CN115697506A - Game device - Google Patents
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- CN115697506A CN115697506A CN202180036946.1A CN202180036946A CN115697506A CN 115697506 A CN115697506 A CN 115697506A CN 202180036946 A CN202180036946 A CN 202180036946A CN 115697506 A CN115697506 A CN 115697506A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1056—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving pressure sensitive buttons
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
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- Engineering & Computer Science (AREA)
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Abstract
一种便携式游戏设备,包括电子设备(101),该电子设备包括被配置为运行应用软件的处理器。游戏设备还包括盖(701),该盖可与电子设备组合存放,并且可与电子设备连接或分离。该盖包括输入设备(702),该输入设备包括被配置为测量施加的力的位置和大小的触敏设备。触敏设备还被配置为响应于这种施加的力向应用软件提供输入信号。
A portable gaming device includes an electronic device (101) including a processor configured to run application software. The game device also includes a cover (701), which can be stored in combination with the electronic device and can be connected or separated from the electronic device. The cover includes an input device (702) including a touch-sensitive device configured to measure the location and magnitude of the applied force. The touch-sensitive device is also configured to provide an input signal to application software in response to such applied force.
Description
相关申请的交叉引用Cross References to Related Applications
本申请要求于2020年3月26日提交的英国专利申请号GB 20 05 910.1的优先权,其全部内容通过引用并入本文。This application claims priority to United Kingdom Patent Application No. GB 20 05 910.1 filed 26 March 2020, the entire contents of which are incorporated herein by reference.
技术领域technical field
本发明涉及便携式游戏设备及其盖。The present invention relates to a portable game device and its cover.
背景技术Background technique
包括智能手机、平板电脑和其他便携式掌上电脑在内的电子设备在现代社会中越来越频繁地出现。许多用户利用这些设备玩游戏,这些游戏通常由安装在相关电子设备上的电子应用程序(称为应用程序)提供。Electronic devices including smartphones, tablets and other portable handheld computers are present with increasing frequency in modern society. Many users utilize these devices to play games, which are usually provided by electronic applications (referred to as applications) installed on the associated electronic devices.
然而,与传统的游戏机或个人电脑提供的外围控制器不同,这些便携式电子设备没有提供与传统游戏机一致的操作方法,而是通常通过电子设备的触摸屏的输入来控制游戏。However, unlike peripheral controllers provided by conventional game consoles or personal computers, these portable electronic devices do not provide an operation method consistent with conventional gaming consoles, but usually control the game through input from the touch screen of the electronic device.
已经提出了模仿传统游戏机的设备,但这些设备通常缺乏智能手机的典型功能。事实上,现有的智能手机通常不具备与合适的输入设备相结合的能力,而且,在存在这些输入设备的情况下,这些设备往往体积庞大且笨重,因此难以携带。此外,外围设备都配备了自己的电源,这将会增加重量和降低便携性。Devices that mimic traditional gaming consoles have been proposed, but these often lack the typical features of smartphones. In fact, existing smartphones often do not have the capability to incorporate suitable input devices, and, where they exist, these devices tend to be bulky and bulky, making them difficult to carry. Additionally, peripherals are equipped with their own power supplies, which adds weight and reduces portability.
本文描述的本发明旨在改善这些问题,同时增加用户使用其智能手机或其他类似电子设备的游戏体验,这些设备通常不仅仅用于游戏。The invention described herein aims to ameliorate these problems while enhancing the user's gaming experience with their smartphones or other similar electronic devices, which are often used for more than just gaming.
发明内容Contents of the invention
根据本发明的第一方面,提供了一种便携式游戏设备,包括:电子设备,包括被配置为运行应用软件的处理器;和盖,被配置为可与所述电子设备组合存放,所述盖可与所述电子设备连接和分离;其中,所述盖包括输入设备,所述输入设备包括被配置为测量施加的力的位置和大小的触敏设备,以及所述触敏设备还被配置为响应于所述施加的力向所述应用软件提供输入信号。According to a first aspect of the present invention, there is provided a portable game device, comprising: an electronic device including a processor configured to run application software; and a cover configured to be stored in combination with the electronic device, the cover connectable and detachable from the electronic device; wherein the cover includes an input device comprising a touch-sensitive device configured to measure the location and magnitude of the applied force, and the touch-sensitive device is further configured to An input signal is provided to the application software in response to the applied force.
根据本发明的第二方面,提供了一种用于游戏中与电子设备一起使用的盖,所述盖可与所述电子设备组合存放,并可与所述电子设备连接和分离,所述盖包括:输入设备,所述输入设备包括被配置为测量施加的力的位置和大小的触敏设备;其中:所述触敏设备还被配置为响应于所述施加的力向所述电子设备的应用软件提供输入信号。According to the second aspect of the present invention, there is provided a cover for use with electronic equipment in games, the cover can be stored in combination with the electronic equipment, and can be connected and separated from the electronic equipment, the cover comprising: an input device comprising a touch-sensitive device configured to measure the location and magnitude of an applied force; wherein: the touch-sensitive device is further configured to respond to the applied force to the electronic device The application software provides the input signal.
本发明的实施例将参照附图,仅以举例的方式加以描述。详细实施例示出了发明人已知的最佳模式,并为所要求的本发明提供了支持。然而,它们只是示例性的,不应用于解释或限制权利要求的范围。它们的目的是为本领域的技术人员提供教导。由顺序短语(如“第一”和“第二”)区分的组件和过程不一定定义任何类型的顺序或排名。Embodiments of the present invention will be described, by way of example only, with reference to the accompanying drawings. The detailed examples illustrate the best modes known to the inventors and provide support for the invention as claimed. However, they are examples only and should not be used to interpret or limit the scope of the claims. Their purpose is to provide teaching to those skilled in the art. Components and processes distinguished by sequential phrases (eg, "first" and "second") do not necessarily define any type of order or ranking.
附图说明Description of drawings
图1示出了用户使用传统移动电话或智能手机用于本发明的便携式游戏设备;Figure 1 shows a user using a conventional mobile phone or smart phone for the portable gaming device of the present invention;
图2示出了根据本发明的便携式游戏设备的盖;Fig. 2 shows the cover of the portable gaming device according to the present invention;
图3示出了构成图2的盖的一部分的触敏设备的示意图;Figure 3 shows a schematic diagram of a touch-sensitive device forming part of the cover of Figure 2;
图4示出了包括电子设备和盖的便携式游戏设备的示意图;Figure 4 shows a schematic diagram of a portable gaming device including an electronic device and a cover;
图5示出了与电子设备一起使用以形成便携式游戏设备的盖的第一实施例;Figure 5 shows a first embodiment of a cover for use with an electronic device to form a portable gaming device;
图6示出了盖与电子设备结合以形成便携式游戏设备的另一实施例;Figure 6 shows another embodiment of a cover combined with an electronic device to form a portable gaming device;
图7示出了与电子设备结合以形成便携式游戏设备的另一种盖;和Figure 7 shows another cover combined with an electronic device to form a portable gaming device; and
图8示出了图7的实施例,其中盖为电子设备及其触摸屏提供保护。Figure 8 shows the embodiment of Figure 7 with the cover providing protection for the electronic device and its touch screen.
具体实施方式Detailed ways
图1figure 1
用户102正在使用移动电话形式的电子设备101。在所示的实施例中,用户102可以通过构成电子设备101一部分的一个或多个适当的输入设备来操作安装在电子设备101上的应用软件。A
在该实施例中,电子设备101包括移动电话或智能手机。然而,应当理解,在其他实施例中,电子设备101可以是任何合适的电子设备,优选地是具有一定便携性的设备,例如手持个人电脑或平板计电脑。In this embodiment, the
在该实施例中,电子设备101设置有触摸屏103,用户102对其施加力或手指按压以操作设备。电子设备101还可以包括其他输入设备,例如用于操作电子设备101的按钮。In this embodiment, the
当将应用软件用于游戏时,在传统的智能手机中通常通过触摸屏103进行输入。这种输入提供了响应,例如,可以移动屏幕上的项目、选择项目、激活项目或以其他方式影响游戏。然而,在某些游戏中,与通常包括手动按钮的游戏机提供的响应相比,这可能导致更少的触觉或直观响应。本发明的便携式游戏设备旨在提供一种与电子设备结合的盖,以解决这些问题。When using application software for games, input is usually performed through the
图2figure 2
本发明的便携式游戏设备包括电子设备,如移动电话101和如图2所示的盖201形式的装置。The portable gaming device of the present invention comprises an electronic device such as a
本发明的实施例提供了盖201,盖201被配置为可与电子设备101连接和分离。电子设备101的类型不是最重要的,应当理解,电子设备101可以是运行诸如或苹果等传统操作系统的传统智能手机。在图2中,盖201被示为与电子设备101分离。An embodiment of the present invention provides a
在该实施例中,盖201包括至少一个输入设备。在该实施例中,盖201包括输入设备的包括触摸屏202。盖201还包括为多个模拟按钮形式的多个输入设备203和204。应当理解,可以在盖201上提供任何数量的模拟按钮,并且可以以任何合适的安排或格式布置。在该实施例中,输入设备203的多个按钮数量为四个,并且以适于提供游戏输入的模式布置。类似地,输入设备204的多个按钮数量也是四个,并且以基本相似的模式或安排布置。In this embodiment,
在该实施例中,输入设备包括触敏设备。在该实施例中,触敏设备构成触摸屏202的一部分。在一个示例性的实施例中,多个模拟按钮中的每一个都进一步提供了触敏设备。以下将参照图3描述触敏设备的示例。In this embodiment, the input device comprises a touch sensitive device. In this embodiment, the touch-sensitive device forms part of the
通过提供这种类型的可拆卸的适合游戏的盖,模拟输入和触敏能力都被提供给电子设备,以在游戏期间改善触感,即使在使用传统智能手机时也是如此。由于盖被配置为可分离,所以盖在使用中是灵活的,如果不需要的话,用户可以移除盖。By providing this type of removable gaming-friendly cover, both analog input and touch-sensitive capabilities are provided to the electronic device for improved tactility during gaming, even when using a traditional smartphone. Since the cover is configured to be detachable, the cover is flexible in use and the user can remove the cover if not needed.
图3image 3
在一个实施例中,图3中以示意性的分解形式示出了形成触摸屏202和/或多个模拟按钮203或204中的任何一个的一部分的触敏设备。In one embodiment, a touch sensitive device forming part of the
触敏设备301包括第一导电层302和第二导电层303。压力感测层304位于导电层302和导电层304之间。The touch-
在一个实施例中,第一导电层302、第二导电层303和压力感测层304作为油墨依次印刷到基材上,以形成合适的触敏设备301。In one embodiment, the first
在该实施例中,导电层302和303可以包括碳基材料和/或银基材料,压力感测层304包括压敏材料,例如申请人Peratech Holdco Limited提供的商标为的类型。该压敏材料包括量子隧穿复合材料,其被配置为基于施加的力的变化而表现出电阻的变化。量子隧穿复合材料可以如所指示的那样作为可印刷油墨或以膜的形式提供。In this embodiment, the
在使用中,导电层302和303可以与压力感测层304紧密接触而不被激活。然而,在施加由箭头305示意的力时,导电层302和303与压力感测层304接触,使得施加的电压导致了通过层的导电路径。当施加的力改变时,量子隧穿复合材料的电阻改变,并且通过处理电阻可确定施加的力的大小。In use, the
此外,导电层302和303可以以感测阵列的形式印刷,从而还可以被利用,以通过常规方式对施加的力在阵列上的位置进行测量。In addition, the
这样,模拟按钮和/或盖的触摸屏的触敏元件在输入和响应方面提供了更大的灵活性。这可以有利地在游戏应用中提供更有用的输出。In this way, touch sensitive elements simulating buttons and/or touch screens of the cover provide greater flexibility in input and response. This can advantageously provide more useful output in gaming applications.
图4Figure 4
如图4的框图所示,在使用中,盖201被配置为与电子设备101通信。As shown in the block diagram of FIG. 4 , in use, the
在该实施例中,诸如传统智能手机或类似设备的电子设备101包括处理器401,处理器401被配置为运行应用软件,该应用软件可以包括任何类型的游戏软件。应当理解,处理器401还被配置为以基本上常规的方式向电子设备101提供任何必要的操作,这可以包括操作游戏软件之外的其他应用软件,例如电话软件、电子邮件软件或其他类型的通常包括在这种类型的电子设备上的软件。In this embodiment, an
电子设备101还包括电源402,该电源402被配置为向电子设备101提供电力。通常,电源包括电池,该电池可以或不可以从设备上移除。在一个实施例中,电池是内置的可再充电电池,然而应当理解,也可以提供其他电源。The
电子设备101还包括无线模块403,其被配置为向盖201发射和接收无线信号。The
盖201包括触敏设备404,其可以包括力敏触摸传感器,其被配置为测量施加力的位置和施加力的大小。盖201还包括处理器405,处理器405能够如图3所述的计算施加力的位置和大小。The
盖201还包括第二无线模块406,其被配置为向电子设备101发射和接收信号。The
在该实施例中,本发明的盖201以机械方式上物理地连接到电子设备101。然而,通过无线模块403和406,在盖201和电子设备101之间以无线方式形成电连接407。这使得盖201可以在必要时从电子设备101拆下来,这使得用户的游戏体验具有更大的灵活性。In this embodiment, the
为了减少复杂性和重量,并改善包装,盖201通常不包括其自己的电源。在该实施例中,电子设备101的电源402包括反向无线充电器,其用于为盖201及其触敏设备供电。这有利地避免了对盖201单独充电的需要,并且意味着在没有其他电子供应网点时,可以很容易地对盖充电。To reduce complexity and weight, and to improve packaging, cover 201 typically does not include its own power supply. In this embodiment, the
在一个实施例中,无线模块403和406支持市场上的无线技术标准,使得电子设备101和盖201被配置为通过无线连接407彼此通信。In one embodiment,
图5Figure 5
图5示出了根据本发明的电子设备和盖的第一实施例的分解图。Fig. 5 shows an exploded view of a first embodiment of an electronic device and a cover according to the invention.
盖501与先前描述的盖201基本相似,并且可以包括先前确定的任何特征和任何变化。Cover 501 is substantially similar to previously described
在该实施例中,盖501被配置为连接到电子设备101的后面板502。在该实施例中,盖401安装在后面板502上,以使用户能够在电子设备101后表面上提供附加功能。In this embodiment, the
盖501被配置为在后面板501下滑动,并通过连接机构504沿箭头503的方向滑动到位。连接机构504包括夹持机构,该夹持机构允许电子设备101滑动到盖501上并夹持或卡入到位。The
在该实施例中,盖501包括模拟按钮形式的多个模拟输入设备505。在该实施例中,盖501包括八个模拟按钮505,如图所示,其中盖501的每个边缘表面506上设置有两个。可以理解的是,虽然这些模拟按钮中只有四个在图5中可见,但基本上相似的模拟按钮位于图中两个被遮挡的边缘表面上。在一个实施例中,模拟按钮505包括如图3所示的触敏设备。这样,用户在盖的侧表面进行操作时可以获得力的敏感性。In this embodiment,
在该实施例中,盖501还包括力敏触控板形式的触敏设备507。基本上类似的触敏设备进一步以基本上类似方式定位在盖501的底表面508上,以使得用户能够从底表面操作盖501。In this embodiment, the
当盖501与电子设备101连接时,该解决方案提供了传统智能手机与便携式游戏机功能的融合,这有利地允许单个电子设备作为典型的智能手机进行通话、短信、电子邮件和其他通信方法的功能,同时也作为便携式游戏设备。When the
图6Figure 6
根据本发明的便携式游戏设备的另一实施例如图6所示。在该实施例中,盖601包括翻转式盖,该翻转式盖被配置为可与电子设备101连接和分离。Another embodiment of the portable gaming device according to the present invention is shown in FIG. 6 . In this embodiment, the
在该实施例中,盖601包括至少一个输入设备。在该实施例中,盖601包括的输入设备包括触摸屏602。盖601还包括多个模拟按钮形式的多个输入设备603和604。应当理解,可以在盖601上提供任何数量的模拟按钮,并且可以以任何合适的安排或格式布置。在该实施例中,多个输入设备603和604与先前在图2中描述的那些基本上类似,并且以基本上类似的方式布置。In this embodiment,
在该实施例中,输入设备包括触敏设备。在该实施例中,触敏设备构成触摸屏602的一部分。在该实施例中,多个模拟按钮中的每一个还可以设置有触敏设备。In this embodiment, the input device comprises a touch sensitive device. In this embodiment, the touch-sensitive device forms part of the
在该实施例中,输入设备还包括两个操纵杆605,其还可用于提供用户的输入。应当理解,根据本发明,可以按照有关具体应用的要求利用任何输入设备的组合,并且所示的示例仅是示例。In this embodiment, the input device also includes two joysticks 605, which can also be used to provide user input. It should be understood that any combination of input devices may be utilized in accordance with the present invention as may be desired with respect to a particular application, and that the examples shown are merely examples.
在该实施例中,盖601可与电子设备101的侧表面606连接和分离。为了方便实施,盖601包括铰链形式的连接机构607。在该实施例中,连接机构607可以是可调节的,以使盖601能够以特定角度锁定在某个位置上。In this embodiment, the
连接机构607允许盖601通过旋转轴608在侧表面606上铰接。这部分将参照图7和图8进一步说明。The
当盖601与电子设备101连接时,触摸屏602的触敏设备为便携式游戏设备提供了双屏幕性能。由于盖的可拆卸性,附加屏幕可以根据需要连接和移除。在该实施例中,触摸屏包括结合到盖601中的显示器,该显示器可以显示来自应用软件的信息。在传统系统中,可连接显示器的问题在于,它们通常仅用作信息显示器,而不是具有触敏能力的交互式显示器。因此,这就改善了用户的游戏体验。When the
图7Figure 7
图7以透视图示出了盖701的另一实施例。盖701包括与图6中的盖601的实施例基本相似的连接机构。可以理解的是,虽然盖601和盖701的实施例存在一些差异,但在这种情况下,每个盖的总体概念基本相似,特别是在连接机构方面。Fig. 7 shows another embodiment of a
因此,图7示出了根据本发明的便携式游戏设备,包括电子设备101和盖701。在该实施例中,盖701包括翻盖式盖,该翻盖式盖被配置为与图中所示的电子设备101连接和分离,并被配置为能够覆盖电子设备101的前面和后面。Thus, FIG. 7 shows a portable gaming device according to the invention, comprising an
在该实施例中,盖701包括至少一个输入设备。在该实施例中,盖701包括的输入设备包括触摸屏702。盖701还包括多个模拟按钮形式的多个输入设备703和704。盖701还包括多个模拟按钮705,其中盖701的每个侧表面706上均设置有两个模拟按钮。在该实施例中,触摸屏702包括触敏设备,并且每个模拟按钮还包括触敏设备,以增加按钮的功能。In this embodiment,
在该实施例中,盖701还包括连接机构707,该连接机构包括铰链,如前所述,该铰链允许盖701通过旋转轴在电子设备101的侧表面上铰接。在该实施例中,连接机构707的铰链是可调节的,并被配置为以预定角度(例如角度708)将盖701锁定。因此,在该图示的实施例中,盖701和电子设备101以这样的方式布置,使得电子设备101的显示器容易可见,并且盖701的按钮和触摸屏或触摸板很容易接触到,以便在游戏中操作。该布置与传统的电子笔记本布置相当。In this embodiment, the
图8Figure 8
除了如图7所示的布置之外,盖701和电子设备101可以相对于彼此旋转,并被带到一起,这样,当盖701不需要在便携式游戏设备中用作输入设备时,盖701以如图8所示的方式保护电子设备101,特别是其触摸屏。In addition to the arrangement shown in FIG. 7, the
因此,在这种布置中,翻盖701与电子设备101处于闭合配置,并保持与电子设备101的连接。因此,出于存放(storage)目的,用户可以沿着旋转轴并围绕铰链707旋转设备以达到闭合配置。Thus, in this arrangement, flip 701 is in a closed configuration with
这样,如果用户需要,当不使用时,盖701可以与电子设备101一起留下。因此,盖701同时起到了提供盖和用于游戏目的的输入设备或控制器的双重功能。In this way, if desired by the user, the
Claims (15)
Applications Claiming Priority (3)
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| GBGB2005910.1A GB202005910D0 (en) | 2020-03-26 | 2020-03-26 | Gaming Device |
| GB2005910.1 | 2020-03-26 | ||
| PCT/GB2021/000031 WO2021191574A1 (en) | 2020-03-26 | 2021-03-25 | Gaming device |
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| CN115697506A true CN115697506A (en) | 2023-02-03 |
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| CN202180036946.1A Pending CN115697506A (en) | 2020-03-26 | 2021-03-25 | Game device |
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| JP (1) | JP2023518611A (en) |
| KR (1) | KR20220160610A (en) |
| CN (1) | CN115697506A (en) |
| GB (1) | GB202005910D0 (en) |
| WO (1) | WO2021191574A1 (en) |
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| JP2009267490A (en) * | 2008-04-22 | 2009-11-12 | Softbank Mobile Corp | Expansion apparatus |
| US11474645B2 (en) * | 2012-03-27 | 2022-10-18 | Nokia Technologies Oy | Method and apparatus for force sensing |
| US9075473B2 (en) * | 2012-10-19 | 2015-07-07 | Qualcomm Incorporated | Interactive display with removable front panel |
| KR20140111180A (en) * | 2013-03-08 | 2014-09-18 | 임동춘 | Mobile phone cover capable of touch input from outside |
| WO2014143066A1 (en) * | 2013-03-15 | 2014-09-18 | Rinand Solutions Llc | Touch force deflection sensor |
| CN205391705U (en) * | 2016-02-25 | 2016-07-27 | 杨明全 | Multifunctional mobile phone joystick |
| KR101780973B1 (en) * | 2017-01-24 | 2017-09-26 | 나노터치시스템(주) | A capacitive touch overlay device integrated with heterogeneous sensors |
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2020
- 2020-03-26 GB GBGB2005910.1A patent/GB202005910D0/en not_active Ceased
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2021
- 2021-03-25 KR KR1020227036311A patent/KR20220160610A/en not_active Withdrawn
- 2021-03-25 WO PCT/GB2021/000031 patent/WO2021191574A1/en not_active Ceased
- 2021-03-25 JP JP2022558300A patent/JP2023518611A/en active Pending
- 2021-03-25 CN CN202180036946.1A patent/CN115697506A/en active Pending
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| KR20220160610A (en) | 2022-12-06 |
| US20230036204A1 (en) | 2023-02-02 |
| JP2023518611A (en) | 2023-05-02 |
| GB202005910D0 (en) | 2020-06-10 |
| WO2021191574A1 (en) | 2021-09-30 |
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