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A member registered May 28, 2021 · View creator page →
Creator of
Try to avoid the obstacles and conquer all the levels/worlds. Can you handle it? Test your skill.
Platformer
Recent community posts
itch.io Community » Game Development » Get Feedback · Replied to RATASOFTWARE.INC in Looking for Feedback for solo project-Unreleased Game = BALLADRION
Thank you so much for your kind words! I really appreciate it. I’m still actively working on the project, and things are moving forward every day. The plan is to have a polished demo ready by February 23, 2026.
I’m currently adding new abilities and features, and there’s a lot of refining and polishing happening as well , it’s pretty crazy, but in a good way! 😄
I’d say the game will be demo-ready on Steam by June 23, 2026-possibly even sooner here. After that, I’ll go through all the feedback (if any) and polish the entire game. It’s already close to being finished, but I really need a lot of feedback.
Will check itch and will try to make demo even here and sooner.
07.12.2025
Hello everyone! I’m excited to share the gameplay trailer for my upcoming game, Balladrion. I’m currently working on the playable demo, which will go live next year - tentatively on 23.02.2026.
Please check out the video and let me know what you think of the game. Your feedback means a lot!
itch.io Community » Game Development » Devlogs · Posted in Balladrion Development Log (Summary) – Updates up to Version 0.0.157
itch.io Community » Game Development » Get Feedback · Posted in Looking for Feedback for solo project-Unreleased Game = BALLADRION
itch.io Community » Game Development » Help Wanted or Offered · Posted in I’m looking for feedback from players, QA testers, and fellow developers to help me understand if the game is heading in the right direction.
itch.io Community » Creativity & Art » 3D Art · Posted in Balladrion - looking for feedback if the models looks good
itch.io Community » Game Development » Help Wanted or Offered · Posted in I’m looking for feedback from players, QA testers, and fellow developers to help me understand if the game is heading in the right direction.
itch.io Community » Game Development » Get Feedback · Posted in Looking for Feedback for solo project-Unreleased Game = BALLADRION
itch.io Community » Creativity & Art » 3D Art · Posted in Balladrion - looking for feedback if the models looks good
itch.io Community » Game Development » Get Feedback · Posted in Looking for Feedback for solo project-Unreleased Game = BALLADRION
itch.io Community » Game Development » Devlogs · Posted in Balladrion Development Log (Summary) – Updates up to Version 0.0.157
itch.io Community » Game Development » Get Feedback · Posted in Looking for Feedback for solo project-Unreleased Game = BALLADRION
itch.io Community » Game Development » Help Wanted or Offered · Posted in I’m looking for feedback from players, QA testers, and fellow developers to help me understand if the game is heading in the right direction.
itch.io Community » Creativity & Art » 3D Art · Posted in Balladrion - looking for feedback if the models looks good
itch.io Community » Game Development » Help Wanted or Offered · Posted in I’m looking for feedback from players, QA testers, and fellow developers to help me understand if the game is heading in the right direction.
itch.io Community » Game Development » Get Feedback · Posted in Looking for Feedback for solo project-Unreleased Game = BALLADRION
itch.io Community » Creativity & Art » 3D Art · Posted in Balladrion - looking for feedback if the models looks good
One more time again here. Game is pretty good thats why i went back. Today i tried vampire and it was fun but the tooltip what exactly passive do is little bit confusing from the start. From my prespective it says its gona do 8 dmg by clicking enemy, but its not the case - it gives two dmg sometimes just one dmg to the enemy. I did not get it how it exactly work. Would consider better info about that, or maybe its just my problem...
I played it for about 30 minutes, and I’d say it has potential. Maybe it’s just me—I’m from a big city, so I don’t really know or care much about tenants which is wierd when considering they are close to you just behind another doors. Concept is pretty nice. I’d suggest making the beginning faster and changing how the game starts, because it’s quite confusing at first. Once you’re awake, though, the game looks two times better—if not more
I would say - add some story expands, change the hazy screens and the story can be sold at steam at some point.
Game now as it is - is very good and i reccomend to everyone who likes stories to play it .
I will follow and cannt wait to see another games or upgraded version of this game.