CN2725994Y - Tactile feedback data gloves - Google Patents
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- CN2725994Y CN2725994Y CN 200420050946 CN200420050946U CN2725994Y CN 2725994 Y CN2725994 Y CN 2725994Y CN 200420050946 CN200420050946 CN 200420050946 CN 200420050946 U CN200420050946 U CN 200420050946U CN 2725994 Y CN2725994 Y CN 2725994Y
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Abstract
本实用新型涉及计算机技术领域,是一种具有触觉反馈功能的数据手套。该手套设有弯曲传感器,弯曲传感器由柔性电路板、力敏元件、弹性封装材料组成,通过导线连接至信号处理电路;在柔性电路板上设有至少两根导线,以力敏材料包覆于柔性电路板大部,再在力敏材料上包覆一层弹性封装材料,柔性电路板留一端在外,以导线与外电路连接。本实用新型能把人手姿态准确实时地传递给虚拟环境,而且能够把与虚拟物体的接触信息反馈给操作者。本实用新型使操作者以更加直接,更加自然,更加有效的方式与虚拟世界进行交互,大大增强了互动性和沉浸感。并为操作者提供了一种通用、直接的人机交互方式,特别适用于需要多自由度手模型对虚拟物体进行复杂操作的虚拟现实系统。
The utility model relates to the technical field of computers, which is a data glove with a tactile feedback function. The glove is provided with a bending sensor, the bending sensor is composed of a flexible circuit board, a force-sensitive element, and an elastic packaging material, and is connected to the signal processing circuit through a wire; at least two wires are arranged on the flexible circuit board, and the force-sensitive material is coated on Most of the flexible circuit board is covered with a layer of elastic packaging material on the force-sensitive material, and one end of the flexible circuit board is left outside to connect with the external circuit by wires. The utility model can transmit the posture of the human hand to the virtual environment accurately and in real time, and can feed back the contact information with the virtual object to the operator. The utility model enables the operator to interact with the virtual world in a more direct, more natural and more effective manner, greatly enhancing the interactivity and immersion. And it provides a general and direct human-computer interaction method for the operator, especially suitable for virtual reality systems that require multi-degree-of-freedom hand models to perform complex operations on virtual objects.
Description
技术领域technical field
本实用新型涉及计算机技术领域,涉及人机交互接口,是一种虚拟现实系统中的人机接触交互接口,机器人遥操作领域中的力觉临场感系统。The utility model relates to the field of computer technology, and relates to a human-computer interaction interface, which is a human-computer contact interaction interface in a virtual reality system and a force sense presence system in the field of robot remote operation.
技术背景technical background
在现实世界中,手是人类与外界进行交互的重要手段。人们用手来抓取物体,表达思想,感知物质世界。然而,在虚拟现实发展的早期,面对计算机所生成的虚拟物体,由于缺乏必要的人机交互接口,人们不得不借助键盘、鼠标、操纵杆等外设来操纵它们。这样不但大大降低了操作者沉浸感,而且也禁锢了操作者的双手。如果能够把操作者的手势输入给计算机,并从计算机中得到触觉反馈信息,操作者就可以象在日常生活中那样自然地、灵活地操纵计算机所生成的虚拟物体。In the real world, hands are an important means for human beings to interact with the outside world. People use their hands to grasp objects, express thoughts, and perceive the material world. However, in the early days of the development of virtual reality, facing the virtual objects generated by computers, due to the lack of necessary human-computer interaction interfaces, people had to use peripherals such as keyboards, mice, and joysticks to manipulate them. This not only greatly reduces the operator's sense of immersion, but also confines the operator's hands. If the operator's gestures can be input to the computer and tactile feedback information can be obtained from the computer, the operator can manipulate the virtual objects generated by the computer as naturally and flexibly as in daily life.
研究者已经对基于人手的人机交互接口做了大量的研究。在研究初期,为了能让计算机“感知”人手的动作和姿态,研究者的主要研究对象是基于机械方式和基于手套方式的手势输入系统。机械式系统中比较有代表意义的是Dextrious HandMaster,手套式输入装置中比较成功的有digital data entry glove,Nintendo/Mattel PowerGlove,VPLDataglove,5th Glove,以及CyberGloveTM等。随着技术的发展,一些研究者采用计算机视觉来识别人的手势,这种方法可以使操作者摒弃了交互设备的约束,彻底解放双手,但是计算机视觉所固有的遮挡问题还不能得到很好地解决。此外,利用计算机视觉对复杂手势的识别也难以解决实时性问题。因此,人们又重新把目光投向了基于手套方式及机械方式的输入系统的研究和应用。Researchers have done a lot of research on human-computer interaction interface based on human hands. In the initial stage of research, in order to allow the computer to "perceive" the movements and postures of human hands, the main research objects of the researchers were gesture input systems based on mechanical methods and glove methods. Among the mechanical systems, Dextrious HandMaster is more representative. Among the more successful glove input devices, there are digital data entry glove, Nintendo/Mattel PowerGlove, VPLDataglove, 5th Glove, and CyberGlove TM . With the development of technology, some researchers use computer vision to recognize human gestures. This method allows operators to abandon the constraints of interactive devices and completely free their hands. However, the occlusion problem inherent in computer vision cannot be solved well. solve. In addition, using computer vision to recognize complex gestures is also difficult to solve the real-time problem. Therefore, people have turned their attention to the research and application of the input system based on the glove mode and the mechanical mode.
具有力觉反馈功能是这一类人机交互接口的另一个重要的方面。但是由于此类系统在实现上难度较大,所以能够进入实用阶段的只有很少的一部分,例如FEELItTM mouse,PHANToMTM arm,CyberTouchTM以及CyberGraspTM等。在虚拟现实系统中,如果能让操作者的手在操纵虚拟物体时通过力觉反馈装置感受到其反作用力,将大大增强操作者的沉浸感。力觉反馈装置根据其反馈方式可分为形状再现式和表面刺激式两大类。形状再现式主要有气动式(如气囊、气环)、机电式、形状记忆合金、压电阵列式等。其中应用较为广泛的有RMI,RMII,PHANToMTM六自由度操作器,CybergraspTM等。Having force feedback function is another important aspect of this kind of human-computer interaction interface. However, because such systems are difficult to implement, only a few of them can enter the practical stage, such as FEELIt TM mouse, PHANToM TM arm, CyberTouch TM and CyberGrasp TM . In a virtual reality system, if the operator's hand can feel the reaction force through the force feedback device when manipulating the virtual object, the operator's sense of immersion will be greatly enhanced. Force feedback devices can be divided into two categories: shape reproduction and surface stimulation according to their feedback methods. The shape reproduction type mainly includes pneumatic type (such as air bag, gas ring), electromechanical type, shape memory alloy, piezoelectric array type, etc. Among them, RMI, RMII, PHANToM TM six-degree-of-freedom manipulator, Cybergrasp TM , etc. are widely used.
虚拟现实系统中对手臂的空间位姿的跟踪是十分重要的。常用的有电磁跟踪系统、光学跟踪系统、基于倾角传感器的姿态跟踪系统等。在这些系统中,采用电磁跟踪可以精确地跟踪位姿,但是易受周围磁场及铁磁物质的干扰,其高昂的价格也限制它的广泛应用。光学跟踪系统虽然也可以获得非常高的位姿精度,但是它的系统结构复杂,测量范围也受到一定程度的限制。而各式各样的倾角传感器以其体积小、重量轻、接口简单、价格便宜等优势被广泛应用在了姿态测量系统中。It is very important to track the spatial pose of the arm in a virtual reality system. Commonly used are electromagnetic tracking system, optical tracking system, attitude tracking system based on inclination sensor, etc. In these systems, electromagnetic tracking can accurately track the pose, but it is susceptible to interference from surrounding magnetic fields and ferromagnetic substances, and its high price also limits its wide application. Although the optical tracking system can also obtain very high pose accuracy, its system structure is complex and the measurement range is limited to a certain extent. Various inclination sensors are widely used in attitude measurement systems due to their small size, light weight, simple interface, and low price.
实用新型内容Utility model content
本实用新型的目的是为姿态测量系统提供一种轻巧、简单的数据手套,其具有触觉反馈功能,性能可靠、精度高、使用范围广范。The purpose of the utility model is to provide a light and simple data glove for an attitude measuring system, which has a tactile feedback function, reliable performance, high precision and wide application range.
本实用新型的另一目的是提供一种数据手套,它不但能把与虚拟物体的接触信息反馈给操作者,而且能够把人手的姿态准确实时地传递给虚拟环境。Another object of the present utility model is to provide a data glove, which can not only feed back the contact information with the virtual object to the operator, but also transmit the gesture of the human hand to the virtual environment accurately and in real time.
为达到上述目的,本实用新型的技术解决方案是提供一种具有触觉反馈功能的数据手套,是用于虚拟现实系统中的人机接触交互接口,其基于力敏原理,手套设有弯曲传感器。In order to achieve the above purpose, the technical solution of this utility model is to provide a data glove with tactile feedback function, which is used for the human-machine contact interaction interface in the virtual reality system. It is based on the principle of force sensitivity, and the glove is equipped with a bending sensor.
所述触觉反馈数据手套,其所述弯曲传感器由柔性电路板、力敏元件、弹性封装材料组成,并通过导线连接至信号处理电路;在柔性电路板上设有至少两根导线,以力敏材料包覆于柔性电路板的大部分,再在力敏材料上包覆一层弹性封装材料,柔性电路板留一端在外,以导线与外电路连接。In the tactile feedback data glove, the bending sensor is composed of a flexible circuit board, a force-sensitive element, and an elastic packaging material, and is connected to a signal processing circuit through a wire; The material covers most of the flexible circuit board, and a layer of elastic encapsulation material is coated on the force-sensitive material. One end of the flexible circuit board is left outside, and is connected with an external circuit by a wire.
所述触觉反馈数据手套,其所述的弯曲传感器安装在手套内部对应于手、指关节弯曲的部位,用于检测手部主要关节的弯曲角度。In the tactile feedback data glove, the bending sensor is installed inside the glove at a position corresponding to the bending of the hand and finger joints, and is used to detect the bending angle of the main joints of the hand.
所述触觉反馈数据手套,其所述弯曲传感器根据需要确定数量。In the tactile feedback data glove, the number of the bending sensors is determined as required.
所述触觉反馈数据手套,其所述导线互不相连的金属导线,且互相平行或相互交错。In the tactile feedback data glove, the wires are metal wires that are not connected to each other, and are parallel to or interlaced with each other.
所述触觉反馈数据手套,包括:The tactile feedback data glove includes:
数个安装于手套内部的弯曲传感器;Several bend sensors installed inside the glove;
数个触觉反馈振动单元;Several tactile feedback vibration units;
一个基于DSP的信号采集与控制单元,包含五个部分:弯曲传感器信号转换电路、倾角传感器、串行通讯端口、触觉反馈驱动电路、数字信号处理器,该五部分电连接;其中,弯曲传感器电连接于弯曲传感器信号转换电路至数字信号处理器的A/D输入端口、触觉反馈振动单元电连接于触觉反馈驱动电路、倾角传感器电连接于数字信号处理器的CAP输入端口,信号采集与控制单元的串行通讯端口通过计算机串行通讯接口与计算机相连;信号采集与控制单元设于手套外部的腕部上方。A signal acquisition and control unit based on DSP, including five parts: bending sensor signal conversion circuit, inclination sensor, serial communication port, tactile feedback drive circuit, digital signal processor, the five parts are electrically connected; among them, the bending sensor circuit Connect the bending sensor signal conversion circuit to the A/D input port of the digital signal processor, the tactile feedback vibration unit is electrically connected to the tactile feedback drive circuit, the inclination sensor is electrically connected to the CAP input port of the digital signal processor, and the signal acquisition and control unit The serial communication port of the glove is connected with the computer through the computer serial communication interface; the signal acquisition and control unit is arranged above the wrist outside the glove.
所述触觉反馈数据手套,其所述的振动单元包含一个圆柱形外壳和一个弧形底座,底座与外壳圆侧面固接,且与手指末端的指腹部相接触;圆柱形外壳内有一个微型的振动电机,电机电连接于触觉反馈驱动电路。振动单元在控制单元的驱动下,输出各种模式的触觉反馈信号。In the tactile feedback data glove, the vibration unit includes a cylindrical shell and an arc-shaped base, the base is fixedly connected to the round side of the shell, and is in contact with the belly of the finger end; there is a miniature The vibration motor is electrically connected to the tactile feedback drive circuit. Driven by the control unit, the vibration unit outputs tactile feedback signals in various modes.
所述触觉反馈数据手套,其所述的倾角传感器采用基于MEMS技术的双轴加速度计ADXL202,用于检测手臂的倾角。The inclination sensor of the tactile feedback data glove adopts a MEMS-based dual-axis accelerometer ADXL202 to detect the inclination angle of the arm.
所述触觉反馈数据手套,其所述的基于DSP的信号采集与控制单元实时采集弯曲传感器及倾角传感器的输出信号,进行滤波处理后通过串行端口传递给虚拟现实系统;当虚拟手与虚拟物体发生接触时,触觉信息通过串行端口传递给控制单元,使其输出相应的触觉反馈。In the tactile feedback data glove, the DSP-based signal acquisition and control unit collects the output signals of the bending sensor and the inclination sensor in real time, and transmits them to the virtual reality system through the serial port after filtering; when the virtual hand and the virtual object When a contact occurs, the haptic information is transmitted to the control unit through the serial port, so that it outputs the corresponding haptic feedback.
本实用新型采用了一种新型的弯曲传感器来完成对手部关节的测量来实现手势的输入。The utility model adopts a novel bending sensor to complete the measurement of the hand joints to realize the gesture input.
本实用新型采用特定的振动方式为操作者提供触觉反馈。The utility model adopts a specific vibration mode to provide tactile feedback for the operator.
本实用新型使用基于MEMS技术的倾角传感器来检测手臂的姿态。使用这种传感器虽然不能获得位置信息,但是操作者可以通过姿态与手势的配合来实现虚拟手在虚拟环境中的运动。The utility model uses an inclination sensor based on MEMS technology to detect the posture of the arm. Although the position information cannot be obtained by using this sensor, the operator can realize the movement of the virtual hand in the virtual environment through the cooperation of gestures and gestures.
附图说明Description of drawings
图1为本实用新型的弯曲传感器结构;Fig. 1 is the bending sensor structure of the present utility model;
图2为本实用新型的弯曲传感器测量电路;Fig. 2 is the bending sensor measuring circuit of the present utility model;
图3为本实用新型的传感器布局图;Fig. 3 is the sensor layout drawing of the present utility model;
图4为本实用新型的振动式触觉反馈单元;Fig. 4 is the vibration type tactile feedback unit of the present invention;
图5为本实用新型的数据采集与控制单元。Fig. 5 is the data acquisition and control unit of the utility model.
具体实施方式Detailed ways
弯曲传感器技术是数据手套的核心技术,要求其应具有轻巧,柔性好,可靠性高等特点。本实用新型采用的是基于力敏原理的弯曲传感器。图1所示的是这种传感器的结构图,这种新型弯曲传感器主要由以下三个部分组成:力敏材料1、柔性电路板2、弹性封装材料3。在片状条形的柔性电路板2上设有两根互相平行的铜导线4,以力敏材料1包覆于柔性电路板2的大部分,再在力敏材料1上包覆一层弹性封装材料3,柔性电路板2留任一端在外,以便导线4与外电路连接。Bending sensor technology is the core technology of data gloves, which are required to have the characteristics of lightness, good flexibility, and high reliability. The utility model adopts a bending sensor based on the principle of force sensitivity. Figure 1 shows the structural diagram of this sensor. This new bending sensor is mainly composed of the following three parts: force-sensitive material 1,
力敏材料1是该传感器的敏感元件,它覆盖在具有两行互相平行铜导线4的柔性电路板2上。弯曲传感器的最外层包裹了一层弹性材料3,当弯曲传感器被弯曲时,外层弹性封装材料3发生弹性形变,从而在传感器内部产生施加在力敏材料1上的应力,力敏材料1的阻值因此而发生改变。这种阻值的变化可以通过与平行导线4相连的外部信号转换电路变换成电信号输出。该传感器具有如下特性:The force-sensitive material 1 is the sensitive element of the sensor, and it is covered on a
1)柔韧1) flexible
该弯曲传感器所采用的所有材料都具有很好的柔性,所以它易于弯曲,不会影响手部关节的活动。All materials used in this bend sensor are very flexible, so it is easy to bend without affecting the movement of the hand joints.
2)轻巧2) lightweight
该传感器的厚度为1.2mm,根据需要可以制作成不同的尺寸,因为轻巧,所以将其作为数据手套的传感器不会给穿戴者感到任何不适。The thickness of the sensor is 1.2mm, and it can be made into different sizes according to the needs. Because it is light, it will not cause any discomfort to the wearer when it is used as a sensor for data gloves.
3)可靠3) Reliable
本实用新型采用的弯曲传感器可以经受数万次的弯曲而保持完好。The bending sensor adopted in the utility model can withstand tens of thousands of times of bending and keep intact.
在实际应用中,该弯曲传感器可以被简化成一个可变电阻模型。图2所示的是电路原理图。把弯曲传感器连接在一个恒压源上时,传感器的弯曲的变化使得其阻值发生改变,从而改变跟随器的电压输出值,弯曲角度越大其电压输出值也越大。如果让弯曲传感器保持某种角度不变,电压输出将保持恒定。弯曲传感器的输入输出关系具有较好的线性度,根据弯曲传感器输出的初始值和极限值以及其所对应的弯曲角度就可以通过线性插值得出弯曲传感器输入输出关系,并把这种关系应用到关节角度的测量之中。测量之前,经过适当的标定程序可以获得较高的测量精度。In practical application, the bending sensor can be simplified as a variable resistance model. What Fig. 2 shows is the schematic diagram of the circuit. When the bending sensor is connected to a constant voltage source, the bending change of the sensor will change its resistance value, thereby changing the voltage output value of the follower. The larger the bending angle, the greater the voltage output value. If you hold the bend sensor at a constant angle, the voltage output will remain constant. The input-output relationship of the bending sensor has good linearity. According to the initial value and limit value of the bending sensor output and the corresponding bending angle, the input-output relationship of the bending sensor can be obtained by linear interpolation, and this relationship is applied to the In the measurement of joint angle. Higher measurement accuracy can be obtained through proper calibration procedures before measurement.
图3是弯曲传感器的布局图。本实用新型是在一个手套内部安装16个弯曲传感器,其中的10个弯曲传感器用于检测大拇指的IP、MP关节及其它四指的PIP和MCP关节;4个弯曲传感器用于检测相邻手指间的夹角;另外2个弯曲传感器分别用于检测手掌及腕关节的弯曲角度。这些弯曲传感器可以把人手的主要关节的角度测量出来。通过图5中的数据采集与控制单元实时采集这些传感器的输出,再经过滤波、计算后通过串行通讯口传递给虚拟现实系统,使虚拟手实时准确地跟随操作者手势的变化。Fig. 3 is a layout diagram of a bending sensor. The utility model installs 16 bending sensors inside a glove, 10 of which are used to detect the IP and MP joints of the thumb and the PIP and MCP joints of other four fingers; 4 bending sensors are used to detect adjacent fingers The angle between them; the other two bending sensors are used to detect the bending angle of the palm and wrist joint respectively. These bend sensors measure the angles of the major joints of the human hand. The output of these sensors is collected in real time by the data acquisition and control unit in Figure 5, and then filtered and calculated, then transmitted to the virtual reality system through the serial communication port, so that the virtual hand can accurately follow the changes of the operator's gestures in real time.
图4所示的为振动式触觉反馈单元。该振动单元包含一个圆柱形外壳和一个底座。圆柱体内内置了一个微型的振动电机。振动电机的直径为6mm,最高转速达7200转/分钟。本实用新型采用的振动单元体积较小,可以安装在指腹部位,这种布局与人手接触物体产生触觉的部位一致。另外,振动单元有一个弧形底座,它增大了振动单元与人手皮肤的接触面积,使得人手的感觉更加真切。通过对电机电流的控制,可以使振动式触觉反馈单元模拟出三种感觉:弹击、触摸和机械振动。采用基于振动的触觉反馈方式可以大大增强虚拟现实系统中操作者的沉浸感。Figure 4 shows the vibrating tactile feedback unit. The vibration unit consists of a cylindrical housing and a base. A tiny vibrating motor is built into the cylinder. The diameter of the vibration motor is 6mm, and the maximum speed can reach 7200 rpm. The vibration unit adopted by the utility model has a small volume and can be installed on the pad of the finger. This layout is consistent with the position where the human hand touches the object to produce the tactile sensation. In addition, the vibrating unit has an arc-shaped base, which increases the contact area between the vibrating unit and the skin of the human hand, making the feeling of the human hand more realistic. By controlling the motor current, the vibrating tactile feedback unit can simulate three kinds of sensations: bounce, touch and mechanical vibration. The use of vibration-based tactile feedback can greatly enhance the immersion of the operator in the virtual reality system.
本实用新型采用了基于MEMS技术的双轴加速度计ADXL202作为倾角传感器。这种传感器具有体积小,测量范围大,精度高等特点。本实用新型中的微处理器根据ADXL202的两个测量轴的数字输出量求得手臂的俯仰角和滚动角,并传递给虚拟现实系统。The utility model adopts a dual-axis accelerometer ADXL202 based on MEMS technology as an inclination sensor. This sensor has the characteristics of small size, large measurement range and high precision. The microprocessor in the utility model obtains the pitch angle and roll angle of the arm according to the digital output of the two measuring axes of the ADXL202, and transmits them to the virtual reality system.
图5所示的是本实用新型的数据采集与控制单元。它主要包含五个部分:弯曲传感器信号转换电路、倾角传感器、串行通讯端口、触觉反馈驱动电路、TMS320LF2407 DSP(数字信号处理器),该五部分电连接;其中,弯曲传感器电连接于弯曲传感器信号转换电路至数字信号处理器的A/D输入端口、触觉反馈振动单元电连接于触觉反馈驱动电路、倾角传感器电连接于数字信号处理器的CAP输入端口,信号采集与控制单元的串行通讯端口通过计算机串行通讯接口与计算机相连;信号采集与控制单元设于手套外部的腕部上方。What Fig. 5 shows is the data acquisition and control unit of the present utility model. It mainly includes five parts: bending sensor signal conversion circuit, inclination sensor, serial communication port, tactile feedback drive circuit, TMS320LF2407 DSP (digital signal processor), these five parts are electrically connected; among them, the bending sensor is electrically connected to the bending sensor The signal conversion circuit is connected to the A/D input port of the digital signal processor, the tactile feedback vibration unit is electrically connected to the tactile feedback driving circuit, the inclination sensor is electrically connected to the CAP input port of the digital signal processor, and the serial communication between the signal acquisition and the control unit The port is connected with the computer through the computer serial communication interface; the signal acquisition and control unit is arranged above the wrist outside the glove.
DSP是整个系统的核心处理单元,它把16路弯曲传感器信号转换电路的输出及ADXL202两个测量轴的输出分别通过A/D转换单元和CAP端口采集到处理器内部,经过数字滤波后通过串行通讯口把传感器的当前采样值传递给运行虚拟现实系统的计算机或工作站。当虚拟手与虚拟物体发生作用时,计算机或工作站通过串行通讯口把反馈信息传递给DSP,由DSP驱动触觉反馈单元的振动电机给操作者以触觉反馈。DSP is the core processing unit of the whole system. It collects the output of the 16-way bending sensor signal conversion circuit and the output of the two measurement axes of ADXL202 into the processor through the A/D conversion unit and the CAP port respectively. The communication port transmits the current sampling value of the sensor to the computer or workstation running the virtual reality system. When the virtual hand interacts with the virtual object, the computer or workstation transmits the feedback information to the DSP through the serial communication port, and the DSP drives the vibration motor of the tactile feedback unit to give tactile feedback to the operator.
本实用新型的具有触觉反馈功能的数据手套,既可以从计算机取电,也可以外接电源。从计算机直接取电对用户来说更加方便一些。The data glove with the tactile feedback function of the utility model can not only take power from a computer, but also can be connected to an external power supply. It is more convenient for the user to take power directly from the computer.
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Cited By (7)
| Publication number | Priority date | Publication date | Assignee | Title |
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| CN102426477A (en) * | 2011-08-09 | 2012-04-25 | 广东科学中心 | A gesture detection method and detection device |
| CN102858413A (en) * | 2010-04-13 | 2013-01-02 | 三星电子株式会社 | Virtual world processing device and method |
| CN103097990A (en) * | 2010-07-06 | 2013-05-08 | 原子能和替代能源委员会 | System for simulating a contact with a surface by tactile stimulation |
| CN103558913A (en) * | 2013-10-31 | 2014-02-05 | 中山大学 | Virtual input glove keyboard with vibration feedback function |
| CN104970497A (en) * | 2014-04-01 | 2015-10-14 | 宏达国际电子股份有限公司 | Wearable device |
| CN112370311A (en) * | 2019-12-11 | 2021-02-19 | 上海司羿智能科技有限公司 | Data glove, manufacturing method and finger joint rehabilitation training device |
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| CN102426477A (en) * | 2011-08-09 | 2012-04-25 | 广东科学中心 | A gesture detection method and detection device |
| CN103558913A (en) * | 2013-10-31 | 2014-02-05 | 中山大学 | Virtual input glove keyboard with vibration feedback function |
| CN104970497B (en) * | 2014-04-01 | 2017-07-04 | 宏达国际电子股份有限公司 | Wearable device |
| CN104970497A (en) * | 2014-04-01 | 2015-10-14 | 宏达国际电子股份有限公司 | Wearable device |
| CN112370311A (en) * | 2019-12-11 | 2021-02-19 | 上海司羿智能科技有限公司 | Data glove, manufacturing method and finger joint rehabilitation training device |
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| JP2023505722A (en) * | 2019-12-11 | 2023-02-10 | 上海司▲い▼智能科技有限公司 | finger joint rehabilitation training device |
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