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CN111243019A - Method for adjusting display content of liquid crystal display according to observation points - Google Patents

Method for adjusting display content of liquid crystal display according to observation points Download PDF

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CN111243019A
CN111243019A CN201911414917.5A CN201911414917A CN111243019A CN 111243019 A CN111243019 A CN 111243019A CN 201911414917 A CN201911414917 A CN 201911414917A CN 111243019 A CN111243019 A CN 111243019A
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CN111243019B (en
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凌涛
袁博
翟晓东
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Jiangsu Austin Photoelectric Technology Co ltd
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    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
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    • G09G3/20Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters
    • G09G3/34Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source
    • G09G3/36Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source using liquid crystals

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Abstract

The invention relates to a method for adjusting the display content of a liquid crystal display according to an observation point, which comprises two parts of image angle correction and brightness correction. And the image angle correction is to adjust the display angle of the image according to the obtained pose, so that the image can present the effect that two eyes are positioned on a straight line vertical to the central point of the display content. The relationship between the actual size of the screen for brightness correction and the number of pixels is calculated to be proportional to human eyes, and correction is performed according to the correction coefficient. The invention can ensure that an observer is not influenced by distortion, observe a normal effect, and correct the problem of unbalanced perceived brightness caused by different observation distances between different liquid crystal points and human eyes, thereby being not easy to generate dizzy feeling even if the observer observes for a long time.

Description

一种依据观测点调整液晶屏显示内容的方法A method of adjusting the content displayed on the LCD screen according to the observation point

技术领域technical field

本发明涉及液晶屏显示领域,具体来讲是一种根据人体长期观测点的位置,调整液晶屏显示内容,使得其在其真实观测点可以获得平面效果以及平衡亮度的方法及液晶屏。The invention relates to the field of liquid crystal screen display, in particular to a method and a liquid crystal screen for adjusting the display content of the liquid crystal screen according to the position of a long-term observation point of the human body, so that it can obtain a plane effect and balance brightness at the real observation point.

背景技术Background technique

液晶屏是一种非常重要的人机互动的设备,现有的电子产品中几乎无处不在,在现代社会中是不可或缺的物品。LCD screen is a very important human-computer interaction device, which is almost ubiquitous in existing electronic products, and is an indispensable item in modern society.

液晶屏在观测时,理想的观测位置为双眼处于垂直于液晶屏中心点的直线上。但是在一些特定环境中,液晶屏为固定位置,而使用人员常常仅为一个人,且这个使用人员的观测角度永远偏在某个固定的角度、位置上,而不是正常的、在中心点的最佳观测位置和距离。这种情况下,观测者观测的一直是带有畸变的图像,影响了观测效果,长期观测也出现容易出现晕眩。除此之外,还会由于液晶屏的不同液晶的位置离观测者人眼的距离由近及远,其观测感受到的亮度也会由亮变暗,从而出现不平衡。When the LCD screen is observed, the ideal observation position is that the eyes are on a straight line perpendicular to the center point of the LCD screen. However, in some specific environments, the LCD screen is in a fixed position, and the user is often only one person, and the user's observation angle is always at a fixed angle and position, rather than the normal, most central point. best observation location and distance. In this case, the observer has always observed a distorted image, which affects the observation effect, and long-term observation is also prone to dizziness. In addition, because the positions of different liquid crystals of the LCD screen are closer to farther from the observer's eyes, the brightness perceived by the observation will also change from bright to dark, resulting in an imbalance.

如果存在那么一种方法及液晶屏,能够在输入观测值的相对于液晶屏姿态(位置、角度)的前提下,能够对液晶屏的原有显示做出调整,使得其能够对观测者呈现一个双眼处于垂直于液晶屏中心点的直线上最佳效果上。那么就可以使得观测者不受畸变的影响,观测出正常的效果,长期观测也不容易出现晕眩感。另外,如果能够修正不同液晶点离人眼的观测距离不同导致的感受到的亮度不平衡问题,也会提高人眼的感受效果。If there is a method and a liquid crystal screen, which can adjust the original display of the liquid crystal screen on the premise of inputting the attitude (position, angle) of the observed value relative to the liquid crystal screen, so that it can present a view to the observer. The eyes are on a straight line perpendicular to the center point of the LCD screen for best results. Then, the observer can be prevented from being affected by the distortion, and the normal effect can be observed, and the long-term observation is not prone to dizziness. In addition, if the perceived brightness imbalance problem caused by different observation distances of different liquid crystal dots from the human eye can be corrected, the perception effect of the human eye will also be improved.

现有技术尚无法满足上述需求。Existing technologies have not been able to meet the above requirements.

发明内容SUMMARY OF THE INVENTION

本发明的目的是在现有的电子技术、机器视觉技术的基础上,提出了一套根据人体长期观测点的位姿,调整液晶屏显示内容,使得其能够对观测者呈现一个双眼处于垂直于液晶屏中心点的直线上的最佳效果,即使观测者在其真实观测点可以获得平面效果以及平衡亮度的方法及液晶屏。The purpose of the present invention is to propose a set of adjusting the display content of the liquid crystal screen according to the position and posture of the long-term observation point of the human body on the basis of the existing electronic technology and machine vision technology, so that it can present the observer with a pair of eyes in a vertical direction. The best effect on a straight line at the center point of the LCD screen, even if the observer can obtain a flat effect and a method of balancing the brightness at his real observation point, and the LCD screen.

本发明所述依据观测点调整液晶屏显示内容的方法包括图像角度修正、亮度修正两部分,其中,图像角度修正在于根据得到位姿,调整图像的显示角度,使得其能够呈现一个双眼处于垂直于显示内容中心点的直线上的效果。亮度修正在于虽然图像角度修正的作用可以修正图像的角度等内容,但是由于液晶屏的不同液晶的位置离观测者人眼的距离由近及远,其观测感受到的亮度也会由亮变暗,从而出现不平衡,因此需要修正其亮度。修改方式是用屏幕的真实尺寸与像素个数的关系计算出与人眼的比例关系,并根据修正系数进行修正。The method of adjusting the display content of the liquid crystal screen according to the observation point of the present invention includes two parts: image angle correction and brightness correction, wherein the image angle correction is to adjust the display angle of the image according to the obtained pose, so that it can show a pair of eyes in a vertical direction. The effect on the line showing the center point of the content. Brightness correction is that although the function of image angle correction can correct the angle of the image, etc., due to the distance between the different liquid crystal positions of the LCD screen and the observer's eyes, the brightness of the observation will also change from bright to dark. , resulting in an imbalance, so its brightness needs to be corrected. The modification method is to use the relationship between the real size of the screen and the number of pixels to calculate the proportional relationship with the human eye, and modify it according to the correction coefficient.

本发明所述方法具体步骤如下:The specific steps of the method of the present invention are as follows:

1、图像角度修正1. Image angle correction

步骤1.1、将从位姿感知设备中获得的使用者相对于液晶屏的角度变换,以液晶屏中心点为原点,以液晶屏X-Y-Z坐标为原始坐标系1,液晶屏坐标系的横向为X轴、向右为正向;液晶屏坐标系的竖向为Y轴,向下为正向;液晶屏坐标系垂直向为Z轴、向远方为正向。使用者双眼为偏移后的坐标系2,使用者坐标系的横向为X轴、向右为正向;使用者坐标系的竖向为Y轴,向下为正向;使用者坐标系垂直片向为Z轴、向远方为正向。Step 1.1. Transform the angle of the user relative to the LCD screen obtained from the pose sensing device, take the center point of the LCD screen as the origin, take the X-Y-Z coordinates of the LCD screen as the original coordinate system 1, and the horizontal direction of the LCD screen coordinate system is the X-axis , The right direction is the positive direction; the vertical direction of the LCD screen coordinate system is the Y axis, and the downward direction is the positive direction; the vertical direction of the LCD screen coordinate system is the Z axis, and the far direction is the positive direction. The user's eyes are the offset coordinate system 2, the horizontal direction of the user's coordinate system is the X-axis, and the right direction is the positive direction; the vertical direction of the user's coordinate system is the Y-axis, and the downward direction is the positive direction; the user's coordinate system is vertical The sheet direction is the Z axis, and the far direction is the positive direction.

使用X-Y-Z固定角坐标系(机器人领域常见知识)表达出的偏移后的坐标系2相对于原始坐标系1的偏角设为α、β、γ,使用者双眼的空间位置相对于原始坐标系1的坐标设为(lx、ly、lz),计算三个固定角各自翻转方程为Rz(α)、Ry(β)、Rx(γ):The offset angle of the offset coordinate system 2 relative to the original coordinate system 1 expressed using the X-Y-Z fixed-angle coordinate system (common knowledge in the field of robotics) is set as α, β, γ, and the spatial position of the user's eyes is relative to the original coordinate system. The coordinates of 1 are set as (lx, ly, lz), and the respective flip equations of the three fixed angles are calculated as Rz(α), Ry(β), Rx(γ):

Figure BDA0002350940400000021
Figure BDA0002350940400000021

Figure BDA0002350940400000022
Figure BDA0002350940400000022

Figure BDA0002350940400000023
Figure BDA0002350940400000023

计算三个固定角的合成的翻转方程为R:The resulting flip equation for computing the three fixed angles is R:

Figure BDA0002350940400000031
Figure BDA0002350940400000031

本步骤所涉及的X-Y-Z固定角坐标系表达方法为机器视觉常见表达内容,申请人在此不再赘述。The X-Y-Z fixed-angle coordinate system expression method involved in this step is a common expression content in machine vision, and the applicant will not repeat it here.

步骤1.2、计算空间距离的变换矩阵为H:Step 1.2. The transformation matrix for calculating the spatial distance is H:

Figure BDA0002350940400000032
Figure BDA0002350940400000032

计算空间距离的变换矩阵为H的逆Hv,其中矩阵求逆为常见线性代数问题,在此不再赘述,inv符号代表求逆。The transformation matrix for calculating the spatial distance is the inverse Hv of H. The matrix inversion is a common linear algebra problem, which will not be repeated here. The inv symbol represents the inversion.

Hv=inv(H)Hv=inv(H)

步骤1.3、将原有图像设为P1,那么初步优化过后的图像P2为:Step 1.3. Set the original image as P1, then the image P2 after preliminary optimization is:

P2=Hv·P1P2=Hv·P1

2、亮度修正2. Brightness correction

2.1.、设液晶屏x轴有Mx个液晶,y轴有My个液晶,与步骤1.1一致,此刻使用者双眼的空间位置相对于原始坐标系1的坐标设为(lx、ly、lz)。2.1. Assume that the x-axis of the LCD screen has Mx liquid crystals and the y-axis has My liquid crystals, which is consistent with step 1.1. The coordinates of the spatial position of the user's eyes relative to the original coordinate system 1 are set to (lx, ly, lz).

计算人眼和液晶屏中心点的直线空间距离:Calculate the straight-line space distance between the human eye and the center point of the LCD screen:

Figure BDA0002350940400000033
Figure BDA0002350940400000033

步骤2.2、每个液晶点的修正式为:Step 2.2. The correction formula for each liquid crystal point is:

Figure BDA0002350940400000034
Figure BDA0002350940400000034

其中P2(i,j)是步骤1-3的结果,其中i代表的是x轴的第i个液晶点,从1~Mx,其中j代表的是y轴的第j个液晶点,从1~My。where P2(i,j) is the result of steps 1-3, where i represents the i-th liquid crystal point on the x-axis, from 1 to Mx, where j represents the j-th liquid crystal point on the y-axis, starting from 1 ~My.

sgn()符号的意思是取其中参数的正负号,例如sgn(7)=1,sgn(-0.1)=-1,sgn(0)=0;pa是修正系数。The sign of sgn() means to take the sign of the parameter, for example, sgn(7)=1, sgn(-0.1)=-1, sgn(0)=0; pa is the correction coefficient.

步骤3.3、将步骤2.2得到的P3(i,j)作为输出,显示到液晶屏上。Step 3.3, use the P3(i,j) obtained in step 2.2 as the output and display it on the LCD screen.

本发明的优点在于一是可以使得观测者不受畸变的影响,观测出正常的效果,二是够修正不同液晶点离人眼的观测距离不同导致的感受到的亮度不平衡问题,三是长期观测也不容易出现晕眩感。The advantages of the present invention are that firstly, it can make the observer not affected by distortion and observe normal effects; secondly, it can correct the perceived brightness imbalance problem caused by different observation distances between different liquid crystal dots and the human eye; thirdly, long-term Observation is not easy to appear dizzy.

本发明在使用过程中配套使用的是液晶屏、位姿感知两个设备。其中,液晶屏的作用在于显示信息,实现人机交互,其作用还在于在得到位姿感知设备的位姿信息后,依照本发明所述方法对显示信息进行修正并显示。位姿感知的作用在于获得人体长期观测点的位姿,并传输给液晶屏自带的CPU进行显示信息的修正。In the process of use, the present invention is matched with two devices of a liquid crystal screen and a position and attitude perception. The function of the LCD screen is to display information and realize human-computer interaction, and its function is to correct and display the displayed information according to the method of the present invention after obtaining the posture information of the posture sensing device. The function of pose perception is to obtain the pose of the long-term observation point of the human body, and transmit it to the CPU that comes with the LCD screen to correct the displayed information.

附图说明Description of drawings

图1本发明实施例的结构关系示意图;1 is a schematic diagram of the structural relationship of an embodiment of the present invention;

图2本发明实施例的三个旋转角的关系示意图;2 is a schematic diagram of the relationship of three rotation angles in an embodiment of the present invention;

图3本发明实施例的一种关系坐标示意图;3 is a schematic diagram of a relational coordinate according to an embodiment of the present invention;

图4本发明实施例的所采用的位姿感知输入设备的示意图。FIG. 4 is a schematic diagram of a pose-aware input device used in an embodiment of the present invention.

具体实施方式Detailed ways

下面结合图1图4的对本发明作进一步解释。The present invention will be further explained below with reference to FIG. 1 and FIG. 4 .

如图1所示,液晶屏在本发明中的作用在于显示信息,实现人机交互。其作用还在于在得到位姿感知设备的位姿信息后,运行修正算法,从而实现显示信息的修正,实现本发明所提出的主要优点。本实施例中,液晶屏采用的是江苏奥斯汀光电科技股份有限公司股份有限公司的32寸LCD液晶屏,CPU开放,还富裕一定的计算资源。As shown in FIG. 1 , the function of the liquid crystal screen in the present invention is to display information and realize human-computer interaction. Its function is also to run the correction algorithm after obtaining the pose information of the pose perception device, so as to realize the correction of the displayed information and realize the main advantages proposed by the present invention. In this embodiment, the liquid crystal screen adopts a 32-inch LCD liquid crystal screen of Jiangsu Austin Optoelectronics Technology Co., Ltd., the CPU is open, and certain computing resources are also abundant.

图1,1表示液晶屏,2表示位姿感知设备,3和5表示的是有偏移的观测者角度,4表示的是比较合理的双眼处于垂直于液晶屏中心点的直线上最佳效果上位置。Figure 1, 1 represents the LCD screen, 2 represents the pose perception device, 3 and 5 represent the observer angle with offset, 4 represents a reasonable pair of eyes on a straight line perpendicular to the center point of the LCD screen for the best effect upper position.

本发明所涉及的位姿感知设备的作用在于获得人体长期观测点的位姿,并传输给液晶屏自带的CPU,进行进一步的修正算法。它既可以是常见的微软的Kinect的人体感知设备,由Kinect提供数据;也可以是基于旋转电阻,观测人员自行调整输入数据,如图4所示,这是本实施例所采用的位姿感知设备的最简的人工输入版本,即由人员使用旋钮开关自行感受调整,它有1组开关,6组EC11型20K旋转电阻,用STM32F401单片机读取6组旋转电阻的阻值,作为X方向旋转角γ、偏移lx,Y方向旋转角β、偏移ly,Z方向旋转角α、偏移lx,输出给液晶屏自带的CPU,1组开关的作用是打开和关闭输入参数的功能,即需要调整时,输出数据给液晶屏,平时关闭该功能。The function of the pose sensing device involved in the present invention is to obtain the pose of the long-term observation point of the human body, and transmit it to the CPU built in the LCD screen for further correction algorithm. It can be either a common Microsoft Kinect human body perception device, and data is provided by Kinect; it can also be based on rotation resistance, and the observer can adjust the input data by himself, as shown in Figure 4, which is the pose perception adopted in this embodiment. The simplest manual input version of the device, that is, the personnel use the knob switch to feel the adjustment by themselves. It has 1 group of switches and 6 groups of EC11 type 20K rotary resistors. The STM32F401 single-chip microcomputer is used to read the resistance values of the 6 groups of rotary resistors as the X-direction rotation. Angle γ, offset lx, Y-direction rotation angle β, offset ly, Z-direction rotation angle α, offset lx, output to the CPU that comes with the LCD screen, the function of a group of switches is to open and close the function of input parameters, That is, when it needs to be adjusted, output data to the LCD screen, and usually close this function.

如图2、图3所示,本发明所述依据观测点调整液晶屏显示内容的方法包括有图像角度修正、亮度修正两大部分,现分别说明如下:As shown in FIG. 2 and FIG. 3 , the method for adjusting the display content of the liquid crystal screen according to the observation point of the present invention includes two parts: image angle correction and brightness correction, which are described as follows:

图像角度修正的内容在于根据得到位姿,调整图像的显示角度,使得其能够呈现一个双眼处于垂直于显示内容中心点的直线上的效果,具体步骤是:The content of the image angle correction is to adjust the display angle of the image according to the obtained pose, so that it can present an effect that the eyes are on a straight line perpendicular to the center point of the displayed content. The specific steps are:

步骤1-1,将从位姿感知设备中获得的使用者相对于液晶屏的角度变换,以液晶屏中心点为原点,以液晶屏X-Y-Z坐标为原始坐标系1,液晶屏坐标系的横向为X轴、向右为正向;液晶屏坐标系的竖向为Y轴,向下为正向;液晶屏坐标系垂直向为Z轴、向远方为正向。使用者双眼为偏移后的坐标系2,使用者坐标系的横向为X轴、向右为正向;使用者坐标系的竖向为Y轴,向下为正向;使用者坐标系垂直片向为Z轴、向远方为正向。Step 1-1, transform the angle of the user relative to the LCD screen obtained from the pose sensing device, take the center point of the LCD screen as the origin, take the X-Y-Z coordinates of the LCD screen as the original coordinate system 1, and the horizontal direction of the LCD screen coordinate system is The X axis and the right direction are positive; the vertical direction of the LCD screen coordinate system is the Y axis, and the downward direction is the positive direction; the vertical direction of the LCD screen coordinate system is the Z axis, and the far direction is the positive direction. The user's eyes are the offset coordinate system 2, the horizontal direction of the user's coordinate system is the X-axis, and the right direction is the positive direction; the vertical direction of the user's coordinate system is the Y-axis, and the downward direction is the positive direction; the user's coordinate system is vertical The sheet direction is the Z axis, and the far direction is the positive direction.

使用X-Y-Z固定角坐标系(机器人领域常见知识)表达出的偏移后的坐标系2相对于原始坐标系1的偏角设为α、β、γ,使用者双眼的空间位置相对于原始坐标系1的坐标设为(lx、ly、lz),计算三个固定角各自翻转方程为Rz(α)、Ry(β)、Rx(γ):The offset angle of the offset coordinate system 2 relative to the original coordinate system 1 expressed using the X-Y-Z fixed-angle coordinate system (common knowledge in the field of robotics) is set as α, β, γ, and the spatial position of the user's eyes is relative to the original coordinate system. The coordinates of 1 are set as (lx, ly, lz), and the respective flip equations of the three fixed angles are calculated as Rz(α), Ry(β), Rx(γ):

Figure BDA0002350940400000051
Figure BDA0002350940400000051

Figure BDA0002350940400000052
Figure BDA0002350940400000052

Figure BDA0002350940400000053
Figure BDA0002350940400000053

计算三个固定角的合成的翻转方程为R:The resulting flip equation for computing the three fixed angles is R:

Figure BDA0002350940400000061
Figure BDA0002350940400000061

步骤1-2,计算空间距离的变换矩阵为H:Step 1-2, the transformation matrix for calculating the spatial distance is H:

Figure BDA0002350940400000062
Figure BDA0002350940400000062

计算空间距离的变换矩阵为H的逆Hv,其中矩阵求逆为常见线性代数问题,在此不再赘述,inv符号代表求逆。The transformation matrix for calculating the spatial distance is the inverse Hv of H. The matrix inversion is a common linear algebra problem, which will not be repeated here. The inv symbol represents the inversion.

Hv=inv(H)Hv=inv(H)

例如:假设观测人员的双眼平行在液晶屏中心点的左边界,液晶屏X轴1米,Y轴0.8米,人眼距离液晶屏0.5米。那么可知此时,人眼观测液晶屏中心点的时候是围绕Y轴旋转45度。即此刻合成的翻转方程R因为别的XZ轴没有动,所以仅与Y相关:For example: Suppose the observer's eyes are parallel to the left border of the center point of the LCD screen, the X axis of the LCD screen is 1 meter, the Y axis is 0.8 meters, and the human eye is 0.5 meters away from the LCD screen. Then it can be seen that at this time, when the human eye observes the center point of the LCD screen, it rotates 45 degrees around the Y axis. That is, the synthesized flip equation R is only related to Y because the other XZ axes do not move at this moment:

Figure BDA0002350940400000063
Figure BDA0002350940400000063

此刻因为人眼平行在液晶屏的左边界,以毫米为单位,所以lx=-500。因为是平行,所以ly=0。因为人眼距离液晶屏0.5米,所以lz=500;At this moment, because the human eye is parallel to the left border of the LCD screen, the unit is millimeters, so lx=-500. Since it is parallel, ly=0. Because the human eye is 0.5 meters away from the LCD screen, so lz=500;

因此therefore

Figure BDA0002350940400000071
Figure BDA0002350940400000071

再求H的逆:Then find the inverse of H:

Figure BDA0002350940400000072
Figure BDA0002350940400000072

然后就可以依据P2=Hv*P1计算出修正后图像,其中P1为原来要显示的数字图像。Then, the corrected image can be calculated according to P2=Hv*P1, where P1 is the original digital image to be displayed.

步骤1-3,假设原有图像为P1,那么初步优化过后的图像P2为:Step 1-3, assuming the original image is P1, then the image P2 after preliminary optimization is:

P2=Hv·P1P2=Hv·P1

亮度修正的内容在于,虽然图像角度修正的作用可以修正图像的角度等内容,但是由于液晶屏的不同液晶的位置离观测者人眼的距离由近及远,其观测感受到的亮度也会由亮变暗,从而出现不平衡,因此需要修正其亮度。The content of brightness correction is that although the function of image angle correction can correct the angle of the image, etc., due to the distance between the different liquid crystal positions of the LCD screen and the observer's eyes, the brightness of the observation will also be affected by the difference. The light becomes dark, resulting in an imbalance, so its brightness needs to be corrected.

其步骤在于,使用屏幕的真实尺寸与像素个数的关系计算出与人眼的比例关系,并根据修正系数进行修正,具体如下:The steps are to use the relationship between the real size of the screen and the number of pixels to calculate the proportional relationship with the human eye, and correct it according to the correction coefficient, as follows:

步骤2-1,设液晶屏x轴有Mx个液晶,y轴有My个液晶,与步骤1.1一致,此刻使用者双眼的空间位置相对于原始坐标系1的坐标设为(lx、ly、lz)。Step 2-1, suppose that the x-axis of the LCD screen has Mx liquid crystals, and the y-axis has My liquid crystals, which is consistent with step 1.1, and the coordinates of the spatial position of the user's eyes relative to the original coordinate system 1 are set to (lx, ly, lz ).

计算人眼和液晶屏中心点的直线空间距离:Calculate the straight-line space distance between the human eye and the center point of the LCD screen:

Figure BDA0002350940400000081
Figure BDA0002350940400000081

步骤2-2,每个液晶点的修正式为:Step 2-2, the correction formula for each liquid crystal point is:

Figure BDA0002350940400000082
Figure BDA0002350940400000082

其中P2(i,j)是步骤1-3的结果,其中i代表的是x轴的第i个液晶点,从1~Mx,其中j代表的是y轴的第j个液晶点,从1~My。where P2(i,j) is the result of steps 1-3, where i represents the i-th liquid crystal point on the x-axis, from 1 to Mx, where j represents the j-th liquid crystal point on the y-axis, starting from 1 ~My.

其中,sgn()符号的意思是取其中参数的正负号,例如sgn(7)=1,sgn(-0.1)=-1,sgn(0)=0;pa是修正系数。Among them, the sign of sgn() means to take the sign of the parameter, for example, sgn(7)=1, sgn(-0.1)=-1, sgn(0)=0; pa is the correction coefficient.

本发明实施例中,采用的1000*800的像素值,所以Mx=1000,My=800。pa和pb两个参数都设置为10,这样的含义是,把靠人眼最近的像素值最多为255-10=245的亮度,而最远的像素值保留原先最大255的亮度值。In the embodiment of the present invention, a pixel value of 1000*800 is used, so Mx=1000, My=800. Both parameters pa and pb are set to 10, which means that the pixel value closest to the human eye is at most 255-10=245 brightness, and the farthest pixel value retains the original maximum brightness value of 255.

步骤2-3,把步骤2-2得到的P3(i,j)作为输出,显示到液晶屏上。In step 2-3, the P3(i, j) obtained in step 2-2 is used as an output and displayed on the LCD screen.

例如:继续采用上面的此刻lx=-500,ly=0,,lz=500,液晶屏有Mx=1000,My=800;此刻For example: continue to use the above moment lx=-500, ly=0, ,lz=500, the LCD screen has Mx=1000, My=800;

Figure BDA0002350940400000083
Figure BDA0002350940400000083

Figure BDA0002350940400000084
Figure BDA0002350940400000084

通过实现本发明,能够在输入观测值的相对于液晶屏姿态(位置、角度)的前提下,能够对液晶屏的原有显示做出调整,使得其能够对观测者呈现一个双眼处于垂直于液晶屏中心点的直线上最佳效果上。可以使得观测者不受畸变的影响,观测出正常的效果,长期观测也不容易出现晕眩感。另外,能够修正不同液晶点离人眼的观测距离不同导致的感受到的亮度不平衡问题,也会提高人眼的感受效果。By implementing the present invention, the original display of the liquid crystal screen can be adjusted on the premise of inputting the attitude (position, angle) of the observed value relative to the liquid crystal screen, so that it can present to the observer a pair of eyes that are perpendicular to the liquid crystal screen. The best effect is on a straight line from the center of the screen. It can make the observer not affected by distortion, observe the normal effect, and it is not easy to feel dizzy after long-term observation. In addition, the problem of perceived brightness imbalance caused by different observation distances of different liquid crystal dots from the human eye can be corrected, and the perception effect of the human eye can also be improved.

Claims (1)

1. A method for adjusting the display content of a liquid crystal display according to an observation point is characterized by comprising the following steps:
1) image angle correction
Step 1.1, changing the angle of a user relative to a liquid crystal screen, which is obtained from a pose sensing device, by taking the central point of the liquid crystal screen as an original point, taking X-Y-Z coordinates of the liquid crystal screen as an original coordinate system 1, and taking the transverse direction of the liquid crystal screen coordinate system as an X axis and the right direction as a forward direction; the vertical direction of the liquid crystal screen coordinate system is a Y axis, and the downward direction is a forward direction; the vertical direction of the liquid crystal screen coordinate system is a Z axis, and the far direction is a positive direction. The two eyes of the user are the coordinate system 2 after the deviation, the transverse direction of the coordinate system of the user is an X axis, and the right direction is a positive direction; the vertical direction of the user coordinate system is a Y axis, and the downward direction is a positive direction; the vertical sheet direction of the user coordinate system is a Z axis, and the far direction is a forward direction;
the deflection angles of the coordinate system 2 after the displacement expressed by the X-Y-Z fixed angle coordinate system relative to the original coordinate system 1 are set as α, β and gamma, the coordinates of the spatial positions of the two eyes of the user relative to the original coordinate system 1 are set as (lx, ly and lz), and the respective roll-over equations of the three fixed angles are calculated as Rz (α), Ry (β) and Rx (gamma):
Figure FDA0002350940390000011
Figure FDA0002350940390000012
Figure FDA0002350940390000013
the resulting flip equation for the three fixed angles is calculated as R:
Figure FDA0002350940390000014
step 1.2, calculating a transformation matrix of the spatial distance as H:
Figure FDA0002350940390000021
the transformation matrix for calculating the spatial distance is the inverse of H, Hv, with the inv sign representing the inversion.
Hv=inv(H)
Step 1.3, setting the original image as P1, and then the image P2 after the preliminary optimization is:
P2=Hv·P1
2) brightness correction
2.1, setting that the x axis of the liquid crystal screen has Mx liquid crystals, the y axis has My liquid crystals, and the step 1.1 is the same, and setting the spatial positions of the two eyes of the user as (lx, ly, lz) relative to the coordinates of the original coordinate system 1 at the moment;
calculating the linear space distance between the human eyes and the central point of the liquid crystal screen:
Figure FDA0002350940390000022
step 2.2, the correction formula of each liquid crystal point is as follows:
Figure FDA0002350940390000023
wherein P2(i, j) is the result of step 1-3, wherein i represents the ith LC dot for the x-axis from 1 to Mx, wherein j represents the jth LC dot for the y-axis from 1 to My;
the sign of sgn () means taking the sign of a parameter therein, for example, sgn (7) ═ 1, sgn (-0.1) ═ 1, sgn (0) ═ 0; pa is the correction factor;
and 3.3, displaying the P3(i, j) obtained in the step 2.2 on a liquid crystal screen as output.
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