Really cool mechanic. I haven't seen one quite like it in the jam. I also like how you tied it into the story. The funny translations are good too!
Orelli HG
Creator of
Recent community posts
Wow, really good job! Ngl, I was hesitant at first with the sort or auto-play feature. However, that turned out to be really nice. I just chilled in my disc and let the game play. Was a welcomed surprise. The gray-scale pixel art was also really well done. I
liked the film grain on some of the features too. Well done!
Really, really enjoyed the art here. The game is a total vibe and love how it does not take itself too seriously even though it is obviously well made. It almost acts as a commentary on how gambling can be a tempting alternative when your just making one buck per click. Or maybe I'm just projecting xD.
Honestly one of my favorite games in the jam. There are just lots of little details that bring so much to the game. The intro transition really brought up the production quality, as well as the grid highlight indicator. not to mention how the gold nodes follow you when you switch rings. The game has all of what it needs and none of what it doesn't, which is a tight line to walk imo. The only thing I didn't quite get was the asteroids. I wasn't sure if they were there to help me or hurt me. Overall, great work!
I love the decisions you made with the main mechanic. You have to learn the enemy weaknesses, time your shots, and aim carefully. The player is given full control to make intentional decisions without needing to do too many things. Tbh, my only critique is timing. I would like the shoot refresh rate to be like .2-.3s shorter. My guess it is to prevent spam. Lmk if I'm right or wrong xD.
Nice game here! I think everything in place is well done. My only criticism is actually a me problem lol. My instinct for turning was to use inverted controls, so I kept accidentally turning the opposite way. Normally I can't stand inverted controls, but for some reason it felt natural to me here. Anyway, nice work!
Wow, this is really a stand out in the jam! The pace/music manage to make this emotionally gripping. I was sad when my seed finally landed on the street. I really appreciated the intro as well. I only wish there were more height boosters to add some forgiveness when you can't find the next pot. Nice work!
Why did you have to put a skate park! I spent like the first 10 minutes trying to grind the rail xD. But seriously, the game has so many fun elements. the different care types and abilities, like bouncy or rockets, were great. I also really like how you put the instructions on the billboard in the beginning, that was a nice touch. However, I did struggle with turning.
Simple but effective, which I think is something to strive for. The art, sound and game play all work well together for an entertaining experience. I did run into a bug on my first run though. There was one chair that I did not have enough money to repair, but I kept clicking on it anyway and it just grew in size infinitely lol. I restarted the game and the bug went away.