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AU2003294084A8 - Method and device for capturing the movement of a solid using at least one camera and one angular sensor - Google Patents

Method and device for capturing the movement of a solid using at least one camera and one angular sensor

Info

Publication number
AU2003294084A8
AU2003294084A8 AU2003294084A AU2003294084A AU2003294084A8 AU 2003294084 A8 AU2003294084 A8 AU 2003294084A8 AU 2003294084 A AU2003294084 A AU 2003294084A AU 2003294084 A AU2003294084 A AU 2003294084A AU 2003294084 A8 AU2003294084 A8 AU 2003294084A8
Authority
AU
Australia
Prior art keywords
capturing
camera
solid
movement
angular sensor
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2003294084A
Other versions
AU2003294084A1 (en
Inventor
Dominique David
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Commissariat a lEnergie Atomique et aux Energies Alternatives CEA
Original Assignee
Commissariat a lEnergie Atomique CEA
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Commissariat a lEnergie Atomique CEA filed Critical Commissariat a lEnergie Atomique CEA
Publication of AU2003294084A8 publication Critical patent/AU2003294084A8/en
Publication of AU2003294084A1 publication Critical patent/AU2003294084A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors

Landscapes

  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Studio Devices (AREA)
  • Length Measuring Devices By Optical Means (AREA)
AU2003294084A 2002-11-27 2003-11-25 Method and device for capturing the movement of a solid using at least one camera and one angular sensor Abandoned AU2003294084A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
FR0214883A FR2847689B1 (en) 2002-11-27 2002-11-27 METHOD AND DEVICE FOR CAPTURING THE MOVEMENT OF A SOLID USING AT LEAST ONE CAMERA AND AN ANGULAR SENSOR
FR02/14883 2002-11-27
PCT/FR2003/003484 WO2004051391A2 (en) 2002-11-27 2003-11-25 Method and device for capturing the movement of a solid using at least one camera and one angular sensor

Publications (2)

Publication Number Publication Date
AU2003294084A8 true AU2003294084A8 (en) 2004-06-23
AU2003294084A1 AU2003294084A1 (en) 2004-06-23

Family

ID=32241670

Family Applications (1)

Application Number Title Priority Date Filing Date
AU2003294084A Abandoned AU2003294084A1 (en) 2002-11-27 2003-11-25 Method and device for capturing the movement of a solid using at least one camera and one angular sensor

Country Status (3)

Country Link
AU (1) AU2003294084A1 (en)
FR (1) FR2847689B1 (en)
WO (1) WO2004051391A2 (en)

Families Citing this family (28)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7749089B1 (en) 1999-02-26 2010-07-06 Creative Kingdoms, Llc Multi-media interactive play system
US7878905B2 (en) 2000-02-22 2011-02-01 Creative Kingdoms, Llc Multi-layered interactive play experience
US6761637B2 (en) 2000-02-22 2004-07-13 Creative Kingdoms, Llc Method of game play using RFID tracking device
US7445550B2 (en) 2000-02-22 2008-11-04 Creative Kingdoms, Llc Magical wand and interactive play experience
US7066781B2 (en) 2000-10-20 2006-06-27 Denise Chapman Weston Children's toy with wireless tag/transponder
US6967566B2 (en) 2002-04-05 2005-11-22 Creative Kingdoms, Llc Live-action interactive adventure game
US20070066396A1 (en) 2002-04-05 2007-03-22 Denise Chapman Weston Retail methods for providing an interactive product to a consumer
US9446319B2 (en) 2003-03-25 2016-09-20 Mq Gaming, Llc Interactive gaming toy
FR2864225B1 (en) 2003-12-22 2006-07-21 Commissariat Energie Atomique METHOD FOR MEASURING THE MOVEMENT OF A SOLID, USING AN ABSOLUTE MEASUREMENT ASSOCIATED WITH A DOUBLE INTEGRATION MEASUREMENT
US7852317B2 (en) 2005-01-12 2010-12-14 Thinkoptics, Inc. Handheld device for handheld vision based absolute pointing system
US7927216B2 (en) 2005-09-15 2011-04-19 Nintendo Co., Ltd. Video game system with wireless modular handheld controller
US7942745B2 (en) * 2005-08-22 2011-05-17 Nintendo Co., Ltd. Game operating device
JP4805633B2 (en) 2005-08-22 2011-11-02 任天堂株式会社 Game operation device
US8313379B2 (en) 2005-08-22 2012-11-20 Nintendo Co., Ltd. Video game system with wireless modular handheld controller
US8870655B2 (en) 2005-08-24 2014-10-28 Nintendo Co., Ltd. Wireless game controllers
JP4262726B2 (en) 2005-08-24 2009-05-13 任天堂株式会社 Game controller and game system
US8308563B2 (en) 2005-08-30 2012-11-13 Nintendo Co., Ltd. Game system and storage medium having game program stored thereon
US8708822B2 (en) 2005-09-01 2014-04-29 Nintendo Co., Ltd. Information processing system and program
JP4907129B2 (en) * 2005-09-01 2012-03-28 任天堂株式会社 Information processing system and program
US8157651B2 (en) 2005-09-12 2012-04-17 Nintendo Co., Ltd. Information processing program
JP4530419B2 (en) 2006-03-09 2010-08-25 任天堂株式会社 Coordinate calculation apparatus and coordinate calculation program
JP4151982B2 (en) 2006-03-10 2008-09-17 任天堂株式会社 Motion discrimination device and motion discrimination program
JP4684147B2 (en) 2006-03-28 2011-05-18 任天堂株式会社 Inclination calculation device, inclination calculation program, game device, and game program
GB2439553A (en) * 2006-06-01 2008-01-02 New Concept Gaming Ltd Video game control based on sensed gross body movements and a direction sensor
US8913003B2 (en) 2006-07-17 2014-12-16 Thinkoptics, Inc. Free-space multi-dimensional absolute pointer using a projection marker system
JP5127242B2 (en) 2007-01-19 2013-01-23 任天堂株式会社 Acceleration data processing program and game program
US9176598B2 (en) 2007-05-08 2015-11-03 Thinkoptics, Inc. Free-space multi-dimensional absolute pointer with improved performance
JP5224832B2 (en) 2008-01-21 2013-07-03 任天堂株式会社 Information processing program and information processing apparatus

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5181181A (en) * 1990-09-27 1993-01-19 Triton Technologies, Inc. Computer apparatus input device for three-dimensional information
JP2001091218A (en) * 1999-09-14 2001-04-06 Mitsubishi Electric Inf Technol Center America Inc Device and method for detecting three-dimensional movement

Also Published As

Publication number Publication date
FR2847689B1 (en) 2005-01-21
WO2004051391A3 (en) 2004-07-15
WO2004051391A2 (en) 2004-06-17
FR2847689A1 (en) 2004-05-28
AU2003294084A1 (en) 2004-06-23

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Legal Events

Date Code Title Description
MK6 Application lapsed section 142(2)(f)/reg. 8.3(3) - pct applic. not entering national phase