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CN112133147A - Online automatic teaching and interaction system based on teaching plan and preset question bank - Google Patents

Online automatic teaching and interaction system based on teaching plan and preset question bank Download PDF

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Publication number
CN112133147A
CN112133147A CN201910551571.7A CN201910551571A CN112133147A CN 112133147 A CN112133147 A CN 112133147A CN 201910551571 A CN201910551571 A CN 201910551571A CN 112133147 A CN112133147 A CN 112133147A
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question
answer
student
preset
teaching
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戴翰波
李辉
李哲
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Wuhan Huiren Information Technology Co ltd
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Wuhan Huiren Information Technology Co ltd
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    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/08Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations
    • G09B5/14Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations with provision for individual teacher-student communication

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Abstract

The invention discloses an online automatic teaching and interaction system based on teaching notes and a preset question bank, which mainly realizes online teaching and classroom question-answer interaction for students in an environment without real-person teachers. Can be widely applied to online teaching classrooms of various disciplines. The main modules of the system comprise a teaching plan playing and controlling module, a preset question bank storage module, a classroom interaction module and voice recognition service in an interaction link processing module, and a student end. The invention realizes the simulation online teaching classroom of the unmanned teacher by presetting teaching notes (PPT and teacher audio or video) and a plurality of question/exercise points for each class, simulating the possible behaviors of the real teacher in the classroom question-answer interaction link by using a program, and carrying out classroom question-answer interaction with the students by using the preset script language as the teacher feedback, thereby saving teacher resources and cost.

Description

Online automatic teaching and interaction system based on teaching plan and preset question bank
Technical Field
The invention belongs to the technical field of computers, and further belongs to the field of teaching of students without live teachers online by using computer technology. The invention can be widely applied to online teaching classes of various subjects, greatly reduces the expenditure of teacher resources and simultaneously reduces the time limitation.
Background
With the development of online education, more and more people use web pages or mobile terminals to learn online courses on the internet. Therefore, the teacher resource and the cost required for hiring the teacher to perform teaching become the contents which need to be considered by the related enterprises. Although the teaching process of a teacher can be replaced by recording the teaching video and the examination papers and the homework are changed in batches through AI, the teacher is still needed in the step of interaction with students, such as the question asking in a classroom. In order to save the teacher cost, the teacher who interacts with the students is considered to be replaced by the computer program, and the teaching video is combined to achieve thorough teacher-free classroom, so that the cost can be greatly reduced, the number of courses which are carried out simultaneously can be increased, and the teacher-free classroom is not limited by the number of teachers.
Current patent CN108615425A discloses an interactive mode in online education, it includes the teaching end, relay end and a plurality of student end, the teaching end passes through internet intercommunication with the student end, the student end is used for inputing the problem or the answer when giving lessons, the student end includes processing module, label module and submit the module, the teaching end includes communication module, trigger module, control module and prompt module, the student end submits the problem to relay end, after the trigger condition of teaching end reaches, relay end submits the teaching end with the problem, the teaching end supplies the teacher to select the problem and sends the problem to all student ends through relay end, the student end supplies the student to submit the answer of problem. The interactive mode has the defects that a real-person teacher is still required to ask questions, and operations such as judgment and feedback of student questions cannot save teacher cost and limit the teacher number.
Prior patent CN108564502A discloses an interactive teaching system, which comprises: the management platform matches the specific requirements of a plurality of teachers, so that the advantages of two teachers can be complemented in class, and the teaching level is improved. The teacher can receive the questions from the students via the picture and video receiving unit and answer the questions. In giving lessons, two teachers who are respectively at far ends can carry out teaching switching, and teaching requirements are better met. The teaching system has the defects that teaching and interaction are carried out by real teachers, and the teaching system can be seriously limited to the number of teachers.
Disclosure of Invention
The present invention aims to overcome the above-mentioned deficiencies of the prior art. The method aims at the situation that in an online classroom in a real situation, besides a teaching process, a teacher asks students, and the teacher has various methods for solving the students according to different questioning contents and the answering conditions of the students. A solution is provided, which solves the problem that a computer is used for simulating real classroom scene of teachers in an online classroom: it is necessary to simulate the possible situation of a classroom question with a variety of strategies and a variety of selected processes and to transmit feedback to students in real sound.
The technical idea for realizing the invention is as follows: each class is provided with a preset teaching plan (PPT and teacher record or video) and a plurality of question/practice points. Each question/exercise point has a preset group of questions and answers and corresponding descriptions and highlights, and the contents of the question/exercise points are organized in the form of a text union language. Go up the lesson and predetermine the teaching plan according to this course broadcast and give lessons the teaching, activate interactive program when going on a problem/exercise point, begin teachers and students interactive link, simulate teacher's action with analog program during the interaction, include: randomly drawing the student answer questions according to the current classroom student list, and carrying out different feedbacks on students according to the student answer. The feedback is played to the student in voice form.
The invention relates to an online automatic teaching and interaction system based on teaching plan and preset question bank, comprising:
and the teaching plan playing and controlling module is used for storing all teaching plan contents, determining teaching plans to be played to the student end, activating the interaction link processing module when the preset classroom interaction link is reached, and switching teaching plans in the interaction process.
And the interactive link processing module is used for preprocessing and storing all the question/exercise point contents. And after the interaction link begins, simulating the behavior of the teacher in classroom interaction according to the set flow by the program to interact with the students.
And the student end is used for playing the video content of the teaching plan selected by the teaching plan playing and controlling module, acquiring and playing all voices to be fed back to the student by the interaction link processing module to the student, receiving the voice answer of the student and transmitting the voice answer to the interaction link processing module.
Compared with the prior art, the invention has the following advantages
The method and the device have the advantages that the fact that no real teacher exists in the online teaching process is achieved, in addition to complete course teaching, a real and accurate question and answer interaction process can be provided for students under the condition that no real teacher exists, and real classroom experience is provided for the students. Therefore, the teacher cost is greatly saved, and the number of classes is not limited to the number of teachers.
Drawings
Fig. 1 shows the system architecture.
Fig. 2 is a lesson taking flow of the interactive lecture system, in which: the first module is a teaching plan play control system, and the second module is a classroom interaction link processing system.
Fig. 3 is a flow chart according to which the classroom interaction link module performs and processes interactions.
Detailed Description
The present invention is described in further detail below with reference to the attached drawing figures.
Referring to fig. 1, the system of the present invention is comprised of three parts. The teaching plan playing and controlling module is responsible for determining teaching plans to be played to the student end, activating the interaction link processing module when the preset classroom interaction link is reached, and switching the teaching plans matched with the interaction process. The interaction link processing module preprocesses and stores all the question/exercise point contents through the preset question bank storage module, when interaction is started, the classroom interaction module selects the question/exercise point contents from the preset question bank storage module to ask a student with preset voice, then the voice answer of the student is recognized through the voice recognition service, the recognized information is compared through an answer matching system in the interaction module, and then feedback of different voices is given to the student according to the answer result. The student end is responsible for playing the teaching plan video selected by the teaching plan playing and control module, acquiring and playing all voices to be fed back to the student by the interaction link processing module and receiving the answer voices of the student and transmitting the answer voices to the interaction link processing module.
Fig. 2 is a lesson taking process, referring to fig. 2, when a lesson is started, a teaching plan video is played by a program of a teaching plan playing and control module first, an interactive program is started to interact in a classroom interaction loop, after the interaction process is finished, whether the lesson is finished is judged by comparing the length of the played teaching plan video with the total length of the teaching plan video, if not, the unfinished teaching plan video is continuously played, and the process is repeated.
The preset question bank storage module in fig. 1 stores preset questions/practice points and answers and feedback contents matched with the preset questions/practice points in the following manner.
Before the system is put into use, the contents of the question/exercise point are prepared according to the course contents. Different folders are set up by class name, and each folder stores the question/exercise point associated with the class. A question/exercise point not only has a set of possible questions and corresponding answers, but also prompts given when the student does not answer the question and additional questions that the student may make after answering correctly, and key knowledge points to be emphasized that are included in the question/exercise point. The question/exercise point content is stored in a text-to-speech mode, that is, the question/exercise point content is stored in two forms of text information content and speech information content, and the text content and the speech content of one question/exercise point form a pair. Both are represented by the same file name (file suffixes are different of course), and the naming mode is that the content belongs to (root question, prompt, question following, highlight point, etc.) and adds a question number, such as: question 2.txt is the text content representing the preset question 2, and prompt 2.txt is the text content of possible prompts for question 2. When the content is stored as the text information content, if the content has an answer (such as a question, a question and the like), the text information stores the content and the splicing of the answer, the content is matched with the answer of the student to verify the correctness of the answer of the student, and meanwhile, the corresponding voice is preset and is represented by the file name + "_ an". And content without answers (if emphasis is needed) is stored only.
The interaction procedure of the classroom interaction module in fig. 1 performs an interaction link according to the flow of fig. 3, which is described in detail below.
Step 1: randomly selecting one person from a student list to perform question-answer interaction, selecting one root question from preset questions, and asking the root question by using preset script voice.
Step 2: the next step is carried out according to whether the student answers, and if the student answers, the step 3 is carried out; if yes, go to step 4.
And step 3: when the student does not answer for a long time, the system inquires whether the student can receive the question, if the student has any answer, the student can receive the question, but does not know how to answer, randomly selects one of the preset prompts related to the question, and then prompts the student by using the corresponding preset script voice. If the student has not answered yet, then one person answers the question.
And 4, step 4: for the received student answers, converting the voice answers into text information by using the voice recognition service shown in fig. 1, then selecting different answer right and wrong judgment modes according to the types of the questions, comparing the student answers with preset correct answers, and if the student answers correctly, performing step 5; if the student answers the wrong answer, step 6 is performed.
And 5: the system can select whether to carry out the follow-up question or carry out the promotion to the student according to whether the preset follow-up question exists, if the follow-up question is carried out, one of the preset follow-up questions is selected to carry out the follow-up question to the student, and then the step 4 is carried out. Otherwise, go to step 7. (Note: when the question is being asked, if the student still answers the question, the prompt and the change of the person are not performed, but the answer is directly given, that is, the step 8 is performed, and if the answer is answered, the question is not asked again, the step 9 is performed).
Step 6: the system will randomly choose to change one person to answer or prompt or give the correct answer directly. If the person is selected to be replaced, the step 1 is switched to. And if the prompt is selected, selecting one prompt from preset prompts to prompt the student, and then turning to the step 4. Otherwise, go to step 8.
Note: when the student is prompted, if the student answers in a wrong way, the student can be replaced or answers are directly given, and the student is prompted without presetting prompts related to the prompts. When a person is changed due to wrong answers, the person is changed only once in the question-answering process of one root question.
And 7: and (5) carrying out promotion and exaggeration on students, and turning to the step 10.
And 8: the correct answer to the question is given directly to the student, step 10.
Step 10: and (4) emphatically explaining the key knowledge points of the questioning content, and then ending the questioning and answering.
The answer comparison adopts a mode of combining regular comparison and semantic comparison, and ensures accurate judgment of correct and wrong answers of students. When the question-answer interaction is carried out, the interaction program searches corresponding preset texts and preset voice contents in corresponding course folders of a preset question bank storage module according to the type (such as question asking, prompting, question hunting and the like) of each interaction point by combining with the root question number, the preset text contents are used when the program is processed, and the feedback given to students is preset voice information. The interactive process of simulating the classroom question and answer by the program in the automatic teaching is completed by the flow.

Claims (3)

1. An online automatic teaching and interaction system based on teaching plan and preset question bank is characterized in that: the teaching plan playing and controlling system comprises a teaching plan playing and controlling module, an interactive link processing module and a student end;
the teaching plan playing and controlling module is used for storing all course teaching plans, determining the contents of the teaching plans to be played to the student end and activating the interaction link processing module when the preset classroom interaction link is reached, and switching the teaching plans matched with the interaction process;
the interactive link processing module is responsible for preprocessing and storing all the contents of the questions/exercise points, selecting the contents of the questions/exercise points from the preset question bank storage module after the interactive link is started, asking the students with preset voice, identifying the voice answers of the students through the voice identification service, comparing the identified information through an answer matching system in the interactive module, and feeding different voice feedbacks to the students according to answer results;
and the student end is responsible for playing the video content of the teaching plan selected by the teaching plan playing and control module, acquiring and playing all voices to be fed back to the student by the interaction link processing module and receiving the voice answer of the student to transmit the voice answer to the interaction link processing module.
2. The system of claim 1, wherein the system comprises: the interactive link processing module comprises a preset question bank storage module:
the preset question bank storage module preprocesses and stores all the contents of the questions/practice points required by the classroom, one question/practice point not only has a group of possible questions and corresponding answers, but also prompts given when the students do not answer the questions and related to the questions, additional questions possibly carried out after the students answer the correct questions and key knowledge points to be emphasized contained in the question/practice point, and the contents are stored by using a 'text-to-speech' mode, and the specific method is as follows:
the content of a question/practice point is divided into two forms of text information content and voice information content for storage, the text content and the voice content of the question/practice point form a pair, the text content and the voice content of the question/practice point are represented by the same file name (file suffixes are different naturally), and the naming mode is that the content belongs to (root question, prompt, question following, highlight point, and the like) and a question number is added, for example: the question 2.txt is the text content representing the preset question 2, and the prompt 2.txt is the text content of a prompt which is possibly performed on the question 2, when the text content is stored, if the text content is the content of an answer (such as a question, a question and the like), the text information stores the splicing of the content and the answer, the text information is used for matching with the answer of the student to verify the correctness of the answer of the student, meanwhile, the corresponding voice is preset and is represented by the file name + "_ an", and the content without the answer (such as the key point needing to be emphasized) is only stored.
3. The system of claim 1, wherein the system comprises: the interactive link processing module comprises a classroom interaction module:
the implementation program of the classroom interaction module simulates and carries out real classroom interaction links in the following mode:
step 1: randomly selecting one person from a student list for question and answer interaction, selecting a root question from preset questions, and asking the root question by using preset script voice;
step 2: the next step is carried out according to whether the student answers, and if the student answers, the step 3 is carried out; if the answer is yes, turning to step 4;
and step 3: when the student does not answer for a long time, the system inquires whether the student can receive the question, if the student has any answer, the student can receive the question, but does not know how to answer, one of the preset prompts related to the question is randomly selected, then the corresponding preset script voice is used for prompting the student, and if the student does not answer, the question is answered by one person;
and 4, step 4: for the received student answers, converting the voice answers into text information by using voice recognition service, then selecting different answer right and wrong judgment modes according to the types of the questions, comparing the student answers with preset correct answers, and if the student answers correctly, performing step 5; if the student answers the wrong answer, step 6 is carried out;
and 5: the system can select whether to carry out the follow-up question or carry out the promotion to the student according to whether a preset follow-up question exists, if the follow-up question is carried out, one of the preset follow-up questions is selected to carry out the follow-up question to the student, then the step 4 is carried out, and if not, the step 7 is carried out;
note: when the question is chased, if the student still answers the question, the student does not give a prompt and change the person, but directly gives an answer, namely step 8 is carried out, and if the student answers the question, the student does not carry out question chasing, and step 9 is carried out;
step 6: the system randomly selects one person to answer or prompt or directly gives a correct answer, if the person is selected to be changed, the step 1 is switched, if the prompt is selected, one person is selected from preset prompts to prompt students, and then the step 4 is switched, otherwise, the step 8 is switched;
note: when prompting, if the answer is wrong, people can be changed or answers are directly given, and the prompt about the prompt is not preset and then the student is prompted, when the people are changed due to the wrong answer, people are changed once in the question and answer process of one root question;
and 7: carrying out promotion and lottery exaggeration on students, and turning to the step 10;
and 8: directly giving correct answers to the questions to the students, and turning to the step 10;
step 10: a key knowledge point of the questioning content is emphatically explained, and then the questioning and answering are ended;
the answer comparison uses a mode of combining regular comparison and semantic comparison to ensure the accurate judgment of the answer correctness of students, when the question-answer interaction is carried out, an interactive program searches corresponding preset texts and preset voice contents in corresponding course folders of a preset question bank storage module according to the type (such as question asking, prompting, question tracing and the like) of each interactive point and the number of a root question, the preset text contents are used for program processing, the feedback given to the students is preset voice information, and the interactive process of simulating the question-answer in a classroom by a program in the automatic teaching is completed by the process.
CN201910551571.7A 2019-06-24 2019-06-24 Online automatic teaching and interaction system based on teaching plan and preset question bank Pending CN112133147A (en)

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Cited By (5)

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CN113240952A (en) * 2021-04-14 2021-08-10 佛山科学技术学院 Prokaryotic cell observation system based on virtual experiment
CN113920794A (en) * 2021-09-09 2022-01-11 江西台德智慧科技有限公司 Network interactive education method and intelligent system
CN115206285A (en) * 2022-06-24 2022-10-18 重庆第二师范学院 A projection demonstration simulation method and system for children's mathematics teaching based on the line spectrogram model
CN116110262A (en) * 2022-12-30 2023-05-12 深圳市沃特沃德信息有限公司 Evaluation method, device, equipment and storage medium for speech answering questions
CN116959087A (en) * 2022-04-12 2023-10-27 北京字跳网络技术有限公司 A classroom simulation method, device and equipment for online classes

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Application publication date: 20201225