KR20170129297A - 게임 서버 - Google Patents
게임 서버 Download PDFInfo
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- KR20170129297A KR20170129297A KR1020177033255A KR20177033255A KR20170129297A KR 20170129297 A KR20170129297 A KR 20170129297A KR 1020177033255 A KR1020177033255 A KR 1020177033255A KR 20177033255 A KR20177033255 A KR 20177033255A KR 20170129297 A KR20170129297 A KR 20170129297A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/31—Communication aspects specific to video games, e.g. between several handheld game devices at close range
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
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- H04L65/4023—
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- H—ELECTRICITY
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- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/40—Support for services or applications
- H04L65/402—Support for services or applications wherein the services involve a main real-time session and one or more additional parallel non-real time sessions, e.g. downloading a file in a parallel FTP session, initiating an email or combinational services
- H04L65/4025—Support for services or applications wherein the services involve a main real-time session and one or more additional parallel non-real time sessions, e.g. downloading a file in a parallel FTP session, initiating an email or combinational services where none of the additional parallel sessions is real time or time sensitive, e.g. downloading a file in a parallel FTP session, initiating an email or combinational services
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- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
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- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/14—Session management
- H04L67/142—Managing session states for stateless protocols; Signalling session states; State transitions; Keeping-state mechanisms
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- H—ELECTRICITY
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Abstract
Description
도 2는 본 발명의 다양한 실시예에 따른, 다수의 비디오 게임을 제공하도록 구성된 비디오 소스의 상세 구성을 도시한다.
도 3은 본 발명의 다양한 실시예에 따른 게임 서버의 상세 구성을 도시한다.
도 4는 본 발명의 다양한 실시예에 따른 사용자 인터페이스를 도시한다.
도 5는 본 발명의 다양한 실시예에 따른 다운로드 관리자의 상세 구성을 도시한다.
도 6은 본 발명의 다양한 실시예에 따른 결정 트리구조를 도시한다.
도 7은 본 발명의 다양한 실시예에 따른, 실행가능 게임 컨텐트를 다운로드하는 방법을 도시한다.
도 8은 본 발명의 다양한 실시예에 따른, 컴퓨터 게임을 제공하는 방법을 도시한다.
도 9는 본 발명의 다양한 실시예에 따른, 게임 세션을 전송하는 방법을 도시한다.
Claims (7)
- 지리적으로 원격지에 있는 다수의 클라이언트로부터 게임 커맨드를 수신하도록 구성된 입력 장치,
상기 수신된 게임 커맨드를 기반으로, 비디오 게임의 전체 상황을 유지하고, 비디오 게임의 전체 상황 중의 서로 다른 부분상황들을 서로 다른 다수 클라이언트로 제공하도록 구성되는데, 상기 부분상황은 각각, 다수 클라이언트들 중의 특정 클라이언트에 할당되는 게임 엔진,
다수 클라이언트 중의 제1클라이언트로부터 다수 클라이언트 중의 제2클라이언트로 전체 상황 중의 부분상황들 중 하나를 재할당하도록 구성된 전환 로직,
전체 상황을 저장하도록 구성된 상황 저장소, 및
전체 상황 중의 부분상황들을 인터넷을 통해 다수의 클라이언트로 제공하도록 구성된 출력 장치를 포함하는 것을 특징으로 하는 게임 서버. - 제1항에 있어서, 상기 각 부분상황은 특정 게임 세션에 연계되며,
부분상황들 중 하나를 재할당하는 과정은 게임 세션을 다수 클라이언트들 중의 제1클라이언트로부터 다수 클라이언트들 중의 제2클라이언트로 재할당하는 과정을 포함하는 것을 특징으로 하는 게임 서버. - 제1항에 있어서, 상기 전환 로직은 재할당된 부분상황을 일정 기간 동안 병행적으로 다수 클라이언트 중의 제1 및 제2 클라이언트 모두에 제공하도록 구성되는 것을 특징으로 하는 게임 서버.
- 제1항에 있어서, 상기 전환 로직은 동일한 게임 세션을 다수 클라이언트 중의 제1 및 제2 클라이언트 모두에 할당하도록 추가 구성되는 것을 특징으로 하는 게임 서버.
- 제1항에 있어서, 상기 전환 로직은 다수 클라이언트 중의 제1 및 제2 클라이언트 모두로부터 수신한 게임 커맨드를 동일한 게임 세션에 할당하도록 추가 구성되는 것을 특징으로 하는 게임 서버.
- 제1항에 있어서, 상기 전환 로직은, 다수 클라이언트 중의 제1클라이언트에 할당된 전체 상황의 부분상황을 다수 클라이언트 중의 제2클라이언트로 전송하도록 하는 요청을 다수 클라이언트 중의 제1클라이언트로부터 수신하도록 추가 구성되는 것을 특징으로 하는 게임 서버.
- 제6항에 있어서, 상기 요청은 다수 클라이언트 중의 제2클라이언트의 IP 주소를 포함하는 것을 특징으로 하는 게임 서버.
Applications Claiming Priority (11)
| Application Number | Priority Date | Filing Date | Title |
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| US38247010P | 2010-09-13 | 2010-09-13 | |
| US61/382,470 | 2010-09-13 | ||
| US40789810P | 2010-10-28 | 2010-10-28 | |
| US61/407,898 | 2010-10-28 | ||
| US42117510P | 2010-12-08 | 2010-12-08 | |
| US42116310P | 2010-12-08 | 2010-12-08 | |
| US61/421,175 | 2010-12-08 | ||
| US61/421,163 | 2010-12-08 | ||
| PCT/US2011/051468 WO2012037170A1 (en) | 2010-09-13 | 2011-09-13 | Dual mode program execution and loading |
| US13/231,790 | 2011-09-13 | ||
| US13/231,790 US8840476B2 (en) | 2008-12-15 | 2011-09-13 | Dual-mode program execution |
Related Parent Applications (1)
| Application Number | Title | Priority Date | Filing Date |
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| KR1020137008010A Division KR20130090898A (ko) | 2010-09-13 | 2011-09-13 | 2중 모드 프로그램 실행 및 로딩 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| KR20170129297A true KR20170129297A (ko) | 2017-11-24 |
Family
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Family Applications (6)
| Application Number | Title | Priority Date | Filing Date |
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| KR1020177033255A Withdrawn KR20170129297A (ko) | 2010-09-13 | 2011-09-13 | 게임 서버 |
| KR1020177033253A Withdrawn KR20170129967A (ko) | 2010-09-13 | 2011-09-13 | 게임 서버를 포함하는 컴퓨터 게임 시스템에서 통신 네트워크를 통해 클라이언트들 간에 게임 세션을 이송하는 방법 |
| KR1020187003968A Active KR102003007B1 (ko) | 2010-09-13 | 2011-09-13 | 비디오 서버 및 게임 서버를 포함하는 컴퓨터 게임 시스템에서 컴퓨터 게임을 제공하는 방법 및 시스템 |
| KR1020177033252A Active KR101956639B1 (ko) | 2010-09-13 | 2011-09-13 | 비디오 서버 및 게임 서버를 포함하는 컴퓨터 게임 시스템에서 컴퓨터 게임을 제공하는 방법 및 시스템 |
| KR1020177033254A Withdrawn KR20170129296A (ko) | 2010-09-13 | 2011-09-13 | 비디오 서버 및 게임 서버를 포함하는 컴퓨터 게임 시스템에서 컴퓨터 게임을 제공하기 위한 방법 및 시스템 |
| KR1020137008010A Ceased KR20130090898A (ko) | 2010-09-13 | 2011-09-13 | 2중 모드 프로그램 실행 및 로딩 |
Family Applications After (5)
| Application Number | Title | Priority Date | Filing Date |
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| KR1020177033253A Withdrawn KR20170129967A (ko) | 2010-09-13 | 2011-09-13 | 게임 서버를 포함하는 컴퓨터 게임 시스템에서 통신 네트워크를 통해 클라이언트들 간에 게임 세션을 이송하는 방법 |
| KR1020187003968A Active KR102003007B1 (ko) | 2010-09-13 | 2011-09-13 | 비디오 서버 및 게임 서버를 포함하는 컴퓨터 게임 시스템에서 컴퓨터 게임을 제공하는 방법 및 시스템 |
| KR1020177033252A Active KR101956639B1 (ko) | 2010-09-13 | 2011-09-13 | 비디오 서버 및 게임 서버를 포함하는 컴퓨터 게임 시스템에서 컴퓨터 게임을 제공하는 방법 및 시스템 |
| KR1020177033254A Withdrawn KR20170129296A (ko) | 2010-09-13 | 2011-09-13 | 비디오 서버 및 게임 서버를 포함하는 컴퓨터 게임 시스템에서 컴퓨터 게임을 제공하기 위한 방법 및 시스템 |
| KR1020137008010A Ceased KR20130090898A (ko) | 2010-09-13 | 2011-09-13 | 2중 모드 프로그램 실행 및 로딩 |
Country Status (4)
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| US (1) | US8840476B2 (ko) |
| KR (6) | KR20170129297A (ko) |
| CN (1) | CN103442774B (ko) |
| WO (1) | WO2012037170A1 (ko) |
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-
2011
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- 2011-09-13 KR KR1020177033253A patent/KR20170129967A/ko not_active Withdrawn
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- 2011-09-13 WO PCT/US2011/051468 patent/WO2012037170A1/en not_active Ceased
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- 2011-09-13 KR KR1020177033252A patent/KR101956639B1/ko active Active
- 2011-09-13 KR KR1020177033254A patent/KR20170129296A/ko not_active Withdrawn
- 2011-09-13 KR KR1020137008010A patent/KR20130090898A/ko not_active Ceased
- 2011-09-13 CN CN201180047649.3A patent/CN103442774B/zh active Active
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| KR20170129296A (ko) | 2017-11-24 |
| CN103442774A (zh) | 2013-12-11 |
| KR20170129967A (ko) | 2017-11-27 |
| CN103442774B (zh) | 2016-08-10 |
| KR20130090898A (ko) | 2013-08-14 |
| KR20170129966A (ko) | 2017-11-27 |
| KR101956639B1 (ko) | 2019-03-11 |
| KR20180018845A (ko) | 2018-02-21 |
| WO2012037170A1 (en) | 2012-03-22 |
| KR102003007B1 (ko) | 2019-07-23 |
| US8840476B2 (en) | 2014-09-23 |
| US20120005316A1 (en) | 2012-01-05 |
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