Lee et al., 2012 - Google Patents
CartoonModes: Cartoon stylization of video objects through modal analysisLee et al., 2012
View PDF- Document ID
- 13607880410393197635
- Author
- Lee S
- Yoon J
- Kwon J
- Lee I
- Publication year
- Publication venue
- Graphical models
External Links
Snippet
CartoonModes: Cartoon stylization of video objects through modal analysis - ScienceDirect
Skip to main contentSkip to article Elsevier logo Journals & Books Help Search My account
Sign in View PDF Download full issue Search ScienceDirect Elsevier Graphical Models Volume …
- 238000004458 analytical method 0 title abstract description 23
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/50—Computer-aided design
- G06F17/5009—Computer-aided design using simulation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/20—Finite element generation, e.g. wire-frame surface description, tesselation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/05—Geographic models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/36—Image preprocessing, i.e. processing the image information without deciding about the identity of the image
- G06K9/46—Extraction of features or characteristics of the image
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T5/00—Image enhancement or restoration, e.g. from bit-mapped to bit-mapped creating a similar image
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| Liu et al. | SwapGAN: A multistage generative approach for person-to-person fashion style transfer | |
| Zhou et al. | Parametric reshaping of human bodies in images | |
| US10467791B2 (en) | Motion edit method and apparatus for articulated object | |
| US20120306874A1 (en) | Method and system for single view image 3 d face synthesis | |
| US7791606B2 (en) | Goal-directed cloth simulation | |
| US20130127827A1 (en) | Multiview Face Content Creation | |
| US10467793B2 (en) | Computer implemented method and device | |
| Hahn et al. | Sketch abstractions for character posing | |
| CN103198507A (en) | Multipoint offset sampling deformation | |
| Deussen | An illustration technique using hardware-based intersections and skeletons | |
| Zheng et al. | Image-based clothes changing system | |
| Orvalho et al. | Transferring the rig and animations from a character to different face models | |
| Wu et al. | Aniclipart: Clipart animation with text-to-video priors | |
| Zell et al. | Elastiface: Matching and blending textured faces | |
| Lee et al. | CartoonModes: Cartoon stylization of video objects through modal analysis | |
| Chalás et al. | Generating various composite human faces from real 3D facial images | |
| Lin et al. | Creating waterfall animation on a single image | |
| US10403026B2 (en) | Noise reduction on G-buffers for Monte Carlo filtering | |
| Ait Mouhou et al. | 3D garment positioning using Hermite radial basis functions | |
| Queiroz et al. | A framework for generic facial expression transfer | |
| Utsugi et al. | E-IMPACT: Exaggerated illustrations using multi-perspective animation control tree structure | |
| Yang et al. | Life-Sketch-A Framework for Sketch-Based Modelling and Animation of 3D Objects. | |
| Noor et al. | Review on 3d facial animation techniques | |
| Vanakittistien et al. | 3D hair model from small set of images | |
| Mishra et al. | Realistic 3D Object Generation Using Seam Aware Landmark Detectors with Texture and Lighting |