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RU2017118159A - Мир массового одновременного удаленного цифрового присутствия - Google Patents

Мир массового одновременного удаленного цифрового присутствия Download PDF

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Publication number
RU2017118159A
RU2017118159A RU2017118159A RU2017118159A RU2017118159A RU 2017118159 A RU2017118159 A RU 2017118159A RU 2017118159 A RU2017118159 A RU 2017118159A RU 2017118159 A RU2017118159 A RU 2017118159A RU 2017118159 A RU2017118159 A RU 2017118159A
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user
virtual
user device
virtual world
physical
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RU2017118159A
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English (en)
Inventor
Рони ЭЙБОВИЦ
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Мэджик Лип, Инк.
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Publication of RU2017118159A publication Critical patent/RU2017118159A/ru

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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/016Input arrangements with force or tactile feedback as computer generated output to the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F15/00Digital computers in general; Data processing equipment in general
    • G06F15/16Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/12Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/12Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels
    • G09G2340/125Overlay of images, i.e. displayed pixel being the result of switching between the corresponding input pixels wherein one of the images is motion video
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/14Solving problems related to the presentation of information to be displayed
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2354/00Aspects of interface with display user

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)
  • Processing Or Creating Images (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Claims (36)

1. Система для обеспечения одному или более пользователям возможности взаимодействовать с виртуальным миром, содержащая:
пользовательское устройство для представления виртуального мира пользователю и обеспечения пользователю возможности взаимодействовать с виртуальным миром, включающее в себя:
память,
процессорную схему,
программное обеспечение, хранимое в памяти и исполняемое процессорной схемой для отображения, по меньшей мере, части виртуального мира из данных виртуального мира, полученных, по меньшей мере отчасти, из компьютерной сети,
дисплей, выполненный с возможностью представлять виртуальный мир пользователю,
коммуникационный интерфейс, выполненный с возможностью передачи, по меньшей мере, части данных виртуального мира по сети передачи данных,
систему датчиков, выполненную с возможностью обнаружения по меньшей мере одного из пользователя, физического объекта и физической среды вокруг пользователя,
при этом процессорная схема выполнена с возможностью исполнять программное обеспечение для отображения изменения в виртуальном мире в ответ на по меньшей мере одно из обнаруженного пользователя, обнаруженного физического объекта и обнаруженной физической среды.
2. Система по п. 1, в которой упомянутое изменение в виртуальном мире содержит виртуальный объект, имеющий заранее определенное отношение с обнаруженным пользователем, физическим объектом или физической средой.
3. Система по п. 2, в которой коммуникационный интерфейс выполнен с возможностью передачи виртуального объекта в компьютерную сеть.
4. Система по п. 1, в которой виртуальный мир представляется в по меньшей мере одном из двумерного формата и трехмерного формата.
5. Система по п. 1, в которой пользовательское устройство обеспечивает взаимодействие в по меньшей мере одном из режима дополненной реальности, режима виртуальной реальности и комбинации режимов дополненной и виртуальной реальности.
6. Система по п. 1, в которой пользовательское устройство дополнительно содержит устройство для обеспечения осязательной или тактильной обратной связи.
7. Система по п. 1, в которой, по меньшей мере, часть данных виртуального мира принимается из шлюза.
8. Система по п. 7, в которой шлюз выполнен с возможностью распределять данные виртуального мира для обработки.
9. Компьютерно-реализуемый способ, содержащий:
представление виртуального мира пользовательскому устройству;
прием сенсорных данных, сгенерированных одним или более датчиками, связанными с пользовательским устройством, для жеста, выполняемого пользователем, использующим пользовательское устройство;
распознавание жеста;
генерирование виртуального объекта в ответ на распознанный жест; и
представление виртуального объекта пользовательскому устройству.
10. Способ по п. 9, дополнительно содержащий представление виртуального объекта на втором пользовательском устройстве.
11. Способ по п. 9 или 10, дополнительно содержащий установление отношения между виртуальным объектом и физическим объектом, находящимся в непосредственной близости от пользователя.
12. Компьютерно-реализуемый способ, содержащий:
прием сенсорных данных, сгенерированных датчиками, связанными с пользовательским устройством, для физического объекта, находящегося в непосредственной близости от пользователя, использующего пользовательское устройство;
распознавание объекта;
генерирование виртуального объекта, имеющего заранее определенное отношение с физическим объектом, в ответ на распознавание объекта; и
передачу виртуального объекта на дисплей, связанный с пользовательским устройством, для представления пользователю в соответствии с упомянутым заранее определенным отношением.
13. Способ по п. 12, дополнительно содержащий передачу виртуального объекта на второй дисплей, связанный со вторым пользовательским устройством, для представления второму пользователю в соответствии с упомянутым заранее определенным отношением.
14. Компьютерно-реализуемый способ, содержащий:
хранение данных, определяющих цифровой мир, каковые данные задают один или более объектов;
прием сенсорных данных, сгенерированных датчиками, связанными с множеством пользовательских устройств, причем сенсорные данные описывают по меньшей мере одну физическую характеристику среды пользовательского устройства;
генерирование экземпляра заранее определенного объекта для каждого из множества пользователей в ответ на сенсорные данные; и
передачу соответствующим пользователям из множества пользователей этого экземпляра заранее определенного объекта, сгенерированного для пользователей.
15. Способ по п. 14, в котором сенсорные данные представляют одну или более из следующих физических характеристик: положение, ориентация пользователя, перемещение пользователя, пользовательское устройство, условия окружающей среды, физический объект, находящийся в непосредственной близости от пользователя.
RU2017118159A 2011-05-06 2012-05-04 Мир массового одновременного удаленного цифрового присутствия RU2017118159A (ru)

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US201161483505P 2011-05-06 2011-05-06
US201161483511P 2011-05-06 2011-05-06
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US (5) US10101802B2 (ru)
EP (3) EP3462286A1 (ru)
JP (8) JP6316186B2 (ru)
CN (2) CN103635891B (ru)
AU (3) AU2012253797B2 (ru)
BR (1) BR112013034009A2 (ru)
CA (2) CA2835120C (ru)
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