Hasan et al., 2019 - Google Patents
Smart virtual dental learning environmentHasan et al., 2019
- Document ID
- 12349165493538278373
- Author
- Hasan R
- Ghufran M
- Javed S
- Azeem A
- Jamil D
- et al.
- Publication year
- Publication venue
- 2019 4th MEC International Conference on Big Data and Smart City (ICBDSC)
External Links
Snippet
SMART Virtual Dental Learning Environment (VDLE) provides a sophisticated program that does not bind the user to have expensive gadgets and to incorporate new technology in everyday life. As we see every day that new technologies are being incorporated in …
- 230000003203 everyday 0 abstract description 7
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/50—Computer-aided design
- G06F17/5009—Computer-aided design using simulation
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B23/00—Models for scientific, medical, or mathematical purposes, e.g. full-sized devices for demonstration purposes
- G09B23/28—Models for scientific, medical, or mathematical purposes, e.g. full-sized devices for demonstration purposes for medicine
- G09B23/285—Models for scientific, medical, or mathematical purposes, e.g. full-sized devices for demonstration purposes for medicine for injections, endoscopy, bronchoscopy, sigmoidscopy, insertion of contraceptive devices or enemas
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/38—Implementation of user interfaces
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/24—Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for programme control, e.g. control unit
- G06F9/06—Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
- G06F9/44—Arrangements for executing specific programmes
- G06F9/4443—Execution mechanisms for user interfaces
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06Q—DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTING PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for a specific business sector, e.g. utilities or tourism
- G06Q50/10—Services
- G06Q50/20—Education
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| Wang et al. | Application of VR technology in civil engineering education | |
| Panda | Augmented and Virtual Reality in Intelligent Systems | |
| Campbell et al. | Future mixed reality educational spaces | |
| Zhao et al. | Designing virtual reality based 3D modeling and interaction technologies for museums | |
| Cotton | Virtual reality | |
| Roberts et al. | Designing in virtual environments: The integration of virtual reality tools into industrial design research and education | |
| Park et al. | Virtual figure model crafting with VR HMD and Leap Motion | |
| Gomez | Immersive virtual reality for learning experiences | |
| Xanthidis et al. | Virtual and Augmented Reality: Enhancing the learning experience in higher education in the UAE Current standing & research directions | |
| Hachaj et al. | Knowledge Bricks—Educational immersive reality environment | |
| Lin et al. | A review of emotional design in extended reality for the preservation of culture heritage | |
| Hasan et al. | Smart virtual dental learning environment | |
| Sankar | Design Architecture in Virtual Reality | |
| Hui et al. | Virtual reality as a response to emergent challenges in architectural education | |
| Cruz | Virtual reality in the architecture, engineering and construction industry proposal of an interactive collaboration application | |
| Jangra et al. | Adoption of Virtual Reality in Cultural Heritage and Museum Exhibition | |
| Kimer et al. | A model of software development process for virtual environments: definition and a case study | |
| Izani Abidin et al. | Utilizing VR/AR for interior design program | |
| Jangra et al. | Exploring the impact of virtual reality on museum experiences: visitor immersion and experience consequences | |
| Aurelia | Immersive Technologies: Navigating the Impacts, Challenges, and Opportunities | |
| Johnston et al. | Employing WebGL to develop interactive stereoscopic 3D content for use in biomedical visualization | |
| Kramar et al. | Peculiarities of Augmented Reality Usage in a Mobile Application: the Case of the Ivan Puluj Digital Museum. | |
| Skulimowski et al. | Design and optimisation methods for interactive mobile VR visualisation | |
| Montusiewicz et al. | The concept of low-cost interactive and gamified virtual exposition | |
| Omidfar Sawyer et al. | Building better spaces: Using virtual reality to improve building performance |