FR2897961B1 - METHOD FOR MANAGING THE EXECUTION OF A VIDEO GAME FOR REAL-TIME DIFFUSION OF DYNAMIC ADVERTISEMENTS - Google Patents
METHOD FOR MANAGING THE EXECUTION OF A VIDEO GAME FOR REAL-TIME DIFFUSION OF DYNAMIC ADVERTISEMENTSInfo
- Publication number
- FR2897961B1 FR2897961B1 FR0601783A FR0601783A FR2897961B1 FR 2897961 B1 FR2897961 B1 FR 2897961B1 FR 0601783 A FR0601783 A FR 0601783A FR 0601783 A FR0601783 A FR 0601783A FR 2897961 B1 FR2897961 B1 FR 2897961B1
- Authority
- FR
- France
- Prior art keywords
- managing
- execution
- real
- video game
- time diffusion
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
- 238000009792 diffusion process Methods 0.000 title 1
- 238000000034 method Methods 0.000 title 1
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Transfer Between Computers (AREA)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR0601783A FR2897961B1 (en) | 2006-02-28 | 2006-02-28 | METHOD FOR MANAGING THE EXECUTION OF A VIDEO GAME FOR REAL-TIME DIFFUSION OF DYNAMIC ADVERTISEMENTS |
| CNA2007100802784A CN101030236A (en) | 2006-02-28 | 2007-02-25 | Video game execution managing method for displaying advertisement, involves downloading advertisement data from remote server during loading of one module, where advertisement data is associated to vi |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR0601783A FR2897961B1 (en) | 2006-02-28 | 2006-02-28 | METHOD FOR MANAGING THE EXECUTION OF A VIDEO GAME FOR REAL-TIME DIFFUSION OF DYNAMIC ADVERTISEMENTS |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| FR2897961A1 FR2897961A1 (en) | 2007-08-31 |
| FR2897961B1 true FR2897961B1 (en) | 2009-01-23 |
Family
ID=37188968
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| FR0601783A Expired - Fee Related FR2897961B1 (en) | 2006-02-28 | 2006-02-28 | METHOD FOR MANAGING THE EXECUTION OF A VIDEO GAME FOR REAL-TIME DIFFUSION OF DYNAMIC ADVERTISEMENTS |
Country Status (2)
| Country | Link |
|---|---|
| CN (1) | CN101030236A (en) |
| FR (1) | FR2897961B1 (en) |
Families Citing this family (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN101330397B (en) * | 2008-07-01 | 2013-04-17 | 腾讯科技(深圳)有限公司 | Method and system for feeding advertisement for game client terminal |
| CN104272340A (en) * | 2011-12-20 | 2015-01-07 | 英特尔公司 | System and method for promoting media in an online distribution platform |
| CN111054069A (en) * | 2019-11-29 | 2020-04-24 | 上海趣蕴网络科技有限公司 | Game advertisement system, method and client thereof |
| CN111352686B (en) * | 2020-03-04 | 2023-10-03 | 北京百分点科技集团股份有限公司 | Method, device, readable storage medium and electronic device for displaying task flow |
Family Cites Families (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP4040117B2 (en) * | 1995-06-30 | 2008-01-30 | ソニー株式会社 | Game machine and game machine control method |
| WO2001069486A2 (en) * | 2000-03-10 | 2001-09-20 | Accero, Inc. | Method and system for advertising |
| RU2202824C1 (en) * | 2002-02-15 | 2003-04-20 | Анохин Александр Шугруевич | Interactive computerized game process |
| US20040044567A1 (en) * | 2002-09-03 | 2004-03-04 | Daniel Willis | Gaming service provider advertising system |
-
2006
- 2006-02-28 FR FR0601783A patent/FR2897961B1/en not_active Expired - Fee Related
-
2007
- 2007-02-25 CN CNA2007100802784A patent/CN101030236A/en active Pending
Also Published As
| Publication number | Publication date |
|---|---|
| FR2897961A1 (en) | 2007-08-31 |
| CN101030236A (en) | 2007-09-05 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| ST | Notification of lapse |
Effective date: 20101029 |