CN111698549A - Method, device and mobile device for playing video content - Google Patents
Method, device and mobile device for playing video content Download PDFInfo
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/431—Generation of visual interfaces for content selection or interaction; Content or additional data rendering
- H04N21/4312—Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/431—Generation of visual interfaces for content selection or interaction; Content or additional data rendering
- H04N21/4312—Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
- H04N21/4316—Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
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- H—ELECTRICITY
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- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/442—Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
- H04N21/44213—Monitoring of end-user related data
- H04N21/44222—Analytics of user selections, e.g. selection of programs or purchase activity
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/47202—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting content on demand, e.g. video on demand
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Abstract
The invention discloses a method, equipment and mobile equipment for playing video content. The method for playing video content comprises the following steps: receiving an instruction to play second video content under the condition that the first video content is played under a play interface of the mobile equipment generated by using the first video content; and playing the second video content in the playing interface under the condition of being parallel to the playing of the first video content.
Description
Technical Field
The present invention relates to playing of video content, and more particularly, to a method for playing video content, an apparatus for playing video content, and a mobile apparatus for playing video content.
Background
The user can play the video content using the play page of the cell phone or tablet computer. In the art, a play page refers to a play interface of a mobile phone or a tablet computer.
When the video content is played in the playing page of the mobile phone, the mobile phone can also receive and display the prompt of other video content distribution. In the prior art, for example, when a user clicks on other video content, a playing system of a mobile phone directly jumps away from the current video content to start playing the other video content.
The playing mode interrupts the experience of the user in the original video content playing, and is not beneficial to the continuous experience of the user. Therefore, it is desirable to provide a new technical solution, which is improved in view of at least one of the technical problems in the prior art.
Disclosure of Invention
It is an object of the present invention to provide a new technical solution for playing video content.
According to a first aspect of the present invention, there is provided a method for playing video content, comprising: receiving an instruction to play second video content under the condition that the first video content is played under a play interface of the mobile equipment generated by using the first video content; and playing the second video content in the playing interface under the condition of being parallel to the playing of the first video content.
According to a second aspect of the present invention, there is provided an apparatus for playing video content, comprising means for performing the steps of the method according to an embodiment of the present disclosure.
According to a third aspect of the present invention, there is provided a mobile device for playing video content, comprising a memory and a processor, wherein the memory stores executable instructions and the processor performs the steps in the method according to embodiments of the present disclosure when the executable instructions are executed by the processor.
According to one embodiment of the present invention, it is possible to enable a user to play other video content without skipping the play of the current video content.
Other features of the present invention and advantages thereof will become apparent from the following detailed description of exemplary embodiments thereof, which proceeds with reference to the accompanying drawings.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments of the invention and together with the description, serve to explain the principles of the invention.
Fig. 1 is a schematic block diagram of an example of a hardware configuration of a computing system that may be used to implement embodiments of the present disclosure.
Fig. 2 is a schematic flow chart diagram of a method for playing video content according to one embodiment of the present disclosure.
FIG. 3 illustrates a schematic diagram of an exemplary playback interface.
Fig. 4 shows a schematic diagram of an example of operation according to the prior art.
Fig. 5-12 are schematic diagrams for illustrating examples according to the present disclosure.
Detailed Description
Various exemplary embodiments of the present invention will now be described in detail with reference to the accompanying drawings. It should be noted that: the relative arrangement of the components and steps, the numerical expressions and numerical values set forth in these embodiments do not limit the scope of the present invention unless specifically stated otherwise.
The following description of at least one exemplary embodiment is merely illustrative in nature and is in no way intended to limit the invention, its application, or uses.
Techniques, methods, and apparatus known to those of ordinary skill in the relevant art may not be discussed in detail but are intended to be part of the specification where appropriate.
In all examples shown and discussed herein, any particular value should be construed as merely illustrative, and not limiting. Thus, other examples of the exemplary embodiments may have different values.
It should be noted that: like reference numbers and letters refer to like items in the following figures, and thus, once an item is defined in one figure, further discussion thereof is not required in subsequent figures.
Various embodiments and examples according to the present invention are described below with reference to the accompanying drawings.
< hardware configuration >
Fig. 1 is a block diagram showing an example of a hardware configuration of a computing system 1000 that may be used to implement an embodiment of the invention. The computing system 1000 may be a tablet, a smart phone, a smart watch, and the like.
As shown in fig. 1, computing system 1000 includes a processor 1100, a memory 1101, a display screen 1102, a user interface 1103, a camera 1104, an audio/video interface 1105, sensors 1106, and a communications component 1107. Furthermore, the mobile device needs to be self-powered. Thus, computing system 1000 also includes a power management chip 1200 and a battery 1201.
The processor 1100 may be various processors. For example, it may be an ARM architecture processor, such as an apple applications processor, a high-traffic corporation processor, a Huanshi corporation processor, and so on.
The memory 1101 may store the underlying software, system software, application software, data, etc., needed for the computing device 1000 to operate. The memory 1101 may include various forms of memory, such as ROM, RAM, Flash, etc.
The display 1102 may be a liquid crystal display, an OLED display, or the like. In one example, the display screen 1102 may be a touch screen. The user can perform input operations through the display screen 1102. In addition, the user can also perform fingerprint identification through the touch screen.
The user interface 1103 may include a USB interface, a lightning interface, and the like.
The camera 1104 may be a single camera or multiple cameras. In addition, the camera 1104 may be used for face recognition by the user.
The audio/video interface 1105 may include, for example, a speaker interface, a microphone interface, a video transmission interface such as HDMI, and the like.
The sensors 1106 may include, for example, gyroscopes, accelerometers, temperature sensors, humidity sensors, pressure sensors, and the like.
The communication section 1107 may include, for example, a WiFi communication section, a bluetooth communication section, 3G, 4G, and 5G communication sections, and the like.
The power management chip 1200 is used to manage the battery 1201 to ensure greater utilization efficiency. Battery 1201 is, for example, a lithium ion battery or the like.
The computing system shown in FIG. 1 is illustrative only and is not intended to limit the invention, its application, or uses in any way.
< method >
Fig. 2 illustrates a method for playing video content according to one embodiment.
As shown in fig. 2, in step S2100, in the case where the first video content is played under a play interface of the mobile device generated using the first video content, an instruction to play the second video content is received.
In one example, at least one of the first video content and the second video content is short video content. For example, the first video content is a longer video and the second video content is a short video.
In step S2200, in parallel with the playing of the first video content, the second video content is played in the playing interface.
Here, the "case of being in parallel with the playing of the first video content" means not to skip away from the first video content. For example, the first video content may be paused or the playing of the first video content may be maintained. Here, the playing of the second video content is set on top of the playing of the first video content. For example, the second video content is at least partially overlaid on the first video content, and/or audio of the second video content is output.
With the development of information technology, the sources of information acquired by users are more and more, and the frequency is higher and higher. Especially with the rise of short video technologies, applications of pushing short video information to users through networks are increasing. Previously, users often viewed continuously while viewing general video information. Therefore, when switching between the current video and the new video, the user does not care about the state of the current video, or the playing state of the current video has little influence on the user experience. In addition, if multiple playing interfaces are opened simultaneously in a mobile device such as a mobile phone, this may have a large impact on the performance of the mobile device. Therefore, in the prior art, a current video is first closed and then a new video is opened in a playing application of a mobile device such as a cell phone.
Now, because new videos are pushed frequently or because short video information is pushed, users want to continue watching the current video after watching the new video. Furthermore, the performance limitations of mobile devices have not been as severe as before. However, in the prior art solutions, the previous treatment regime is still continued. If the user wishes to continue watching the current video, the playback application needs to close the new video and reopen the current video. Especially in the situation that the short video application is increasingly abundant at present, the mode of the prior art causes troubles for users. In this embodiment, it is proposed to play other video content without skipping the play of the current video content, taking into account the impact of the new technology on the user experience. In this way, the user can continue to view the current video content that is not seen after viewing the other video content. This greatly enhances the user experience and increases the user's stickiness to media applications.
Particularly where the first video content is longer video content and the second video content is shorter video content, the user may wish to view the second video content while preserving the first video content. In this case, the embodiments herein are particularly advantageous.
Here, whether to play the second video content may be decided by the user. For example, playing the second video content may further include: displaying a play prompt of the second video content; determining a first click or a first slide of a user on a play prompt; and playing second video content in response to the first click or the first swipe. For example, the first click is a single click or a double click, and the first swipe is a left-swipe or right-swipe operation.
In one embodiment, the second video content may be closed after the user views the second video content. For example, in response to a second click or a second swipe by the user of the second video content in the playing state, the second video content is closed and the playing of the first video content is continued. For example, the second click is a double click, and the second swipe is a slide down or slide up operation.
Further, in some cases, the user may be more interested in the second video content after initially watching the second video content. In this case, in response to a second swipe or click by the user on the second video content in the playing state, the playing of the first video content may be closed and the playing of the second video content may be set to the full-screen playing state. For example, the second click is a double click, and the second swipe is a slide down or slide up operation.
The designer can set different click or slide operations as needed to correspond to the above operation of restoring the first video content and the operation of closing the first video content.
In addition, embodiments herein also provide an operation mode that is more suitable for viewing shorter second video content. For example, playing the second video content further comprises: displaying a play prompt of the second video content; determining long-time pressing operation of a user on a play prompt; and responding to the long-press operation, and playing the second video content. In this way, the user can view the second video content quickly and conveniently.
For example, a release to the long press operation may also be determined; and stopping playing of the second video content in response to the release of the long press operation.
Here, the user can realize the process from viewing the second video content to restoring the first video content through a single operation. The temporary viewing of the user is smoother, so that the use experience of the user is further improved, and the use viscosity of the user to the application is enhanced.
In this embodiment, the first video content is played on a first playing portion of the playing interface, and the second video content is played on a second playing portion of the playing interface. For example, the second playback part is located above and smaller than the first playback part. Optionally, the second playing part may also be set to a full screen playing state.
For example, when the second video content is played by using the second playing part of the playing interface, the first video content is continuously played by using the first playing part; and outputting the audio of the second video content played by the second playing part to the user.
< apparatus >
Those skilled in the art will appreciate that in the field of electronics, the above-described methods may be embodied in articles of manufacture by software, hardware, and combinations of software and hardware. A person skilled in the art will readily generate, based on the above disclosed method, a device for playing video content comprising means for performing the steps of the above described method.
Further, for example, aspects in accordance with the present disclosure may be implemented by a mobile device, such as the computing system described in fig. 1. For example, the technical solution may be embodied by a program written based on a language such as C language, Java language. The instructions of the program are stored, for example, in the memory 1101. When executed by the processor 1120, the instructions cause the processor 1120 to implement the described techniques.
Thus, here, a mobile device for playing video content may also be implemented, comprising a memory storing instructions and a processor, wherein the instructions, when executed by the processor, cause the processor to perform the steps of the above-described method. For example, the mobile device is a mobile phone or a tablet computer or the like.
< example >
Fig. 3-11 are schematic diagrams of examples according to the present invention. Specific examples according to the present disclosure are described below with reference to fig. 3 to 11.
Fig. 3 shows a playback interface for playing video content on a mobile device 3000, such as a smartphone. The play interface is generated by the current video content 3100. Other video content cues/tags 3200-a, 3200-b, 3200-c are also displayed in the playback interface of fig. 3. For example, the cues/labels 3200-a, 3200-b, 3200-c may correspond to short video content.
Currently, in a mobile device, a video content creates a playing interface in an application program. Users often tend to operate under the same playback interface to maintain operational consistency. Embodiments and examples disclosed herein improve on this operation under the same playback interface, but do not relate to application scenarios for multiple different playback interfaces, for example, scenarios where multiple different application programs play different video content simultaneously and scenarios where multiple different web pages play different video content simultaneously.
In the prior art, when the user clicks on one of the cues/tabs 3200-a, 3200-b, 3200-c shown on the right side of fig. 3, the playback interface jumps directly away from the currently playing content 3100 in response to the user's operation. For example, when the user clicks on the prompt/tab 3200-a shown in fig. 3, the playback interface may jump directly away from the playback of the current video content 3100. As shown in fig. 4, the playing interface directly starts playing the video content 3200 corresponding to the prompt/tag 3200-a.
In this case, if the user still wants to watch the original video content 3100, he needs to re-click the original video content 3100 or fall back to the playing page of the original video content 3100, and the original video content resumes playing. In either case, the original video content playback may be interrupted, which is detrimental to the user's continuous experience.
FIG. 5 illustrates an example in accordance with embodiments disclosed herein. Here, the playback interface does not jump directly away from the current video content 3100 when the user clicks or holds down one of the cues/tabs 3200-a, 3200-b, 3200-c on the right side of the playback interface of fig. 3. As shown in fig. 5, the current video content 3100 and the new video content 3300 are simultaneously played in the play interface. The playing portion of the new video content 3300 is located above the playing portion of the current video content 3100, and the audio of the new video content 3300 is output.
For example, the user clicks (clicks) on prompt 3200-a in FIG. 3. In response to the user's click, as shown in FIG. 5, in the above-described playback interface, the playback portion of video content 3300 corresponding to cue 3200-a is presented above the playback portion of current video content 3100. In both the play portion of the current video content 3100 and the play portion of the video content 3300, play control such as pause, play, and the like is available.
When the user performs a slide down operation in the play interface of fig. 5 or clicks the screen interface again, the play of the video content 3300 may be turned off.
Further, such an operation can also be performed by a long press operation. For example, when mobile device 3000 detects a long press operation by the user on prompt 3300-a in fig. 3 (e.g., the long press time is 0.2 seconds), in the above-described play interface, the play portion of video content 3300 corresponding to prompt 3200-a is presented above the play portion of current video content 3100. The size of the playing portion of the video content 3300 is smaller than the playing portion of the current video content 3100. The video content 3300 may be automatically played.
If the user continues to perform the slide-up operation, the playing of the video content 3300 may be caused to expand to a full-screen playing state, as shown in FIG. 12.
If the user releases the finger while performing the long press operation, the playback of the video content 3300 may be stopped and the playback portion of the video content 3300 may be closed. The mobile device 3000 reverts to the state shown in fig. 3.
In fig. 5, when the video content 3300 is played using a new play section, the play of the video content 3100 is paused. The playing portion of the video content 3300 is located in the middle of the screen.
Optionally, the playing of the current video content 3100 may also not be paused. In this case, the playing of the current video content 3100 and the playing of the new video container 3300 are performed simultaneously. The audio output of the mobile device 3000 is the audio output of the new video content 3300.
There are various ways to set the interface of the current player and the new player in addition to the presentation way shown in fig. 5. A number of exemplary arrangements of the current player and the new player are described below with reference to fig. 6-11.
As shown in fig. 6, the played portion of the current video content 4100 and the played portion of the new video content 4300 may be displayed side-by-side on a display screen of the mobile device 3000. In fig. 6, the new video content 4300 is in a play state and the play of the current video content 4100 is in a pause state. However, the current video content 4100 and the new video content 4300 may both be in a play state, but only the audio of the new video content 4300 is output.
The example of fig. 7 is similar to the example of fig. 5. In fig. 7, the current video content 5100 and the new video content 5300 are in a full screen state and displayed side-by-side on the mobile device 3000 display screen.
As shown in fig. 8, the playing of the current video content 6100 remains unchanged. The new video content 6300 is displayed in the lower right of the display screen of the mobile device 3000, with the played portion of the new video content 6300 overlapping the played portion of the current video content 6100. In fig. 8, the current video content 6100 and the new video content 6300 may both be in a play state, but only the audio of the current video content 6100 or the audio of the new video content 6300 is output.
The example of fig. 9 is similar to the example of fig. 8. In fig. 9, the current video content 7100 and the new video content 7300 are in a full screen state. The playing portion of the current video content 7100 occupies the main portion of the display screen, and the playing portion of the new video content 7300 is located at the lower right of the display screen. The new video content 7300 does not overlap with the current video content 7100.
As shown in fig. 10, the playing of the new video content 8300 is performed in the original position of the current video content 8100. The playback of the current video content 8100 is displayed in the lower right of the display screen of the mobile device 3000. The playing portion of the new video content 8300 overlaps the playing portion of the current video content 8100. In fig. 10, the new video content 8300 is in a playing state and the playing of the current video content 8100 is in a paused state. However, both the current video content 8100 and the new video content 8300 may be in a playing state, but only the audio of the new video content 8300 is output.
The example of fig. 11 is similar to the example of fig. 10. In fig. 11, the playing of the current video content 9100 and the new video content 9300 is in a full screen state. The played portion of the new video content 9300 occupies a major portion of the display screen, and the played portion of the current video content 9100 is located at the lower left of the display screen. The new video content 7300 does not overlap with the played portion of the current video content 7100.
As shown in fig. 5-12, both the current player 3100 and the new player 3300 are provided with play controls.
This example is particularly suitable for currently emerging short video applications. The user can quickly learn the content of the short video and quickly return to the playing of the current video. This is particularly advantageous for applications that currently preview short videos by playing pages. The use experience of the user can be improved, the means for pushing the short video content to the user is improved, and the use viscosity of the user is improved.
In this example, the user may continuously view the current video content (e.g., long video) in the same playback interface/page while being aware of the content of the pushed short video without excessive interruption to the playback of the current video content. This may enhance the user experience.
The present invention may be an apparatus, method and/or computer program product. The computer program product may include a computer-readable storage medium having computer-readable program instructions embodied therewith for causing a processor to implement various aspects of the present invention.
The computer readable storage medium may be a tangible device that can hold and store the instructions for use by the instruction execution device. The computer readable storage medium may be, for example, but not limited to, an electronic memory device, a magnetic memory device, an optical memory device, an electromagnetic memory device, a semiconductor memory device, or any suitable combination of the foregoing. More specific examples (a non-exhaustive list) of the computer readable storage medium would include the following: a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), a Static Random Access Memory (SRAM), a portable compact disc read-only memory (CD-ROM), a Digital Versatile Disc (DVD), a memory stick, a floppy disk, a mechanical coding device, such as punch cards or in-groove projection structures having instructions stored thereon, and any suitable combination of the foregoing. Computer-readable storage media as used herein is not to be construed as transitory signals per se, such as radio waves or other freely propagating electromagnetic waves, electromagnetic waves propagating through a waveguide or other transmission medium (e.g., optical pulses through a fiber optic cable), or electrical signals transmitted through electrical wires.
The computer-readable program instructions described herein may be downloaded from a computer-readable storage medium to a respective computing/processing device, or to an external computer or external storage device via a network, such as the internet, a local area network, a wide area network, and/or a wireless network. The network may include copper transmission cables, fiber optic transmission, wireless transmission, routers, firewalls, switches, gateway computers and/or edge servers. The network adapter card or network interface in each computing/processing device receives computer-readable program instructions from the network and forwards the computer-readable program instructions for storage in a computer-readable storage medium in the respective computing/processing device.
The computer program instructions for carrying out operations of the present invention may be assembler instructions, Instruction Set Architecture (ISA) instructions, machine-related instructions, microcode, firmware instructions, state setting data, or source or object code written in any combination of one or more programming languages, including an object oriented programming language such as Smalltalk, C + + or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The computer-readable program instructions may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet service provider). In some embodiments, aspects of the present invention are implemented by personalizing an electronic circuit, such as a programmable logic circuit, a Field Programmable Gate Array (FPGA), or a Programmable Logic Array (PLA), with state information of computer-readable program instructions, which can execute the computer-readable program instructions.
Aspects of the present invention are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems) and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer-readable program instructions.
These computer-readable program instructions may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks. These computer-readable program instructions may also be stored in a computer-readable storage medium that can direct a computer, programmable data processing apparatus, and/or other devices to function in a particular manner, such that the computer-readable medium storing the instructions comprises an article of manufacture including instructions which implement the function/act specified in the flowchart and/or block diagram block or blocks.
The computer readable program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer, other programmable apparatus or other devices implement the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of instructions, which comprises one or more executable instructions for implementing the specified logical function(s). In some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions. It is well known to those skilled in the art that implementation by hardware, by software, and by a combination of software and hardware are equivalent.
Having described embodiments of the present invention, the foregoing description is intended to be exemplary, not exhaustive, and not limited to the embodiments disclosed. Many modifications and variations will be apparent to those of ordinary skill in the art without departing from the scope and spirit of the described embodiments. The terminology used herein is chosen in order to best explain the principles of the embodiments, the practical application, or improvements made to the technology in the marketplace, or to enable others of ordinary skill in the art to understand the embodiments disclosed herein. The scope of the invention is defined by the appended claims.
Claims (16)
1. A method for playing video content, comprising:
receiving an instruction to play second video content under the condition that the first video content is played under a play interface of the mobile equipment generated by using the first video content; and
and under the condition of parallel playing with the first video content, playing the second video content in the playing interface.
2. The method of claim 1, wherein the concurrent with the playing of the first video content comprises: pause the first video content, or maintain the playing of the first video content.
3. The method of claim 1, wherein at least one of the first and second video content is short video content.
4. The method of claim 1, wherein playing the second video content further comprises:
displaying a play prompt of the second video content;
determining a first click or a first slide of a user on a play prompt; and
and responding to the first click or the first slide, and playing the second video content.
5. The method of claim 4, wherein a first click is a single click or a double click and the first swipe is a left swipe or a right swipe operation.
6. The method of claim 4, further comprising:
and in response to a second click or a second slide of the second video content in the playing state by the user, closing the second video content and continuing the playing of the first video content.
7. The method of claim 4, further comprising:
and in response to a second sliding or clicking of the second video content in the playing state by the user, closing the playing of the first video content and setting the playing of the second video content to be in a full-screen playing state.
8. The method of claim 6 or 7, wherein the second click is a double click and the second slide is a slide down or slide up operation.
9. The method of claim 1, wherein playing the second video content further comprises:
displaying a play prompt of the second video content;
determining long-time pressing operation of a user on a play prompt; and
and responding to the long-time pressing operation, and playing the second video content.
10. The method of claim 1, further comprising:
determining a release to the long press operation; and
and stopping playing the second video content in response to the release of the long-press operation.
11. The method of claim 1, wherein a first video content is played at a first play portion of the play interface and a second video content is played at a second play portion of the play interface.
12. The method of claim 11, wherein the second playback part is located above and smaller than the first playback part.
13. The method of claim 11 or 12, wherein playing the second video content in the play interface in parallel with the playing of the first video content further comprises:
when the second video content is played in the second playing part of the playing interface, the first video content is continuously played by using the first playing part; and
and outputting the audio of the second video content played by the second playing part to the user.
14. A device for playing video content comprising means for performing the steps in the method according to any of claims 1-13.
15. A mobile device for playing video content, comprising a memory and a processor, wherein the memory stores executable instructions and the processor performs the steps in the method of any one of claims 1-13 when the executable instructions are executed by the processor.
16. The mobile device of claim 15, wherein the mobile device is a cell phone or a tablet.
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| CN201910197348.7A CN111698549A (en) | 2019-03-15 | 2019-03-15 | Method, device and mobile device for playing video content |
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| CN201910197348.7A CN111698549A (en) | 2019-03-15 | 2019-03-15 | Method, device and mobile device for playing video content |
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