means 110"). The artificial muscle means 110 is placed in the sportswear 100. Furthermore, "built-in" here means that it can be attached to or sewn to the sportswear 100 using adhesives, etc., or other fibers used in the artificial muscles constituting the artificial muscle means 110 can be woven into the sportswear 100. Part of the fiber, in addition, also includes any operation that allows the user's muscles to move through the sportswear 100 or at the same time.

人工肌肉手段110包括:對應於圖3A的左淺指屈肌人工肌肉手段110a、對應於圖3B的右淺指屈肌人工肌肉手段110b、對應於圖3C的左上臂三頭肌人工肌肉手段110c、對應於圖3D的左大腿二頭肌人工肌肉手段110d、對應於圖3E的右大腿二頭肌人工肌肉手段110e、對應於圖3F的左外側闊肌人工肌肉手段110f、對應於3G的右外側闊肌人工肌肉手段110g、對應於圖3H的右側外腹斜肌人工肌肉手段110h1、及右側內腹斜肌人工肌肉手段110h2、用於扭轉使用者身體的左側外腹斜肌人工肌肉手段110i1及左側內腹斜肌人工肌肉手段110i2、令使用者右手上下動作的右三頭肌人工肌肉手段前部110j1、右三頭肌人工肌肉手段中部110j2、右三頭肌肉人工肌肉手段後部110j3、令使用者左手上下動作的左三頭肌人工肌肉手段前部110k1、左三頭肌人工肌肉手段中部110k2、左三頭肌人工肌肉手段後部110k3、有助於使用者手腕翹起的長撓側腕伸肌人工肌肉手段110l。The artificial muscle means 110 includes: the left superficial finger flexor artificial muscle means 110a corresponding to Fig. 3A, the right superficial finger flexor artificial muscle means 110b corresponding to Fig. 3B, and the left upper arm triceps artificial muscle means 110c corresponding to Fig. 3C , The left thigh biceps artificial muscle means 110d corresponding to Figure 3D, the right thigh biceps artificial muscle means 110e corresponding to Figure 3E, the left lateral platysma artificial muscle means 110f corresponding to Figure 3F, the right side corresponding to 3G The platysma artificial muscle means 110g, the right lateral oblique muscle artificial muscle means 110h1 corresponding to Figure 3H, and the right internal abdominal oblique muscle artificial muscle means 110h2, the left lateral oblique muscle artificial muscle means 110i1 for twisting the user's body And left internal oblique muscle artificial muscle means 110i2, right triceps artificial muscle means front 110j1, right triceps artificial muscle means 110j2, right triceps artificial muscle means rear 110j3, order The left triceps artificial muscle means front 110k1, the left triceps artificial muscle means 110k2, the left triceps artificial muscle means the rear 110k3, which helps the user to tilt the wrist Extensor artificial muscle means 110l.

再者,這裡的「內置」是指,可使用黏合劑等來貼附、或縫製到運動服100,或可將構成人工肌肉手段110的人工肌肉所採用的其他纖維一起編入構成運動服100的部分纖維中,除此之外,還包括通過運動服100,或同時令使用者肌肉可運動的任何操作。Furthermore, "built-in" here means that it can be attached to or sewn to the sportswear 100 using adhesives, etc., or other fibers used in the artificial muscles constituting the artificial muscle means 110 can be woven into the sportswear 100. Part of the fiber, in addition, also includes any operation that allows the user's muscles to move through the sportswear 100 or at the same time.

人工肌肉手段110至少必須包括人工肌肉本身。另外,為了操作人工肌肉,需要人工肌肉的動力源及根據人工肌肉控制裝置300的指示裝置340所輸出的指示來控制動力源的控制手段。The artificial muscle means 110 must at least include the artificial muscle itself. In addition, in order to operate the artificial muscles, a power source of the artificial muscles and a control means for controlling the power source according to instructions output by the indicating device 340 of the artificial muscle control device 300 are required.

然而,動力源等可包括在人工肌肉手段110中,亦可不包括在人工肌肉手段110中而設置成分開。換言之,動力源等不必然內置於運動服100本身中。However, the power source and the like may be included in the artificial muscle means 110, or may not be included in the artificial muscle means 110 and provided separately. In other words, the power source and the like are not necessarily built into the sportswear 100 itself.

人工肌肉舉例而言, (1)亦可採用向導電性聚合物、碳奈米管、平行平板電容器等施加電壓而伸縮的壓電式, (2)亦可採用透過加熱或冷卻形狀記憶合金而伸縮的形狀記憶合金式, (3)亦可採用將壓縮空氣導入橡膠軟管而伸縮的空壓式, (4)亦可採用透過向磁性凝膠施加磁場來變化凝膠的體積而伸縮的磁性凝膠式, (5)亦可採用其他方法。For example, artificial muscles, (1) Piezoelectric types that expand and contract by applying voltage to conductive polymers, carbon nanotubes, parallel plate capacitors, etc. can also be used. (2) A shape memory alloy type that expands and contracts by heating or cooling the shape memory alloy can also be used. (3) An air pressure type in which compressed air is introduced into a rubber hose to expand and contract can also be used, (4) A magnetic gel type that changes the volume of the gel by applying a magnetic field to the magnetic gel can also be used. (5) Other methods can also be used.

動力源可根據人工肌肉的種類來決定,例如,壓電式人工肌肉可使用電源,形狀記憶合金式人工肌肉可使用熱源。此外,當採用空壓式人工肌肉時,需要產生壓縮空氣的壓縮機作為動力源。在這種情形下,一般難以將壓縮機作為動力源內置於運動服100中,通常,構成空壓式人工肌肉的橡膠軟管是藉由壓縮空氣所通過的管線連接至與運動服100分開的壓縮機。The power source can be determined according to the type of artificial muscle. For example, a piezoelectric artificial muscle can use a power source, and a shape memory alloy artificial muscle can use a heat source. In addition, when air-compressed artificial muscles are used, a compressor that generates compressed air is required as a power source. In this case, it is generally difficult to incorporate a compressor as a power source in the sportswear 100. Generally, the rubber hose constituting the pneumatic artificial muscle is connected to the sportswear 100 by a pipeline through which compressed air passes. compressor.

但是,在這種情形下,如果體驗主要以本實施形態來說明的職業高爾夫球手的揮桿動作,此時管線不至於造成阻礙。具體而言,如果在運動服100的腰部的周圍具有連接到壓縮機的粗管線及可拆卸的端部,自該處設置延伸到各人工肌肉的分支細線管,該粗管線在揮桿動作時通常不會接觸到使用者身體或高爾夫球桿,故管線不會造成阻礙。However, in this case, if you experience the swing action of a professional golfer mainly described in this embodiment, the pipeline will not cause obstacles at this time. Specifically, if there is a thick line connected to the compressor and a detachable end around the waist of the sportswear 100, a branched thin line tube extending to each artificial muscle is provided therefrom, and the thick line is used in the swing action. Usually it does not touch the user's body or golf clubs, so the pipeline will not cause obstruction.

反之,例如,如果想要體驗伴隨著助跑的足球的罰球動作,若將人工肌肉手段110與動力源通過管線來有線連接,則須考慮該管線可能造成阻礙。因此,在這種情形下,為了將動力源附接到運動服100,可使用小型且輕便的電池作為動力源,與人工肌肉控制裝置300及人工肌肉手段110為無線連接。Conversely, for example, if you want to experience the free throw action of a football accompanied by a run-up, if the artificial muscle means 110 and the power source are wiredly connected through a pipeline, you must consider that the pipeline may cause obstruction. Therefore, in this case, in order to attach the power source to the sportswear 100, a small and light battery can be used as the power source, and the artificial muscle control device 300 and the artificial muscle means 110 are wirelessly connected.

換言之,為了說明典型例子,如果想要使用本實施形態的動作體驗系統來體驗職業高爾夫球手的揮桿動作,可將動力源等內置在運動服100本身中,而無線連接,但亦可不內置而有線連接。In other words, to illustrate a typical example, if you want to use the action experience system of this embodiment to experience the swing action of a professional golfer, the power source etc. can be built into the sportswear 100 itself, and wirelessly connected, but it may not be built-in. And wired connection.

反之,如果想要使用本實施形態的動作體驗系統來體驗職業足球運動選手的罰球動作,雖然不是絕對條件,但可將動力源等內置在運動服100自身中,而無線連接。Conversely, if you want to use the action experience system of this embodiment to experience the free throw action of a professional football player, although it is not an absolute condition, the power source etc. can be built into the sportswear 100 itself and connected wirelessly.

再者,在本實施形態中,雖然已說明使用人工肌肉的例子作為執行器的例子,但亦可使用本身包括小型馬達或線性馬達的音圈馬達,或,使用這些馬達的原理來實現同種功能的模組作為執行器。Furthermore, in this embodiment, although an example of using artificial muscles has been described as an example of an actuator, it is also possible to use a voice coil motor that includes a small motor or a linear motor, or use the principle of these motors to achieve the same function The module is used as an actuator.

又,對於不需要以相對短時間乃至強程度的運動,例如,左淺指屈肌人工肌肉裝置110a與右淺指屈肌人工肌肉裝置110b等,採用氣壓式等人工肌肉。右側外腹斜肌人工肌肉手段110h1及右側內腹斜肌人工肌肉手段110h2與左側外腹斜肌人工肌肉手段110i1及左側內腹斜肌人工肌肉手段110i2等需要相對短時間乃至強程度動作亦可使用線性馬達等。In addition, for exercises that do not need to be performed in a relatively short time or to a degree of strength, for example, the left superficial finger flexor artificial muscle device 110a and the right superficial finger flexor artificial muscle device 110b, etc., use artificial muscles such as air pressure. The right lateral oblique muscle artificial muscle method 110h1 and the right inner abdominal oblique muscle artificial muscle method 110h2, the left lateral abdominal oblique muscle artificial muscle method 110i1 and the left inner abdominal oblique muscle artificial muscle method 110i2, etc. require relatively short or even strong actions. Use linear motors, etc.

圖7顯示圖6的運動服100及人工肌肉手段110的另一例的圖。圖6顯示人工肌肉手段110與運動服100為一體成形的穿戴裝置。反之,圖7顯示與運動服100分開,人工肌肉手段110與穿戴在使用者身體上的帶狀部120是分開的穿戴裝置。Fig. 7 is a diagram showing another example of the sportswear 100 and the artificial muscle means 110 of Fig. 6. FIG. 6 shows a wearable device in which the artificial muscle means 110 and the sportswear 100 are integrally formed. On the contrary, FIG. 7 shows that the artificial muscle means 110 and the belt 120 worn on the user's body are separate wearable devices separate from the sportswear 100.

帶狀部120可由與一般運動用支撐物類似的聚酯、聚氨酯、棉等素材製成。帶狀部120可通過魔鬼氈等來穿戴於使用者。The belt 120 may be made of materials such as polyester, polyurethane, cotton, and the like similar to general sports supports. The belt 120 may be worn by the user through devil felt or the like.

此外,為了容易理解,以穿戴帶狀部120及人工肌肉手段110的使用者的位址狀態為基準,以使用者的觀點來界定上下、左右、前後的各方向,並作說明。因此,請注意以下說明的上下、左右、前後的方向不是絕對方向,而是相對方向。In addition, for ease of understanding, the address state of the user wearing the belt 120 and the artificial muscle means 110 is used as a reference, and the up and down, left and right, and front and rear directions are defined from the user's point of view and explained. Therefore, please note that the up and down, left and right, and front and rear directions described below are not absolute, but relative.

如圖7所示,左淺指屈肌人工肌肉手段110a的下側是附接到使用者的左手手套120E的後側的上側。長撓側腕伸肌人工肌肉手段110l的下側是附接到左手手套120E,長撓側腕伸肌人工肌肉手段110l的上側是附接在穿戴於使用者的左肘的帶狀部120D的前內側(左肘的內側)的下側。As shown in FIG. 7, the lower side of the left superficial finger flexor artificial muscle means 110a is the upper side attached to the rear side of the user's left glove 120E. The underside of the artificial muscle means 110l for extensor carpi long flexi is attached to the left hand glove 120E, and the upper side of the artificial muscle means 110l for the long flexion wrist extensor is attached to the belt 120D worn on the user's left elbow. The underside of the anterior medial (inside of the left elbow).

左上臂三頭肌人工肌肉手段110c的下側是附接到帶部分120D的後側的下側。左上臂三頭肌人工肌肉手段110c的上側是於以斜掛在使用者的態樣來穿戴的帶狀部120A上,附接在位於自左肩上側到右側腹上側的部位的下後側。The lower side of the left upper arm triceps artificial muscle means 110c is the lower side attached to the rear side of the belt portion 120D. The upper side of the left upper arm triceps artificial muscle means 110c is on the belt 120A worn obliquely by the user, and is attached to the lower back side of the part located from the upper left shoulder to the upper right abdomen.

右側外腹斜肌人工肌肉手段110h1、右側內腹斜肌人工肌肉手段110h2、左側外腹斜肌人工肌肉手段110i1、左側內腹斜肌人工肌肉手段110i2的上側是分別附接在帶狀部120A的下前側。The upper side of the right lateral oblique muscle artificial muscle means 110h1, the right inner abdominal oblique muscle artificial muscle means 110h2, the left lateral abdominal oblique muscle artificial muscle means 110i1, and the left inner abdominal oblique muscle artificial muscle means 110i2 are respectively attached to the belt 120A The lower front side.

右側外腹斜肌人工肌肉手段110h1的下側是附接在穿戴在使用者的腰部的帶狀部120B的右前側,右側內腹斜肌人工肌肉手段110h2是附接在帶狀部120B的右橫側。左側外腹斜肌人工肌肉手段110i1是附接到帶部分120B的上左前側,左側內腹斜肌人工肌肉手段110i2是附接到帶部分120B的右橫側。The lower side of the right lateral oblique muscle artificial muscle means 110h1 is attached to the right front side of the belt 120B worn on the waist of the user, and the right inner abdominal oblique muscle artificial muscle means 110h2 is attached to the right side of the belt 120B. Sideways. The left lateral oblique muscle artificial muscle means 110i1 is attached to the upper left front side of the belt portion 120B, and the left inner abdominal oblique muscle artificial muscle means 110i2 is attached to the right lateral side of the belt portion 120B.

帶狀部120B的下側分別附接的是,左後側至左大腿二頭肌人工肌肉手段110d的上側,右後側至右大腿二頭肌人工肌肉手段110e的上側,左前外側至左外側闊肌人工肌肉手段110f的上側,右前外側至右外側闊肌人工肌肉手段110g的上側。Attached to the lower sides of the belt 120B are the left rear side to the upper side of the left thigh biceps artificial muscle means 110d, the right rear side to the upper side of the right thigh biceps artificial muscle means 110e, and the left anterolateral to the left outer side. The upper side of the platysma artificial muscle means 110f, the right anterolateral to the upper side of the right lateral platysma artificial muscle means 110g.

左大腿二頭肌人工肌肉手段110d的下側是附接到穿戴在使用者的左膝蓋上的帶狀部120G的上後側。左外側闊肌人工肌肉手段110f的下側是附接到帶狀部120G的上前外側。The lower side of the left biceps artificial muscle means 110d is the upper and rear side attached to the band 120G worn on the left knee of the user. The lower side of the left lateral platysma artificial muscle means 110f is the upper anterolateral side attached to the band 120G.

右大腿二頭肌人工肌肉手段110e的下側是附接到穿戴在使用者的右膝蓋上的帶狀部120F的上後側。右外側闊肌人工肌肉手段110g的下側是附接在帶狀部120F的上前外側。The lower side of the right thigh biceps artificial muscle means 110e is the upper back side attached to the band 120F worn on the user's right knee. The lower side of the right lateral platysma artificial muscle means 110g is attached to the upper anterior outer side of the belt-shaped portion 120F.

又,右淺指屈肌人工肌肉手段110b的下側是附接到使用者的右手手套120C的後側。右三頭肌人工肌肉手段110j1~110j3及左三頭肌人工肌肉手段110k1~110k3是分別附接到與帶狀部120A的肩關節相對應的位置。In addition, the lower side of the right superficial finger flexor artificial muscle means 110b is the rear side of the right glove 120C attached to the user. The right triceps artificial muscle means 110j1 to 110j3 and the left triceps artificial muscle means 110k1 to 110k3 are respectively attached to positions corresponding to the shoulder joints of the belt 120A.

再者,對應於使用者各自不同身高差、臂長度差等,人工肌肉手段110與帶狀部120之間的附接部是配置成可適切調整人工肌肉手段110兩端的帶狀部120之間的距離。Furthermore, the attachment part between the artificial muscle means 110 and the belt-shaped part 120 is configured to appropriately adjust the distance between the belt-shaped parts 120 at both ends of the artificial muscle means 110 corresponding to the differences in height and arm length of the users. distance.

如上所述,根據本實施形態的動作體驗系統,使用者可體驗職業高爾夫球手的動作,如果繼續進行體驗,身體可記得揮桿的動作,故尚可習得職業高爾夫球手的動作。又,如果職業高爾夫球手本人亦表現不佳,則可透過體驗自己過去的揮桿動作,而回憶起狀況良好時的揮桿動作。As described above, according to the action experience system of this embodiment, the user can experience the action of a professional golfer, and if the experience is continued, the body can remember the action of the swing, so the action of the professional golfer can still be learned. In addition, if professional golfers themselves perform poorly, they can recall their swings when they were in good condition by experiencing their past swings.

100:運動服 110:人工肌肉手段 110a:左淺指屈肌人工肌肉手段 110b:右淺指屈肌人工肌肉手段 110c:左上臂三頭肌人工肌肉手段 110d:左大腿二頭肌人工肌肉手段 110e:右大腿二頭肌人工肌肉手段 110f:左外側闊肌人工肌肉手段 110g:右外側闊肌人工肌肉手段 110h:右側外腹斜肌人工肌肉手段 120、120A~120H:腰帶部 200:儲存媒體 300:人工肌肉控制裝置 310:計算手段 320:加工手段 330:界定手段 340:指示手段 400:動作情報生成裝置 410:測量手段 420:生成手段 500:網路100: sportswear 110: Artificial muscle means 110a: Left superficial finger flexor artificial muscle method 110b: Artificial muscle method of right superficial finger flexor 110c: Artificial muscle method of left upper arm triceps 110d: Artificial muscle method of left thigh biceps 110e: Artificial muscle method of right thigh biceps 110f: Left lateral platysma artificial muscle method 110g: Artificial muscle method of right lateral platysma 110h: Artificial muscle method of the right lateral oblique muscle 120, 120A~120H: Waistband 200: storage media 300: Artificial muscle control device 310: calculation method 320: processing means 330: Defining Means 340: Indicating Means 400: Action Information Generating Device 410: Measuring Means 420: Generation Means 500: Internet

圖1顯示本發明的實施形態的動作體驗系統的示意性構造的方塊圖。 圖2顯示圖1的動作情報生成裝置400的示意性構造的方塊圖。 圖3顯示圖2的動作情報生成裝置400所生成的動作情報的說明圖。 圖4顯示圖1的儲存媒體200所儲存的情報例的圖。 圖5顯示圖1的人工肌肉控制裝置300的示意性構造的方塊圖。 圖6顯示圖1的觀察運動服100的正面及背面的示意性構造圖。 圖7顯示圖6的運動服100的另一例的圖。Fig. 1 is a block diagram showing a schematic configuration of an action experience system according to an embodiment of the present invention. FIG. 2 is a block diagram showing a schematic configuration of the action information generating device 400 of FIG. 1. FIG. 3 shows an explanatory diagram of operation information generated by the operation information generating device 400 of FIG. 2. FIG. 4 is a diagram showing an example of information stored in the storage medium 200 of FIG. 1. FIG. 5 shows a block diagram of a schematic configuration of the artificial muscle control device 300 of FIG. 1. FIG. 6 shows a schematic configuration diagram of the observing front and back of the sportswear 100 of FIG. 1. FIG. 7 shows a diagram of another example of the sportswear 100 of FIG. 6.

100:運動服 100: sportswear

200:儲存媒體 200: storage media

300:人工肌肉控制裝置 300: Artificial muscle control device

400:動作情報生成裝置 400: Action Information Generating Device

500:網路 500: Internet

Claims (5)

一種職業運動選手的動作體驗系統,包括: 儲存媒體,其儲存呈現職業運動選手的特定動作中的肌肉運動的動作情報,及 控制裝置,其根據前述儲存媒體所儲存的動作情報來分別操作使用者所穿戴的多個執行器。An action experience system for professional athletes, including: A storage medium that stores movement information showing muscle movements in specific movements of professional athletes, and The control device operates a plurality of actuators worn by the user according to the action information stored in the storage medium. 如請求項1記載的動作體驗系統,包括: 接收手段,其接收前述使用者的身高、體重等身體情報, 前述儲存媒體儲存一組前述職業運動選手的動作情報及相應職業運動選手的身體情報, 前述控制裝置包括: 計算手段,其計算前述職業運動選手的身體情報與前述使用者的身體情報之間的差異情報, 加工手段,其基於前述計算手段所計算出的差異情報來加工前述動作情報,及 指示手段,其根據前述加工手段所加工好的動作情報來指示前述各執行器的操作。The action experience system as recorded in claim 1, including: The receiving means, which receives physical information such as the height and weight of the aforementioned user, The aforementioned storage medium stores a set of movement information of the aforementioned professional athletes and physical information of the corresponding professional athletes, The aforementioned control device includes: Calculating means, which calculates the difference information between the physical information of the aforementioned professional athletes and the physical information of the aforementioned users, Processing means, which process the aforementioned action information based on the difference information calculated by the aforementioned calculation means, and The instruction means, which instructs the operation of the aforementioned actuators based on the action information processed by the aforementioned processing means. 如請求項1記載的動作體驗系統,其中, 前述儲存媒體儲存一組前述職業運動選手的身體情報及相應職業運動選手的動作情報, 前述控制裝置包括: 界定手段,其基於前述使用者的身體情報,參考前述儲存媒體,來界定近似於相應使用者的身體情報的職業運動選手的身體情報,及 指示手段,其根據前述界定手段所界定好的身體情報所對應的動作情報來指示前述各執行器的操作。Such as the action experience system recorded in claim 1, in which, The aforementioned storage medium stores a set of physical information of the aforementioned professional athletes and movement information of the corresponding professional athletes, The aforementioned control device includes: The definition method is based on the physical information of the aforementioned user and referring to the aforementioned storage media to define the physical information of professional athletes that is similar to the physical information of the corresponding user, and The indicating means, which instructs the operation of the aforementioned actuators based on the action information corresponding to the physical information defined by the aforementioned defining means. 如請求項1記載的動作體驗系統,更具有: 測量手段,其測量前述職業運動選手的特定動作中的肌肉運動,及 生成手段,其基於前述測量手段所測量到的肌肉運動來生成前述動作情報。For example, the action experience system recorded in claim 1 has: Measuring means, which measure the muscle movements in the specific movements of the aforementioned professional athletes, and A generating means for generating the aforementioned action information based on the muscle movement measured by the aforementioned measuring means. 一種執行器穿戴裝置,包括: 如請求項1記載的用於動作體驗系統的執行器,及 穿戴部,其將前述執行器穿戴於使用者。An actuator wearing device, including: The actuator used for the action experience system as described in claim 1, and The wearing part wears the aforementioned actuator to the user.
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