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maochite

255
Posts
35
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1
Following
A member registered Jun 29, 2023 · View creator page →

Creator of

Recent community posts

Game design is hard. Between upgrade values and things like higher word difficulty chance it, getting good/fair values was proving to be hard. Those last few waves (goes up to 10) are relentless and require juggling every ability as optimized as possible.

The secret is to make every single system a singleton so you don't have to think hard about referencing.

I might just be a little dumb, but even with the tutorial I'm not entirely sure how the dials correlate between each character. I'll give it another go later but I love the characters and do respect the effort placed into it all.

Cute characters and I dig the shader. Unfortunately I fell victim to the lake too.

Fun little game yall got here

Cute small game. Got to around level 12 but I kinda felt a little unstoppable at that point.

Pretty impressive world design yall got going there

Yeah, there's much need for different difficulties which when I get the time I'll probably add them as choices at the start.

Ah, maybe some tooltips to hover over would be a good idea. I just hate UI work. Thanks for playing!

Yeye, added to my list. Thanks for playing!

Cool concept, needs a bit of tuning but the idea is there. Ultimately I cheesed it by just stacking every single node onto defend. Cute birbs

Love the characters and the concept. I like the multitasking idea, but I feel like it needs a few more commands to really take advantage of it fully.

Lovely looking game and some cool ideas you got going. Could maybe used another few checkpoints at some parts as I'm terrible at these games.

Pretty expansive game you got going. Lot of stuff thrown at you all at once and a little hard to understand what to be building first, and unfortunately I could note sate my crew's thirst no matter how hard I tried. Good news though is I had some kick-ass hydroponic farms and my ship was looking fabulous.

Yo yo criso, sweet shader ya got going and I dig the asthetics.

Cute moth character ;3

Cute little game. Wov the dogo

Sweet aesthetics with the sprite and music. Reminds me of some certain RPGs back on the PS1 when everyone was smoking shrooms. Got stuck on a certain puzzle but otherwise gameplay was solid. There's a minor inconsistency or maybe it's just me, but the step order seems different for things traveling vertically opposed to traveling horizontally for when things collide.

5 stars just for kobolds

Yeah I had it giving points before but felt like you should rush before the timer, but let me undo that.

think I fixed it? Prefabs always breaking referencing behind my back

Yeah, I'll throw a Windows build up later. If you're using Firefox, I've been having issues with it too for web games. Chrome has worked fine however.

Great work guys. Fun game, great arts, and good choice of tunes.

Cute little game, and I love the MC model.

Pretty damn fun and nice polishing! Balance was surprisingly good too once I figured out some of the elements.

Really polished stuff! I'm surprised that you got multiplayer going too, but I've not had a chance to try it out yet. But nice job!

Love the characters!

Cute game. Love the arts ;3

Game's visually impressive and I love the cutscene stuff that's going on.

The intro stuff is sweet. I really need to start putting some time in learning that stuff

Cute cat! Controls were a little confusing at first but I got a hang of them after a bit. Reminds me of ORI

Looked and felt pretty polished considering the time frame given.

Making the robot arms click at 0 delay may have crashed my browser lmaooo

Cute game and neat concept of using enemies as stepping stones. Jumping took some getting used to but I managed to get to the top!

love me a fishing gam- wait was that the palworld chime?

I managed to make an amalgamation of tails that didn't want to cooperate and thus ceased to be 

Love the concept and took me a bit to understand why my 5 crop zones weren't growing lol. Despite some bugs, it felt very polished for a short jam.

Cute game. I love the mix of top-down and 2D side-scrolling mechanics

Great concept using costumes to represent your adventuring part which worked great with the theme.

Love the sprites :)