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AU2008100866A4 - Apparatus and method for retrofitting gaming machines to issue and redeem tickets - Google Patents

Apparatus and method for retrofitting gaming machines to issue and redeem tickets Download PDF

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Publication number
AU2008100866A4
AU2008100866A4 AU2008100866A AU2008100866A AU2008100866A4 AU 2008100866 A4 AU2008100866 A4 AU 2008100866A4 AU 2008100866 A AU2008100866 A AU 2008100866A AU 2008100866 A AU2008100866 A AU 2008100866A AU 2008100866 A4 AU2008100866 A4 AU 2008100866A4
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AU
Australia
Prior art keywords
ticket
game
gaming machine
game interface
interface
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
AU2008100866A
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AU2008100866B4 (en
AU2008100866C4 (en
Inventor
J. Christopher Mcnamee
F. Van Baltz
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Aristocrat Technologies Australia Pty Ltd
Original Assignee
Aristocrat Technologies Australia Pty Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US09/968,622 external-priority patent/US6852029B2/en
Application filed by Aristocrat Technologies Australia Pty Ltd filed Critical Aristocrat Technologies Australia Pty Ltd
Priority to AU2008100866A priority Critical patent/AU2008100866C4/en
Application granted granted Critical
Publication of AU2008100866A4 publication Critical patent/AU2008100866A4/en
Publication of AU2008100866B4 publication Critical patent/AU2008100866B4/en
Publication of AU2008100866C4 publication Critical patent/AU2008100866C4/en
Anticipated expiration legal-status Critical
Expired legal-status Critical Current

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • G07F17/3248Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving non-monetary media of fixed value, e.g. casino chips of fixed value

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Pinball Game Machines (AREA)

Description

10/09/2008 15:46 61 2 94141124 4 62937999 NO. e4l 907 10/09/21208 15:46 61 2 94141124 4 62937999 NO.941 [;07
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Co 0
AUSTRALIA
Patents Act 1990 COMPLETE SPECIFICATION applicant Aristocrat Technologies, Inc.
Invention ritlet Apparatus and method for retrofitting gaming macbines to issue and redeemt tickets The following st-arement is a full description of this invention, including the best method f or performing it known to me/us!2 COMS ID No: ARCS-205599 Received by P1 Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:4G G1 2 9414114 4 62e3?999 NO. 841 D08 00 2 0 0 0- prior payout techniques tended to interupt gameplay, thereby reducing profits and 0 uninterrupted game play.
In the past, slot machines have attempted to address the interruption caused 00 S when a player collects coins and moves to another slot machine. In particular, some 0 o slot machines have issued paper tickets that encode the amount of credit pending in 00 the slot machine when the player presses the cashout button. The player may then 0 simply pick up the ticket dispensed by the slot machine and proceed to a new slot machine without incurring the time delay and distraction associated with collecting t0 currency and reinserting it into the new slot machine.
Successful ticketing, however, requires a comprehensive system level approach to ensure that the tickets are secure they cannot be duplicated and reused, they cannot be forged, and the like), that as many slot machines as possible can accept tickets, and that ticketing does not cause as much interruption as the coin currency payout that the tickets are designed to replace. However, in prior ticketing systems for example, the slot machines typically had to spend the time and processing resources to generate their own ticket validation numbers, or had to incur the delay of requesting a ticket validation number from a central authority each time the slot machine needed to print a ticket. As a result, prior slot machines exposed the player to unnecessary processing delay, thereby slowing play, and reducing the overall level of player enjoyment, In addition, preexisting gaming machines do not have the capability to print and redeem tickets, making them apparently obsolete in a ticket environment. A player having received a printed ticket from one gaming machine, crosses the casino COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/200e 15:46 61 2 94141124 62e3999 NO.8941 P09 00 0 3 floor only to find that the next machine of choice is unable to redeem the ticket C)This causes player frustration and potential confusion as to the purpose of the tickeL 0 SUMMARY OF THE INVENTION s According to a first aspect ofthe present invention there is provided a method of Iforming a gaming machine capable of ticketing by retrofitting a gaming machine 00 incapable of ticketing, the gaming machine comprising a credit meter and a game o controller arranged to control play of the game, the gaming machine being arranged to 00 generate a cashout signal initiated by a player of the gaming machine and to direct the o 10 cashout signal to the game controller, the method comprising the steps of: installing a game interface arranged to provide communication between the gaming machine and a central authority and to provide communication between the credit meter and the game interface; redirecting the game cashout signal from the game controller to the game interface; adding a ticket reader to the gaming machine capable of reading tickets printed by a ticket printer and coupling the ticket reader to the game interface, the interface providing data to the credit meter in response to reading the tickets; and adding a ticket printer to the gaming machine capable of printing tickets readable by the ticket reader and coupling the ticket printer with the game interface, the credit meter providing data to the interface for printing the tickets.
According to the second aspect of the present invention there is provided a method of retrofitting for ticketing a gaming machine incapable of ticketing, the gaming machine comprising a credit meter, a game controller arranged to control play of a game, a bill validator coupled to the game controller and a game interface arranged to provide communication between the gaming machine and a central authority, the gaming machine being arranged to generate a cashout signal initiated by a player ofthe gaming machine, the method comprising the steps of: recoupling the bill validator from the game controller to the game interface; 0 o adding a ticket printer for use with the gaming machine; coupling the game interface with the ticket printer, the credit meter providing data to the game interface for printing the tickets; NA&4 melmCaa'J~lfalNa17-S0.72HJ AU 4iSpis;7 2MC.AU 4 £9p.;rac IN Ol-Ii.e..: 2V413J8 COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2000 15:46 61 2 94141124 4 62837999 NO.841 [310
C)
Co 0 3a interface for printing a ticket in response to the cashout signal and for reading tickets inserted by a player. As a result, the central authority may exercise control over the ticket printer and ticket reader through the game machine network interface, and/or the central authority may validate tickets for redemption. In one embodiment, tickets are printed with validation indicia which is preloaded in the game interface by the central authority.
BRIEF DESCRIPTION OF THIE DRAWINGS Figure I illustrates a block diagram of a gaming system using the present invention.
in Figure 2 shows a front view of a ticket used with the gaming system of Figure 1.
Figure 3 illustrates a block diagram of a gamning system in which a central authority or game interface exercises direct control over a bill validator, a ticket printer, and a ticket reader of the individual gaming machine.
N l)M alfAltpm AU4 Spdciflnit Wl-'l4D &zciJ2&7 COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/20081 15:46 61 2 94141124 4 62837999 N0.841 D11 4 00 0 o DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT L Referring to Figure 1, a gaming network 100 includes several gaming 0) machines 102, 104, 106. The gaming machines 102-106 may be implemented, for O 5 example, as slot machines, video poker machines, video roulette machines, and the like. Each gaming machine 102-106 includes a game controller 108, a display 110, o and a game network interface 1i2, The game interface 112 may be, for example, NO and RS485 interface such that implemented by Sentinel"* Interface from Casino 00 O Data Systems. Other interfaces and network architectures Ethernet, parallel porl, and the like) may be substituted however. Furthermore, the game interface I 12 00 may ci^ COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 N0.841 l 12 00 0 0 S, adhere to, for example, the IGT Gaming SAS T communication protocol, the CDS
GDAPT
M communication protocol, a custom protocol, or another third party communication protocol for establishing and maintaining communication with the Sgaming machine 102. The game interface 112 is physically present inside of the 00 5 gaming machine 102; although, it may be located externally from and coupled to the 0 O gaming machine 102. Each gaming machine 102-106 further includes a coin aceceptor o 0 or comparator 114, a bill validator ticket reader 116, and a ticket printer 118.
c Gaming machine 102 may be originally manufactured with some or all of these components, or may be retrofitted with some or all of these components, as described below. Initially, the embodiment of Figure 1 will be described as if the bill validator/ticket reader 116 and ticket printer 118 are originally manufactured within the gaming machine.
The game controller 108 is responsive to a cashout signal 134 to print a ticket 136 on paper, or other suitable material. Additionally, previously printed tickets the ticket 138) may be redeemed for credits by the gaming machines 102-106. The gaming network also includes a central authority or host computer system 120. The central authority 120 includes a ticketing database 122 and a network interface 124 for connection over the network medium 126 to the gaming machines 102-106.
Support systems connect to the central authority 120, including a ticketing workstation 128, an administration workstation 130, and an accounting workstation 132.
A dataport unit (DPU) 140 is provided as a data concentrator and buffering communication unit to address multiple gaming machines and to communicate with the poller 142. The poller 142, in turn, communicates with the DPU 140 and the COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 NO.841 D13 6 00 0 0 C central authority 120. The game interface 112 may be generally configured as shown Sin Figure 1 to include a CPU 144, a program and data memory 146, and a serial o controller 148.
The game controller 108 is responsible for operation of the gaming device O 5 102. Thus, the game controller 108 may include a microprocessor, memory, game \0 0 software, and support circuitry to implement a slot machine or other type of game.
The display 110 presents to the player a representation of the pending credit in the 00 0 gaming machine 102 $455.50), During play, the game controller 108 tracks the c pending credit according to the Wles of the game and the interaction with the player (including the deposit of additional funds via the coin acceptor 114 and bill validator 116), and further monitors for assertion of the casbout signal 134. Thus, the central authority 120 need not monitor the pending credit in each gaming machine 102-106, as each gaming machine 102-106 preferably tracks the pending credit locally and independently of the central authority 120.
In response to the cashout signal 134, the game controller 108 prints the ticket 136 which may be redeemed later at gaming machines 102-106 or at independent workstations with ticket readers. The cashout signal 134 may be generated by a player actuated switch, touchscreen input, or the like. As will be explained in more detail below, the game controller 108 prints the ticket 136 with a pre-loaded ticket validation number obtained from the central authority 120 through the network interfaces 112, 124 and over the network medium 126. The central authority 120 may use a number generator to generate validation numbers, and, if desired, may use an encryption algorithm to generate the validation numbers. The number generated may be based on, for example, the time and/or date as well as the gaming machine number.
COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 N0.841 014 00 0 0 (ci e, The ticketing database 122 stores information obtained from the gaming
C)
C machines 102-106, as well as locally generated validation numbers. The ticketing 0 workstation 128 provides cash redemption of tickets separate from the gaming machines, the administration workstation 130 provides an interface for setting up ~S system parameters, and the accounting workstation 132 provides far ticket and 00 Sgaming machine accounting functions. Note that in general, when a ticket validation 00 number is pre-loaded into a game interface 112, the ticket validation number is also Sstored in ticketing database 122 (albeit withbut an associated.pending credit amount).
Thus, should the gaming network fail, validation may still occur through human intervention.
Turning next to Figure 2, a ticket 200 includes a validation number bar code 202 in JCM or Code 205 format), a human intelligible validation number 204, and a human intelligible pending credit amount 206. The ticket 200, as shown, also includes a machine number 208 and a ticket number 210 a sequential ticket number generated in the gaming machine 102). The validation number bar code 202 is a machine readable representation of a pre-loaded validation number (as discussed in more detail below) but the validation number bar code 202 generally does not encode other information the pending credit amount). In other words, the ticket 200, when it is advantageous to do so, may omit a machine readable pending credit amount. Additional information may also be printed on the ticket 200, including a date/time ofcashout, casino name, ticket expiration date, and the like.
In using the system of Figure 1, a player presses a cashout button and thereby generates the cashout signal 134. In response to the cashout signal 134, game controller 108 proceeds to obtain a pre-loaded validation number from the game COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 N0.841 915 8 0 0 interface 112 and to print ticket 136. The game controller 108 sends the necessary o information to ticket printer 118 and the ticket is printed.
h lInfonnation regarding the printed ticket is send to the central authority 120 through the game interface 112. The printed ticket information may include the casino name, ticket dare and time. validation number, a bar code representing the validation number, a numeric pending credit amount, an alphanumeric description of the pending amount, a machine number, and a ticket number (typically up to 00 9999 and sequentially generated at each gaming machine). The game interface 11 2 Salso requests a new ticket validation number from the cenlral authority )20, and preloads it into a memory the memory 146) for use when the next ticket is printed.
00 O Thus, a ticket validation number is immediately available at the 2saming machine C" when the player activates the cashout button.
The ticketing database 122 in the central authority may store, for example, a number of fields as desired. Examples of fields are set forth in Tables I. 2 and 3 of United States pilent application Serial No. 09/693,183, the entirely at such application is incorporated herein by reference.
Also, in using the system in Figure I, a player may insert a ticket into a gaming machine 102-106. The gaming machine queries the central authority 120 for validation of the validation number bar code 202 printed on the ticket. In general, the pending credit printed on the ticket is not ready by the ticker reader. Rather, the system itself responds with the pending credit as explained below.
The central authority attempts to find the validation number in its ticketing database 122. If' Ihe validation number is not found, the system responds to the gaming machine with a Reject Message- If the ticket is a duplicate, it has been COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 N0.841 316 00 0 a validated earlier, the system also responds with a Reject Message. If the validation number is not a duplicate, then the system determines whether the ticket status as 0 recorded in the ticketing database 122 is issued and redeemable it has not already been redeemed for money). If not, the system again responds with a Reject Message.
\0 O 5 The ticket bill validaror 116 then rejects the ticket, returns the ticket to the 00 Splayer.
OO If the ticket is valid, the central authority responds to the gaming machine via 0 o the game interface 112 to indicate that the ticket is valid and provides the amount to be credited in cents). The gaming machine loads the amount into its credit meter.
Subsequently, the gaming machine replies to the central authority with the ticket processing result the ticket was rejected or accepted). The central authority changes the ticket status in the ticketing database 122 to indicate, for example, that the ticket has been redeemed.
With reference next to Figure 3, a block diagram of a gaming network 300 illustrates control by central authority 120 over a coin acceptor 314, a bill validator and ticket reader 316, and a ticket printer 318. As will suggest itself, a separate ticket reader and ticket printer may be used, however the functionality of a reader and printer may be incorporated into a single device. Figure 3 is similar to Figure 1, and like reference numerals denote like parts. Note, however, that the coin comparator 314, bill validator and ticket reader 316, and ticket printer 318 are connected directly to the game interface 312 rather than to the game controller As a result, the central authority 120 may exercise control over the coin acceptor 314, bill validator and ticket reader 316, and ticket printer 318 through the COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 NO.841 P17 00 t° 0
O
Q. game interface 312. The game cntroller 10g is thereby relieved of those duties.
q) Vj) Furthermore, pre-existing gaming machines that do not allow convenient game 0 controller ticket printing and reading, may nevertheless issue and redeem tickets when retrofitted with the game interface 312, bill validator and ticket reader 316 and ticket printer 318. In such a retrofit, the coin comparator 314 is connected to game interface o 312.
00 Interface 312 includes software in its memory 146 to directly control ticker printer 318 as well as coin acceptor 314 and bill validator and ticket reader 316, and to correspondingly communicate with central authority 120, as desbribed herein. The hardware components of interface 312 may be incorporated onto a single printed circuit board (or several boards, if desired) which is fitted into gaming machine 102.
The printed circuit board may replace an existing machine's original interface board so as to retrofit the existing machine to provide ticketing capabilities. Thus, an existing machine gains the ability to print and redeem tickets. As will suggest itself, apertures may be cut out of the face of the gaming machine in order to locate the typical ticket receiving slot of bill validator and ticket reader 316 and to locate the typical dispensing slot of ticket printer 318, Instructional information may also be printed on the face of the gaming machine, if desired, Game interface 312 controls the physical cashout button on the gaming machine. As shown in Figure 3, the cashout signal, generated by activation of the cashout button, is sent to the game controller 108 which in turn communicates this event to game interface 312. Alternatively, the cashout signal 134 may bypass game controller 108 and be sent directly to game interface 312.
COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 N0.841 D18 0 0 When a player presses the cashout button, credits are removed from the game -C credit meter, a validation number is assigned to a ticket, information is logged into the database 122-and the ticket 136 is printed. Electronic Funds Transfer (EFT protocols are used to remove all player credits from the gaming machine.
00 5 The game interface 312 stores a pre-loaded ticket validation number obtained 0 o from the central authority 120, as described above in reference to Figure 1. It is this 00 pre-loaded validation number that is printed on the ticket Altematively, game interface 312 may independently generate the validation number by a number generator as previously discussed. Interface 312 may preload its menmory 146 with the number generated.
Upon actuation 'of the cashout button, a validation number, as well as other information, is sent by game interface 312 to the ticket printer 318 and to the ticketing database 122. Other information sent may include machine number, sequential ticket number, amount, date/time, and expiration date. A ticket similar to that shown in Figure 2 is then printed. Ticketing database 122 will then have information regarding the particular ticket that may later be used to validate it.
The flow of the process for printing tickets may be described as follows: 1. A player pushes the cashout button on gaming machine 102. The cashout signal 134 is generated and sent to game interface 312.
2. The game interface 312 responds to the cashout signal by removing all credits from the credit meter using EFT protocol. An EFT message is sent by game interface 312 to the game controller 108 to cause the removal of all credits. As will be understood, gaming machine 102 has EFT protocol capabilities.
COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 NO.841 E19 00 12 0 3. The game interface 312 also provides a validation ticket number and the
C)
)credit amount to the printer. The validation number is preloaded into Sinterface 312 after generation by the central authority 120. Alternatively, game interface 312 may generate the validation number independently of
\N
0 5 the central authority, and provide data regarding that generation to the 00 o central authority for storage in database 122, 00 4. Ticket printer 318 prints a ticket and dispenses the ticket to the player.
0 O 5. Data is stored in game interface 312 regarding the printing. Game interface 312 may keep a log of all printed tickets with date and time data, and may ke&p another log as to printer events.
6. Game interface 312 sends data to central authority 120 regarding the printing, that the ticket was successfully printed, and a record of the ticket is sent as well.
7. Central authority 120 generates the next validation number to be used by that gaming machine and loads that validation number into game interfice 312.
When a ticket 138 is inserted into the bill validator and ticket reader 316, the game interface 312 reads the ticket directly and proceeds to verify the validation number bar code with the central authority 120 as explained above. Valid tickets result in credit being applied to the gaming machine 102 using, for example, an Electronic Funds Transfer (EFT) message. The EFT message may be generated by the central authority. An invalid ticket is rejected, and is returned to the player. In addition, the game interface 312 may also read standard currency bills and coins) input to coin comparator 314 and bill validator 316, and appropriately report to COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 N0.841
T
00 13 0 O- the central authority 120. Again, the central authority 120 may respond with an EFT
C)
message to the gaming machine 102 to apply credit thereto. Altematively, the game interface 312 may determine the amount of standard currency inserted and report that amount directly to the gaming machine 102 via an EFT message (to appropriately 00 5 increment its bill and coin meters). Gaming interface 312 may log the bill and coin Samounts into memory. In that regard, the game interface 312 may act as a filter, such 0 that only printed tickets generate appreciable network traffic to the central authority N 120.
The flow of the process for redeeming tickets may be described as follows: 1) 1. A player inserts a ticket into the bill validator and ticket reader 316.
2. The game interface 312 responds by storing pertinent data and transmitting the ticket's validation number to the central authority 120.
3. Central authority 120 checks its database 122 to determine whether the validation number exists in the database, whether the ticket is a duplicate, and the status of the ticket If valid, the central authority changes the ticket's status to indicate redemption is in process and then sends the ticket type (cashable) and the amount (cents) to the game interface 312.
4. The game interface 312 tells the ticket reader 316 that the ticket is acceptable and data is stored accordingly. The ticket reader 316 retains the ticket, The game interface 312 sends a message to the game via EFT protocol and stores data accordingly.
6. The game controller 108 responds to the EFT message and loads an amount into the credit meter which is displayed at display 110. The game COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 15:46 61 2 94141124 4 62837999 NO. 841 D21 14 00 0 Scontroller 108 may store data and informs interface 312 that credit has Sbeen given to the player.
o 7. The game interface 312 sends data to central authority 120 that the ticket was redeemed.
\O 5 8. The central authorily 120 changes the ticket status to redeemed.
00 If the ticket is not accepted by the game, the central authority is notified Saccordingly so that it may change its database to reflect the status of the ticket. If the 00 0 game is able to accept some, but not all of the ticket amount, the game is able to print 0 Ci a ticket for the difference in order to give "change" back to the player. Some gaming machines can only accept whole dollar amounts, based on the gaming machine's denomination. The game interface 312 may print a change ticket to return the change balance to the player. Game interface 312 prints the change ticket in the same manner it prints a cashouc ticket, but using a validation number and communicating with the central authority, as described above. Data is stored in the central authority.
accordingly.
Thus, the present invention provides a secure ticket actuated gaming network.
In particular, the gaming machines are pre-loaded with ticket validation numbers in preparation for printing a cashout ticket. As a result, the player need not wait while the gaming machine: generates or requests a new validation number. Preexisting machines may be retrofit to participate in the ticketing process..
A retrofit kit may be used to retrofit preexisting gaming machines. As used herein, "retrofit" means to furnish a preexisting machine or system with additional parts, either new parts or used parts. A retrofit kit includes a game interface, a ticket printer and a bill validator and ticket reader. The game interface may include a four COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10 10/09/2008 10/092008 15:46 61 2 94141124 4 G2837999N.81 [2 NO. 841 G)22 00 c-I port serial 110 Board which connects the serial port of the interface to the ticket printer and bill validator and ticket reader. The game interface will also include the necessary CO software to perform its functions as described above. As will suggest itself, additional 0 software may be provided so as to permit game interface 312 to display messages on s display 110. For example, the message ADDING CREDITS may be displayed to IND ensure player awareness during the validation process. Other messages may include 0-0 TICKET ACCEPTED at TICKET REJECTED.
0 00 While the invention has been described with reference to particular 0 and equivalents may be substituted without departing ftomn the scope of the invention.
In addition, many modifications may be made to adapt a particular step, structure, or material to the teachings of the invention without departing from its scope. Therefore, it is intended that the invention not be limited to the particular embodiments disclosed, is but that the inventioni will include all embodiments falling within the scope of the appended claims.
In the claims which follow and in the preceding description, except where the context requires otherwise due to express language or necessary implication, the word "6comprise" or variations such as "comprises"* or "'comprising!' is used in an inclusive sense, i.e. to specify the presence of the stated features but not to preclude the presence or addition of further features in various embodiments of the invention.
It is to be understood that, if any prior art publication is referred to herein, such 2S reference does not constitute an admission that the publication fortms a part of the comnmonl general knowledge in the art, in Australia or any other country.
COMS I D No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10

Claims (3)

  1. 2. The method of clam 1, wherein the step of installing a game interface comprises modifying an existing game interface to control the ticket primer and the ticket reader and to communicate with the central authority.
  2. 3. The method of claim 1, wherein the step of installing a game interface comprising fitting one or more new printer circuit boards into the gaming machine. NA~rrn~nwmi~ms~ffl~fl95I~l16AU ~rr'P75MALid Smnw!rst. =226.O4m sip= COMS 0D No: ARCS-205599 Received by IP Australia: Time (I-Em) 14:51 Date 2008-09-10 10/09/200U 15:4b 61 2 94141124 4 62837999 N0.841 124 0 17 0 cO o
  3. 4. A method of retrofitting for ticketing a gaming machine incapable of ticketing, O the gaming machine comprising a credit meter, a game controller arranged to control OO o 10 play of a game, a bill validator coupled to the game controller and a game interface arranged to provide communication between the gaming machine and a central authority, the gaming machine being arranged to generate a cashout signal initiated by a player of the gaming machine, the method comprising the steps of: recoupling the bill validator from the game controller to the game interface; 1s adding a ticket printer for use with the gaming machine; coupling the game interface with the ticket printer, the credit meter providing data to the game interface for printing the tickets; divorcing the game controller of control over the game eashout signal; and coupling the eashout signal to the game interface. The method of claimS, further comprising providing ticket reading functionality to the bill validator if necessary. Au hSpdit fSM ALI a spetrnuin o7i. -r ZU1. 2 wnom COMS ID No: ARCS-205599 Received by IP Australia: Time 14:51 Date 2008-09-10
AU2008100866A 2001-10-01 2008-09-10 Apparatus and method for retrofitting gaming machines to issue and redeem tickets Expired AU2008100866C4 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU2008100866A AU2008100866C4 (en) 2001-10-01 2008-09-10 Apparatus and method for retrofitting gaming machines to issue and redeem tickets

Applications Claiming Priority (6)

Application Number Priority Date Filing Date Title
US09/968,622 US6852029B2 (en) 2000-10-19 2001-10-01 Method for retrofitting gaming machines to issue and redeem tickets
US09/968,622 2001-10-01
PCT/US2002/030571 WO2003028826A1 (en) 2001-10-01 2002-09-25 Apparatus and method for retrofitting gaming machines to issue and redeem tickets
AU2002334685A AU2002334685C1 (en) 2001-10-01 2002-09-25 Apparatus and method for retrofitting gaming machines to issue and redeem tickets
AU2007254681A AU2007254681B2 (en) 2001-10-01 2007-12-24 Apparatus and method for retrofitting gaming machines to issue and redeem tickets
AU2008100866A AU2008100866C4 (en) 2001-10-01 2008-09-10 Apparatus and method for retrofitting gaming machines to issue and redeem tickets

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
AU2007254681A Division AU2007254681B2 (en) 2001-10-01 2007-12-24 Apparatus and method for retrofitting gaming machines to issue and redeem tickets

Publications (3)

Publication Number Publication Date
AU2008100866A4 true AU2008100866A4 (en) 2008-10-09
AU2008100866B4 AU2008100866B4 (en) 2008-10-30
AU2008100866C4 AU2008100866C4 (en) 2010-03-18

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Family Applications (5)

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AU2007100721A Expired AU2007100721B4 (en) 2001-10-01 2007-08-02 An interface for a gaming machine
AU2007203606A Expired AU2007203606B2 (en) 2001-10-01 2007-08-02 An interface for a gaming machine
AU2007100720A Expired AU2007100720B4 (en) 2001-10-01 2007-08-02 An interface for a gaming machine
AU2007254681A Expired AU2007254681B2 (en) 2001-10-01 2007-12-24 Apparatus and method for retrofitting gaming machines to issue and redeem tickets
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AU2007100720A Expired AU2007100720B4 (en) 2001-10-01 2007-08-02 An interface for a gaming machine
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US8678911B2 (en) 2000-10-19 2014-03-25 Aristocrat Technologies, Inc. Interface for a gaming machine
US6676515B1 (en) 2000-10-19 2004-01-13 Aristocrat Technologies, Inc. Apparatus and method for a secure ticket actuated gaming system
AU2008249196B2 (en) * 2001-10-01 2009-10-01 Aristocrat Technologies, Inc. An interface for a gaming machine

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AU2008100866B4 (en) 2008-10-30
AU2007100720A5 (en) 2007-10-04
AU2007254681B2 (en) 2008-03-20
AU2007203606B2 (en) 2008-05-22
AU2008100866C4 (en) 2010-03-18
AU2007203606A1 (en) 2007-08-23
AU2007100720B4 (en) 2007-10-04
AU2007100721B4 (en) 2008-02-28
AU2007100721A5 (en) 2007-08-23
AU2007254681A1 (en) 2008-01-24

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